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oof, once more with feeling
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@ -45,7 +45,7 @@ public class BossSpawnHandler {
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if(MobConfig.enableRaids) {
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if(world.getTotalWorldTime() % MobConfig.raidAttackDelay == 0) {
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if(world.getTotalWorldTime() % MobConfig.raidDelay == 0) {
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if(world.rand.nextInt(MobConfig.raidChance) == 0 && !world.playerEntities.isEmpty() && world.provider.isSurfaceWorld()) {
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