From 8221615898e8238c41fe01aae40270c5cb60d4a1 Mon Sep 17 00:00:00 2001 From: Darek505 <122032896+Darek505@users.noreply.github.com> Date: Sat, 19 Apr 2025 14:15:57 +0300 Subject: [PATCH] Fix armor arm offset --- src/main/java/com/hbm/render/loader/ModelRendererObj.java | 2 +- src/main/java/com/hbm/render/model/ModelArmorAJR.java | 4 ++-- src/main/java/com/hbm/render/model/ModelArmorAJRO.java | 4 ++-- src/main/java/com/hbm/render/model/ModelArmorBJ.java | 4 ++-- src/main/java/com/hbm/render/model/ModelArmorBase.java | 4 ++-- src/main/java/com/hbm/render/model/ModelArmorBismuth.java | 4 ++-- src/main/java/com/hbm/render/model/ModelArmorDNT.java | 4 ++-- src/main/java/com/hbm/render/model/ModelArmorDesh.java | 4 ++-- src/main/java/com/hbm/render/model/ModelArmorDiesel.java | 4 ++-- src/main/java/com/hbm/render/model/ModelArmorDigamma.java | 4 ++-- src/main/java/com/hbm/render/model/ModelArmorEnvsuit.java | 4 ++-- src/main/java/com/hbm/render/model/ModelArmorHEV.java | 4 ++-- src/main/java/com/hbm/render/model/ModelArmorRPA.java | 4 ++-- src/main/java/com/hbm/render/model/ModelArmorTaurun.java | 4 ++-- .../java/com/hbm/render/model/ModelArmorTrenchmaster.java | 4 ++-- src/main/java/com/hbm/render/model/ModelArmorWings.java | 4 ++-- src/main/java/com/hbm/render/model/ModelGlasses.java | 4 ++-- src/main/java/com/hbm/render/model/ModelHat.java | 4 ++-- src/main/java/com/hbm/render/model/ModelMan.java | 4 ++-- src/main/java/com/hbm/render/model/ModelNo9.java | 4 ++-- 20 files changed, 39 insertions(+), 39 deletions(-) diff --git a/src/main/java/com/hbm/render/loader/ModelRendererObj.java b/src/main/java/com/hbm/render/loader/ModelRendererObj.java index 93184ddac..0119f1719 100644 --- a/src/main/java/com/hbm/render/loader/ModelRendererObj.java +++ b/src/main/java/com/hbm/render/loader/ModelRendererObj.java @@ -85,7 +85,7 @@ public class ModelRendererObj { if(this.rotateAngleY != 0.0F) GL11.glRotatef(this.rotateAngleY * (180F / (float) Math.PI), 0.0F, 1.0F, 0.0F); if(this.rotateAngleX != 0.0F) GL11.glRotatef(this.rotateAngleX * (180F / (float) Math.PI), 1.0F, 0.0F, 0.0F); - GL11.glTranslatef(-this.rotationPointX * scale, -this.originPointY * scale, -this.originPointZ * scale); + GL11.glTranslatef(-this.originPointX * scale, -this.originPointY * scale, -this.originPointZ * scale); GL11.glTranslatef(-this.offsetX * scale, -this.offsetY * scale, -this.offsetZ * scale); GL11.glScalef(scale, scale, scale); diff --git a/src/main/java/com/hbm/render/model/ModelArmorAJR.java b/src/main/java/com/hbm/render/model/ModelArmorAJR.java index 22f56a97b..a23b02852 100644 --- a/src/main/java/com/hbm/render/model/ModelArmorAJR.java +++ b/src/main/java/com/hbm/render/model/ModelArmorAJR.java @@ -14,8 +14,8 @@ public class ModelArmorAJR extends ModelArmorBase { this.head = new ModelRendererObj(ResourceManager.armor_ajr, "Head"); this.body = new ModelRendererObj(ResourceManager.armor_ajr, "Body"); - this.leftArm = new ModelRendererObj(ResourceManager.armor_ajr, "LeftArm").setRotationPoint(-5.0F, 2.0F, 0.0F); - this.rightArm = new ModelRendererObj(ResourceManager.armor_ajr, "RightArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.leftArm = new ModelRendererObj(ResourceManager.armor_ajr, "LeftArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.rightArm = new ModelRendererObj(ResourceManager.armor_ajr, "RightArm").setRotationPoint(-5.0F, 2.0F, 0.0F); this.leftLeg = new ModelRendererObj(ResourceManager.armor_ajr, "LeftLeg").setRotationPoint(1.9F, 12.0F, 0.0F); this.rightLeg = new ModelRendererObj(ResourceManager.armor_ajr, "RightLeg").setRotationPoint(-1.9F, 12.0F, 0.0F); this.leftFoot = new ModelRendererObj(ResourceManager.armor_ajr, "LeftBoot").setRotationPoint(1.9F, 12.0F, 0.0F); diff --git a/src/main/java/com/hbm/render/model/ModelArmorAJRO.java b/src/main/java/com/hbm/render/model/ModelArmorAJRO.java index ea650811b..1dc7d8942 100644 --- a/src/main/java/com/hbm/render/model/ModelArmorAJRO.java +++ b/src/main/java/com/hbm/render/model/ModelArmorAJRO.java @@ -14,8 +14,8 @@ public class ModelArmorAJRO extends ModelArmorBase { this.head = new ModelRendererObj(ResourceManager.armor_ajr, "Head"); this.body = new ModelRendererObj(ResourceManager.armor_ajr, "Body"); - this.leftArm = new ModelRendererObj(ResourceManager.armor_ajr, "LeftArm").setRotationPoint(-5.0F, 2.0F, 0.0F); - this.rightArm = new ModelRendererObj(ResourceManager.armor_ajr, "RightArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.leftArm = new ModelRendererObj(ResourceManager.armor_ajr, "LeftArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.rightArm = new ModelRendererObj(ResourceManager.armor_ajr, "RightArm").setRotationPoint(-5.0F, 2.0F, 0.0F); this.leftLeg = new ModelRendererObj(ResourceManager.armor_ajr, "LeftLeg").setRotationPoint(1.9F, 12.0F, 0.0F); this.rightLeg = new ModelRendererObj(ResourceManager.armor_ajr, "RightLeg").setRotationPoint(-1.9F, 12.0F, 0.0F); this.leftFoot = new ModelRendererObj(ResourceManager.armor_ajr, "LeftBoot").setRotationPoint(1.9F, 12.0F, 0.0F); diff --git a/src/main/java/com/hbm/render/model/ModelArmorBJ.java b/src/main/java/com/hbm/render/model/ModelArmorBJ.java index 8d6619080..098dce3c3 100644 --- a/src/main/java/com/hbm/render/model/ModelArmorBJ.java +++ b/src/main/java/com/hbm/render/model/ModelArmorBJ.java @@ -17,8 +17,8 @@ public class ModelArmorBJ extends ModelArmorBase { this.head = new ModelRendererObj(ResourceManager.armor_bj, "Head"); this.body = new ModelRendererObj(ResourceManager.armor_bj, "Body"); this.jetpack = new ModelRendererObj(ResourceManager.armor_bj, "Jetpack"); - this.leftArm = new ModelRendererObj(ResourceManager.armor_bj, "LeftArm").setRotationPoint(-5.0F, 2.0F, 0.0F); - this.rightArm = new ModelRendererObj(ResourceManager.armor_bj, "RightArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.leftArm = new ModelRendererObj(ResourceManager.armor_bj, "LeftArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.rightArm = new ModelRendererObj(ResourceManager.armor_bj, "RightArm").setRotationPoint(-5.0F, 2.0F, 0.0F); this.leftLeg = new ModelRendererObj(ResourceManager.armor_bj, "LeftLeg").setRotationPoint(1.9F, 12.0F, 0.0F); this.rightLeg = new ModelRendererObj(ResourceManager.armor_bj, "RightLeg").setRotationPoint(-1.9F, 12.0F, 0.0F); this.leftFoot = new ModelRendererObj(ResourceManager.armor_bj, "LeftFoot").setRotationPoint(1.9F, 12.0F, 0.0F); diff --git a/src/main/java/com/hbm/render/model/ModelArmorBase.java b/src/main/java/com/hbm/render/model/ModelArmorBase.java index 7b188342b..cc7c63d5c 100644 --- a/src/main/java/com/hbm/render/model/ModelArmorBase.java +++ b/src/main/java/com/hbm/render/model/ModelArmorBase.java @@ -30,8 +30,8 @@ public class ModelArmorBase extends ModelBiped { // Generate null defaults to prevent major breakage from using incomplete models this.head = new ModelRendererObj(null); this.body = new ModelRendererObj(null); - this.leftArm = new ModelRendererObj(null).setRotationPoint(-5.0F, 2.0F, 0.0F); - this.rightArm = new ModelRendererObj(null).setRotationPoint(5.0F, 2.0F, 0.0F); + this.leftArm = new ModelRendererObj(null).setRotationPoint(5.0F, 2.0F, 0.0F); + this.rightArm = new ModelRendererObj(null).setRotationPoint(-5.0F, 2.0F, 0.0F); this.leftLeg = new ModelRendererObj(null).setRotationPoint(1.9F, 12.0F, 0.0F); this.rightLeg = new ModelRendererObj(null).setRotationPoint(-1.9F, 12.0F, 0.0F); this.leftFoot = new ModelRendererObj(null).setRotationPoint(1.9F, 12.0F, 0.0F); diff --git a/src/main/java/com/hbm/render/model/ModelArmorBismuth.java b/src/main/java/com/hbm/render/model/ModelArmorBismuth.java index 0ce51f4e9..0ee6425e4 100644 --- a/src/main/java/com/hbm/render/model/ModelArmorBismuth.java +++ b/src/main/java/com/hbm/render/model/ModelArmorBismuth.java @@ -14,8 +14,8 @@ public class ModelArmorBismuth extends ModelArmorBase { this.head = new ModelRendererObj(ResourceManager.armor_bismuth, "Head"); this.body = new ModelRendererObj(ResourceManager.armor_bismuth, "Body"); - this.leftArm = new ModelRendererObj(ResourceManager.armor_bismuth, "LeftArm").setRotationPoint(-5.0F, 2.0F, 0.0F); - this.rightArm = new ModelRendererObj(ResourceManager.armor_bismuth, "RightArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.leftArm = new ModelRendererObj(ResourceManager.armor_bismuth, "LeftArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.rightArm = new ModelRendererObj(ResourceManager.armor_bismuth, "RightArm").setRotationPoint(-5.0F, 2.0F, 0.0F); this.leftLeg = new ModelRendererObj(ResourceManager.armor_bismuth, "LeftLeg").setRotationPoint(1.9F, 12.0F, 0.0F); this.rightLeg = new ModelRendererObj(ResourceManager.armor_bismuth, "RightLeg").setRotationPoint(-1.9F, 12.0F, 0.0F); this.leftFoot = new ModelRendererObj(ResourceManager.armor_bismuth, "LeftFoot").setRotationPoint(1.9F, 12.0F, 0.0F); diff --git a/src/main/java/com/hbm/render/model/ModelArmorDNT.java b/src/main/java/com/hbm/render/model/ModelArmorDNT.java index 6784deff5..77287835b 100644 --- a/src/main/java/com/hbm/render/model/ModelArmorDNT.java +++ b/src/main/java/com/hbm/render/model/ModelArmorDNT.java @@ -14,8 +14,8 @@ public class ModelArmorDNT extends ModelArmorBase { this.head = new ModelRendererObj(ResourceManager.armor_dnt, "Head"); this.body = new ModelRendererObj(ResourceManager.armor_dnt, "Body"); - this.leftArm = new ModelRendererObj(ResourceManager.armor_dnt, "LeftArm").setRotationPoint(-5.0F, 2.0F, 0.0F); - this.rightArm = new ModelRendererObj(ResourceManager.armor_dnt, "RightArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.leftArm = new ModelRendererObj(ResourceManager.armor_dnt, "LeftArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.rightArm = new ModelRendererObj(ResourceManager.armor_dnt, "RightArm").setRotationPoint(-5.0F, 2.0F, 0.0F); this.leftLeg = new ModelRendererObj(ResourceManager.armor_dnt, "LeftLeg").setRotationPoint(1.9F, 12.0F, 0.0F); this.rightLeg = new ModelRendererObj(ResourceManager.armor_dnt, "RightLeg").setRotationPoint(-1.9F, 12.0F, 0.0F); this.leftFoot = new ModelRendererObj(ResourceManager.armor_dnt, "LeftBoot").setRotationPoint(1.9F, 12.0F, 0.0F); diff --git a/src/main/java/com/hbm/render/model/ModelArmorDesh.java b/src/main/java/com/hbm/render/model/ModelArmorDesh.java index fdb3591f9..a92317ef7 100644 --- a/src/main/java/com/hbm/render/model/ModelArmorDesh.java +++ b/src/main/java/com/hbm/render/model/ModelArmorDesh.java @@ -14,8 +14,8 @@ public class ModelArmorDesh extends ModelArmorBase { this.head = new ModelRendererObj(ResourceManager.armor_steamsuit, "Head"); this.body = new ModelRendererObj(ResourceManager.armor_steamsuit, "Body"); - this.leftArm = new ModelRendererObj(ResourceManager.armor_steamsuit, "LeftArm").setRotationPoint(-5.0F, 2.0F, 0.0F); - this.rightArm = new ModelRendererObj(ResourceManager.armor_steamsuit, "RightArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.leftArm = new ModelRendererObj(ResourceManager.armor_steamsuit, "LeftArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.rightArm = new ModelRendererObj(ResourceManager.armor_steamsuit, "RightArm").setRotationPoint(-5.0F, 2.0F, 0.0F); this.leftLeg = new ModelRendererObj(ResourceManager.armor_steamsuit, "LeftLeg").setRotationPoint(1.9F, 12.0F, 0.0F); this.rightLeg = new ModelRendererObj(ResourceManager.armor_steamsuit, "RightLeg").setRotationPoint(-1.9F, 12.0F, 0.0F); this.leftFoot = new ModelRendererObj(ResourceManager.armor_steamsuit, "LeftBoot").setRotationPoint(1.9F, 12.0F, 0.0F); diff --git a/src/main/java/com/hbm/render/model/ModelArmorDiesel.java b/src/main/java/com/hbm/render/model/ModelArmorDiesel.java index 2d1cc2b39..fb8f35fa2 100644 --- a/src/main/java/com/hbm/render/model/ModelArmorDiesel.java +++ b/src/main/java/com/hbm/render/model/ModelArmorDiesel.java @@ -14,8 +14,8 @@ public class ModelArmorDiesel extends ModelArmorBase { this.head = new ModelRendererObj(ResourceManager.armor_dieselsuit, "Head"); this.body = new ModelRendererObj(ResourceManager.armor_dieselsuit, "Body"); - this.leftArm = new ModelRendererObj(ResourceManager.armor_dieselsuit, "LeftArm").setRotationPoint(-5.0F, 2.0F, 0.0F); - this.rightArm = new ModelRendererObj(ResourceManager.armor_dieselsuit, "RightArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.leftArm = new ModelRendererObj(ResourceManager.armor_dieselsuit, "LeftArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.rightArm = new ModelRendererObj(ResourceManager.armor_dieselsuit, "RightArm").setRotationPoint(-5.0F, 2.0F, 0.0F); this.leftLeg = new ModelRendererObj(ResourceManager.armor_dieselsuit, "LeftLeg").setRotationPoint(1.9F, 12.0F, 0.0F); this.rightLeg = new ModelRendererObj(ResourceManager.armor_dieselsuit, "RightLeg").setRotationPoint(-1.9F, 12.0F, 0.0F); this.leftFoot = new ModelRendererObj(ResourceManager.armor_dieselsuit, "LeftBoot").setRotationPoint(1.9F, 12.0F, 0.0F); diff --git a/src/main/java/com/hbm/render/model/ModelArmorDigamma.java b/src/main/java/com/hbm/render/model/ModelArmorDigamma.java index d0ad0e7f0..d0abc19c5 100644 --- a/src/main/java/com/hbm/render/model/ModelArmorDigamma.java +++ b/src/main/java/com/hbm/render/model/ModelArmorDigamma.java @@ -18,8 +18,8 @@ public class ModelArmorDigamma extends ModelArmorBase { this.head = new ModelRendererObj(ResourceManager.armor_fau, "Head"); this.body = new ModelRendererObj(ResourceManager.armor_fau, "Body"); this.cassette = new ModelRendererObj(ResourceManager.armor_fau, "Cassette"); - this.leftArm = new ModelRendererObj(ResourceManager.armor_fau, "LeftArm").setRotationPoint(-5.0F, 2.0F, 0.0F); - this.rightArm = new ModelRendererObj(ResourceManager.armor_fau, "RightArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.leftArm = new ModelRendererObj(ResourceManager.armor_fau, "LeftArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.rightArm = new ModelRendererObj(ResourceManager.armor_fau, "RightArm").setRotationPoint(-5.0F, 2.0F, 0.0F); this.leftLeg = new ModelRendererObj(ResourceManager.armor_fau, "LeftLeg").setRotationPoint(1.9F, 12.0F, 0.0F); this.rightLeg = new ModelRendererObj(ResourceManager.armor_fau, "RightLeg").setRotationPoint(-1.9F, 12.0F, 0.0F); this.leftFoot = new ModelRendererObj(ResourceManager.armor_fau, "LeftBoot").setRotationPoint(1.9F, 12.0F, 0.0F); diff --git a/src/main/java/com/hbm/render/model/ModelArmorEnvsuit.java b/src/main/java/com/hbm/render/model/ModelArmorEnvsuit.java index 095028ca2..7662709ba 100644 --- a/src/main/java/com/hbm/render/model/ModelArmorEnvsuit.java +++ b/src/main/java/com/hbm/render/model/ModelArmorEnvsuit.java @@ -18,8 +18,8 @@ public class ModelArmorEnvsuit extends ModelArmorBase { this.head = new ModelRendererObj(ResourceManager.armor_envsuit, "Helmet"); this.lamps = new ModelRendererObj(ResourceManager.armor_envsuit, "Lamps"); this.body = new ModelRendererObj(ResourceManager.armor_envsuit, "Chest"); - this.leftArm = new ModelRendererObj(ResourceManager.armor_envsuit, "LeftArm").setRotationPoint(-5.0F, 2.0F, 0.0F); - this.rightArm = new ModelRendererObj(ResourceManager.armor_envsuit, "RightArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.leftArm = new ModelRendererObj(ResourceManager.armor_envsuit, "LeftArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.rightArm = new ModelRendererObj(ResourceManager.armor_envsuit, "RightArm").setRotationPoint(-5.0F, 2.0F, 0.0F); this.leftLeg = new ModelRendererObj(ResourceManager.armor_envsuit, "LeftLeg").setRotationPoint(1.9F, 12.0F, 0.0F); this.rightLeg = new ModelRendererObj(ResourceManager.armor_envsuit, "RightLeg").setRotationPoint(-1.9F, 12.0F, 0.0F); this.leftFoot = new ModelRendererObj(ResourceManager.armor_envsuit, "LeftFoot").setRotationPoint(1.9F, 12.0F, 0.0F); diff --git a/src/main/java/com/hbm/render/model/ModelArmorHEV.java b/src/main/java/com/hbm/render/model/ModelArmorHEV.java index 307b80753..99167b306 100644 --- a/src/main/java/com/hbm/render/model/ModelArmorHEV.java +++ b/src/main/java/com/hbm/render/model/ModelArmorHEV.java @@ -14,8 +14,8 @@ public class ModelArmorHEV extends ModelArmorBase { this.head = new ModelRendererObj(ResourceManager.armor_hev, "Head"); this.body = new ModelRendererObj(ResourceManager.armor_hev, "Body"); - this.leftArm = new ModelRendererObj(ResourceManager.armor_hev, "LeftArm").setRotationPoint(-5.0F, 2.0F, 0.0F); - this.rightArm = new ModelRendererObj(ResourceManager.armor_hev, "RightArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.leftArm = new ModelRendererObj(ResourceManager.armor_hev, "LeftArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.rightArm = new ModelRendererObj(ResourceManager.armor_hev, "RightArm").setRotationPoint(-5.0F, 2.0F, 0.0F); this.leftLeg = new ModelRendererObj(ResourceManager.armor_hev, "LeftLeg").setRotationPoint(1.9F, 12.0F, 0.0F); this.rightLeg = new ModelRendererObj(ResourceManager.armor_hev, "RightLeg").setRotationPoint(-1.9F, 12.0F, 0.0F); this.leftFoot = new ModelRendererObj(ResourceManager.armor_hev, "LeftFoot").setRotationPoint(1.9F, 12.0F, 0.0F); diff --git a/src/main/java/com/hbm/render/model/ModelArmorRPA.java b/src/main/java/com/hbm/render/model/ModelArmorRPA.java index 50cefff98..f1b633697 100644 --- a/src/main/java/com/hbm/render/model/ModelArmorRPA.java +++ b/src/main/java/com/hbm/render/model/ModelArmorRPA.java @@ -20,8 +20,8 @@ public class ModelArmorRPA extends ModelArmorBase { this.body = new ModelRendererObj(ResourceManager.armor_remnant, "Body"); this.fan = new ModelRendererObj(ResourceManager.armor_remnant, "Fan"); this.glow = new ModelRendererObj(ResourceManager.armor_remnant, "Glow"); - this.leftArm = new ModelRendererObj(ResourceManager.armor_remnant, "LeftArm").setRotationPoint(-5.0F, 2.0F, 0.0F); - this.rightArm = new ModelRendererObj(ResourceManager.armor_remnant, "RightArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.leftArm = new ModelRendererObj(ResourceManager.armor_remnant, "LeftArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.rightArm = new ModelRendererObj(ResourceManager.armor_remnant, "RightArm").setRotationPoint(-5.0F, 2.0F, 0.0F); this.leftLeg = new ModelRendererObj(ResourceManager.armor_remnant, "LeftLeg").setRotationPoint(1.9F, 12.0F, 0.0F); this.rightLeg = new ModelRendererObj(ResourceManager.armor_remnant, "RightLeg").setRotationPoint(-1.9F, 12.0F, 0.0F); this.leftFoot = new ModelRendererObj(ResourceManager.armor_remnant, "LeftBoot").setRotationPoint(1.9F, 12.0F, 0.0F); diff --git a/src/main/java/com/hbm/render/model/ModelArmorTaurun.java b/src/main/java/com/hbm/render/model/ModelArmorTaurun.java index 7924fcc03..0753621cb 100644 --- a/src/main/java/com/hbm/render/model/ModelArmorTaurun.java +++ b/src/main/java/com/hbm/render/model/ModelArmorTaurun.java @@ -14,8 +14,8 @@ public class ModelArmorTaurun extends ModelArmorBase { this.head = new ModelRendererObj(ResourceManager.armor_taurun, "Helmet"); this.body = new ModelRendererObj(ResourceManager.armor_taurun, "Chest"); - this.leftArm = new ModelRendererObj(ResourceManager.armor_taurun, "LeftArm").setRotationPoint(-5.0F, 2.0F, 0.0F); - this.rightArm = new ModelRendererObj(ResourceManager.armor_taurun, "RightArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.leftArm = new ModelRendererObj(ResourceManager.armor_taurun, "LeftArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.rightArm = new ModelRendererObj(ResourceManager.armor_taurun, "RightArm").setRotationPoint(-5.0F, 2.0F, 0.0F); this.leftLeg = new ModelRendererObj(ResourceManager.armor_taurun, "LeftLeg").setRotationPoint(1.9F, 12.0F, 0.0F); this.rightLeg = new ModelRendererObj(ResourceManager.armor_taurun, "RightLeg").setRotationPoint(-1.9F, 12.0F, 0.0F); this.leftFoot = new ModelRendererObj(ResourceManager.armor_taurun, "LeftBoot").setRotationPoint(1.9F, 12.0F, 0.0F); diff --git a/src/main/java/com/hbm/render/model/ModelArmorTrenchmaster.java b/src/main/java/com/hbm/render/model/ModelArmorTrenchmaster.java index 566f106de..32ee331ea 100644 --- a/src/main/java/com/hbm/render/model/ModelArmorTrenchmaster.java +++ b/src/main/java/com/hbm/render/model/ModelArmorTrenchmaster.java @@ -18,8 +18,8 @@ public class ModelArmorTrenchmaster extends ModelArmorBase { this.head = new ModelRendererObj(ResourceManager.armor_trenchmaster, "Helmet"); this.light = new ModelRendererObj(ResourceManager.armor_trenchmaster, "Light"); this.body = new ModelRendererObj(ResourceManager.armor_trenchmaster, "Chest"); - this.leftArm = new ModelRendererObj(ResourceManager.armor_trenchmaster, "LeftArm").setRotationPoint(-5.0F, 2.0F, 0.0F); - this.rightArm = new ModelRendererObj(ResourceManager.armor_trenchmaster, "RightArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.leftArm = new ModelRendererObj(ResourceManager.armor_trenchmaster, "LeftArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.rightArm = new ModelRendererObj(ResourceManager.armor_trenchmaster, "RightArm").setRotationPoint(-5.0F, 2.0F, 0.0F); this.leftLeg = new ModelRendererObj(ResourceManager.armor_trenchmaster, "LeftLeg").setRotationPoint(1.9F, 12.0F, 0.0F); this.rightLeg = new ModelRendererObj(ResourceManager.armor_trenchmaster, "RightLeg").setRotationPoint(-1.9F, 12.0F, 0.0F); this.leftFoot = new ModelRendererObj(ResourceManager.armor_trenchmaster, "LeftBoot").setRotationPoint(1.9F, 12.0F, 0.0F); diff --git a/src/main/java/com/hbm/render/model/ModelArmorWings.java b/src/main/java/com/hbm/render/model/ModelArmorWings.java index a61933250..576c115e4 100644 --- a/src/main/java/com/hbm/render/model/ModelArmorWings.java +++ b/src/main/java/com/hbm/render/model/ModelArmorWings.java @@ -26,8 +26,8 @@ public class ModelArmorWings extends ModelArmorBase { //i should really stop doing that this.head = new ModelRendererObj(ResourceManager.anvil); this.body = new ModelRendererObj(ResourceManager.anvil); - this.leftArm = new ModelRendererObj(ResourceManager.anvil).setRotationPoint(-5.0F, 2.0F, 0.0F); - this.rightArm = new ModelRendererObj(ResourceManager.anvil).setRotationPoint(5.0F, 2.0F, 0.0F); + this.leftArm = new ModelRendererObj(ResourceManager.anvil).setRotationPoint(5.0F, 2.0F, 0.0F); + this.rightArm = new ModelRendererObj(ResourceManager.anvil).setRotationPoint(-5.0F, 2.0F, 0.0F); this.leftLeg = new ModelRendererObj(ResourceManager.anvil).setRotationPoint(1.9F, 12.0F, 0.0F); this.rightLeg = new ModelRendererObj(ResourceManager.anvil).setRotationPoint(-1.9F, 12.0F, 0.0F); this.leftFoot = new ModelRendererObj(ResourceManager.anvil).setRotationPoint(1.9F, 12.0F, 0.0F); diff --git a/src/main/java/com/hbm/render/model/ModelGlasses.java b/src/main/java/com/hbm/render/model/ModelGlasses.java index 92e72660d..ef3e02328 100644 --- a/src/main/java/com/hbm/render/model/ModelGlasses.java +++ b/src/main/java/com/hbm/render/model/ModelGlasses.java @@ -14,8 +14,8 @@ public class ModelGlasses extends ModelArmorBase { this.head = new ModelRendererObj(ResourceManager.armor_goggles); this.body = new ModelRendererObj(ResourceManager.armor_bj, "Body"); - this.leftArm = new ModelRendererObj(ResourceManager.armor_bj, "LeftArm").setRotationPoint(-5.0F, 2.0F, 0.0F); - this.rightArm = new ModelRendererObj(ResourceManager.armor_bj, "RightArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.leftArm = new ModelRendererObj(ResourceManager.armor_bj, "LeftArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.rightArm = new ModelRendererObj(ResourceManager.armor_bj, "RightArm").setRotationPoint(-5.0F, 2.0F, 0.0F); this.leftLeg = new ModelRendererObj(ResourceManager.armor_bj, "LeftLeg").setRotationPoint(1.9F, 12.0F, 0.0F); this.rightLeg = new ModelRendererObj(ResourceManager.armor_bj, "RightLeg").setRotationPoint(-1.9F, 12.0F, 0.0F); this.leftFoot = new ModelRendererObj(ResourceManager.armor_bj, "LeftFoot").setRotationPoint(1.9F, 12.0F, 0.0F); diff --git a/src/main/java/com/hbm/render/model/ModelHat.java b/src/main/java/com/hbm/render/model/ModelHat.java index a3ee16974..5d86d924a 100644 --- a/src/main/java/com/hbm/render/model/ModelHat.java +++ b/src/main/java/com/hbm/render/model/ModelHat.java @@ -14,8 +14,8 @@ public class ModelHat extends ModelArmorBase { this.head = new ModelRendererObj(ResourceManager.armor_hat); this.body = new ModelRendererObj(null); - this.leftArm = new ModelRendererObj(null).setRotationPoint(-5.0F, 2.0F, 0.0F); - this.rightArm = new ModelRendererObj(null).setRotationPoint(5.0F, 2.0F, 0.0F); + this.leftArm = new ModelRendererObj(null).setRotationPoint(5.0F, 2.0F, 0.0F); + this.rightArm = new ModelRendererObj(null).setRotationPoint(-5.0F, 2.0F, 0.0F); this.leftLeg = new ModelRendererObj(null).setRotationPoint(1.9F, 12.0F, 0.0F); this.rightLeg = new ModelRendererObj(null).setRotationPoint(-1.9F, 12.0F, 0.0F); this.leftFoot = new ModelRendererObj(null).setRotationPoint(1.9F, 12.0F, 0.0F); diff --git a/src/main/java/com/hbm/render/model/ModelMan.java b/src/main/java/com/hbm/render/model/ModelMan.java index 0e0468cc5..0c02d3db1 100644 --- a/src/main/java/com/hbm/render/model/ModelMan.java +++ b/src/main/java/com/hbm/render/model/ModelMan.java @@ -15,8 +15,8 @@ public class ModelMan extends ModelArmorBase { this.head = new ModelRendererObj(ResourceManager.player_manly_af, "Head"); this.body = new ModelRendererObj(ResourceManager.player_manly_af, "Body"); - this.leftArm = new ModelRendererObj(ResourceManager.player_manly_af, "LeftArm").setRotationPoint(-5.0F, 2.0F, 0.0F); - this.rightArm = new ModelRendererObj(ResourceManager.player_manly_af, "RightArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.leftArm = new ModelRendererObj(ResourceManager.player_manly_af, "LeftArm").setRotationPoint(5.0F, 2.0F, 0.0F); + this.rightArm = new ModelRendererObj(ResourceManager.player_manly_af, "RightArm").setRotationPoint(-5.0F, 2.0F, 0.0F); this.leftLeg = new ModelRendererObj(ResourceManager.player_manly_af, "LeftLeg").setRotationPoint(1.9F, 12.0F, 0.0F); this.rightLeg = new ModelRendererObj(ResourceManager.player_manly_af, "RightLeg").setRotationPoint(-1.9F, 12.0F, 0.0F); } diff --git a/src/main/java/com/hbm/render/model/ModelNo9.java b/src/main/java/com/hbm/render/model/ModelNo9.java index f47890983..00b76dff9 100644 --- a/src/main/java/com/hbm/render/model/ModelNo9.java +++ b/src/main/java/com/hbm/render/model/ModelNo9.java @@ -22,8 +22,8 @@ public class ModelNo9 extends ModelArmorBase { this.insig = new ModelRendererObj(ResourceManager.armor_no9, "Insignia"); this.lamp = new ModelRendererObj(ResourceManager.armor_no9, "Flame"); this.body = new ModelRendererObj(null); - this.leftArm = new ModelRendererObj(null).setRotationPoint(-5.0F, 2.0F, 0.0F); - this.rightArm = new ModelRendererObj(null).setRotationPoint(5.0F, 2.0F, 0.0F); + this.leftArm = new ModelRendererObj(null).setRotationPoint(5.0F, 2.0F, 0.0F); + this.rightArm = new ModelRendererObj(null).setRotationPoint(-5.0F, 2.0F, 0.0F); this.leftLeg = new ModelRendererObj(null).setRotationPoint(1.9F, 12.0F, 0.0F); this.rightLeg = new ModelRendererObj(null).setRotationPoint(-1.9F, 12.0F, 0.0F); this.leftFoot = new ModelRendererObj(null).setRotationPoint(1.9F, 12.0F, 0.0F);