//Schematic to java Structure by jajo_11 | inspired by "MITHION'S.SCHEMATIC TO JAVA CONVERTINGTOOL"

package com.hbm.world.dungeon;

import java.util.Random;

import com.hbm.blocks.ModBlocks;
import com.hbm.config.GeneralConfig;
import com.hbm.main.MainRegistry;

import net.minecraft.init.Blocks;
import net.minecraft.world.World;

public class Radio02
{
	public boolean generate_r00(World world, Random rand, int x, int y, int z)
    {
		world.setBlock(x + 6, y + 16, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 16, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 16, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 16, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 16, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 16, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 16, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 16, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 16, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 16, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 16, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 16, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 16, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 16, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 16, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 16, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 16, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 16, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 16, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 16, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 16, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 16, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 16, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 16, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 16, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 16, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 16, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 16, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 16, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 16, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 16, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 16, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 16, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 16, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 16, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 16, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 16, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 16, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 16, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 16, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 16, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 16, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 16, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 16, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 16, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 16, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 16, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 16, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 16, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 16, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 16, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 16, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 16, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 16, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 16, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 16, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 16, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 16, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 16, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 16, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 16, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 16, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 16, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 16, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 16, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 16, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 16, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 16, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 16, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 16, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 16, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 16, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 16, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 16, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 16, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 16, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 16, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 16, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 16, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 16, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 16, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 16, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 16, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 16, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 16, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 16, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 16, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 16, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 16, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 16, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 16, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 16, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 16, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 16, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 16, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 16, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 16, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 16, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 16, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 16, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 16, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 16, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 16, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 16, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 16, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 16, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 16, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 16, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 16, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 16, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 16, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 16, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 16, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 16, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 16, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 16, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 16, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 16, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 16, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 16, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 16, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 16, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 16, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 16, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 16, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 16, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 16, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 16, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 16, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 16, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 16, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 16, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 16, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 16, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 16, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 16, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 16, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 16, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 16, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 16, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 16, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 16, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 16, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 16, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 16, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 16, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 16, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 16, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 10, ModBlocks.steel_poles, 4, 3);
		world.setBlock(x + 6, y + 17, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 17, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 17, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 17, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 17, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 17, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 17, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 17, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 17, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 17, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 17, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 17, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 10, ModBlocks.steel_poles, 4, 3);
		world.setBlock(x + 6, y + 18, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 18, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 18, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 18, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 18, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 18, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 18, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 18, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 18, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 18, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 18, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 18, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 10, ModBlocks.pole_satellite_receiver, 2, 3);
		world.setBlock(x + 6, y + 19, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 19, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 19, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 19, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 19, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 19, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 19, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 19, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 19, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 19, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 19, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 19, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 10, ModBlocks.pole_satellite_receiver, 4, 3);
		world.setBlock(x + 6, y + 20, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 20, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 20, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 20, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 20, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 20, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 20, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 20, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 20, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 20, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 20, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 20, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 10, ModBlocks.steel_poles, 4, 3);
		world.setBlock(x + 6, y + 21, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 18, Blocks.air, 0, 3);

		generate_r01(world, rand, x, y, z);
		return true;

	}
	public boolean generate_r01(World world, Random rand, int x, int y, int z)
	{

		world.setBlock(x + 10, y + 21, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 21, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 21, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 21, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 21, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 21, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 21, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 21, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 21, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 21, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 21, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 21, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 10, ModBlocks.steel_poles, 4, 3);
		world.setBlock(x + 6, y + 22, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 22, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 22, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 22, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 22, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 22, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 22, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 22, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 22, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 22, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 22, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 22, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 0, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 1, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 2, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 3, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 4, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 5, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 6, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 7, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 8, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 9, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 10, ModBlocks.pole_top, 4, 3);
		world.setBlock(x + 6, y + 23, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 10, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 11, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 12, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 13, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 14, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 15, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 16, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 17, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 18, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 19, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 20, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 21, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 22, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 23, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 24, Blocks.air, 0, 3);
		world.setBlock(x + 0, y + 23, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 1, y + 23, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 2, y + 23, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 3, y + 23, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 4, y + 23, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 5, y + 23, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 6, y + 23, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 7, y + 23, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 8, y + 23, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 9, y + 23, z + 25, Blocks.air, 0, 3);
		world.setBlock(x + 10, y + 23, z + 25, Blocks.air, 0, 3);
		if(GeneralConfig.enableDebugMode)
			System.out.print("[Debug] Successfully spawned abandoned Radio station at " + x + " " + y +" " + z + "\n");
		return true;

	}

}