removed large reactor recipes, debug bomber variants, drill fix

This commit is contained in:
HbmMods 2018-12-02 22:54:51 +01:00
parent 45275fe787
commit 081c2093d3
17 changed files with 155 additions and 44 deletions

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@ -863,11 +863,11 @@ public class ModBlocks {
factory_advanced_conductor = new BlockReactor(Material.iron).setBlockName("factory_advanced_conductor").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":factory_advanced_conductor");
factory_advanced_core = new FactoryCoreAdvanced(Material.iron).setBlockName("factory_advanced_core").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":factory_advanced_core");
reactor_element = new BlockReactor(Material.iron).setBlockName("reactor_element").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":reactor_element_side");
reactor_control = new BlockReactor(Material.iron).setBlockName("reactor_control").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":reactor_control_side");
reactor_hatch = new ReactorHatch(Material.iron).setBlockName("reactor_hatch").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":brick_concrete");
reactor_conductor = new BlockReactor(Material.iron).setBlockName("reactor_conductor").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":reactor_conductor_side");
reactor_computer = new ReactorCore(Material.iron).setBlockName("reactor_computer").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":reactor_computer");
reactor_element = new BlockReactor(Material.iron).setBlockName("reactor_element").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":reactor_element_side");
reactor_control = new BlockReactor(Material.iron).setBlockName("reactor_control").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":reactor_control_side");
reactor_hatch = new ReactorHatch(Material.iron).setBlockName("reactor_hatch").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":brick_concrete");
reactor_conductor = new BlockReactor(Material.iron).setBlockName("reactor_conductor").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":reactor_conductor_side");
reactor_computer = new ReactorCore(Material.iron).setBlockName("reactor_computer").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":reactor_computer");
fusion_conductor = new BlockReactor(Material.iron).setBlockName("fusion_conductor").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":fusion_conductor_side");
fusion_center = new BlockReactor(Material.iron).setBlockName("fusion_center").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":fusion_center_side");

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@ -6,6 +6,8 @@ import java.util.List;
import com.hbm.blocks.ModBlocks;
import com.hbm.entity.particle.EntityGasFlameFX;
import com.hbm.entity.projectile.EntityBombletZeta;
import com.hbm.entity.projectile.EntityBoxcar;
import com.hbm.entity.projectile.EntityRocketHoming;
import com.hbm.explosion.ExplosionChaos;
import com.hbm.explosion.ExplosionLarge;
import com.hbm.lib.ModDamageSource;
@ -138,6 +140,40 @@ public class EntityBomber extends Entity implements IChunkLoader {
worldObj.playSoundEffect((double)(posX + 0.5F), (double)(posY + 0.5F), (double)(posZ + 0.5F), "random.fizz", 5.0F, 2.6F + (rand.nextFloat() - rand.nextFloat()) * 0.8F);
ExplosionChaos.spawnChlorine(worldObj, this.posX, this.posY - 1F, this.posZ, 10, 0.5, 3);
} else if(type == 5) {
worldObj.playSoundEffect((double)(posX + 0.5F), (double)(posY + 0.5F), (double)(posZ + 0.5F), "hbm:weapon.missileTakeOff", 10.0F, 0.9F + rand.nextFloat() * 0.2F);
EntityRocketHoming rocket = new EntityRocketHoming(worldObj);
rocket.setIsCritical(true);
//rocket.motionX = motionX;
//rocket.motionZ = motionZ;
rocket.motionY = -1;
rocket.shootingEntity = this;
rocket.homingRadius = 50;
rocket.homingMod = 5;
rocket.posX = posX + rand.nextDouble() - 0.5;
rocket.posY = posY - rand.nextDouble();
rocket.posZ = posZ + rand.nextDouble() - 0.5;
worldObj.spawnEntityInWorld(rocket);
} else if(type == 6) {
worldObj.playSoundEffect((double)(posX + 0.5F), (double)(posY + 0.5F), (double)(posZ + 0.5F), "hbm:weapon.missileTakeOff", 10.0F, 0.9F + rand.nextFloat() * 0.2F);
EntityBoxcar rocket = new EntityBoxcar(worldObj);
rocket.posX = posX + rand.nextDouble() - 0.5;
rocket.posY = posY - rand.nextDouble();
rocket.posZ = posZ + rand.nextDouble() - 0.5;
worldObj.spawnEntityInWorld(rocket);
} else if(type == 7) {
worldObj.playSoundEffect((double)(posX + 0.5F), (double)(posY + 0.5F), (double)(posZ + 0.5F), "random.fizz", 5.0F, 2.6F + (rand.nextFloat() - rand.nextFloat()) * 0.8F);
ExplosionChaos.spawnChlorine(worldObj, this.posX, worldObj.getHeightValue((int)this.posX, (int)this.posZ) + 2, this.posZ, 10, 1, 2);
} else {
worldObj.playSoundEffect((double)(posX + 0.5F), (double)(posY + 0.5F), (double)(posZ + 0.5F), "hbm:entity.bombWhistle", 10.0F, 0.9F + rand.nextFloat() * 0.2F);
@ -307,6 +343,60 @@ public class EntityBomber extends Entity implements IChunkLoader {
return bomber;
}
public static EntityBomber statFacStinger(World world, double x, double y, double z) {
EntityBomber bomber = new EntityBomber(world);
bomber.timer = 200;
bomber.bombStart = 50;
bomber.bombStop = 150;
bomber.bombRate = 10;
bomber.fac(world, x, y, z);
bomber.getDataWatcher().updateObject(16, (byte)4);
bomber.type = 5;
return bomber;
}
public static EntityBomber statFacBoxcar(World world, double x, double y, double z) {
EntityBomber bomber = new EntityBomber(world);
bomber.timer = 200;
bomber.bombStart = 50;
bomber.bombStop = 150;
bomber.bombRate = 10;
bomber.fac(world, x, y, z);
bomber.getDataWatcher().updateObject(16, (byte)6);
bomber.type = 6;
return bomber;
}
public static EntityBomber statFacPC(World world, double x, double y, double z) {
EntityBomber bomber = new EntityBomber(world);
bomber.timer = 200;
bomber.bombStart = 75;
bomber.bombStop = 125;
bomber.bombRate = 1;
bomber.fac(world, x, y, z);
bomber.getDataWatcher().updateObject(16, (byte)6);
bomber.type = 7;
return bomber;
}
@Override
public void entityInit() {

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@ -52,10 +52,8 @@ public class EntityAAShell extends Entity {
for(int i = 0; i < 5; i++) {
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
this.setPosition(posX + this.motionX, posY + this.motionY, posZ + this.motionZ);
rotation();

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@ -3055,7 +3055,7 @@ public class MachineRecipes {
list.add(new ItemStack(ModItems.wire_advanced_alloy, 4));
list.add(new ItemStack(ModItems.fuse, 6));
break;
case LR_ELEMENT:
/*case LR_ELEMENT:
list.add(new ItemStack(ModItems.ingot_steel, 4));
list.add(new ItemStack(ModItems.neutron_reflector, 2));
list.add(new ItemStack(ModItems.plate_lead, 2));
@ -3080,7 +3080,7 @@ public class MachineRecipes {
list.add(new ItemStack(ModBlocks.reactor_conductor, 2));
list.add(new ItemStack(ModItems.circuit_red_copper, 12));
list.add(new ItemStack(ModItems.circuit_gold, 4));
break;
break;*/
case LF_MAGNET:
list.add(new ItemStack(ModItems.plate_steel, 10));
list.add(new ItemStack(ModItems.coil_advanced_alloy, 5));
@ -4261,7 +4261,7 @@ public class MachineRecipes {
case FA_PORT:
output = new ItemStack(ModBlocks.factory_advanced_conductor, 1);
break;
case LR_ELEMENT:
/*case LR_ELEMENT:
output = new ItemStack(ModBlocks.reactor_element, 1);
break;
case LR_CONTROL:
@ -4275,7 +4275,7 @@ public class MachineRecipes {
break;
case LR_CORE:
output = new ItemStack(ModBlocks.reactor_computer, 1);
break;
break;*/
case LF_MAGNET:
output = new ItemStack(ModBlocks.fusion_conductor, 1);
break;

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@ -19,10 +19,8 @@ public class ItemRadioactive extends Item {
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int i, boolean b) {
if((entity instanceof EntityPlayer && !Library.checkForHazmat((EntityPlayer)entity)) || !(entity instanceof EntityPlayer))
{
doRadiationDamage(entity, stack.stackSize);
}
doRadiationDamage(entity, stack.stackSize);
}
public void doRadiationDamage(Entity entity, float mod) {

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@ -121,8 +121,8 @@ public class ItemAnalyzer extends Item {
if(((TileEntityLockableBase)te).isLocked()) {
player.addChatMessage(new ChatComponentText(
"Pins: " + ((TileEntityLockableBase)te).getPins()));
//player.addChatMessage(new ChatComponentText(
// "Pins: " + ((TileEntityLockableBase)te).getPins()));
player.addChatMessage(new ChatComponentText(
"Pick Chance: " + (((TileEntityLockableBase)te).getMod() * 100D) + "%"));
}

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@ -185,11 +185,11 @@ public class ItemAssemblyTemplate extends Item {
FA_HATCH,
FA_CORE,
FA_PORT,
LR_ELEMENT,
LR_CONTROL,
LR_HATCH,
LR_PORT,
LR_CORE,
//LR_ELEMENT,
//LR_CONTROL,
//LR_HATCH,
//LR_PORT,
//LR_CORE,
LF_MAGNET,
LF_CENTER,
LF_MOTOR,
@ -670,7 +670,7 @@ public class ItemAssemblyTemplate extends Item {
return 100;
case FA_PORT:
return 50;
case LR_ELEMENT:
/*case LR_ELEMENT:
return 150;
case LR_CONTROL:
return 100;
@ -679,7 +679,7 @@ public class ItemAssemblyTemplate extends Item {
case LR_PORT:
return 150;
case LR_CORE:
return 250;
return 250;*/
case LF_MAGNET:
return 150;
case LF_CENTER:

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@ -38,6 +38,12 @@ public class ItemBombCaller extends Item {
list.add("Type: Agent orange");
if(itemstack.getItemDamage() == 4)
list.add("Type: Atomic bomb");
if(itemstack.getItemDamage() == 5)
list.add("Type: VT stinger rockets");
if(itemstack.getItemDamage() == 6)
list.add("Type: PIP OH GOD");
if(itemstack.getItemDamage() == 7)
list.add("Type: Cloud the cloud oh god the cloud");
}
@Override
@ -68,6 +74,15 @@ public class ItemBombCaller extends Item {
if(stack.getItemDamage() == 4)
if(world.spawnEntityInWorld(EntityBomber.statFacABomb(world, x, y, z)))
b = true;
if(stack.getItemDamage() == 5)
if(world.spawnEntityInWorld(EntityBomber.statFacStinger(world, x, y, z)))
b = true;
if(stack.getItemDamage() == 6)
if(world.spawnEntityInWorld(EntityBomber.statFacBoxcar(world, x, y, z)))
b = true;
if(stack.getItemDamage() == 7)
if(world.spawnEntityInWorld(EntityBomber.statFacPC(world, x, y, z)))
b = true;
if(b) {
player.addChatMessage(new ChatComponentText("Called in airstrike!"));
@ -97,6 +112,6 @@ public class ItemBombCaller extends Item {
@SideOnly(Side.CLIENT)
public boolean hasEffect(ItemStack p_77636_1_)
{
return p_77636_1_.getItemDamage() == 4;
return p_77636_1_.getItemDamage() >= 4;
}
}

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@ -287,6 +287,8 @@ public class Library {
public static boolean checkForHazmat(EntityPlayer player) {
if(checkArmor(player, ModItems.hazmat_helmet, ModItems.hazmat_plate, ModItems.hazmat_legs, ModItems.hazmat_boots) ||
checkArmor(player, ModItems.hazmat_helmet_red, ModItems.hazmat_plate_red, ModItems.hazmat_legs_red, ModItems.hazmat_boots_red) ||
checkArmor(player, ModItems.hazmat_helmet_grey, ModItems.hazmat_plate_grey, ModItems.hazmat_legs_grey, ModItems.hazmat_boots_grey) ||
checkArmor(player, ModItems.t45_helmet, ModItems.t45_plate, ModItems.t45_legs, ModItems.t45_boots) ||
checkArmor(player, ModItems.schrabidium_helmet, ModItems.schrabidium_plate, ModItems.schrabidium_legs, ModItems.schrabidium_boots) ||
checkForHaz2(player)) {

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@ -87,7 +87,8 @@ public class TileEntityFF extends TileEntity {
entity.posX -= entity.motionX;
entity.posY -= entity.motionY;
entity.posZ -= entity.motionZ;
worldObj.playSoundAtEntity(entity, "hbm:weapon.sparkShoot", 2.5F, 1.0F);
outside.add(entity);
} else
@ -111,7 +112,8 @@ public class TileEntityFF extends TileEntity {
entity.posX -= entity.motionX;
entity.posY -= entity.motionY;
entity.posZ -= entity.motionZ;
worldObj.playSoundAtEntity(entity, "hbm:weapon.sparkShoot", 2.5F, 1.0F);
inside.add(entity);
} else {

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@ -788,6 +788,13 @@ public class TileEntityMachineMiningDrill extends TileEntity implements ISidedIn
Block b = worldObj.getBlock(x, y, z);
int meta = worldObj.getBlockMetadata(x, y, z);
ItemStack stack = new ItemStack(b.getItemDropped(meta, rand, fortune), b.quantityDropped(meta, fortune, rand), b.damageDropped(meta));
//yup that worked
if(stack != null && stack.getItem() == null) {
worldObj.func_147480_a(x, y, z, false);
return true;
}
if(hasSpace(stack)) {
this.addItemToInventory(stack);
worldObj.func_147480_a(x, y, z, false);
@ -841,14 +848,17 @@ public class TileEntityMachineMiningDrill extends TileEntity implements ISidedIn
ItemStack st = stack.copy();
if(st == null)
if(stack == null || st == null)
return true;
for(int i = 1; i < 10; i++) {
if(array[i] != null) {
ItemStack sta = array[i].copy();
if(stack == null || st == null)
return true;
if(sta != null && sta.getItem() == st.getItem() && sta.stackSize < st.getMaxStackSize()) {
array[i].stackSize++;
return true;

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@ -382,14 +382,10 @@ public class TileEntityMachineReactorSmall extends TileEntity
}
if (rods > 0 && coreHeat > 0
&& !(worldObj.getBlock(xCoord + 1, yCoord + 1, zCoord).isNormalCube()
&& worldObj.getBlock(xCoord - 1, yCoord + 1, zCoord).isNormalCube()
&& worldObj.getBlock(xCoord, yCoord + 1, zCoord + 1).isNormalCube()
&& worldObj.getBlock(xCoord, yCoord + 1, zCoord - 1).isNormalCube()
&& worldObj.getBlock(xCoord + 1, yCoord + 1, zCoord) != Blocks.air
&& worldObj.getBlock(xCoord - 1, yCoord + 1, zCoord) != Blocks.air
&& worldObj.getBlock(xCoord, yCoord + 1, zCoord + 1) != Blocks.air
&& worldObj.getBlock(xCoord, yCoord + 1, zCoord - 1) != Blocks.air)) {
&& !(blocksRad(xCoord + 1, yCoord + 1, zCoord)
&& blocksRad(xCoord - 1, yCoord + 1, zCoord)
&& blocksRad(xCoord, yCoord + 1, zCoord + 1)
&& blocksRad(xCoord, yCoord + 1, zCoord - 1))) {
/*List<Entity> list = (List<Entity>) worldObj.getEntitiesWithinAABBExcludingEntity(null,
AxisAlignedBB.getBoundingBox(xCoord + 0.5 - 5, yCoord + 1.5 - 5, zCoord + 0.5 - 5,
@ -400,9 +396,9 @@ public class TileEntityMachineReactorSmall extends TileEntity
Library.applyRadiation((EntityLivingBase)e, 80, 24, 60, 19);
}*/
float rad = (float)coreHeat / (float)maxCoreHeat * 150F;
float rad = (float)coreHeat / (float)maxCoreHeat * 50F;
RadiationSavedData data = RadiationSavedData.getData(worldObj);
data.incrementRad(worldObj, xCoord, zCoord, rad, 750F);
data.incrementRad(worldObj, xCoord, zCoord, rad, rad * 4);
}
for (int i = 0; i < 3; i++)

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@ -440,9 +440,9 @@ public class TileEntityMachineReactorSmallOld extends TileEntity
Library.applyRadiation((EntityLivingBase)e, 80, 24, 60, 19);
}*/
float rad = (float)coreHeat / (float)maxCoreHeat * 150F;
float rad = (float)coreHeat / (float)maxCoreHeat * 50F;
RadiationSavedData data = RadiationSavedData.getData(worldObj);
data.incrementRad(worldObj, xCoord, zCoord, rad, 750F);
data.incrementRad(worldObj, xCoord, zCoord, rad, rad * 4);
}
PacketDispatcher.wrapper.sendToAll(new AuxElectricityPacket(xCoord, yCoord, zCoord, power));

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@ -507,7 +507,7 @@ public class TileEntityReactorMultiblock extends TileEntity implements ISidedInv
RadiationSavedData data = RadiationSavedData.getData(worldObj);
data.incrementRad(worldObj, xCoord, zCoord, 100F, 500F);
data.incrementRad(worldObj, xCoord, zCoord, 50F, 150F);
}
}