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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
well that was a massive waste of time
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34fbf2ecbe
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@ -9,4 +9,8 @@
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## Changed
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* The mandatory washing step for bedrock ore byproducts now needs 4 items for sulfuric, 12 for dissolved and 24 for cleaned byproducts (isntead of just one)
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* This should offset the exponentially increasing amount of byproduct created from processing bedrock ore which ends up being far greater than the primary product
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* This should offset the exponentially increasing amount of byproduct created from processing bedrock ore which ends up being far greater than the primary product
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## Fixed
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* Added a write lock o cellular dungeons while generating, fixing a crash caused by dungeons that generate next to each other due to cascading worldgen
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* Added recipe caching to the arc furnace, fixing an issue where recipe detection and item IO are horribly inefficient
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@ -1913,7 +1913,7 @@ public class ModBlocks {
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crane_boxer = new CraneBoxer().setBlockName("crane_boxer").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab);
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crane_unboxer = new CraneUnboxer().setBlockName("crane_unboxer").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab);
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crane_splitter = new CraneSplitter().setBlockName("crane_splitter").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":crane_side");
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crane_partitioner = new CranePartitioner().setBlockName("crane_partitioner").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":crane_side");
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crane_partitioner = new CranePartitioner().setBlockName("crane_partitioner").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":crane_partitioner_side");
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fan = new MachineFan().setBlockName("fan").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":block_steel");
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piston_inserter = new PistonInserter().setBlockName("piston_inserter").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":block_steel");
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@ -64,7 +64,6 @@ public class EntityCreeperNuclear extends EntityCreeper {
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@Override
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protected void dropFewItems(boolean p_70628_1_, int p_70628_2_) {
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super.dropFewItems(p_70628_1_, p_70628_2_);
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if(rand.nextInt(3) == 0)
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@ -354,7 +354,7 @@ public class GUIAnvil extends GuiContainer {
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for(AStack stack : recipe.input) {
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if(stack instanceof ComparableStack) {
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ItemStack input = ((ComparableStack) stack).toStack();
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list.add(input.getDisplayName().toLowerCase(Locale.US));
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try { list.add(input.getDisplayName().toLowerCase(Locale.US)); } catch(Exception ex) { list.add("I AM ERROR"); }
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} else if(stack instanceof OreDictStack) {
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OreDictStack input = (OreDictStack) stack;
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@ -362,9 +362,8 @@ public class GUIAnvil extends GuiContainer {
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if(ores.size() > 0) {
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for(ItemStack ore : ores) {
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list.add(ore.getDisplayName().toLowerCase(Locale.US));
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try { list.add(ore.getDisplayName().toLowerCase(Locale.US)); } catch(Exception ex) { list.add("I AM ERROR"); }
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}
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}
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}
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}
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@ -35,8 +35,10 @@ import net.minecraft.item.crafting.FurnaceRecipes;
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import net.minecraftforge.oredict.OreDictionary;
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public class ArcFurnaceRecipes extends SerializableRecipe {
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public static HashMap<AStack, ArcFurnaceRecipe> recipes = new HashMap();
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public static HashMap<ComparableStack, ArcFurnaceRecipe> fastCacheSolid = new HashMap();
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public static HashMap<ComparableStack, ArcFurnaceRecipe> fastCacheLiquid = new HashMap();
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@Override
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public void registerDefaults() {
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@ -149,15 +151,24 @@ public class ArcFurnaceRecipes extends SerializableRecipe {
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}
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}
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ComparableStack cacheKey = new ComparableStack(stack).makeSingular();
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if(!liquid && fastCacheSolid.containsKey(cacheKey)) return fastCacheSolid.get(cacheKey);
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if(liquid && fastCacheLiquid.containsKey(cacheKey)) return fastCacheLiquid.get(cacheKey);
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for(Entry<AStack, ArcFurnaceRecipe> entry : recipes.entrySet()) {
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if(entry.getKey().matchesRecipe(stack, true)) {
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ArcFurnaceRecipe rec = entry.getValue();
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if((liquid && rec.fluidOutput != null) || (!liquid && rec.solidOutput != null)) {
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if(!liquid) fastCacheSolid.put(cacheKey, rec);
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if(liquid) fastCacheLiquid.put(cacheKey, rec);
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return rec;
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}
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}
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}
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if(!liquid) fastCacheSolid.put(cacheKey, null);
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if(liquid) fastCacheLiquid.put(cacheKey, null);
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return null;
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}
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@ -199,6 +210,8 @@ public class ArcFurnaceRecipes extends SerializableRecipe {
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@Override
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public void deleteRecipes() {
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recipes.clear();
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fastCacheSolid.clear();
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fastCacheLiquid.clear();
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}
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@Override
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@ -87,6 +87,7 @@ import net.minecraftforge.common.ForgeChunkManager.Ticket;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.config.Configuration;
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import net.minecraftforge.common.util.EnumHelper;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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@ -353,6 +354,7 @@ public class MainRegistry {
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ChestGenHooks.addItem(ChestGenHooks.BONUS_CHEST, new WeightedRandomChestContent(new ItemStack(ModItems.no9), 1, 1, 7));
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EntityMappings.writeMappings();
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//CompatNER.init();
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ForgeChunkManager.setForcedChunkLoadingCallback(this, new LoadingCallback() {
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@ -18,6 +18,8 @@ public class TileEntityProxyBase extends TileEntityLoadedBase {
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public TileEntity getTE() {
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if(worldObj == null) return null;
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if(cachedPosition != null) {
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TileEntity te = Compat.getTileStandard(worldObj, cachedPosition.getX(), cachedPosition.getY(), cachedPosition.getZ());
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if(te != null && !(te instanceof TileEntityProxyBase)) return te;
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169
src/main/java/com/hbm/util/CompatNER.java
Normal file
169
src/main/java/com/hbm/util/CompatNER.java
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@ -0,0 +1,169 @@
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package com.hbm.util;
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import java.util.ArrayList;
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import java.util.List;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.entity.mob.EntityCreeperNuclear;
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import com.hbm.items.ModItems;
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import com.hbm.main.MainRegistry;
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import cpw.mods.fml.common.event.FMLInterModComms;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.nbt.NBTTagString;
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public class CompatNER {
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/*
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* INIT
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*/
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public static void init() {
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sendRegisterOre(new ItemStack(ModBlocks.ore_alexandrite), false, 0xff00ff, new ItemStack(ModItems.gem_alexandrite));
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sendRegisterMob(EntityCreeperNuclear.class, "-1", encodeDrops(
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new DropItem(new ItemStack(Blocks.tnt), 0, 2),
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new DropItem(new ItemStack(ModItems.coin_creeper), 1, 1, 0.33F)));
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}
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/*
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* REGISTERS
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*/
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public static void sendRegisterOre(ItemStack ore, boolean silk, int color, ItemStack... drops) {
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NBTTagCompound data = new NBTTagCompound();
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data.setTag(stack, ore.writeToNBT(new NBTTagCompound()));
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data.setBoolean(silkTouch, silk);
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data.setInteger(colour, color);
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data.setTag(addDrops, encodeStacks(drops));
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int[] distribution = new int[256];
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for(int i = 0; i < 256; i++) distribution[i] = 100;
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data.setIntArray("distribution", distribution);
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NBTTagCompound res = new NBTTagCompound();
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NBTTagCompound block = new NBTTagCompound();
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block.setTag("stack", new ItemStack(Blocks.stone).writeToNBT(new NBTTagCompound()));
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res.setTag("block", block);
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data.setTag(restriction, res);
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FMLInterModComms.sendMessage(notEnoughResources, registerOre, data);
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}
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public static void sendRegisterMob(Class clazz, String light, NBTTagList drops) {
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NBTTagCompound data = new NBTTagCompound();
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data.setString(name, clazz.getName());
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data.setString(lightLevel, light);
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data.setTag(addDrops, drops);
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MainRegistry.logger.info("Sending " + registerMob + " to " + notEnoughResources);
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FMLInterModComms.sendMessage(notEnoughResources, registerMob, data);
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}
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/*
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* ENCODERS
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*/
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public static String encodeLightLevel(int level, boolean below) {
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return level + ":" + (below ? "b" : "a");
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}
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public static NBTTagList encodeDrops(DropItem... stacks) {
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NBTTagList list = new NBTTagList();
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for(DropItem stack : stacks) list.appendTag(stack.writeToNBT());
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return list;
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}
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public static NBTTagList encodeStacks(ItemStack... stacks) {
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NBTTagList list = new NBTTagList();
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for(ItemStack stack : stacks) list.appendTag(stack.writeToNBT(new NBTTagCompound()));
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return list;
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}
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/*
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* DROP SYSTEM
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*/
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public static class DropItem {
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public ItemStack drop;
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public int min = 1;
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public int max = 1;
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public float chance = 1F;
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List<String> conditionals = new ArrayList();
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public DropItem(ItemStack stack) { this(stack, 1, 1, 1F); }
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public DropItem(ItemStack stack, int min, int max) { this(stack, min, max, 1F); }
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public DropItem(ItemStack stack, int min, int max, float chance) {
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this.drop = stack;
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this.min = min;
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this.max = max;
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this.chance = chance;
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}
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public NBTTagCompound writeToNBT() {
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NBTTagCompound compound = new NBTTagCompound();
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compound.setTag("stack", this.drop.writeToNBT(new NBTTagCompound()));
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compound.setInteger("min", this.min);
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compound.setInteger("max", this.max);
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compound.setFloat("chance", this.chance);
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NBTTagList conditionals = new NBTTagList();
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for(String condition : this.conditionals) conditionals.appendTag(new NBTTagString(condition));
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compound.setTag("conditionals", conditionals);
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return compound;
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}
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}
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/*
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* CONSTANTS
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*/
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public static final String notEnoughResources = "neresources";
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public static final String registerDungeon = "registerDungeon";
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public static final String registerMob = "registerMob";
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public static final String registerOre = "registerOre";
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public static final String registerPlant = "registerPlant";
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public static final String addToRegistry = "add";
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public static final String modifyMob = "modifyMob";
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public static final String modifyOre = "modifyOre";
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public static final String modifyPlant = "modifyPlant";
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public static final String removeMob = "removeMob";
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public static final String removeOre = "removeOre";
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public static final String removePlant = "removePlant";
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public static final String distribution = "distribution";
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public static final String bestHeight = "bestHeight";
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public static final String stack = "stack";
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public static final String name = "name";
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public static final String lightLevel = "lightLevel";
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public static final String conditionals = "conditionals";
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public static final String colour = "colour";
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public static final String itemList = "itemList";
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public static final String chance = "chance";
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public static final String min = "min";
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public static final String max = "max";
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public static final String priority = "priority";
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public static final String addPriority = "addPriority";
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public static final String removePriority = "removePriority";
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public static final String addDrops = "addDrops";
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public static final String removeDrops = "removeDrops";
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public static final String silkTouch = "silkTouch";
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public static final String wither = "wither";
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public static final String strict = "strict";
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public static final String biomeArray = "biomeArray";
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public static final String type = "type";
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public static final String restriction = "restriction";
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public static final String blockRestriction = "block";
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public static final String dimensionRestriction = "dimension";
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public static final String biomeRestriction = "biome";
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public static final String conditional_rareDrop = "ner.rareDrop.text";
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public static final String conditional_silkTouch = "ner.ore.silkTouch";
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public static final String conditional_equipmentDrop = "ner.equipmentDrop.text";
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public static final String conditional_burning = "ner.burning.text";
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public static final String conditional_notBurning = "ner.notBurning.text";
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public static final String conditional_playerKill = "ner.playerKill.text";
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public static final String conditional_notPlayerKill = "ner.notPlayerKill.text";
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public static final String conditional_aboveLooting = "ner.aboveLooting.text";
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public static final String conditional_belowLooting = "ner.belowLooting.text";
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public static final String conditional_killedBy = "ner.killedBy.text";
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public static final String conditional_notKilledBy = "ner.notKilledBy.text";
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}
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@ -35,6 +35,7 @@ public class CellularDungeon {
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public List<CellularDungeonRoom> rooms = new ArrayList();
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int tries;
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int branches;
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boolean isGenerating;
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public CellularDungeon(int width, int height, int dimX, int dimZ, int tries, int branches) {
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@ -60,7 +61,11 @@ public class CellularDungeon {
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}
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public void generate(World world, int x, int y, int z, Random rand) {
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if(isGenerating) return;
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isGenerating = true;
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x -= dimX * width / 2;
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z -= dimZ * width / 2;
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@ -82,6 +87,8 @@ public class CellularDungeon {
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cells[dx][dz].generate(world, x + dx * (width - 1), y, z + dz * (width - 1), doors[dx][dz]);
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}
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}
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isGenerating = false;
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}
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int rec = 0;
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