my balls are heavy

This commit is contained in:
Boblet 2026-05-06 15:16:17 +02:00
parent 704640d88b
commit 23ef334472
24 changed files with 22 additions and 3 deletions

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@ -9,7 +9,7 @@
* Reduced steam demand of the rotary furnace's hotter fuels by a bit
* The acidizer now has a sound loop (chemplant sound at 75% pitch)
* Updated some bomb part recipes, mainly to make use of the new neutron reflectors and some more modern materials (why did ivy mike coolers still use iron?)
* Updated the fat man igniter icon
* Updated the fat man igniter and gadget wiring icons
* The cape items, which haven't actually been used by anyone ever, are now deprecated. Existing capes will still work, but the items are now unobtainable
* Some long deprecated melee weapons have now been properly removed

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@ -1,6 +1,6 @@
mod_version=1.0.27
# Empty build number makes a release type
mod_build_number=5685
mod_build_number=5687
credits=HbMinecraft,\
\ rodolphito (explosion algorithms),\

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@ -3,7 +3,7 @@ package com.hbm.lib;
public class RefStrings {
public static final String MODID = "hbm";
public static final String NAME = "Hbm's Nuclear Tech Mod";
public static final String VERSION = "1.0.27 BETA (5685)";
public static final String VERSION = "1.0.27 BETA (5687)";
//HBM's Beta Naming Convention:
//V T (X)
//V -> next release version

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@ -9,6 +9,7 @@ import com.hbm.tileentity.TileEntityLoadedBase;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MathHelper;
@ -116,6 +117,24 @@ public class TileEntityCargoElevator extends TileEntityLoadedBase {
this.sync = 3;
}
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
this.extension = nbt.getDouble("extension");
this.isExtending = nbt.getBoolean("isExtending");
this.height = nbt.getInteger("height");
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setDouble("extension", extension);
nbt.setBoolean("isExtending", isExtending);
nbt.setInteger("height", height);
}
AxisAlignedBB bb = null;

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