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Small test, the Event Tester now makes a small arrow-splosion ^^
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@ -50,7 +50,7 @@ public class TestEventTester extends Block {
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if (p_149695_1_.isBlockIndirectlyGettingPowered(x, y, z))
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if (p_149695_1_.isBlockIndirectlyGettingPowered(x, y, z))
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{
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{
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ExplosionChaos.mirv(this.worldObj, x, y + 20, z);
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ExplosionChaos.frag(p_149695_1_, x, y + 2, z, 10, false, null);/*mirv(this.worldObj, x, y + 20, z);*/
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//killEvent(p_149695_1_, x, y, z);
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//killEvent(p_149695_1_, x, y, z);
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/*EntityNuclearCreeper e = new EntityNuclearCreeper(p_149695_1_);
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/*EntityNuclearCreeper e = new EntityNuclearCreeper(p_149695_1_);
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e.posX = x;
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e.posX = x;
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