mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
barbed wire models, proto laser
This commit is contained in:
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assets/hbm/models/blocks/barbed_wire.obj
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assets/hbm/models/blocks/barbed_wire.obj
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# Blender v2.76 (sub 0) OBJ File: ''
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# www.blender.org
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f 140/46/5 138/50/5 137/51/5
|
||||
f 139/45/5 140/46/5 137/51/5
|
||||
f 113/43/4 114/44/4 115/45/4
|
||||
f 114/44/4 116/46/4 115/45/4
|
||||
f 136/46/5 134/50/5 133/51/5
|
||||
f 135/45/5 136/46/5 133/51/5
|
||||
f 132/47/5 130/48/5 129/49/5
|
||||
f 131/41/5 132/47/5 129/49/5
|
||||
f 117/39/4 118/40/4 119/41/4
|
||||
f 118/40/4 120/42/4 119/41/4
|
||||
f 128/46/5 126/50/5 125/51/5
|
||||
f 127/45/5 128/46/5 125/51/5
|
||||
f 124/46/5 122/50/5 121/51/5
|
||||
f 123/45/5 124/46/5 121/51/5
|
||||
f 121/43/4 122/44/4 123/45/4
|
||||
f 122/44/4 124/46/4 123/45/4
|
||||
f 120/47/5 118/48/5 117/49/5
|
||||
f 119/41/5 120/47/5 117/49/5
|
||||
f 116/46/5 114/50/5 113/51/5
|
||||
f 115/45/5 116/46/5 113/51/5
|
||||
f 125/43/4 126/44/4 127/45/4
|
||||
f 126/44/4 128/46/4 127/45/4
|
||||
f 112/46/5 110/50/5 109/51/5
|
||||
f 111/45/5 112/46/5 109/51/5
|
||||
f 108/46/5 106/50/5 105/51/5
|
||||
f 107/45/5 108/46/5 105/51/5
|
||||
f 129/39/4 130/40/4 131/41/4
|
||||
f 130/40/4 132/42/4 131/41/4
|
||||
f 104/46/5 102/50/5 101/51/5
|
||||
f 103/45/5 104/46/5 101/51/5
|
||||
f 100/46/5 98/50/5 97/51/5
|
||||
f 99/45/5 100/46/5 97/51/5
|
||||
f 133/43/4 134/44/4 135/45/4
|
||||
f 134/44/4 136/46/4 135/45/4
|
||||
f 96/46/5 94/50/5 93/51/5
|
||||
f 95/45/5 96/46/5 93/51/5
|
||||
f 92/46/5 90/50/5 89/51/5
|
||||
f 91/45/5 92/46/5 89/51/5
|
||||
f 137/43/4 138/44/4 139/45/4
|
||||
f 138/44/4 140/46/4 139/45/4
|
||||
f 88/46/5 86/50/5 85/51/5
|
||||
f 87/45/5 88/46/5 85/51/5
|
||||
f 84/47/5 82/48/5 81/49/5
|
||||
f 83/41/5 84/47/5 81/49/5
|
||||
f 141/39/4 142/40/4 143/41/4
|
||||
f 142/40/4 144/42/4 143/41/4
|
||||
f 79/47/12 80/48/12 76/49/12
|
||||
f 78/41/5 79/47/5 76/49/5
|
||||
f 75/47/5 73/48/5 72/49/5
|
||||
f 74/41/5 75/47/5 72/49/5
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
f 66/41/5 67/47/5 64/49/5
|
||||
f 149/39/4 150/40/4 151/41/4
|
||||
f 150/40/4 152/42/4 151/41/4
|
||||
f 63/47/5 61/48/5 60/49/5
|
||||
f 62/41/5 63/47/5 60/49/5
|
||||
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|
||||
f 58/41/5 59/47/5 56/49/5
|
||||
f 153/43/4 154/44/4 155/45/4
|
||||
f 154/44/4 156/46/4 155/45/4
|
||||
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|
||||
f 54/41/5 55/47/5 52/49/5
|
||||
f 33/12/9 35/13/9 34/14/9
|
||||
f 32/52/9 33/12/9 34/14/9
|
||||
f 157/39/4 158/40/4 159/41/4
|
||||
f 158/40/4 160/42/4 159/41/4
|
||||
f 35/9/8 33/10/8 32/11/8
|
||||
f 34/14/8 35/9/8 32/11/8
|
||||
f 29/12/9 31/13/9 30/14/9
|
||||
f 28/52/9 29/12/9 30/14/9
|
||||
f 161/39/4 162/40/4 163/41/4
|
||||
f 162/40/4 164/42/4 163/41/4
|
||||
f 31/9/8 29/10/8 28/11/8
|
||||
f 30/14/8 31/9/8 28/11/8
|
||||
f 22/52/3 24/12/3 25/14/3
|
||||
f 25/14/2 27/9/2 22/11/2
|
||||
f 165/43/4 166/44/4 167/45/4
|
||||
f 166/44/4 168/46/4 167/45/4
|
||||
f 19/12/7 21/13/7 20/14/7
|
||||
f 18/52/7 19/12/7 20/14/7
|
||||
f 21/9/6 19/10/6 18/11/6
|
||||
f 20/14/6 21/9/6 18/11/6
|
||||
f 169/39/4 170/40/4 171/41/4
|
||||
f 170/40/4 172/42/4 171/41/4
|
||||
f 14/12/13 17/13/13 16/14/13
|
||||
f 15/53/14 14/12/14 16/14/14
|
||||
f 17/9/15 14/10/15 13/11/15
|
||||
f 16/14/16 17/9/16 13/11/16
|
||||
f 173/43/4 174/44/4 175/45/4
|
||||
f 174/44/4 176/46/4 175/45/4
|
||||
f 10/12/13 12/13/13 11/14/13
|
||||
f 9/52/13 10/12/13 11/14/13
|
||||
f 12/9/16 10/10/16 9/11/16
|
||||
f 11/14/16 12/9/16 9/11/16
|
||||
f 177/39/4 178/40/4 179/41/4
|
||||
f 178/40/4 180/42/4 179/41/4
|
||||
f 7/54/17 6/55/17 5/56/17
|
||||
f 8/57/17 7/54/17 5/56/17
|
||||
f 3/58/17 2/59/17 1/60/17
|
||||
f 4/61/17 3/58/17 1/60/17
|
||||
BIN
assets/hbm/textures/blocks/barbed_wire_acid_model.png
Normal file
BIN
assets/hbm/textures/blocks/barbed_wire_acid_model.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 593 B |
BIN
assets/hbm/textures/blocks/barbed_wire_fire_model.png
Normal file
BIN
assets/hbm/textures/blocks/barbed_wire_fire_model.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 619 B |
BIN
assets/hbm/textures/blocks/barbed_wire_model.png
Normal file
BIN
assets/hbm/textures/blocks/barbed_wire_model.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 581 B |
BIN
assets/hbm/textures/blocks/barbed_wire_poison_model.png
Normal file
BIN
assets/hbm/textures/blocks/barbed_wire_poison_model.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 620 B |
BIN
assets/hbm/textures/blocks/barbed_wire_ultradeath_model.png
Normal file
BIN
assets/hbm/textures/blocks/barbed_wire_ultradeath_model.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 596 B |
BIN
assets/hbm/textures/blocks/barbed_wire_wither_model.png
Normal file
BIN
assets/hbm/textures/blocks/barbed_wire_wither_model.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 585 B |
@ -1093,12 +1093,12 @@ public class ModBlocks {
|
||||
door_office = new BlockModDoor(Material.iron).setBlockName("door_office").setHardness(10.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":door_office");
|
||||
door_bunker = new BlockModDoor(Material.iron).setBlockName("door_bunker").setHardness(10.0F).setResistance(100.0F).setBlockTextureName(RefStrings.MODID + ":door_bunker");
|
||||
|
||||
barbed_wire = new BarbedWire(Material.iron).setBlockName("barbed_wire").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":barbed_wire");
|
||||
barbed_wire_fire = new BarbedWire(Material.iron).setBlockName("barbed_wire_fire").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":barbed_wire_fire");
|
||||
barbed_wire_poison = new BarbedWire(Material.iron).setBlockName("barbed_wire_poison").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":barbed_wire_poison");
|
||||
barbed_wire_acid = new BarbedWire(Material.iron).setBlockName("barbed_wire_acid").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":barbed_wire_acid");
|
||||
barbed_wire_wither = new BarbedWire(Material.iron).setBlockName("barbed_wire_wither").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":barbed_wire_wither");
|
||||
barbed_wire_ultradeath = new BarbedWire(Material.iron).setBlockName("barbed_wire_ultradeath").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":barbed_wire_ultradeath");
|
||||
barbed_wire = new BarbedWire(Material.iron).setBlockName("barbed_wire").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":barbed_wire_model");
|
||||
barbed_wire_fire = new BarbedWire(Material.iron).setBlockName("barbed_wire_fire").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":barbed_wire_fire_model");
|
||||
barbed_wire_poison = new BarbedWire(Material.iron).setBlockName("barbed_wire_poison").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":barbed_wire_poison_model");
|
||||
barbed_wire_acid = new BarbedWire(Material.iron).setBlockName("barbed_wire_acid").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":barbed_wire_acid_model");
|
||||
barbed_wire_wither = new BarbedWire(Material.iron).setBlockName("barbed_wire_wither").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":barbed_wire_wither_model");
|
||||
barbed_wire_ultradeath = new BarbedWire(Material.iron).setBlockName("barbed_wire_ultradeath").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":barbed_wire_ultradeath_model");
|
||||
|
||||
marker_structure = new BlockMarker(Material.iron).setBlockName("marker_structure").setHardness(0.0F).setResistance(0.0F).setLightLevel(1.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":marker_structure");
|
||||
|
||||
|
||||
@ -7,25 +7,25 @@ import com.hbm.potion.HbmPotion;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class BarbedWire extends Block {
|
||||
|
||||
public BarbedWire(Material mat)
|
||||
{
|
||||
public BarbedWire(Material mat) {
|
||||
super(mat);
|
||||
}
|
||||
|
||||
public void onEntityCollidedWithBlock(World p_149670_1_, int x, int y, int z, Entity ent)
|
||||
{
|
||||
public void onEntityCollidedWithBlock(World p_149670_1_, int x, int y, int z, Entity ent) {
|
||||
|
||||
ent.setInWeb();
|
||||
|
||||
if(this == ModBlocks.barbed_wire) {
|
||||
@ -83,12 +83,29 @@ public class BarbedWire extends Block {
|
||||
|
||||
public int getRenderType()
|
||||
{
|
||||
return 1;
|
||||
return 334083;
|
||||
}
|
||||
|
||||
public boolean renderAsNormalBlock()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) {
|
||||
int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3;
|
||||
|
||||
if (i == 0) {
|
||||
world.setBlockMetadataWithNotify(x, y, z, 5, 2);
|
||||
}
|
||||
if (i == 1) {
|
||||
world.setBlockMetadataWithNotify(x, y, z, 3, 2);
|
||||
}
|
||||
if (i == 2) {
|
||||
world.setBlockMetadataWithNotify(x, y, z, 4, 2);
|
||||
}
|
||||
if (i == 3) {
|
||||
world.setBlockMetadataWithNotify(x, y, z, 2, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1,12 +1,14 @@
|
||||
package com.hbm.entity.projectile;
|
||||
|
||||
import com.hbm.main.MainRegistry;
|
||||
import com.hbm.lib.Library;
|
||||
import com.hbm.lib.ModDamageSource;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
@ -20,7 +22,17 @@ public class EntityLaser extends Entity {
|
||||
public EntityLaser(World world, EntityPlayer player) {
|
||||
super(world);
|
||||
this.ignoreFrustumCheck = true;
|
||||
this.dataWatcher.updateObject(20, player.getUniqueID().toString());
|
||||
this.dataWatcher.updateObject(20, player.getDisplayName());
|
||||
|
||||
Vec3 vec = player.getLookVec();
|
||||
vec.rotateAroundY(-90F);
|
||||
float l = 0.25F;
|
||||
vec.xCoord *= l;
|
||||
vec.yCoord *= l;
|
||||
vec.zCoord *= l;
|
||||
|
||||
this.setPosition(player.posX + vec.xCoord, player.posY + player.getEyeHeight(), player.posZ + vec.zCoord);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -30,8 +42,29 @@ public class EntityLaser extends Entity {
|
||||
|
||||
@Override
|
||||
public void onUpdate() {
|
||||
if(!worldObj.isRemote && this.ticksExisted > 1)
|
||||
|
||||
if(this.ticksExisted > 1)
|
||||
this.setDead();
|
||||
|
||||
int range = 100;
|
||||
|
||||
EntityPlayer player = worldObj.getPlayerEntityByName(this.dataWatcher.getWatchableObjectString(20));
|
||||
|
||||
if(player != null) {
|
||||
|
||||
//this.setPosition(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||
|
||||
MovingObjectPosition pos = Library.rayTrace(player, range, 1);
|
||||
|
||||
if(pos.entityHit != null) {
|
||||
pos.entityHit.attackEntityFrom(ModDamageSource.radiation, 2);
|
||||
}
|
||||
|
||||
//worldObj.createExplosion(this, pos.hitVec.xCoord, pos.hitVec.yCoord, pos.hitVec.zCoord, 1, false);
|
||||
|
||||
worldObj.spawnParticle("cloud", pos.hitVec.xCoord, pos.hitVec.yCoord, pos.hitVec.zCoord, 0, 0, 0);
|
||||
worldObj.playSound(pos.hitVec.xCoord, pos.hitVec.yCoord, pos.hitVec.zCoord, "random.fizz", 1, 1, true);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@ -59,12 +59,8 @@ public class GunBrimstone extends Item {
|
||||
|
||||
|
||||
EntityLaser laser = new EntityLaser(world, player);
|
||||
MovingObjectPosition pos = Library.rayTrace(player, 200, 1.0F);
|
||||
laser.posX = pos.blockX + 0.5;
|
||||
laser.posY = pos.blockY + 0.5;
|
||||
laser.posZ = pos.blockZ + 0.5;
|
||||
|
||||
world.playSoundAtEntity(player, "hbm:weapon.rifleShoot", 1.0F, 0.8F + (rand.nextFloat() * 0.4F));
|
||||
//world.playSoundAtEntity(player, "hbm:weapon.rifleShoot", 1.0F, 0.8F + (rand.nextFloat() * 0.4F));
|
||||
|
||||
if (!flag) {
|
||||
player.inventory.consumeInventoryItem(ModItems.gun_dash_ammo);
|
||||
|
||||
@ -59,6 +59,7 @@ public class ClientProxy extends ServerProxy
|
||||
RenderingRegistry.registerBlockHandler(new RenderSteelBeam());
|
||||
RenderingRegistry.registerBlockHandler(new RenderBarrel());
|
||||
RenderingRegistry.registerBlockHandler(new RenderFence());
|
||||
RenderingRegistry.registerBlockHandler(new RenderBarbedWire());
|
||||
|
||||
MinecraftForgeClient.registerItemRenderer(ModItems.assembly_template, new ItemRenderTemplate());
|
||||
MinecraftForgeClient.registerItemRenderer(ModItems.chemistry_template, new ItemRenderTemplate());
|
||||
|
||||
@ -610,5 +610,6 @@ public class ResourceManager {
|
||||
public static final IModelCustom beam = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/beam.obj"));
|
||||
public static final IModelCustom barrel = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/barrel.obj"));
|
||||
public static final IModelCustom pole = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/pole.obj"));
|
||||
public static final IModelCustom barbed_wire = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/blocks/barbed_wire.obj"));
|
||||
|
||||
}
|
||||
|
||||
74
com/hbm/render/block/RenderBarbedWire.java
Normal file
74
com/hbm/render/block/RenderBarbedWire.java
Normal file
@ -0,0 +1,74 @@
|
||||
package com.hbm.render.block;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.hbm.main.ResourceManager;
|
||||
|
||||
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.renderer.RenderBlocks;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraftforge.client.model.obj.WavefrontObject;
|
||||
|
||||
public class RenderBarbedWire implements ISimpleBlockRenderingHandler {
|
||||
|
||||
@Override
|
||||
public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) {
|
||||
|
||||
GL11.glPushMatrix();
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
IIcon iicon = block.getIcon(0, 0);
|
||||
tessellator.setColorOpaque_F(1, 1, 1);
|
||||
|
||||
if (renderer.hasOverrideBlockTexture())
|
||||
{
|
||||
iicon = renderer.overrideBlockTexture;
|
||||
}
|
||||
|
||||
GL11.glTranslated(0, -0.5, 0);
|
||||
tessellator.startDrawingQuads();
|
||||
ObjUtil.renderWithIcon((WavefrontObject) ResourceManager.barbed_wire, iicon, tessellator, 0, false);
|
||||
tessellator.draw();
|
||||
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
|
||||
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
IIcon iicon = block.getIcon(0, world.getBlockMetadata(x, y, z));
|
||||
|
||||
tessellator.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z));
|
||||
tessellator.setColorOpaque_F(1, 1, 1);
|
||||
|
||||
if (renderer.hasOverrideBlockTexture())
|
||||
{
|
||||
iicon = renderer.overrideBlockTexture;
|
||||
}
|
||||
|
||||
float rotation = (float) -Math.PI;
|
||||
|
||||
if(world.getBlockMetadata(x, y, z) < 4)
|
||||
rotation = -90F / 180F * (float)Math.PI;
|
||||
|
||||
tessellator.addTranslation(x + 0.5F, y, z + 0.5F);
|
||||
ObjUtil.renderWithIcon((WavefrontObject) ResourceManager.barbed_wire, iicon, tessellator, rotation, true);
|
||||
tessellator.addTranslation(-x - 0.5F, -y, -z - 0.5F);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldRender3DInInventory(int modelId) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderId() {
|
||||
return 334083;
|
||||
}
|
||||
|
||||
}
|
||||
@ -3,87 +3,54 @@ package com.hbm.render.entity;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.hbm.entity.projectile.EntityLaser;
|
||||
import com.hbm.lib.Library;
|
||||
import com.hbm.render.util.BeamPronter;
|
||||
import com.hbm.render.util.BeamPronter.EnumBeamType;
|
||||
import com.hbm.render.util.BeamPronter.EnumWaveType;
|
||||
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.entity.Render;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.Vec3;
|
||||
|
||||
public class RenderLaser extends Render {
|
||||
|
||||
@Override
|
||||
public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_,
|
||||
float p_76986_9_) {
|
||||
public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) {
|
||||
this.doRender((EntityLaser)p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
|
||||
}
|
||||
|
||||
public void doRender(EntityLaser laser, double x, double y, double z, float p_76986_8_,
|
||||
float p_76986_9_) {
|
||||
public void doRender(EntityLaser laser, double x, double y, double z, float p_76986_8_, float p_76986_9_) {
|
||||
|
||||
EntityPlayer player = null;
|
||||
GL11.glPushMatrix();
|
||||
|
||||
for(Object p: laser.worldObj.playerEntities) {
|
||||
EntityPlayer player = laser.worldObj.getPlayerEntityByName(laser.getDataWatcher().getWatchableObjectString(20));
|
||||
|
||||
if(player != null) {
|
||||
|
||||
double dX = laser.posX - player.posX;
|
||||
double dY = laser.posY - player.posY;
|
||||
double dZ = laser.posZ - player.posZ;
|
||||
|
||||
if(p instanceof EntityPlayer) {
|
||||
|
||||
EntityPlayer pla = (EntityPlayer)p;
|
||||
|
||||
if(pla.getUniqueID().toString().equals(laser.getDataWatcher().getWatchableObjectString(20))) {
|
||||
player = pla;
|
||||
break;
|
||||
}
|
||||
}
|
||||
//GL11.glTranslated(x - dX, y - dY, z - dZ);
|
||||
|
||||
GL11.glTranslated(x, y, z);
|
||||
|
||||
MovingObjectPosition pos = Library.rayTrace(player, 100, 1);
|
||||
|
||||
Vec3 skeleton = Vec3.createVectorHelper(pos.hitVec.xCoord - player.posX, pos.hitVec.yCoord - player.posY - player.getEyeHeight(), pos.hitVec.zCoord - player.posZ);
|
||||
|
||||
BeamPronter.prontHelix(skeleton, 0, 0, 0, EnumWaveType.SPIRAL, EnumBeamType.LINE, 0x0000ff, 0x8080ff, 0, (int)(skeleton.lengthVector() * 5), 0.2F);
|
||||
}
|
||||
|
||||
if(player == null)
|
||||
return;
|
||||
|
||||
Vec3 vec = Vec3.createVectorHelper(-0.2, -0.1, 0.2);
|
||||
vec.rotateAroundX(-(float)(player.rotationPitch * Math.PI / 180D));
|
||||
vec.rotateAroundY(-(float)(player.rotationYaw * Math.PI / 180D));
|
||||
|
||||
drawPowerLine(x, y, z,
|
||||
x + (player.posX + vec.xCoord - laser.posX),
|
||||
y + (player.posY + vec.yCoord - laser.posY),
|
||||
z + (player.posZ + vec.zCoord - laser.posZ));
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
|
||||
return null;
|
||||
}
|
||||
|
||||
public void drawPowerLine(double x, double y, double z, double a, double b, double c) {
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
tessellator.startDrawing(5);
|
||||
tessellator.setColorRGBA_F(0.683F, 0.089F, 0.0F, 1.0F);
|
||||
tessellator.addVertex(x, y + 0.05F, z);
|
||||
tessellator.addVertex(x, y - 0.05F, z);
|
||||
tessellator.addVertex(a, b + 0.05F, c);
|
||||
tessellator.addVertex(a, b - 0.05F, c);
|
||||
tessellator.draw();
|
||||
tessellator.startDrawing(5);
|
||||
tessellator.setColorRGBA_F(0.683F, 0.089F, 0.0F, 1.0F);
|
||||
tessellator.addVertex(x + 0.05F, y, z);
|
||||
tessellator.addVertex(x - 0.05F, y, z);
|
||||
tessellator.addVertex(a + 0.05F, b, c);
|
||||
tessellator.addVertex(a - 0.05F, b, c);
|
||||
tessellator.draw();
|
||||
tessellator.startDrawing(5);
|
||||
tessellator.setColorRGBA_F(0.683F, 0.089F, 0.0F, 1.0F);
|
||||
tessellator.addVertex(x, y, z + 0.05F);
|
||||
tessellator.addVertex(x, y, z - 0.05F);
|
||||
tessellator.addVertex(a, b, c + 0.05F);
|
||||
tessellator.addVertex(a, b, c - 0.05F);
|
||||
tessellator.draw();
|
||||
GL11.glEnable(GL11.GL_LIGHTING);
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -10,6 +10,7 @@ import com.hbm.interfaces.ILaserable;
|
||||
import com.hbm.inventory.FluidTank;
|
||||
import com.hbm.tileentity.TileEntityMachineBase;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
public class TileEntityCoreEmitter extends TileEntityMachineBase implements IConsumer, IFluidAcceptor, ILaserable {
|
||||
@ -38,8 +39,12 @@ public class TileEntityCoreEmitter extends TileEntityMachineBase implements ICon
|
||||
//tank.updateTank(xCoord, yCoord, zCoord);
|
||||
|
||||
ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata());
|
||||
int range = 50;
|
||||
|
||||
//worldObj.setBlock(xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ, Blocks.dirt);
|
||||
for(int i = 1; i <= range; i++) {
|
||||
|
||||
Block b = worldObj.getBlock(xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user