From 25b0f19fc7a093da921d194a79c65f35bb96206b Mon Sep 17 00:00:00 2001 From: Bob Date: Sat, 16 Nov 2024 22:57:17 +0100 Subject: [PATCH] localization --- .../com/hbm/items/weapon/sedna/factory/XFactoryCatapult.java | 2 +- src/main/java/com/hbm/render/util/RenderInfoSystem.java | 2 +- src/main/resources/assets/hbm/lang/de_DE.lang | 5 +++++ src/main/resources/assets/hbm/lang/en_US.lang | 5 +++++ 4 files changed, 12 insertions(+), 2 deletions(-) diff --git a/src/main/java/com/hbm/items/weapon/sedna/factory/XFactoryCatapult.java b/src/main/java/com/hbm/items/weapon/sedna/factory/XFactoryCatapult.java index b1f1a9de2..46270301c 100644 --- a/src/main/java/com/hbm/items/weapon/sedna/factory/XFactoryCatapult.java +++ b/src/main/java/com/hbm/items/weapon/sedna/factory/XFactoryCatapult.java @@ -137,7 +137,7 @@ public class XFactoryCatapult { nuke_hive = new BulletConfig().setItem(EnumAmmo.NUKE_HIVE).setProjectiles(12).setLife(300).setVel(1F).setGrav(0.025F).setSpread(0.15F).setOnImpact(LAMBDA_NUKE_HIVE); ModItems.gun_fatman = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig() - .dura(300).draw(20).inspect(30).crosshair(Crosshair.L_CIRCUMFLEX) + .dura(300).draw(20).inspect(30).crosshair(Crosshair.L_CIRCUMFLEX).hideCrosshair(false) .rec(new Receiver(0) .dmg(25F).delay(10).reload(57).jam(40).sound("hbm:weapon.fire.fatman", 1.0F, 1.0F) .mag(new MagazineSingleReload(0, 1).addConfigs(nuke_standard, nuke_demo, nuke_high, nuke_tots, nuke_hive)) diff --git a/src/main/java/com/hbm/render/util/RenderInfoSystem.java b/src/main/java/com/hbm/render/util/RenderInfoSystem.java index 4b008f85c..b533216ea 100644 --- a/src/main/java/com/hbm/render/util/RenderInfoSystem.java +++ b/src/main/java/com/hbm/render/util/RenderInfoSystem.java @@ -50,7 +50,7 @@ public class RenderInfoSystem { if(event.type != ElementType.CROSSHAIRS) return; - //this.messages.put(-666, new InfoEntry("Halloween Preview", 666_666)); + this.messages.put(-666, new InfoEntry("Monarch celebratory special edition (balls tuah director's cut)", 666_666)); if(this.messages.isEmpty()) return; diff --git a/src/main/resources/assets/hbm/lang/de_DE.lang b/src/main/resources/assets/hbm/lang/de_DE.lang index 1f79cde82..d62dbd1c1 100644 --- a/src/main/resources/assets/hbm/lang/de_DE.lang +++ b/src/main/resources/assets/hbm/lang/de_DE.lang @@ -1189,6 +1189,11 @@ item.ammo_standard.m44_express.name=.44 Magnumkugel (VMG Express) item.ammo_standard.m44_fmj.name=.44 Magnumkugel (Vollmantelgeschoss) item.ammo_standard.m44_jhp.name=.44 Magnumkugel (Hohlspitz) item.ammo_standard.m44_sp.name=.44 Magnumkugel (Teilmantelgeschoss) +item.ammo_standard.nuke_demo.name=Miniatombombe, Abriss +item.ammo_standard.nuke_high.name=Miniatombombe, hoher Ertrag +item.ammo_standard.nuke_hive.name=Raketenschwarm +item.ammo_standard.nuke_standard.name=Miniatombombe +item.ammo_standard.nuke_tots.name=Miniatombombe, kleine Knirpse item.ammo_standard.p22_ap.name=.22 lfB Patrone (Panzerbrechend) item.ammo_standard.p22_fmj.name=.22 lfB Patrone (Vollmantelgeschoss) item.ammo_standard.p22_jhp.name=.22 lfB Patrone (Hohlspitz) diff --git a/src/main/resources/assets/hbm/lang/en_US.lang b/src/main/resources/assets/hbm/lang/en_US.lang index 415e68bd4..70cc679c9 100644 --- a/src/main/resources/assets/hbm/lang/en_US.lang +++ b/src/main/resources/assets/hbm/lang/en_US.lang @@ -1912,6 +1912,11 @@ item.ammo_standard.m44_express.name=.44 Magnum Round (FMJ Express) item.ammo_standard.m44_fmj.name=.44 Magnum Round (Full Metal Jacket) item.ammo_standard.m44_jhp.name=.44 Magnum Round (Jacketed Hollow Point) item.ammo_standard.m44_sp.name=.44 Magnum Round (Soft Point) +item.ammo_standard.nuke_demo.name=Mini Nuke, Demolition +item.ammo_standard.nuke_high.name=Mini Nuke, High Yield +item.ammo_standard.nuke_hive.name=Rocket Hive +item.ammo_standard.nuke_standard.name=Mini Nuke +item.ammo_standard.nuke_tots.name=Mini Nuke, Tiny Tots item.ammo_standard.p22_ap.name=.22 LR Round (Armor Piercing) item.ammo_standard.p22_fmj.name=.22 LR Round (Full Metal Jacket) item.ammo_standard.p22_jhp.name=.22 LR Round (Jacketed Hollow Point)