Play pipe sound when placing default ducts

This commit is contained in:
MartinTheDragon 2023-09-12 15:25:13 +02:00
parent 7ed5342921
commit 283569d28f
No known key found for this signature in database
GPG Key ID: 6027A8A22BDD007B
4 changed files with 73 additions and 78 deletions

View File

@ -1958,7 +1958,7 @@ public class ModBlocks {
machine_detector = new PowerDetector(Material.iron).setBlockName("machine_detector").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":machine_detector_off");
fluid_duct = new BlockFluidDuct(Material.iron).setBlockName("fluid_duct").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":fluid_duct_icon");
fluid_duct_solid = new BlockFluidDuctSolid(Material.iron).setBlockName("fluid_duct_solid").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":fluid_duct_solid");
fluid_duct_neo = new FluidDuctStandard(Material.iron).setBlockName("fluid_duct_neo").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pipe_neo");
fluid_duct_neo = new FluidDuctStandard(Material.iron).setBlockName("fluid_duct_neo").setStepSound(ModSoundTypes.pipe).setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pipe_neo");
fluid_duct_box = new FluidDuctBox(Material.iron).setBlockName("fluid_duct_box").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":fluid_duct_box");
fluid_duct_exhaust = new FluidDuctBoxExhaust(Material.iron).setBlockName("fluid_duct_exhaust").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":fluid_duct_box");
fluid_duct_paintable = new FluidDuctPaintable().setBlockName("fluid_duct_paintable").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab);

View File

@ -1,7 +1,9 @@
package com.hbm.blocks;
import com.hbm.main.MainRegistry;
import net.minecraft.block.Block;
class ModSoundTypes {
static final ModSoundType grate = ModSoundType.customStep(Block.soundTypeStone, "hbm:step.metalBlock", 0.5F, 1.0F);
static final ModSoundType pipe = ModSoundType.customDig(Block.soundTypeMetal, "hbm:block.pipePlaced", 0.85F, 0.65F).enveloped(MainRegistry.instance.rand).pitchFunction((in, rand, type) -> { if (type == ModSoundType.SubType.BREAK) in -= 0.15F; return type == ModSoundType.SubType.STEP ? in : in + rand.nextFloat() * 0.2F; });
}

View File

@ -1,12 +1,9 @@
package com.hbm.items.machine;
import java.util.List;
import com.hbm.blocks.ModBlocks;
import com.hbm.inventory.fluid.FluidType;
import com.hbm.inventory.fluid.Fluids;
import com.hbm.tileentity.network.TileEntityPipeBaseNT;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.texture.IIconRegister;
@ -19,6 +16,8 @@ import net.minecraft.util.IIcon;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import java.util.List;
public class ItemFluidDuct extends Item {
IIcon overlayIcon;
@ -126,8 +125,6 @@ public class ItemFluidDuct extends Item {
((TileEntityPipeBaseNT) world.getTileEntity(x, y, z)).setType(Fluids.fromID(stack.getItemDamage()));
}
world.playSoundEffect(x, y, z, "hbm:block.pipePlaced", 1.0F, 0.65F + world.rand.nextFloat() * 0.2F);
return true;
}
}

View File

@ -1,6 +1,71 @@
package com.hbm.main;
import com.google.common.collect.ImmutableList;
import com.hbm.blocks.BlockEnums.EnumStoneType;
import com.hbm.blocks.ModBlocks;
import com.hbm.blocks.generic.BlockMotherOfAllOres;
import com.hbm.blocks.generic.BlockToolConversion;
import com.hbm.commands.CommandDebugChunkLoad;
import com.hbm.commands.CommandReloadRecipes;
import com.hbm.commands.CommandSatellites;
import com.hbm.config.*;
import com.hbm.crafting.RodRecipes;
import com.hbm.creativetabs.*;
import com.hbm.entity.EntityMappings;
import com.hbm.entity.grenade.*;
import com.hbm.entity.logic.IChunkLoader;
import com.hbm.entity.mob.siege.SiegeTier;
import com.hbm.handler.*;
import com.hbm.handler.imc.IMCBlastFurnace;
import com.hbm.handler.imc.IMCCentrifuge;
import com.hbm.handler.imc.IMCCrystallizer;
import com.hbm.handler.imc.IMCHandler;
import com.hbm.handler.pollution.PollutionHandler;
import com.hbm.handler.radiation.ChunkRadiationManager;
import com.hbm.hazard.HazardRegistry;
import com.hbm.inventory.FluidContainerRegistry;
import com.hbm.inventory.OreDictManager;
import com.hbm.inventory.OreDictManager.DictFrame;
import com.hbm.inventory.fluid.Fluids;
import com.hbm.inventory.recipes.*;
import com.hbm.inventory.recipes.anvil.AnvilRecipes;
import com.hbm.inventory.recipes.loader.SerializableRecipe;
import com.hbm.items.ItemAmmoEnums.Ammo4Gauge;
import com.hbm.items.ItemEnums.EnumAchievementType;
import com.hbm.items.ModItems;
import com.hbm.items.tool.ItemFertilizer;
import com.hbm.items.weapon.ItemGenericGrenade;
import com.hbm.lib.HbmWorld;
import com.hbm.lib.Library;
import com.hbm.lib.RefStrings;
import com.hbm.packet.PacketDispatcher;
import com.hbm.potion.HbmPotion;
import com.hbm.saveddata.satellites.Satellite;
import com.hbm.tileentity.TileMappings;
import com.hbm.tileentity.bomb.TileEntityNukeCustom;
import com.hbm.tileentity.machine.TileEntityMachineReactorLarge;
import com.hbm.tileentity.machine.TileEntityNukeFurnace;
import com.hbm.tileentity.machine.rbmk.RBMKDials;
import com.hbm.util.*;
import com.hbm.world.feature.BedrockOre;
import com.hbm.world.feature.OreCave;
import com.hbm.world.feature.OreLayer3D;
import com.hbm.world.feature.SchistStratum;
import com.hbm.world.generator.CellularDungeonFactory;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.Mod.Metadata;
import cpw.mods.fml.common.ModMetadata;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.*;
import cpw.mods.fml.common.event.FMLInterModComms.IMCEvent;
import cpw.mods.fml.common.event.FMLInterModComms.IMCMessage;
import cpw.mods.fml.common.event.FMLMissingMappingsEvent.MissingMapping;
import cpw.mods.fml.common.network.NetworkRegistry;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
import net.minecraft.block.BlockDispenser;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.dispenser.BehaviorDefaultDispenseItem;
@ -26,12 +91,8 @@ import net.minecraftforge.common.ForgeChunkManager.Ticket;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.config.Configuration;
import net.minecraftforge.common.util.EnumHelper;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.Mod.Metadata;
import cpw.mods.fml.common.ModMetadata;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import java.io.File;
import java.util.HashMap;
@ -40,71 +101,6 @@ import java.util.List;
import java.util.Map.Entry;
import java.util.Random;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import com.google.common.collect.ImmutableList;
import com.hbm.blocks.BlockEnums.EnumStoneType;
import com.hbm.blocks.ModBlocks;
import com.hbm.blocks.generic.BlockMotherOfAllOres;
import com.hbm.blocks.generic.BlockToolConversion;
import com.hbm.commands.CommandDebugChunkLoad;
import com.hbm.commands.CommandReloadRecipes;
import com.hbm.config.*;
import com.hbm.crafting.RodRecipes;
import com.hbm.creativetabs.*;
import com.hbm.entity.EntityMappings;
import com.hbm.entity.grenade.*;
import com.hbm.entity.logic.*;
import com.hbm.entity.mob.siege.*;
import com.hbm.handler.*;
import com.hbm.handler.imc.*;
import com.hbm.handler.pollution.PollutionHandler;
import com.hbm.handler.radiation.ChunkRadiationManager;
import com.hbm.hazard.HazardRegistry;
import com.hbm.inventory.*;
import com.hbm.inventory.OreDictManager.DictFrame;
import com.hbm.inventory.fluid.Fluids;
import com.hbm.inventory.recipes.*;
import com.hbm.inventory.recipes.anvil.AnvilRecipes;
import com.hbm.inventory.recipes.loader.SerializableRecipe;
import com.hbm.items.ModItems;
import com.hbm.items.tool.ItemFertilizer;
import com.hbm.items.weapon.ItemGenericGrenade;
import com.hbm.items.ItemAmmoEnums.Ammo4Gauge;
import com.hbm.items.ItemEnums.EnumAchievementType;
import com.hbm.lib.HbmWorld;
import com.hbm.lib.Library;
import com.hbm.lib.RefStrings;
import com.hbm.packet.PacketDispatcher;
import com.hbm.potion.HbmPotion;
import com.hbm.saveddata.satellites.Satellite;
import com.hbm.tileentity.TileMappings;
import com.hbm.tileentity.bomb.TileEntityNukeCustom;
import com.hbm.tileentity.machine.*;
import com.hbm.tileentity.machine.rbmk.RBMKDials;
import com.hbm.util.AchievementHandler;
import com.hbm.util.ArmorUtil;
import com.hbm.util.Compat;
import com.hbm.util.StatHelper;
import com.hbm.util.SuicideThreadDump;
import com.hbm.world.feature.*;
import com.hbm.world.generator.CellularDungeonFactory;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLMissingMappingsEvent;
import cpw.mods.fml.common.event.FMLInterModComms.IMCEvent;
import cpw.mods.fml.common.event.FMLInterModComms.IMCMessage;
import cpw.mods.fml.common.event.FMLMissingMappingsEvent.MissingMapping;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.event.FMLServerStartedEvent;
import cpw.mods.fml.common.event.FMLServerStartingEvent;
import cpw.mods.fml.common.network.NetworkRegistry;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
@Mod(modid = RefStrings.MODID, name = RefStrings.NAME, version = RefStrings.VERSION)
public class MainRegistry {
@ -249,7 +245,7 @@ public class MainRegistry {
public static File configDir;
public static File configHbmDir;
Random rand = new Random();
public Random rand = new Random();
@EventHandler
public void PreLoad(FMLPreInitializationEvent PreEvent) {