Merge branch 'HbmMods:master' into master
22
.github/workflows/build.yml
vendored
@ -7,6 +7,7 @@
|
|||||||
|
|
||||||
# Yes this is a mostly untouched Github actions template
|
# Yes this is a mostly untouched Github actions template
|
||||||
|
|
||||||
|
|
||||||
name: Java CI with Gradle
|
name: Java CI with Gradle
|
||||||
|
|
||||||
on:
|
on:
|
||||||
@ -16,19 +17,36 @@ on:
|
|||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
build:
|
build:
|
||||||
|
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
permissions:
|
permissions:
|
||||||
contents: read
|
contents: read
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
- name: Set up JDK 8
|
- name: Set up JDK 8
|
||||||
uses: actions/setup-java@v4
|
uses: actions/setup-java@v4
|
||||||
with:
|
with:
|
||||||
java-version: '8'
|
java-version: '8'
|
||||||
distribution: 'temurin' # Temurin because it's default :P
|
distribution: 'temurin' # Temurin because it's default :P
|
||||||
|
|
||||||
|
# Calculate days since 10/10/10
|
||||||
|
- name: Calculate days since 10/10/10
|
||||||
|
id: calculate_days
|
||||||
|
run: |
|
||||||
|
start_date="2010-10-10"
|
||||||
|
current_date=$(date +%Y-%m-%d)
|
||||||
|
days_since=$(( ($(date -d "$current_date" +%s) - $(date -d "$start_date" +%s)) / 86400 ))
|
||||||
|
echo "days=$days_since" >> $GITHUB_OUTPUT
|
||||||
|
|
||||||
|
# Update version files with proper sed syntax
|
||||||
|
- name: Update version files
|
||||||
|
run: |
|
||||||
|
days=${{ steps.calculate_days.outputs.days }}
|
||||||
|
# Use proper sed syntax for Linux runners
|
||||||
|
sed -i "s/public static final String VERSION = \".*\";/public static final String VERSION = \"1.0.27 BETA ($days)\";/" src/main/java/com/hbm/lib/RefStrings.java
|
||||||
|
sed -i "s/mod_build_number=.*/mod_build_number=$days/" gradle.properties
|
||||||
|
|
||||||
# Configure Gradle for optimal use in GitHub Actions, including caching of downloaded dependencies.
|
# Configure Gradle for optimal use in GitHub Actions, including caching of downloaded dependencies.
|
||||||
# See: https://github.com/gradle/actions/blob/main/setup-gradle/README.md
|
# See: https://github.com/gradle/actions/blob/main/setup-gradle/README.md
|
||||||
- name: Setup Gradle
|
- name: Setup Gradle
|
||||||
@ -42,5 +60,3 @@ jobs:
|
|||||||
with:
|
with:
|
||||||
# A file, directory or wildcard pattern that describes what to upload
|
# A file, directory or wildcard pattern that describes what to upload
|
||||||
path: ./build/libs
|
path: ./build/libs
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
19
changelog
@ -1,9 +1,24 @@
|
|||||||
## Changed
|
## Changed
|
||||||
|
* Updated russian localization
|
||||||
* Rad absorbers now use metadata, existing blocks will be converted automatically
|
* Rad absorbers now use metadata, existing blocks will be converted automatically
|
||||||
* Fissure bombs that go off in crater biomes now create fissures with metadata 1 which creates radioactive volcanic lava
|
* Fissure bombs that go off in crater biomes now create fissures with metadata 1 which creates radioactive volcanic lava
|
||||||
* If a crater biome is created on top of an existing fissue, it will keep producing normal volcanic lava
|
* If a crater biome is created on top of an existing fissure, it will keep producing normal volcanic lava
|
||||||
* Simplified the battery socket's client packets, reducing CPU load
|
* Simplified the battery socket's client packets, reducing CPU load
|
||||||
|
* Muzzle flashes on guns now work in third person mode, including on other players and on NPCs, making it more apparent when you're being fired at
|
||||||
|
* This includes non-standard special effects like the .44 gap flash and the .35-800 ejector plume
|
||||||
|
* Removed the old unused satelite deco blocks, freeing up 6 block IDs
|
||||||
|
* Crucibles that smelt metal with no template set will no place the metal in the recipe stack instead of the waste stack, this should make it easier to get a recipe to work in the many, many cases where people add the template after smelting the material
|
||||||
|
* Battery sockets and the FENSU now support the copy tool
|
||||||
|
* Removed unused displaylist support from the model loader
|
||||||
|
* DLs have been long phased out in favor of VBOs anyway
|
||||||
|
* Rebranded canned horse slime
|
||||||
|
* Now with extra bone marrow
|
||||||
|
|
||||||
# Fixed
|
# Fixed
|
||||||
* Potentially fixed yet another issue regarding crates
|
* Potentially fixed yet another issue regarding crates
|
||||||
* Fixed battery socket `fillpercent` RoR function always assuming a max power of 1
|
* Fixed battery socket `fillpercent` RoR function always assuming a max power of 1
|
||||||
|
* Fixed issue where multiblock ports would generate many OpenComputers component entries
|
||||||
|
* Fixed RBMK automatic control rods having incorrect settings when using the copy tool
|
||||||
|
* Fixed battery sockets producing junk debug data in the logs
|
||||||
|
* Fixed an issue where the charging station would crash when trying to charge certain items
|
||||||
|
* Fixed the DFC's core component not dropping its contents when mined
|
||||||
@ -30,6 +30,8 @@ import com.hbm.lib.RefStrings;
|
|||||||
import com.hbm.main.MainRegistry;
|
import com.hbm.main.MainRegistry;
|
||||||
import com.hbm.tileentity.DoorDecl;
|
import com.hbm.tileentity.DoorDecl;
|
||||||
import com.hbm.tileentity.machine.storage.TileEntityFileCabinet;
|
import com.hbm.tileentity.machine.storage.TileEntityFileCabinet;
|
||||||
|
import com.hbm.util.Compat;
|
||||||
|
|
||||||
import cpw.mods.fml.common.registry.GameRegistry;
|
import cpw.mods.fml.common.registry.GameRegistry;
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.BlockFalling;
|
import net.minecraft.block.BlockFalling;
|
||||||
@ -615,15 +617,7 @@ public class ModBlocks {
|
|||||||
|
|
||||||
public static Block tesla;
|
public static Block tesla;
|
||||||
|
|
||||||
public static Block sat_mapper;
|
|
||||||
public static Block sat_scanner;
|
|
||||||
public static Block sat_radar;
|
|
||||||
public static Block sat_laser;
|
|
||||||
public static Block sat_foeq;
|
|
||||||
public static Block sat_resonator;
|
|
||||||
|
|
||||||
public static Block sat_dock;
|
public static Block sat_dock;
|
||||||
|
|
||||||
public static Block soyuz_capsule;
|
public static Block soyuz_capsule;
|
||||||
public static Block crate_supply;
|
public static Block crate_supply;
|
||||||
|
|
||||||
@ -2122,13 +2116,6 @@ public class ModBlocks {
|
|||||||
launch_table = new LaunchTable(Material.iron).setBlockName("launch_table").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":launch_table");
|
launch_table = new LaunchTable(Material.iron).setBlockName("launch_table").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":launch_table");
|
||||||
soyuz_launcher = new SoyuzLauncher(Material.iron).setBlockName("soyuz_launcher").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":soyuz_launcher");
|
soyuz_launcher = new SoyuzLauncher(Material.iron).setBlockName("soyuz_launcher").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":soyuz_launcher");
|
||||||
|
|
||||||
sat_mapper = new DecoBlock(Material.iron).setBlockName("sat_mapper").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":sat_mapper");
|
|
||||||
sat_radar = new DecoBlock(Material.iron).setBlockName("sat_radar").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":sat_radar");
|
|
||||||
sat_scanner = new DecoBlock(Material.iron).setBlockName("sat_scanner").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":sat_scanner");
|
|
||||||
sat_laser = new DecoBlock(Material.iron).setBlockName("sat_laser").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":sat_laser");
|
|
||||||
sat_foeq = new DecoBlock(Material.iron).setBlockName("sat_foeq").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":sat_foeq");
|
|
||||||
sat_resonator = new DecoBlock(Material.iron).setBlockName("sat_resonator").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":sat_resonator");
|
|
||||||
|
|
||||||
sat_dock = new MachineSatDock(Material.iron).setBlockName("sat_dock").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":sat_dock");
|
sat_dock = new MachineSatDock(Material.iron).setBlockName("sat_dock").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":sat_dock");
|
||||||
soyuz_capsule = new SoyuzCapsule(Material.iron).setBlockName("soyuz_capsule").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":soyuz_capsule");
|
soyuz_capsule = new SoyuzCapsule(Material.iron).setBlockName("soyuz_capsule").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":soyuz_capsule");
|
||||||
crate_supply = new BlockSupplyCrate(Material.wood).setBlockName("crate_supply").setStepSound(Block.soundTypeWood).setHardness(1.0F).setResistance(2.5F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":crate_can");
|
crate_supply = new BlockSupplyCrate(Material.wood).setBlockName("crate_supply").setStepSound(Block.soundTypeWood).setHardness(1.0F).setResistance(2.5F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":crate_can");
|
||||||
@ -3470,14 +3457,6 @@ public class ModBlocks {
|
|||||||
//Guide
|
//Guide
|
||||||
GameRegistry.registerBlock(book_guide, book_guide.getUnlocalizedName());
|
GameRegistry.registerBlock(book_guide, book_guide.getUnlocalizedName());
|
||||||
|
|
||||||
//Sat Blocks
|
|
||||||
GameRegistry.registerBlock(sat_mapper, sat_mapper.getUnlocalizedName());
|
|
||||||
GameRegistry.registerBlock(sat_scanner, sat_scanner.getUnlocalizedName());
|
|
||||||
GameRegistry.registerBlock(sat_radar, sat_radar.getUnlocalizedName());
|
|
||||||
GameRegistry.registerBlock(sat_laser, sat_laser.getUnlocalizedName());
|
|
||||||
GameRegistry.registerBlock(sat_foeq, sat_foeq.getUnlocalizedName());
|
|
||||||
GameRegistry.registerBlock(sat_resonator, sat_resonator.getUnlocalizedName());
|
|
||||||
|
|
||||||
//Rails
|
//Rails
|
||||||
GameRegistry.registerBlock(rail_wood, ItemBlockBase.class, rail_wood.getUnlocalizedName());
|
GameRegistry.registerBlock(rail_wood, ItemBlockBase.class, rail_wood.getUnlocalizedName());
|
||||||
GameRegistry.registerBlock(rail_narrow, ItemBlockBase.class, rail_narrow.getUnlocalizedName());
|
GameRegistry.registerBlock(rail_narrow, ItemBlockBase.class, rail_narrow.getUnlocalizedName());
|
||||||
@ -3547,7 +3526,7 @@ public class ModBlocks {
|
|||||||
GameRegistry.registerBlock(vacuum, vacuum.getUnlocalizedName());
|
GameRegistry.registerBlock(vacuum, vacuum.getUnlocalizedName());
|
||||||
|
|
||||||
// OC Compat Items
|
// OC Compat Items
|
||||||
if (Loader.isModLoaded("OpenComputers")) {
|
if(Loader.isModLoaded(Compat.MOD_OC)) {
|
||||||
register(oc_cable_paintable);
|
register(oc_cable_paintable);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -1,12 +1,18 @@
|
|||||||
package com.hbm.blocks.machine;
|
package com.hbm.blocks.machine;
|
||||||
|
|
||||||
|
import java.util.Random;
|
||||||
|
|
||||||
import com.hbm.main.MainRegistry;
|
import com.hbm.main.MainRegistry;
|
||||||
import com.hbm.tileentity.machine.TileEntityCore;
|
import com.hbm.tileentity.machine.TileEntityCore;
|
||||||
|
|
||||||
import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
|
import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
|
||||||
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.BlockContainer;
|
import net.minecraft.block.BlockContainer;
|
||||||
import net.minecraft.block.material.Material;
|
import net.minecraft.block.material.Material;
|
||||||
|
import net.minecraft.entity.item.EntityItem;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
import net.minecraft.tileentity.TileEntity;
|
import net.minecraft.tileentity.TileEntity;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
|
||||||
@ -50,5 +56,43 @@ public class CoreCore extends BlockContainer {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private Random rand = new Random();
|
||||||
|
|
||||||
|
// shitty copy pasted crap for the 50th time because i hate this block
|
||||||
|
@Override
|
||||||
|
public void breakBlock(World world, int x, int y, int z, Block b, int m) {
|
||||||
|
TileEntityCore core = (TileEntityCore) world.getTileEntity(x, y, z);
|
||||||
|
|
||||||
|
if(core != null) {
|
||||||
|
for(int i1 = 0; i1 < core.getSizeInventory(); ++i1) {
|
||||||
|
ItemStack itemstack = core.getStackInSlot(i1);
|
||||||
|
|
||||||
|
if(itemstack != null) {
|
||||||
|
float f = this.rand.nextFloat() * 0.8F + 0.1F;
|
||||||
|
float f1 = this.rand.nextFloat() * 0.8F + 0.1F;
|
||||||
|
float f2 = this.rand.nextFloat() * 0.8F + 0.1F;
|
||||||
|
|
||||||
|
while(itemstack.stackSize > 0) {
|
||||||
|
int j1 = this.rand.nextInt(21) + 10;
|
||||||
|
if(j1 > itemstack.stackSize) j1 = itemstack.stackSize;
|
||||||
|
|
||||||
|
itemstack.stackSize -= j1;
|
||||||
|
EntityItem entityitem = new EntityItem(world, x + f, y + f1, z + f2, new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage()));
|
||||||
|
if(itemstack.hasTagCompound()) entityitem.getEntityItem().setTagCompound((NBTTagCompound) itemstack.getTagCompound().copy());
|
||||||
|
|
||||||
|
float f3 = 0.05F;
|
||||||
|
entityitem.motionX = (float) this.rand.nextGaussian() * f3;
|
||||||
|
entityitem.motionY = (float) this.rand.nextGaussian() * f3 + 0.2F;
|
||||||
|
entityitem.motionZ = (float) this.rand.nextGaussian() * f3;
|
||||||
|
world.spawnEntityInWorld(entityitem);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
world.func_147453_f(x, y, z, b);
|
||||||
|
}
|
||||||
|
|
||||||
|
super.breakBlock(world, x, y, z, b, m);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -149,7 +149,7 @@ public class BobmazonOfferFactory {
|
|||||||
|
|
||||||
special.add(new Offer(ItemKitNBT.create(
|
special.add(new Offer(ItemKitNBT.create(
|
||||||
new ItemStack(ModItems.rod_of_discord).setStackDisplayName("Cock Joke"),
|
new ItemStack(ModItems.rod_of_discord).setStackDisplayName("Cock Joke"),
|
||||||
ModItems.canned_conserve.stackFromEnum(64, EnumFoodType.JIZZ).setStackDisplayName("Class A Horse Semen"),
|
ModItems.canned_conserve.stackFromEnum(64, EnumFoodType.SLIME).setStackDisplayName("Class A Horse Semen"),
|
||||||
new ItemStack(ModItems.pipe_lead).setStackDisplayName("Get Nutted, Dumbass"),
|
new ItemStack(ModItems.pipe_lead).setStackDisplayName("Get Nutted, Dumbass"),
|
||||||
new ItemStack(ModItems.gem_alexandrite)
|
new ItemStack(ModItems.gem_alexandrite)
|
||||||
).setStackDisplayName("The Nut Bucket"), Requirement.HIDDEN, 64));
|
).setStackDisplayName("The Nut Bucket"), Requirement.HIDDEN, 64));
|
||||||
|
|||||||
@ -67,7 +67,7 @@ public class PedestalRecipes extends SerializableRecipe {
|
|||||||
new OreDictStack(STAR.ingot()), new OreDictStack(DURA.plateCast()), new OreDictStack(STAR.ingot())));
|
new OreDictStack(STAR.ingot()), new OreDictStack(DURA.plateCast()), new OreDictStack(STAR.ingot())));
|
||||||
|
|
||||||
register(new PedestalRecipe(new ItemStack(ModItems.gun_flamer_daybreaker),
|
register(new PedestalRecipe(new ItemStack(ModItems.gun_flamer_daybreaker),
|
||||||
new OreDictStack(GOLD.plateCast()), new ComparableStack(ModItems.canned_conserve, 1, EnumFoodType.JIZZ), new OreDictStack(GOLD.plateCast()),
|
new OreDictStack(GOLD.plateCast()), new ComparableStack(ModItems.canned_conserve, 1, EnumFoodType.SLIME), new OreDictStack(GOLD.plateCast()),
|
||||||
new OreDictStack(P_WHITE.ingot()), new ComparableStack(ModItems.gun_flamer), new OreDictStack(P_WHITE.ingot()),
|
new OreDictStack(P_WHITE.ingot()), new ComparableStack(ModItems.gun_flamer), new OreDictStack(P_WHITE.ingot()),
|
||||||
new OreDictStack(GOLD.plateCast()), new ComparableStack(ModItems.stick_dynamite), new OreDictStack(GOLD.plateCast()))
|
new OreDictStack(GOLD.plateCast()), new ComparableStack(ModItems.stick_dynamite), new OreDictStack(GOLD.plateCast()))
|
||||||
.extra(PedestalExtraCondition.SUN));
|
.extra(PedestalExtraCondition.SUN));
|
||||||
|
|||||||
@ -936,33 +936,6 @@ public class ModItems {
|
|||||||
public static Item cap_fritz;
|
public static Item cap_fritz;
|
||||||
public static Item ring_pull;
|
public static Item ring_pull;
|
||||||
public static Item bdcl;
|
public static Item bdcl;
|
||||||
//public static Item canned_beef;
|
|
||||||
//public static Item canned_tuna;
|
|
||||||
//public static Item canned_mystery;
|
|
||||||
//public static Item canned_pashtet;
|
|
||||||
//public static Item canned_cheese;
|
|
||||||
//public static Item canned_jizz;
|
|
||||||
//public static Item canned_milk;
|
|
||||||
//public static Item canned_ass;
|
|
||||||
//public static Item canned_pizza;
|
|
||||||
//public static Item canned_tube;
|
|
||||||
//public static Item canned_tomato;
|
|
||||||
//public static Item canned_asbestos;
|
|
||||||
//public static Item canned_bhole;
|
|
||||||
//public static Item canned_hotdogs;
|
|
||||||
//public static Item canned_leftovers;
|
|
||||||
//public static Item canned_yogurt;
|
|
||||||
//public static Item canned_stew;
|
|
||||||
//public static Item canned_chinese;
|
|
||||||
//public static Item canned_oil;
|
|
||||||
//public static Item canned_fist;
|
|
||||||
//public static Item canned_spam;
|
|
||||||
//public static Item canned_fried;
|
|
||||||
//public static Item canned_napalm;
|
|
||||||
//public static Item canned_diesel;
|
|
||||||
//public static Item canned_kerosene;
|
|
||||||
//public static Item canned_recursion;
|
|
||||||
//public static Item canned_bark;
|
|
||||||
public static ItemEnumMulti canned_conserve;
|
public static ItemEnumMulti canned_conserve;
|
||||||
public static Item can_key;
|
public static Item can_key;
|
||||||
|
|
||||||
|
|||||||
@ -113,7 +113,7 @@ public class ItemConserve extends ItemEnumMulti {
|
|||||||
MYSTERY(6, 0.5F),
|
MYSTERY(6, 0.5F),
|
||||||
PASHTET(4, 0.5F),
|
PASHTET(4, 0.5F),
|
||||||
CHEESE(3, 1F),
|
CHEESE(3, 1F),
|
||||||
JIZZ(15, 5F), // :3
|
SLIME(15, 5F),
|
||||||
MILK(5, 0.25F),
|
MILK(5, 0.25F),
|
||||||
ASS(6, 0.75F), // :3
|
ASS(6, 0.75F), // :3
|
||||||
PIZZA(8, 075F),
|
PIZZA(8, 075F),
|
||||||
|
|||||||
@ -459,9 +459,9 @@ public class ItemGunBaseNT extends Item implements IKeybindReceiver, IItemHUD, I
|
|||||||
|
|
||||||
for(int i = 0; i < confNo; i++) {
|
for(int i = 0; i < confNo; i++) {
|
||||||
IHUDComponent[] components = gun.getConfig(stack, i).getHUDComponents(stack);
|
IHUDComponent[] components = gun.getConfig(stack, i).getHUDComponents(stack);
|
||||||
|
int bottomOffset = 0;
|
||||||
|
|
||||||
if(components != null) for(IHUDComponent component : components) {
|
if(components != null) for(IHUDComponent component : components) {
|
||||||
int bottomOffset = 0;
|
|
||||||
component.renderHUDComponent(event, type, player, stack, bottomOffset, i);
|
component.renderHUDComponent(event, type, player, stack, bottomOffset, i);
|
||||||
bottomOffset += component.getComponentHeight(player, stack);
|
bottomOffset += component.getComponentHeight(player, stack);
|
||||||
}
|
}
|
||||||
|
|||||||
@ -1,5 +1,7 @@
|
|||||||
package com.hbm.items.weapon.sedna.factory;
|
package com.hbm.items.weapon.sedna.factory;
|
||||||
|
|
||||||
|
import java.util.function.BiConsumer;
|
||||||
|
|
||||||
import com.hbm.interfaces.IOrderedEnum;
|
import com.hbm.interfaces.IOrderedEnum;
|
||||||
import com.hbm.items.ItemEnumMulti;
|
import com.hbm.items.ItemEnumMulti;
|
||||||
import com.hbm.items.ModItems;
|
import com.hbm.items.ModItems;
|
||||||
@ -8,6 +10,8 @@ import com.hbm.items.weapon.sedna.Crosshair;
|
|||||||
import com.hbm.items.weapon.sedna.GunConfig;
|
import com.hbm.items.weapon.sedna.GunConfig;
|
||||||
import com.hbm.items.weapon.sedna.ItemGunBaseNT;
|
import com.hbm.items.weapon.sedna.ItemGunBaseNT;
|
||||||
import com.hbm.items.weapon.sedna.Receiver;
|
import com.hbm.items.weapon.sedna.Receiver;
|
||||||
|
import com.hbm.items.weapon.sedna.ItemGunBaseNT.GunState;
|
||||||
|
import com.hbm.items.weapon.sedna.ItemGunBaseNT.LambdaContext;
|
||||||
import com.hbm.items.weapon.sedna.ItemGunBaseNT.WeaponQuality;
|
import com.hbm.items.weapon.sedna.ItemGunBaseNT.WeaponQuality;
|
||||||
import com.hbm.items.weapon.sedna.mags.MagazineFullReload;
|
import com.hbm.items.weapon.sedna.mags.MagazineFullReload;
|
||||||
import com.hbm.lib.RefStrings;
|
import com.hbm.lib.RefStrings;
|
||||||
@ -16,10 +20,12 @@ import com.hbm.particle.SpentCasing;
|
|||||||
import com.hbm.particle.SpentCasing.CasingType;
|
import com.hbm.particle.SpentCasing.CasingType;
|
||||||
|
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
|
||||||
public class GunFactory {
|
public class GunFactory {
|
||||||
|
|
||||||
public static BulletConfig ammo_debug;
|
public static BulletConfig ammo_debug;
|
||||||
|
public static BulletConfig ammo_debug_shot;
|
||||||
|
|
||||||
public static SpentCasing CASING44 = new SpentCasing(CasingType.STRAIGHT).setScale(1.5F, 1.0F, 1.5F).setColor(SpentCasing.COLOR_CASE_44);
|
public static SpentCasing CASING44 = new SpentCasing(CasingType.STRAIGHT).setScale(1.5F, 1.0F, 1.5F).setColor(SpentCasing.COLOR_CASE_44);
|
||||||
|
|
||||||
@ -32,6 +38,7 @@ public class GunFactory {
|
|||||||
|
|
||||||
/// BULLLET CFGS ///
|
/// BULLLET CFGS ///
|
||||||
ammo_debug = new BulletConfig().setItem(ModItems.ammo_debug).setSpread(0.01F).setRicochetAngle(45).setCasing(CASING44.clone().register("DEBUG0"));
|
ammo_debug = new BulletConfig().setItem(ModItems.ammo_debug).setSpread(0.01F).setRicochetAngle(45).setCasing(CASING44.clone().register("DEBUG0"));
|
||||||
|
ammo_debug_shot = new BulletConfig().setItem(ModItems.ammo_debug).setSpread(0.05F).setProjectiles(6).setRicochetAngle(45).setCasing(CASING44.clone().register("DEBUG1"));
|
||||||
|
|
||||||
/// GUNS ///
|
/// GUNS ///
|
||||||
ModItems.gun_debug = new ItemGunBaseNT(WeaponQuality.DEBUG, new GunConfig()
|
ModItems.gun_debug = new ItemGunBaseNT(WeaponQuality.DEBUG, new GunConfig()
|
||||||
@ -40,9 +47,15 @@ public class GunFactory {
|
|||||||
.dmg(10F).delay(14).reload(46).jam(23).sound("hbm:weapon.44Shoot", 1.0F, 1.0F)
|
.dmg(10F).delay(14).reload(46).jam(23).sound("hbm:weapon.44Shoot", 1.0F, 1.0F)
|
||||||
.mag(new MagazineFullReload(0, 12).addConfigs(ammo_debug))
|
.mag(new MagazineFullReload(0, 12).addConfigs(ammo_debug))
|
||||||
.offset(0.75, -0.0625, -0.3125D)
|
.offset(0.75, -0.0625, -0.3125D)
|
||||||
.canFire(Lego.LAMBDA_STANDARD_CAN_FIRE).fire(Lego.LAMBDA_STANDARD_FIRE))
|
.canFire(Lego.LAMBDA_STANDARD_CAN_FIRE).fire(Lego.LAMBDA_STANDARD_FIRE),
|
||||||
.pp(Lego.LAMBDA_STANDARD_CLICK_PRIMARY).pr(Lego.LAMBDA_STANDARD_RELOAD).pt(Lego.LAMBDA_TOGGLE_AIM)
|
new Receiver(1)
|
||||||
.decider(GunStateDecider.LAMBDA_STANDARD_DECIDER)
|
.dmg(5F).delay(14).reload(46).jam(23).sound("hbm:weapon.44Shoot", 1.0F, 1.0F)
|
||||||
|
.mag(new MagazineFullReload(1, 12).addConfigs(ammo_debug_shot))
|
||||||
|
.offset(0.75, -0.0625, -0.3125D)
|
||||||
|
.canFire(Lego.LAMBDA_SECOND_CAN_FIRE).fire(Lego.LAMBDA_SECOND_FIRE))
|
||||||
|
.pp(Lego.LAMBDA_STANDARD_CLICK_PRIMARY).ps((stack, ctx) -> { Lego.clickReceiver(stack, ctx, 1); })
|
||||||
|
.pr(Lego.LAMBDA_STANDARD_RELOAD).pt(Lego.LAMBDA_TOGGLE_AIM)
|
||||||
|
.decider(LAMBDA_DEBUG_DECIDER)
|
||||||
.anim(Lego.LAMBDA_DEBUG_ANIMS)
|
.anim(Lego.LAMBDA_DEBUG_ANIMS)
|
||||||
).setUnlocalizedName("gun_debug");
|
).setUnlocalizedName("gun_debug");
|
||||||
|
|
||||||
@ -79,6 +92,17 @@ public class GunFactory {
|
|||||||
MainRegistry.proxy.registerGunCfg();
|
MainRegistry.proxy.registerGunCfg();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_DEBUG_DECIDER = (stack, ctx) -> {
|
||||||
|
int index = ctx.configIndex;
|
||||||
|
GunState lastState = ItemGunBaseNT.getState(stack, index);
|
||||||
|
GunStateDecider.deciderStandardFinishDraw(stack, lastState, index);
|
||||||
|
GunStateDecider.deciderStandardClearJam(stack, lastState, index);
|
||||||
|
GunStateDecider.deciderStandardReload(stack, ctx, lastState, 0, index);
|
||||||
|
GunStateDecider.deciderStandardReload(stack, ctx, lastState, 1, index);
|
||||||
|
GunStateDecider.deciderAutoRefire(stack, ctx, lastState, 0, index, () -> { return ItemGunBaseNT.getPrimary(stack, index) && ItemGunBaseNT.getMode(stack, ctx.configIndex) == 0; });
|
||||||
|
GunStateDecider.deciderAutoRefire(stack, ctx, lastState, 1, index, () -> { return ItemGunBaseNT.getSecondary(stack, index) && ItemGunBaseNT.getMode(stack, ctx.configIndex) == 0; });
|
||||||
|
};
|
||||||
|
|
||||||
public static enum EnumAmmo implements IOrderedEnum {
|
public static enum EnumAmmo implements IOrderedEnum {
|
||||||
STONE, STONE_AP, STONE_IRON, STONE_SHOT,
|
STONE, STONE_AP, STONE_IRON, STONE_SHOT,
|
||||||
M357_BP, M357_SP, M357_FMJ, M357_JHP, M357_AP, M357_EXPRESS,
|
M357_BP, M357_SP, M357_FMJ, M357_JHP, M357_AP, M357_EXPRESS,
|
||||||
|
|||||||
@ -106,6 +106,7 @@ public class GunFactoryClient {
|
|||||||
|
|
||||||
//PROJECTILES
|
//PROJECTILES
|
||||||
ammo_debug.setRenderer(LegoClient.RENDER_STANDARD_BULLET);
|
ammo_debug.setRenderer(LegoClient.RENDER_STANDARD_BULLET);
|
||||||
|
ammo_debug_shot.setRenderer(LegoClient.RENDER_STANDARD_BULLET);
|
||||||
|
|
||||||
stone.setRenderer(LegoClient.RENDER_STANDARD_BULLET);
|
stone.setRenderer(LegoClient.RENDER_STANDARD_BULLET);
|
||||||
flint.setRenderer(LegoClient.RENDER_STANDARD_BULLET);
|
flint.setRenderer(LegoClient.RENDER_STANDARD_BULLET);
|
||||||
@ -238,7 +239,8 @@ public class GunFactoryClient {
|
|||||||
setRendererBulk(LegoClient.RENDER_GRENADE, shell_normal, shell_explosive, shell_ap, shell_du, shell_w9); //TODO: change the sabots
|
setRendererBulk(LegoClient.RENDER_GRENADE, shell_normal, shell_explosive, shell_ap, shell_du, shell_w9); //TODO: change the sabots
|
||||||
|
|
||||||
//HUDS
|
//HUDS
|
||||||
((ItemGunBaseNT) ModItems.gun_debug) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
|
((ItemGunBaseNT) ModItems.gun_debug) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO, LegoClient.HUD_COMPONENT_AMMO_SECOND);
|
||||||
|
|
||||||
((ItemGunBaseNT) ModItems.gun_pepperbox) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
|
((ItemGunBaseNT) ModItems.gun_pepperbox) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
|
||||||
((ItemGunBaseNT) ModItems.gun_light_revolver) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
|
((ItemGunBaseNT) ModItems.gun_light_revolver) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
|
||||||
((ItemGunBaseNT) ModItems.gun_light_revolver_atlas) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
|
((ItemGunBaseNT) ModItems.gun_light_revolver_atlas) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
|
||||||
|
|||||||
@ -20,7 +20,8 @@ public class GunStateDecider {
|
|||||||
/**
|
/**
|
||||||
* The meat and bones of the gun system's state machine.
|
* The meat and bones of the gun system's state machine.
|
||||||
* This standard decider can handle guns with an automatic primary receiver, as well as one receiver's reloading state.
|
* This standard decider can handle guns with an automatic primary receiver, as well as one receiver's reloading state.
|
||||||
* It supports draw delays as well as semi and auto fire
|
* It supports draw delays as well as semi and auto fire with a standard left click refire check.
|
||||||
|
* Only handles single receiver weapons!
|
||||||
*/
|
*/
|
||||||
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_STANDARD_DECIDER = (stack, ctx) -> {
|
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_STANDARD_DECIDER = (stack, ctx) -> {
|
||||||
int index = ctx.configIndex;
|
int index = ctx.configIndex;
|
||||||
|
|||||||
@ -175,6 +175,7 @@ public class Lego {
|
|||||||
|
|
||||||
/** Returns true if the mag has ammo in it. Used by keybind functions on whether to fire, and deciders on whether to trigger a refire. */
|
/** Returns true if the mag has ammo in it. Used by keybind functions on whether to fire, and deciders on whether to trigger a refire. */
|
||||||
public static BiFunction<ItemStack, LambdaContext, Boolean> LAMBDA_STANDARD_CAN_FIRE = (stack, ctx) -> { return ctx.config.getReceivers(stack)[0].getMagazine(stack).getAmount(stack, ctx.inventory) > 0; };
|
public static BiFunction<ItemStack, LambdaContext, Boolean> LAMBDA_STANDARD_CAN_FIRE = (stack, ctx) -> { return ctx.config.getReceivers(stack)[0].getMagazine(stack).getAmount(stack, ctx.inventory) > 0; };
|
||||||
|
public static BiFunction<ItemStack, LambdaContext, Boolean> LAMBDA_SECOND_CAN_FIRE = (stack, ctx) -> { return ctx.config.getReceivers(stack)[1].getMagazine(stack).getAmount(stack, ctx.inventory) > 0; };
|
||||||
|
|
||||||
/** Returns true if the mag has ammo in it, and the gun is in the locked on state */
|
/** Returns true if the mag has ammo in it, and the gun is in the locked on state */
|
||||||
public static BiFunction<ItemStack, LambdaContext, Boolean> LAMBDA_LOCKON_CAN_FIRE = (stack, ctx) -> { return ctx.config.getReceivers(stack)[0].getMagazine(stack).getAmount(stack, ctx.inventory) > 0 && ItemGunBaseNT.getIsLockedOn(stack); };
|
public static BiFunction<ItemStack, LambdaContext, Boolean> LAMBDA_LOCKON_CAN_FIRE = (stack, ctx) -> { return ctx.config.getReceivers(stack)[0].getMagazine(stack).getAmount(stack, ctx.inventory) > 0 && ItemGunBaseNT.getIsLockedOn(stack); };
|
||||||
@ -187,26 +188,29 @@ public class Lego {
|
|||||||
|
|
||||||
/** Spawns an EntityBulletBaseMK4 with the loaded bulletcfg */
|
/** Spawns an EntityBulletBaseMK4 with the loaded bulletcfg */
|
||||||
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_STANDARD_FIRE = (stack, ctx) -> {
|
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_STANDARD_FIRE = (stack, ctx) -> {
|
||||||
doStandardFire(stack, ctx, GunAnimation.CYCLE, true);
|
doStandardFire(stack, ctx, GunAnimation.CYCLE, 0, true);
|
||||||
|
};
|
||||||
|
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_SECOND_FIRE = (stack, ctx) -> {
|
||||||
|
doStandardFire(stack, ctx, GunAnimation.CYCLE, 1, true);
|
||||||
};
|
};
|
||||||
/** Spawns an EntityBulletBaseMK4 with the loaded bulletcfg, ignores wear */
|
/** Spawns an EntityBulletBaseMK4 with the loaded bulletcfg, ignores wear */
|
||||||
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_NOWEAR_FIRE = (stack, ctx) -> {
|
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_NOWEAR_FIRE = (stack, ctx) -> {
|
||||||
doStandardFire(stack, ctx, GunAnimation.CYCLE, false);
|
doStandardFire(stack, ctx, GunAnimation.CYCLE, 0, false);
|
||||||
};
|
};
|
||||||
/** Spawns an EntityBulletBaseMK4 with the loaded bulletcfg, then resets lockon progress */
|
/** Spawns an EntityBulletBaseMK4 with the loaded bulletcfg, then resets lockon progress */
|
||||||
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_LOCKON_FIRE = (stack, ctx) -> {
|
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_LOCKON_FIRE = (stack, ctx) -> {
|
||||||
doStandardFire(stack, ctx, GunAnimation.CYCLE, true);
|
doStandardFire(stack, ctx, GunAnimation.CYCLE, 0, true);
|
||||||
ItemGunBaseNT.setIsLockedOn(stack, false);
|
ItemGunBaseNT.setIsLockedOn(stack, false);
|
||||||
};
|
};
|
||||||
|
|
||||||
public static void doStandardFire(ItemStack stack, LambdaContext ctx, GunAnimation anim, boolean calcWear) {
|
public static void doStandardFire(ItemStack stack, LambdaContext ctx, GunAnimation anim, int receiver, boolean calcWear) {
|
||||||
EntityLivingBase entity = ctx.entity;
|
EntityLivingBase entity = ctx.entity;
|
||||||
EntityPlayer player = ctx.getPlayer();
|
EntityPlayer player = ctx.getPlayer();
|
||||||
int index = ctx.configIndex;
|
int index = ctx.configIndex;
|
||||||
if(anim != null) ItemGunBaseNT.playAnimation(player, stack, anim, ctx.configIndex);
|
if(anim != null) ItemGunBaseNT.playAnimation(player, stack, anim, ctx.configIndex);
|
||||||
|
|
||||||
boolean aim = ItemGunBaseNT.getIsAiming(stack);
|
boolean aim = ItemGunBaseNT.getIsAiming(stack);
|
||||||
Receiver primary = ctx.config.getReceivers(stack)[0];
|
Receiver primary = ctx.config.getReceivers(stack)[receiver];
|
||||||
IMagazine mag = primary.getMagazine(stack);
|
IMagazine mag = primary.getMagazine(stack);
|
||||||
BulletConfig config = (BulletConfig) mag.getType(stack, ctx.inventory);
|
BulletConfig config = (BulletConfig) mag.getType(stack, ctx.inventory);
|
||||||
|
|
||||||
|
|||||||
@ -35,6 +35,7 @@ public class LegoClient {
|
|||||||
public static HUDComponentAmmoCounter HUD_COMPONENT_AMMO = new HUDComponentAmmoCounter(0);
|
public static HUDComponentAmmoCounter HUD_COMPONENT_AMMO = new HUDComponentAmmoCounter(0);
|
||||||
public static HUDComponentAmmoCounter HUD_COMPONENT_AMMO_MIRROR = new HUDComponentAmmoCounter(0).mirror();
|
public static HUDComponentAmmoCounter HUD_COMPONENT_AMMO_MIRROR = new HUDComponentAmmoCounter(0).mirror();
|
||||||
public static HUDComponentAmmoCounter HUD_COMPONENT_AMMO_NOCOUNTER = new HUDComponentAmmoCounter(0).noCounter();
|
public static HUDComponentAmmoCounter HUD_COMPONENT_AMMO_NOCOUNTER = new HUDComponentAmmoCounter(0).noCounter();
|
||||||
|
public static HUDComponentAmmoCounter HUD_COMPONENT_AMMO_SECOND = new HUDComponentAmmoCounter(1);
|
||||||
|
|
||||||
public static BiConsumer<EntityBulletBaseMK4, Float> RENDER_STANDARD_BULLET = (bullet, interp) -> {
|
public static BiConsumer<EntityBulletBaseMK4, Float> RENDER_STANDARD_BULLET = (bullet, interp) -> {
|
||||||
double length = bullet.prevVelocity + (bullet.velocity - bullet.prevVelocity) * interp;
|
double length = bullet.prevVelocity + (bullet.velocity - bullet.prevVelocity) * interp;
|
||||||
|
|||||||
@ -154,7 +154,7 @@ public class XFactory9mm {
|
|||||||
ItemGunBaseNT.setTimer(stack, index, primary.getDelayAfterFire(stack));
|
ItemGunBaseNT.setTimer(stack, index, primary.getDelayAfterFire(stack));
|
||||||
EntityDamageUtil.attackEntityFromNT(player, BulletConfig.getDamage(player, player, DamageClass.PHYSICAL), 1_000F, true, false, 1D, 5F, 0F);
|
EntityDamageUtil.attackEntityFromNT(player, BulletConfig.getDamage(player, player, DamageClass.PHYSICAL), 1_000F, true, false, 1D, 5F, 0F);
|
||||||
} else {
|
} else {
|
||||||
Lego.doStandardFire(stack, ctx, GunAnimation.CYCLE, true);
|
Lego.doStandardFire(stack, ctx, GunAnimation.CYCLE, 0, true);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@ -124,7 +124,7 @@ public class XFactoryFolly {
|
|||||||
};
|
};
|
||||||
|
|
||||||
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_FIRE = (stack, ctx) -> {
|
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_FIRE = (stack, ctx) -> {
|
||||||
Lego.doStandardFire(stack, ctx, GunAnimation.CYCLE, false);
|
Lego.doStandardFire(stack, ctx, GunAnimation.CYCLE, 0, false);
|
||||||
};
|
};
|
||||||
|
|
||||||
public static BiFunction<ItemStack, LambdaContext, Boolean> LAMBDA_CAN_FIRE = (stack, ctx) -> {
|
public static BiFunction<ItemStack, LambdaContext, Boolean> LAMBDA_CAN_FIRE = (stack, ctx) -> {
|
||||||
|
|||||||
@ -41,7 +41,7 @@ public class HUDComponentAmmoCounter implements IHUDComponent {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int getComponentHeight(EntityPlayer player, ItemStack stack){
|
public int getComponentHeight(EntityPlayer player, ItemStack stack){
|
||||||
return 24;
|
return 19;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@ -52,7 +52,7 @@ public class HUDComponentAmmoCounter implements IHUDComponent {
|
|||||||
Minecraft mc = Minecraft.getMinecraft();
|
Minecraft mc = Minecraft.getMinecraft();
|
||||||
|
|
||||||
int pX = resolution.getScaledWidth() / 2 + (mirrored ? -(62 + 36 + 52) : (62 + 36)) + (noCounter ? 14 : 0);
|
int pX = resolution.getScaledWidth() / 2 + (mirrored ? -(62 + 36 + 52) : (62 + 36)) + (noCounter ? 14 : 0);
|
||||||
int pZ = resolution.getScaledHeight() - bottomOffset - 23;
|
int pZ = resolution.getScaledHeight() - bottomOffset - 18;
|
||||||
ItemGunBaseNT gun = (ItemGunBaseNT) stack.getItem();
|
ItemGunBaseNT gun = (ItemGunBaseNT) stack.getItem();
|
||||||
IMagazine mag = gun.getConfig(stack, gunIndex).getReceivers(stack)[this.receiver].getMagazine(stack);
|
IMagazine mag = gun.getConfig(stack, gunIndex).getReceivers(stack)[this.receiver].getMagazine(stack);
|
||||||
|
|
||||||
|
|||||||
@ -28,7 +28,6 @@ import com.hbm.items.ItemEnums.EnumLegendaryType;
|
|||||||
import com.hbm.items.ItemEnums.EnumPages;
|
import com.hbm.items.ItemEnums.EnumPages;
|
||||||
import com.hbm.items.ItemEnums.EnumPlantType;
|
import com.hbm.items.ItemEnums.EnumPlantType;
|
||||||
import com.hbm.items.ItemGenericPart.EnumPartType;
|
import com.hbm.items.ItemGenericPart.EnumPartType;
|
||||||
import com.hbm.items.food.ItemConserve.EnumFoodType;
|
|
||||||
import com.hbm.items.machine.ItemArcElectrode.EnumElectrodeType;
|
import com.hbm.items.machine.ItemArcElectrode.EnumElectrodeType;
|
||||||
import com.hbm.items.machine.ItemBattery;
|
import com.hbm.items.machine.ItemBattery;
|
||||||
import com.hbm.items.machine.ItemBatteryPack.EnumBatteryPack;
|
import com.hbm.items.machine.ItemBatteryPack.EnumBatteryPack;
|
||||||
@ -616,12 +615,6 @@ public class CraftingManager {
|
|||||||
addRecipeAuto(new ItemStack(ModBlocks.machine_satlinker), new Object[] { "PSP", "SCS", "PSP", 'P', STEEL.plate(), 'S', STAR.ingot(), 'C', ModItems.sat_chip });
|
addRecipeAuto(new ItemStack(ModBlocks.machine_satlinker), new Object[] { "PSP", "SCS", "PSP", 'P', STEEL.plate(), 'S', STAR.ingot(), 'C', ModItems.sat_chip });
|
||||||
addRecipeAuto(new ItemStack(ModBlocks.machine_keyforge), new Object[] { "PCP", "WSW", "WSW", 'P', STEEL.plate(), 'S', W.ingot(), 'C', ModItems.padlock, 'W', KEY_PLANKS });
|
addRecipeAuto(new ItemStack(ModBlocks.machine_keyforge), new Object[] { "PCP", "WSW", "WSW", 'P', STEEL.plate(), 'S', W.ingot(), 'C', ModItems.padlock, 'W', KEY_PLANKS });
|
||||||
addRecipeAuto(new ItemStack(ModItems.sat_chip), new Object[] { "WWW", "CIC", "WWW", 'W', MINGRADE.wireFine(), 'C', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.ADVANCED), 'I', ANY_PLASTIC.ingot() });
|
addRecipeAuto(new ItemStack(ModItems.sat_chip), new Object[] { "WWW", "CIC", "WWW", 'W', MINGRADE.wireFine(), 'C', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.ADVANCED), 'I', ANY_PLASTIC.ingot() });
|
||||||
addShapelessAuto(new ItemStack(ModItems.sat_mapper), new Object[] { ModBlocks.sat_mapper });
|
|
||||||
addShapelessAuto(new ItemStack(ModItems.sat_scanner), new Object[] { ModBlocks.sat_scanner });
|
|
||||||
addShapelessAuto(new ItemStack(ModItems.sat_radar), new Object[] { ModBlocks.sat_radar });
|
|
||||||
addShapelessAuto(new ItemStack(ModItems.sat_laser), new Object[] { ModBlocks.sat_laser });
|
|
||||||
addShapelessAuto(new ItemStack(ModItems.sat_resonator), new Object[] { ModBlocks.sat_resonator });
|
|
||||||
addShapelessAuto(new ItemStack(ModItems.sat_foeq), new Object[] { ModBlocks.sat_foeq });
|
|
||||||
addShapelessAuto(new ItemStack(ModItems.geiger_counter), new Object[] { ModBlocks.geiger });
|
addShapelessAuto(new ItemStack(ModItems.geiger_counter), new Object[] { ModBlocks.geiger });
|
||||||
addRecipeAuto(new ItemStack(ModItems.sat_interface), new Object[] { "ISI", "PCP", "PAP", 'I', STEEL.ingot(), 'S', STAR.ingot(), 'P', ModItems.plate_polymer, 'C', ModItems.sat_chip, 'A', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.ADVANCED) });
|
addRecipeAuto(new ItemStack(ModItems.sat_interface), new Object[] { "ISI", "PCP", "PAP", 'I', STEEL.ingot(), 'S', STAR.ingot(), 'P', ModItems.plate_polymer, 'C', ModItems.sat_chip, 'A', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.ADVANCED) });
|
||||||
addRecipeAuto(new ItemStack(ModItems.sat_coord), new Object[] { "SII", "SCA", "SPP", 'I', STEEL.ingot(), 'S', STAR.ingot(), 'P', ModItems.plate_polymer, 'C', ModItems.sat_chip, 'A', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.ADVANCED) });
|
addRecipeAuto(new ItemStack(ModItems.sat_coord), new Object[] { "SII", "SCA", "SPP", 'I', STEEL.ingot(), 'S', STAR.ingot(), 'P', ModItems.plate_polymer, 'C', ModItems.sat_chip, 'A', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.ADVANCED) });
|
||||||
@ -876,7 +869,6 @@ public class CraftingManager {
|
|||||||
|
|
||||||
addRecipeAuto(new ItemStack(ModBlocks.machine_condenser), new Object[] { "SIS", "ICI", "SIS", 'S', STEEL.ingot(), 'I', IRON.plate(), 'C', CU.plateCast() });
|
addRecipeAuto(new ItemStack(ModBlocks.machine_condenser), new Object[] { "SIS", "ICI", "SIS", 'S', STEEL.ingot(), 'I', IRON.plate(), 'C', CU.plateCast() });
|
||||||
|
|
||||||
addShapelessAuto(new ItemStack(ModItems.book_guide, 1, BookType.TEST.ordinal()), new Object[] { Items.book, ModItems.canned_conserve.stackFromEnum(EnumFoodType.JIZZ) });
|
|
||||||
addShapelessAuto(new ItemStack(ModItems.book_guide, 1, BookType.RBMK.ordinal()), new Object[] { Items.book, Items.potato });
|
addShapelessAuto(new ItemStack(ModItems.book_guide, 1, BookType.RBMK.ordinal()), new Object[] { Items.book, Items.potato });
|
||||||
addShapelessAuto(new ItemStack(ModItems.book_guide, 1, BookType.STARTER.ordinal()), new Object[] { Items.book, Items.iron_ingot });
|
addShapelessAuto(new ItemStack(ModItems.book_guide, 1, BookType.STARTER.ordinal()), new Object[] { Items.book, Items.iron_ingot });
|
||||||
|
|
||||||
|
|||||||
@ -1471,6 +1471,12 @@ public class MainRegistry {
|
|||||||
ignoreMappings.add("hbm:tile.fusion_motor");
|
ignoreMappings.add("hbm:tile.fusion_motor");
|
||||||
ignoreMappings.add("hbm:tile.machine_spp_bottom");
|
ignoreMappings.add("hbm:tile.machine_spp_bottom");
|
||||||
ignoreMappings.add("hbm:tile.machine_spp_top");
|
ignoreMappings.add("hbm:tile.machine_spp_top");
|
||||||
|
ignoreMappings.add("hbm:tile.sat_mapper");
|
||||||
|
ignoreMappings.add("hbm:tile.sat_radar");
|
||||||
|
ignoreMappings.add("hbm:tile.sat_scanner");
|
||||||
|
ignoreMappings.add("hbm:tile.sat_laser");
|
||||||
|
ignoreMappings.add("hbm:tile.sat_foeq");
|
||||||
|
ignoreMappings.add("hbm:tile.sat_resonator");
|
||||||
|
|
||||||
/// REMAP ///
|
/// REMAP ///
|
||||||
remapItems.put("hbm:item.gadget_explosive8", ModItems.early_explosive_lenses);
|
remapItems.put("hbm:item.gadget_explosive8", ModItems.early_explosive_lenses);
|
||||||
|
|||||||
@ -36,7 +36,6 @@ import com.hbm.handler.threading.PacketThreading;
|
|||||||
import com.hbm.items.IEquipReceiver;
|
import com.hbm.items.IEquipReceiver;
|
||||||
import com.hbm.items.ModItems;
|
import com.hbm.items.ModItems;
|
||||||
import com.hbm.items.armor.*;
|
import com.hbm.items.armor.*;
|
||||||
import com.hbm.items.food.ItemConserve.EnumFoodType;
|
|
||||||
import com.hbm.items.tool.ItemGuideBook.BookType;
|
import com.hbm.items.tool.ItemGuideBook.BookType;
|
||||||
import com.hbm.items.weapon.sedna.BulletConfig;
|
import com.hbm.items.weapon.sedna.BulletConfig;
|
||||||
import com.hbm.items.weapon.sedna.ItemGunBaseNT;
|
import com.hbm.items.weapon.sedna.ItemGunBaseNT;
|
||||||
@ -1125,8 +1124,6 @@ public class ModEventHandler {
|
|||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public void onItemPickup(PlayerEvent.ItemPickupEvent event) {
|
public void onItemPickup(PlayerEvent.ItemPickupEvent event) {
|
||||||
if(event.pickedUp.getEntityItem().getItem() == ModItems.canned_conserve && EnumUtil.grabEnumSafely(EnumFoodType.class, event.pickedUp.getEntityItem().getItemDamage()) == EnumFoodType.JIZZ)
|
|
||||||
event.player.triggerAchievement(MainRegistry.achC20_5);
|
|
||||||
if(event.pickedUp.getEntityItem().getItem() == Items.slime_ball)
|
if(event.pickedUp.getEntityItem().getItem() == Items.slime_ball)
|
||||||
event.player.triggerAchievement(MainRegistry.achSlimeball);
|
event.player.triggerAchievement(MainRegistry.achSlimeball);
|
||||||
}
|
}
|
||||||
|
|||||||
@ -301,13 +301,6 @@ public class ResourceManager {
|
|||||||
public static final IModelCustom dud_salted = new HFRWavefrontObject(new ResourceLocation(RefStrings.MODID, "models/bombs/dud_salted.obj")).asVBO();
|
public static final IModelCustom dud_salted = new HFRWavefrontObject(new ResourceLocation(RefStrings.MODID, "models/bombs/dud_salted.obj")).asVBO();
|
||||||
|
|
||||||
//Satellites
|
//Satellites
|
||||||
public static final IModelCustom sat_base = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/sat_base.obj"));
|
|
||||||
public static final IModelCustom sat_radar = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/sat_radar.obj"));
|
|
||||||
public static final IModelCustom sat_resonator = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/sat_resonator.obj"));
|
|
||||||
public static final IModelCustom sat_scanner = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/sat_scanner.obj"));
|
|
||||||
public static final IModelCustom sat_mapper = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/sat_mapper.obj"));
|
|
||||||
public static final IModelCustom sat_laser = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/sat_laser.obj"));
|
|
||||||
public static final IModelCustom sat_foeq = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/sat_foeq.obj"));
|
|
||||||
public static final IModelCustom sat_foeq_burning = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/sat_foeq_burning.obj"));
|
public static final IModelCustom sat_foeq_burning = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/sat_foeq_burning.obj"));
|
||||||
public static final IModelCustom sat_foeq_fire = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/sat_foeq_fire.obj"));
|
public static final IModelCustom sat_foeq_fire = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/sat_foeq_fire.obj"));
|
||||||
|
|
||||||
|
|||||||
@ -18,6 +18,7 @@ public class HbmAnimations {
|
|||||||
//animation is playing, though this will cancel the animation entirely.
|
//animation is playing, though this will cancel the animation entirely.
|
||||||
public static final Animation[][] hotbar = new Animation[9][8]; //now with 8 parallel rails per slot! time to get railed!
|
public static final Animation[][] hotbar = new Animation[9][8]; //now with 8 parallel rails per slot! time to get railed!
|
||||||
|
|
||||||
|
/** Keyframe-based animation system primarily used for guns, not to be confused with Drillgon's animloader system. */
|
||||||
public static class Animation {
|
public static class Animation {
|
||||||
|
|
||||||
//the "name" of the animation slot. if the item has a different key than
|
//the "name" of the animation slot. if the item has a different key than
|
||||||
|
|||||||
@ -495,8 +495,4 @@ public class HFRWavefrontObject implements IModelCustomNamed {
|
|||||||
public WavefrontObjVBO asVBO() {
|
public WavefrontObjVBO asVBO() {
|
||||||
return new WavefrontObjVBO(this);
|
return new WavefrontObjVBO(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
public WavefrontObjDisplayList asDisplayList() {
|
|
||||||
return new WavefrontObjDisplayList(this);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@ -1,106 +0,0 @@
|
|||||||
package com.hbm.render.loader;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
import org.apache.commons.lang3.tuple.Pair;
|
|
||||||
import org.lwjgl.opengl.GL11;
|
|
||||||
|
|
||||||
import net.minecraft.client.renderer.Tessellator;
|
|
||||||
import net.minecraftforge.client.model.obj.GroupObject;
|
|
||||||
import net.minecraftforge.client.model.obj.WavefrontObject;
|
|
||||||
|
|
||||||
public class WavefrontObjDisplayList implements IModelCustomNamed {
|
|
||||||
|
|
||||||
public List<Pair<String, Integer>> nameToCallList = new ArrayList<>();
|
|
||||||
|
|
||||||
public WavefrontObjDisplayList(WavefrontObject obj) {
|
|
||||||
Tessellator tes = Tessellator.instance;
|
|
||||||
for(GroupObject g : obj.groupObjects){
|
|
||||||
int list = GL11.glGenLists(1);
|
|
||||||
GL11.glNewList(list, GL11.GL_COMPILE);
|
|
||||||
tes.startDrawing(g.glDrawingMode);
|
|
||||||
g.render(tes);
|
|
||||||
tes.draw();
|
|
||||||
GL11.glEndList();
|
|
||||||
nameToCallList.add(Pair.of(g.name, list));
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public WavefrontObjDisplayList(HFRWavefrontObject obj) {
|
|
||||||
for(S_GroupObject g : obj.groupObjects){
|
|
||||||
int list = GL11.glGenLists(1);
|
|
||||||
GL11.glNewList(list, GL11.GL_COMPILE);
|
|
||||||
g.render();
|
|
||||||
GL11.glEndList();
|
|
||||||
nameToCallList.add(Pair.of(g.name, list));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getListForName(String name){
|
|
||||||
for(Pair<String, Integer> p : nameToCallList){
|
|
||||||
if(p.getLeft().equalsIgnoreCase(name)){
|
|
||||||
return p.getRight();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getType() {
|
|
||||||
return "obj_list";
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void renderAll() {
|
|
||||||
for(Pair<String, Integer> p : nameToCallList)
|
|
||||||
GL11.glCallList(p.getRight());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void renderOnly(String... groupNames) {
|
|
||||||
for(Pair<String, Integer> p : nameToCallList){
|
|
||||||
for(String name : groupNames){
|
|
||||||
if(p.getLeft().equalsIgnoreCase(name)){
|
|
||||||
GL11.glCallList(p.getRight());
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void renderPart(String partName) {
|
|
||||||
for(Pair<String, Integer> p : nameToCallList){
|
|
||||||
if(p.getLeft().equalsIgnoreCase(partName)){
|
|
||||||
GL11.glCallList(p.getRight());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void renderAllExcept(String... excludedGroupNames) {
|
|
||||||
for(Pair<String, Integer> p : nameToCallList){
|
|
||||||
boolean skip = false;
|
|
||||||
for(String name : excludedGroupNames){
|
|
||||||
if(p.getLeft().equalsIgnoreCase(name)){
|
|
||||||
skip = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if(!skip){
|
|
||||||
GL11.glCallList(p.getRight());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<String> getPartNames() {
|
|
||||||
List<String> names = new ArrayList<String>();
|
|
||||||
for(Pair<String, Integer> data : nameToCallList) {
|
|
||||||
names.add(data.getLeft());
|
|
||||||
}
|
|
||||||
return names;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@ -446,20 +446,28 @@ public class RenderBobble extends TileEntitySpecialRenderer {
|
|||||||
break;
|
break;
|
||||||
case BOB:
|
case BOB:
|
||||||
GL11.glShadeModel(GL11.GL_SMOOTH);
|
GL11.glShadeModel(GL11.GL_SMOOTH);
|
||||||
this.bindTexture(ResourceManager.mini_nuke_tex);
|
|
||||||
GL11.glScaled(0.5, 0.5, 0.5);
|
|
||||||
GL11.glPushMatrix();
|
GL11.glPushMatrix();
|
||||||
GL11.glTranslated(0.75, 1, 0.9);
|
GL11.glTranslatef(0, 0.6875F, 0.625F);
|
||||||
for(int i = 0; i < 3; i++) {
|
GL11.glRotated(-90, 1, 0, 0);
|
||||||
ResourceManager.projectiles.renderPart("MiniNuke");
|
GL11.glScaled(0.125, 0.125, 0.125);
|
||||||
GL11.glTranslated(-0.75, 0, 0);
|
Minecraft.getMinecraft().getTextureManager().bindTexture(ResourceManager.fatman_mininuke_tex);
|
||||||
|
GL11.glTranslatef(-6, 0, 0);
|
||||||
|
for(int i = -1; i <= 1; i++) {
|
||||||
|
GL11.glTranslatef(3, 0, 0);
|
||||||
|
ResourceManager.fatman.renderPart("MiniNuke");
|
||||||
}
|
}
|
||||||
GL11.glPopMatrix();
|
GL11.glPopMatrix();
|
||||||
this.bindTexture(ResourceManager.mini_mirv_tex);
|
GL11.glPushMatrix();
|
||||||
GL11.glTranslated(0, 0.75, -0.9);
|
GL11.glTranslatef(0.25F, 0.3125F, -0.5F);
|
||||||
|
GL11.glRotated(-90, 1, 0, 0);
|
||||||
GL11.glRotated(90, 0, 1, 0);
|
GL11.glRotated(90, 0, 1, 0);
|
||||||
GL11.glRotated(90, 1, 0, 0);
|
GL11.glScaled(0.1, 0.1, 0.1);
|
||||||
ResourceManager.projectiles.renderPart("MiniMIRV");
|
Minecraft.getMinecraft().renderEngine.bindTexture(ResourceManager.double_barrel_sacred_dragon_tex);
|
||||||
|
ResourceManager.double_barrel.renderPart("Stock");
|
||||||
|
ResourceManager.double_barrel.renderPart("BarrelShort");
|
||||||
|
ResourceManager.double_barrel.renderPart("Buckle");
|
||||||
|
ResourceManager.double_barrel.renderPart("Lever");
|
||||||
|
GL11.glPopMatrix();
|
||||||
GL11.glShadeModel(GL11.GL_FLAT);
|
GL11.glShadeModel(GL11.GL_FLAT);
|
||||||
break;
|
break;
|
||||||
case VAER:
|
case VAER:
|
||||||
|
|||||||
@ -118,118 +118,6 @@ public class RenderDecoBlock extends TileEntitySpecialRenderer {
|
|||||||
ResourceManager.duchessgambit.renderAll();
|
ResourceManager.duchessgambit.renderAll();
|
||||||
}
|
}
|
||||||
|
|
||||||
if(b == ModBlocks.sat_radar) {
|
|
||||||
GL11.glRotatef(180, 0F, 0F, 1F);
|
|
||||||
GL11.glTranslatef(0, -1.5F, 0);
|
|
||||||
GL11.glRotated(90, 0, 1, 0);
|
|
||||||
|
|
||||||
switch(tileentity.getBlockMetadata()) {
|
|
||||||
case 4: GL11.glRotatef(270, 0F, 1F, 0F); break;
|
|
||||||
case 2: GL11.glRotatef(180, 0F, 1F, 0F); break;
|
|
||||||
case 5: GL11.glRotatef(90, 0F, 1F, 0F); break;
|
|
||||||
case 3: GL11.glRotatef(0, 0F, 1F, 0F); break;
|
|
||||||
}
|
|
||||||
|
|
||||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
|
||||||
bindTexture(ResourceManager.sat_base_tex);
|
|
||||||
ResourceManager.sat_base.renderAll();
|
|
||||||
bindTexture(ResourceManager.sat_radar_tex);
|
|
||||||
ResourceManager.sat_radar.renderAll();
|
|
||||||
}
|
|
||||||
|
|
||||||
if(b == ModBlocks.sat_resonator) {
|
|
||||||
GL11.glRotatef(180, 0F, 0F, 1F);
|
|
||||||
GL11.glTranslatef(0, -1.5F, 0);
|
|
||||||
GL11.glRotated(90, 0, 1, 0);
|
|
||||||
|
|
||||||
switch(tileentity.getBlockMetadata()) {
|
|
||||||
case 4: GL11.glRotatef(270, 0F, 1F, 0F); break;
|
|
||||||
case 2: GL11.glRotatef(180, 0F, 1F, 0F); break;
|
|
||||||
case 5: GL11.glRotatef(90, 0F, 1F, 0F); break;
|
|
||||||
case 3: GL11.glRotatef(0, 0F, 1F, 0F); break;
|
|
||||||
}
|
|
||||||
|
|
||||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
|
||||||
bindTexture(ResourceManager.sat_base_tex);
|
|
||||||
ResourceManager.sat_base.renderAll();
|
|
||||||
bindTexture(ResourceManager.sat_resonator_tex);
|
|
||||||
ResourceManager.sat_resonator.renderAll();
|
|
||||||
}
|
|
||||||
|
|
||||||
if(b == ModBlocks.sat_scanner) {
|
|
||||||
GL11.glRotatef(180, 0F, 0F, 1F);
|
|
||||||
GL11.glTranslatef(0, -1.5F, 0);
|
|
||||||
GL11.glRotated(90, 0, 1, 0);
|
|
||||||
|
|
||||||
switch(tileentity.getBlockMetadata()) {
|
|
||||||
case 4: GL11.glRotatef(270, 0F, 1F, 0F); break;
|
|
||||||
case 2: GL11.glRotatef(180, 0F, 1F, 0F); break;
|
|
||||||
case 5: GL11.glRotatef(90, 0F, 1F, 0F); break;
|
|
||||||
case 3: GL11.glRotatef(0, 0F, 1F, 0F); break;
|
|
||||||
}
|
|
||||||
|
|
||||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
|
||||||
bindTexture(ResourceManager.sat_base_tex);
|
|
||||||
ResourceManager.sat_base.renderAll();
|
|
||||||
bindTexture(ResourceManager.sat_scanner_tex);
|
|
||||||
ResourceManager.sat_scanner.renderAll();
|
|
||||||
}
|
|
||||||
|
|
||||||
if(b == ModBlocks.sat_mapper) {
|
|
||||||
GL11.glRotatef(180, 0F, 0F, 1F);
|
|
||||||
GL11.glTranslatef(0, -1.5F, 0);
|
|
||||||
GL11.glRotated(90, 0, 1, 0);
|
|
||||||
|
|
||||||
switch(tileentity.getBlockMetadata()) {
|
|
||||||
case 4: GL11.glRotatef(270, 0F, 1F, 0F); break;
|
|
||||||
case 2: GL11.glRotatef(180, 0F, 1F, 0F); break;
|
|
||||||
case 5: GL11.glRotatef(90, 0F, 1F, 0F); break;
|
|
||||||
case 3: GL11.glRotatef(0, 0F, 1F, 0F); break;
|
|
||||||
}
|
|
||||||
|
|
||||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
|
||||||
bindTexture(ResourceManager.sat_base_tex);
|
|
||||||
ResourceManager.sat_base.renderAll();
|
|
||||||
bindTexture(ResourceManager.sat_mapper_tex);
|
|
||||||
ResourceManager.sat_mapper.renderAll();
|
|
||||||
}
|
|
||||||
|
|
||||||
if(b == ModBlocks.sat_laser) {
|
|
||||||
GL11.glRotatef(180, 0F, 0F, 1F);
|
|
||||||
GL11.glTranslatef(0, -1.5F, 0);
|
|
||||||
GL11.glRotated(90, 0, 1, 0);
|
|
||||||
|
|
||||||
switch(tileentity.getBlockMetadata()) {
|
|
||||||
case 4: GL11.glRotatef(270, 0F, 1F, 0F); break;
|
|
||||||
case 2: GL11.glRotatef(180, 0F, 1F, 0F); break;
|
|
||||||
case 5: GL11.glRotatef(90, 0F, 1F, 0F); break;
|
|
||||||
case 3: GL11.glRotatef(0, 0F, 1F, 0F); break;
|
|
||||||
}
|
|
||||||
|
|
||||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
|
||||||
bindTexture(ResourceManager.sat_base_tex);
|
|
||||||
ResourceManager.sat_base.renderAll();
|
|
||||||
bindTexture(ResourceManager.sat_laser_tex);
|
|
||||||
ResourceManager.sat_laser.renderAll();
|
|
||||||
}
|
|
||||||
|
|
||||||
if(b == ModBlocks.sat_foeq) {
|
|
||||||
GL11.glRotatef(180, 0F, 0F, 1F);
|
|
||||||
GL11.glTranslatef(0, -1.5F, 0);
|
|
||||||
GL11.glRotated(90, 0, 1, 0);
|
|
||||||
|
|
||||||
switch(tileentity.getBlockMetadata()) {
|
|
||||||
case 4: GL11.glRotatef(270, 0F, 1F, 0F); break;
|
|
||||||
case 2: GL11.glRotatef(180, 0F, 1F, 0F); break;
|
|
||||||
case 5: GL11.glRotatef(90, 0F, 1F, 0F); break;
|
|
||||||
case 3: GL11.glRotatef(0, 0F, 1F, 0F); break;
|
|
||||||
}
|
|
||||||
|
|
||||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
|
||||||
bindTexture(ResourceManager.sat_foeq_tex);
|
|
||||||
ResourceManager.sat_foeq.renderAll();
|
|
||||||
}
|
|
||||||
|
|
||||||
if(b == ModBlocks.sat_dock) {
|
if(b == ModBlocks.sat_dock) {
|
||||||
GL11.glRotatef(180, 0F, 0F, 1F);
|
GL11.glRotatef(180, 0F, 0F, 1F);
|
||||||
GL11.glTranslatef(0, -1.5F, 0);
|
GL11.glTranslatef(0, -1.5F, 0);
|
||||||
|
|||||||
@ -11,6 +11,7 @@ import com.hbm.animloader.AnimationWrapper.EndResult;
|
|||||||
import com.hbm.animloader.AnimationWrapper.EndType;
|
import com.hbm.animloader.AnimationWrapper.EndType;
|
||||||
import com.hbm.blocks.BlockDummyable;
|
import com.hbm.blocks.BlockDummyable;
|
||||||
import com.hbm.render.loader.IModelCustomNamed;
|
import com.hbm.render.loader.IModelCustomNamed;
|
||||||
|
import com.hbm.render.tileentity.door.IRenderDoors;
|
||||||
import com.hbm.tileentity.DoorDecl;
|
import com.hbm.tileentity.DoorDecl;
|
||||||
import com.hbm.tileentity.TileEntityDoorGeneric;
|
import com.hbm.tileentity.TileEntityDoorGeneric;
|
||||||
|
|
||||||
@ -32,86 +33,96 @@ public class RenderDoorGeneric extends TileEntitySpecialRenderer {
|
|||||||
|
|
||||||
TileEntityDoorGeneric te = (TileEntityDoorGeneric) tile;
|
TileEntityDoorGeneric te = (TileEntityDoorGeneric) tile;
|
||||||
|
|
||||||
if(buf == null){
|
if(buf == null) buf = GLAllocation.createDirectByteBuffer(8*4).asDoubleBuffer();
|
||||||
buf = GLAllocation.createDirectByteBuffer(8*4).asDoubleBuffer();
|
|
||||||
}
|
|
||||||
DoorDecl door = te.getDoorType();
|
DoorDecl door = te.getDoorType();
|
||||||
|
|
||||||
GL11.glPushMatrix();
|
GL11.glPushMatrix();
|
||||||
GL11.glTranslated(x+0.5, y, z+0.5);
|
GL11.glTranslated(x + 0.5, y, z+0.5);
|
||||||
|
|
||||||
switch(te.getBlockMetadata() - BlockDummyable.offset) {
|
switch(te.getBlockMetadata() - BlockDummyable.offset) {
|
||||||
case 2: GL11.glRotatef(0+90, 0F, 1F, 0F); break;
|
case 2: GL11.glRotatef(90, 0F, 1F, 0F); break;
|
||||||
case 4: GL11.glRotatef(90+90, 0F, 1F, 0F); break;
|
case 4: GL11.glRotatef(180, 0F, 1F, 0F); break;
|
||||||
case 3: GL11.glRotatef(180+90, 0F, 1F, 0F); break;
|
case 3: GL11.glRotatef(270, 0F, 1F, 0F); break;
|
||||||
case 5: GL11.glRotatef(270+90, 0F, 1F, 0F); break;
|
case 5: GL11.glRotatef(0, 0F, 1F, 0F); break;
|
||||||
}
|
|
||||||
door.doOffsetTransform();
|
|
||||||
|
|
||||||
double[][] clip = door.getClippingPlanes();
|
|
||||||
for(int i = 0; i < clip.length; i ++){
|
|
||||||
GL11.glEnable(GL11.GL_CLIP_PLANE0+i);
|
|
||||||
buf.put(clip[i]);
|
|
||||||
buf.rewind();
|
|
||||||
GL11.glClipPlane(GL11.GL_CLIP_PLANE0+i, buf);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
GL11.glShadeModel(GL11.GL_SMOOTH);
|
IRenderDoors sednaRenderer = door.getSEDNARenderer();
|
||||||
GL11.glEnable(GL11.GL_BLEND);
|
|
||||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
|
||||||
GL11.glEnable(GL11.GL_LIGHTING);
|
|
||||||
|
|
||||||
AnimatedModel animModel = door.getAnimatedModel();
|
if(sednaRenderer != null) {
|
||||||
if(animModel != null){
|
|
||||||
Animation anim = door.getAnim();
|
|
||||||
bindTexture(door.getTextureForPart(te.getSkinIndex(), ""));
|
|
||||||
long time = System.currentTimeMillis();
|
|
||||||
long startTime = te.state > 1 ? te.animStartTime : time;
|
|
||||||
boolean reverse = te.state == 1 || te.state == 2;
|
|
||||||
AnimationWrapper w = new AnimationWrapper(startTime, anim).onEnd(new EndResult(EndType.STAY));
|
|
||||||
if(reverse)
|
|
||||||
w.reverse();
|
|
||||||
animModel.controller.setAnim(w);
|
|
||||||
animModel.renderAnimated(System.currentTimeMillis());
|
|
||||||
} else {
|
|
||||||
IModelCustomNamed model = door.getModel();
|
|
||||||
|
|
||||||
long ms = System.currentTimeMillis()-te.animStartTime;
|
GL11.glShadeModel(GL11.GL_SMOOTH);
|
||||||
float openTicks = MathHelper.clamp_float(te.state == 2 || te.state == 0 ? door.timeToOpen()*50-ms : ms, 0, door.timeToOpen()*50)*0.02F;
|
sednaRenderer.render(te, buf);
|
||||||
|
GL11.glShadeModel(GL11.GL_FLAT);
|
||||||
for(String partName : model.getPartNames()) {
|
|
||||||
if(!door.doesRender(partName, false))
|
} else {
|
||||||
continue;
|
door.doOffsetTransform();
|
||||||
|
|
||||||
GL11.glPushMatrix();
|
double[][] clip = door.getClippingPlanes();
|
||||||
{
|
for(int i = 0; i < clip.length; i ++){
|
||||||
bindTexture(door.getTextureForPart(te.getSkinIndex(), partName));
|
GL11.glEnable(GL11.GL_CLIP_PLANE0+i);
|
||||||
doPartTransform(door, partName, openTicks, false);
|
buf.put(clip[i]);
|
||||||
model.renderPart(partName);
|
buf.rewind();
|
||||||
|
GL11.glClipPlane(GL11.GL_CLIP_PLANE0+i, buf);
|
||||||
for(String innerPartName : door.getChildren(partName)) {
|
|
||||||
if(!door.doesRender(innerPartName, true))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
GL11.glPushMatrix();
|
|
||||||
{
|
|
||||||
bindTexture(door.getTextureForPart(te.getSkinIndex(), innerPartName));
|
|
||||||
doPartTransform(door, innerPartName, openTicks, true);
|
|
||||||
model.renderPart(innerPartName);
|
|
||||||
}
|
|
||||||
GL11.glPopMatrix();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
GL11.glPopMatrix();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
GL11.glShadeModel(GL11.GL_SMOOTH);
|
||||||
|
GL11.glEnable(GL11.GL_BLEND);
|
||||||
|
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
GL11.glEnable(GL11.GL_LIGHTING);
|
||||||
|
|
||||||
|
AnimatedModel animModel = door.getAnimatedModel();
|
||||||
|
if(animModel != null){
|
||||||
|
Animation anim = door.getAnim();
|
||||||
|
bindTexture(door.getTextureForPart(te.getSkinIndex(), ""));
|
||||||
|
long time = System.currentTimeMillis();
|
||||||
|
long startTime = te.state > 1 ? te.animStartTime : time;
|
||||||
|
boolean reverse = te.state == 1 || te.state == 2;
|
||||||
|
AnimationWrapper w = new AnimationWrapper(startTime, anim).onEnd(new EndResult(EndType.STAY));
|
||||||
|
if(reverse)
|
||||||
|
w.reverse();
|
||||||
|
animModel.controller.setAnim(w);
|
||||||
|
animModel.renderAnimated(System.currentTimeMillis());
|
||||||
|
} else {
|
||||||
|
IModelCustomNamed model = door.getModel();
|
||||||
|
|
||||||
|
long ms = System.currentTimeMillis()-te.animStartTime;
|
||||||
|
float openTicks = MathHelper.clamp_float(te.state == 2 || te.state == 0 ? door.timeToOpen()*50-ms : ms, 0, door.timeToOpen()*50)*0.02F;
|
||||||
|
|
||||||
|
for(String partName : model.getPartNames()) {
|
||||||
|
if(!door.doesRender(partName, false))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
GL11.glPushMatrix();
|
||||||
|
{
|
||||||
|
bindTexture(door.getTextureForPart(te.getSkinIndex(), partName));
|
||||||
|
doPartTransform(door, partName, openTicks, false);
|
||||||
|
model.renderPart(partName);
|
||||||
|
|
||||||
|
for(String innerPartName : door.getChildren(partName)) {
|
||||||
|
if(!door.doesRender(innerPartName, true))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
GL11.glPushMatrix();
|
||||||
|
{
|
||||||
|
bindTexture(door.getTextureForPart(te.getSkinIndex(), innerPartName));
|
||||||
|
doPartTransform(door, innerPartName, openTicks, true);
|
||||||
|
model.renderPart(innerPartName);
|
||||||
|
}
|
||||||
|
GL11.glPopMatrix();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
GL11.glPopMatrix();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for(int i = 0; i < clip.length; i ++){
|
||||||
|
GL11.glDisable(GL11.GL_CLIP_PLANE0+i);
|
||||||
|
}
|
||||||
|
|
||||||
|
GL11.glDisable(GL11.GL_BLEND);
|
||||||
|
GL11.glShadeModel(GL11.GL_FLAT);
|
||||||
}
|
}
|
||||||
|
|
||||||
for(int i = 0; i < clip.length; i ++){
|
|
||||||
GL11.glDisable(GL11.GL_CLIP_PLANE0+i);
|
|
||||||
}
|
|
||||||
|
|
||||||
GL11.glDisable(GL11.GL_BLEND);
|
|
||||||
GL11.glShadeModel(GL11.GL_FLAT);
|
|
||||||
GL11.glPopMatrix();
|
GL11.glPopMatrix();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -120,12 +131,9 @@ public class RenderDoorGeneric extends TileEntitySpecialRenderer {
|
|||||||
door.getOrigin(name, orig);
|
door.getOrigin(name, orig);
|
||||||
door.getRotation(name, openTicks, rot);
|
door.getRotation(name, openTicks, rot);
|
||||||
GL11.glTranslated(orig[0], orig[1], orig[2]);
|
GL11.glTranslated(orig[0], orig[1], orig[2]);
|
||||||
if(rot[0] != 0)
|
if(rot[0] != 0) GL11.glRotated(rot[0], 1, 0, 0);
|
||||||
GL11.glRotated(rot[0], 1, 0, 0);
|
if(rot[1] != 0) GL11.glRotated(rot[1], 0, 1, 0);
|
||||||
if(rot[1] != 0)
|
if(rot[2] != 0) GL11.glRotated(rot[2], 0, 0, 1);
|
||||||
GL11.glRotated(rot[1], 0, 1, 0);
|
|
||||||
if(rot[2] != 0)
|
|
||||||
GL11.glRotated(rot[2], 0, 0, 1);
|
|
||||||
GL11.glTranslated(-orig[0]+tran[0], -orig[1]+tran[1], -orig[2]+tran[2]);
|
GL11.glTranslated(-orig[0]+tran[0], -orig[1]+tran[1], -orig[2]+tran[2]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -0,0 +1,10 @@
|
|||||||
|
package com.hbm.render.tileentity.door;
|
||||||
|
|
||||||
|
import java.nio.DoubleBuffer;
|
||||||
|
|
||||||
|
import com.hbm.tileentity.TileEntityDoorGeneric;
|
||||||
|
|
||||||
|
public interface IRenderDoors {
|
||||||
|
|
||||||
|
public void render(TileEntityDoorGeneric door, DoubleBuffer buf);
|
||||||
|
}
|
||||||
@ -5,6 +5,7 @@ import com.hbm.animloader.Animation;
|
|||||||
import com.hbm.lib.Library;
|
import com.hbm.lib.Library;
|
||||||
import com.hbm.main.ResourceManager;
|
import com.hbm.main.ResourceManager;
|
||||||
import com.hbm.render.loader.IModelCustomNamed;
|
import com.hbm.render.loader.IModelCustomNamed;
|
||||||
|
import com.hbm.render.tileentity.door.IRenderDoors;
|
||||||
import com.hbm.util.BobMathUtil;
|
import com.hbm.util.BobMathUtil;
|
||||||
import cpw.mods.fml.relauncher.Side;
|
import cpw.mods.fml.relauncher.Side;
|
||||||
import cpw.mods.fml.relauncher.SideOnly;
|
import cpw.mods.fml.relauncher.SideOnly;
|
||||||
@ -1209,4 +1210,8 @@ public abstract class DoorDecl {
|
|||||||
f[2] = z;
|
f[2] = z;
|
||||||
return f;
|
return f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// keyframe animation system sneakily stitched into the door decl
|
||||||
|
public IRenderDoors getSEDNARenderer() { return null; }
|
||||||
|
public com.hbm.render.anim.HbmAnimations.Animation getSEDNAAnim(byte state) { return null; }
|
||||||
}
|
}
|
||||||
|
|||||||
@ -8,6 +8,7 @@ import com.hbm.blocks.BlockDummyable;
|
|||||||
import com.hbm.blocks.generic.BlockDoorGeneric;
|
import com.hbm.blocks.generic.BlockDoorGeneric;
|
||||||
import com.hbm.lib.Library;
|
import com.hbm.lib.Library;
|
||||||
import com.hbm.main.MainRegistry;
|
import com.hbm.main.MainRegistry;
|
||||||
|
import com.hbm.render.anim.HbmAnimations.Animation;
|
||||||
import com.hbm.sound.AudioWrapper;
|
import com.hbm.sound.AudioWrapper;
|
||||||
import com.hbm.tileentity.machine.TileEntityLockableBase;
|
import com.hbm.tileentity.machine.TileEntityLockableBase;
|
||||||
import com.hbm.util.fauxpointtwelve.BlockPos;
|
import com.hbm.util.fauxpointtwelve.BlockPos;
|
||||||
@ -21,7 +22,12 @@ import net.minecraft.nbt.NBTTagCompound;
|
|||||||
import net.minecraft.util.AxisAlignedBB;
|
import net.minecraft.util.AxisAlignedBB;
|
||||||
import net.minecraftforge.common.util.ForgeDirection;
|
import net.minecraftforge.common.util.ForgeDirection;
|
||||||
|
|
||||||
public class TileEntityDoorGeneric extends TileEntityLockableBase {
|
public class TileEntityDoorGeneric extends TileEntityLockableBase {
|
||||||
|
|
||||||
|
public static byte STATE_CLOSED = 0;
|
||||||
|
public static byte STATE_OPEN = 1;
|
||||||
|
public static byte STATE_CLOSING = 2;
|
||||||
|
public static byte STATE_OPENING = 3;
|
||||||
|
|
||||||
//0: closed, 1: open, 2: closing, 3: opening
|
//0: closed, 1: open, 2: closing, 3: opening
|
||||||
public byte state = 0;
|
public byte state = 0;
|
||||||
@ -36,6 +42,8 @@ public class TileEntityDoorGeneric extends TileEntityLockableBase {
|
|||||||
|
|
||||||
private AudioWrapper audio;
|
private AudioWrapper audio;
|
||||||
private AudioWrapper audio2;
|
private AudioWrapper audio2;
|
||||||
|
|
||||||
|
public Animation currentAnimation;
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void updateEntity() {
|
public void updateEntity() {
|
||||||
@ -301,6 +309,10 @@ public class TileEntityDoorGeneric extends TileEntityLockableBase {
|
|||||||
|
|
||||||
this.state = state;
|
this.state = state;
|
||||||
if(state > 1) animStartTime = System.currentTimeMillis();
|
if(state > 1) animStartTime = System.currentTimeMillis();
|
||||||
|
|
||||||
|
if(state == STATE_OPENING || state == STATE_CLOSING) {
|
||||||
|
currentAnimation = this.doorType.getSEDNAAnim(state);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -129,7 +129,7 @@ public class TileEntityCharger extends TileEntityLoadedBase implements IEnergyRe
|
|||||||
if(stack != null && stack.getItem() instanceof IBatteryItem) {
|
if(stack != null && stack.getItem() instanceof IBatteryItem) {
|
||||||
IBatteryItem battery = (IBatteryItem) stack.getItem();
|
IBatteryItem battery = (IBatteryItem) stack.getItem();
|
||||||
|
|
||||||
long toCharge = Math.min(battery.getMaxCharge(stack) - battery.getCharge(stack), battery.getChargeRate(null));
|
long toCharge = Math.min(battery.getMaxCharge(stack) - battery.getCharge(stack), battery.getChargeRate(stack));
|
||||||
toCharge = Math.min(toCharge, Math.max(power / 5, 1));
|
toCharge = Math.min(toCharge, Math.max(power / 5, 1));
|
||||||
battery.chargeBattery(stack, toCharge);
|
battery.chargeBattery(stack, toCharge);
|
||||||
power -= toCharge;
|
power -= toCharge;
|
||||||
|
|||||||
@ -379,9 +379,9 @@ public class TileEntityCrucible extends TileEntityMachineBase implements IGUIPro
|
|||||||
CrucibleRecipe recipe = getLoadedRecipe();
|
CrucibleRecipe recipe = getLoadedRecipe();
|
||||||
|
|
||||||
for(MaterialStack material : materials) {
|
for(MaterialStack material : materials) {
|
||||||
boolean mainStack = recipe != null && (getQuantaFromType(recipe.input, material.material) > 0 || getQuantaFromType(recipe.output, material.material) > 0);
|
boolean recipeMaterial = recipe != null && (getQuantaFromType(recipe.input, material.material) > 0 || getQuantaFromType(recipe.output, material.material) > 0);
|
||||||
|
|
||||||
if(mainStack) {
|
if(recipe == null || recipeMaterial) {
|
||||||
this.addToStack(this.recipeStack, material);
|
this.addToStack(this.recipeStack, material);
|
||||||
} else {
|
} else {
|
||||||
this.addToStack(this.wasteStack, material);
|
this.addToStack(this.wasteStack, material);
|
||||||
|
|||||||
@ -2,6 +2,7 @@ package com.hbm.tileentity.machine.storage;
|
|||||||
|
|
||||||
import com.hbm.handler.CompatHandler;
|
import com.hbm.handler.CompatHandler;
|
||||||
import com.hbm.interfaces.IControlReceiver;
|
import com.hbm.interfaces.IControlReceiver;
|
||||||
|
import com.hbm.interfaces.ICopiable;
|
||||||
import com.hbm.tileentity.IGUIProvider;
|
import com.hbm.tileentity.IGUIProvider;
|
||||||
import com.hbm.tileentity.TileEntityMachineBase;
|
import com.hbm.tileentity.TileEntityMachineBase;
|
||||||
import com.hbm.uninos.UniNodespace;
|
import com.hbm.uninos.UniNodespace;
|
||||||
@ -29,9 +30,10 @@ import net.minecraft.item.ItemStack;
|
|||||||
import net.minecraft.nbt.NBTTagCompound;
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
import net.minecraft.tileentity.TileEntity;
|
import net.minecraft.tileentity.TileEntity;
|
||||||
import net.minecraft.util.MathHelper;
|
import net.minecraft.util.MathHelper;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
|
||||||
@Optional.InterfaceList({@Optional.Interface(iface = "li.cil.oc.api.network.SimpleComponent", modid = "opencomputers")})
|
@Optional.InterfaceList({@Optional.Interface(iface = "li.cil.oc.api.network.SimpleComponent", modid = "opencomputers")})
|
||||||
public abstract class TileEntityBatteryBase extends TileEntityMachineBase implements IEnergyConductorMK2, IEnergyProviderMK2, IEnergyReceiverMK2, IControlReceiver, IGUIProvider, SimpleComponent, CompatHandler.OCComponent {
|
public abstract class TileEntityBatteryBase extends TileEntityMachineBase implements IEnergyConductorMK2, IEnergyProviderMK2, IEnergyReceiverMK2, IControlReceiver, IGUIProvider, SimpleComponent, CompatHandler.OCComponent, ICopiable {
|
||||||
|
|
||||||
public byte lastRedstone = 0;
|
public byte lastRedstone = 0;
|
||||||
public long prevPowerState = 0;
|
public long prevPowerState = 0;
|
||||||
@ -77,7 +79,6 @@ public abstract class TileEntityBatteryBase extends TileEntityMachineBase implem
|
|||||||
|
|
||||||
byte comp = this.getComparatorPower();
|
byte comp = this.getComparatorPower();
|
||||||
if(comp != this.lastRedstone) {
|
if(comp != this.lastRedstone) {
|
||||||
System.out.println(comp);
|
|
||||||
for(BlockPos port : this.getPortPos()) {
|
for(BlockPos port : this.getPortPos()) {
|
||||||
TileEntity tile = Compat.getTileStandard(worldObj, port.getX(), port.getY(), port.getZ());
|
TileEntity tile = Compat.getTileStandard(worldObj, port.getX(), port.getY(), port.getZ());
|
||||||
if(tile != null) tile.markDirty();
|
if(tile != null) tile.markDirty();
|
||||||
@ -254,4 +255,20 @@ public abstract class TileEntityBatteryBase extends TileEntityMachineBase implem
|
|||||||
public Object[] getInfo(Context context, Arguments args) {
|
public Object[] getInfo(Context context, Arguments args) {
|
||||||
return new Object[] {getPower(), getMaxPower(), redLow, redHigh, getPriority().ordinal()-1};
|
return new Object[] {getPower(), getMaxPower(), redLow, redHigh, getPriority().ordinal()-1};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public NBTTagCompound getSettings(World world, int x, int y, int z) {
|
||||||
|
NBTTagCompound data = new NBTTagCompound();
|
||||||
|
data.setShort("redLow", redLow);
|
||||||
|
data.setShort("redHigh", redHigh);
|
||||||
|
data.setByte("priority", (byte) this.priority.ordinal());
|
||||||
|
return data;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void pasteSettings(NBTTagCompound nbt, int index, World world, EntityPlayer player, int x, int y, int z) {
|
||||||
|
if(nbt.hasKey("redLow")) this.redLow = nbt.getShort("redLow");
|
||||||
|
if(nbt.hasKey("redHigh")) this.redHigh = nbt.getShort("redHigh");
|
||||||
|
if(nbt.hasKey("priority")) this.priority = EnumUtil.grabEnumSafely(ConnectionPriority.class, nbt.getByte("priority"));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -68,6 +68,8 @@ public class TileEntityBatterySocket extends TileEntityBatteryBase implements IR
|
|||||||
if(this.slots[0] != null) {
|
if(this.slots[0] != null) {
|
||||||
buf.writeInt(Item.getIdFromItem(slots[0].getItem()));
|
buf.writeInt(Item.getIdFromItem(slots[0].getItem()));
|
||||||
buf.writeShort(slots[0].getItemDamage());
|
buf.writeShort(slots[0].getItemDamage());
|
||||||
|
} else {
|
||||||
|
buf.writeInt(-1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -79,6 +81,7 @@ public class TileEntityBatterySocket extends TileEntityBatteryBase implements IR
|
|||||||
syncMaxPower = buf.readLong();
|
syncMaxPower = buf.readLong();
|
||||||
int itemId = buf.readInt();
|
int itemId = buf.readInt();
|
||||||
if(itemId != -1) this.syncStack = new ItemStack(Item.getItemById(itemId), 1, buf.readShort());
|
if(itemId != -1) this.syncStack = new ItemStack(Item.getItemById(itemId), 1, buf.readShort());
|
||||||
|
else this.syncStack = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@ -39,6 +39,7 @@ public class Compat {
|
|||||||
public static final String MOD_EIDS = "endlessids";
|
public static final String MOD_EIDS = "endlessids";
|
||||||
public static final String MOD_ANG = "angelica";
|
public static final String MOD_ANG = "angelica";
|
||||||
public static final String MOD_TOR = "Torcherino";
|
public static final String MOD_TOR = "Torcherino";
|
||||||
|
public static final String MOD_OC = "OpenComputers";
|
||||||
|
|
||||||
public static Item tryLoadItem(String domain, String name) {
|
public static Item tryLoadItem(String domain, String name) {
|
||||||
return (Item) Item.itemRegistry.getObject(getReg(domain, name));
|
return (Item) Item.itemRegistry.getObject(getReg(domain, name));
|
||||||
|
|||||||
@ -1572,7 +1572,7 @@ item.canned_diesel.name=Konservendose (Diesel)
|
|||||||
item.canned_fist.name=Konservendose (Faust)
|
item.canned_fist.name=Konservendose (Faust)
|
||||||
item.canned_fried.name=Konservendose (Fried Chicken)
|
item.canned_fried.name=Konservendose (Fried Chicken)
|
||||||
item.canned_hotdogs.name=Konservendose (Hotdogs)
|
item.canned_hotdogs.name=Konservendose (Hotdogs)
|
||||||
item.canned_jizz.name=Konservendose (FlimFlam Industries Hengstmilch™)
|
item.canned_slime.name=Konservendose (Kondensierter Pferdeschleim)
|
||||||
item.canned_kerosene.name=Konservendose (Kerosin)
|
item.canned_kerosene.name=Konservendose (Kerosin)
|
||||||
item.canned_leftovers.name=Konservendose (Reste)
|
item.canned_leftovers.name=Konservendose (Reste)
|
||||||
item.canned_milk.name=Konservendose (Kondensmilch)
|
item.canned_milk.name=Konservendose (Kondensmilch)
|
||||||
|
|||||||
@ -2360,8 +2360,8 @@ item.canned_fried.name=Canned Fried Chicken
|
|||||||
item.canned_fried.desc=Even the can is deep fried!
|
item.canned_fried.desc=Even the can is deep fried!
|
||||||
item.canned_hotdogs.name=Canned Hotdogs
|
item.canned_hotdogs.name=Canned Hotdogs
|
||||||
item.canned_hotdogs.desc=Not to be confused with cool cats.
|
item.canned_hotdogs.desc=Not to be confused with cool cats.
|
||||||
item.canned_jizz.name=FlimFlam Industries Canned Stallion Milk™
|
item.canned_slime.name=Condensed Horse Slime
|
||||||
item.canned_jizz.desc=Wait wh-
|
item.canned_slime.desc=Now with extra bone marrow.
|
||||||
item.canned_kerosene.name=Canned Kerosene
|
item.canned_kerosene.name=Canned Kerosene
|
||||||
item.canned_kerosene.desc=Just imagine a witty line here.
|
item.canned_kerosene.desc=Just imagine a witty line here.
|
||||||
item.canned_leftovers.name=Leftover Conserve
|
item.canned_leftovers.name=Leftover Conserve
|
||||||
|
|||||||
@ -1,409 +0,0 @@
|
|||||||
# Blender v2.76 (sub 0) OBJ File: 'sat_laser.blend'
|
|
||||||
# www.blender.org
|
|
||||||
o Circle
|
|
||||||
v 0.000000 5.250000 -1.250000
|
|
||||||
v -0.625000 5.250000 -1.082532
|
|
||||||
v -1.082532 5.250000 -0.625000
|
|
||||||
v -1.250000 5.250000 0.000000
|
|
||||||
v -1.082532 5.250000 0.625000
|
|
||||||
v -0.625000 5.250000 1.082532
|
|
||||||
v -0.000000 5.250000 1.250000
|
|
||||||
v 0.625000 5.250000 1.082532
|
|
||||||
v 1.082531 5.250000 0.625000
|
|
||||||
v 1.250000 5.250000 0.000001
|
|
||||||
v 1.082532 5.250000 -0.624999
|
|
||||||
v 0.625001 5.250000 -1.082531
|
|
||||||
v -0.312500 5.750000 -0.541266
|
|
||||||
v 0.000000 5.750000 -0.625000
|
|
||||||
v -0.541266 5.750000 -0.312500
|
|
||||||
v -0.625000 5.750000 0.000000
|
|
||||||
v -0.541266 5.750000 0.312500
|
|
||||||
v -0.312500 5.750000 0.541266
|
|
||||||
v -0.000000 5.750000 0.625000
|
|
||||||
v 0.312500 5.750000 0.541266
|
|
||||||
v 0.541266 5.750000 0.312500
|
|
||||||
v 0.625000 5.750000 0.000000
|
|
||||||
v 0.541266 5.750000 -0.312500
|
|
||||||
v 0.312500 5.750000 -0.541266
|
|
||||||
v -0.000000 9.250000 -0.125000
|
|
||||||
v 0.088388 9.250000 -0.088388
|
|
||||||
v 0.000000 5.750000 -0.250000
|
|
||||||
v 0.000000 8.750000 -0.250000
|
|
||||||
v 0.176777 5.750000 -0.176777
|
|
||||||
v 0.176777 8.750000 -0.176777
|
|
||||||
v 0.250000 5.750000 0.000000
|
|
||||||
v 0.250000 8.750000 0.000000
|
|
||||||
v 0.176777 5.750000 0.176777
|
|
||||||
v 0.176777 8.750000 0.176777
|
|
||||||
v -0.000000 5.750000 0.250000
|
|
||||||
v -0.000000 8.750000 0.250000
|
|
||||||
v -0.176777 5.750000 0.176777
|
|
||||||
v -0.176777 8.750000 0.176777
|
|
||||||
v -0.250000 5.750000 -0.000000
|
|
||||||
v -0.250000 8.750000 -0.000000
|
|
||||||
v -0.176777 5.750000 -0.176777
|
|
||||||
v -0.176777 8.750000 -0.176777
|
|
||||||
v 0.125000 9.250000 0.000000
|
|
||||||
v 0.088388 9.250000 0.088388
|
|
||||||
v -0.000000 9.250000 0.125000
|
|
||||||
v -0.088389 9.250000 0.088388
|
|
||||||
v -0.125000 9.250000 -0.000000
|
|
||||||
v -0.088389 9.250000 -0.088388
|
|
||||||
v 0.000001 11.750000 -0.125000
|
|
||||||
v -0.088387 11.750000 -0.088388
|
|
||||||
v -0.124999 11.750000 -0.000000
|
|
||||||
v -0.088387 11.750000 0.088388
|
|
||||||
v 0.000001 11.750000 0.125000
|
|
||||||
v 0.088390 11.750000 0.088388
|
|
||||||
v 0.125001 11.750000 0.000000
|
|
||||||
v 0.088390 11.750000 -0.088388
|
|
||||||
v 0.000000 5.750000 -0.250000
|
|
||||||
v 0.000000 8.750000 -0.250000
|
|
||||||
v 0.176777 5.750000 -0.176777
|
|
||||||
v 0.176777 8.750000 -0.176777
|
|
||||||
v 0.250000 5.750000 0.000000
|
|
||||||
v 0.250000 8.750000 0.000000
|
|
||||||
v 0.176777 5.750000 0.176777
|
|
||||||
v 0.176777 8.750000 0.176777
|
|
||||||
v -0.000000 5.750000 0.250000
|
|
||||||
v -0.000000 8.750000 0.250000
|
|
||||||
v -0.176777 5.750000 0.176777
|
|
||||||
v -0.176777 8.750000 0.176777
|
|
||||||
v -0.250000 5.750000 -0.000000
|
|
||||||
v -0.250000 8.750000 -0.000000
|
|
||||||
v -0.176777 5.750000 -0.176777
|
|
||||||
v -0.176777 8.750000 -0.176777
|
|
||||||
v 0.000000 5.750000 -0.500000
|
|
||||||
v 0.000000 8.750000 -0.500000
|
|
||||||
v 0.353553 5.750000 -0.353553
|
|
||||||
v 0.353553 8.750000 -0.353553
|
|
||||||
v 0.500000 5.750000 0.000000
|
|
||||||
v 0.500000 8.750000 0.000000
|
|
||||||
v 0.353553 5.750000 0.353553
|
|
||||||
v 0.353553 8.750000 0.353553
|
|
||||||
v -0.000000 5.750000 0.500000
|
|
||||||
v -0.000000 8.750000 0.500000
|
|
||||||
v -0.353553 5.750000 0.353553
|
|
||||||
v -0.353553 8.750000 0.353553
|
|
||||||
v -0.500000 5.750000 -0.000000
|
|
||||||
v -0.500000 8.750000 -0.000000
|
|
||||||
v -0.353553 5.750000 -0.353553
|
|
||||||
v -0.353553 8.750000 -0.353553
|
|
||||||
v 0.000000 5.750000 -0.250000
|
|
||||||
v 0.000000 8.750000 -0.250000
|
|
||||||
v 0.176777 5.750000 -0.176777
|
|
||||||
v 0.176777 8.750000 -0.176777
|
|
||||||
v 0.250000 5.750000 0.000000
|
|
||||||
v 0.250000 8.750000 0.000000
|
|
||||||
v 0.176777 5.750000 0.176777
|
|
||||||
v 0.176777 8.750000 0.176777
|
|
||||||
v -0.000000 5.750000 0.250000
|
|
||||||
v -0.000000 8.750000 0.250000
|
|
||||||
v -0.176777 5.750000 0.176777
|
|
||||||
v -0.176777 8.750000 0.176777
|
|
||||||
v -0.250000 5.750000 -0.000000
|
|
||||||
v -0.250000 8.750000 -0.000000
|
|
||||||
v -0.176777 5.750000 -0.176777
|
|
||||||
v -0.176777 8.750000 -0.176777
|
|
||||||
v 0.000000 5.750000 -0.500000
|
|
||||||
v 0.000000 8.750000 -0.500000
|
|
||||||
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vn 0.707100 0.000000 0.707100
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|
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vn 1.000000 0.000000 0.000000
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|
||||||
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||||||
@ -1,433 +0,0 @@
|
|||||||
# Blender v2.76 (sub 0) OBJ File: 'sat_mapper.blend'
|
|
||||||
# www.blender.org
|
|
||||||
o Circle
|
|
||||||
v 0.000000 5.250000 -1.250000
|
|
||||||
v -0.625000 5.250000 -1.082532
|
|
||||||
v -1.082532 5.250000 -0.625000
|
|
||||||
v -1.250000 5.250000 0.000000
|
|
||||||
v -1.082532 5.250000 0.625000
|
|
||||||
v -0.625000 5.250000 1.082532
|
|
||||||
v -0.000000 5.250000 1.250000
|
|
||||||
v 0.625000 5.250000 1.082532
|
|
||||||
v 1.082531 5.250000 0.625000
|
|
||||||
v 1.250000 5.250000 0.000001
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@ -1,661 +0,0 @@
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# www.blender.org
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vn 0.229900 -0.459700 0.857800
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@ -1,542 +0,0 @@
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# Blender v2.76 (sub 0) OBJ File: 'sat_scanner.blend1'
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# www.blender.org
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|
Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 5.5 KiB |
|
Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 4.0 KiB |
|
Before Width: | Height: | Size: 980 B |
|
Before Width: | Height: | Size: 182 B |
|
Before Width: | Height: | Size: 973 B |
|
Before Width: | Height: | Size: 156 B |
|
Before Width: | Height: | Size: 440 B |
|
Before Width: | Height: | Size: 417 B |
|
Before Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 3.9 KiB |
|
Before Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 5.3 KiB |
|
Before Width: | Height: | Size: 5.5 KiB |
|
Before Width: | Height: | Size: 4.7 KiB |
|
Before Width: | Height: | Size: 5.1 KiB |
|
Before Width: | Height: | Size: 5.4 KiB |