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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-03-10 03:35:36 +00:00
smallest fixes ever
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72e4cb42e0
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@ -55,7 +55,7 @@ public class CompatHandler {
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@Optional.Interface(iface = "li.cil.oc.api.network.Analyzable", modid = "OpenComputers"),
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@Optional.Interface(iface = "li.cil.oc.api.network.Analyzable", modid = "OpenComputers"),
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@Optional.Interface(iface = "li.cil.oc.api.network.ManagedPeripheral", modid = "OpenComputers"),
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@Optional.Interface(iface = "li.cil.oc.api.network.ManagedPeripheral", modid = "OpenComputers"),
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})
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})
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@SimpleComponent.SkipInjection
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@SimpleComponent.SkipInjection // make sure OC doesn't inject this shit into the interface and crash
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public interface OCComponent extends SimpleComponent, SidedComponent, Analyzable, ManagedPeripheral {
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public interface OCComponent extends SimpleComponent, SidedComponent, Analyzable, ManagedPeripheral {
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/**
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/**
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@ -978,12 +978,11 @@ public abstract class TileEntityTurretBaseNT extends TileEntityMachineBase imple
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@Callback(direct = true, limit = 4)
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@Callback(direct = true, limit = 4)
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@Optional.Method(modid = "OpenComputers")
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@Optional.Method(modid = "OpenComputers")
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public Object[] setTargeting(Context context, Arguments args) {
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public Object[] setTargeting(Context context, Arguments args) {
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Object[] oldTargeting = new Object[] {this.targetPlayers, this.targetAnimals, this.targetMobs, this.targetMachines};
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this.targetPlayers = args.checkBoolean(0);
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this.targetPlayers = args.checkBoolean(0);
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this.targetAnimals = args.checkBoolean(1);
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this.targetAnimals = args.checkBoolean(1);
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this.targetMobs = args.checkBoolean(2);
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this.targetMobs = args.checkBoolean(2);
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this.targetMachines = args.checkBoolean(3);
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this.targetMachines = args.checkBoolean(3);
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return oldTargeting;
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return new Object[] {};
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}
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}
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@Callback(direct = true)
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@Callback(direct = true)
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@ -1020,7 +1019,7 @@ public abstract class TileEntityTurretBaseNT extends TileEntityMachineBase imple
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}
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}
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@Override
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@Override
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public String[] methods() {
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public String[] methods() { // :vomit:
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return new String[] {
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return new String[] {
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"setActive",
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"setActive",
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"isActive",
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"isActive",
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