strong emp, 50AE ammo, amgen
@ -674,6 +674,7 @@ item.assembly_pip.name=Verdorbener .44er Patronensatz
|
||||
item.assembly_nopip.name=.44er Patronensatz
|
||||
item.assembly_smg.name=9mm Patronensatz
|
||||
item.assembly_uzi.name=.22 LR Patronensatz
|
||||
item.assembly_actionexpress.name=.50 AE Patronensatz
|
||||
item.assembly_calamity.name=.50 BMG Patronensatz
|
||||
item.assembly_lacunae.name=5mm Patronensatz
|
||||
|
||||
@ -1379,6 +1380,9 @@ item.ammo_20gauge_wither.name=Kaliber 20 Schrot (Wither)
|
||||
item.ammo_5mm.name=5mm Patrone
|
||||
item.ammo_5mm_explosive.name=5mm Patrone (Explosiv)
|
||||
item.ammo_5mm_du.name=5mm Patrone (DU)
|
||||
item.ammo_50ae.name=.50 AE Patrone
|
||||
item.ammo_50ae_ap.name=.50 AE Patrone (Panzerbrechend)
|
||||
item.ammo_50ae_du.name=.50 AE Patrone (DU)
|
||||
item.ammo_50bmg.name=.50 BMG Patrone
|
||||
item.ammo_50bmg_incendiary.name=.50 BMG Patrone (Brand)
|
||||
item.ammo_50bmg_explosive.name=.50 BMG Patrone (Explosiv)
|
||||
|
||||
@ -674,6 +674,7 @@ item.assembly_pip.name=Tainted Bullet Assembly
|
||||
item.assembly_nopip.name=.44 Magnum Assembly
|
||||
item.assembly_smg.name=9mm Assembly
|
||||
item.assembly_uzi.name=.22 LR Assembly
|
||||
item.assembly_actionexpress.name=.50 AE Assembly
|
||||
item.assembly_calamity.name=.50 BMG Assembly
|
||||
item.assembly_lacunae.name=.5mm Assembly
|
||||
|
||||
@ -1379,6 +1380,9 @@ item.ammo_20gauge_wither.name=20 Gauge Buckshot (Withering)
|
||||
item.ammo_5mm.name=5mm Round
|
||||
item.ammo_5mm_explosive.name=5mm Round (Explosive)
|
||||
item.ammo_5mm_du.name=5mm Round (DU)
|
||||
item.ammo_50ae.name=.50 AE Round
|
||||
item.ammo_50ae_ap.name=.50 AE Round (Armor Piercing)
|
||||
item.ammo_50ae_du.name=.50 AE Round (DU)
|
||||
item.ammo_50bmg.name=.50 BMG Round
|
||||
item.ammo_50bmg_incendiary.name=.50 BMG Round (Incendiary)
|
||||
item.ammo_50bmg_explosive.name=.50 BMG Round (Explosive)
|
||||
|
||||
@ -1,11 +0,0 @@
|
||||
# Blender MTL File: 'vault_frame_new.blend'
|
||||
# Material Count: 1
|
||||
|
||||
newmtl None
|
||||
Ns 0
|
||||
Ka 0.000000 0.000000 0.000000
|
||||
Kd 0.8 0.8 0.8
|
||||
Ks 0.8 0.8 0.8
|
||||
d 1
|
||||
illum 2
|
||||
map_Kd /home/hbm/Schreibtisch/Java/New Nuke Mod/src/main/java/assets/hbm/textures/models/vault_frame.png
|
||||
|
Before Width: | Height: | Size: 386 B After Width: | Height: | Size: 338 B |
BIN
assets/hbm/textures/items/ammo_357_desh.png
Normal file
|
After Width: | Height: | Size: 232 B |
BIN
assets/hbm/textures/items/ammo_50ae.png
Normal file
|
After Width: | Height: | Size: 178 B |
BIN
assets/hbm/textures/items/ammo_50ae_ap.png
Normal file
|
After Width: | Height: | Size: 182 B |
BIN
assets/hbm/textures/items/ammo_50ae_du.png
Normal file
|
After Width: | Height: | Size: 229 B |
|
Before Width: | Height: | Size: 436 B After Width: | Height: | Size: 435 B |
BIN
assets/hbm/textures/items/assembly_actionexpress.png
Normal file
|
After Width: | Height: | Size: 265 B |
BIN
assets/hbm/textures/items/assembly_desh.png
Normal file
|
After Width: | Height: | Size: 314 B |
|
Before Width: | Height: | Size: 193 B After Width: | Height: | Size: 191 B |
|
Before Width: | Height: | Size: 288 B After Width: | Height: | Size: 290 B |
BIN
assets/hbm/textures/items/missile_emp_strong.png
Normal file
|
After Width: | Height: | Size: 373 B |
|
Before Width: | Height: | Size: 722 B After Width: | Height: | Size: 1.8 KiB |
@ -15,6 +15,7 @@ import com.hbm.entity.missile.EntityMissileClusterStrong;
|
||||
import com.hbm.entity.missile.EntityMissileDoomsday;
|
||||
import com.hbm.entity.missile.EntityMissileDrill;
|
||||
import com.hbm.entity.missile.EntityMissileEMP;
|
||||
import com.hbm.entity.missile.EntityMissileEMPStrong;
|
||||
import com.hbm.entity.missile.EntityMissileEndo;
|
||||
import com.hbm.entity.missile.EntityMissileExo;
|
||||
import com.hbm.entity.missile.EntityMissileGeneric;
|
||||
@ -444,6 +445,16 @@ public class LaunchPad extends BlockContainer implements IBomb {
|
||||
p_149695_1_.spawnEntityInWorld(missile);
|
||||
entity.power -= 75000;
|
||||
|
||||
entity.slots[0] = null;
|
||||
p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F);
|
||||
}
|
||||
if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_emp_strong && entity.power >= 75000)
|
||||
{
|
||||
EntityMissileEMPStrong missile = new EntityMissileEMPStrong(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord);
|
||||
if (!p_149695_1_.isRemote)
|
||||
p_149695_1_.spawnEntityInWorld(missile);
|
||||
entity.power -= 75000;
|
||||
|
||||
entity.slots[0] = null;
|
||||
p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F);
|
||||
}
|
||||
|
||||
@ -11,6 +11,7 @@ import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.entity.effect.EntityBlackHole;
|
||||
import com.hbm.entity.effect.EntityCloudFleija;
|
||||
import com.hbm.entity.effect.EntityCloudFleijaRainbow;
|
||||
import com.hbm.entity.logic.EntityEMP;
|
||||
import com.hbm.entity.missile.EntityMinerRocket;
|
||||
import com.hbm.entity.projectile.EntityBurningFOEQ;
|
||||
import com.hbm.entity.projectile.EntityMeteor;
|
||||
@ -375,13 +376,22 @@ public class TestEventTester extends Block {
|
||||
ExplosionLarge.explode(worldObj, par2 + 0.5, par3 + 0.5, par4 + 0.5, 5, false, false, false);
|
||||
}*/
|
||||
|
||||
if(!worldObj.isRemote) {
|
||||
/*if(!worldObj.isRemote) {
|
||||
EntityMinerRocket rocket = new EntityMinerRocket(worldObj);
|
||||
rocket.posX = par2 + 0.5;
|
||||
rocket.posY = 100;
|
||||
rocket.posZ = par4 + 0.5;
|
||||
|
||||
worldObj.spawnEntityInWorld(rocket);
|
||||
}*/
|
||||
|
||||
if(!worldObj.isRemote) {
|
||||
EntityEMP emp = new EntityEMP(worldObj);
|
||||
emp.posX = par2 + 0.5;
|
||||
emp.posY = par3 + 0.5;
|
||||
emp.posZ = par4 + 0.5;
|
||||
|
||||
worldObj.spawnEntityInWorld(emp);
|
||||
}
|
||||
|
||||
/*if(!worldObj.isRemote) {
|
||||
|
||||
@ -1,28 +1,141 @@
|
||||
package com.hbm.entity.logic;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.entity.effect.EntityEMPBlast;
|
||||
import com.hbm.explosion.ExplosionLarge;
|
||||
import com.hbm.interfaces.IConsumer;
|
||||
import com.hbm.interfaces.ISource;
|
||||
import com.hbm.packet.PacketDispatcher;
|
||||
import com.hbm.packet.ParticleBurstPacket;
|
||||
|
||||
import cofh.api.energy.IEnergyProvider;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
public class EntityEMP extends Entity {
|
||||
|
||||
List<int[]> machines;
|
||||
int life = 2 * 60 * 20;
|
||||
|
||||
public EntityEMP(World p_i1582_1_) {
|
||||
super(p_i1582_1_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdate() {
|
||||
|
||||
if(!worldObj.isRemote) {
|
||||
if(machines == null) {
|
||||
allocate();
|
||||
} else {
|
||||
shock();
|
||||
}
|
||||
|
||||
if(this.ticksExisted > life)
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
|
||||
private void allocate() {
|
||||
|
||||
machines = new ArrayList();
|
||||
|
||||
int radius = 100;
|
||||
|
||||
for(int x = -radius; x <= radius; x++) {
|
||||
|
||||
int x2 = (int) Math.pow(x, 2);
|
||||
|
||||
for(int y = -radius; y <= radius; y++) {
|
||||
|
||||
int y2 = (int) Math.pow(y, 2);
|
||||
|
||||
for(int z = -radius; z <= radius; z++) {
|
||||
|
||||
int z2 = (int) Math.pow(z, 2);
|
||||
|
||||
if(Math.sqrt(x2 + y2 + z2) <= radius) {
|
||||
add((int)posX + x, (int)posY + y, (int)posZ + z);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void shock() {
|
||||
|
||||
for(int i = 0; i < machines.size(); i++) {
|
||||
emp(
|
||||
machines.get(i)[0],
|
||||
machines.get(i)[1],
|
||||
machines.get(i)[2]
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
private void add(int x, int y, int z) {
|
||||
TileEntity te = worldObj.getTileEntity(x, y, z);
|
||||
|
||||
if (te != null && te instanceof ISource) {
|
||||
machines.add(new int[] { x, y, z });
|
||||
} else if (te != null && te instanceof IConsumer) {
|
||||
machines.add(new int[] { x, y, z });
|
||||
} else if (te != null && te instanceof IEnergyProvider) {
|
||||
machines.add(new int[] { x, y, z });
|
||||
}
|
||||
}
|
||||
|
||||
private void emp(int x, int y, int z) {
|
||||
|
||||
Block b = worldObj.getBlock(x,y,z);
|
||||
TileEntity te = worldObj.getTileEntity(x, y, z);
|
||||
|
||||
boolean flag = false;
|
||||
|
||||
if (te != null && te instanceof ISource) {
|
||||
|
||||
((ISource)te).setSPower(0);
|
||||
flag = true;
|
||||
}
|
||||
if (te != null && te instanceof IConsumer) {
|
||||
|
||||
((IConsumer)te).setPower(0);
|
||||
flag = true;
|
||||
}
|
||||
if (te != null && te instanceof IEnergyProvider) {
|
||||
|
||||
((IEnergyProvider)te).extractEnergy(ForgeDirection.UP, ((IEnergyProvider)te).getEnergyStored(ForgeDirection.UP), false);
|
||||
((IEnergyProvider)te).extractEnergy(ForgeDirection.DOWN, ((IEnergyProvider)te).getEnergyStored(ForgeDirection.DOWN), false);
|
||||
((IEnergyProvider)te).extractEnergy(ForgeDirection.NORTH, ((IEnergyProvider)te).getEnergyStored(ForgeDirection.NORTH), false);
|
||||
((IEnergyProvider)te).extractEnergy(ForgeDirection.SOUTH, ((IEnergyProvider)te).getEnergyStored(ForgeDirection.SOUTH), false);
|
||||
((IEnergyProvider)te).extractEnergy(ForgeDirection.EAST, ((IEnergyProvider)te).getEnergyStored(ForgeDirection.EAST), false);
|
||||
((IEnergyProvider)te).extractEnergy(ForgeDirection.WEST, ((IEnergyProvider)te).getEnergyStored(ForgeDirection.WEST), false);
|
||||
flag = true;
|
||||
}
|
||||
|
||||
if(flag && rand.nextInt(20) == 0) {
|
||||
|
||||
PacketDispatcher.wrapper.sendToAll(new ParticleBurstPacket(x, y, z, Block.getIdFromBlock(Blocks.stained_glass), 3));
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void entityInit() { }
|
||||
|
||||
@Override
|
||||
protected void readEntityFromNBT(NBTTagCompound nbt) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
protected void readEntityFromNBT(NBTTagCompound nbt) { }
|
||||
|
||||
@Override
|
||||
protected void writeEntityToNBT(NBTTagCompound nbt) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
protected void writeEntityToNBT(NBTTagCompound nbt) { }
|
||||
|
||||
}
|
||||
|
||||
@ -3,6 +3,7 @@ package com.hbm.entity.missile;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.hbm.entity.logic.EntityEMP;
|
||||
import com.hbm.explosion.ExplosionLarge;
|
||||
import com.hbm.items.ModItems;
|
||||
|
||||
@ -21,7 +22,13 @@ public class EntityMissileEMPStrong extends EntityMissileBaseAdvanced {
|
||||
|
||||
@Override
|
||||
public void onImpact() {
|
||||
ExplosionLarge.explode(worldObj, posX, posY, posZ, 25.0F, true, true, true);
|
||||
|
||||
EntityEMP emp = new EntityEMP(worldObj);
|
||||
emp.posX = posX;
|
||||
emp.posY = posY;
|
||||
emp.posZ = posZ;
|
||||
|
||||
worldObj.spawnEntityInWorld(emp);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@ -659,6 +659,8 @@ public class MachineRecipes {
|
||||
|
||||
if(input.getItem() == ModItems.assembly_calamity)
|
||||
return new ItemStack(ModItems.ammo_50bmg);
|
||||
if(input.getItem() == ModItems.assembly_actionexpress)
|
||||
return new ItemStack(ModItems.ammo_50ae);
|
||||
}
|
||||
|
||||
return null;
|
||||
@ -736,6 +738,7 @@ public class MachineRecipes {
|
||||
recipes.put(new Object[] { i_stamps_9, new ItemStack(ModItems.assembly_lacunae) }, getPressResultNN(i_stamps_9.get(0).getItem(), ModItems.assembly_lacunae));
|
||||
recipes.put(new Object[] { i_stamps_9, new ItemStack(Items.gold_ingot) }, getPressResultNN(i_stamps_9.get(0).getItem(), Items.gold_ingot));
|
||||
|
||||
recipes.put(new Object[] { i_stamps_50, new ItemStack(ModItems.assembly_actionexpress) }, getPressResultNN(i_stamps_50.get(0).getItem(), ModItems.assembly_actionexpress));
|
||||
recipes.put(new Object[] { i_stamps_50, new ItemStack(ModItems.assembly_calamity) }, getPressResultNN(i_stamps_50.get(0).getItem(), ModItems.assembly_calamity));
|
||||
|
||||
return recipes;
|
||||
|
||||
@ -325,6 +325,7 @@ public class ModItems {
|
||||
public static Item assembly_nopip;
|
||||
public static Item assembly_smg;
|
||||
public static Item assembly_uzi;
|
||||
public static Item assembly_actionexpress;
|
||||
public static Item assembly_calamity;
|
||||
public static Item assembly_lacunae;
|
||||
|
||||
@ -793,6 +794,7 @@ public class ModItems {
|
||||
public static Item missile_incendiary_strong;
|
||||
public static Item missile_cluster_strong;
|
||||
public static Item missile_buster_strong;
|
||||
public static Item missile_emp_strong;
|
||||
public static Item missile_burst;
|
||||
public static Item missile_inferno;
|
||||
public static Item missile_rain;
|
||||
@ -829,6 +831,7 @@ public class ModItems {
|
||||
public static Item ammo_20gauge_caustic;
|
||||
public static Item ammo_20gauge_shock;
|
||||
public static Item ammo_20gauge_wither;
|
||||
public static Item ammo_357_desh;
|
||||
public static Item ammo_44;
|
||||
public static Item ammo_44_ap;
|
||||
public static Item ammo_44_du;
|
||||
@ -842,6 +845,9 @@ public class ModItems {
|
||||
public static Item ammo_9mm_du;
|
||||
public static Item ammo_22lr;
|
||||
public static Item ammo_22lr_ap;
|
||||
public static Item ammo_50ae;
|
||||
public static Item ammo_50ae_ap;
|
||||
public static Item ammo_50ae_du;
|
||||
public static Item ammo_50bmg;
|
||||
public static Item ammo_50bmg_incendiary;
|
||||
public static Item ammo_50bmg_explosive;
|
||||
@ -1910,6 +1916,7 @@ public class ModItems {
|
||||
assembly_nopip = new Item().setUnlocalizedName("assembly_nopip").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":assembly_nopip");
|
||||
assembly_smg = new Item().setUnlocalizedName("assembly_smg").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":assembly_smg");
|
||||
assembly_uzi = new Item().setUnlocalizedName("assembly_uzi").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":assembly_uzi");
|
||||
assembly_actionexpress = new Item().setUnlocalizedName("assembly_actionexpress").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":assembly_actionexpress");
|
||||
assembly_calamity = new Item().setUnlocalizedName("assembly_calamity").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":assembly_calamity");
|
||||
assembly_lacunae = new Item().setUnlocalizedName("assembly_lacunae").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":assembly_lacunae");
|
||||
folly_shell = new Item().setUnlocalizedName("folly_shell").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":folly_shell");
|
||||
@ -2254,6 +2261,7 @@ public class ModItems {
|
||||
missile_incendiary_strong = new Item().setUnlocalizedName("missile_incendiary_strong").setMaxStackSize(1).setCreativeTab(MainRegistry.missileTab).setTextureName(RefStrings.MODID + ":missile_incendiary_strong");
|
||||
missile_cluster_strong = new Item().setUnlocalizedName("missile_cluster_strong").setMaxStackSize(1).setCreativeTab(MainRegistry.missileTab).setTextureName(RefStrings.MODID + ":missile_cluster_strong");
|
||||
missile_buster_strong = new Item().setUnlocalizedName("missile_buster_strong").setMaxStackSize(1).setCreativeTab(MainRegistry.missileTab).setTextureName(RefStrings.MODID + ":missile_buster_strong");
|
||||
missile_emp_strong = new Item().setUnlocalizedName("missile_emp_strong").setMaxStackSize(1).setCreativeTab(MainRegistry.missileTab).setTextureName(RefStrings.MODID + ":missile_emp_strong");
|
||||
missile_burst = new Item().setUnlocalizedName("missile_burst").setMaxStackSize(1).setCreativeTab(MainRegistry.missileTab).setTextureName(RefStrings.MODID + ":missile_burst");
|
||||
missile_inferno = new Item().setUnlocalizedName("missile_inferno").setMaxStackSize(1).setCreativeTab(MainRegistry.missileTab).setTextureName(RefStrings.MODID + ":missile_inferno");
|
||||
missile_rain = new Item().setUnlocalizedName("missile_rain").setMaxStackSize(1).setCreativeTab(MainRegistry.missileTab).setTextureName(RefStrings.MODID + ":missile_rain");
|
||||
@ -2295,10 +2303,14 @@ public class ModItems {
|
||||
ammo_9mm = new ItemAmmo().setUnlocalizedName("ammo_9mm").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_9mm");
|
||||
ammo_9mm_ap = new ItemAmmo().setUnlocalizedName("ammo_9mm_ap").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_9mm_ap");
|
||||
ammo_9mm_du = new ItemAmmo().setUnlocalizedName("ammo_9mm_du").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_9mm_du");
|
||||
ammo_50ae = new ItemAmmo().setUnlocalizedName("ammo_50ae").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50ae");
|
||||
ammo_50ae_ap = new ItemAmmo().setUnlocalizedName("ammo_50ae_ap").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50ae_ap");
|
||||
ammo_50ae_du = new ItemAmmo().setUnlocalizedName("ammo_50ae_du").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50ae_du");
|
||||
ammo_50bmg = new ItemAmmo().setUnlocalizedName("ammo_50bmg").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50bmg");
|
||||
ammo_50bmg_incendiary = new ItemAmmo().setUnlocalizedName("ammo_50bmg_incendiary").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50bmg_incendiary");
|
||||
ammo_50bmg_explosive = new ItemAmmo().setUnlocalizedName("ammo_50bmg_explosive").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50bmg_explosive");
|
||||
ammo_50bmg_du = new ItemAmmo().setUnlocalizedName("ammo_50bmg_du").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50bmg_du");
|
||||
ammo_357_desh = new ItemAmmo().setUnlocalizedName("ammo_357_desh").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_357_desh");
|
||||
ammo_44 = new ItemAmmo().setUnlocalizedName("ammo_44").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_44");
|
||||
ammo_44_ap = new ItemAmmo().setUnlocalizedName("ammo_44_ap").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_44_ap");
|
||||
ammo_44_du = new ItemAmmo().setUnlocalizedName("ammo_44_du").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_44_du");
|
||||
@ -3431,6 +3443,7 @@ public class ModItems {
|
||||
GameRegistry.registerItem(assembly_smg, assembly_smg.getUnlocalizedName());
|
||||
GameRegistry.registerItem(assembly_uzi, assembly_uzi.getUnlocalizedName());
|
||||
GameRegistry.registerItem(assembly_lacunae, assembly_lacunae.getUnlocalizedName());
|
||||
GameRegistry.registerItem(assembly_actionexpress, assembly_actionexpress.getUnlocalizedName());
|
||||
GameRegistry.registerItem(assembly_calamity, assembly_calamity.getUnlocalizedName());
|
||||
|
||||
//Folly Parts
|
||||
@ -3905,6 +3918,7 @@ public class ModItems {
|
||||
GameRegistry.registerItem(missile_incendiary_strong, missile_incendiary_strong.getUnlocalizedName());
|
||||
GameRegistry.registerItem(missile_cluster_strong, missile_cluster_strong.getUnlocalizedName());
|
||||
GameRegistry.registerItem(missile_buster_strong, missile_buster_strong.getUnlocalizedName());
|
||||
GameRegistry.registerItem(missile_emp_strong, missile_emp_strong.getUnlocalizedName());
|
||||
GameRegistry.registerItem(missile_burst, missile_burst.getUnlocalizedName());
|
||||
GameRegistry.registerItem(missile_inferno, missile_inferno.getUnlocalizedName());
|
||||
GameRegistry.registerItem(missile_rain, missile_rain.getUnlocalizedName());
|
||||
@ -4004,6 +4018,7 @@ public class ModItems {
|
||||
GameRegistry.registerItem(gun_revolver_schrabidium_ammo, gun_revolver_schrabidium_ammo.getUnlocalizedName());
|
||||
GameRegistry.registerItem(gun_revolver_cursed_ammo, gun_revolver_cursed_ammo.getUnlocalizedName());
|
||||
GameRegistry.registerItem(gun_revolver_nightmare_ammo, gun_revolver_nightmare_ammo.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ammo_357_desh, ammo_357_desh.getUnlocalizedName());
|
||||
GameRegistry.registerItem(gun_revolver_nightmare2_ammo, gun_revolver_nightmare2_ammo.getUnlocalizedName());
|
||||
GameRegistry.registerItem(gun_revolver_pip_ammo, gun_revolver_pip_ammo.getUnlocalizedName());
|
||||
GameRegistry.registerItem(gun_revolver_nopip_ammo, gun_revolver_nopip_ammo.getUnlocalizedName());
|
||||
@ -4056,6 +4071,9 @@ public class ModItems {
|
||||
GameRegistry.registerItem(ammo_9mm_du, ammo_9mm_du.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ammo_22lr, ammo_22lr.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ammo_22lr_ap, ammo_22lr_ap.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ammo_50ae, ammo_50ae.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ammo_50ae_ap, ammo_50ae_ap.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ammo_50ae_du, ammo_50ae_du.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ammo_50bmg, ammo_50bmg.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ammo_50bmg_incendiary, ammo_50bmg_incendiary.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ammo_50bmg_explosive, ammo_50bmg_explosive.getUnlocalizedName());
|
||||
|
||||
@ -7,13 +7,11 @@ import net.minecraftforge.client.model.AdvancedModelLoader;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.blocks.machine.TileEntityGeiger;
|
||||
import com.hbm.blocks.machine.*;
|
||||
import com.hbm.entity.effect.*;
|
||||
import com.hbm.entity.grenade.*;
|
||||
import com.hbm.entity.item.EntityMinecartTest;
|
||||
import com.hbm.entity.logic.EntityBomber;
|
||||
import com.hbm.entity.logic.EntityDeathBlast;
|
||||
import com.hbm.entity.logic.EntityNukeExplosionAdvanced;
|
||||
import com.hbm.entity.logic.*;
|
||||
import com.hbm.entity.missile.*;
|
||||
import com.hbm.entity.mob.*;
|
||||
import com.hbm.entity.particle.*;
|
||||
@ -332,6 +330,7 @@ public class ClientProxy extends ServerProxy
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityMissileIncendiaryStrong.class, new RenderMissileStrong());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityMissileClusterStrong.class, new RenderMissileStrong());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityMissileBusterStrong.class, new RenderMissileStrong());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityMissileEMPStrong.class, new RenderMissileStrong());
|
||||
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityMissileBurst.class, new RenderMissileHuge());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityMissileInferno.class, new RenderMissileHuge());
|
||||
@ -394,6 +393,7 @@ public class ClientProxy extends ServerProxy
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityRubble.class, new RenderRubble());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityShrapnel.class, new RenderShrapnel());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityOilSpill.class, new RenderEmpty());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityEMP.class, new RenderEmpty());
|
||||
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntitySmokeFX.class, new MultiCloudRenderer(new Item[] { ModItems.smoke1, ModItems.smoke2, ModItems.smoke3, ModItems.smoke4, ModItems.smoke5, ModItems.smoke6, ModItems.smoke7, ModItems.smoke8 }));
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityBSmokeFX.class, new MultiCloudRenderer(new Item[] { ModItems.b_smoke1, ModItems.b_smoke2, ModItems.b_smoke3, ModItems.b_smoke4, ModItems.b_smoke5, ModItems.b_smoke6, ModItems.b_smoke7, ModItems.b_smoke8 }));
|
||||
|
||||
@ -875,6 +875,7 @@ public class CraftingManager {
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.ammo_20gauge_flechette, 8), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_flechette, 'G', ModItems.cordite, 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot, 'L', "plateCopper" }));
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.gun_revolver_nightmare2_ammo, 8), new Object[] { "I", "C", "P", 'I', ModItems.powder_power, 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot });
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.assembly_calamity, 8), new Object[] { " I ", "GCG", " P ", 'I', "ingotLead", 'G', ModItems.cordite, 'C', ModItems.casing_50, 'P', ModItems.primer_50 }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.assembly_actionexpress, 8), new Object[] { " I", "GC", " P", 'I', "ingotLead", 'G', ModItems.cordite, 'C', ModItems.casing_50, 'P', ModItems.primer_50 }));
|
||||
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.ammo_12gauge_incendiary, 8), new Object[] { "BBB", "BAB", "BBB", 'B', ModItems.ammo_12gauge, 'A', ModItems.powder_fire });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.ammo_20gauge_incendiary, 8), new Object[] { "BBB", "BAB", "BBB", 'B', ModItems.ammo_20gauge, 'A', ModItems.powder_fire });
|
||||
@ -893,6 +894,8 @@ public class CraftingManager {
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.ammo_50bmg_incendiary, 8), new Object[] { "BBB", "BAB", "BBB", 'B', ModItems.ammo_50bmg, 'A', ModItems.powder_fire });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.ammo_50bmg_explosive, 8), new Object[] { "BBB", "BAB", "BBB", 'B', ModItems.ammo_50bmg, 'A', Blocks.tnt });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.ammo_50bmg_du, 8), new Object[] { "BBB", "BAB", "BBB", 'B', ModItems.ammo_50bmg, 'A', ModItems.ingot_u238 });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.ammo_50ae_ap, 8), new Object[] { "BBB", "BAB", "BBB", 'B', ModItems.ammo_50ae, 'A', ModItems.ingot_dura_steel });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.ammo_50ae_du, 8), new Object[] { "BBB", "BAB", "BBB", 'B', ModItems.ammo_50ae, 'A', ModItems.ingot_u238 });
|
||||
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.folly_bullet, 1), new Object[] { " S ", "STS", "SMS", 'S', ModItems.ingot_starmetal, 'T', ModItems.powder_magic, 'M', ModBlocks.block_meteor });
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.folly_bullet_nuclear, 1), new Object[] { " N ", "UTU", "UTU", 'N', ModItems.gun_fatman_ammo, 'U', "ingotIron", 'T', "blockTungsten" }));
|
||||
|
||||
@ -56,7 +56,7 @@ public class ParticleBurstPacket implements IMessage {
|
||||
@Override
|
||||
public IMessage onMessage(ParticleBurstPacket m, MessageContext ctx) {
|
||||
|
||||
Minecraft.getMinecraft().effectRenderer.addBlockDestroyEffects(m.x, m.y, m.z, Block.getBlockById(m.block), (m.meta << 12));
|
||||
Minecraft.getMinecraft().effectRenderer.addBlockDestroyEffects(m.x, m.y, m.z, Block.getBlockById(m.block), m.meta);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@ -78,6 +78,8 @@ public class TEMissilePacket implements IMessage {
|
||||
type = 23;
|
||||
if(stack.getItem() == ModItems.missile_emp)
|
||||
type = 24;
|
||||
if(stack.getItem() == ModItems.missile_emp_strong)
|
||||
type = 25;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@ -4,6 +4,7 @@ import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.hbm.entity.missile.EntityMissileBusterStrong;
|
||||
import com.hbm.entity.missile.EntityMissileClusterStrong;
|
||||
import com.hbm.entity.missile.EntityMissileEMPStrong;
|
||||
import com.hbm.entity.missile.EntityMissileIncendiaryStrong;
|
||||
import com.hbm.entity.missile.EntityMissileStrong;
|
||||
import com.hbm.lib.RefStrings;
|
||||
@ -36,6 +37,8 @@ public class RenderMissileStrong extends Render {
|
||||
bindTexture(ResourceManager.missileStrong_CL_tex);
|
||||
if(p_76986_1_ instanceof EntityMissileBusterStrong)
|
||||
bindTexture(ResourceManager.missileStrong_BU_tex);
|
||||
if(p_76986_1_ instanceof EntityMissileEMPStrong)
|
||||
bindTexture(ResourceManager.missileStrong_EMP_tex);
|
||||
ResourceManager.missileStrong.renderAll();
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
@ -212,6 +212,12 @@ public class RenderLaunchPadTier1 extends TileEntitySpecialRenderer {
|
||||
bindTexture(ResourceManager.missileMicroEMP_tex);
|
||||
ResourceManager.missileTaint.renderAll();
|
||||
}
|
||||
if(state == 25)
|
||||
{
|
||||
GL11.glScalef(1.5F, 1.5F, 1.5F);
|
||||
bindTexture(ResourceManager.missileStrong_EMP_tex);
|
||||
ResourceManager.missileStrong.renderAll();
|
||||
}
|
||||
|
||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
||||
|
||||
|
||||