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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-08-10 17:55:44 +00:00
chop chop
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@ -11,7 +11,11 @@
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* EMP grenades now destroy machines in a small radius like an EMP missile would
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* Grenades are no longer affected by nuclear blasts or other grenade explosions
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* Players no longer receive the starting guide book on first spawn since it's now very outdated
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* All redstone-over-radio panels now have QMAW integration
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* All RoR panels now have QMAW integration
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* Legacy plasma heater and plasma heater hatches which are still found in crashed space ships can now be dismantled into steel pipes, copper pipes and analog circuits
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* Removed legacy plasma block
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* RoR panels now have OpenComputers integration, allowing otherwise fixed parameters like gauge thresholds, channels, and button commands to be adjusted on the fly
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* Solinium blasts now use the new higher poly sphere model and frame interpolation, making the expansion smoother
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## Fixed
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* Fixed the grenade crafting handler not checking if a shell/filling combination is even valid, allowing weird combos
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@ -866,7 +866,6 @@ public class ModBlocks {
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@Deprecated public static Block fusion_heater;
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@Deprecated public static Block fusion_hatch;
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@Deprecated public static Block plasma; // only actually used by the old plasma grenade, will die with the grenade rework
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@Deprecated public static Block iter;
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@Deprecated public static Block plasma_heater;
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@ -1984,7 +1983,6 @@ public class ModBlocks {
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fusion_heater = new BlockPillar(Material.iron, RefStrings.MODID + ":fusion_heater_top").setBlockName("fusion_heater").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":fusion_heater_side");
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fusion_hatch = new FusionHatch(Material.iron).setBlockName("fusion_hatch").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":fusion_hatch");
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plasma = new BlockPlasma(Material.iron).setBlockName("plasma").setHardness(5.0F).setResistance(6000.0F).setLightLevel(1.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":plasma");
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iter = new MachineITER().setBlockName("iter").setHardness(5.0F).setResistance(60.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":iter");
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plasma_heater = new MachinePlasmaHeater().setBlockName("plasma_heater").setHardness(5.0F).setResistance(60.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":plasma_heater");
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@ -3345,7 +3343,6 @@ public class ModBlocks {
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//Multiblock Generators
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GameRegistry.registerBlock(fusion_heater, fusion_heater.getUnlocalizedName());
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GameRegistry.registerBlock(fusion_hatch, fusion_hatch.getUnlocalizedName());
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GameRegistry.registerBlock(plasma, ItemBlockLore.class, plasma.getUnlocalizedName());
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GameRegistry.registerBlock(iter, iter.getUnlocalizedName());
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GameRegistry.registerBlock(plasma_heater, plasma_heater.getUnlocalizedName());
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@ -1,42 +0,0 @@
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package com.hbm.blocks.generic;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.Entity;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.Item;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.World;
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@Deprecated
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public class BlockPlasma extends Block {
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public BlockPlasma(Material p_i45394_1_) {
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super(p_i45394_1_);
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this.setTickRandomly(true);
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}
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@Override
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public void updateTick(World world, int x, int y, int z, Random rand) {
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if(world.getGameRules().getGameRuleBooleanValue("doFireTick"))
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world.setBlock(x, y, z, Blocks.air);
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}
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@Override
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public AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_, int p_149668_4_) {
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return null;
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}
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@Override
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public void onEntityCollidedWithBlock(World p_149670_1_, int p_149670_2_, int p_149670_3_, int p_149670_4_, Entity p_149670_5_) {
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p_149670_5_.setFire(10);
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p_149670_5_.setInWeb();
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}
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@Override public boolean isOpaqueCube() { return false; }
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@Override public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_) { return null; }
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@Override public boolean renderAsNormalBlock() { return false; }
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}
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@ -501,28 +501,6 @@ public class ExplosionChaos { //TODO: destroy this entire class
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radius = (int) f;
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}
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public static void plasma(World world, int x, int y, int z, int radius) {
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int r = radius;
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int r2 = r * r;
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int r22 = r2 / 2;
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for (int xx = -r; xx < r; xx++) {
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int X = xx + x;
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int XX = xx * xx;
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for (int yy = -r; yy < r; yy++) {
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int Y = yy + y;
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int YY = XX + yy * yy;
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for (int zz = -r; zz < r; zz++) {
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int Z = zz + z;
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int ZZ = YY + zz * zz;
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if (ZZ < r22 + world.rand.nextInt(r22 / 2)) {
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if(world.getBlock(X, Y, Z) != ModBlocks.statue_elb_f)
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world.setBlock(X, Y, Z, ModBlocks.plasma);
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}
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}
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}
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}
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}
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public static void levelDown(World world, int x, int y, int z, int radius) {
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if(!world.isRemote)
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@ -1026,6 +1026,19 @@ public class AnvilRecipes extends SerializableRecipe {
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new AnvilOutput(new ItemStack(Items.bone, 1), 0.75F),
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new AnvilOutput(new ItemStack(Items.experience_bottle, 1), 0.5F)
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}).setTier(1));
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constructionRecipes.add(new AnvilConstructionRecipe(
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new ComparableStack(ModBlocks.fusion_heater), new AnvilOutput[] {
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new AnvilOutput(new ItemStack(ModItems.pipe, 4, Mats.MAT_STEEL.id)),
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new AnvilOutput(new ItemStack(ModItems.pipe, 2, Mats.MAT_COPPER.id)),
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new AnvilOutput(new ItemStack(ModItems.circuit, 1, EnumCircuitType.ANALOG.ordinal()), 0.5F)
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}).setTier(1));
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constructionRecipes.add(new AnvilConstructionRecipe(
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new ComparableStack(ModBlocks.fusion_hatch), new AnvilOutput[] {
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new AnvilOutput(new ItemStack(ModItems.pipe, 4, Mats.MAT_STEEL.id)),
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new AnvilOutput(new ItemStack(ModItems.pipe, 4, Mats.MAT_COPPER.id)),
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new AnvilOutput(new ItemStack(ModItems.circuit, 1, EnumCircuitType.ANALOG.ordinal()), 0.75F)
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}).setTier(1));
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}
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public static List<AnvilSmithingRecipe> getSmithing() {
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@ -59,7 +59,7 @@ public class ItemBlockLore extends ItemBlockBase {
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if(this.field_150939_a == ModBlocks.gravel_diamond)
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return EnumRarity.rare;
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if(this.field_150939_a == ModBlocks.block_euphemium || this.field_150939_a == ModBlocks.block_euphemium_cluster || this.field_150939_a == ModBlocks.plasma)
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if(this.field_150939_a == ModBlocks.block_euphemium || this.field_150939_a == ModBlocks.block_euphemium_cluster)
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return EnumRarity.epic;
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return EnumRarity.common;
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@ -1569,6 +1569,7 @@ public class MainRegistry {
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ignoreMappings.add("hbm:item.grenade_if_null");
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ignoreMappings.add("hbm:item.grenade_kit");
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ignoreMappings.add("hbm:item.nuclear_waste_pearl");
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ignoreMappings.add("hbm:tile.plasma");
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/// REMAP ///
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remapItems.put("hbm:item.gadget_explosive8", ModItems.early_explosive_lenses);
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@ -3,43 +3,51 @@ package com.hbm.render.entity.effect;
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import org.lwjgl.opengl.GL11;
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import com.hbm.entity.effect.EntityCloudSolinium;
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import com.hbm.lib.RefStrings;
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import com.hbm.main.ResourceManager;
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import com.hbm.util.ColorUtil;
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import net.minecraft.client.renderer.entity.Render;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.model.AdvancedModelLoader;
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import net.minecraftforge.client.model.IModelCustom;
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public class RenderCloudSolinium extends Render {
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private static final ResourceLocation objTesterModelRL = new ResourceLocation(/*"/assets/" + */RefStrings.MODID, "models/Sphere.obj");
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private IModelCustom blastModel;
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private ResourceLocation blastTexture;
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public float scale = 0;
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public float ring = 0;
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public RenderCloudSolinium() {
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blastModel = AdvancedModelLoader.loadModel(objTesterModelRL);
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blastTexture = new ResourceLocation(RefStrings.MODID, "textures/models/BlastSolinium.png");
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scale = 0;
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}
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@Override
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public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) {
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render((EntityCloudSolinium)p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
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}
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public void render(EntityCloudSolinium cloud, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) {
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public void doRender(Entity entity, double x, double y, double z, float f0, float interp) {
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GL11.glPushMatrix();
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GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_);
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GL11.glTranslated(x, y, z);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_CULL_FACE);
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GL11.glShadeModel(GL11.GL_SMOOTH);
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GL11.glDisable(GL11.GL_TEXTURE_2D);
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GL11.glScalef(cloud.age, cloud.age, cloud.age);
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int color = 0x27FFDA;
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bindTexture(blastTexture);
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blastModel.renderAll();
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EntityCloudSolinium cloud = (EntityCloudSolinium) entity;
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float scale = cloud.age + interp;
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GL11.glScalef(scale, scale, scale);
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GL11.glColor3f(ColorUtil.fr(color), ColorUtil.fg(color), ColorUtil.fb(color));
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ResourceManager.sphere_new.renderAll();
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
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GL11.glColor4f(ColorUtil.fr(color), ColorUtil.fg(color), ColorUtil.fb(color), 0.125F);
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GL11.glEnable(GL11.GL_CULL_FACE);
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double outerScale = 1.025;
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for(int i = 0; i < 3; i++) {
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GL11.glScaled(outerScale, outerScale, outerScale);
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ResourceManager.sphere_new.renderAll();
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}
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GL11.glColor4f(1F, 1F, 1F, 1F);
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GL11.glDisable(GL11.GL_BLEND);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_TEXTURE_2D);
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GL11.glShadeModel(GL11.GL_FLAT);
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GL11.glPopMatrix();
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}
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@ -1,45 +0,0 @@
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{
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"animation": {
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"frametime": 2,
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"frames": [
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0,
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1,
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2,
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3,
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2,
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1
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]
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}
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}
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