mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-02-24 15:00:48 +00:00
nodespace foundry channels! (also fix arc furnace only accepting one stack from IO port if it triggers it to close)
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parent
176a2e58ee
commit
09dd5e37b5
@ -4,11 +4,17 @@ import java.util.ArrayList;
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import java.util.List;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.inventory.material.NTMMaterial;
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import com.hbm.inventory.material.Mats.MaterialStack;
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import com.hbm.items.machine.ItemScraps;
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import com.hbm.lib.Library;
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import com.hbm.lib.RefStrings;
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import com.hbm.tileentity.machine.TileEntityFoundryChannel;
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import com.hbm.uninos.GenNode;
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import com.hbm.uninos.INetworkProvider;
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import com.hbm.uninos.networkproviders.FoundryNetwork;
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import com.hbm.util.fauxpointtwelve.BlockPos;
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import com.hbm.util.fauxpointtwelve.DirPos;
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import api.hbm.block.ICrucibleAcceptor;
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import cpw.mods.fml.client.registry.RenderingRegistry;
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@ -176,7 +182,6 @@ public class FoundryChannel extends BlockContainer implements ICrucibleAcceptor
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}
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cast.amount = 0;
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cast.type = null;
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cast.propagateMaterial(null);
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cast.markDirty();
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world.markBlockForUpdate(x, y, z);
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}
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@ -199,4 +204,21 @@ public class FoundryChannel extends BlockContainer implements ICrucibleAcceptor
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super.breakBlock(world, x, y, z, b, i);
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}
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public static class FoundryNode extends GenNode<FoundryNetwork> {
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public NTMMaterial type;
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public FoundryNode(INetworkProvider<FoundryNetwork> provider, BlockPos... positions) {
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super(provider, positions);
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}
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@Override
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public FoundryNode setConnections(DirPos... connections) {
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super.setConnections(connections);
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return this;
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}
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}
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}
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@ -5,10 +5,14 @@ import java.util.Collections;
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import java.util.List;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.blocks.machine.FoundryChannel.FoundryNode;
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import com.hbm.inventory.material.MaterialShapes;
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import com.hbm.inventory.material.Mats;
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import com.hbm.inventory.material.Mats.MaterialStack;
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import com.hbm.inventory.material.NTMMaterial;
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import com.hbm.lib.Library;
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import com.hbm.uninos.UniNodespace;
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import com.hbm.uninos.networkproviders.FoundryNetworkProvider;
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import com.hbm.util.fauxpointtwelve.BlockPos;
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import com.hbm.util.fauxpointtwelve.DirPos;
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import api.hbm.block.ICrucibleAcceptor;
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import net.minecraft.block.Block;
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@ -22,22 +26,16 @@ public class TileEntityFoundryChannel extends TileEntityFoundryBase {
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public int nextUpdate;
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public int lastFlow = 0;
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protected NTMMaterial neighborType;
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protected boolean hasCheckedNeighbors;
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protected int unpropagateTime;
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protected FoundryNode node;
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@Override
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public void updateEntity() {
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if(!worldObj.isRemote) {
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initNode();
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// Initialise before allowing pours, so newly added channels will avoid causing clog feeds
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if(!hasCheckedNeighbors) {
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List<TileEntityFoundryChannel> visited = new ArrayList<TileEntityFoundryChannel>();
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visited.add(this);
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neighborType = checkNeighbors(visited);
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hasCheckedNeighbors = true;
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if(this.node.type != null && this.amount == 0) {
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this.node.type = null;
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}
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if(this.type == null && this.amount != 0) {
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@ -71,7 +69,7 @@ public class TileEntityFoundryChannel extends TileEntityFoundryBase {
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this.type = null;
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this.amount = 0;
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propagateMaterial(null);
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this.node.type = null;
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} else {
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this.amount = left.amount;
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}
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@ -91,6 +89,8 @@ public class TileEntityFoundryChannel extends TileEntityFoundryBase {
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if(acc.type == null || acc.type == this.type || acc.amount == 0) {
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acc.type = this.type;
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acc.initNode();
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acc.node.type = this.type;
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acc.lastFlow = dir.getOpposite().ordinal();
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@ -117,24 +117,28 @@ public class TileEntityFoundryChannel extends TileEntityFoundryBase {
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}
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}
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if(neighborType != null && amount == 0) unpropagateTime++;
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// every 5 seconds do a unprop test, will only occur once per contiguous channel per 5 seconds due to the timer getting updated in all channels from the prop
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if(unpropagateTime > 100) {
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propagateMaterial(null);
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}
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if(this.amount == 0) {
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this.lastFlow = 0;
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this.nextUpdate = 5;
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} else {
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unpropagateTime = 0;
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}
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}
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super.updateEntity();
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}
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protected void initNode() {
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if(this.node == null || this.node.expired) {
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this.node = (FoundryNode) UniNodespace.getNode(worldObj, xCoord, yCoord, zCoord, FoundryNetworkProvider.THE_PROVIDER);
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if(this.node == null || this.node.expired) {
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this.node = this.createNode();
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this.node.type = this.type;
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UniNodespace.createNode(worldObj, this.node);
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}
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}
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}
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@Override
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public int getCapacity() {
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return MaterialShapes.INGOT.q(2);
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@ -144,95 +148,58 @@ public class TileEntityFoundryChannel extends TileEntityFoundryBase {
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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this.lastFlow = nbt.getByte("flow");
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this.neighborType = Mats.matById.get(nbt.getInteger("nType"));
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this.hasCheckedNeighbors = nbt.getBoolean("init");
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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nbt.setByte("flow", (byte) this.lastFlow);
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nbt.setInteger("nType", this.neighborType != null ? this.neighborType.id : -1);
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nbt.setBoolean("init", hasCheckedNeighbors);
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}
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/**
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* Channels accept pouring as normal, except when neighbor channels already have material.
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* This prevents a contiguous channel from having multiple different types of material in it, causing clogs.
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* If you connect two channels that have different materials already in them, god help you (nah jokes it'll just be clogged until you fix manually)
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*/
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@Override
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public void invalidate() {
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super.invalidate();
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if(!worldObj.isRemote) {
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if(this.node != null) {
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UniNodespace.destroyNode(worldObj, xCoord, yCoord, zCoord, FoundryNetworkProvider.THE_PROVIDER);
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}
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}
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}
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public FoundryNode createNode() {
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TileEntity tile = (TileEntity) this;
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return new FoundryNode(FoundryNetworkProvider.THE_PROVIDER, new BlockPos(tile.xCoord, tile.yCoord, tile.zCoord)).setConnections(
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new DirPos(tile.xCoord + 1, tile.yCoord, tile.zCoord, Library.POS_X),
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new DirPos(tile.xCoord - 1, tile.yCoord, tile.zCoord, Library.NEG_X),
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new DirPos(tile.xCoord, tile.yCoord, tile.zCoord + 1, Library.POS_Z),
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new DirPos(tile.xCoord, tile.yCoord, tile.zCoord - 1, Library.NEG_Z)
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);
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}
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@Override
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public boolean canAcceptPartialPour(World world, int x, int y, int z, double dX, double dY, double dZ, ForgeDirection side, MaterialStack stack) {
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if(!hasCheckedNeighbors || (neighborType != null && neighborType != stack.material)) return false;
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if(this.node == null) return false;
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for(Object o : this.node.net.links) {
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FoundryNode node = (FoundryNode) o;
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if(node.type != null && node.type != stack.material) {
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return false;
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}
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}
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return super.canAcceptPartialPour(world, x, y, z, dX, dY, dZ, side, stack);
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}
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/** Upon pouring, propagate the current material type along contiguous channels */
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@Override
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public MaterialStack flow(World world, int x, int y, int z, ForgeDirection side, MaterialStack stack) {
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if(this.node != null) this.node.type = stack.material;
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return super.flow(world, x, y, z, side, stack);
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}
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@Override
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public MaterialStack pour(World world, int x, int y, int z, double dX, double dY, double dZ, ForgeDirection side, MaterialStack stack) {
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propagateMaterial(stack.material);
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if(this.node != null) this.node.type = stack.material;
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return super.pour(world, x, y, z, dX, dY, dZ, side, stack);
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}
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public void propagateMaterial(NTMMaterial propType) {
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if(propType != null && neighborType != null) return; // optimise away any pours that change nothing
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List<TileEntityFoundryChannel> visited = new ArrayList<TileEntityFoundryChannel>();
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visited.add(this);
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boolean hasMaterial = propagateMaterial(propType, visited, false);
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// since we are now fully clear, it's safe to unassign the contiguous channel type
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if(propType == null && !hasMaterial) {
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for(TileEntityFoundryChannel acc : visited) {
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acc.neighborType = null;
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}
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}
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}
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protected boolean propagateMaterial(NTMMaterial propType, List<TileEntityFoundryChannel> visited, boolean hasMaterial) {
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// if emptying, don't mark the channel as ready for a new material until it is entirely clear
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if(propType != null) {
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neighborType = propType;
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} else {
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// and when empty testing, update the last unpropagate time
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unpropagateTime = 0;
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}
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for(ForgeDirection dir : new ForgeDirection[] { ForgeDirection.NORTH, ForgeDirection.SOUTH, ForgeDirection.WEST, ForgeDirection.EAST }) {
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TileEntity b = worldObj.getTileEntity(xCoord + dir.offsetX, yCoord, zCoord + dir.offsetZ);
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if(b instanceof TileEntityFoundryChannel && !visited.contains(b)) {
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TileEntityFoundryChannel acc = (TileEntityFoundryChannel) b;
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visited.add(acc);
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if(acc.amount > 0) hasMaterial = true;
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hasMaterial = acc.propagateMaterial(propType, visited, hasMaterial);
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}
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}
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return hasMaterial;
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}
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protected NTMMaterial checkNeighbors(List<TileEntityFoundryChannel> visited) {
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if(neighborType != null) return neighborType;
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for(ForgeDirection dir : new ForgeDirection[] { ForgeDirection.NORTH, ForgeDirection.SOUTH, ForgeDirection.WEST, ForgeDirection.EAST }) {
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TileEntity b = worldObj.getTileEntity(xCoord + dir.offsetX, yCoord, zCoord + dir.offsetZ);
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if(b instanceof TileEntityFoundryChannel && !visited.contains(b)) {
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TileEntityFoundryChannel acc = (TileEntityFoundryChannel) b;
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visited.add(acc);
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NTMMaterial neighborMaterial = acc.checkNeighbors(visited);
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// immediately propagate backwards if a material is found
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if(neighborMaterial != null) return neighborMaterial;
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}
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}
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return null;
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}
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}
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@ -114,7 +114,7 @@ public class TileEntityMachineArcFurnaceLarge extends TileEntityMachineBase impl
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for(DirPos pos : getConPos()) this.trySubscribe(worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir());
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if(lid == 1) loadIngredients();
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if(lid > 0) loadIngredients();
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if(power > 0) {
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@ -0,0 +1,10 @@
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package com.hbm.uninos.networkproviders;
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import com.hbm.uninos.NodeNet;
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public class FoundryNetwork extends NodeNet {
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@Override
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public void update() { }
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}
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@ -0,0 +1,14 @@
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package com.hbm.uninos.networkproviders;
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import com.hbm.uninos.INetworkProvider;
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public class FoundryNetworkProvider implements INetworkProvider<FoundryNetwork> {
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public static FoundryNetworkProvider THE_PROVIDER = new FoundryNetworkProvider();
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@Override
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public FoundryNetwork provideNetwork() {
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return new FoundryNetwork();
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}
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}
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