some more loot block rendering stuff, RTG blast furnace GUI

This commit is contained in:
Bob 2021-10-30 17:54:39 +02:00
parent c1d0447ec8
commit 06b5c8b67d
7 changed files with 77 additions and 8 deletions

View File

@ -4,6 +4,7 @@ import java.util.ArrayList;
import java.util.List;
import com.hbm.blocks.ModBlocks;
import com.hbm.blocks.generic.BlockLoot.TileEntityLoot;
import com.hbm.items.ModItems;
import com.hbm.main.MainRegistry;
import com.hbm.tileentity.bomb.TileEntityBombMulti;
@ -11,9 +12,12 @@ import com.hbm.util.LootGenerator;
import com.hbm.util.Tuple.Quartet;
import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.NetworkManager;
@ -48,7 +52,31 @@ public class BlockLoot extends BlockContainer {
@Override
public void onBlockAdded(World world, int x, int y, int z) {
super.onBlockAdded(world, x, y, z);
LootGenerator.lootMedicine(world, x, y, z);
/*TileEntityLoot loot = (TileEntityLoot) world.getTileEntity(x, y, z);
if(loot != null && loot.items.isEmpty()) {
loot.addItem(new ItemStack(ModItems.gun_lever_action), 0, 0, 0);
}*/
LootGenerator.lootCapStash(world, x, y, z);
}
@Override
public void breakBlock(World world, int x, int y, int z, Block block, int meta) {
if(!world.isRemote) {
TileEntityLoot entity = (TileEntityLoot) world.getTileEntity(x, y, z);
if(entity != null) {
for(Quartet<ItemStack, Double, Double, Double> quartet : entity.items) {
EntityItem item = new EntityItem(world, x + 0.5, y, z + 0.5, quartet.getW());
world.spawnEntityInWorld(item);
}
}
}
super.breakBlock(world, x, y, z, block, meta);
}
@Override
@ -72,11 +100,6 @@ public class BlockLoot extends BlockContainer {
TileEntityLoot entity = (TileEntityLoot) world.getTileEntity(x, y, z);
if(entity != null) {
for(Quartet<ItemStack, Double, Double, Double> quartet : entity.items) {
player.inventory.addItemStackToInventory(quartet.getW());
}
world.setBlockToAir(x, y, z);
player.inventoryContainer.detectAndSendChanges();
}

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@ -4,17 +4,21 @@ import org.lwjgl.opengl.GL11;
import com.hbm.blocks.generic.BlockLoot.TileEntityLoot;
import com.hbm.items.ModItems;
import com.hbm.lib.RefStrings;
import com.hbm.main.ResourceManager;
import com.hbm.render.util.RenderItemStack;
import com.hbm.render.model.ModelFatman;
import com.hbm.render.model.ModelLeverAction;
import com.hbm.util.Tuple.Quartet;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.util.ResourceLocation;
public class RenderLoot extends TileEntitySpecialRenderer {
@ -22,6 +26,8 @@ public class RenderLoot extends TileEntitySpecialRenderer {
public void renderTileEntityAt(TileEntity te, double x, double y, double z, float interp) {
GL11.glPushMatrix();
GL11.glTranslated(x, y, z);
GL11.glEnable(GL11.GL_LIGHTING);
RenderHelper.enableStandardItemLighting();
TileEntityLoot loot = (TileEntityLoot) te;
@ -36,6 +42,13 @@ public class RenderLoot extends TileEntitySpecialRenderer {
stack.getItem() == ModItems.ammo_nuke_high || stack.getItem() == ModItems.ammo_nuke_safe ||
stack.getItem() == ModItems.ammo_nuke_pumpkin) {
renderNuke();
} else if(stack.getItem() == ModItems.gun_fatman || stack.getItem() == ModItems.gun_proto || stack.getItem() == ModItems.gun_mirv) {
renderLauncher();
} else if(stack.getItem() == ModItems.gun_lever_action) {
renderShotgun();
} else {
renderStandardItem(item.getW());
}
@ -54,6 +67,34 @@ public class RenderLoot extends TileEntitySpecialRenderer {
ResourceManager.projectiles.renderPart("MiniNuke");
GL11.glShadeModel(GL11.GL_FLAT);
}
protected ModelFatman launcher;
private void renderLauncher() {
if(launcher == null)
launcher = new ModelFatman();
GL11.glRotated(180, 1, 0, 0);
GL11.glRotated(3, 0, 0, 1);
GL11.glTranslated(0.5, -0.3751, -0.625);
bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/FatmanLauncher.png"));
launcher.render(null, 0F, 0F, 0F, 0F, 0F, 0.0625F, new ItemStack(ModItems.gun_fatman));
}
protected ModelLeverAction shotgun;
private void renderShotgun() {
if(shotgun == null)
shotgun = new ModelLeverAction();
GL11.glScaled(0.25, 0.25, 0.25);
GL11.glTranslated(3, 0.0625, 2);
GL11.glRotated(-25, 0, 1, 0);
GL11.glRotated(90, 1, 0, 0);
bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelLeverAction.png"));
shotgun.render(null, 0F, 0F, 0F, 0F, 0F, 0.0625F);
}
private void renderStandardItem(ItemStack stack) {
GL11.glTranslated(0.25, 0, 0.25);

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@ -229,6 +229,7 @@ public class TileMappings {
}
private static void putMachines() {
map.put(TileEntityDiFurnaceRTG.class, "tileentity_rtg_difurnace");
map.put(TileEntityUVLamp.class, "tileentity_uv_lamp");
map.put(TileEntityCondenser.class, "tileentity_condenser");

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@ -72,7 +72,11 @@ public class LootGenerator {
int count = world.rand.nextInt(5) + 3;
for(int k = 0; k < count; k++) {
addItemWithDeviation(loot, world.rand, new ItemStack(cap, 4), i * 0.125, k * 0.03125, k * 0.125);
if(cap == ModItems.cap_sunset && world.rand.nextInt(10) == 0)
addItemWithDeviation(loot, world.rand, new ItemStack(ModItems.cap_star, 1), i * 0.3125, k * 0.03125, j * 0.3125);
else
addItemWithDeviation(loot, world.rand, new ItemStack(cap, 4), i * 0.3125, k * 0.03125, j * 0.3125);
}
}
}

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