a curve that doesn't actually curve

This commit is contained in:
Boblet 2023-05-04 13:08:37 +02:00
parent abc4dc0cbf
commit 3983285c28
5 changed files with 174 additions and 5 deletions

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@ -11,6 +11,7 @@ import com.hbm.blocks.machine.*;
import com.hbm.blocks.machine.pile.*;
import com.hbm.blocks.machine.rbmk.*;
import com.hbm.blocks.network.*;
import com.hbm.blocks.rail.RailStandardCurve;
import com.hbm.blocks.rail.RailStandardStraight;
import com.hbm.blocks.siege.*;
import com.hbm.blocks.test.*;
@ -1085,8 +1086,9 @@ public class ModBlocks {
public static Block rail_narrow;
public static Block rail_highspeed;
public static Block rail_booster;
public static Block rail_large_straight;
public static Block rail_large_curve;
public static Block statue_elb;
public static Block statue_elb_g;
@ -2113,6 +2115,7 @@ public class ModBlocks {
rail_highspeed = new RailGeneric().setMaxSpeed(1F).setFlexible(false).setBlockName("rail_highspeed").setHardness(5.0F).setResistance(10.0F).setCreativeTab(CreativeTabs.tabTransport).setBlockTextureName(RefStrings.MODID + ":rail_highspeed");
rail_booster = new RailBooster().setBlockName("rail_booster").setHardness(5.0F).setResistance(10.0F).setCreativeTab(CreativeTabs.tabTransport).setBlockTextureName(RefStrings.MODID + ":rail_booster");
rail_large_straight = new RailStandardStraight().setBlockName("rail_large_straight").setHardness(5.0F).setResistance(10.0F).setCreativeTab(CreativeTabs.tabTransport).setBlockTextureName(RefStrings.MODID + ":block_steel");
rail_large_curve = new RailStandardCurve().setBlockName("rail_large_curve").setHardness(5.0F).setResistance(10.0F).setCreativeTab(CreativeTabs.tabTransport).setBlockTextureName(RefStrings.MODID + ":block_steel");
crate = new BlockCrate(Material.wood).setBlockName("crate").setStepSound(Block.soundTypeWood).setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.consumableTab).setBlockTextureName(RefStrings.MODID + ":crate");
crate_weapon = new BlockCrate(Material.wood).setBlockName("crate_weapon").setStepSound(Block.soundTypeWood).setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.consumableTab).setBlockTextureName(RefStrings.MODID + ":crate_weapon");
@ -3331,6 +3334,7 @@ public class ModBlocks {
GameRegistry.registerBlock(rail_highspeed, ItemBlockBase.class, rail_highspeed.getUnlocalizedName());
GameRegistry.registerBlock(rail_booster, ItemBlockBase.class, rail_booster.getUnlocalizedName());
register(rail_large_straight);
register(rail_large_curve);
//Crate
GameRegistry.registerBlock(crate, crate.getUnlocalizedName());

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@ -0,0 +1,132 @@
package com.hbm.blocks.rail;
import com.hbm.blocks.BlockDummyable;
import com.hbm.lib.Library;
import com.hbm.util.fauxpointtwelve.BlockPos;
import net.minecraft.block.material.Material;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class RailStandardCurve extends BlockDummyable implements IRailNTM {
public RailStandardCurve() {
super(Material.iron);
}
@Override
public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) {
return null;
}
@Override
public int getRenderType() {
return 0;
}
@Override
public Vec3 getSnappingPos(World world, int x, int y, int z, double trainX, double trainY, double trainZ) {
return snapAndMove(world, x, y, z, trainX, trainY, trainZ, 0, 0, 0, 0, new RailLeaveInfo());
}
@Override
public Vec3 getTravelLocation(World world, int x, int y, int z, double trainX, double trainY, double trainZ, double motionX, double motionY, double motionZ, double speed, RailLeaveInfo info) {
return snapAndMove(world, x, y, z, trainX, trainY, trainZ, motionX, motionY, motionZ, speed, info);
}
/* Very simple function determining the snapping position and adding the motion value to it, if desired. */
public Vec3 snapAndMove(World world, int x, int y, int z, double trainX, double trainY, double trainZ, double motionX, double motionY, double motionZ, double speed, RailLeaveInfo info) {
int[] pos = this.findCore(world, x, y, z);
if(pos == null) return Vec3.createVectorHelper(trainX, trainY, trainZ);
int cX = pos[0];
int cY = pos[1];
int cZ = pos[2];
int meta = world.getBlockMetadata(cX, cY, cZ) - this.offset;
ForgeDirection dir = ForgeDirection.getOrientation(meta);
ForgeDirection rot = dir.getRotation(ForgeDirection.UP);
double turnRadius = 4.5D;
Vec3 vec = Vec3.createVectorHelper(trainX, trainY, trainZ);
double axisX = cX + 0.5 + dir.offsetX * 0.5 + rot.offsetX * turnRadius;
double axisZ = cZ + 0.5 + dir.offsetZ * 0.5 + rot.offsetZ * turnRadius;
Vec3 dist = Vec3.createVectorHelper(vec.xCoord - axisX, 0, vec.zCoord - axisZ);
dist = dist.normalize();
dist.xCoord *= turnRadius;
dist.zCoord *= turnRadius;
if(speed == 0) {
info.dist(0).pos(new BlockPos(x, y, z));
return Vec3.createVectorHelper(axisX + dist.xCoord, y, axisZ + dist.zCoord);
}
double angleDeg = -Math.atan(dist.zCoord / dist.xCoord) * 180D / Math.PI;
double length90Deg = turnRadius * Math.PI / 2D;
double angularChange = speed / length90Deg * 90D;
ForgeDirection moveDir = ForgeDirection.UNKNOWN;
if(Math.abs(motionX) > Math.abs(motionZ)) {
moveDir = motionX > 0 ? Library.POS_X : Library.NEG_X;
} else {
moveDir = motionZ > 0 ? Library.POS_Z : Library.NEG_Z;
}
if(moveDir == dir || moveDir == rot.getOpposite()) {
angularChange *= -1;
}
double effAngle = angleDeg + angularChange;
if(effAngle > 90) {
double angleOvershoot = effAngle - 90D;
double lengthOvershoot = angleOvershoot * length90Deg / 90D;
info.dist(lengthOvershoot).pos(new BlockPos(cX - dir.offsetX * 4 + rot.offsetX * 4, y, cZ - dir.offsetZ * 4 + rot.offsetZ * 4));
return Vec3.createVectorHelper(axisX - dir.offsetX * turnRadius + rot.offsetX * turnRadius, y, axisZ - dir.offsetZ * turnRadius + rot.offsetZ * turnRadius);
}
if(effAngle < 0) {
double angleOvershoot = -effAngle;
double lengthOvershoot = angleOvershoot * length90Deg / 90D;
info.dist(lengthOvershoot).pos(new BlockPos(cX + dir.offsetX , y, cZ + dir.offsetZ));
return Vec3.createVectorHelper(axisX + 0.5 + dir.offsetX * 0.5, y, axisZ * 0.5 + dir.offsetZ * 0.5);
}
double radianChange = angularChange * Math.PI / 180D;
dist.rotateAroundY((float) -radianChange);
return Vec3.createVectorHelper(axisX + dist.xCoord, y, axisZ + dist.zCoord);
}
@Override
public TrackGauge getGauge(World world, int x, int y, int z) {
return TrackGauge.STANDARD;
}
@Override
public int[] getDimensions() {
return new int[] {0, 0, 4, 0, 4, 0};
}
@Override
public int getOffset() {
return 0;
}
@Override
public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) {
int meta = world.getBlockMetadata(x, y, z);
this.setBlockBounds(0F, 0F, 0F, 1F, 0.125F, 1F);
}
@Override
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) {
this.setBlockBounds(0F, 0F, 0F, 1F, 0.125F, 1F);
return AxisAlignedBB.getBoundingBox(x + this.minX, y + this.minY, z + this.minZ, x + this.maxX, y + this.maxY, z + this.maxZ);
}
}

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@ -74,7 +74,7 @@ public class RailStandardStraight extends BlockDummyable implements IRailNTM {
Vec3 vec = Vec3.createVectorHelper(trainX, trainY, trainZ);
if(speed == 0) {
return vec;
//return vec;
}
if(dir == Library.POS_X || dir == Library.NEG_X) {

View File

@ -75,7 +75,7 @@ public abstract class EntityRailCarBase extends Entity {
anchor = this.getCurentAnchorPos(); //reset origin to new position
Vec3 frontPos = getRelPosAlongRail(anchor, this.getLengthSpan());
Vec3 backPos = getRelPosAlongRail(anchor, this.getLengthSpan());
Vec3 backPos = getRelPosAlongRail(anchor, -this.getLengthSpan());
if(frontPos == null || backPos == null) {
this.derail();
@ -92,9 +92,17 @@ public abstract class EntityRailCarBase extends Entity {
float yaw = this.rotationYaw;
Vec3 next = Vec3.createVectorHelper(posX, posY, posZ);
int it = 0;
do {
it++;
if(it > 30) {
this.derail();
return null;
}
int x = anchor.getX();
int y = anchor.getY();
int z = anchor.getZ();

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@ -4,6 +4,7 @@ import com.hbm.blocks.rail.IRailNTM.TrackGauge;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
@ -26,10 +27,34 @@ public class TrainCargoTram extends EntityRailCarRidable {
super(world);
this.setSize(2F, 1F);
}
public double speed = 0;
public static final double maxSpeed = 0.5;
public static final double acceleration = 0.01;
public static final double deceleration = 0.75;
@Override
public double getCurrentSpeed() {
return this.riddenByEntity instanceof EntityPlayer ? ((EntityPlayer) this.riddenByEntity).moveForward * 0.125D : 0;
public double getCurrentSpeed() { // in its current form, only call once per tick
if(this.riddenByEntity instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) this.riddenByEntity;
if(player.moveForward > 0) {
speed += acceleration;
} else if(player.moveForward < 0) {
speed -= acceleration;
} else {
speed *= deceleration;
}
} else {
speed *= deceleration;
}
speed = MathHelper.clamp_double(speed, -maxSpeed, maxSpeed);
return speed;
}
@Override