From 16824452b0b7f69635b7d288170b3059cca55f49 Mon Sep 17 00:00:00 2001 From: abel1502 Date: Sat, 23 Aug 2025 19:33:08 +0300 Subject: [PATCH] Better fine control Shift already introduces a slowdown, no need to account for that --- src/main/java/com/hbm/items/armor/WingsMurk.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/hbm/items/armor/WingsMurk.java b/src/main/java/com/hbm/items/armor/WingsMurk.java index 7906daf55..f9e573683 100644 --- a/src/main/java/com/hbm/items/armor/WingsMurk.java +++ b/src/main/java/com/hbm/items/armor/WingsMurk.java @@ -100,7 +100,7 @@ public class WingsMurk extends JetpackBase { Vec3 orig = player.getLookVec(); Vec3 look = Vec3.createVectorHelper(orig.xCoord, 0, orig.zCoord).normalize(); - double mod = player.isSneaking() ? 0.25D : player.isSprinting() ? 1D : 0.5D; + double mod = player.isSprinting() ? 1D : 0.25D; if(player.moveForward != 0) { player.motionX += look.xCoord * 0.35 * player.moveForward * mod;