mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
Merge branch 'HbmMods:master' into New_master
This commit is contained in:
commit
0765584fda
13
changelog
13
changelog
@ -6,15 +6,26 @@
|
||||
* Made from latex or synthetic rubber
|
||||
* A much less jankier alternative to the vanilla boat. Rotations are silky smooth and done via the strafe keys instead of based on the player's orientation
|
||||
* Won't break from ramming into blocks
|
||||
* Faster than a regular boat, but will decelerate quicker when there's nobody sitting in it, preventing the boat from drifting off too far when empty
|
||||
|
||||
## Changed
|
||||
* Reduced the blast resistance of the large doors from absurdly high to still very but not quite as high
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||||
* Custom missiles are now launchable using the radar
|
||||
* NTM's structures should no longer spawn in dimensions besides the overworld. Ores will still generate, assuming the config option is set.
|
||||
* Decreased M1tty's radiation resistance
|
||||
* It's really damn cheap, what did you expect
|
||||
* M1tty's helmet now acts like a protective mask
|
||||
* Most non-custom missiles except tier 0s are now assembled in the arc welder
|
||||
* Crafting complexity has been reduced, the recipes only need the three major components without any extra loose plates
|
||||
* Non-custom missiles have been slightly buffed
|
||||
* Explosions are now slightly larger and they use the new cross-detection entity damage code which still affects entities behind small hills that would otherwise be shielded
|
||||
* Explosions now have a 2x larger entity damage radius
|
||||
|
||||
## Fixed
|
||||
* Fixed ancient bug where custom missiles launched using the launch table would not use the accuracy calculation and always be pin-point accurate
|
||||
* Fixed RBMK heat exchangers being able to use heatable fluids that don't have heat exchanger efficiency defined like liquid sodium, heavy water and thorium salt
|
||||
* Fixed RBMK heat exchangers not using the heat exchanger efficiency variable to determine cooling power
|
||||
* Fixed the ballistic gauntlet spawning a client-side ghost bullet that doesn't move or despawn
|
||||
* Fixed bug where different custom machine cores would merge in a stack when picked up, turning them into the same type
|
||||
* Fixed bug where different custom machine cores would merge in a stack when picked up, turning them into the same type
|
||||
* Fixed radar screen blips being visible through the back of the model
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* Fixed desh crate's last half of slots preventing radiation entirely
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@ -167,7 +167,6 @@ public class EntityBoatRubber extends Entity {
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@Override
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||||
public void onUpdate() {
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super.onUpdate();
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//this.prevRotationYaw = this.rotationYaw;
|
||||
|
||||
if(this.getTimeSinceHit() > 0) {
|
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this.setTimeSinceHit(this.getTimeSinceHit() - 1);
|
||||
@ -194,30 +193,6 @@ public class EntityBoatRubber extends Entity {
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||||
}
|
||||
}
|
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double prevSpeedSq = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
||||
|
||||
if(prevSpeedSq > 0.2625D) {
|
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double cosYaw = Math.cos(this.rotationYaw * Math.PI / 180.0D);
|
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double sinYaw = Math.sin(this.rotationYaw * Math.PI / 180.0D);
|
||||
|
||||
for(double j = 0; j < 1.0D + prevSpeedSq * 60.0D; ++j) {
|
||||
double offset = (double) (this.rand.nextFloat() * 2.0F - 1.0F);
|
||||
double side = (double) (this.rand.nextInt(2) * 2 - 1) * 0.7D;
|
||||
double magX;
|
||||
double magZ;
|
||||
|
||||
if(this.rand.nextBoolean()) {
|
||||
magX = this.posX - cosYaw * offset * 0.8D + sinYaw * side;
|
||||
magZ = this.posZ - sinYaw * offset * 0.8D - cosYaw * side;
|
||||
this.worldObj.spawnParticle("splash", magX, this.posY - 0.125D, magZ, this.motionX, this.motionY, this.motionZ);
|
||||
} else {
|
||||
magX = this.posX + cosYaw + sinYaw * offset * 0.7D;
|
||||
magZ = this.posZ + sinYaw - cosYaw * offset * 0.7D;
|
||||
this.worldObj.spawnParticle("splash", magX, this.posY - 0.125D, magZ, this.motionX, this.motionY, this.motionZ);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(this.worldObj.isRemote && this.isBoatEmpty) {
|
||||
if(this.boatPosRotationIncrements > 0) {
|
||||
double x = this.posX + (this.boatX - this.posX) / (double) this.boatPosRotationIncrements;
|
||||
@ -228,7 +203,6 @@ public class EntityBoatRubber extends Entity {
|
||||
this.rotationPitch = (float) ((double) this.rotationPitch + (this.boatPitch - (double) this.rotationPitch) / (double) this.boatPosRotationIncrements);
|
||||
--this.boatPosRotationIncrements;
|
||||
this.setPosition(x, y, z);
|
||||
//this.setRotation(this.rotationYaw, this.rotationPitch);
|
||||
|
||||
} else {
|
||||
double x = this.posX + this.motionX;
|
||||
@ -256,6 +230,8 @@ public class EntityBoatRubber extends Entity {
|
||||
this.motionY += 0.007000000216066837D;
|
||||
}
|
||||
|
||||
double prevSpeedSq = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
||||
|
||||
this.isAirBorne = false;
|
||||
|
||||
if(this.riddenByEntity != null && this.riddenByEntity instanceof EntityLivingBase) {
|
||||
@ -280,22 +256,26 @@ public class EntityBoatRubber extends Entity {
|
||||
EntityTrackerEntry entry = TrackerUtil.getTrackerEntry((WorldServer) worldObj, this.getEntityId());
|
||||
entry.lastYaw = MathHelper.floor_float(this.rotationYaw * 256.0F / 360.0F) + 10; //force-trigger rotation update
|
||||
}
|
||||
} else {
|
||||
this.motionX *= 0.95D;
|
||||
this.motionY *= 0.95D;
|
||||
this.motionZ *= 0.95D;
|
||||
}
|
||||
|
||||
double speedSq = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
||||
|
||||
if(speedSq > 0.35D) {
|
||||
double d4 = 0.35D / speedSq;
|
||||
if(speedSq > 0.5D) {
|
||||
double d4 = 0.5D / speedSq;
|
||||
this.motionX *= d4;
|
||||
this.motionZ *= d4;
|
||||
speedSq = 0.35D;
|
||||
speedSq = 0.5D;
|
||||
}
|
||||
|
||||
if(speedSq > prevSpeedSq && this.speedMultiplier < 0.35D) {
|
||||
this.speedMultiplier += (0.35D - this.speedMultiplier) / 35.0D;
|
||||
if(speedSq > prevSpeedSq && this.speedMultiplier < 0.5D) {
|
||||
this.speedMultiplier += (0.5D - this.speedMultiplier) / 50.0D;
|
||||
|
||||
if(this.speedMultiplier > 0.35D) {
|
||||
this.speedMultiplier = 0.35D;
|
||||
if(this.speedMultiplier > 0.5D) {
|
||||
this.speedMultiplier = 0.5D;
|
||||
}
|
||||
} else {
|
||||
this.speedMultiplier -= (this.speedMultiplier - 0.07D) / 35.0D;
|
||||
@ -384,6 +364,32 @@ public class EntityBoatRubber extends Entity {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
double moX = this.prevPosX - this.posX;
|
||||
double moZ = this.prevPosZ - this.posZ;
|
||||
double prevSpeedSq = Math.sqrt(moX * moX + moZ * moZ);
|
||||
|
||||
if(prevSpeedSq > 0.2625D) {
|
||||
double cosYaw = Math.cos(this.rotationYaw * Math.PI / 180.0D);
|
||||
double sinYaw = Math.sin(this.rotationYaw * Math.PI / 180.0D);
|
||||
|
||||
for(double j = 0; j < 1.0D + prevSpeedSq * 60.0D; ++j) {
|
||||
double offset = (double) (this.rand.nextFloat() * 2.0F - 1.0F);
|
||||
double side = (double) (this.rand.nextInt(2) * 2 - 1) * 0.7D;
|
||||
double magX;
|
||||
double magZ;
|
||||
|
||||
if(this.rand.nextBoolean()) {
|
||||
magX = this.posX - cosYaw * offset * 0.8D + sinYaw * side;
|
||||
magZ = this.posZ - sinYaw * offset * 0.8D - cosYaw * side;
|
||||
this.worldObj.spawnParticle("splash", magX, this.posY - 0.125D, magZ, moX, 0.1, moZ);
|
||||
} else {
|
||||
magX = this.posX + cosYaw + sinYaw * offset * 0.7D;
|
||||
magZ = this.posZ + sinYaw - cosYaw * offset * 0.7D;
|
||||
this.worldObj.spawnParticle("splash", magX, this.posY - 0.125D, magZ, moX, 0.1, moZ);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected void passiveDeccelerate() {
|
||||
|
||||
@ -6,6 +6,13 @@ import java.util.List;
|
||||
import com.hbm.entity.logic.IChunkLoader;
|
||||
import com.hbm.entity.projectile.EntityThrowableInterp;
|
||||
import com.hbm.explosion.ExplosionLarge;
|
||||
import com.hbm.explosion.vanillant.ExplosionVNT;
|
||||
import com.hbm.explosion.vanillant.standard.BlockAllocatorStandard;
|
||||
import com.hbm.explosion.vanillant.standard.BlockMutatorFire;
|
||||
import com.hbm.explosion.vanillant.standard.BlockProcessorStandard;
|
||||
import com.hbm.explosion.vanillant.standard.EntityProcessorCross;
|
||||
import com.hbm.explosion.vanillant.standard.ExplosionEffectStandard;
|
||||
import com.hbm.explosion.vanillant.standard.PlayerProcessorStandard;
|
||||
import com.hbm.main.MainRegistry;
|
||||
|
||||
import api.hbm.entity.IRadarDetectable;
|
||||
@ -303,4 +310,15 @@ public abstract class EntityMissileBaseNT extends EntityThrowableInterp implemen
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void explodeStandard(float strength, int resolution, boolean fire, boolean largeSmoke) {
|
||||
ExplosionVNT xnt = new ExplosionVNT(worldObj, posX, posY, posZ, strength);
|
||||
xnt.setBlockAllocator(new BlockAllocatorStandard(resolution));
|
||||
xnt.setBlockProcessor(new BlockProcessorStandard().setNoDrop().withBlockEffect(fire ? new BlockMutatorFire() : null));
|
||||
xnt.setEntityProcessor(new EntityProcessorCross(7.5D).withRangeMod(2));
|
||||
xnt.setPlayerProcessor(new PlayerProcessorStandard());
|
||||
xnt.setSFX(new ExplosionEffectStandard());
|
||||
if(largeSmoke) ExplosionLarge.spawnParticles(worldObj, posX, posY, posZ, ExplosionLarge.cloudFunction((int) strength));
|
||||
xnt.explode();
|
||||
}
|
||||
}
|
||||
|
||||
@ -43,14 +43,14 @@ public abstract class EntityMissileTier1 extends EntityMissileBaseNT {
|
||||
public static class EntityMissileGeneric extends EntityMissileTier1 {
|
||||
public EntityMissileGeneric(World world) { super(world); }
|
||||
public EntityMissileGeneric(World world, float x, float y, float z, int a, int b) { super(world, x, y, z, a, b); }
|
||||
@Override public void onImpact() { ExplosionLarge.explode(worldObj, posX, posY, posZ, 10.0F, true, true, true); }
|
||||
@Override public void onImpact() { this.explodeStandard(15F, 24, false, true); }
|
||||
@Override public ItemStack getDebrisRareDrop() { return new ItemStack(ModItems.warhead_generic_small); }
|
||||
}
|
||||
|
||||
public static class EntityMissileIncendiary extends EntityMissileTier1 {
|
||||
public EntityMissileIncendiary(World world) { super(world); }
|
||||
public EntityMissileIncendiary(World world, float x, float y, float z, int a, int b) { super(world, x, y, z, a, b); }
|
||||
@Override public void onImpact() { ExplosionLarge.explodeFire(worldObj, this.posX + 0.5F, this.posY + 0.5F, this.posZ + 0.5F, 10.0F, true, true, true); }
|
||||
@Override public void onImpact() { this.explodeStandard(15F, 24, true, true); }
|
||||
@Override public ItemStack getDebrisRareDrop() { return new ItemStack(ModItems.warhead_incendiary_small); }
|
||||
}
|
||||
|
||||
|
||||
@ -47,7 +47,7 @@ public abstract class EntityMissileTier2 extends EntityMissileBaseNT {
|
||||
public static class EntityMissileStrong extends EntityMissileTier2 {
|
||||
public EntityMissileStrong(World world) { super(world); }
|
||||
public EntityMissileStrong(World world, float x, float y, float z, int a, int b) { super(world, x, y, z, a, b); }
|
||||
@Override public void onImpact() { ExplosionLarge.explode(worldObj, posX, posY, posZ, 25.0F, true, true, true); }
|
||||
@Override public void onImpact() { this.explodeStandard(30F, 32, false, true); }
|
||||
@Override public ItemStack getDebrisRareDrop() { return new ItemStack(ModItems.warhead_generic_medium); }
|
||||
}
|
||||
|
||||
@ -55,7 +55,7 @@ public abstract class EntityMissileTier2 extends EntityMissileBaseNT {
|
||||
public EntityMissileIncendiaryStrong(World world) { super(world); }
|
||||
public EntityMissileIncendiaryStrong(World world, float x, float y, float z, int a, int b) { super(world, x, y, z, a, b); }
|
||||
@Override public void onImpact() {
|
||||
ExplosionLarge.explodeFire(worldObj, this.posX + 0.5F, this.posY + 0.5F, this.posZ + 0.5F, 25.0F, true, true, true);
|
||||
this.explodeStandard(30F, 32, true, true);
|
||||
ExplosionChaos.flameDeath(this.worldObj, (int)((float)this.posX + 0.5F), (int)((float)this.posY + 0.5F), (int)((float)this.posZ + 0.5F), 25);
|
||||
}
|
||||
@Override public ItemStack getDebrisRareDrop() { return new ItemStack(ModItems.warhead_incendiary_medium); }
|
||||
|
||||
@ -50,8 +50,7 @@ public abstract class EntityMissileTier3 extends EntityMissileBaseNT {
|
||||
public EntityMissileBurst(World world) { super(world); }
|
||||
public EntityMissileBurst(World world, float x, float y, float z, int a, int b) { super(world, x, y, z, a, b); }
|
||||
@Override public void onImpact() {
|
||||
for(int i = 0; i < 4; i++) this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 50.0F, true);
|
||||
ExplosionLarge.explode(worldObj, posX, posY, posZ, 50.0F, true, true, true);
|
||||
this.explodeStandard(50F, 48, false, true);
|
||||
}
|
||||
@Override public ItemStack getDebrisRareDrop() { return new ItemStack(ModItems.warhead_generic_large); }
|
||||
}
|
||||
@ -60,7 +59,7 @@ public abstract class EntityMissileTier3 extends EntityMissileBaseNT {
|
||||
public EntityMissileInferno(World world) { super(world); }
|
||||
public EntityMissileInferno(World world, float x, float y, float z, int a, int b) { super(world, x, y, z, a, b); }
|
||||
@Override public void onImpact() {
|
||||
ExplosionLarge.explodeFire(worldObj, this.posX + 0.5F, this.posY + 0.5F, this.posZ + 0.5F, 35.0F, true, true, true);
|
||||
this.explodeStandard(50F, 48, true, true);
|
||||
ExplosionChaos.burn(this.worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, 10);
|
||||
ExplosionChaos.flameDeath(this.worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, 25);
|
||||
}
|
||||
|
||||
@ -53,7 +53,7 @@ public class HazmatRegistry {
|
||||
double t45 = 1D; // 90%
|
||||
double ajr = 1.3D; // 95%
|
||||
double bj = 1D; // 90%
|
||||
double env = 2D; // 99%
|
||||
double env = 1.0D; // 99%
|
||||
double hev = 2.3D; // 99.5%
|
||||
double rpa = 2D; // 99%
|
||||
double trench = 1D; // 90%
|
||||
|
||||
@ -32,7 +32,7 @@ public class HazardTransformerRadiationContainer extends HazardTransformerBase {
|
||||
|
||||
if(isCrate) {
|
||||
|
||||
for(int i = 0; i < 54; i++) {
|
||||
for(int i = 0; i < 104; i++) {
|
||||
ItemStack held = ItemStack.loadItemStackFromNBT(stack.stackTagCompound.getCompoundTag("slot" + i));
|
||||
|
||||
if(held != null) {
|
||||
|
||||
@ -11,6 +11,7 @@ import static com.hbm.inventory.OreDictManager.*;
|
||||
import com.google.gson.JsonElement;
|
||||
import com.google.gson.JsonObject;
|
||||
import com.google.gson.stream.JsonWriter;
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.inventory.FluidStack;
|
||||
import com.hbm.inventory.RecipesCommon.AStack;
|
||||
import com.hbm.inventory.RecipesCommon.ComparableStack;
|
||||
@ -74,6 +75,30 @@ public class ArcWelderRecipes extends SerializableRecipe {
|
||||
//pre-DFC
|
||||
recipes.add(new ArcWelderRecipe(new ItemStack(ModItems.plate_welded, 1, Mats.MAT_OSMIRIDIUM.id), 6_000, 20_000_000L, new FluidStack(Fluids.REFORMGAS, 16_000),
|
||||
new OreDictStack(OSMIRIDIUM.plateCast(), 2)));
|
||||
|
||||
|
||||
recipes.add(new ArcWelderRecipe(new ItemStack(ModItems.missile_generic), 100, 5_000L, new ComparableStack(ModItems.warhead_generic_small), new ComparableStack(ModItems.fuel_tank_small), new ComparableStack(ModItems.thruster_small)));
|
||||
recipes.add(new ArcWelderRecipe(new ItemStack(ModItems.missile_incendiary), 100, 5_000L, new ComparableStack(ModItems.warhead_incendiary_small), new ComparableStack(ModItems.fuel_tank_small), new ComparableStack(ModItems.thruster_small)));
|
||||
recipes.add(new ArcWelderRecipe(new ItemStack(ModItems.missile_cluster), 100, 5_000L, new ComparableStack(ModItems.warhead_cluster_small), new ComparableStack(ModItems.fuel_tank_small), new ComparableStack(ModItems.thruster_small)));
|
||||
recipes.add(new ArcWelderRecipe(new ItemStack(ModItems.missile_buster), 100, 5_000L, new ComparableStack(ModItems.warhead_buster_small), new ComparableStack(ModItems.fuel_tank_small), new ComparableStack(ModItems.thruster_small)));
|
||||
|
||||
recipes.add(new ArcWelderRecipe(new ItemStack(ModItems.missile_strong), 200, 10_000L, new ComparableStack(ModItems.warhead_generic_medium), new ComparableStack(ModItems.fuel_tank_medium), new ComparableStack(ModItems.thruster_medium)));
|
||||
recipes.add(new ArcWelderRecipe(new ItemStack(ModItems.missile_incendiary_strong), 200, 10_000L, new ComparableStack(ModItems.warhead_incendiary_medium), new ComparableStack(ModItems.fuel_tank_medium), new ComparableStack(ModItems.thruster_medium)));
|
||||
recipes.add(new ArcWelderRecipe(new ItemStack(ModItems.missile_cluster_strong), 200, 10_000L, new ComparableStack(ModItems.warhead_cluster_medium), new ComparableStack(ModItems.fuel_tank_medium), new ComparableStack(ModItems.thruster_medium)));
|
||||
recipes.add(new ArcWelderRecipe(new ItemStack(ModItems.missile_buster_strong), 200, 10_000L, new ComparableStack(ModItems.warhead_buster_medium), new ComparableStack(ModItems.fuel_tank_medium), new ComparableStack(ModItems.thruster_medium)));
|
||||
recipes.add(new ArcWelderRecipe(new ItemStack(ModItems.missile_emp_strong), 200, 10_000L, new ComparableStack(ModBlocks.emp_bomb, 3), new ComparableStack(ModItems.fuel_tank_medium), new ComparableStack(ModItems.thruster_medium)));
|
||||
|
||||
recipes.add(new ArcWelderRecipe(new ItemStack(ModItems.missile_burst), 300, 25_000L, new ComparableStack(ModItems.warhead_generic_large), new ComparableStack(ModItems.fuel_tank_large), new ComparableStack(ModItems.thruster_large)));
|
||||
recipes.add(new ArcWelderRecipe(new ItemStack(ModItems.missile_inferno), 300, 25_000L, new ComparableStack(ModItems.warhead_incendiary_large), new ComparableStack(ModItems.fuel_tank_large), new ComparableStack(ModItems.thruster_large)));
|
||||
recipes.add(new ArcWelderRecipe(new ItemStack(ModItems.missile_rain), 300, 25_000L, new ComparableStack(ModItems.warhead_cluster_large), new ComparableStack(ModItems.fuel_tank_large), new ComparableStack(ModItems.thruster_large)));
|
||||
recipes.add(new ArcWelderRecipe(new ItemStack(ModItems.missile_drill), 300, 25_000L, new ComparableStack(ModItems.warhead_buster_large), new ComparableStack(ModItems.fuel_tank_large), new ComparableStack(ModItems.thruster_large)));
|
||||
|
||||
recipes.add(new ArcWelderRecipe(new ItemStack(ModItems.missile_nuclear), 600, 50_000L, new ComparableStack(ModItems.warhead_nuclear), new ComparableStack(ModItems.fuel_tank_large), new ComparableStack(ModItems.thruster_large)));
|
||||
recipes.add(new ArcWelderRecipe(new ItemStack(ModItems.missile_nuclear_cluster), 600, 50_000L, new ComparableStack(ModItems.warhead_mirv), new ComparableStack(ModItems.fuel_tank_large), new ComparableStack(ModItems.thruster_large)));
|
||||
recipes.add(new ArcWelderRecipe(new ItemStack(ModItems.missile_volcano), 600, 50_000L, new ComparableStack(ModItems.warhead_volcano), new ComparableStack(ModItems.fuel_tank_large), new ComparableStack(ModItems.thruster_large)));
|
||||
|
||||
recipes.add(new ArcWelderRecipe(new ItemStack(ModItems.missile_endo), 200, 10_000L, new ComparableStack(ModItems.warhead_thermo_endo), new ComparableStack(ModItems.fuel_tank_large), new ComparableStack(ModItems.thruster_large)));
|
||||
recipes.add(new ArcWelderRecipe(new ItemStack(ModItems.missile_exo), 200, 10_000L, new ComparableStack(ModItems.warhead_thermo_exo), new ComparableStack(ModItems.fuel_tank_large), new ComparableStack(ModItems.thruster_large)));
|
||||
}
|
||||
|
||||
public static HashMap getRecipes() {
|
||||
|
||||
@ -180,9 +180,9 @@ public class AssemblerRecipes {
|
||||
makeRecipe(new ComparableStack(ModItems.dysfunctional_reactor, 1), new AStack[] {new OreDictStack(STEEL.plate(), 15), new OreDictStack(PB.ingot(), 5), new ComparableStack(ModItems.rod_quad_empty, 10), new OreDictStack("dyeBrown", 3), },200);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_assembly, 1), new AStack[] {new ComparableStack(ModItems.hull_small_steel, 1), new ComparableStack(ModItems.hull_small_aluminium, 4), new OreDictStack(STEEL.ingot(), 2), new OreDictStack(TI.plate(), 6), new ComparableStack(ModItems.wire_aluminium, 6), new ComparableStack(ModItems.canister_full, 3, Fluids.KEROSENE.getID()), new ComparableStack(ModItems.circuit_targeting_tier1, 1), },200);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_carrier, 1), new AStack[] {new ComparableStack(ModItems.fluid_barrel_full, 16, Fluids.KEROSENE.getID()), new ComparableStack(ModItems.thruster_medium, 4), new ComparableStack(ModItems.thruster_large, 1), new ComparableStack(ModItems.hull_big_titanium, 6), new ComparableStack(ModItems.hull_big_steel, 2), new ComparableStack(ModItems.hull_small_aluminium, 12), new OreDictStack(TI.plate(), 24), new OreDictStack(ANY_RUBBER.ingot(), 128), new ComparableStack(ModBlocks.det_cord, 8), new ComparableStack(ModItems.circuit_targeting_tier3, 12), new ComparableStack(ModItems.circuit_targeting_tier4, 3), },4800);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_generic_small, 1), new AStack[] {new OreDictStack(TI.plate(), 5), new OreDictStack(STEEL.plate(), 3), new ComparableStack(Blocks.tnt, 2), },100);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_generic_medium, 1), new AStack[] {new OreDictStack(TI.plate(), 8), new OreDictStack(STEEL.plate(), 5), new OreDictStack(ANY_HIGHEXPLOSIVE.ingot(), 4), },150);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_generic_large, 1), new AStack[] {new OreDictStack(TI.plate(), 15), new OreDictStack(STEEL.plate(), 8), new OreDictStack(ANY_HIGHEXPLOSIVE.ingot(), 8), },200);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_generic_small, 1), new AStack[] {new OreDictStack(TI.plate(), 5), new OreDictStack(STEEL.plate(), 3), new ComparableStack(ModItems.ball_dynamite, 2), new ComparableStack(ModItems.circuit_targeting_tier2) },100);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_generic_medium, 1), new AStack[] {new OreDictStack(TI.plate(), 8), new OreDictStack(STEEL.plate(), 5), new OreDictStack(ANY_HIGHEXPLOSIVE.ingot(), 4), new ComparableStack(ModItems.circuit_targeting_tier3) },150);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_generic_large, 1), new AStack[] {new OreDictStack(TI.plate(), 15), new OreDictStack(STEEL.plate(), 8), new OreDictStack(ANY_HIGHEXPLOSIVE.ingot(), 8), new ComparableStack(ModItems.circuit_targeting_tier4) },200);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_incendiary_small, 1), new AStack[] {new ComparableStack(ModItems.warhead_generic_small, 1), new OreDictStack(P_RED.dust(), 4), },100);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_incendiary_medium, 1), new AStack[] {new ComparableStack(ModItems.warhead_generic_medium, 1), new OreDictStack(P_RED.dust(), 8), },150);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_incendiary_large, 1), new AStack[] {new ComparableStack(ModItems.warhead_generic_large, 1), new OreDictStack(P_RED.dust(), 16), },200);
|
||||
@ -192,11 +192,11 @@ public class AssemblerRecipes {
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_buster_small, 1), new AStack[] {new ComparableStack(ModItems.warhead_generic_small, 1), new ComparableStack(ModBlocks.det_cord, 8), },100);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_buster_medium, 1), new AStack[] {new ComparableStack(ModItems.warhead_generic_medium, 1), new ComparableStack(ModBlocks.det_cord, 4), new ComparableStack(ModBlocks.det_charge, 4), },150);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_buster_large, 1), new AStack[] {new ComparableStack(ModItems.warhead_generic_large, 1), new ComparableStack(ModBlocks.det_charge, 8), },200);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_nuclear, 1), new AStack[] {new ComparableStack(ModItems.boy_shielding, 1), new ComparableStack(ModItems.boy_target, 1), new ComparableStack(ModItems.boy_bullet, 1), new ComparableStack(ModItems.boy_propellant, 1), new ComparableStack(ModItems.wire_red_copper, 6), new OreDictStack(TI.plate(), 20), new OreDictStack(STEEL.plate(), 12), },300);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_mirv, 1), new AStack[] {new OreDictStack(TI.plate(), 20), new OreDictStack(STEEL.plate(), 12), new OreDictStack(PU239.ingot(), 1), new ComparableStack(ModItems.ball_tatb, 8), new OreDictStack(BE.ingot(), 4), new OreDictStack(LI.ingot(), 4), new ComparableStack(ModItems.cell_deuterium, 6), },500);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_nuclear, 1), new AStack[] {new ComparableStack(ModItems.boy_shielding, 1), new ComparableStack(ModItems.boy_target, 1), new ComparableStack(ModItems.boy_bullet, 1), new ComparableStack(ModItems.boy_propellant, 1), new ComparableStack(ModItems.wire_red_copper, 6), new OreDictStack(TI.plate(), 24), new ComparableStack(ModItems.circuit_targeting_tier4, 1) },300);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_mirv, 1), new AStack[] {new OreDictStack(TI.plate(), 24), new OreDictStack(STEEL.plate(), 12), new OreDictStack(PU239.ingot(), 1), new ComparableStack(ModItems.ball_tatb, 8), new OreDictStack(BE.ingot(), 4), new OreDictStack(LI.ingot(), 4), new ComparableStack(ModItems.cell_deuterium, 6), new ComparableStack(ModItems.circuit_targeting_tier4, 3) },500);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_volcano, 1), new AStack[] {new OreDictStack(TI.plate(), 24), new OreDictStack(STEEL.plate(), 16), new ComparableStack(ModBlocks.det_nuke, 3), new OreDictStack(U238.block(), 24), new ComparableStack(ModItems.circuit_tantalium, 5) }, 600);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_thermo_endo, 1), new AStack[] {new ComparableStack(ModBlocks.therm_endo, 2), new OreDictStack(TI.plate(), 12), new OreDictStack(STEEL.plate(), 6), },300);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_thermo_exo, 1), new AStack[] {new ComparableStack(ModBlocks.therm_exo, 2), new OreDictStack(TI.plate(), 12), new OreDictStack(STEEL.plate(), 6), },300);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_thermo_endo, 1), new AStack[] {new ComparableStack(ModBlocks.therm_endo, 2), new OreDictStack(TI.plate(), 12), new ComparableStack(ModItems.circuit_targeting_tier3, 1) },300);
|
||||
makeRecipe(new ComparableStack(ModItems.warhead_thermo_exo, 1), new AStack[] {new ComparableStack(ModBlocks.therm_exo, 2), new OreDictStack(TI.plate(), 12), new ComparableStack(ModItems.circuit_targeting_tier3, 1) },300);
|
||||
makeRecipe(new ComparableStack(ModItems.fuel_tank_small, 1), new AStack[] {new ComparableStack(ModItems.canister_full, 6, Fluids.ETHANOL.getID()), new OreDictStack(TI.plate(), 6), new OreDictStack(STEEL.plate(), 2), },100);
|
||||
makeRecipe(new ComparableStack(ModItems.fuel_tank_medium, 1), new AStack[] {new ComparableStack(ModItems.canister_full, 8, Fluids.KEROSENE.getID()), new OreDictStack(TI.plate(), 12), new OreDictStack(STEEL.plate(), 4), },150);
|
||||
makeRecipe(new ComparableStack(ModItems.fuel_tank_large, 1), new AStack[] {new ComparableStack(ModItems.canister_full, 12, Fluids.KEROSENE.getID()), new OreDictStack(TI.plate(), 24), new OreDictStack(STEEL.plate(), 8), },200);
|
||||
@ -325,24 +325,24 @@ public class AssemblerRecipes {
|
||||
makeRecipe(new ComparableStack(ModBlocks.therm_exo, 1), new AStack[] {new OreDictStack(TI.plate(), 12), new OreDictStack(P_RED.dust(), 32), new ComparableStack(ModItems.circuit_gold, 1), new ComparableStack(ModItems.coil_gold, 4), },250);
|
||||
makeRecipe(new ComparableStack(ModBlocks.launch_pad, 1), new AStack[] {new OreDictStack(STEEL.ingot(), 4), new OreDictStack(ANY_PLASTIC.ingot(), 2), new OreDictStack(STEEL.plate(), 12), new ComparableStack(ModBlocks.machine_battery, 1), new ComparableStack(ModItems.circuit_gold, 2), },250);
|
||||
makeRecipe(new ComparableStack(ModItems.spawn_chopper, 1), new AStack[] {new ComparableStack(ModItems.chopper_blades, 5), new ComparableStack(ModItems.chopper_gun, 1), new ComparableStack(ModItems.chopper_head, 1), new ComparableStack(ModItems.chopper_tail, 1), new ComparableStack(ModItems.chopper_torso, 1), new ComparableStack(ModItems.chopper_wing, 2), },300);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_generic, 1), new AStack[] {new ComparableStack(ModItems.warhead_generic_small, 1), new ComparableStack(ModItems.fuel_tank_small, 1), new ComparableStack(ModItems.thruster_small, 1), new OreDictStack(TI.plate(), 6), new ComparableStack(ModItems.circuit_targeting_tier1, 1), },200);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_incendiary, 1), new AStack[] {new ComparableStack(ModItems.warhead_incendiary_small, 1), new ComparableStack(ModItems.fuel_tank_small, 1), new ComparableStack(ModItems.thruster_small, 1), new OreDictStack(TI.plate(), 6), new ComparableStack(ModItems.circuit_targeting_tier1, 1), },200);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_cluster, 1), new AStack[] {new ComparableStack(ModItems.warhead_cluster_small, 1), new ComparableStack(ModItems.fuel_tank_small, 1), new ComparableStack(ModItems.thruster_small, 1), new OreDictStack(TI.plate(), 6), new ComparableStack(ModItems.circuit_targeting_tier1, 1), },200);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_buster, 1), new AStack[] {new ComparableStack(ModItems.warhead_buster_small, 1), new ComparableStack(ModItems.fuel_tank_small, 1), new ComparableStack(ModItems.thruster_small, 1), new OreDictStack(TI.plate(), 6), new ComparableStack(ModItems.circuit_targeting_tier1, 1), },200);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_strong, 1), new AStack[] {new ComparableStack(ModItems.warhead_generic_medium, 1), new ComparableStack(ModItems.fuel_tank_medium, 1), new ComparableStack(ModItems.thruster_medium, 1), new OreDictStack(TI.plate(), 10), new OreDictStack(STEEL.plate(), 14), new ComparableStack(ModItems.circuit_targeting_tier2, 1), },250);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_incendiary_strong, 1), new AStack[] {new ComparableStack(ModItems.warhead_incendiary_medium, 1), new ComparableStack(ModItems.fuel_tank_medium, 1), new ComparableStack(ModItems.thruster_medium, 1), new OreDictStack(TI.plate(), 10), new OreDictStack(STEEL.plate(), 14), new ComparableStack(ModItems.circuit_targeting_tier2, 1), },250);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_cluster_strong, 1), new AStack[] {new ComparableStack(ModItems.warhead_cluster_medium, 1), new ComparableStack(ModItems.fuel_tank_medium, 1), new ComparableStack(ModItems.thruster_medium, 1), new OreDictStack(TI.plate(), 10), new OreDictStack(STEEL.plate(), 14), new ComparableStack(ModItems.circuit_targeting_tier2, 1), },250);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_buster_strong, 1), new AStack[] {new ComparableStack(ModItems.warhead_buster_medium, 1), new ComparableStack(ModItems.fuel_tank_medium, 1), new ComparableStack(ModItems.thruster_medium, 1), new OreDictStack(TI.plate(), 10), new OreDictStack(STEEL.plate(), 14), new ComparableStack(ModItems.circuit_targeting_tier2, 1), },250);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_emp_strong, 1), new AStack[] {new ComparableStack(ModBlocks.emp_bomb, 3), new ComparableStack(ModItems.fuel_tank_medium, 1), new ComparableStack(ModItems.thruster_medium, 1), new OreDictStack(TI.plate(), 10), new OreDictStack(STEEL.plate(), 14), new ComparableStack(ModItems.circuit_targeting_tier2, 1), },250);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_burst, 1), new AStack[] {new ComparableStack(ModItems.warhead_generic_large, 1), new ComparableStack(ModItems.fuel_tank_large, 1), new ComparableStack(ModItems.thruster_large, 1), new OreDictStack(TI.plate(), 14), new OreDictStack(STEEL.plate(), 20), new OreDictStack(AL.plate(), 12), new ComparableStack(ModItems.circuit_targeting_tier3, 1), },350);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_inferno, 1), new AStack[] {new ComparableStack(ModItems.warhead_incendiary_large, 1), new ComparableStack(ModItems.fuel_tank_large, 1), new ComparableStack(ModItems.thruster_large, 1), new OreDictStack(TI.plate(), 14), new OreDictStack(STEEL.plate(), 20), new OreDictStack(AL.plate(), 12), new ComparableStack(ModItems.circuit_targeting_tier3, 1), },350);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_rain, 1), new AStack[] {new ComparableStack(ModItems.warhead_cluster_large, 1), new ComparableStack(ModItems.fuel_tank_large, 1), new ComparableStack(ModItems.thruster_large, 1), new OreDictStack(TI.plate(), 14), new OreDictStack(STEEL.plate(), 20), new OreDictStack(AL.plate(), 12), new ComparableStack(ModItems.circuit_targeting_tier3, 1), },350);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_drill, 1), new AStack[] {new ComparableStack(ModItems.warhead_buster_large, 1), new ComparableStack(ModItems.fuel_tank_large, 1), new ComparableStack(ModItems.thruster_large, 1), new OreDictStack(TI.plate(), 14), new OreDictStack(STEEL.plate(), 20), new OreDictStack(AL.plate(), 12), new ComparableStack(ModItems.circuit_targeting_tier3, 1), },350);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_nuclear, 1), new AStack[] {new ComparableStack(ModItems.warhead_nuclear, 1), new ComparableStack(ModItems.fuel_tank_large, 1), new ComparableStack(ModItems.thruster_large, 1), new OreDictStack(TI.plate(), 20), new OreDictStack(STEEL.plate(), 24), new OreDictStack(AL.plate(), 16), new ComparableStack(ModItems.circuit_targeting_tier4, 1), },500);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_nuclear_cluster, 1), new AStack[] {new ComparableStack(ModItems.warhead_mirv, 1), new ComparableStack(ModItems.fuel_tank_large, 1), new ComparableStack(ModItems.thruster_large, 1), new OreDictStack(TI.plate(), 20), new OreDictStack(STEEL.plate(), 24), new OreDictStack(AL.plate(), 16), new ComparableStack(ModItems.circuit_targeting_tier5, 1), },600);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_volcano, 1), new AStack[] {new ComparableStack(ModItems.warhead_volcano, 1), new ComparableStack(ModItems.fuel_tank_large, 1), new ComparableStack(ModItems.thruster_large, 1), new OreDictStack(TI.plate(), 20), new OreDictStack(STEEL.plate(), 24), new OreDictStack(AL.plate(), 16), new ComparableStack(ModItems.circuit_targeting_tier5, 1), },600);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_endo, 1), new AStack[] {new ComparableStack(ModItems.warhead_thermo_endo, 1), new ComparableStack(ModItems.fuel_tank_large, 1), new ComparableStack(ModItems.thruster_large, 1), new OreDictStack(TI.plate(), 14), new OreDictStack(STEEL.plate(), 20), new OreDictStack(AL.plate(), 12), new ComparableStack(ModItems.circuit_targeting_tier4, 1), },350);
|
||||
makeRecipe(new ComparableStack(ModItems.missile_exo, 1), new AStack[] {new ComparableStack(ModItems.warhead_thermo_exo, 1), new ComparableStack(ModItems.fuel_tank_large, 1), new ComparableStack(ModItems.thruster_large, 1), new OreDictStack(TI.plate(), 14), new OreDictStack(STEEL.plate(), 20), new OreDictStack(AL.plate(), 12), new ComparableStack(ModItems.circuit_targeting_tier4, 1), },350);
|
||||
//makeRecipe(new ComparableStack(ModItems.missile_generic, 1), new AStack[] {new ComparableStack(ModItems.warhead_generic_small, 1), new ComparableStack(ModItems.fuel_tank_small, 1), new ComparableStack(ModItems.thruster_small, 1), new OreDictStack(TI.plate(), 6), new ComparableStack(ModItems.circuit_targeting_tier1, 1), },200);
|
||||
//makeRecipe(new ComparableStack(ModItems.missile_incendiary, 1), new AStack[] {new ComparableStack(ModItems.warhead_incendiary_small, 1), new ComparableStack(ModItems.fuel_tank_small, 1), new ComparableStack(ModItems.thruster_small, 1), new OreDictStack(TI.plate(), 6), new ComparableStack(ModItems.circuit_targeting_tier1, 1), },200);
|
||||
//makeRecipe(new ComparableStack(ModItems.missile_cluster, 1), new AStack[] {new ComparableStack(ModItems.warhead_cluster_small, 1), new ComparableStack(ModItems.fuel_tank_small, 1), new ComparableStack(ModItems.thruster_small, 1), new OreDictStack(TI.plate(), 6), new ComparableStack(ModItems.circuit_targeting_tier1, 1), },200);
|
||||
//makeRecipe(new ComparableStack(ModItems.missile_buster, 1), new AStack[] {new ComparableStack(ModItems.warhead_buster_small, 1), new ComparableStack(ModItems.fuel_tank_small, 1), new ComparableStack(ModItems.thruster_small, 1), new OreDictStack(TI.plate(), 6), new ComparableStack(ModItems.circuit_targeting_tier1, 1), },200);
|
||||
//makeRecipe(new ComparableStack(ModItems.missile_strong, 1), new AStack[] {new ComparableStack(ModItems.warhead_generic_medium, 1), new ComparableStack(ModItems.fuel_tank_medium, 1), new ComparableStack(ModItems.thruster_medium, 1), new OreDictStack(TI.plate(), 10), new OreDictStack(STEEL.plate(), 14), new ComparableStack(ModItems.circuit_targeting_tier2, 1), },250);
|
||||
//makeRecipe(new ComparableStack(ModItems.missile_incendiary_strong, 1), new AStack[] {new ComparableStack(ModItems.warhead_incendiary_medium, 1), new ComparableStack(ModItems.fuel_tank_medium, 1), new ComparableStack(ModItems.thruster_medium, 1), new OreDictStack(TI.plate(), 10), new OreDictStack(STEEL.plate(), 14), new ComparableStack(ModItems.circuit_targeting_tier2, 1), },250);
|
||||
//makeRecipe(new ComparableStack(ModItems.missile_cluster_strong, 1), new AStack[] {new ComparableStack(ModItems.warhead_cluster_medium, 1), new ComparableStack(ModItems.fuel_tank_medium, 1), new ComparableStack(ModItems.thruster_medium, 1), new OreDictStack(TI.plate(), 10), new OreDictStack(STEEL.plate(), 14), new ComparableStack(ModItems.circuit_targeting_tier2, 1), },250);
|
||||
//makeRecipe(new ComparableStack(ModItems.missile_buster_strong, 1), new AStack[] {new ComparableStack(ModItems.warhead_buster_medium, 1), new ComparableStack(ModItems.fuel_tank_medium, 1), new ComparableStack(ModItems.thruster_medium, 1), new OreDictStack(TI.plate(), 10), new OreDictStack(STEEL.plate(), 14), new ComparableStack(ModItems.circuit_targeting_tier2, 1), },250);
|
||||
//makeRecipe(new ComparableStack(ModItems.missile_emp_strong, 1), new AStack[] {new ComparableStack(ModBlocks.emp_bomb, 3), new ComparableStack(ModItems.fuel_tank_medium, 1), new ComparableStack(ModItems.thruster_medium, 1), new OreDictStack(TI.plate(), 10), new OreDictStack(STEEL.plate(), 14), new ComparableStack(ModItems.circuit_targeting_tier2, 1), },250);
|
||||
//makeRecipe(new ComparableStack(ModItems.missile_burst, 1), new AStack[] {new ComparableStack(ModItems.warhead_generic_large, 1), new ComparableStack(ModItems.fuel_tank_large, 1), new ComparableStack(ModItems.thruster_large, 1), new OreDictStack(TI.plate(), 14), new OreDictStack(STEEL.plate(), 20), new OreDictStack(AL.plate(), 12), new ComparableStack(ModItems.circuit_targeting_tier3, 1), },350);
|
||||
//makeRecipe(new ComparableStack(ModItems.missile_inferno, 1), new AStack[] {new ComparableStack(ModItems.warhead_incendiary_large, 1), new ComparableStack(ModItems.fuel_tank_large, 1), new ComparableStack(ModItems.thruster_large, 1), new OreDictStack(TI.plate(), 14), new OreDictStack(STEEL.plate(), 20), new OreDictStack(AL.plate(), 12), new ComparableStack(ModItems.circuit_targeting_tier3, 1), },350);
|
||||
//makeRecipe(new ComparableStack(ModItems.missile_rain, 1), new AStack[] {new ComparableStack(ModItems.warhead_cluster_large, 1), new ComparableStack(ModItems.fuel_tank_large, 1), new ComparableStack(ModItems.thruster_large, 1), new OreDictStack(TI.plate(), 14), new OreDictStack(STEEL.plate(), 20), new OreDictStack(AL.plate(), 12), new ComparableStack(ModItems.circuit_targeting_tier3, 1), },350);
|
||||
//makeRecipe(new ComparableStack(ModItems.missile_drill, 1), new AStack[] {new ComparableStack(ModItems.warhead_buster_large, 1), new ComparableStack(ModItems.fuel_tank_large, 1), new ComparableStack(ModItems.thruster_large, 1), new OreDictStack(TI.plate(), 14), new OreDictStack(STEEL.plate(), 20), new OreDictStack(AL.plate(), 12), new ComparableStack(ModItems.circuit_targeting_tier3, 1), },350);
|
||||
//makeRecipe(new ComparableStack(ModItems.missile_nuclear, 1), new AStack[] {new ComparableStack(ModItems.warhead_nuclear, 1), new ComparableStack(ModItems.fuel_tank_large, 1), new ComparableStack(ModItems.thruster_large, 1), new OreDictStack(TI.plate(), 20), new OreDictStack(STEEL.plate(), 24), new OreDictStack(AL.plate(), 16), new ComparableStack(ModItems.circuit_targeting_tier4, 1), },500);
|
||||
//makeRecipe(new ComparableStack(ModItems.missile_nuclear_cluster, 1), new AStack[] {new ComparableStack(ModItems.warhead_mirv, 1), new ComparableStack(ModItems.fuel_tank_large, 1), new ComparableStack(ModItems.thruster_large, 1), new OreDictStack(TI.plate(), 20), new OreDictStack(STEEL.plate(), 24), new OreDictStack(AL.plate(), 16), new ComparableStack(ModItems.circuit_targeting_tier5, 1), },600);
|
||||
//makeRecipe(new ComparableStack(ModItems.missile_volcano, 1), new AStack[] {new ComparableStack(ModItems.warhead_volcano, 1), new ComparableStack(ModItems.fuel_tank_large, 1), new ComparableStack(ModItems.thruster_large, 1), new OreDictStack(TI.plate(), 20), new OreDictStack(STEEL.plate(), 24), new OreDictStack(AL.plate(), 16), new ComparableStack(ModItems.circuit_targeting_tier5, 1), },600);
|
||||
//makeRecipe(new ComparableStack(ModItems.missile_endo, 1), new AStack[] {new ComparableStack(ModItems.warhead_thermo_endo, 1), new ComparableStack(ModItems.fuel_tank_large, 1), new ComparableStack(ModItems.thruster_large, 1), new OreDictStack(TI.plate(), 14), new OreDictStack(STEEL.plate(), 20), new OreDictStack(AL.plate(), 12), new ComparableStack(ModItems.circuit_targeting_tier4, 1), },350);
|
||||
//makeRecipe(new ComparableStack(ModItems.missile_exo, 1), new AStack[] {new ComparableStack(ModItems.warhead_thermo_exo, 1), new ComparableStack(ModItems.fuel_tank_large, 1), new ComparableStack(ModItems.thruster_large, 1), new OreDictStack(TI.plate(), 14), new OreDictStack(STEEL.plate(), 20), new OreDictStack(AL.plate(), 12), new ComparableStack(ModItems.circuit_targeting_tier4, 1), },350);
|
||||
makeRecipe(new ComparableStack(ModItems.gun_defabricator, 1), new AStack[] {new OreDictStack(STEEL.ingot(), 2), new OreDictStack(ANY_PLASTIC.ingot(), 8), new OreDictStack(IRON.plate(), 5), new ComparableStack(ModItems.mechanism_special, 3), new ComparableStack(Items.diamond, 1), new ComparableStack(ModItems.plate_dalekanium, 3), },200);
|
||||
makeRecipe(new ComparableStack(ModItems.gun_osipr_ammo, 24), new AStack[] {new OreDictStack(STEEL.plate(), 2), new OreDictStack(REDSTONE.dust(), 1), new ComparableStack(Items.glowstone_dust, 1), },50);
|
||||
makeRecipe(new ComparableStack(ModItems.gun_osipr_ammo2, 1), new AStack[] {new OreDictStack(CMB.plate(), 4), new OreDictStack(REDSTONE.dust(), 7), new ComparableStack(ModItems.powder_power, 3), },200);
|
||||
|
||||
@ -43,6 +43,7 @@ public class RenderRadarScreen extends TileEntitySpecialRenderer implements IIte
|
||||
Tessellator tess = Tessellator.instance;
|
||||
|
||||
if(screen.linked) {
|
||||
GL11.glDepthMask(false);
|
||||
tess.startDrawingQuads();
|
||||
|
||||
double offset = ((tileEntity.getWorldObj().getTotalWorldTime() % 56) + f) / 30D;
|
||||
@ -77,10 +78,9 @@ public class RenderRadarScreen extends TileEntitySpecialRenderer implements IIte
|
||||
tess.addVertexWithUV(0.38, 1 - sZ - size, 0.5 - sX - size, 224D / 256D, entry.blipLevel * 8F / 256F);
|
||||
tess.addVertexWithUV(0.38, 1 - sZ - size, 0.5 - sX + size, 216D / 256D, entry.blipLevel * 8F / 256F);
|
||||
}
|
||||
GL11.glDisable(GL11.GL_DEPTH_TEST);
|
||||
tess.draw();
|
||||
GL11.glEnable(GL11.GL_DEPTH_TEST);
|
||||
}
|
||||
GL11.glDepthMask(true);
|
||||
} else {
|
||||
int offset = 118 + tileEntity.getWorldObj().rand.nextInt(81);
|
||||
tess.startDrawingQuads();
|
||||
|
||||
@ -577,9 +577,9 @@ public abstract class DoorDecl {
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void getTranslation(String partName, float openTicks, boolean child, float[] trans) {
|
||||
if(partName.startsWith("left")) {
|
||||
set(trans, 0, 0, 1 * getNormTime(openTicks));
|
||||
set(trans, 0, 0, 0.99F * getNormTime(openTicks));
|
||||
} else {
|
||||
set(trans, 0, 0, -1 * getNormTime(openTicks));
|
||||
set(trans, 0, 0, -0.99F * getNormTime(openTicks));
|
||||
}
|
||||
};
|
||||
|
||||
@ -736,7 +736,7 @@ public abstract class DoorDecl {
|
||||
|
||||
@Override
|
||||
public String getOpenSoundStart() {
|
||||
return "hbm:door.door.lever";
|
||||
return "hbm:door.lever";
|
||||
};
|
||||
|
||||
@Override
|
||||
@ -746,7 +746,7 @@ public abstract class DoorDecl {
|
||||
|
||||
@Override
|
||||
public String getCloseSoundEnd() {
|
||||
return "hbm:door.door.lever";
|
||||
return "hbm:door.lever";
|
||||
};
|
||||
|
||||
@Override
|
||||
|
||||
@ -62,6 +62,7 @@ public class ArmorUtil {
|
||||
ArmorRegistry.registerHazard(ModItems.schrabidium_helmet, HazardClass.PARTICLE_COARSE, HazardClass.PARTICLE_FINE, HazardClass.GAS_CHLORINE, HazardClass.BACTERIA, HazardClass.GAS_MONOXIDE, HazardClass.LIGHT, HazardClass.SAND);
|
||||
ArmorRegistry.registerHazard(ModItems.euphemium_helmet, HazardClass.PARTICLE_COARSE, HazardClass.PARTICLE_FINE, HazardClass.GAS_CHLORINE, HazardClass.BACTERIA, HazardClass.GAS_MONOXIDE, HazardClass.LIGHT, HazardClass.SAND);
|
||||
ArmorRegistry.registerHazard(ModItems.rpa_helmet, HazardClass.PARTICLE_COARSE, HazardClass.PARTICLE_FINE, HazardClass.GAS_CHLORINE, HazardClass.BACTERIA, HazardClass.GAS_MONOXIDE, HazardClass.LIGHT, HazardClass.SAND);
|
||||
ArmorRegistry.registerHazard(ModItems.envsuit_helmet, HazardClass.PARTICLE_COARSE, HazardClass.PARTICLE_FINE, HazardClass.GAS_CHLORINE, HazardClass.BACTERIA, HazardClass.GAS_MONOXIDE, HazardClass.LIGHT, HazardClass.SAND);
|
||||
|
||||
//Ob ihr wirklich richtig steht, seht ihr wenn das Licht angeht!
|
||||
registerIfExists(Compat.MOD_GT6, "gt.armor.hazmat.universal.head", HazardClass.PARTICLE_COARSE, HazardClass.PARTICLE_FINE, HazardClass.GAS_CHLORINE, HazardClass.BACTERIA, HazardClass.GAS_MONOXIDE, HazardClass.LIGHT, HazardClass.SAND);
|
||||
|
||||
@ -5541,7 +5541,7 @@ tile.zirnox_destroyed.name=Destroyed ZIRNOX
|
||||
tile.large_vehicle_door.name=Large Vehicle Door
|
||||
tile.water_door.name=Water Door
|
||||
tile.qe_containment.name=QE Containment Door
|
||||
tile.qe_sliding.name=QE Sliding Door
|
||||
tile.qe_sliding_door.name=QE Sliding Door
|
||||
tile.round_airlock_door.name=Round Airlock Door
|
||||
tile.secure_access_door.name=Secure Access Door
|
||||
tile.sliding_seal_door.name=Sliding Seal Door
|
||||
|
||||
@ -71,6 +71,8 @@
|
||||
"door.garage_move": { "category": "block", "sounds": [{"name": "block/door/garage_move", "stream": false}] },
|
||||
"door.garage_stop": { "category": "block", "sounds": [{"name": "block/door/garage_stop", "stream": false}] },
|
||||
"door.lever": {"category": "block", "sounds": [{"name": "block/door/lever1", "stream": false}]},
|
||||
"door.wgh_start": {"category": "block", "sounds": [{"name": "block/door/wgh_start", "stream": false}]},
|
||||
"door.wgh_stop": {"category": "block", "sounds": [{"name": "block/door/wgh_stop", "stream": false}]},
|
||||
"door.wgh_big_start": {"category": "block", "sounds": [{"name": "block/door/door_wgh_big_start", "stream": false}]},
|
||||
"door.wgh_big_stop": {"category": "block", "sounds": [{"name": "block/door/door_wgh_big_stop", "stream": false}]},
|
||||
"door.qe_sliding_shut": {"category": "block", "sounds": [{"name": "block/door/doorshut_1", "stream": false}]},
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user