package com.hbm.handler.radiation;

import net.minecraft.world.World;

public class ChunkRadiationHandlerNT extends ChunkRadiationHandler {

	@Override
	public float getRadiation(World world, int x, int y, int z) {
		// TODO Auto-generated method stub
		return 0;
	}

	@Override
	public void setRadiation(World world, int x, int y, int z, float rad) {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void incrementRad(World world, int x, int y, int z, float rad) {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void decrementRad(World world, int x, int y, int z, float rad) {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void updateSystem() {
		// TODO Auto-generated method stub
		
	}
}
