From 0a0af7e3630183b89da34e5b54cd2fddeaf6b4f2 Mon Sep 17 00:00:00 2001 From: BallOfEnergy <66693744+BallOfEnergy1@users.noreply.github.com> Date: Thu, 20 Jul 2023 20:41:21 -0500 Subject: [PATCH] changed concrete bricks and rebar reinforced concrete blast resistances to be more reasonable as per their recipes --- changelog | 1 + src/main/java/com/hbm/blocks/ModBlocks.java | 6 +++--- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/changelog b/changelog index ec89d27e1..d6afda003 100644 --- a/changelog +++ b/changelog @@ -9,3 +9,4 @@ * Standard glyphids now have a base health of 100 * Glyphid scouts are now immune to fire and explosive damage, have a 50% damage reduction against projectiles and have passive regeneration * Increased hive block blast resistance, they can no longer be blown up wiith conventional explosives +* Rebar reinforced concrete and concrete bricks now have an appropriate blast resistance. \ No newline at end of file diff --git a/src/main/java/com/hbm/blocks/ModBlocks.java b/src/main/java/com/hbm/blocks/ModBlocks.java index 55b367285..c1b4181fb 100644 --- a/src/main/java/com/hbm/blocks/ModBlocks.java +++ b/src/main/java/com/hbm/blocks/ModBlocks.java @@ -1554,9 +1554,9 @@ public class ModBlocks { concrete_asbestos = new BlockGeneric(Material.rock).setBlockName("concrete_asbestos").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(4000.0F).setBlockTextureName(RefStrings.MODID + ":concrete_asbestos"); concrete_super = new BlockUberConcrete().setBlockName("concrete_super").setCreativeTab(MainRegistry.blockTab).setHardness(150.0F).setResistance(10000.0F); concrete_super_broken = new BlockFalling(Material.rock).setBlockName("concrete_super_broken").setCreativeTab(MainRegistry.blockTab).setHardness(10.0F).setResistance(20.0F).setBlockTextureName(RefStrings.MODID + ":concrete_super_broken"); - concrete_pillar = new BlockRotatablePillar(Material.rock, RefStrings.MODID + ":concrete_pillar_top").setBlockName("concrete_pillar").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(4000.0F).setBlockTextureName(RefStrings.MODID + ":concrete_pillar_side"); - brick_concrete = new BlockGeneric(Material.rock).setBlockName("brick_concrete").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":brick_concrete"); - brick_concrete_mossy = new BlockGeneric(Material.rock).setBlockName("brick_concrete_mossy").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":brick_concrete_mossy"); + concrete_pillar = new BlockRotatablePillar(Material.rock, RefStrings.MODID + ":concrete_pillar_top").setBlockName("concrete_pillar").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":concrete_pillar_side"); + brick_concrete = new BlockGeneric(Material.rock).setBlockName("brick_concrete").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(5000.0F).setBlockTextureName(RefStrings.MODID + ":brick_concrete"); + brick_concrete_mossy = new BlockGeneric(Material.rock).setBlockName("brick_concrete_mossy").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(5000.0F).setBlockTextureName(RefStrings.MODID + ":brick_concrete_mossy"); brick_concrete_cracked = new BlockGeneric(Material.rock).setBlockName("brick_concrete_cracked").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(2000.0F).setBlockTextureName(RefStrings.MODID + ":brick_concrete_cracked"); brick_concrete_broken = new BlockGeneric(Material.rock).setBlockName("brick_concrete_broken").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(1500.0F).setBlockTextureName(RefStrings.MODID + ":brick_concrete_broken"); brick_concrete_marked = new BlockWriting(Material.rock, RefStrings.MODID + ":brick_concrete").setBlockName("brick_concrete_marked").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(1500.0F).setBlockTextureName(RefStrings.MODID + ":brick_concrete_marked");