furnace fix, fallout JSON config

This commit is contained in:
Boblet 2022-06-28 16:41:49 +02:00
parent 10c9f7a121
commit 3faed14975
3 changed files with 247 additions and 106 deletions

View File

@ -0,0 +1,82 @@
package com.hbm.config;
import java.io.File;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import com.google.gson.Gson;
import com.hbm.inventory.RecipesCommon.MetaBlock;
import com.hbm.main.MainRegistry;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.world.World;
public class FalloutConfigJSON {
public static final List<FalloutEntry> entries = new ArrayList();
public static Random rand = new Random();
public static final Gson gson = new Gson();
public static void initialize() {
File folder = MainRegistry.configDir;
File recFile = new File(folder.getAbsolutePath() + File.separatorChar + "hbmFallout.json");
}
public static class FalloutEntry {
private Block matchesBlock = null;
private int matchesMeta = -1;
private Material matchesMaterial = null;
private MetaBlock[] primaryBlocks = null;
private MetaBlock[] secondaryBlocks = null;
private float primaryChance = 1.0F;
private double minDist = 0.0D;
private double maxDist = 1.0D;
private boolean isSolid = false;
public FalloutEntry mB(Block block) { this.matchesBlock = block; return this; }
public FalloutEntry mM(int meta) { this.matchesMeta = meta; return this; }
public FalloutEntry mMa(Material mat) { this.matchesMaterial = mat; return this; }
public FalloutEntry prim(MetaBlock... blocks) { this.primaryBlocks = blocks; return this; }
public FalloutEntry sec(MetaBlock... blocks) { this.secondaryBlocks = blocks; return this; }
public FalloutEntry c(float chance) { this.primaryChance = chance; return this; }
public FalloutEntry min(double min) { this.minDist = min; return this; }
public FalloutEntry max(double max) { this.maxDist = max; return this; }
public FalloutEntry sol(boolean solid) { this.isSolid = solid; return this; }
public boolean eval(World world, int x, int y, int z, Block b, double dist) {
if(matchesBlock != null && b != matchesBlock) return false;
if(matchesMaterial != null && b.getMaterial() != matchesMaterial) return false;
if(matchesMeta != -1 && world.getBlockMetadata(x, y, z) != matchesMeta) return false;
if(dist > maxDist || dist < minDist) return false;
if(primaryChance < 1F && rand.nextFloat() > primaryChance) {
if(primaryBlocks == null) return false;
MetaBlock block = primaryBlocks[rand.nextInt(primaryBlocks.length)];
world.setBlock(x, y, z, block.block, block.meta, 2);
return true;
} else {
if(secondaryBlocks == null) return false;
MetaBlock block = secondaryBlocks[rand.nextInt(secondaryBlocks.length)];
world.setBlock(x, y, z, block.block, block.meta, 2);
return true;
}
}
public boolean isSolid() {
return this.isSolid;
}
}
}

View File

@ -2,20 +2,24 @@ package com.hbm.entity.effect;
import com.hbm.blocks.ModBlocks;
import com.hbm.config.BombConfig;
import com.hbm.config.RadiationConfig;
import com.hbm.config.VersatileConfig;
import com.hbm.saveddata.AuxSavedData;
import com.hbm.util.Tuple.Quintet;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.init.Blocks;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.Vec3;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.World;
import net.minecraft.world.storage.WorldInfo;
import net.minecraftforge.common.util.ForgeDirection;
import java.util.*;
import java.util.function.Consumer;
public class EntityFalloutRain extends Entity {
private boolean firstTick = true; // Of course Vanilla has it private in Entity...
@ -35,46 +39,61 @@ public class EntityFalloutRain extends Entity {
private int tickDelay = BombConfig.fDelay;
@Override
@Override
public void onUpdate() {
if(!worldObj.isRemote) {
if (firstTick) {
if(!worldObj.isRemote) {
if(firstTick) {
if (chunksToProcess.isEmpty() && outerChunksToProcess.isEmpty()) gatherChunks();
//initConversion();
firstTick = false;
}
if (tickDelay == 0) {
if(tickDelay == 0) {
tickDelay = BombConfig.fDelay;
if (!chunksToProcess.isEmpty()) {
long chunkPos = chunksToProcess.remove(chunksToProcess.size() - 1); // Just so it doesn't shift the whole list every time
int chunkPosX = (int) (chunkPos & Integer.MAX_VALUE);
int chunkPosZ = (int) (chunkPos >> 32 & Integer.MAX_VALUE);
for (int x = chunkPosX << 4; x <= (chunkPosX << 4) + 16; x++) for (int z = chunkPosZ << 4; z <= (chunkPosZ << 4) + 16; z++)
stomp(x, z, Math.hypot(x - posX, z - posZ) * 100 / getScale());
for(int x = chunkPosX << 4; x <= (chunkPosX << 4) + 16; x++) {
for(int z = chunkPosZ << 4; z <= (chunkPosZ << 4) + 16; z++) {
stomp(x, z, Math.hypot(x - posX, z - posZ) * 100 / getScale());
}
}
} else if (!outerChunksToProcess.isEmpty()) {
long chunkPos = outerChunksToProcess.remove(outerChunksToProcess.size() - 1);
int chunkPosX = (int) (chunkPos & Integer.MAX_VALUE);
int chunkPosZ = (int) (chunkPos >> 32 & Integer.MAX_VALUE);
for (int x = chunkPosX << 4; x <= (chunkPosX << 4) + 16; x++) for (int z = chunkPosZ << 4; z <= (chunkPosZ << 4) + 16; z++) {
double distance = Math.hypot(x - posX, z - posZ);
if (distance <= getScale()) stomp(x, z, distance * 100 / getScale());
for(int x = chunkPosX << 4; x <= (chunkPosX << 4) + 16; x++) {
for(int z = chunkPosZ << 4; z <= (chunkPosZ << 4) + 16; z++) {
double distance = Math.hypot(x - posX, z - posZ);
if(distance <= getScale()) {
stomp(x, z, distance * 100 / getScale());
}
}
}
} else setDead();
} else {
setDead();
}
}
tickDelay--;
if(this.isDead) {
if(BombConfig.rain > 0 && getScale() > 150) {
worldObj.getWorldInfo().setRaining(true);
worldObj.getWorldInfo().setThundering(true);
worldObj.getWorldInfo().setRainTime(BombConfig.rain);
worldObj.getWorldInfo().setThunderTime(BombConfig.rain);
AuxSavedData.setThunder(worldObj, BombConfig.rain);
}
}
}
}
if(BombConfig.rain > 0 && getScale() > 150) {
WorldInfo info = worldObj.getWorldInfo();
info.setRaining(true);
info.setThundering(true);
info.setRainTime(BombConfig.rain);
info.setThunderTime(BombConfig.rain);
AuxSavedData.setThunder(worldObj, BombConfig.rain);
}
}
}
}
private final List<Long> chunksToProcess = new ArrayList<>();
private final List<Long> outerChunksToProcess = new ArrayList<>();
@ -106,39 +125,38 @@ public class EntityFalloutRain extends Entity {
}
// TODO cache chunks?
private void stomp(int x, int z, double dist) {
int depth = 0;
for(int y = 255; y >= 0; y--) {
private void stomp(int x, int z, double dist) {
int depth = 0;
for(int y = 255; y >= 0; y--) {
Block b = worldObj.getBlock(x, y, z);
Block ab = worldObj.getBlock(x, y + 1, z);
int meta = worldObj.getBlockMetadata(x, y, z);
if(b.getMaterial() == Material.air)
continue;
if(b != ModBlocks.fallout && (ab == Blocks.air || (ab.isReplaceable(worldObj, x, y + 1, z) && !ab.getMaterial().isLiquid()))) {
double d = dist / 100;
double chance = 0.05 - Math.pow((d - 0.6) * 0.5, 2);
if(chance >= rand.nextDouble() && ModBlocks.fallout.canPlaceBlockAt(worldObj, x, y + 1, z))
worldObj.setBlock(x, y + 1, z, ModBlocks.fallout);
}
if(b.isFlammable(worldObj, x, y, z, ForgeDirection.UP)) {
if(rand.nextInt(5) == 0)
worldObj.setBlock(x, y + 1, z, Blocks.fire);
}
Block b = worldObj.getBlock(x, y, z);
Block ab = worldObj.getBlock(x, y + 1, z);
int meta = worldObj.getBlockMetadata(x, y, z);
if(b.getMaterial() == Material.air)
continue;
if(b != ModBlocks.fallout && (ab == Blocks.air || (ab.isReplaceable(worldObj, x, y + 1, z) && !ab.getMaterial().isLiquid()))) {
double d = dist / 100;
double chance = 0.05 - Math.pow((d - 0.6) * 0.5, 2);
if(chance >= rand.nextDouble() && ModBlocks.fallout.canPlaceBlockAt(worldObj, x, y + 1, z))
worldObj.setBlock(x, y + 1, z, ModBlocks.fallout);
}
if(b.isFlammable(worldObj, x, y, z, ForgeDirection.UP)) {
if(rand.nextInt(5) == 0)
worldObj.setBlock(x, y + 1, z, Blocks.fire);
}
if (b == Blocks.leaves || b == Blocks.leaves2) {
worldObj.setBlock(x, y, z, Blocks.air);
}
else if(b == Blocks.stone) {
} else if(b == Blocks.stone) {
depth++;
@ -151,56 +169,51 @@ public class EntityFalloutRain extends Entity {
else
return;
if(depth > 2)
return;
}else if(b == Blocks.grass) {
worldObj.setBlock(x, y, z, ModBlocks.waste_earth);
return;
} else if(b == Blocks.mycelium) {
worldObj.setBlock(x, y, z, ModBlocks.waste_mycelium);
return;
} else if(b == Blocks.sand) {
if(rand.nextInt(20) == 0)
worldObj.setBlock(x, y, z, meta == 0 ? ModBlocks.waste_trinitite : ModBlocks.waste_trinitite_red);
return;
}
if(depth > 2)
return;
else if (b == Blocks.clay) {
} else if(b == Blocks.grass) {
worldObj.setBlock(x, y, z, ModBlocks.waste_earth);
return;
} else if(b == Blocks.mycelium) {
worldObj.setBlock(x, y, z, ModBlocks.waste_mycelium);
return;
} else if(b == Blocks.sand) {
if(rand.nextInt(20) == 0)
worldObj.setBlock(x, y, z, meta == 0 ? ModBlocks.waste_trinitite : ModBlocks.waste_trinitite_red);
return;
} else if (b == Blocks.clay) {
worldObj.setBlock(x, y, z, Blocks.hardened_clay);
return;
}
else if (b == Blocks.mossy_cobblestone) {
return;
} else if (b == Blocks.mossy_cobblestone) {
worldObj.setBlock(x, y, z, Blocks.coal_ore);
return;
}
else if (b == Blocks.coal_ore) {
return;
} else if (b == Blocks.coal_ore) {
int ra = rand.nextInt(150);
if (ra < 20) {
worldObj.setBlock(x, y, z, Blocks.diamond_ore);
} else if (ra < 30) {
worldObj.setBlock(x, y, z, Blocks.emerald_ore);
}
return;
}
else if (b == Blocks.log || b == Blocks.log2) {
return;
} else if (b == Blocks.log || b == Blocks.log2) {
worldObj.setBlock(x, y, z, ModBlocks.waste_log);
}
else if (b == Blocks.brown_mushroom_block || b == Blocks.red_mushroom_block) {
} else if (b == Blocks.brown_mushroom_block || b == Blocks.red_mushroom_block) {
if (meta == 10) {
worldObj.setBlock(x, y, z, ModBlocks.waste_log);
} else {
worldObj.setBlock(x, y, z, Blocks.air,0,2);
}
}
else if (b.getMaterial() == Material.wood && b.isOpaqueCube() && b != ModBlocks.waste_log) {
} else if (b.getMaterial() == Material.wood && b.isOpaqueCube() && b != ModBlocks.waste_log) {
worldObj.setBlock(x, y, z, ModBlocks.waste_planks);
}
@ -209,31 +222,46 @@ public class EntityFalloutRain extends Entity {
worldObj.setBlock(x, y, z, ModBlocks.ore_schrabidium);
else
worldObj.setBlock(x, y, z, ModBlocks.ore_uranium_scorched);
return;
}
else if (b == ModBlocks.ore_nether_uranium) {
return;
} else if (b == ModBlocks.ore_nether_uranium) {
if (rand.nextInt(VersatileConfig.getSchrabOreChance()) == 0)
worldObj.setBlock(x, y, z, ModBlocks.ore_nether_schrabidium);
else
worldObj.setBlock(x, y, z, ModBlocks.ore_nether_uranium_scorched);
return;
}
else if(b == ModBlocks.ore_gneiss_uranium) {
return;
} else if(b == ModBlocks.ore_gneiss_uranium) {
if(rand.nextInt(VersatileConfig.getSchrabOreChance()) == 0)
worldObj.setBlock(x, y, z, ModBlocks.ore_gneiss_schrabidium);
else
worldObj.setBlock(x, y, z, ModBlocks.ore_gneiss_uranium_scorched);
return;
//this piece stops the "stomp" from reaching below ground
} else if(b.isNormalCube()) {
//this piece stops the "stomp" from reaching below ground
} else if(b.isNormalCube()) {
return;
}
}
}
}
}
/*public HashMap<Block, BlockConversion> directConversions = new HashMap();
private void initConversion() {
directConversions.put(Blocks.stone, new BlockConversion() { @Override public boolean convert() {
if(dist < 5) set(ModBlocks.sellafield_1);
else if(dist < 15) set(ModBlocks.sellafield_0);
else if(dist < 75) set(ModBlocks.sellafield_slaked);
return true;
}
});
directConversions.put(Blocks.grass, new BlockConversion() { boolean convert() { set(ModBlocks.waste_earth); return false; }});
directConversions.put(Blocks.mycelium, new BlockConversion() { boolean convert() { set(ModBlocks.waste_mycelium); return false; }});
directConversions.put(Blocks.leaves, new BlockConversion() { boolean convert() { destroy(); return false; }});
directConversions.put(Blocks.leaves2, new BlockConversion() { boolean convert() { destroy(); return false; }});
}*/
@Override
protected void entityInit() {
@ -283,4 +311,41 @@ public class EntityFalloutRain extends Entity {
int scale = this.dataWatcher.getWatchableObjectInt(16);
return scale == 0 ? 1 : scale;
}
/*private abstract class BlockConversion {
protected World world;
protected int x;
protected int y;
protected int z;
protected double dist;
public boolean invoke(World world, int x, int y, int z, double dist) {
this.world = world;
this.x = x;
this.y = y;
this.z = z;
this.dist = dist;
return convert();
}
abstract boolean convert();
protected void destroy() {
world.setBlock(x, y, z, Blocks.air);
}
protected void set(Block b) {
world.setBlock(x, y, z, b);
}
protected void setChance(Block b, float f) {
if(world.rand.nextFloat() < f) world.setBlock(x, y, z, b);
}
protected void setConditional(Block b, float f) {
if(world.rand.nextFloat() < f) world.setBlock(x, y, z, b);
}
}*/
}

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@ -4,20 +4,14 @@ import com.hbm.blocks.machine.MachineElectricFurnace;
import com.hbm.inventory.UpgradeManager;
import com.hbm.items.machine.ItemMachineUpgrade.UpgradeType;
import com.hbm.lib.Library;
import com.hbm.packet.AuxElectricityPacket;
import com.hbm.packet.AuxGaugePacket;
import com.hbm.packet.PacketDispatcher;
import com.hbm.tileentity.TileEntityMachineBase;
import api.hbm.energy.IBatteryItem;
import api.hbm.energy.IEnergyUser;
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraftforge.common.util.ForgeDirection;
public class TileEntityMachineElectricFurnace extends TileEntityMachineBase implements ISidedInventory, IEnergyUser {
@ -178,7 +172,7 @@ public class TileEntityMachineElectricFurnace extends TileEntityMachineBase impl
power -= consumption;
if(this.progress == maxProgress) {
if(this.progress >= maxProgress) {
this.progress = 0;
this.processItem();
flag1 = true;