From 204b94cf60b2c61037569092dababb70f1d7e6b9 Mon Sep 17 00:00:00 2001 From: Vaern Date: Thu, 23 Feb 2023 10:05:50 -0800 Subject: [PATCH] JUDGEMENT! --- src/main/java/com/hbm/blocks/generic/BlockBobble.java | 1 + src/main/java/com/hbm/blocks/machine/BlockArmorTable.java | 1 + src/main/java/com/hbm/blocks/machine/NTMAnvil.java | 1 + 3 files changed, 3 insertions(+) diff --git a/src/main/java/com/hbm/blocks/generic/BlockBobble.java b/src/main/java/com/hbm/blocks/generic/BlockBobble.java index 34704c5f8..51c0b0e6a 100644 --- a/src/main/java/com/hbm/blocks/generic/BlockBobble.java +++ b/src/main/java/com/hbm/blocks/generic/BlockBobble.java @@ -217,6 +217,7 @@ public class BlockBobble extends BlockContainer implements IGUIProvider { } @Override + @SideOnly(Side.CLIENT) public GuiScreen provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) { return new GUIScreenBobble((TileEntityBobble) world.getTileEntity(x, y, z)); } diff --git a/src/main/java/com/hbm/blocks/machine/BlockArmorTable.java b/src/main/java/com/hbm/blocks/machine/BlockArmorTable.java index 0b05a13d0..ef92cb244 100644 --- a/src/main/java/com/hbm/blocks/machine/BlockArmorTable.java +++ b/src/main/java/com/hbm/blocks/machine/BlockArmorTable.java @@ -64,6 +64,7 @@ public class BlockArmorTable extends Block implements IGUIProvider { } @Override + @SideOnly(Side.CLIENT) public GuiScreen provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) { return new GUIArmorTable(player.inventory); } diff --git a/src/main/java/com/hbm/blocks/machine/NTMAnvil.java b/src/main/java/com/hbm/blocks/machine/NTMAnvil.java index 76e82f66c..099748d19 100644 --- a/src/main/java/com/hbm/blocks/machine/NTMAnvil.java +++ b/src/main/java/com/hbm/blocks/machine/NTMAnvil.java @@ -176,6 +176,7 @@ public class NTMAnvil extends BlockFalling implements ITooltipProvider, IGUIProv } @Override + @SideOnly(Side.CLIENT) public GuiScreen provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) { return new GUIAnvil(player.inventory, ((NTMAnvil)world.getBlock(x, y, z)).tier); }