the spingus

This commit is contained in:
Boblet 2026-03-06 13:56:39 +01:00
parent 393e90cae5
commit 10613f22de
9 changed files with 105 additions and 110 deletions

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@ -37,6 +37,11 @@
* There is now a second passive cooling variable used for rods on the inside (`dialPassiveCoolingInner`, 0.1°C/t by default) * There is now a second passive cooling variable used for rods on the inside (`dialPassiveCoolingInner`, 0.1°C/t by default)
* The effective passive cooling value is scaled smoothly depending on how many sides are exposed, using `dialPassiveCoolingInner` with no exposed sides and `dialPassiveCooling` for rods with four exposed sides * The effective passive cooling value is scaled smoothly depending on how many sides are exposed, using `dialPassiveCoolingInner` with no exposed sides and `dialPassiveCooling` for rods with four exposed sides
* Simply put, spindly RBMKs are now way less desirable, structural columns no longer just debuff the reactor and reactors that actually look like reactors are now more powerful * Simply put, spindly RBMKs are now way less desirable, structural columns no longer just debuff the reactor and reactors that actually look like reactors are now more powerful
* Chanced the way RBMK coolers work
* Instead of using cryogel, coolers use 50mB of cold PFM per tick and return an equal amount of warm PFM
* In a 5x5 square around the cooler, all components are cooled down by 200°C per tick, down to a minimum of 20°C
* This renders that section of the reactor unsuitable for boiling water, however it means very high heat fuels can be used
* Cold PFM is used up at a steady rate, even if the reactor is already cold
## Fixed ## Fixed
* Fixed NBTStack serialization omitting the stack size most of the time, preventing deserialization (mainly in the precision assembler config) * Fixed NBTStack serialization omitting the stack size most of the time, preventing deserialization (mainly in the precision assembler config)
@ -47,3 +52,4 @@
* Fixed ammo container giving 9mm instead of .22 for the akimbo target pistols * Fixed ammo container giving 9mm instead of .22 for the akimbo target pistols
* Fixed RBMK control rods incorrectly showing up in the red group when no group is set * Fixed RBMK control rods incorrectly showing up in the red group when no group is set
* Fixed fluid output direction being incorrect on boilers, causing them to break with pipe anchors * Fixed fluid output direction being incorrect on boilers, causing them to break with pipe anchors
* Fixed an issue where the industrial turbine's tendency to round up the possible operation counter would cause it to use up steam it doesn't actually have

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@ -59,7 +59,7 @@ public abstract class TileEntityTurbineBase extends TileEntityLoadedBase impleme
double eff = trait.getEfficiency(CoolingType.TURBINE) * getEfficiency(); double eff = trait.getEfficiency(CoolingType.TURBINE) * getEfficiency();
if(eff > 0) { if(eff > 0) {
tanks[1].setTankType(trait.coolsTo); tanks[1].setTankType(trait.coolsTo);
int inputOps = (int) Math.ceil((tanks[0].getFill() * consumptionPercent()) / trait.amountReq); int inputOps = (int) (Math.min(Math.ceil(tanks[0].getFill() * consumptionPercent()), tanks[0].getFill()) / trait.amountReq);
int outputOps = (tanks[1].getMaxFill() - tanks[1].getFill()) / trait.amountProduced; int outputOps = (tanks[1].getMaxFill() - tanks[1].getFill()) / trait.amountProduced;
int ops = Math.min(inputOps, outputOps); int ops = Math.min(inputOps, outputOps);
if(ops > 0) { if(ops > 0) {

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@ -83,10 +83,10 @@ public abstract class TileEntityRBMKBase extends TileEntityLoadedBase {
* Requires the amount of connected neighbors to scale cooling * Requires the amount of connected neighbors to scale cooling
* @return * @return
*/ */
public double passiveCooling(int members) { public double passiveCooling(int neighbors) {
double min = RBMKDials.getPassiveCoolingInner(worldObj); //default: 0.1D double min = RBMKDials.getPassiveCoolingInner(worldObj); //default: 0.1D
double max = RBMKDials.getPassiveCooling(worldObj); //default: 1.0D double max = RBMKDials.getPassiveCooling(worldObj); //default: 1.0D
return min + (max - min) * ((4 - members) / 4D); return min + (max - min) * ((4 - MathHelper.clamp_int(neighbors, 0, 4)) / 4D);
} }
//necessary checks to figure out whether players are close enough to ensure that the reactor can be safely used //necessary checks to figure out whether players are close enough to ensure that the reactor can be safely used
@ -222,7 +222,7 @@ public abstract class TileEntityRBMKBase extends TileEntityLoadedBase {
} }
this.worldObj.theProfiler.endStartSection("rbmkBase_rpassive_cooling"); this.worldObj.theProfiler.endStartSection("rbmkBase_rpassive_cooling");
coolPassively(members); coolPassively(members - 1);
this.worldObj.theProfiler.endSection(); this.worldObj.theProfiler.endSection();
} }
@ -246,12 +246,9 @@ public abstract class TileEntityRBMKBase extends TileEntityLoadedBase {
} }
} }
protected void coolPassively(int members) { protected void coolPassively(int neighbors) {
this.heat -= this.passiveCooling(neighbors);
this.heat -= this.passiveCooling(members); if(heat < 20) heat = 20D;
if(heat < 20)
heat = 20D;
} }
public RBMKType getRBMKType() { public RBMKType getRBMKType() {

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@ -1,34 +1,38 @@
package com.hbm.tileentity.machine.rbmk; package com.hbm.tileentity.machine.rbmk;
import api.hbm.fluid.IFluidStandardReceiver; import api.hbm.fluidmk2.IFluidStandardTransceiverMK2;
import com.hbm.blocks.ModBlocks;
import com.hbm.handler.CompatHandler; import com.hbm.handler.CompatHandler;
import com.hbm.inventory.fluid.Fluids; import com.hbm.inventory.fluid.Fluids;
import com.hbm.inventory.fluid.tank.FluidTank; import com.hbm.inventory.fluid.tank.FluidTank;
import com.hbm.lib.Library; import com.hbm.lib.Library;
import com.hbm.tileentity.machine.rbmk.TileEntityRBMKConsole.ColumnType; import com.hbm.tileentity.machine.rbmk.TileEntityRBMKConsole.ColumnType;
import com.hbm.util.Compat;
import com.hbm.util.fauxpointtwelve.DirPos;
import cpw.mods.fml.common.Optional; import cpw.mods.fml.common.Optional;
import io.netty.buffer.ByteBuf; import io.netty.buffer.ByteBuf;
import li.cil.oc.api.machine.Arguments; import li.cil.oc.api.machine.Arguments;
import li.cil.oc.api.machine.Callback; import li.cil.oc.api.machine.Callback;
import li.cil.oc.api.machine.Context; import li.cil.oc.api.machine.Context;
import li.cil.oc.api.network.SimpleComponent; import li.cil.oc.api.network.SimpleComponent;
import net.minecraft.entity.Entity;
import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.AxisAlignedBB; import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.DamageSource;
import java.util.List;
@Optional.InterfaceList({@Optional.Interface(iface = "li.cil.oc.api.network.SimpleComponent", modid = "OpenComputers")}) @Optional.InterfaceList({@Optional.Interface(iface = "li.cil.oc.api.network.SimpleComponent", modid = "OpenComputers")})
public class TileEntityRBMKCooler extends TileEntityRBMKBase implements IFluidStandardReceiver, SimpleComponent, CompatHandler.OCComponent { public class TileEntityRBMKCooler extends TileEntityRBMKBase implements IFluidStandardTransceiverMK2, SimpleComponent, CompatHandler.OCComponent {
private FluidTank tank; protected int timer = 0;
private int lastCooled; private FluidTank[] tanks;
protected TileEntityRBMKBase[] neighborCache = new TileEntityRBMKBase[25];
public TileEntityRBMKCooler() { public TileEntityRBMKCooler() {
super(); super();
this.tank = new FluidTank(Fluids.CRYOGEL, 8_000); this.tanks = new FluidTank[2];
this.tanks[0] = new FluidTank(Fluids.PERFLUOROMETHYL_COLD, 4_000);
this.tanks[1] = new FluidTank(Fluids.PERFLUOROMETHYL, 4_000);
} }
@Override @Override
@ -36,100 +40,109 @@ public class TileEntityRBMKCooler extends TileEntityRBMKBase implements IFluidSt
if(!worldObj.isRemote) { if(!worldObj.isRemote) {
if (this.worldObj.getTotalWorldTime() % 20 == 0) if(timer <= 0) {
this.trySubscribe(tank.getTankType(), worldObj, xCoord, yCoord - 1, zCoord, Library.NEG_Y); timer = 60;
if ((int) (this.heat) > 750) { for(int i = 0; i < 25; i++) {
int x = xCoord - 2 + i / 5;
int heatProvided = (int) (this.heat - 750D); int z = zCoord - 2 + i % 5;
int cooling = Math.min(heatProvided, tank.getFill()); TileEntity tile = Compat.getTileStandard(worldObj, x, yCoord, z);
if(tile instanceof TileEntityRBMKBase) {
this.heat -= cooling; neighborCache[i] = (TileEntityRBMKBase) tile;
this.tank.setFill(this.tank.getFill() - cooling);
this.lastCooled = cooling;
if (lastCooled > 0) {
List<Entity> entities = worldObj.getEntitiesWithinAABB(Entity.class, AxisAlignedBB.getBoundingBox(xCoord, yCoord + 4, zCoord, xCoord + 1, yCoord + 8, zCoord + 1));
for (Entity e : entities) {
e.setFire(5);
e.attackEntityFrom(DamageSource.inFire, 10);
}
}
} else { } else {
this.lastCooled = 0; neighborCache[i] = null;
}
} }
} else { } else {
timer--;
if (this.lastCooled > 100) {
for (int i = 0; i < 2; i++) {
worldObj.spawnParticle("flame", xCoord + 0.25 + worldObj.rand.nextDouble() * 0.5, yCoord + 4.5, zCoord + 0.25 + worldObj.rand.nextDouble() * 0.5, 0, 0.2, 0);
worldObj.spawnParticle("smoke", xCoord + 0.25 + worldObj.rand.nextDouble() * 0.5, yCoord + 4.5, zCoord + 0.25 + worldObj.rand.nextDouble() * 0.5, 0, 0.2, 0);
} }
if (worldObj.rand.nextInt(20) == 0) if(tanks[0].getFill() >= 50 && tanks[1].getMaxFill() - tanks[1].getFill() >= 50) {
worldObj.spawnParticle("lava", xCoord + 0.25 + worldObj.rand.nextDouble() * 0.5, yCoord + 4.5, zCoord + 0.25 + worldObj.rand.nextDouble() * 0.5, 0, 0.0, 0); tanks[0].setFill(tanks[0].getFill() - 50);
} else if (this.lastCooled > 50) { tanks[1].setFill(tanks[1].getFill() + 50);
for (int i = 0; i < 2; i++) {
worldObj.spawnParticle("cloud", xCoord + 0.25 + worldObj.rand.nextDouble() * 0.5, yCoord + 4.5, zCoord + 0.25 + worldObj.rand.nextDouble() * 0.5, worldObj.rand.nextGaussian() * 0.05, 0.2, worldObj.rand.nextGaussian() * 0.05);
}
} else if (this.lastCooled > 0) {
if (worldObj.getTotalWorldTime() % 2 == 0)
worldObj.spawnParticle("cloud", xCoord + 0.25 + worldObj.rand.nextDouble() * 0.5, yCoord + 4.5, zCoord + 0.25 + worldObj.rand.nextDouble() * 0.5, 0, 0.2, 0);
for(TileEntityRBMKBase neighbor : neighborCache) {
if(neighbor != null) {
neighbor.heat -= 200;
if(neighbor.heat < 20) neighbor.heat = 20;
} }
} }
}
this.trySubscribe(tanks[0].getTankType(), worldObj, xCoord, yCoord - 1, zCoord, Library.NEG_Y);
if(this.tanks[1].getFill() > 0) for(DirPos pos : getOutputPos()) {
this.tryProvide(this.tanks[1], worldObj, pos);
}
}
super.updateEntity(); super.updateEntity();
} }
protected DirPos[] getOutputPos() {
if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) == ModBlocks.rbmk_loader) {
return new DirPos[] {
new DirPos(this.xCoord, this.yCoord + RBMKDials.getColumnHeight(worldObj) + 1, this.zCoord, Library.POS_Y),
new DirPos(this.xCoord + 1, this.yCoord - 1, this.zCoord, Library.POS_X),
new DirPos(this.xCoord - 1, this.yCoord - 1, this.zCoord, Library.NEG_X),
new DirPos(this.xCoord, this.yCoord - 1, this.zCoord + 1, Library.POS_Z),
new DirPos(this.xCoord, this.yCoord - 1, this.zCoord - 1, Library.NEG_Z),
new DirPos(this.xCoord, this.yCoord - 2, this.zCoord, Library.NEG_Y)
};
} else if(worldObj.getBlock(xCoord, yCoord - 2, zCoord) == ModBlocks.rbmk_loader) {
return new DirPos[] {
new DirPos(this.xCoord, this.yCoord + RBMKDials.getColumnHeight(worldObj) + 1, this.zCoord, Library.POS_Y),
new DirPos(this.xCoord + 1, this.yCoord - 2, this.zCoord, Library.POS_X),
new DirPos(this.xCoord - 1, this.yCoord - 2, this.zCoord, Library.NEG_X),
new DirPos(this.xCoord, this.yCoord - 2, this.zCoord + 1, Library.POS_Z),
new DirPos(this.xCoord, this.yCoord - 2, this.zCoord - 1, Library.NEG_Z),
new DirPos(this.xCoord, this.yCoord - 3, this.zCoord, Library.NEG_Y)
};
} else {
return new DirPos[] {
new DirPos(this.xCoord, this.yCoord + RBMKDials.getColumnHeight(worldObj) + 1, this.zCoord, Library.POS_Y)
};
}
}
@Override @Override
public void readFromNBT(NBTTagCompound nbt) { public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt); super.readFromNBT(nbt);
tank.readFromNBT(nbt, "cryo"); tanks[0].readFromNBT(nbt, "t0");
this.lastCooled = nbt.getInteger("cooled"); tanks[1].readFromNBT(nbt, "t1");
} }
@Override @Override
public void writeToNBT(NBTTagCompound nbt) { public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt); super.writeToNBT(nbt);
tank.writeToNBT(nbt, "cryo"); tanks[0].writeToNBT(nbt, "t0");
nbt.setInteger("cooled", this.lastCooled); tanks[1].writeToNBT(nbt, "t1");
} }
@Override @Override
public void serialize(ByteBuf buf) { public void serialize(ByteBuf buf) {
super.serialize(buf); super.serialize(buf);
this.tank.serialize(buf); this.tanks[0].serialize(buf);
buf.writeInt(this.lastCooled); this.tanks[1].serialize(buf);
} }
@Override @Override
public void deserialize(ByteBuf buf) { public void deserialize(ByteBuf buf) {
super.deserialize(buf); super.deserialize(buf);
this.tank.deserialize(buf); this.tanks[0].deserialize(buf);
this.lastCooled = buf.readInt(); this.tanks[1].deserialize(buf);
} }
@Override @Override public ColumnType getConsoleType() { return ColumnType.COOLER; }
public ColumnType getConsoleType() {
return ColumnType.COOLER;
}
@Override @Override public FluidTank[] getAllTanks() { return tanks; }
public FluidTank[] getAllTanks() { @Override public FluidTank[] getReceivingTanks() { return new FluidTank[] {tanks[0]}; }
return new FluidTank[]{tank}; @Override public FluidTank[] getSendingTanks() { return new FluidTank[] {tanks[1]}; }
}
@Override
public FluidTank[] getReceivingTanks() {
return new FluidTank[]{tank};
}
//do some opencomputers stuff //do some opencomputers stuff
@ -144,27 +157,5 @@ public class TileEntityRBMKCooler extends TileEntityRBMKBase implements IFluidSt
return new Object[]{heat}; return new Object[]{heat};
} }
@Callback(direct = true) // don't know shit about OC - someone else has to add those back
@Optional.Method(modid = "OpenComputers")
public Object[] getCryo(Context context, Arguments args) {
return new Object[]{tank.getFill()};
}
@Callback(direct = true)
@Optional.Method(modid = "OpenComputers")
public Object[] getCryoMax(Context context, Arguments args) {
return new Object[]{tank.getMaxFill()};
}
@Callback(direct = true)
@Optional.Method(modid = "OpenComputers")
public Object[] getCoordinates(Context context, Arguments args) {
return new Object[] {xCoord, yCoord, zCoord};
}
@Callback(direct = true)
@Optional.Method(modid = "OpenComputers")
public Object[] getInfo(Context context, Arguments args) {
return new Object[]{heat, tank.getFill(), tank.getMaxFill(), xCoord, yCoord, zCoord};
}
} }

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@ -1,6 +1,7 @@
package com.hbm.tileentity.machine.rbmk; package com.hbm.tileentity.machine.rbmk;
import api.hbm.fluid.IFluidStandardTransceiver; import api.hbm.fluidmk2.IFluidStandardTransceiverMK2;
import com.hbm.blocks.ModBlocks; import com.hbm.blocks.ModBlocks;
import com.hbm.entity.projectile.EntityRBMKDebris.DebrisType; import com.hbm.entity.projectile.EntityRBMKDebris.DebrisType;
import com.hbm.handler.CompatHandler; import com.hbm.handler.CompatHandler;
@ -28,7 +29,7 @@ import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World; import net.minecraft.world.World;
@Optional.InterfaceList({@Optional.Interface(iface = "li.cil.oc.api.network.SimpleComponent", modid = "opencomputers")}) @Optional.InterfaceList({@Optional.Interface(iface = "li.cil.oc.api.network.SimpleComponent", modid = "opencomputers")})
public class TileEntityRBMKHeater extends TileEntityRBMKSlottedBase implements IFluidStandardTransceiver, SimpleComponent, CompatHandler.OCComponent { public class TileEntityRBMKHeater extends TileEntityRBMKSlottedBase implements IFluidStandardTransceiverMK2, SimpleComponent, CompatHandler.OCComponent {
public FluidTank feed; public FluidTank feed;
public FluidTank steam; public FluidTank steam;
@ -82,7 +83,7 @@ public class TileEntityRBMKHeater extends TileEntityRBMKSlottedBase implements I
this.trySubscribe(feed.getTankType(), worldObj, xCoord, yCoord - 1, zCoord, Library.NEG_Y); this.trySubscribe(feed.getTankType(), worldObj, xCoord, yCoord - 1, zCoord, Library.NEG_Y);
for(DirPos pos : getOutputPos()) { for(DirPos pos : getOutputPos()) {
if(this.steam.getFill() > 0) this.sendFluid(steam, worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir()); if(this.steam.getFill() > 0) this.tryProvide(steam, worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir());
} }
} }

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