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you get one (1) leg
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@ -101,7 +101,8 @@ public class TileEntityMachineIndustrialTurbine extends TileEntityTurbineBase im
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public void onClientTick() {
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this.lastRotor = this.rotor;
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this.rotor += this.spin * 30;
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float speed = this.spin >= 0.5 ? 30 : (float) (Math.pow(this.spin * 2, 0.5) * 30);
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this.rotor += speed;
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if(this.rotor >= 360) {
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this.lastRotor -= 360;
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BIN
src/main/resources/assets/hbm/textures/armor/ncrpa_leg.png
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BIN
src/main/resources/assets/hbm/textures/armor/ncrpa_leg.png
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After Width: | Height: | Size: 727 B |
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