Fix fog colour sticking on fast graphics

This commit is contained in:
George Paton 2024-02-22 18:56:09 +11:00
parent b30bb8ae15
commit 0de2a752bc

View File

@ -450,7 +450,12 @@ public class ModEventHandlerRenderer {
fogX = playerX;
fogZ = playerZ;
if(doesBiomeApply) fogRGBMultiplier = Vec3.createVectorHelper(r / divider, g / divider, b / divider);
if(doesBiomeApply) {
fogRGBMultiplier = Vec3.createVectorHelper(r / divider, g / divider, b / divider);
} else {
fogRGBMultiplier = Vec3.createVectorHelper(red, green, blue);
}
return fogRGBMultiplier;
}