fixed radiation durations being too long, added deco recipes, langs

This commit is contained in:
HbmMods 2018-08-12 18:56:11 +02:00
parent ee43614e01
commit 28bf298aec
7 changed files with 28 additions and 4 deletions

View File

@ -626,6 +626,14 @@ tile.ore_oil.name=Ölvorkommen
tile.ore_oil_empty.name=Leeres Ölvorkommen
tile.ore_oil_sand.name=Teersand
tile.deco_titanium.name=Titan-Dekoblock
tile.deco_red_copper.name=Roter Kupfer-Dekoblock
tile.deco_tungsten.name=Wolfram-Dekoblock
tile.deco_aluminium.name=Aluminium-Dekoblock
tile.deco_steel.name=Stahl-Dekoblock
tile.deco_lead.name=Blei-Dekoblock
tile.deco_beryllium.name=Beryllium-Dekoblock
tile.reinforced_brick.name=Verstärkter Stein
tile.reinforced_glass.name=Verstärktes Glas
tile.reinforced_sand.name=Verstärkter Sandstein

View File

@ -626,6 +626,14 @@ tile.ore_oil.name=Oil Deposit
tile.ore_oil_empty.name=Empty Oil Deposit
tile.ore_oil_sand.name=Tar Sand
tile.deco_titanium.name=Titanium Deco Block
tile.deco_red_copper.name=Red Copper Deco Block
tile.deco_tungsten.name=Tungsten Deco Block
tile.deco_aluminium.name=Aluminium Deco Block
tile.deco_steel.name=Steel Deco Block
tile.deco_lead.name=Lead Deco Block
tile.deco_beryllium.name=Beryllium Deco Block
tile.reinforced_brick.name=Reinforced Stone
tile.reinforced_glass.name=Reinforced Glass
tile.reinforced_sand.name=Reinforced Sandstone

Binary file not shown.

After

Width:  |  Height:  |  Size: 308 B

View File

@ -2160,7 +2160,7 @@ public class ModItems {
clip_revolver_nightmare = new ItemClip().setUnlocalizedName("clip_revolver_nightmare").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_revolver_nightmare");
clip_revolver_nightmare2 = new ItemClip().setUnlocalizedName("clip_revolver_nightmare2").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_revolver_nightmare2");
clip_revolver_pip = new ItemClip().setUnlocalizedName("clip_revolver_pip").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_revolver_pip");
clip_rpg = new ItemClip().setUnlocalizedName("clip_rpg").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_rpg");
clip_rpg = new ItemClip().setUnlocalizedName("clip_rpg").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_rpg_alt");
clip_stinger = new ItemClip().setUnlocalizedName("clip_stinger").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_stinger");
clip_fatman = new ItemClip().setUnlocalizedName("clip_fatman").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_fatman");
clip_mirv = new ItemClip().setUnlocalizedName("clip_mirv").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":clip_mirv");

View File

@ -235,12 +235,12 @@ public class Library {
return;
if(checkForGasMask(player)) {
entity.addPotionEffect(new PotionEffect(HbmPotion.radiation.id, maskDura * 60, maskLevel));
entity.addPotionEffect(new PotionEffect(HbmPotion.radiation.id, maskDura * 20, maskLevel));
return;
}
}
entity.addPotionEffect(new PotionEffect(HbmPotion.radiation.id, radDura * 60, radLevel));
entity.addPotionEffect(new PotionEffect(HbmPotion.radiation.id, radDura * 20, radLevel));
}
public static boolean checkForHazmat(EntityPlayer player) {

View File

@ -3,7 +3,7 @@ package com.hbm.lib;
public class RefStrings {
public static final String MODID = "hbm";
public static final String NAME = "Hbm's Nuclear Tech Mod";
public static final String VERSION = "1.0.27 BETA (2855)";
public static final String VERSION = "1.0.27 BETA (2863)";
//HBM's Beta Naming Convention:
//V T (X-Y-Z)
//V -> next release version

View File

@ -397,6 +397,14 @@ public class CraftingManager {
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.part_carbon), new Object[] { "P", "D", "P", 'P', "plateSteel", 'D', "dustCoal" }));
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.part_copper), new Object[] { "P", "D", "P", 'P', "plateSteel", 'D', "dustCopper" }));
//GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.part_plutonium), new Object[] { "P", "D", "P", 'P', "plateSteel", 'D', "dustPlutonium" }));
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(ModBlocks.deco_aluminium), new Object[] { "ingotAluminum", ModBlocks.steel_scaffold }));
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(ModBlocks.deco_beryllium), new Object[] { "ingotBeryllium", ModBlocks.steel_scaffold }));
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(ModBlocks.deco_lead), new Object[] { "ingotLead", ModBlocks.steel_scaffold }));
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(ModBlocks.deco_red_copper), new Object[] { "ingotRedstoneAlloy", ModBlocks.steel_scaffold }));
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(ModBlocks.deco_steel), new Object[] { "ingotSteel", ModBlocks.steel_scaffold }));
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(ModBlocks.deco_titanium), new Object[] { "ingotTitanium", ModBlocks.steel_scaffold }));
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(ModBlocks.deco_tungsten), new Object[] { "ingotTungsten", ModBlocks.steel_scaffold }));
GameRegistry.addShapelessRecipe(new ItemStack(ModItems.nugget_euphemium, 1), new Object[] { ModItems.rod_quad_euphemium });
GameRegistry.addRecipe(new ItemStack(ModItems.ingot_euphemium, 1), new Object[] { "###", "###", "###", '#', ModItems.nugget_euphemium });