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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
fixed some crashy bits
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d07f769926
commit
03c874a0aa
@ -1859,7 +1859,7 @@ item.designator_range.name=Weitstrecken-Zielmarkierer
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item.designator_manual.name=Manueller Zielmarkierer
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item.missile_assembly.name=Kleines Raketen-Bauset
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item.missile_generic.name=HE Rakete
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item.missile_anti_ballistic.name=Flugabwehrrakete (WIP)
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item.missile_anti_ballistic.name=Flugabwehrrakete
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item.missile_incendiary.name=Brandrakete
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item.missile_cluster.name=Streurakete
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item.missile_buster.name=Bunkerbrechende Rakete
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@ -1867,7 +1867,7 @@ item.designator_range.name=Long Range Target Designator
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item.designator_manual.name=Manual Target Designator
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item.missile_assembly.name=Small Missile Assembly
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item.missile_generic.name=High Explosive Missile
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item.missile_anti_ballistic.name=Anti Ballistic Missile (WIP)
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item.missile_anti_ballistic.name=Anti Ballistic Missile
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item.missile_incendiary.name=Incendiary Missile
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item.missile_cluster.name=Cluster Missile
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item.missile_buster.name=Bunker Buster
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@ -504,7 +504,7 @@ public class HbmWorldGen implements IWorldGenerator {
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((TileEntitySafe)world.getTileEntity(x, y, z)).setPins(rand.nextInt(999) + 1);
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((TileEntitySafe)world.getTileEntity(x, y, z)).setMod(1);
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((TileEntitySafe)world.getTileEntity(x, y, z)).lock();
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WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(10), (TileEntitySafe)world.getTileEntity(x, y + 1, z), rand.nextInt(4) + 3);
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WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(10), (TileEntitySafe)world.getTileEntity(x, y, z), rand.nextInt(4) + 3);
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break;
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case 4:
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case 5:
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@ -512,20 +512,20 @@ public class HbmWorldGen implements IWorldGenerator {
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((TileEntitySafe)world.getTileEntity(x, y, z)).setPins(rand.nextInt(999) + 1);
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((TileEntitySafe)world.getTileEntity(x, y, z)).setMod(0.1);
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((TileEntitySafe)world.getTileEntity(x, y, z)).lock();
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WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(11), (TileEntitySafe)world.getTileEntity(x, y + 1, z), rand.nextInt(3) + 2);
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WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(11), (TileEntitySafe)world.getTileEntity(x, y, z), rand.nextInt(3) + 2);
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break;
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case 7:
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case 8:
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((TileEntitySafe)world.getTileEntity(x, y, z)).setPins(rand.nextInt(999) + 1);
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((TileEntitySafe)world.getTileEntity(x, y, z)).setMod(0.02);
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((TileEntitySafe)world.getTileEntity(x, y, z)).lock();
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WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(12), (TileEntitySafe)world.getTileEntity(x, y + 1, z), rand.nextInt(3) + 1);
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WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(12), (TileEntitySafe)world.getTileEntity(x, y, z), rand.nextInt(3) + 1);
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break;
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case 9:
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((TileEntitySafe)world.getTileEntity(x, y, z)).setPins(rand.nextInt(999) + 1);
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((TileEntitySafe)world.getTileEntity(x, y, z)).setMod(0.0);
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((TileEntitySafe)world.getTileEntity(x, y, z)).lock();
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WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(13), (TileEntitySafe)world.getTileEntity(x, y + 1, z), rand.nextInt(2) + 1);
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WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(13), (TileEntitySafe)world.getTileEntity(x, y, z), rand.nextInt(2) + 1);
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break;
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}
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@ -1,7 +1,6 @@
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package com.hbm.lib;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Random;
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import java.util.Set;
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@ -65,6 +65,7 @@ public class CraftingManager {
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GameRegistry.addRecipe(new ItemStack(ModBlocks.yellow_barrel, 1), new Object[] { "DDD", "DTD", "DDD", 'D', ModItems.nuclear_waste, 'T', ModItems.tank_steel });
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GameRegistry.addRecipe(new ItemStack(ModItems.nuclear_waste, 8), new Object[] { "B", 'B', ModBlocks.yellow_barrel });
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.gas_empty, 2), new Object[] { "S ", "AA", "AA", 'A', "plateSteel", 'S', "plateCopper" }));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.vitrified_barrel, 1), new Object[] { "LSL", "PWP", "LSL", 'L', "plateLead", 'S', Blocks.sand, 'P', "ingotPolymer", 'W', ModBlocks.block_waste }));
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GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.block_aluminium), 1), new Object[] { "###", "###", "###", '#', ModItems.ingot_aluminium });
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GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.block_copper), 1), new Object[] { "###", "###", "###", '#', ModItems.ingot_copper });
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