put the mg42 model in the right spot

This commit is contained in:
Boblet 2021-12-09 16:47:36 +01:00
parent 4509cdece3
commit 2507880cb9
3 changed files with 2 additions and 5 deletions

View File

@ -175,6 +175,7 @@ public class BlockBobble extends BlockContainer {
UFFR("UFFR", "UFFR", "All sorts of things from his PR", "fried shrimp", false),
VAER("vaer", "vaer", "ZIRNOX", "taken de family out to the weekend cigarette festival", true),
NOS("Dr Nostalgia", "Dr Nostalgia", "SSG and Vortex models", "Take a picture, I'ma pose, paparazzi$I've been drinking, moving like a zombie", true),
DRILLGON("Drillgon200", "Drillgon200", "1.12 Port", null, false),
//testing garbage. why is she so dumb?
CIRNO("Cirno", "Cirno", "being a dumb ice fairy", "No brain. Head empty.", true);

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@ -1653,7 +1653,6 @@ public class ModItems {
public static Item gun_bf_ammo;
public static Item gun_mp40;
public static Item gun_mp40_ammo;
public static Item gun_mg42;
public static Item gun_thompson;
public static Item gun_uzi;
public static Item gun_uzi_silencer;
@ -4316,7 +4315,6 @@ public class ModItems {
gun_bf = new ItemGunBase(GunFatmanFactory.getBELConfig()).setUnlocalizedName("gun_bf").setCreativeTab(null).setTextureName(RefStrings.MODID + ":gun_bf");
gun_mp40_ammo = new Item().setUnlocalizedName("gun_mp40_ammo").setCreativeTab(null).setTextureName(RefStrings.MODID + ":gun_mp40_ammo");
gun_mp40 = new ItemGunBase(Gun9mmFactory.getMP40Config()).setUnlocalizedName("gun_mp40").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_mp40");
gun_mg42 = new ItemGunBase(Gun9mmFactory.getMP40Config()).setUnlocalizedName("gun_mg42").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_mg42");
gun_thompson = new ItemGunBase(Gun9mmFactory.getThompsonConfig()).setUnlocalizedName("gun_thompson").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_thompson");
gun_uzi_ammo = new Item().setUnlocalizedName("gun_uzi_ammo").setCreativeTab(null).setTextureName(RefStrings.MODID + ":gun_uzi_ammo");
gun_uzi = new ItemGunBase(Gun22LRFactory.getUziConfig()).setUnlocalizedName("gun_uzi").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_uzi");
@ -7078,7 +7076,6 @@ public class ModItems {
GameRegistry.registerItem(gun_mirv, gun_mirv.getUnlocalizedName());
GameRegistry.registerItem(gun_bf, gun_bf.getUnlocalizedName());
GameRegistry.registerItem(gun_mp40, gun_mp40.getUnlocalizedName());
GameRegistry.registerItem(gun_mg42, gun_mg42.getUnlocalizedName());
GameRegistry.registerItem(gun_thompson, gun_thompson.getUnlocalizedName());
GameRegistry.registerItem(gun_uzi, gun_uzi.getUnlocalizedName());
GameRegistry.registerItem(gun_uzi_silencer,gun_uzi_silencer.getUnlocalizedName());

View File

@ -393,7 +393,7 @@ public class ClientProxy extends ServerProxy {
MinecraftForgeClient.registerItemRenderer(ModItems.gun_uzi_silencer, new ItemRenderUZI());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_uzi_saturnite, new ItemRenderUZI());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_uzi_saturnite_silencer, new ItemRenderUZI());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_calamity, new ItemRenderOverkill());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_calamity, new ItemRenderWeaponFFMG42());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_calamity_dual, new ItemRenderOverkill());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_minigun, new ItemRenderOverkill());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_avenger, new ItemRenderOverkill());
@ -414,7 +414,6 @@ public class ClientProxy extends ServerProxy {
MinecraftForgeClient.registerItemRenderer(ModItems.gun_bolter_digamma, new ItemRenderWeaponBolter());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_fireext, new ItemRenderFireExt());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_ar15, new ItemRenderWeaponAR15());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_mg42, new ItemRenderWeaponFFMG42());
//multitool
MinecraftForgeClient.registerItemRenderer(ModItems.multitool_dig, new ItemRenderMultitool());
MinecraftForgeClient.registerItemRenderer(ModItems.multitool_silk, new ItemRenderMultitool());