From 20bd424cd4d64fc7a74904ffa89fc42cce681f11 Mon Sep 17 00:00:00 2001 From: George Paton Date: Tue, 25 Mar 2025 12:23:18 +1100 Subject: [PATCH] fix rare crash when generating structures --- src/main/java/com/hbm/world/gen/NBTStructure.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main/java/com/hbm/world/gen/NBTStructure.java b/src/main/java/com/hbm/world/gen/NBTStructure.java index d69a64572..e7e03185c 100644 --- a/src/main/java/com/hbm/world/gen/NBTStructure.java +++ b/src/main/java/com/hbm/world/gen/NBTStructure.java @@ -1075,7 +1075,7 @@ public class NBTStructure { if(!fromComponent.isInsideIgnoringSelf(components, checkPos.getX(), checkPos.getY(), checkPos.getZ())) { nextComponent = buildNextComponent(rand, spawn, spawn.pools.get(nextPool.fallback), fromComponent, fromConnection); - if(nextComponent != null) addComponent(nextComponent, fromConnection.placementPriority); // don't add to queued list, we don't want to try continue from fallback + addComponent(nextComponent, fromConnection.placementPriority); // don't add to queued list, we don't want to try continue from fallback } } } @@ -1097,6 +1097,7 @@ public class NBTStructure { @SuppressWarnings("unchecked") private void addComponent(Component component, int placementPriority) { + if(component == null) return; components.add(component); component.parent = this;