From 416ae78c6af290ddc11244c196b3f09cfd440ba1 Mon Sep 17 00:00:00 2001 From: Lazzzycatwastaken Date: Fri, 18 Apr 2025 19:41:41 +0200 Subject: [PATCH] PlaymakerJd struggles during Cuhlouts popcorn reading stream --- .../com/hbm/itempool/ItemPoolsComponent.java | 21 + src/main/java/com/hbm/lib/HbmWorldGen.java | 12 - .../java/com/hbm/main/StructureManager.java | 1 + .../java/com/hbm/world/dungeon/Satellite.java | 2584 ----------------- .../com/hbm/world/gen/NTMWorldGenerator.java | 11 +- .../resources/assets/hbm/structures/dish.nbt | Bin 0 -> 21169 bytes 6 files changed, 32 insertions(+), 2597 deletions(-) delete mode 100644 src/main/java/com/hbm/world/dungeon/Satellite.java create mode 100644 src/main/resources/assets/hbm/structures/dish.nbt diff --git a/src/main/java/com/hbm/itempool/ItemPoolsComponent.java b/src/main/java/com/hbm/itempool/ItemPoolsComponent.java index 51e0ae85d..fd74b78ab 100644 --- a/src/main/java/com/hbm/itempool/ItemPoolsComponent.java +++ b/src/main/java/com/hbm/itempool/ItemPoolsComponent.java @@ -10,6 +10,7 @@ import com.hbm.items.machine.ItemCircuit.EnumCircuitType; import com.hbm.items.ModItems; import com.hbm.items.tool.ItemBlowtorch; +import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.util.WeightedRandomChestContent; @@ -25,6 +26,7 @@ public class ItemPoolsComponent { public static final String POOL_VAULT_LOCKERS = "POOL_VAULT_LOCKERS"; public static final String POOL_METEOR_SAFE = "POOL_METEOR_SAFE"; public static final String POOL_OIL_RIG = "POOL_OIL_RIG"; + public static final String POOL_REPAIR_MATERIALS = "POOL_REPAIR_MATERIALS"; public static void init() { @@ -210,5 +212,24 @@ public class ItemPoolsComponent { weighted(ModItems.circuit, EnumCircuitType.CAPACITOR.ordinal(), 1, 1, 3), }; }}; + + new ItemPool(POOL_REPAIR_MATERIALS) {{ + this.pool = new WeightedRandomChestContent[] { + weighted(ModItems.ingot_aluminium, 0, 2, 8, 3), + weighted(ModItems.ingot_steel, 0, 0, 12, 4), + weighted(ModItems.plate_aluminium, 0, 5, 12, 3), + weighted(ModItems.plate_iron, 0, 6, 16, 3), + weighted(ModItems.plate_steel, 0, 2, 12, 2), + weighted(ModItems.ingot_tungsten, 0, 0, 2, 1), + weighted(ModBlocks.deco_aluminium, 0, 12, 24, 4), + weighted(ModBlocks.deco_steel, 0, 5, 12, 2), + weighted(ModBlocks.block_aluminium, 0, 0, 2, 1), + weighted(ModBlocks.block_steel, 0, 0, 1, 1), + weighted(ModItems.bolt, Mats.MAT_STEEL.id, 4, 16, 3), + weighted(ModItems.circuit, EnumCircuitType.VACUUM_TUBE.ordinal(), 1, 2, 4), + weighted(ModItems.circuit, EnumCircuitType.ANALOG.ordinal(), 1, 3, 5), + weighted(ModItems.circuit, EnumCircuitType.CAPACITOR.ordinal(), 1, 1, 3), + }; + }}; } } diff --git a/src/main/java/com/hbm/lib/HbmWorldGen.java b/src/main/java/com/hbm/lib/HbmWorldGen.java index 35010d2af..5a9f416a1 100644 --- a/src/main/java/com/hbm/lib/HbmWorldGen.java +++ b/src/main/java/com/hbm/lib/HbmWorldGen.java @@ -278,18 +278,6 @@ public class HbmWorldGen implements IWorldGenerator { } } - if(biome.temperature == 0.5F || biome.temperature == 2.0F) { - if(WorldConfig.satelliteStructure > 0 && rand.nextInt(WorldConfig.satelliteStructure) == 0) { - for(int a = 0; a < 1; a++) { - int x = i + rand.nextInt(16); - int z = j + rand.nextInt(16); - int y = world.getHeightValue(x, z); - - new Satellite().generate(world, rand, x, y, z); - } - } - } - if(!biome.canSpawnLightningBolt() && biome.temperature >= 1.5F) { if(rand.nextInt(200) == 0) { for(int a = 0; a < 1; a++) { diff --git a/src/main/java/com/hbm/main/StructureManager.java b/src/main/java/com/hbm/main/StructureManager.java index 8387ce48c..78c8a6bf5 100644 --- a/src/main/java/com/hbm/main/StructureManager.java +++ b/src/main/java/com/hbm/main/StructureManager.java @@ -59,6 +59,7 @@ public class StructureManager { public static final NBTStructure aircraft_carrier = new NBTStructure(new ResourceLocation(RefStrings.MODID, "structures/aircraft_carrier.nbt")); public static final NBTStructure oil_rig = new NBTStructure(new ResourceLocation(RefStrings.MODID, "structures/oil_rig.nbt")); public static final NBTStructure beached_patrol = new NBTStructure(new ResourceLocation(RefStrings.MODID, "structures/beached_patrol.nbt")); + public static final NBTStructure dish = new NBTStructure(new ResourceLocation(RefStrings.MODID, "structures/dish.nbt")); // public static final NBTStructure test_rot = new NBTStructure(new ResourceLocation(RefStrings.MODID, "structures/test-rot.nbt")); // public static final NBTStructure test_jigsaw = new NBTStructure(new ResourceLocation(RefStrings.MODID, "structures/test-jigsaw.nbt")); diff --git a/src/main/java/com/hbm/world/dungeon/Satellite.java b/src/main/java/com/hbm/world/dungeon/Satellite.java deleted file mode 100644 index 9de904cde..000000000 --- a/src/main/java/com/hbm/world/dungeon/Satellite.java +++ /dev/null @@ -1,2584 +0,0 @@ -//Schematic to java Structure by jajo_11 | inspired by "MITHION'S .SCHEMATIC TO JAVA CONVERTINGTOOL" - -package com.hbm.world.dungeon; - -import java.util.Random; - -import com.hbm.blocks.ModBlocks; -import com.hbm.config.GeneralConfig; -import com.hbm.itempool.ItemPool; -import com.hbm.itempool.ItemPoolsLegacy; -import com.hbm.lib.Library; -import com.hbm.util.LootGenerator; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.init.Blocks; -import net.minecraft.tileentity.TileEntityChest; -import net.minecraft.util.WeightedRandomChestContent; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class Satellite extends WorldGenerator -{ - Block dSteel = ModBlocks.deco_steel; - Block Block3 = ModBlocks.steel_scaffold; - Block Block4 = ModBlocks.deco_beryllium; - Block Block5 = ModBlocks.deco_titanium; - Block dTape = ModBlocks.tape_recorder; - Block Block7 = ModBlocks.deco_tungsten; - - int s2 = 0; - int s3 = 0; - int s4 = 8; - int s5 = 8; - - protected Block[] GetValidSpawnBlocks() { - return new Block[] { Blocks.grass, Blocks.dirt, Blocks.stone, Blocks.sand, Blocks.sandstone }; - } - - public boolean LocationIsValidSpawn(World world, int x, int y, int z) { - - Block checkBlock = world.getBlock(x, y - 1, z); - Block blockAbove = world.getBlock(x, y, z); - Block blockBelow = world.getBlock(x, y - 2, z); - - for(Block i : GetValidSpawnBlocks()) { - if(blockAbove != Blocks.air) { - return false; - } - if(checkBlock == i) { - return true; - } else if(checkBlock == Blocks.snow_layer && blockBelow == i) { - return true; - } else if(checkBlock.getMaterial() == Material.plants && blockBelow == i) { - return true; - } - } - return false; - } - - @Override - public boolean generate(World world, Random rand, int x, int y, int z) { - int i = rand.nextInt(1); - - if(i == 0) { - generate_r0(world, rand, x, y, z); - } - - return true; - } - - public boolean generate_r0(World world, Random rand, int x, int y, int z) { - - if(!LocationIsValidSpawn(world, x, y, z) || !LocationIsValidSpawn(world, x + 24, y, z) || !LocationIsValidSpawn(world, x + 24, y, z + 30) || !LocationIsValidSpawn(world, x, y, z + 30)) { - return false; - } - - world.setBlock(x + 18, y + -3, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -3, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -3, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + -3, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -3, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -3, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -3, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + -3, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 16, y + -3, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + -3, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -3, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -3, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -3, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + -3, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 22, y + -3, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 16, y + -3, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + -3, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -3, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -3, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -3, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + -3, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 22, y + -3, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 16, y + -3, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + -3, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -3, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -3, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -3, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + -3, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 22, y + -3, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + -3, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -3, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -3, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -3, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + -3, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -3, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -3, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -3, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -3, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -3, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + -3, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -3, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -3, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -3, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -3, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -3, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + -3, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -3, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -3, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -3, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -3, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -3, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + -3, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -3, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -3, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -3, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -3, z + 28, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -3, z + 28, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + -3, z + 28, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -3, z + 28, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -3, z + 28, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -3, z + 28, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -3, z + 29, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -3, z + 29, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + -3, z + 29, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -3, z + 29, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -3, z + 29, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -3, z + 29, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -3, z + 30, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -3, z + 30, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + -3, z + 30, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -3, z + 30, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -3, z + 30, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -3, z + 30, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -2, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -2, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -2, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + -2, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -2, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -2, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -2, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + -2, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 16, y + -2, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + -2, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -2, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -2, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -2, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + -2, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 22, y + -2, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 16, y + -2, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + -2, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -2, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -2, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -2, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + -2, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 22, y + -2, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 16, y + -2, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + -2, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -2, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -2, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -2, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + -2, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 22, y + -2, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + -2, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -2, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -2, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -2, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + -2, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -2, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -2, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -2, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -2, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -2, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + -2, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -2, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -2, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -2, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -2, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -2, z + 17, dSteel, 0, 3); - world.setBlock(x + 8, y + -2, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -2, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -2, z + 17, dSteel, 0, 3); - world.setBlock(x + 20, y + -2, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -2, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -2, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + -2, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -2, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -2, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -2, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -2, z + 28, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -2, z + 28, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + -2, z + 28, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -2, z + 28, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -2, z + 28, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -2, z + 28, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -2, z + 29, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -2, z + 29, dSteel, 0, 3); - world.setBlock(x + 8, y + -2, z + 29, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -2, z + 29, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -2, z + 29, dSteel, 0, 3); - world.setBlock(x + 20, y + -2, z + 29, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -2, z + 30, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -2, z + 30, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + -2, z + 30, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -2, z + 30, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -2, z + 30, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -2, z + 30, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + -1, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 13, y + -1, z + 8, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + -1, z + 8, dSteel, 0, 3); - world.setBlock(x + 22, y + -1, z + 8, dSteel, 0, 3); - world.setBlock(x + 18, y + -1, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -1, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -1, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + -1, z + 9, dSteel, 0, 3); - world.setBlock(x + 22, y + -1, z + 9, dSteel, 0, 3); - world.setBlock(x + 17, y + -1, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -1, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -1, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -1, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + -1, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 16, y + -1, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + -1, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -1, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -1, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -1, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + -1, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 22, y + -1, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 16, y + -1, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + -1, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -1, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -1, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -1, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + -1, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 22, y + -1, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 16, y + -1, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + -1, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -1, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -1, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -1, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + -1, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 22, y + -1, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + -1, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -1, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -1, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -1, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + -1, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -1, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -1, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -1, z + 15, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -1, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -1, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + -1, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -1, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -1, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -1, z + 16, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -1, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -1, z + 17, dSteel, 0, 3); - world.setBlock(x + 8, y + -1, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -1, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -1, z + 17, dSteel, 0, 3); - world.setBlock(x + 20, y + -1, z + 17, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -1, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -1, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + -1, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -1, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -1, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -1, z + 18, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + -1, z + 23, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -1, z + 28, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -1, z + 28, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + -1, z + 28, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -1, z + 28, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -1, z + 28, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -1, z + 28, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -1, z + 29, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -1, z + 29, dSteel, 0, 3); - world.setBlock(x + 8, y + -1, z + 29, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -1, z + 29, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -1, z + 29, dSteel, 0, 3); - world.setBlock(x + 20, y + -1, z + 29, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 6, y + -1, z + 30, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + -1, z + 30, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 8, y + -1, z + 30, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + -1, z + 30, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + -1, z + 30, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + -1, z + 30, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 0, z + 8, Block3, s3, 3); - world.setBlock(x + 13, y + 0, z + 8, Block3, s3, 3); - world.setBlock(x + 19, y + 0, z + 8, dSteel, 0, 3); - world.setBlock(x + 20, y + 0, z + 8, dSteel, 0, 3); - world.setBlock(x + 21, y + 0, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 22, y + 0, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 19, y + 0, z + 9, dSteel, 0, 3); - world.setBlock(x + 20, y + 0, z + 9, dSteel, 0, 3); - world.setBlock(x + 18, y + 0, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 0, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 0, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 0, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 0, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 0, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 0, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 0, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 0, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 0, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 0, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 0, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 0, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 0, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 0, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 0, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 0, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 0, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 0, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 0, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 0, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 0, z + 17, Block4, 0, 3); - world.setBlock(x + 19, y + 0, z + 17, Block4, 0, 3); - world.setBlock(x + 5, y + 0, z + 23, Block3, s5, 3); - world.setBlock(x + 7, y + 0, z + 29, Block4, 0, 3); - world.setBlock(x + 19, y + 0, z + 29, Block4, 0, 3); - world.setBlock(x + 5, y + 1, z + 8, Block3, s3, 3); - world.setBlock(x + 13, y + 1, z + 8, Block3, s3, 3); - world.setBlock(x + 17, y + 1, z + 8, dSteel, 0, 3); - world.setBlock(x + 18, y + 1, z + 8, dSteel, 0, 3); - world.setBlock(x + 19, y + 1, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 20, y + 1, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 21, y + 1, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 17, y + 1, z + 9, dSteel, 0, 3); - world.setBlock(x + 18, y + 1, z + 9, dSteel, 0, 3); - world.setBlock(x + 18, y + 1, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 1, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 1, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 1, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 1, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 1, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 1, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 1, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 1, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 1, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 1, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 1, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 1, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 1, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 1, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 1, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 1, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 1, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 1, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 1, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 1, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 1, z + 17, Block4, 0, 3); - world.setBlock(x + 19, y + 1, z + 17, Block4, 0, 3); - world.setBlock(x + 5, y + 1, z + 23, Block3, s5, 3); - world.setBlock(x + 7, y + 1, z + 29, Block4, 0, 3); - world.setBlock(x + 19, y + 1, z + 29, Block4, 0, 3); - world.setBlock(x + 5, y + 2, z + 8, Block3, s3, 3); - world.setBlock(x + 13, y + 2, z + 8, Block3, s3, 3); - world.setBlock(x + 15, y + 2, z + 8, dSteel, 0, 3); - world.setBlock(x + 16, y + 2, z + 8, dSteel, 0, 3); - world.setBlock(x + 17, y + 2, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 18, y + 2, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 19, y + 2, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 15, y + 2, z + 9, dSteel, 0, 3); - world.setBlock(x + 16, y + 2, z + 9, dSteel, 0, 3); - world.setBlock(x + 18, y + 2, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 2, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 2, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 2, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 2, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 2, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 2, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 2, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 2, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 2, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 2, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 2, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 2, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 2, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 2, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 2, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 2, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 2, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 2, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 2, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 2, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 2, z + 17, Block4, 0, 3); - world.setBlock(x + 19, y + 2, z + 17, Block4, 0, 3); - world.setBlock(x + 5, y + 2, z + 23, Block3, s5, 3); - world.setBlock(x + 7, y + 2, z + 29, Block4, 0, 3); - world.setBlock(x + 19, y + 2, z + 29, Block4, 0, 3); - world.setBlock(x + 5, y + 3, z + 8, Block3, s3, 3); - world.setBlock(x + 13, y + 3, z + 8, dSteel, 0, 3); - world.setBlock(x + 14, y + 3, z + 8, dSteel, 0, 3); - world.setBlock(x + 15, y + 3, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 16, y + 3, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 17, y + 3, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 13, y + 3, z + 9, dSteel, 0, 3); - world.setBlock(x + 14, y + 3, z + 9, dSteel, 0, 3); - world.setBlock(x + 18, y + 3, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 3, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 3, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 3, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 3, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 3, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 3, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 3, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 3, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 3, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 3, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 3, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 3, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 3, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 3, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 3, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 3, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 3, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 3, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 3, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 3, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 3, z + 17, Block4, 0, 3); - world.setBlock(x + 19, y + 3, z + 17, Block4, 0, 3); - world.setBlock(x + 5, y + 3, z + 23, Block3, s5, 3); - world.setBlock(x + 7, y + 3, z + 29, Block4, 0, 3); - world.setBlock(x + 19, y + 3, z + 29, Block4, 0, 3); - world.setBlock(x + 5, y + 4, z + 8, Block3, s3, 3); - world.setBlock(x + 11, y + 4, z + 8, dSteel, 0, 3); - world.setBlock(x + 12, y + 4, z + 8, dSteel, 0, 3); - world.setBlock(x + 13, y + 4, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 14, y + 4, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 15, y + 4, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 11, y + 4, z + 9, dSteel, 0, 3); - world.setBlock(x + 12, y + 4, z + 9, dSteel, 0, 3); - world.setBlock(x + 18, y + 4, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 4, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 4, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 4, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 4, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 4, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 4, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 4, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 4, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 4, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 4, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 4, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 4, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 4, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 4, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 4, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 4, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 4, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 4, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 4, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 4, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 4, z + 17, Block4, 0, 3); - world.setBlock(x + 19, y + 4, z + 17, Block4, 0, 3); - world.setBlock(x + 5, y + 4, z + 23, Block3, s5, 3); - world.setBlock(x + 7, y + 4, z + 29, Block4, 0, 3); - world.setBlock(x + 19, y + 4, z + 29, Block4, 0, 3); - world.setBlock(x + 5, y + 5, z + 8, Block3, s3, 3); - world.setBlock(x + 9, y + 5, z + 8, dSteel, 0, 3); - world.setBlock(x + 10, y + 5, z + 8, dSteel, 0, 3); - world.setBlock(x + 11, y + 5, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 12, y + 5, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 13, y + 5, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 9, y + 5, z + 9, dSteel, 0, 3); - world.setBlock(x + 10, y + 5, z + 9, dSteel, 0, 3); - world.setBlock(x + 18, y + 5, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 5, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 5, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 5, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 5, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 5, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 5, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 5, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 5, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 5, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 5, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 5, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 5, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 5, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 5, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 5, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 5, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 5, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 5, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 5, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 5, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 5, z + 17, Block4, 0, 3); - world.setBlock(x + 19, y + 5, z + 17, Block4, 0, 3); - world.setBlock(x + 5, y + 5, z + 23, Block3, s5, 3); - world.setBlock(x + 7, y + 5, z + 29, Block4, 0, 3); - world.setBlock(x + 19, y + 5, z + 29, Block4, 0, 3); - world.setBlock(x + 5, y + 6, z + 8, Block3, s3, 3); - world.setBlock(x + 7, y + 6, z + 8, dSteel, 0, 3); - world.setBlock(x + 8, y + 6, z + 8, dSteel, 0, 3); - world.setBlock(x + 9, y + 6, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 10, y + 6, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 11, y + 6, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 7, y + 6, z + 9, dSteel, 0, 3); - world.setBlock(x + 8, y + 6, z + 9, dSteel, 0, 3); - world.setBlock(x + 18, y + 6, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 6, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 6, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 6, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 6, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 6, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 6, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 6, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 6, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 6, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 6, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 6, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 6, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 6, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 6, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 6, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 6, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 6, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 6, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 6, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 6, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 6, z + 17, Block4, 0, 3); - world.setBlock(x + 19, y + 6, z + 17, Block4, 0, 3); - world.setBlock(x + 5, y + 6, z + 23, Block3, s5, 3); - world.setBlock(x + 7, y + 6, z + 29, Block4, 0, 3); - world.setBlock(x + 19, y + 6, z + 29, Block4, 0, 3); - world.setBlock(x + 5, y + 7, z + 8, dSteel, 0, 3); - world.setBlock(x + 6, y + 7, z + 8, dSteel, 0, 3); - world.setBlock(x + 7, y + 7, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 8, y + 7, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 9, y + 7, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 5, y + 7, z + 9, dSteel, 0, 3); - world.setBlock(x + 6, y + 7, z + 9, dSteel, 0, 3); - world.setBlock(x + 5, y + 7, z + 10, dSteel, 0, 3); - world.setBlock(x + 6, y + 7, z + 10, dSteel, 0, 3); - world.setBlock(x + 18, y + 7, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 7, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 7, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 7, z + 11, dSteel, 0, 3); - world.setBlock(x + 6, y + 7, z + 11, dSteel, 0, 3); - world.setBlock(x + 17, y + 7, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 7, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 7, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 7, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 7, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 7, z + 12, dSteel, 0, 3); - world.setBlock(x + 6, y + 7, z + 12, dSteel, 0, 3); - world.setBlock(x + 17, y + 7, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 7, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 7, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 7, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 7, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 7, z + 13, dSteel, 0, 3); - world.setBlock(x + 6, y + 7, z + 13, dSteel, 0, 3); - world.setBlock(x + 17, y + 7, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 7, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 7, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 7, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 7, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 7, z + 14, dSteel, 0, 3); - world.setBlock(x + 6, y + 7, z + 14, dSteel, 0, 3); - world.setBlock(x + 18, y + 7, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 7, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 7, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 7, z + 15, dSteel, 0, 3); - world.setBlock(x + 6, y + 7, z + 15, dSteel, 0, 3); - world.setBlock(x + 5, y + 7, z + 16, dSteel, 0, 3); - world.setBlock(x + 6, y + 7, z + 16, dSteel, 0, 3); - world.setBlock(x + 7, y + 7, z + 17, Block4, 0, 3); - world.setBlock(x + 19, y + 7, z + 17, Block4, 0, 3); - world.setBlock(x + 5, y + 7, z + 23, Block3, s5, 3); - world.setBlock(x + 7, y + 7, z + 29, Block4, 0, 3); - world.setBlock(x + 19, y + 7, z + 29, Block4, 0, 3); - world.setBlock(x + 5, y + 8, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 6, y + 8, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 7, y + 8, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 5, y + 8, z + 9, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 5, y + 8, z + 10, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 18, y + 8, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 8, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 8, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 8, z + 11, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 17, y + 8, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 8, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 8, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 8, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 8, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 8, z + 12, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 17, y + 8, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 8, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 8, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 8, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 8, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 8, z + 13, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 17, y + 8, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 8, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 8, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 8, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 8, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 8, z + 14, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 18, y + 8, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 8, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 8, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 8, z + 15, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 5, y + 8, z + 16, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 5, y + 8, z + 17, dSteel, 0, 3); - world.setBlock(x + 6, y + 8, z + 17, dSteel, 0, 3); - world.setBlock(x + 7, y + 8, z + 17, Block4, 0, 3); - world.setBlock(x + 19, y + 8, z + 17, Block4, 0, 3); - world.setBlock(x + 5, y + 8, z + 18, dSteel, 0, 3); - world.setBlock(x + 6, y + 8, z + 18, dSteel, 0, 3); - world.setBlock(x + 5, y + 8, z + 23, Block3, s5, 3); - world.setBlock(x + 7, y + 8, z + 29, Block4, 0, 3); - world.setBlock(x + 19, y + 8, z + 29, Block4, 0, 3); - world.setBlock(x + 18, y + 9, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 9, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 9, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 9, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 9, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 9, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 9, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 9, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 9, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 9, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 9, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 9, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 9, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 9, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 9, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 9, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 9, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 9, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 9, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 9, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 9, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 5, y + 9, z + 16, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 5, y + 9, z + 17, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 7, y + 9, z + 17, Block4, 0, 3); - world.setBlock(x + 19, y + 9, z + 17, Block4, 0, 3); - world.setBlock(x + 5, y + 9, z + 18, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 5, y + 9, z + 19, dSteel, 0, 3); - world.setBlock(x + 6, y + 9, z + 19, dSteel, 0, 3); - world.setBlock(x + 5, y + 9, z + 20, dSteel, 0, 3); - world.setBlock(x + 6, y + 9, z + 20, dSteel, 0, 3); - world.setBlock(x + 5, y + 9, z + 23, Block3, s5, 3); - world.setBlock(x + 7, y + 9, z + 29, Block4, 0, 3); - world.setBlock(x + 19, y + 9, z + 29, Block4, 0, 3); - world.setBlock(x + 18, y + 10, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 10, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 10, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 10, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 10, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 10, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 10, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 10, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 10, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 10, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 10, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 10, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 10, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 10, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 10, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 10, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 10, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 10, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 10, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 10, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 10, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 10, z + 17, Block4, 0, 3); - world.setBlock(x + 19, y + 10, z + 17, Block4, 0, 3); - world.setBlock(x + 5, y + 10, z + 18, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 5, y + 10, z + 19, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 5, y + 10, z + 20, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 5, y + 10, z + 21, dSteel, 0, 3); - world.setBlock(x + 6, y + 10, z + 21, dSteel, 0, 3); - world.setBlock(x + 5, y + 10, z + 22, dSteel, 0, 3); - world.setBlock(x + 6, y + 10, z + 22, dSteel, 0, 3); - world.setBlock(x + 5, y + 10, z + 23, Block3, s5, 3); - world.setBlock(x + 7, y + 10, z + 29, Block4, 0, 3); - world.setBlock(x + 19, y + 10, z + 29, Block4, 0, 3); - world.setBlock(x + 18, y + 11, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 11, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 11, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 11, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 11, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 11, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 11, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 11, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 11, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 11, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 11, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 11, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 11, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 11, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 11, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 11, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 11, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 11, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 11, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 11, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 11, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 11, z + 17, Block4, 0, 3); - world.setBlock(x + 19, y + 11, z + 17, Block4, 0, 3); - world.setBlock(x + 5, y + 11, z + 20, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 5, y + 11, z + 21, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 5, y + 11, z + 22, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 5, y + 11, z + 23, dSteel, 0, 3); - world.setBlock(x + 6, y + 11, z + 23, dSteel, 0, 3); - world.setBlock(x + 5, y + 11, z + 24, dSteel, 0, 3); - world.setBlock(x + 6, y + 11, z + 24, dSteel, 0, 3); - world.setBlock(x + 7, y + 11, z + 29, Block4, 0, 3); - world.setBlock(x + 19, y + 11, z + 29, Block4, 0, 3); - world.setBlock(x + 18, y + 12, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 12, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 12, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 12, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 12, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 12, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 12, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 12, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 12, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 12, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 12, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 12, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 12, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 12, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 12, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 12, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 12, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 12, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 12, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 12, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 12, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 12, z + 17, Block4, 0, 3); - world.setBlock(x + 19, y + 12, z + 17, Block4, 0, 3); - world.setBlock(x + 5, y + 12, z + 22, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 5, y + 12, z + 23, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 5, y + 12, z + 24, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 5, y + 12, z + 25, dSteel, 0, 3); - world.setBlock(x + 6, y + 12, z + 25, dSteel, 0, 3); - world.setBlock(x + 5, y + 12, z + 26, dSteel, 0, 3); - world.setBlock(x + 6, y + 12, z + 26, dSteel, 0, 3); - world.setBlock(x + 7, y + 12, z + 29, Block4, 0, 3); - world.setBlock(x + 19, y + 12, z + 29, Block4, 0, 3); - world.setBlock(x + 18, y + 13, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 13, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 13, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 13, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 13, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 13, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 13, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 13, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 13, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 13, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 13, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 13, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 13, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 13, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 13, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 13, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 13, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 13, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 13, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 13, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 13, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 13, z + 17, Block5, 0, 3); - world.setBlock(x + 19, y + 13, z + 17, Block5, 0, 3); - world.setBlock(x + 7, y + 13, z + 18, Block5, 0, 3); - world.setBlock(x + 8, y + 13, z + 18, Block5, 0, 3); - world.setBlock(x + 9, y + 13, z + 18, Block5, 0, 3); - world.setBlock(x + 10, y + 13, z + 18, Block5, 0, 3); - world.setBlock(x + 11, y + 13, z + 18, Block5, 0, 3); - world.setBlock(x + 12, y + 13, z + 18, Block5, 0, 3); - world.setBlock(x + 13, y + 13, z + 18, Block5, 0, 3); - world.setBlock(x + 14, y + 13, z + 18, Block5, 0, 3); - world.setBlock(x + 15, y + 13, z + 18, Block5, 0, 3); - world.setBlock(x + 16, y + 13, z + 18, Block5, 0, 3); - world.setBlock(x + 17, y + 13, z + 18, Block5, 0, 3); - world.setBlock(x + 18, y + 13, z + 18, Block5, 0, 3); - world.setBlock(x + 19, y + 13, z + 18, Block5, 0, 3); - world.setBlock(x + 7, y + 13, z + 19, Block5, 0, 3); - world.setBlock(x + 8, y + 13, z + 19, Blocks.stone_slab, 8, 3); - world.setBlock(x + 9, y + 13, z + 19, Blocks.stone_slab, 8, 3); - world.setBlock(x + 10, y + 13, z + 19, Blocks.stone_slab, 8, 3); - world.setBlock(x + 11, y + 13, z + 19, Blocks.stone_slab, 8, 3); - world.setBlock(x + 12, y + 13, z + 19, Blocks.stone_slab, 8, 3); - world.setBlock(x + 13, y + 13, z + 19, Block5, 0, 3); - world.setBlock(x + 14, y + 13, z + 19, Blocks.stone_slab, 8, 3); - world.setBlock(x + 15, y + 13, z + 19, Blocks.stone_slab, 8, 3); - world.setBlock(x + 16, y + 13, z + 19, Blocks.stone_slab, 8, 3); - world.setBlock(x + 17, y + 13, z + 19, Blocks.stone_slab, 8, 3); - world.setBlock(x + 18, y + 13, z + 19, Blocks.stone_slab, 8, 3); - world.setBlock(x + 19, y + 13, z + 19, Block5, 0, 3); - world.setBlock(x + 7, y + 13, z + 20, Block5, 0, 3); - world.setBlock(x + 8, y + 13, z + 20, Blocks.stone_slab, 8, 3); - world.setBlock(x + 9, y + 13, z + 20, Blocks.stone_slab, 8, 3); - world.setBlock(x + 10, y + 13, z + 20, Blocks.stone_slab, 8, 3); - world.setBlock(x + 11, y + 13, z + 20, Blocks.stone_slab, 8, 3); - world.setBlock(x + 12, y + 13, z + 20, Blocks.stone_slab, 8, 3); - world.setBlock(x + 13, y + 13, z + 20, Block5, 0, 3); - world.setBlock(x + 14, y + 13, z + 20, Blocks.stone_slab, 8, 3); - world.setBlock(x + 15, y + 13, z + 20, Blocks.stone_slab, 8, 3); - world.setBlock(x + 16, y + 13, z + 20, Blocks.stone_slab, 8, 3); - world.setBlock(x + 17, y + 13, z + 20, Blocks.stone_slab, 8, 3); - world.setBlock(x + 18, y + 13, z + 20, Blocks.stone_slab, 8, 3); - world.setBlock(x + 19, y + 13, z + 20, Block5, 0, 3); - world.setBlock(x + 20, y + 13, z + 20, dSteel, 0, 3); - world.setBlock(x + 21, y + 13, z + 20, dSteel, 0, 3); - world.setBlock(x + 7, y + 13, z + 21, Block5, 0, 3); - world.setBlock(x + 8, y + 13, z + 21, Blocks.stone_slab, 8, 3); - world.setBlock(x + 9, y + 13, z + 21, Blocks.stone_slab, 8, 3); - world.setBlock(x + 10, y + 13, z + 21, Blocks.stone_slab, 8, 3); - world.setBlock(x + 11, y + 13, z + 21, Blocks.stone_slab, 8, 3); - world.setBlock(x + 12, y + 13, z + 21, Blocks.stone_slab, 8, 3); - world.setBlock(x + 13, y + 13, z + 21, Block5, 0, 3); - world.setBlock(x + 14, y + 13, z + 21, Blocks.stone_slab, 8, 3); - world.setBlock(x + 15, y + 13, z + 21, Blocks.stone_slab, 8, 3); - world.setBlock(x + 16, y + 13, z + 21, Blocks.stone_slab, 8, 3); - world.setBlock(x + 17, y + 13, z + 21, Blocks.stone_slab, 8, 3); - world.setBlock(x + 18, y + 13, z + 21, Blocks.stone_slab, 8, 3); - world.setBlock(x + 19, y + 13, z + 21, Block5, 0, 3); - world.setBlock(x + 20, y + 13, z + 21, dSteel, 0, 3); - world.setBlock(x + 21, y + 13, z + 21, dSteel, 0, 3); - world.setBlock(x + 7, y + 13, z + 22, Block5, 0, 3); - world.setBlock(x + 8, y + 13, z + 22, Blocks.stone_slab, 8, 3); - world.setBlock(x + 9, y + 13, z + 22, Blocks.stone_slab, 8, 3); - world.setBlock(x + 10, y + 13, z + 22, Blocks.stone_slab, 8, 3); - world.setBlock(x + 11, y + 13, z + 22, Blocks.stone_slab, 8, 3); - world.setBlock(x + 12, y + 13, z + 22, Blocks.stone_slab, 8, 3); - world.setBlock(x + 13, y + 13, z + 22, Block5, 0, 3); - world.setBlock(x + 14, y + 13, z + 22, Blocks.stone_slab, 8, 3); - world.setBlock(x + 15, y + 13, z + 22, Blocks.stone_slab, 8, 3); - world.setBlock(x + 16, y + 13, z + 22, Blocks.stone_slab, 8, 3); - world.setBlock(x + 17, y + 13, z + 22, Blocks.stone_slab, 8, 3); - world.setBlock(x + 18, y + 13, z + 22, Blocks.stone_slab, 8, 3); - world.setBlock(x + 19, y + 13, z + 22, Block5, 0, 3); - world.setBlock(x + 20, y + 13, z + 22, dSteel, 0, 3); - world.setBlock(x + 21, y + 13, z + 22, dSteel, 0, 3); - world.setBlock(x + 7, y + 13, z + 23, Block5, 0, 3); - world.setBlock(x + 8, y + 13, z + 23, Block5, 0, 3); - world.setBlock(x + 9, y + 13, z + 23, Block5, 0, 3); - world.setBlock(x + 10, y + 13, z + 23, Block5, 0, 3); - world.setBlock(x + 11, y + 13, z + 23, Block5, 0, 3); - world.setBlock(x + 12, y + 13, z + 23, Block5, 0, 3); - world.setBlock(x + 13, y + 13, z + 23, Block5, 0, 3); - world.setBlock(x + 14, y + 13, z + 23, Block5, 0, 3); - world.setBlock(x + 15, y + 13, z + 23, Block5, 0, 3); - world.setBlock(x + 16, y + 13, z + 23, Block5, 0, 3); - world.setBlock(x + 17, y + 13, z + 23, Block5, 0, 3); - world.setBlock(x + 18, y + 13, z + 23, Block5, 0, 3); - world.setBlock(x + 19, y + 13, z + 23, Block5, 0, 3); - world.setBlock(x + 5, y + 13, z + 24, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 7, y + 13, z + 24, Block5, 0, 3); - world.setBlock(x + 8, y + 13, z + 24, Blocks.stone_slab, 8, 3); - world.setBlock(x + 9, y + 13, z + 24, Blocks.stone_slab, 8, 3); - world.setBlock(x + 10, y + 13, z + 24, Blocks.stone_slab, 8, 3); - world.setBlock(x + 11, y + 13, z + 24, Blocks.stone_slab, 8, 3); - world.setBlock(x + 12, y + 13, z + 24, Blocks.stone_slab, 8, 3); - world.setBlock(x + 13, y + 13, z + 24, Block5, 0, 3); - world.setBlock(x + 14, y + 13, z + 24, Blocks.stone_slab, 8, 3); - world.setBlock(x + 15, y + 13, z + 24, Blocks.stone_slab, 8, 3); - world.setBlock(x + 16, y + 13, z + 24, Blocks.stone_slab, 8, 3); - world.setBlock(x + 17, y + 13, z + 24, Blocks.stone_slab, 8, 3); - world.setBlock(x + 18, y + 13, z + 24, Blocks.stone_slab, 8, 3); - world.setBlock(x + 19, y + 13, z + 24, Block5, 0, 3); - world.setBlock(x + 5, y + 13, z + 25, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 7, y + 13, z + 25, Block5, 0, 3); - world.setBlock(x + 8, y + 13, z + 25, Blocks.stone_slab, 8, 3); - world.setBlock(x + 9, y + 13, z + 25, Blocks.stone_slab, 8, 3); - world.setBlock(x + 10, y + 13, z + 25, Blocks.stone_slab, 8, 3); - world.setBlock(x + 11, y + 13, z + 25, Blocks.stone_slab, 8, 3); - world.setBlock(x + 12, y + 13, z + 25, Blocks.stone_slab, 8, 3); - world.setBlock(x + 13, y + 13, z + 25, Block5, 0, 3); - world.setBlock(x + 14, y + 13, z + 25, Blocks.stone_slab, 8, 3); - world.setBlock(x + 15, y + 13, z + 25, Blocks.stone_slab, 8, 3); - world.setBlock(x + 16, y + 13, z + 25, Blocks.stone_slab, 8, 3); - world.setBlock(x + 17, y + 13, z + 25, Blocks.stone_slab, 8, 3); - world.setBlock(x + 18, y + 13, z + 25, Blocks.stone_slab, 8, 3); - world.setBlock(x + 19, y + 13, z + 25, Block5, 0, 3); - world.setBlock(x + 5, y + 13, z + 26, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 7, y + 13, z + 26, Block5, 0, 3); - world.setBlock(x + 8, y + 13, z + 26, Blocks.stone_slab, 8, 3); - world.setBlock(x + 9, y + 13, z + 26, Blocks.stone_slab, 8, 3); - world.setBlock(x + 10, y + 13, z + 26, Blocks.stone_slab, 8, 3); - world.setBlock(x + 11, y + 13, z + 26, Blocks.stone_slab, 8, 3); - world.setBlock(x + 12, y + 13, z + 26, Blocks.stone_slab, 8, 3); - world.setBlock(x + 13, y + 13, z + 26, Block5, 0, 3); - world.setBlock(x + 14, y + 13, z + 26, Blocks.stone_slab, 8, 3); - world.setBlock(x + 15, y + 13, z + 26, Blocks.stone_slab, 8, 3); - world.setBlock(x + 16, y + 13, z + 26, Blocks.stone_slab, 8, 3); - world.setBlock(x + 17, y + 13, z + 26, Blocks.stone_slab, 8, 3); - world.setBlock(x + 18, y + 13, z + 26, Blocks.stone_slab, 8, 3); - world.setBlock(x + 19, y + 13, z + 26, Block5, 0, 3); - world.setBlock(x + 5, y + 13, z + 27, dSteel, 0, 3); - world.setBlock(x + 6, y + 13, z + 27, dSteel, 0, 3); - world.setBlock(x + 7, y + 13, z + 27, Block5, 0, 3); - world.setBlock(x + 8, y + 13, z + 27, Blocks.stone_slab, 8, 3); - world.setBlock(x + 9, y + 13, z + 27, Blocks.stone_slab, 8, 3); - world.setBlock(x + 10, y + 13, z + 27, Blocks.stone_slab, 8, 3); - world.setBlock(x + 11, y + 13, z + 27, Blocks.stone_slab, 8, 3); - world.setBlock(x + 12, y + 13, z + 27, Blocks.stone_slab, 8, 3); - world.setBlock(x + 13, y + 13, z + 27, Block5, 0, 3); - world.setBlock(x + 14, y + 13, z + 27, Blocks.stone_slab, 8, 3); - world.setBlock(x + 15, y + 13, z + 27, Blocks.stone_slab, 8, 3); - world.setBlock(x + 16, y + 13, z + 27, Blocks.stone_slab, 8, 3); - world.setBlock(x + 17, y + 13, z + 27, Blocks.stone_slab, 8, 3); - world.setBlock(x + 18, y + 13, z + 27, Blocks.stone_slab, 8, 3); - world.setBlock(x + 19, y + 13, z + 27, Block5, 0, 3); - world.setBlock(x + 5, y + 13, z + 28, dSteel, 0, 3); - world.setBlock(x + 6, y + 13, z + 28, dSteel, 0, 3); - world.setBlock(x + 7, y + 13, z + 28, Block5, 0, 3); - world.setBlock(x + 8, y + 13, z + 28, Block5, 0, 3); - world.setBlock(x + 9, y + 13, z + 28, Block5, 0, 3); - world.setBlock(x + 10, y + 13, z + 28, Block5, 0, 3); - world.setBlock(x + 11, y + 13, z + 28, Block5, 0, 3); - world.setBlock(x + 12, y + 13, z + 28, Block5, 0, 3); - world.setBlock(x + 13, y + 13, z + 28, Block5, 0, 3); - world.setBlock(x + 14, y + 13, z + 28, Block5, 0, 3); - world.setBlock(x + 15, y + 13, z + 28, Block5, 0, 3); - world.setBlock(x + 16, y + 13, z + 28, Block5, 0, 3); - world.setBlock(x + 17, y + 13, z + 28, Block5, 0, 3); - world.setBlock(x + 18, y + 13, z + 28, Block5, 0, 3); - world.setBlock(x + 19, y + 13, z + 28, Block5, 0, 3); - world.setBlock(x + 7, y + 13, z + 29, Block5, 0, 3); - world.setBlock(x + 19, y + 13, z + 29, Block5, 0, 3); - world.setBlock(x + 18, y + 14, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 14, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 14, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 14, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 14, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 14, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 14, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 14, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 14, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 14, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 14, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 14, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 14, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 14, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 14, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 14, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 14, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 14, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 14, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 14, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 14, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 14, z + 18, dSteel, 0, 3); - world.setBlock(x + 8, y + 14, z + 18, dSteel, 0, 3); - world.setBlock(x + 9, y + 14, z + 18, dSteel, 0, 3); - world.setBlock(x + 10, y + 14, z + 18, dSteel, 0, 3); - world.setBlock(x + 11, y + 14, z + 18, dSteel, 0, 3); - world.setBlock(x + 12, y + 14, z + 18, dSteel, 0, 3); - world.setBlock(x + 13, y + 14, z + 18, dSteel, 0, 3); - world.setBlock(x + 14, y + 14, z + 18, dSteel, 0, 3); - world.setBlock(x + 15, y + 14, z + 18, dSteel, 0, 3); - world.setBlock(x + 16, y + 14, z + 18, dSteel, 0, 3); - world.setBlock(x + 17, y + 14, z + 18, dSteel, 0, 3); - world.setBlock(x + 18, y + 14, z + 18, dSteel, 0, 3); - world.setBlock(x + 19, y + 14, z + 18, dSteel, 0, 3); - world.setBlock(x + 7, y + 14, z + 19, dSteel, 0, 3); - world.setBlock(x + 10, y + 14, z + 19, Blocks.chest, 3, 3); - world.setBlockMetadataWithNotify(x + 10, y + 14, z + 19, 3, 3); - WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsLegacy.POOL_GENERIC), (TileEntityChest)world.getTileEntity(x + 10, y + 14, z + 19), 8); - world.setBlock(x + 19, y + 14, z + 19, dSteel, 0, 3); - world.setBlock(x + 20, y + 14, z + 19, dSteel, 0, 3); - world.setBlock(x + 21, y + 14, z + 19, dSteel, 0, 3); - world.setBlock(x + 7, y + 14, z + 20, dSteel, 0, 3); - world.setBlock(x + 21, y + 14, z + 20, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 7, y + 14, z + 21, dSteel, 0, 3); - world.setBlock(x + 21, y + 14, z + 21, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 7, y + 14, z + 22, dSteel, 0, 3); - world.setBlock(x + 13, y + 14, z + 22, dSteel, 0, 3); - world.setBlock(x + 14, y + 14, z + 22, dSteel, 0, 3); - world.setBlock(x + 19, y + 14, z + 22, dSteel, 0, 3); - world.setBlock(x + 20, y + 14, z + 22, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 21, y + 14, z + 22, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 7, y + 14, z + 23, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 13, y + 14, z + 23, dSteel, 0, 3); - world.setBlock(x + 14, y + 14, z + 23, dSteel, 0, 3); - world.setBlock(x + 19, y + 14, z + 23, dSteel, 0, 3); - world.setBlock(x + 7, y + 14, z + 24, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 13, y + 14, z + 24, dSteel, 0, 3); - world.setBlock(x + 14, y + 14, z + 24, dSteel, 0, 3); - world.setBlock(x + 19, y + 14, z + 24, dSteel, 0, 3); - world.setBlock(x + 19, y + 14, z + 25, dSteel, 0, 3); - world.setBlock(x + 5, y + 14, z + 26, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 19, y + 14, z + 26, dSteel, 0, 3); - world.setBlock(x + 5, y + 14, z + 27, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 7, y + 14, z + 27, dSteel, 0, 3); - world.setBlock(x + 16, y + 14, z + 27, Blocks.chest, 2, 3); - world.setBlockMetadataWithNotify(x + 16, y + 14, z + 27, 3, 3); - WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsLegacy.POOL_ANTENNA), (TileEntityChest)world.getTileEntity(x + 16, y + 14, z + 27), 8); - world.setBlock(x + 19, y + 14, z + 27, dSteel, 0, 3); - world.setBlock(x + 5, y + 14, z + 28, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 6, y + 14, z + 28, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 7, y + 14, z + 28, dSteel, 0, 3); - world.setBlock(x + 8, y + 14, z + 28, dSteel, 0, 3); - world.setBlock(x + 9, y + 14, z + 28, dSteel, 0, 3); - world.setBlock(x + 10, y + 14, z + 28, dSteel, 0, 3); - world.setBlock(x + 11, y + 14, z + 28, dSteel, 0, 3); - world.setBlock(x + 12, y + 14, z + 28, dSteel, 0, 3); - world.setBlock(x + 13, y + 14, z + 28, dSteel, 0, 3); - world.setBlock(x + 14, y + 14, z + 28, dSteel, 0, 3); - world.setBlock(x + 15, y + 14, z + 28, dSteel, 0, 3); - world.setBlock(x + 16, y + 14, z + 28, dSteel, 0, 3); - world.setBlock(x + 17, y + 14, z + 28, dSteel, 0, 3); - world.setBlock(x + 18, y + 14, z + 28, dSteel, 0, 3); - world.setBlock(x + 19, y + 14, z + 28, dSteel, 0, 3); - world.setBlock(x + 18, y + 15, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 15, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 15, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 15, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 15, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 15, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 15, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 15, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 15, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 15, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 15, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 15, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 15, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 15, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 15, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 15, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 15, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 15, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 15, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 15, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 15, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 7, y + 15, z + 18, dSteel, 0, 3); - world.setBlock(x + 8, y + 15, z + 18, dSteel, 0, 3); - world.setBlock(x + 9, y + 15, z + 18, Block4, 0, 3); - world.setBlock(x + 10, y + 15, z + 18, Block4, 0, 3); - world.setBlock(x + 11, y + 15, z + 18, Block4, 0, 3); - world.setBlock(x + 12, y + 15, z + 18, Block4, 0, 3); - world.setBlock(x + 13, y + 15, z + 18, Block4, 0, 3); - world.setBlock(x + 14, y + 15, z + 18, Block4, 0, 3); - world.setBlock(x + 15, y + 15, z + 18, Block4, 0, 3); - world.setBlock(x + 16, y + 15, z + 18, Block4, 0, 3); - world.setBlock(x + 17, y + 15, z + 18, Block4, 0, 3); - world.setBlock(x + 18, y + 15, z + 18, dSteel, 0, 3); - world.setBlock(x + 19, y + 15, z + 18, dSteel, 0, 3); - world.setBlock(x + 20, y + 15, z + 18, dSteel, 0, 3); - world.setBlock(x + 21, y + 15, z + 18, dSteel, 0, 3); - world.setBlock(x + 7, y + 15, z + 19, dSteel, 0, 3); - world.setBlock(x + 19, y + 15, z + 19, dSteel, 0, 3); - world.setBlock(x + 21, y + 15, z + 19, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 7, y + 15, z + 20, dSteel, 0, 3); - world.setBlock(x + 21, y + 15, z + 20, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 7, y + 15, z + 21, dSteel, 0, 3); - world.setBlock(x + 7, y + 15, z + 22, dSteel, 0, 3); - world.setBlock(x + 14, y + 15, z + 22, dTape, 4, 3); - world.setBlock(x + 19, y + 15, z + 22, dSteel, 0, 3); - world.setBlock(x + 7, y + 15, z + 23, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 14, y + 15, z + 23, dTape, 4, 3); - world.setBlock(x + 19, y + 15, z + 23, dSteel, 0, 3); - world.setBlock(x + 7, y + 15, z + 24, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 14, y + 15, z + 24, Block3, s5, 3); - world.setBlock(x + 19, y + 15, z + 24, dSteel, 0, 3); - world.setBlock(x + 19, y + 15, z + 25, dSteel, 0, 3); - world.setBlock(x + 19, y + 15, z + 26, dSteel, 0, 3); - world.setBlock(x + 7, y + 15, z + 27, dSteel, 0, 3); - world.setBlock(x + 19, y + 15, z + 27, dSteel, 0, 3); - world.setBlock(x + 7, y + 15, z + 28, dSteel, 0, 3); - world.setBlock(x + 8, y + 15, z + 28, dSteel, 0, 3); - world.setBlock(x + 9, y + 15, z + 28, Block4, 0, 3); - world.setBlock(x + 10, y + 15, z + 28, Block4, 0, 3); - world.setBlock(x + 11, y + 15, z + 28, Block4, 0, 3); - world.setBlock(x + 12, y + 15, z + 28, Block4, 0, 3); - world.setBlock(x + 13, y + 15, z + 28, Block4, 0, 3); - world.setBlock(x + 14, y + 15, z + 28, Block4, 0, 3); - world.setBlock(x + 15, y + 15, z + 28, Block4, 0, 3); - world.setBlock(x + 16, y + 15, z + 28, Block4, 0, 3); - world.setBlock(x + 17, y + 15, z + 28, Block4, 0, 3); - world.setBlock(x + 18, y + 15, z + 28, dSteel, 0, 3); - world.setBlock(x + 19, y + 15, z + 28, dSteel, 0, 3); - world.setBlock(x + 18, y + 16, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 16, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 16, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 16, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 16, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 16, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 16, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 16, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 16, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 16, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 16, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 16, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 16, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 16, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 16, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 16, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 16, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 16, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 16, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 16, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 16, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 16, z + 17, dSteel, 0, 3); - world.setBlock(x + 20, y + 16, z + 17, dSteel, 0, 3); - world.setBlock(x + 21, y + 16, z + 17, dSteel, 0, 3); - world.setBlock(x + 7, y + 16, z + 18, dSteel, 0, 3); - world.setBlock(x + 8, y + 16, z + 18, dSteel, 0, 3); - world.setBlock(x + 9, y + 16, z + 18, dSteel, 0, 3); - world.setBlock(x + 10, y + 16, z + 18, dSteel, 0, 3); - world.setBlock(x + 11, y + 16, z + 18, dSteel, 0, 3); - world.setBlock(x + 12, y + 16, z + 18, dSteel, 0, 3); - world.setBlock(x + 13, y + 16, z + 18, dSteel, 0, 3); - world.setBlock(x + 14, y + 16, z + 18, dSteel, 0, 3); - world.setBlock(x + 15, y + 16, z + 18, dSteel, 0, 3); - world.setBlock(x + 16, y + 16, z + 18, dSteel, 0, 3); - world.setBlock(x + 17, y + 16, z + 18, dSteel, 0, 3); - world.setBlock(x + 18, y + 16, z + 18, dSteel, 0, 3); - world.setBlock(x + 19, y + 16, z + 18, dSteel, 0, 3); - world.setBlock(x + 21, y + 16, z + 18, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 7, y + 16, z + 19, dSteel, 0, 3); - world.setBlock(x + 19, y + 16, z + 19, dSteel, 0, 3); - world.setBlock(x + 21, y + 16, z + 19, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 7, y + 16, z + 20, dSteel, 0, 3); - world.setBlock(x + 19, y + 16, z + 20, dSteel, 0, 3); - world.setBlock(x + 7, y + 16, z + 21, dSteel, 0, 3); - world.setBlock(x + 19, y + 16, z + 21, dSteel, 0, 3); - world.setBlock(x + 7, y + 16, z + 22, dSteel, 0, 3); - world.setBlock(x + 19, y + 16, z + 22, dSteel, 0, 3); - world.setBlock(x + 7, y + 16, z + 23, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 19, y + 16, z + 23, dSteel, 0, 3); - world.setBlock(x + 7, y + 16, z + 24, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 14, y + 16, z + 24, Block3, s5, 3); - world.setBlock(x + 19, y + 16, z + 24, dSteel, 0, 3); - world.setBlock(x + 19, y + 16, z + 25, dSteel, 0, 3); - world.setBlock(x + 19, y + 16, z + 26, dSteel, 0, 3); - world.setBlock(x + 7, y + 16, z + 27, dSteel, 0, 3); - world.setBlock(x + 19, y + 16, z + 27, dSteel, 0, 3); - world.setBlock(x + 7, y + 16, z + 28, dSteel, 0, 3); - world.setBlock(x + 8, y + 16, z + 28, dSteel, 0, 3); - world.setBlock(x + 9, y + 16, z + 28, dSteel, 0, 3); - world.setBlock(x + 10, y + 16, z + 28, dSteel, 0, 3); - world.setBlock(x + 11, y + 16, z + 28, dSteel, 0, 3); - world.setBlock(x + 12, y + 16, z + 28, dSteel, 0, 3); - world.setBlock(x + 13, y + 16, z + 28, dSteel, 0, 3); - world.setBlock(x + 14, y + 16, z + 28, dSteel, 0, 3); - world.setBlock(x + 15, y + 16, z + 28, dSteel, 0, 3); - world.setBlock(x + 16, y + 16, z + 28, dSteel, 0, 3); - world.setBlock(x + 17, y + 16, z + 28, dSteel, 0, 3); - world.setBlock(x + 18, y + 16, z + 28, dSteel, 0, 3); - world.setBlock(x + 19, y + 16, z + 28, dSteel, 0, 3); - world.setBlock(x + 16, y + 17, z + 8, dSteel, 0, 3); - world.setBlock(x + 17, y + 17, z + 8, dSteel, 0, 3); - world.setBlock(x + 18, y + 17, z + 8, dSteel, 0, 3); - world.setBlock(x + 19, y + 17, z + 8, dSteel, 0, 3); - world.setBlock(x + 20, y + 17, z + 8, dSteel, 0, 3); - world.setBlock(x + 21, y + 17, z + 8, dSteel, 0, 3); - world.setBlock(x + 22, y + 17, z + 8, dSteel, 0, 3); - world.setBlock(x + 15, y + 17, z + 9, dSteel, 0, 3); - world.setBlock(x + 16, y + 17, z + 9, dSteel, 0, 3); - world.setBlock(x + 17, y + 17, z + 9, dSteel, 0, 3); - world.setBlock(x + 18, y + 17, z + 9, dSteel, 0, 3); - world.setBlock(x + 19, y + 17, z + 9, dSteel, 0, 3); - world.setBlock(x + 20, y + 17, z + 9, dSteel, 0, 3); - world.setBlock(x + 21, y + 17, z + 9, dSteel, 0, 3); - world.setBlock(x + 22, y + 17, z + 9, dSteel, 0, 3); - world.setBlock(x + 23, y + 17, z + 9, dSteel, 0, 3); - world.setBlock(x + 15, y + 17, z + 10, dSteel, 0, 3); - world.setBlock(x + 16, y + 17, z + 10, dSteel, 0, 3); - world.setBlock(x + 17, y + 17, z + 10, dSteel, 0, 3); - world.setBlock(x + 18, y + 17, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 17, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 17, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 17, z + 10, dSteel, 0, 3); - world.setBlock(x + 22, y + 17, z + 10, dSteel, 0, 3); - world.setBlock(x + 23, y + 17, z + 10, dSteel, 0, 3); - world.setBlock(x + 15, y + 17, z + 11, dSteel, 0, 3); - world.setBlock(x + 16, y + 17, z + 11, dSteel, 0, 3); - world.setBlock(x + 17, y + 17, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 17, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 17, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 17, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 17, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 22, y + 17, z + 11, dSteel, 0, 3); - world.setBlock(x + 23, y + 17, z + 11, dSteel, 0, 3); - world.setBlock(x + 15, y + 17, z + 12, dSteel, 0, 3); - world.setBlock(x + 16, y + 17, z + 12, dSteel, 0, 3); - world.setBlock(x + 17, y + 17, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 17, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 17, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 17, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 17, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 22, y + 17, z + 12, dSteel, 0, 3); - world.setBlock(x + 23, y + 17, z + 12, dSteel, 0, 3); - world.setBlock(x + 15, y + 17, z + 13, dSteel, 0, 3); - world.setBlock(x + 16, y + 17, z + 13, dSteel, 0, 3); - world.setBlock(x + 17, y + 17, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 17, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 17, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 17, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 17, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 22, y + 17, z + 13, dSteel, 0, 3); - world.setBlock(x + 23, y + 17, z + 13, dSteel, 0, 3); - world.setBlock(x + 15, y + 17, z + 14, dSteel, 0, 3); - world.setBlock(x + 16, y + 17, z + 14, dSteel, 0, 3); - world.setBlock(x + 17, y + 17, z + 14, dSteel, 0, 3); - world.setBlock(x + 18, y + 17, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 17, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 17, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 17, z + 14, dSteel, 0, 3); - world.setBlock(x + 22, y + 17, z + 14, dSteel, 0, 3); - world.setBlock(x + 23, y + 17, z + 14, dSteel, 0, 3); - world.setBlock(x + 15, y + 17, z + 15, dSteel, 0, 3); - world.setBlock(x + 16, y + 17, z + 15, dSteel, 0, 3); - world.setBlock(x + 17, y + 17, z + 15, dSteel, 0, 3); - world.setBlock(x + 18, y + 17, z + 15, dSteel, 0, 3); - world.setBlock(x + 19, y + 17, z + 15, dSteel, 0, 3); - world.setBlock(x + 20, y + 17, z + 15, dSteel, 0, 3); - world.setBlock(x + 21, y + 17, z + 15, dSteel, 0, 3); - world.setBlock(x + 22, y + 17, z + 15, dSteel, 0, 3); - world.setBlock(x + 23, y + 17, z + 15, dSteel, 0, 3); - world.setBlock(x + 16, y + 17, z + 16, dSteel, 0, 3); - world.setBlock(x + 17, y + 17, z + 16, dSteel, 0, 3); - world.setBlock(x + 18, y + 17, z + 16, dSteel, 0, 3); - world.setBlock(x + 19, y + 17, z + 16, dSteel, 0, 3); - world.setBlock(x + 20, y + 17, z + 16, dSteel, 0, 3); - world.setBlock(x + 21, y + 17, z + 16, dSteel, 0, 3); - world.setBlock(x + 22, y + 17, z + 16, dSteel, 0, 3); - world.setBlock(x + 19, y + 17, z + 17, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 21, y + 17, z + 17, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 19, y + 17, z + 18, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 21, y + 17, z + 18, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 7, y + 17, z + 19, dSteel, 0, 3); - world.setBlock(x + 8, y + 17, z + 19, dSteel, 0, 3); - world.setBlock(x + 9, y + 17, z + 19, dSteel, 0, 3); - world.setBlock(x + 10, y + 17, z + 19, dSteel, 0, 3); - world.setBlock(x + 11, y + 17, z + 19, dSteel, 0, 3); - world.setBlock(x + 12, y + 17, z + 19, dSteel, 0, 3); - world.setBlock(x + 13, y + 17, z + 19, dSteel, 0, 3); - world.setBlock(x + 14, y + 17, z + 19, dSteel, 0, 3); - world.setBlock(x + 15, y + 17, z + 19, dSteel, 0, 3); - world.setBlock(x + 16, y + 17, z + 19, dSteel, 0, 3); - world.setBlock(x + 17, y + 17, z + 19, dSteel, 0, 3); - world.setBlock(x + 18, y + 17, z + 19, dSteel, 0, 3); - world.setBlock(x + 19, y + 17, z + 19, dSteel, 0, 3); - world.setBlock(x + 7, y + 17, z + 20, dSteel, 0, 3); - world.setBlock(x + 8, y + 17, z + 20, dSteel, 0, 3); - world.setBlock(x + 9, y + 17, z + 20, dSteel, 0, 3); - world.setBlock(x + 10, y + 17, z + 20, dSteel, 0, 3); - world.setBlock(x + 11, y + 17, z + 20, dSteel, 0, 3); - world.setBlock(x + 12, y + 17, z + 20, dSteel, 0, 3); - world.setBlock(x + 13, y + 17, z + 20, dSteel, 0, 3); - world.setBlock(x + 14, y + 17, z + 20, dSteel, 0, 3); - world.setBlock(x + 15, y + 17, z + 20, dSteel, 0, 3); - world.setBlock(x + 16, y + 17, z + 20, dSteel, 0, 3); - world.setBlock(x + 17, y + 17, z + 20, dSteel, 0, 3); - world.setBlock(x + 18, y + 17, z + 20, dSteel, 0, 3); - world.setBlock(x + 19, y + 17, z + 20, dSteel, 0, 3); - world.setBlock(x + 7, y + 17, z + 21, dSteel, 0, 3); - world.setBlock(x + 8, y + 17, z + 21, dSteel, 0, 3); - world.setBlock(x + 9, y + 17, z + 21, dSteel, 0, 3); - world.setBlock(x + 10, y + 17, z + 21, dSteel, 0, 3); - world.setBlock(x + 11, y + 17, z + 21, dSteel, 0, 3); - world.setBlock(x + 12, y + 17, z + 21, dSteel, 0, 3); - world.setBlock(x + 13, y + 17, z + 21, dSteel, 0, 3); - world.setBlock(x + 14, y + 17, z + 21, dSteel, 0, 3); - world.setBlock(x + 15, y + 17, z + 21, dSteel, 0, 3); - world.setBlock(x + 16, y + 17, z + 21, dSteel, 0, 3); - world.setBlock(x + 17, y + 17, z + 21, dSteel, 0, 3); - world.setBlock(x + 18, y + 17, z + 21, dSteel, 0, 3); - world.setBlock(x + 19, y + 17, z + 21, dSteel, 0, 3); - world.setBlock(x + 7, y + 17, z + 22, dSteel, 0, 3); - world.setBlock(x + 8, y + 17, z + 22, dSteel, 0, 3); - world.setBlock(x + 9, y + 17, z + 22, dSteel, 0, 3); - world.setBlock(x + 10, y + 17, z + 22, dSteel, 0, 3); - world.setBlock(x + 11, y + 17, z + 22, dSteel, 0, 3); - world.setBlock(x + 12, y + 17, z + 22, dSteel, 0, 3); - world.setBlock(x + 13, y + 17, z + 22, dSteel, 0, 3); - world.setBlock(x + 14, y + 17, z + 22, dSteel, 0, 3); - world.setBlock(x + 15, y + 17, z + 22, dSteel, 0, 3); - world.setBlock(x + 16, y + 17, z + 22, dSteel, 0, 3); - world.setBlock(x + 17, y + 17, z + 22, dSteel, 0, 3); - world.setBlock(x + 18, y + 17, z + 22, dSteel, 0, 3); - world.setBlock(x + 19, y + 17, z + 22, dSteel, 0, 3); - world.setBlock(x + 7, y + 17, z + 23, dSteel, 0, 3); - world.setBlock(x + 8, y + 17, z + 23, dSteel, 0, 3); - world.setBlock(x + 9, y + 17, z + 23, dSteel, 0, 3); - world.setBlock(x + 10, y + 17, z + 23, dSteel, 0, 3); - world.setBlock(x + 11, y + 17, z + 23, dSteel, 0, 3); - world.setBlock(x + 12, y + 17, z + 23, dSteel, 0, 3); - world.setBlock(x + 13, y + 17, z + 23, dSteel, 0, 3); - world.setBlock(x + 14, y + 17, z + 23, dSteel, 0, 3); - world.setBlock(x + 15, y + 17, z + 23, dSteel, 0, 3); - world.setBlock(x + 16, y + 17, z + 23, dSteel, 0, 3); - world.setBlock(x + 17, y + 17, z + 23, dSteel, 0, 3); - world.setBlock(x + 18, y + 17, z + 23, dSteel, 0, 3); - world.setBlock(x + 19, y + 17, z + 23, dSteel, 0, 3); - world.setBlock(x + 7, y + 17, z + 24, dSteel, 0, 3); - world.setBlock(x + 8, y + 17, z + 24, dSteel, 0, 3); - world.setBlock(x + 9, y + 17, z + 24, dSteel, 0, 3); - world.setBlock(x + 10, y + 17, z + 24, dSteel, 0, 3); - world.setBlock(x + 11, y + 17, z + 24, dSteel, 0, 3); - world.setBlock(x + 12, y + 17, z + 24, dSteel, 0, 3); - world.setBlock(x + 13, y + 17, z + 24, dSteel, 0, 3); - world.setBlock(x + 14, y + 17, z + 24, dSteel, 0, 3); - world.setBlock(x + 15, y + 17, z + 24, dSteel, 0, 3); - world.setBlock(x + 16, y + 17, z + 24, dSteel, 0, 3); - world.setBlock(x + 17, y + 17, z + 24, dSteel, 0, 3); - world.setBlock(x + 18, y + 17, z + 24, dSteel, 0, 3); - world.setBlock(x + 19, y + 17, z + 24, dSteel, 0, 3); - world.setBlock(x + 7, y + 17, z + 25, dSteel, 0, 3); - world.setBlock(x + 8, y + 17, z + 25, dSteel, 0, 3); - world.setBlock(x + 9, y + 17, z + 25, dSteel, 0, 3); - world.setBlock(x + 10, y + 17, z + 25, dSteel, 0, 3); - world.setBlock(x + 11, y + 17, z + 25, dSteel, 0, 3); - world.setBlock(x + 12, y + 17, z + 25, dSteel, 0, 3); - world.setBlock(x + 13, y + 17, z + 25, dSteel, 0, 3); - world.setBlock(x + 14, y + 17, z + 25, dSteel, 0, 3); - world.setBlock(x + 15, y + 17, z + 25, dSteel, 0, 3); - world.setBlock(x + 16, y + 17, z + 25, dSteel, 0, 3); - world.setBlock(x + 17, y + 17, z + 25, dSteel, 0, 3); - world.setBlock(x + 18, y + 17, z + 25, dSteel, 0, 3); - world.setBlock(x + 19, y + 17, z + 25, dSteel, 0, 3); - world.setBlock(x + 7, y + 17, z + 26, dSteel, 0, 3); - world.setBlock(x + 8, y + 17, z + 26, dSteel, 0, 3); - world.setBlock(x + 9, y + 17, z + 26, dSteel, 0, 3); - world.setBlock(x + 10, y + 17, z + 26, dSteel, 0, 3); - world.setBlock(x + 11, y + 17, z + 26, dSteel, 0, 3); - world.setBlock(x + 12, y + 17, z + 26, dSteel, 0, 3); - world.setBlock(x + 13, y + 17, z + 26, dSteel, 0, 3); - world.setBlock(x + 14, y + 17, z + 26, dSteel, 0, 3); - world.setBlock(x + 15, y + 17, z + 26, dSteel, 0, 3); - world.setBlock(x + 16, y + 17, z + 26, dSteel, 0, 3); - world.setBlock(x + 17, y + 17, z + 26, dSteel, 0, 3); - world.setBlock(x + 18, y + 17, z + 26, dSteel, 0, 3); - world.setBlock(x + 19, y + 17, z + 26, dSteel, 0, 3); - world.setBlock(x + 7, y + 17, z + 27, dSteel, 0, 3); - world.setBlock(x + 8, y + 17, z + 27, dSteel, 0, 3); - world.setBlock(x + 9, y + 17, z + 27, dSteel, 0, 3); - world.setBlock(x + 10, y + 17, z + 27, dSteel, 0, 3); - world.setBlock(x + 11, y + 17, z + 27, dSteel, 0, 3); - world.setBlock(x + 12, y + 17, z + 27, dSteel, 0, 3); - world.setBlock(x + 13, y + 17, z + 27, dSteel, 0, 3); - world.setBlock(x + 14, y + 17, z + 27, dSteel, 0, 3); - world.setBlock(x + 15, y + 17, z + 27, dSteel, 0, 3); - world.setBlock(x + 16, y + 17, z + 27, dSteel, 0, 3); - world.setBlock(x + 17, y + 17, z + 27, dSteel, 0, 3); - world.setBlock(x + 18, y + 17, z + 27, dSteel, 0, 3); - world.setBlock(x + 19, y + 17, z + 27, dSteel, 0, 3); - world.setBlock(x + 16, y + 18, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 17, y + 18, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 18, y + 18, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 19, y + 18, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 20, y + 18, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 21, y + 18, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 22, y + 18, z + 8, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 15, y + 18, z + 9, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 16, y + 18, z + 9, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 22, y + 18, z + 9, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 23, y + 18, z + 9, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 15, y + 18, z + 10, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 18, y + 18, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 18, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 18, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 23, y + 18, z + 10, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 15, y + 18, z + 11, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 17, y + 18, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 18, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 18, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 18, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 18, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 23, y + 18, z + 11, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 15, y + 18, z + 12, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 17, y + 18, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 18, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 18, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 18, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 18, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 23, y + 18, z + 12, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 15, y + 18, z + 13, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 17, y + 18, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 18, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 18, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 18, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 18, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 23, y + 18, z + 13, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 15, y + 18, z + 14, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 18, y + 18, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 18, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 18, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 23, y + 18, z + 14, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 15, y + 18, z + 15, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 16, y + 18, z + 15, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 22, y + 18, z + 15, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 23, y + 18, z + 15, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 16, y + 18, z + 16, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 17, y + 18, z + 16, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 18, y + 18, z + 16, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 19, y + 18, z + 16, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 21, y + 18, z + 16, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 22, y + 18, z + 16, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 19, y + 18, z + 17, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 21, y + 18, z + 17, ModBlocks.fence_metal, 0, 3); - world.setBlock(x + 18, y + 19, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 19, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 19, z + 10, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 19, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 19, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 19, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 19, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 19, z + 11, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 19, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 19, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 19, z + 12, Blocks.chest, 4, 3); - world.setBlockMetadataWithNotify(x + 19, y + 19, z + 12, 4, 3); - WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsLegacy.POOL_EXPENSIVE), (TileEntityChest)world.getTileEntity(x + 19, y + 19, z + 12), 12); - world.setBlock(x + 20, y + 19, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 19, z + 12, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 17, y + 19, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 19, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 19, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 19, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 21, y + 19, z + 13, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 19, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 19, y + 19, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 20, y + 19, z + 14, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 18, y + 20, z + 10, dSteel, 0, 3); - world.setBlock(x + 19, y + 20, z + 10, dSteel, 0, 3); - world.setBlock(x + 20, y + 20, z + 10, dSteel, 0, 3); - world.setBlock(x + 17, y + 20, z + 11, dSteel, 0, 3); - world.setBlock(x + 18, y + 20, z + 11, dSteel, 0, 3); - world.setBlock(x + 19, y + 20, z + 11, dSteel, 0, 3); - world.setBlock(x + 20, y + 20, z + 11, dSteel, 0, 3); - world.setBlock(x + 21, y + 20, z + 11, dSteel, 0, 3); - world.setBlock(x + 17, y + 20, z + 12, dSteel, 0, 3); - world.setBlock(x + 18, y + 20, z + 12, dSteel, 0, 3); - world.setBlock(x + 19, y + 20, z + 12, dSteel, 0, 3); - world.setBlock(x + 20, y + 20, z + 12, dSteel, 0, 3); - world.setBlock(x + 21, y + 20, z + 12, Block5, 0, 3); - world.setBlock(x + 22, y + 20, z + 12, Block5, 0, 3); - world.setBlock(x + 23, y + 20, z + 12, Block5, 0, 3); - world.setBlock(x + 17, y + 20, z + 13, dSteel, 0, 3); - world.setBlock(x + 18, y + 20, z + 13, dSteel, 0, 3); - world.setBlock(x + 19, y + 20, z + 13, dSteel, 0, 3); - world.setBlock(x + 20, y + 20, z + 13, dSteel, 0, 3); - world.setBlock(x + 21, y + 20, z + 13, dSteel, 0, 3); - world.setBlock(x + 18, y + 20, z + 14, dSteel, 0, 3); - world.setBlock(x + 19, y + 20, z + 14, dSteel, 0, 3); - world.setBlock(x + 20, y + 20, z + 14, dSteel, 0, 3); - world.setBlock(x + 18, y + 21, z + 10, dSteel, 0, 3); - world.setBlock(x + 19, y + 21, z + 10, dSteel, 0, 3); - world.setBlock(x + 20, y + 21, z + 10, dSteel, 0, 3); - world.setBlock(x + 18, y + 21, z + 11, dSteel, 0, 3); - world.setBlock(x + 19, y + 21, z + 11, dSteel, 0, 3); - world.setBlock(x + 20, y + 21, z + 11, dSteel, 0, 3); - world.setBlock(x + 22, y + 21, z + 11, Block4, 0, 3); - world.setBlock(x + 21, y + 21, z + 12, Block5, 0, 3); - world.setBlock(x + 22, y + 21, z + 12, Block4, 0, 3); - world.setBlock(x + 23, y + 21, z + 12, Block5, 0, 3); - world.setBlock(x + 24, y + 21, z + 12, Block5, 0, 3); - world.setBlock(x + 18, y + 21, z + 13, dSteel, 0, 3); - world.setBlock(x + 19, y + 21, z + 13, dSteel, 0, 3); - world.setBlock(x + 20, y + 21, z + 13, dSteel, 0, 3); - world.setBlock(x + 22, y + 21, z + 13, Block4, 0, 3); - world.setBlock(x + 18, y + 21, z + 14, dSteel, 0, 3); - world.setBlock(x + 19, y + 21, z + 14, dSteel, 0, 3); - world.setBlock(x + 20, y + 21, z + 14, dSteel, 0, 3); - world.setBlock(x + 15, y + 22, z + 9, dSteel, 0, 3); - world.setBlock(x + 18, y + 22, z + 10, dSteel, 0, 3); - world.setBlock(x + 19, y + 22, z + 10, dSteel, 0, 3); - world.setBlock(x + 20, y + 22, z + 10, dSteel, 0, 3); - world.setBlock(x + 21, y + 22, z + 11, Block4, 0, 3); - world.setBlock(x + 22, y + 22, z + 11, Block4, 0, 3); - world.setBlock(x + 23, y + 22, z + 11, Block4, 0, 3); - world.setBlock(x + 21, y + 22, z + 12, Block4, 0, 3); - world.setBlock(x + 22, y + 22, z + 12, Block4, 0, 3); - world.setBlock(x + 23, y + 22, z + 12, Block4, 0, 3); - world.setBlock(x + 24, y + 22, z + 12, Block5, 0, 3); - world.setBlock(x + 21, y + 22, z + 13, Block4, 0, 3); - world.setBlock(x + 22, y + 22, z + 13, Block4, 0, 3); - world.setBlock(x + 23, y + 22, z + 13, Block4, 0, 3); - world.setBlock(x + 18, y + 22, z + 14, dSteel, 0, 3); - world.setBlock(x + 19, y + 22, z + 14, dSteel, 0, 3); - world.setBlock(x + 20, y + 22, z + 14, dSteel, 0, 3); - world.setBlock(x + 15, y + 22, z + 15, dSteel, 0, 3); - world.setBlock(x + 14, y + 23, z + 9, dSteel, 0, 3); - world.setBlock(x + 15, y + 23, z + 9, dSteel, 0, 3); - world.setBlock(x + 16, y + 23, z + 9, dSteel, 0, 3); - world.setBlock(x + 15, y + 23, z + 10, dSteel, 0, 3); - world.setBlock(x + 18, y + 23, z + 10, dSteel, 0, 3); - world.setBlock(x + 19, y + 23, z + 10, dSteel, 0, 3); - world.setBlock(x + 20, y + 23, z + 10, dSteel, 0, 3); - world.setBlock(x + 15, y + 23, z + 11, dSteel, 0, 3); - world.setBlock(x + 20, y + 23, z + 11, Block4, 0, 3); - world.setBlock(x + 21, y + 23, z + 11, Block4, 0, 3); - world.setBlock(x + 22, y + 23, z + 11, Block4, 0, 3); - world.setBlock(x + 15, y + 23, z + 12, dSteel, 0, 3); - world.setBlock(x + 20, y + 23, z + 12, Block4, 0, 3); - world.setBlock(x + 21, y + 23, z + 12, Block4, 0, 3); - world.setBlock(x + 22, y + 23, z + 12, Block4, 0, 3); - world.setBlock(x + 23, y + 23, z + 12, Block5, 0, 3); - world.setBlock(x + 24, y + 23, z + 12, Block5, 0, 3); - world.setBlock(x + 15, y + 23, z + 13, dSteel, 0, 3); - world.setBlock(x + 20, y + 23, z + 13, Block4, 0, 3); - world.setBlock(x + 21, y + 23, z + 13, Block4, 0, 3); - world.setBlock(x + 22, y + 23, z + 13, Block4, 0, 3); - world.setBlock(x + 15, y + 23, z + 14, dSteel, 0, 3); - world.setBlock(x + 18, y + 23, z + 14, dSteel, 0, 3); - world.setBlock(x + 19, y + 23, z + 14, dSteel, 0, 3); - world.setBlock(x + 20, y + 23, z + 14, dSteel, 0, 3); - world.setBlock(x + 14, y + 23, z + 15, dSteel, 0, 3); - world.setBlock(x + 15, y + 23, z + 15, dSteel, 0, 3); - world.setBlock(x + 16, y + 23, z + 15, dSteel, 0, 3); - world.setBlock(x + 5, y + 24, z + 9, Block5, 0, 3); - world.setBlock(x + 6, y + 24, z + 9, Block5, 0, 3); - world.setBlock(x + 7, y + 24, z + 9, Block5, 0, 3); - world.setBlock(x + 8, y + 24, z + 9, Block5, 0, 3); - world.setBlock(x + 9, y + 24, z + 9, Block5, 0, 3); - world.setBlock(x + 10, y + 24, z + 9, Block5, 0, 3); - world.setBlock(x + 11, y + 24, z + 9, Block5, 0, 3); - world.setBlock(x + 15, y + 24, z + 9, dSteel, 0, 3); - world.setBlock(x + 16, y + 24, z + 9, dSteel, 0, 3); - world.setBlock(x + 17, y + 24, z + 9, dSteel, 0, 3); - world.setBlock(x + 5, y + 24, z + 10, Block5, 0, 3); - world.setBlock(x + 6, y + 24, z + 10, Block5, 0, 3); - world.setBlock(x + 7, y + 24, z + 10, Block5, 0, 3); - world.setBlock(x + 8, y + 24, z + 10, Block5, 0, 3); - world.setBlock(x + 9, y + 24, z + 10, Block5, 0, 3); - world.setBlock(x + 10, y + 24, z + 10, Block5, 0, 3); - world.setBlock(x + 11, y + 24, z + 10, Block5, 0, 3); - world.setBlock(x + 12, y + 24, z + 10, dSteel, 0, 3); - world.setBlock(x + 13, y + 24, z + 10, dSteel, 0, 3); - world.setBlock(x + 14, y + 24, z + 10, dSteel, 0, 3); - world.setBlock(x + 15, y + 24, z + 10, dSteel, 0, 3); - world.setBlock(x + 16, y + 24, z + 10, dSteel, 0, 3); - world.setBlock(x + 17, y + 24, z + 10, dSteel, 0, 3); - world.setBlock(x + 19, y + 24, z + 10, dSteel, 0, 3); - world.setBlock(x + 5, y + 24, z + 11, Block5, 0, 3); - world.setBlock(x + 6, y + 24, z + 11, Block5, 0, 3); - world.setBlock(x + 7, y + 24, z + 11, Block5, 0, 3); - world.setBlock(x + 8, y + 24, z + 11, Block5, 0, 3); - world.setBlock(x + 9, y + 24, z + 11, Block5, 0, 3); - world.setBlock(x + 10, y + 24, z + 11, Block5, 0, 3); - world.setBlock(x + 11, y + 24, z + 11, Block5, 0, 3); - world.setBlock(x + 17, y + 24, z + 11, dSteel, 0, 3); - world.setBlock(x + 19, y + 24, z + 11, Block4, 0, 3); - world.setBlock(x + 20, y + 24, z + 11, Block4, 0, 3); - world.setBlock(x + 21, y + 24, z + 11, Block4, 0, 3); - world.setBlock(x + 5, y + 24, z + 12, Block5, 0, 3); - world.setBlock(x + 6, y + 24, z + 12, Block5, 0, 3); - world.setBlock(x + 7, y + 24, z + 12, Block5, 0, 3); - world.setBlock(x + 8, y + 24, z + 12, Block5, 0, 3); - world.setBlock(x + 9, y + 24, z + 12, Block5, 0, 3); - world.setBlock(x + 10, y + 24, z + 12, Block5, 0, 3); - world.setBlock(x + 11, y + 24, z + 12, Block5, 0, 3); - world.setBlock(x + 17, y + 24, z + 12, dSteel, 0, 3); - world.setBlock(x + 19, y + 24, z + 12, Block4, 0, 3); - world.setBlock(x + 20, y + 24, z + 12, Block4, 0, 3); - world.setBlock(x + 21, y + 24, z + 12, Block4, 0, 3); - world.setBlock(x + 5, y + 24, z + 13, Block5, 0, 3); - world.setBlock(x + 6, y + 24, z + 13, Block5, 0, 3); - - generate_r02(world, rand, x, y, z); - return true; - - } - public boolean generate_r02(World world, Random rand, int x, int y, int z) - { - - world.setBlock(x + 7, y + 24, z + 13, Block5, 0, 3); - world.setBlock(x + 8, y + 24, z + 13, Block5, 0, 3); - world.setBlock(x + 9, y + 24, z + 13, Block5, 0, 3); - world.setBlock(x + 10, y + 24, z + 13, Block5, 0, 3); - world.setBlock(x + 11, y + 24, z + 13, Block5, 0, 3); - world.setBlock(x + 17, y + 24, z + 13, dSteel, 0, 3); - world.setBlock(x + 19, y + 24, z + 13, Block4, 0, 3); - world.setBlock(x + 20, y + 24, z + 13, Block4, 0, 3); - world.setBlock(x + 21, y + 24, z + 13, Block4, 0, 3); - world.setBlock(x + 5, y + 24, z + 14, Block5, 0, 3); - world.setBlock(x + 6, y + 24, z + 14, Block5, 0, 3); - world.setBlock(x + 7, y + 24, z + 14, Block5, 0, 3); - world.setBlock(x + 8, y + 24, z + 14, Block5, 0, 3); - world.setBlock(x + 9, y + 24, z + 14, Block5, 0, 3); - world.setBlock(x + 10, y + 24, z + 14, Block5, 0, 3); - world.setBlock(x + 11, y + 24, z + 14, Block5, 0, 3); - world.setBlock(x + 12, y + 24, z + 14, dSteel, 0, 3); - world.setBlock(x + 13, y + 24, z + 14, dSteel, 0, 3); - world.setBlock(x + 14, y + 24, z + 14, dSteel, 0, 3); - world.setBlock(x + 15, y + 24, z + 14, dSteel, 0, 3); - world.setBlock(x + 16, y + 24, z + 14, dSteel, 0, 3); - world.setBlock(x + 17, y + 24, z + 14, dSteel, 0, 3); - world.setBlock(x + 19, y + 24, z + 14, dSteel, 0, 3); - world.setBlock(x + 5, y + 24, z + 15, Block5, 0, 3); - world.setBlock(x + 6, y + 24, z + 15, Block5, 0, 3); - world.setBlock(x + 7, y + 24, z + 15, Block5, 0, 3); - world.setBlock(x + 8, y + 24, z + 15, Block5, 0, 3); - world.setBlock(x + 9, y + 24, z + 15, Block5, 0, 3); - world.setBlock(x + 10, y + 24, z + 15, Block5, 0, 3); - world.setBlock(x + 11, y + 24, z + 15, Block5, 0, 3); - world.setBlock(x + 15, y + 24, z + 15, dSteel, 0, 3); - world.setBlock(x + 16, y + 24, z + 15, dSteel, 0, 3); - world.setBlock(x + 17, y + 24, z + 15, dSteel, 0, 3); - world.setBlock(x + 5, y + 25, z + 6, Block5, 0, 3); - world.setBlock(x + 6, y + 25, z + 6, Block5, 0, 3); - world.setBlock(x + 7, y + 25, z + 6, Block5, 0, 3); - world.setBlock(x + 8, y + 25, z + 6, Block5, 0, 3); - world.setBlock(x + 9, y + 25, z + 6, Block5, 0, 3); - world.setBlock(x + 10, y + 25, z + 6, Block5, 0, 3); - world.setBlock(x + 11, y + 25, z + 6, Block5, 0, 3); - world.setBlock(x + 5, y + 25, z + 7, Block5, 0, 3); - world.setBlock(x + 6, y + 25, z + 7, Block5, 0, 3); - world.setBlock(x + 7, y + 25, z + 7, Block5, 0, 3); - world.setBlock(x + 8, y + 25, z + 7, Block5, 0, 3); - world.setBlock(x + 9, y + 25, z + 7, Block5, 0, 3); - world.setBlock(x + 10, y + 25, z + 7, Block5, 0, 3); - world.setBlock(x + 11, y + 25, z + 7, Block5, 0, 3); - world.setBlock(x + 5, y + 25, z + 8, Block5, 0, 3); - world.setBlock(x + 6, y + 25, z + 8, Block5, 0, 3); - world.setBlock(x + 7, y + 25, z + 8, Block5, 0, 3); - world.setBlock(x + 8, y + 25, z + 8, Block5, 0, 3); - world.setBlock(x + 9, y + 25, z + 8, Block5, 0, 3); - world.setBlock(x + 10, y + 25, z + 8, Block5, 0, 3); - world.setBlock(x + 11, y + 25, z + 8, Block5, 0, 3); - world.setBlock(x + 2, y + 25, z + 9, Block5, 0, 3); - world.setBlock(x + 3, y + 25, z + 9, Block5, 0, 3); - world.setBlock(x + 4, y + 25, z + 9, Block5, 0, 3); - world.setBlock(x + 12, y + 25, z + 9, Block5, 0, 3); - world.setBlock(x + 13, y + 25, z + 9, Block5, 0, 3); - world.setBlock(x + 14, y + 25, z + 9, Block5, 0, 3); - world.setBlock(x + 16, y + 25, z + 9, dSteel, 0, 3); - world.setBlock(x + 17, y + 25, z + 9, dSteel, 0, 3); - world.setBlock(x + 18, y + 25, z + 9, dSteel, 0, 3); - world.setBlock(x + 2, y + 25, z + 10, Block5, 0, 3); - world.setBlock(x + 3, y + 25, z + 10, Block5, 0, 3); - world.setBlock(x + 4, y + 25, z + 10, Block5, 0, 3); - world.setBlock(x + 12, y + 25, z + 10, Block5, 0, 3); - world.setBlock(x + 13, y + 25, z + 10, Block5, 0, 3); - world.setBlock(x + 14, y + 25, z + 10, Block5, 0, 3); - world.setBlock(x + 15, y + 25, z + 10, dSteel, 0, 3); - world.setBlock(x + 16, y + 25, z + 10, dSteel, 0, 3); - world.setBlock(x + 17, y + 25, z + 10, dSteel, 0, 3); - world.setBlock(x + 18, y + 25, z + 10, dSteel, 0, 3); - world.setBlock(x + 19, y + 25, z + 10, dSteel, 0, 3); - world.setBlock(x + 2, y + 25, z + 11, Block5, 0, 3); - world.setBlock(x + 3, y + 25, z + 11, Block5, 0, 3); - world.setBlock(x + 4, y + 25, z + 11, Block5, 0, 3); - world.setBlock(x + 12, y + 25, z + 11, Block5, 0, 3); - world.setBlock(x + 13, y + 25, z + 11, Block5, 0, 3); - world.setBlock(x + 14, y + 25, z + 11, Block5, 0, 3); - world.setBlock(x + 16, y + 25, z + 11, dSteel, 0, 3); - world.setBlock(x + 17, y + 25, z + 11, dSteel, 0, 3); - world.setBlock(x + 18, y + 25, z + 11, dSteel, 0, 3); - world.setBlock(x + 19, y + 25, z + 11, Block4, 0, 3); - world.setBlock(x + 20, y + 25, z + 11, Block4, 0, 3); - world.setBlock(x + 2, y + 25, z + 12, Block5, 0, 3); - world.setBlock(x + 3, y + 25, z + 12, Block5, 0, 3); - world.setBlock(x + 4, y + 25, z + 12, Block5, 0, 3); - world.setBlock(x + 11, y + 25, z + 12, Block4, 0, 3); - world.setBlock(x + 12, y + 25, z + 12, Block5, 0, 3); - world.setBlock(x + 13, y + 25, z + 12, Block5, 0, 3); - world.setBlock(x + 14, y + 25, z + 12, Block5, 0, 3); - world.setBlock(x + 16, y + 25, z + 12, dSteel, 0, 3); - world.setBlock(x + 17, y + 25, z + 12, dSteel, 0, 3); - world.setBlock(x + 18, y + 25, z + 12, dSteel, 0, 3); - world.setBlock(x + 19, y + 25, z + 12, Block4, 0, 3); - world.setBlock(x + 20, y + 25, z + 12, Block4, 0, 3); - world.setBlock(x + 2, y + 25, z + 13, Block5, 0, 3); - world.setBlock(x + 3, y + 25, z + 13, Block5, 0, 3); - world.setBlock(x + 4, y + 25, z + 13, Block5, 0, 3); - world.setBlock(x + 12, y + 25, z + 13, Block5, 0, 3); - world.setBlock(x + 13, y + 25, z + 13, Block5, 0, 3); - world.setBlock(x + 14, y + 25, z + 13, Block5, 0, 3); - world.setBlock(x + 16, y + 25, z + 13, dSteel, 0, 3); - world.setBlock(x + 17, y + 25, z + 13, dSteel, 0, 3); - world.setBlock(x + 18, y + 25, z + 13, dSteel, 0, 3); - world.setBlock(x + 19, y + 25, z + 13, Block4, 0, 3); - world.setBlock(x + 20, y + 25, z + 13, Block4, 0, 3); - world.setBlock(x + 2, y + 25, z + 14, Block5, 0, 3); - world.setBlock(x + 3, y + 25, z + 14, Block5, 0, 3); - world.setBlock(x + 4, y + 25, z + 14, Block5, 0, 3); - world.setBlock(x + 12, y + 25, z + 14, Block5, 0, 3); - world.setBlock(x + 13, y + 25, z + 14, Block5, 0, 3); - world.setBlock(x + 14, y + 25, z + 14, Block5, 0, 3); - world.setBlock(x + 15, y + 25, z + 14, dSteel, 0, 3); - world.setBlock(x + 16, y + 25, z + 14, dSteel, 0, 3); - world.setBlock(x + 17, y + 25, z + 14, dSteel, 0, 3); - world.setBlock(x + 18, y + 25, z + 14, dSteel, 0, 3); - world.setBlock(x + 19, y + 25, z + 14, dSteel, 0, 3); - world.setBlock(x + 2, y + 25, z + 15, Block5, 0, 3); - world.setBlock(x + 3, y + 25, z + 15, Block5, 0, 3); - world.setBlock(x + 4, y + 25, z + 15, Block5, 0, 3); - world.setBlock(x + 12, y + 25, z + 15, Block5, 0, 3); - world.setBlock(x + 13, y + 25, z + 15, Block5, 0, 3); - world.setBlock(x + 14, y + 25, z + 15, Block5, 0, 3); - world.setBlock(x + 16, y + 25, z + 15, dSteel, 0, 3); - world.setBlock(x + 17, y + 25, z + 15, dSteel, 0, 3); - world.setBlock(x + 18, y + 25, z + 15, dSteel, 0, 3); - world.setBlock(x + 5, y + 25, z + 16, Block5, 0, 3); - world.setBlock(x + 6, y + 25, z + 16, Block5, 0, 3); - world.setBlock(x + 7, y + 25, z + 16, Block5, 0, 3); - world.setBlock(x + 8, y + 25, z + 16, Block5, 0, 3); - world.setBlock(x + 9, y + 25, z + 16, Block5, 0, 3); - world.setBlock(x + 10, y + 25, z + 16, Block5, 0, 3); - world.setBlock(x + 11, y + 25, z + 16, Block5, 0, 3); - world.setBlock(x + 5, y + 25, z + 17, Block5, 0, 3); - world.setBlock(x + 6, y + 25, z + 17, Block5, 0, 3); - world.setBlock(x + 7, y + 25, z + 17, Block5, 0, 3); - world.setBlock(x + 8, y + 25, z + 17, Block5, 0, 3); - world.setBlock(x + 9, y + 25, z + 17, Block5, 0, 3); - world.setBlock(x + 10, y + 25, z + 17, Block5, 0, 3); - world.setBlock(x + 11, y + 25, z + 17, Block5, 0, 3); - world.setBlock(x + 5, y + 25, z + 18, Block5, 0, 3); - world.setBlock(x + 6, y + 25, z + 18, Block5, 0, 3); - world.setBlock(x + 7, y + 25, z + 18, Block5, 0, 3); - world.setBlock(x + 8, y + 25, z + 18, Block5, 0, 3); - world.setBlock(x + 9, y + 25, z + 18, Block5, 0, 3); - world.setBlock(x + 10, y + 25, z + 18, Block5, 0, 3); - world.setBlock(x + 11, y + 25, z + 18, Block5, 0, 3); - world.setBlock(x + 5, y + 26, z + 4, Block5, 0, 3); - world.setBlock(x + 6, y + 26, z + 4, Block5, 0, 3); - world.setBlock(x + 7, y + 26, z + 4, Block5, 0, 3); - world.setBlock(x + 8, y + 26, z + 4, Block5, 0, 3); - world.setBlock(x + 9, y + 26, z + 4, Block5, 0, 3); - world.setBlock(x + 10, y + 26, z + 4, Block5, 0, 3); - world.setBlock(x + 11, y + 26, z + 4, Block5, 0, 3); - world.setBlock(x + 5, y + 26, z + 5, Block5, 0, 3); - world.setBlock(x + 6, y + 26, z + 5, Block5, 0, 3); - world.setBlock(x + 7, y + 26, z + 5, Block5, 0, 3); - world.setBlock(x + 8, y + 26, z + 5, Block5, 0, 3); - world.setBlock(x + 9, y + 26, z + 5, Block5, 0, 3); - world.setBlock(x + 10, y + 26, z + 5, Block5, 0, 3); - world.setBlock(x + 11, y + 26, z + 5, Block5, 0, 3); - world.setBlock(x + 2, y + 26, z + 6, Block5, 0, 3); - world.setBlock(x + 3, y + 26, z + 6, Block5, 0, 3); - world.setBlock(x + 4, y + 26, z + 6, Block5, 0, 3); - world.setBlock(x + 12, y + 26, z + 6, Block5, 0, 3); - world.setBlock(x + 13, y + 26, z + 6, Block5, 0, 3); - world.setBlock(x + 14, y + 26, z + 6, Block5, 0, 3); - world.setBlock(x + 2, y + 26, z + 7, Block5, 0, 3); - world.setBlock(x + 3, y + 26, z + 7, Block5, 0, 3); - world.setBlock(x + 4, y + 26, z + 7, Block5, 0, 3); - world.setBlock(x + 12, y + 26, z + 7, Block5, 0, 3); - world.setBlock(x + 13, y + 26, z + 7, Block5, 0, 3); - world.setBlock(x + 14, y + 26, z + 7, Block5, 0, 3); - world.setBlock(x + 2, y + 26, z + 8, Block5, 0, 3); - world.setBlock(x + 3, y + 26, z + 8, Block5, 0, 3); - world.setBlock(x + 4, y + 26, z + 8, Block5, 0, 3); - world.setBlock(x + 12, y + 26, z + 8, Block5, 0, 3); - world.setBlock(x + 13, y + 26, z + 8, Block5, 0, 3); - world.setBlock(x + 14, y + 26, z + 8, Block5, 0, 3); - world.setBlock(x + 0, y + 26, z + 9, Block7, 0, 3); - world.setBlock(x + 1, y + 26, z + 9, Block5, 0, 3); - world.setBlock(x + 15, y + 26, z + 9, Block5, 0, 3); - world.setBlock(x + 16, y + 26, z + 9, Block5, 0, 3); - world.setBlock(x + 17, y + 26, z + 9, dSteel, 0, 3); - world.setBlock(x + 18, y + 26, z + 9, dSteel, 0, 3); - world.setBlock(x + 19, y + 26, z + 9, dSteel, 0, 3); - world.setBlock(x + 0, y + 26, z + 10, Block7, 0, 3); - world.setBlock(x + 1, y + 26, z + 10, Block5, 0, 3); - world.setBlock(x + 15, y + 26, z + 10, Block5, 0, 3); - world.setBlock(x + 16, y + 26, z + 10, Block5, 0, 3); - world.setBlock(x + 17, y + 26, z + 10, dSteel, 0, 3); - world.setBlock(x + 18, y + 26, z + 10, dSteel, 0, 3); - world.setBlock(x + 19, y + 26, z + 10, dSteel, 0, 3); - world.setBlock(x + 0, y + 26, z + 11, Block7, 0, 3); - world.setBlock(x + 1, y + 26, z + 11, Block5, 0, 3); - world.setBlock(x + 15, y + 26, z + 11, Block5, 0, 3); - world.setBlock(x + 16, y + 26, z + 11, Block5, 0, 3); - world.setBlock(x + 17, y + 26, z + 11, dSteel, 0, 3); - world.setBlock(x + 18, y + 26, z + 11, dSteel, 0, 3); - world.setBlock(x + 19, y + 26, z + 11, dSteel, 0, 3); - world.setBlock(x + 0, y + 26, z + 12, Block7, 0, 3); - world.setBlock(x + 1, y + 26, z + 12, Block5, 0, 3); - world.setBlock(x + 10, y + 26, z + 12, Block4, 0, 3); - world.setBlock(x + 11, y + 26, z + 12, Block4, 0, 3); - world.setBlock(x + 15, y + 26, z + 12, Block5, 0, 3); - world.setBlock(x + 16, y + 26, z + 12, Block5, 0, 3); - world.setBlock(x + 17, y + 26, z + 12, dSteel, 0, 3); - world.setBlock(x + 18, y + 26, z + 12, dSteel, 0, 3); - world.setBlock(x + 19, y + 26, z + 12, dSteel, 0, 3); - world.setBlock(x + 0, y + 26, z + 13, Block7, 0, 3); - world.setBlock(x + 1, y + 26, z + 13, Block5, 0, 3); - world.setBlock(x + 15, y + 26, z + 13, Block5, 0, 3); - world.setBlock(x + 16, y + 26, z + 13, Block5, 0, 3); - world.setBlock(x + 17, y + 26, z + 13, dSteel, 0, 3); - world.setBlock(x + 18, y + 26, z + 13, dSteel, 0, 3); - world.setBlock(x + 19, y + 26, z + 13, dSteel, 0, 3); - world.setBlock(x + 0, y + 26, z + 14, Block7, 0, 3); - world.setBlock(x + 1, y + 26, z + 14, Block5, 0, 3); - world.setBlock(x + 15, y + 26, z + 14, Block5, 0, 3); - world.setBlock(x + 16, y + 26, z + 14, Block5, 0, 3); - world.setBlock(x + 17, y + 26, z + 14, dSteel, 0, 3); - world.setBlock(x + 18, y + 26, z + 14, dSteel, 0, 3); - world.setBlock(x + 19, y + 26, z + 14, dSteel, 0, 3); - world.setBlock(x + 0, y + 26, z + 15, Block7, 0, 3); - world.setBlock(x + 1, y + 26, z + 15, Block5, 0, 3); - world.setBlock(x + 15, y + 26, z + 15, Block5, 0, 3); - world.setBlock(x + 16, y + 26, z + 15, Block5, 0, 3); - world.setBlock(x + 17, y + 26, z + 15, dSteel, 0, 3); - world.setBlock(x + 18, y + 26, z + 15, dSteel, 0, 3); - world.setBlock(x + 19, y + 26, z + 15, dSteel, 0, 3); - world.setBlock(x + 2, y + 26, z + 16, Block5, 0, 3); - world.setBlock(x + 3, y + 26, z + 16, Block5, 0, 3); - world.setBlock(x + 4, y + 26, z + 16, Block5, 0, 3); - world.setBlock(x + 12, y + 26, z + 16, Block5, 0, 3); - world.setBlock(x + 13, y + 26, z + 16, Block5, 0, 3); - world.setBlock(x + 14, y + 26, z + 16, Block5, 0, 3); - world.setBlock(x + 2, y + 26, z + 17, Block5, 0, 3); - world.setBlock(x + 3, y + 26, z + 17, Block5, 0, 3); - world.setBlock(x + 4, y + 26, z + 17, Block5, 0, 3); - world.setBlock(x + 12, y + 26, z + 17, Block5, 0, 3); - world.setBlock(x + 13, y + 26, z + 17, Block5, 0, 3); - world.setBlock(x + 14, y + 26, z + 17, Block5, 0, 3); - world.setBlock(x + 2, y + 26, z + 18, Block5, 0, 3); - world.setBlock(x + 3, y + 26, z + 18, Block5, 0, 3); - world.setBlock(x + 4, y + 26, z + 18, Block5, 0, 3); - world.setBlock(x + 12, y + 26, z + 18, Block5, 0, 3); - world.setBlock(x + 13, y + 26, z + 18, Block5, 0, 3); - world.setBlock(x + 14, y + 26, z + 18, Block5, 0, 3); - world.setBlock(x + 5, y + 26, z + 19, Block5, 0, 3); - world.setBlock(x + 6, y + 26, z + 19, Block5, 0, 3); - world.setBlock(x + 7, y + 26, z + 19, Block5, 0, 3); - world.setBlock(x + 8, y + 26, z + 19, Block5, 0, 3); - world.setBlock(x + 9, y + 26, z + 19, Block5, 0, 3); - world.setBlock(x + 10, y + 26, z + 19, Block5, 0, 3); - world.setBlock(x + 11, y + 26, z + 19, Block5, 0, 3); - world.setBlock(x + 5, y + 26, z + 20, Block5, 0, 3); - world.setBlock(x + 6, y + 26, z + 20, Block5, 0, 3); - world.setBlock(x + 7, y + 26, z + 20, Block5, 0, 3); - world.setBlock(x + 8, y + 26, z + 20, Block5, 0, 3); - world.setBlock(x + 9, y + 26, z + 20, Block5, 0, 3); - world.setBlock(x + 10, y + 26, z + 20, Block5, 0, 3); - world.setBlock(x + 11, y + 26, z + 20, Block5, 0, 3); - world.setBlock(x + 5, y + 27, z + 3, Block5, 0, 3); - world.setBlock(x + 6, y + 27, z + 3, Block5, 0, 3); - world.setBlock(x + 7, y + 27, z + 3, Block5, 0, 3); - world.setBlock(x + 8, y + 27, z + 3, Block5, 0, 3); - world.setBlock(x + 9, y + 27, z + 3, Block5, 0, 3); - world.setBlock(x + 10, y + 27, z + 3, Block5, 0, 3); - world.setBlock(x + 11, y + 27, z + 3, Block5, 0, 3); - world.setBlock(x + 2, y + 27, z + 4, Block7, 0, 3); - world.setBlock(x + 3, y + 27, z + 4, Block5, 0, 3); - world.setBlock(x + 4, y + 27, z + 4, Block5, 0, 3); - world.setBlock(x + 12, y + 27, z + 4, Block5, 0, 3); - world.setBlock(x + 13, y + 27, z + 4, Block5, 0, 3); - world.setBlock(x + 14, y + 27, z + 4, Block5, 0, 3); - world.setBlock(x + 2, y + 27, z + 5, Block7, 0, 3); - world.setBlock(x + 3, y + 27, z + 5, Block5, 0, 3); - world.setBlock(x + 4, y + 27, z + 5, Block5, 0, 3); - world.setBlock(x + 12, y + 27, z + 5, Block5, 0, 3); - world.setBlock(x + 13, y + 27, z + 5, Block5, 0, 3); - world.setBlock(x + 14, y + 27, z + 5, Block5, 0, 3); - world.setBlock(x + 1, y + 27, z + 6, Block7, 0, 3); - world.setBlock(x + 15, y + 27, z + 6, Block5, 0, 3); - world.setBlock(x + 16, y + 27, z + 6, Block5, 0, 3); - world.setBlock(x + 1, y + 27, z + 7, Block7, 0, 3); - world.setBlock(x + 15, y + 27, z + 7, Block5, 0, 3); - world.setBlock(x + 16, y + 27, z + 7, Block5, 0, 3); - world.setBlock(x + 1, y + 27, z + 8, Block7, 0, 3); - world.setBlock(x + 15, y + 27, z + 8, Block5, 0, 3); - world.setBlock(x + 16, y + 27, z + 8, Block5, 0, 3); - world.setBlock(x + 17, y + 27, z + 9, Block5, 0, 3); - world.setBlock(x + 18, y + 27, z + 9, dSteel, 0, 3); - world.setBlock(x + 19, y + 27, z + 9, dSteel, 0, 3); - world.setBlock(x + 20, y + 27, z + 9, dSteel, 0, 3); - world.setBlock(x + 17, y + 27, z + 10, Block5, 0, 3); - world.setBlock(x + 18, y + 27, z + 10, dSteel, 0, 3); - world.setBlock(x + 19, y + 27, z + 10, dSteel, 0, 3); - world.setBlock(x + 20, y + 27, z + 10, dSteel, 0, 3); - world.setBlock(x + 17, y + 27, z + 11, Block5, 0, 3); - world.setBlock(x + 18, y + 27, z + 11, dSteel, 0, 3); - world.setBlock(x + 19, y + 27, z + 11, dSteel, 0, 3); - world.setBlock(x + 20, y + 27, z + 11, dSteel, 0, 3); - world.setBlock(x + 10, y + 27, z + 12, Block4, 0, 3); - world.setBlock(x + 17, y + 27, z + 12, Block5, 0, 3); - world.setBlock(x + 18, y + 27, z + 12, dSteel, 0, 3); - world.setBlock(x + 19, y + 27, z + 12, dSteel, 0, 3); - world.setBlock(x + 20, y + 27, z + 12, dSteel, 0, 3); - world.setBlock(x + 17, y + 27, z + 13, Block5, 0, 3); - world.setBlock(x + 18, y + 27, z + 13, dSteel, 0, 3); - world.setBlock(x + 19, y + 27, z + 13, dSteel, 0, 3); - world.setBlock(x + 20, y + 27, z + 13, dSteel, 0, 3); - world.setBlock(x + 17, y + 27, z + 14, Block5, 0, 3); - world.setBlock(x + 18, y + 27, z + 14, dSteel, 0, 3); - world.setBlock(x + 19, y + 27, z + 14, dSteel, 0, 3); - world.setBlock(x + 20, y + 27, z + 14, dSteel, 0, 3); - world.setBlock(x + 17, y + 27, z + 15, Block5, 0, 3); - world.setBlock(x + 18, y + 27, z + 15, dSteel, 0, 3); - world.setBlock(x + 19, y + 27, z + 15, dSteel, 0, 3); - world.setBlock(x + 20, y + 27, z + 15, dSteel, 0, 3); - world.setBlock(x + 1, y + 27, z + 16, Block7, 0, 3); - world.setBlock(x + 15, y + 27, z + 16, Block5, 0, 3); - world.setBlock(x + 16, y + 27, z + 16, Block5, 0, 3); - world.setBlock(x + 1, y + 27, z + 17, Block7, 0, 3); - world.setBlock(x + 15, y + 27, z + 17, Block5, 0, 3); - world.setBlock(x + 16, y + 27, z + 17, Block5, 0, 3); - world.setBlock(x + 1, y + 27, z + 18, Block7, 0, 3); - world.setBlock(x + 15, y + 27, z + 18, Block5, 0, 3); - world.setBlock(x + 16, y + 27, z + 18, Block5, 0, 3); - world.setBlock(x + 2, y + 27, z + 19, Block7, 0, 3); - world.setBlock(x + 3, y + 27, z + 19, Block5, 0, 3); - world.setBlock(x + 4, y + 27, z + 19, Block5, 0, 3); - world.setBlock(x + 12, y + 27, z + 19, Block5, 0, 3); - world.setBlock(x + 13, y + 27, z + 19, Block5, 0, 3); - world.setBlock(x + 14, y + 27, z + 19, Block5, 0, 3); - world.setBlock(x + 2, y + 27, z + 20, Block7, 0, 3); - world.setBlock(x + 3, y + 27, z + 20, Block5, 0, 3); - world.setBlock(x + 4, y + 27, z + 20, Block5, 0, 3); - world.setBlock(x + 12, y + 27, z + 20, Block5, 0, 3); - world.setBlock(x + 13, y + 27, z + 20, Block5, 0, 3); - world.setBlock(x + 14, y + 27, z + 20, Block5, 0, 3); - world.setBlock(x + 5, y + 27, z + 21, Block5, 0, 3); - world.setBlock(x + 6, y + 27, z + 21, Block5, 0, 3); - world.setBlock(x + 7, y + 27, z + 21, Block5, 0, 3); - world.setBlock(x + 8, y + 27, z + 21, Block5, 0, 3); - world.setBlock(x + 9, y + 27, z + 21, Block5, 0, 3); - world.setBlock(x + 10, y + 27, z + 21, Block5, 0, 3); - world.setBlock(x + 11, y + 27, z + 21, Block5, 0, 3); - world.setBlock(x + 5, y + 28, z + 2, Block5, 0, 3); - world.setBlock(x + 6, y + 28, z + 2, Block5, 0, 3); - world.setBlock(x + 7, y + 28, z + 2, Block5, 0, 3); - world.setBlock(x + 8, y + 28, z + 2, Block5, 0, 3); - world.setBlock(x + 9, y + 28, z + 2, Block5, 0, 3); - world.setBlock(x + 10, y + 28, z + 2, Block5, 0, 3); - world.setBlock(x + 11, y + 28, z + 2, Block5, 0, 3); - world.setBlock(x + 2, y + 28, z + 3, Block7, 0, 3); - world.setBlock(x + 3, y + 28, z + 3, Block5, 0, 3); - world.setBlock(x + 4, y + 28, z + 3, Block5, 0, 3); - world.setBlock(x + 12, y + 28, z + 3, Block5, 0, 3); - world.setBlock(x + 13, y + 28, z + 3, Block5, 0, 3); - world.setBlock(x + 14, y + 28, z + 3, Block5, 0, 3); - world.setBlock(x + 15, y + 28, z + 4, Block5, 0, 3); - world.setBlock(x + 16, y + 28, z + 4, Block5, 0, 3); - world.setBlock(x + 15, y + 28, z + 5, Block5, 0, 3); - world.setBlock(x + 16, y + 28, z + 5, Block5, 0, 3); - world.setBlock(x + 17, y + 28, z + 6, Block5, 0, 3); - world.setBlock(x + 17, y + 28, z + 7, Block5, 0, 3); - world.setBlock(x + 17, y + 28, z + 8, Block5, 0, 3); - world.setBlock(x + 18, y + 28, z + 9, Block5, 0, 3); - world.setBlock(x + 19, y + 28, z + 9, dSteel, 0, 3); - world.setBlock(x + 20, y + 28, z + 9, dSteel, 0, 3); - world.setBlock(x + 21, y + 28, z + 9, dSteel, 0, 3); - world.setBlock(x + 18, y + 28, z + 10, Block5, 0, 3); - world.setBlock(x + 19, y + 28, z + 10, dSteel, 0, 3); - world.setBlock(x + 20, y + 28, z + 10, dSteel, 0, 3); - world.setBlock(x + 18, y + 28, z + 11, Block5, 0, 3); - world.setBlock(x + 19, y + 28, z + 11, dSteel, 0, 3); - world.setBlock(x + 9, y + 28, z + 12, Block4, 0, 3); - world.setBlock(x + 10, y + 28, z + 12, Block4, 0, 3); - world.setBlock(x + 18, y + 28, z + 12, Block5, 0, 3); - world.setBlock(x + 19, y + 28, z + 12, dSteel, 0, 3); - world.setBlock(x + 18, y + 28, z + 13, Block5, 0, 3); - world.setBlock(x + 19, y + 28, z + 13, dSteel, 0, 3); - world.setBlock(x + 18, y + 28, z + 14, Block5, 0, 3); - world.setBlock(x + 19, y + 28, z + 14, dSteel, 0, 3); - world.setBlock(x + 20, y + 28, z + 14, dSteel, 0, 3); - world.setBlock(x + 18, y + 28, z + 15, Block5, 0, 3); - world.setBlock(x + 19, y + 28, z + 15, dSteel, 0, 3); - world.setBlock(x + 20, y + 28, z + 15, dSteel, 0, 3); - world.setBlock(x + 21, y + 28, z + 15, dSteel, 0, 3); - world.setBlock(x + 17, y + 28, z + 16, Block5, 0, 3); - world.setBlock(x + 17, y + 28, z + 17, Block5, 0, 3); - world.setBlock(x + 17, y + 28, z + 18, Block5, 0, 3); - world.setBlock(x + 15, y + 28, z + 19, Block5, 0, 3); - world.setBlock(x + 16, y + 28, z + 19, Block5, 0, 3); - world.setBlock(x + 15, y + 28, z + 20, Block5, 0, 3); - world.setBlock(x + 16, y + 28, z + 20, Block5, 0, 3); - world.setBlock(x + 2, y + 28, z + 21, Block7, 0, 3); - world.setBlock(x + 3, y + 28, z + 21, Block5, 0, 3); - world.setBlock(x + 4, y + 28, z + 21, Block5, 0, 3); - world.setBlock(x + 12, y + 28, z + 21, Block5, 0, 3); - world.setBlock(x + 13, y + 28, z + 21, Block5, 0, 3); - world.setBlock(x + 14, y + 28, z + 21, Block5, 0, 3); - world.setBlock(x + 5, y + 28, z + 22, Block5, 0, 3); - world.setBlock(x + 6, y + 28, z + 22, Block5, 0, 3); - world.setBlock(x + 7, y + 28, z + 22, Block5, 0, 3); - world.setBlock(x + 8, y + 28, z + 22, Block5, 0, 3); - world.setBlock(x + 9, y + 28, z + 22, Block5, 0, 3); - world.setBlock(x + 10, y + 28, z + 22, Block5, 0, 3); - world.setBlock(x + 11, y + 28, z + 22, Block5, 0, 3); - world.setBlock(x + 5, y + 29, z + 2, Block5, 0, 3); - world.setBlock(x + 6, y + 29, z + 2, Block5, 0, 3); - world.setBlock(x + 7, y + 29, z + 2, Block5, 0, 3); - world.setBlock(x + 8, y + 29, z + 2, Block5, 0, 3); - world.setBlock(x + 9, y + 29, z + 2, Block5, 0, 3); - world.setBlock(x + 10, y + 29, z + 2, Block5, 0, 3); - world.setBlock(x + 11, y + 29, z + 2, Block5, 0, 3); - world.setBlock(x + 3, y + 29, z + 3, Block7, 0, 3); - world.setBlock(x + 4, y + 29, z + 3, Block5, 0, 3); - world.setBlock(x + 12, y + 29, z + 3, Block5, 0, 3); - world.setBlock(x + 13, y + 29, z + 3, Block5, 0, 3); - world.setBlock(x + 14, y + 29, z + 3, Block5, 0, 3); - world.setBlock(x + 15, y + 29, z + 4, Block5, 0, 3); - world.setBlock(x + 16, y + 29, z + 4, Block5, 0, 3); - world.setBlock(x + 16, y + 29, z + 5, Block5, 0, 3); - world.setBlock(x + 17, y + 29, z + 6, Block5, 0, 3); - world.setBlock(x + 17, y + 29, z + 7, Block5, 0, 3); - world.setBlock(x + 17, y + 29, z + 8, Block5, 0, 3); - world.setBlock(x + 18, y + 29, z + 9, Block5, 0, 3); - world.setBlock(x + 20, y + 29, z + 9, dSteel, 0, 3); - world.setBlock(x + 21, y + 29, z + 9, dSteel, 0, 3); - world.setBlock(x + 22, y + 29, z + 9, dSteel, 0, 3); - world.setBlock(x + 18, y + 29, z + 10, Block5, 0, 3); - world.setBlock(x + 19, y + 29, z + 10, dSteel, 0, 3); - world.setBlock(x + 20, y + 29, z + 10, dSteel, 0, 3); - world.setBlock(x + 21, y + 29, z + 10, dSteel, 0, 3); - world.setBlock(x + 18, y + 29, z + 11, Block5, 0, 3); - world.setBlock(x + 21, y + 29, z + 11, dSteel, 0, 3); - world.setBlock(x + 9, y + 29, z + 12, Block4, 0, 3); - world.setBlock(x + 18, y + 29, z + 12, Block5, 0, 3); - world.setBlock(x + 21, y + 29, z + 12, dSteel, 0, 3); - world.setBlock(x + 18, y + 29, z + 13, Block5, 0, 3); - world.setBlock(x + 21, y + 29, z + 13, dSteel, 0, 3); - world.setBlock(x + 18, y + 29, z + 14, Block5, 0, 3); - world.setBlock(x + 19, y + 29, z + 14, dSteel, 0, 3); - world.setBlock(x + 20, y + 29, z + 14, dSteel, 0, 3); - world.setBlock(x + 21, y + 29, z + 14, dSteel, 0, 3); - world.setBlock(x + 18, y + 29, z + 15, Block5, 0, 3); - world.setBlock(x + 20, y + 29, z + 15, dSteel, 0, 3); - world.setBlock(x + 21, y + 29, z + 15, dSteel, 0, 3); - world.setBlock(x + 22, y + 29, z + 15, dSteel, 0, 3); - world.setBlock(x + 17, y + 29, z + 16, Block5, 0, 3); - world.setBlock(x + 17, y + 29, z + 17, Block5, 0, 3); - world.setBlock(x + 17, y + 29, z + 18, Block5, 0, 3); - world.setBlock(x + 16, y + 29, z + 19, Block5, 0, 3); - world.setBlock(x + 15, y + 29, z + 20, Block5, 0, 3); - world.setBlock(x + 16, y + 29, z + 20, Block5, 0, 3); - world.setBlock(x + 3, y + 29, z + 21, Block7, 0, 3); - world.setBlock(x + 4, y + 29, z + 21, Block5, 0, 3); - world.setBlock(x + 12, y + 29, z + 21, Block5, 0, 3); - world.setBlock(x + 13, y + 29, z + 21, Block5, 0, 3); - world.setBlock(x + 14, y + 29, z + 21, Block5, 0, 3); - world.setBlock(x + 5, y + 29, z + 22, Block5, 0, 3); - world.setBlock(x + 6, y + 29, z + 22, Block5, 0, 3); - world.setBlock(x + 7, y + 29, z + 22, Block5, 0, 3); - world.setBlock(x + 8, y + 29, z + 22, Block5, 0, 3); - world.setBlock(x + 9, y + 29, z + 22, Block5, 0, 3); - world.setBlock(x + 10, y + 29, z + 22, Block5, 0, 3); - world.setBlock(x + 11, y + 29, z + 22, Block5, 0, 3); - world.setBlock(x + 5, y + 30, z + 1, Block5, 0, 3); - world.setBlock(x + 6, y + 30, z + 1, Block5, 0, 3); - world.setBlock(x + 7, y + 30, z + 1, Block5, 0, 3); - world.setBlock(x + 8, y + 30, z + 1, Block5, 0, 3); - world.setBlock(x + 9, y + 30, z + 1, Block5, 0, 3); - world.setBlock(x + 10, y + 30, z + 1, Block5, 0, 3); - world.setBlock(x + 11, y + 30, z + 1, Block5, 0, 3); - world.setBlock(x + 4, y + 30, z + 2, Block7, 0, 3); - world.setBlock(x + 12, y + 30, z + 2, Block5, 0, 3); - world.setBlock(x + 13, y + 30, z + 2, Block5, 0, 3); - world.setBlock(x + 14, y + 30, z + 2, Block5, 0, 3); - world.setBlock(x + 15, y + 30, z + 3, Block5, 0, 3); - world.setBlock(x + 16, y + 30, z + 3, Block5, 0, 3); - world.setBlock(x + 17, y + 30, z + 4, Block5, 0, 3); - world.setBlock(x + 17, y + 30, z + 5, Block5, 0, 3); - world.setBlock(x + 18, y + 30, z + 6, Block5, 0, 3); - world.setBlock(x + 18, y + 30, z + 7, Block5, 0, 3); - world.setBlock(x + 18, y + 30, z + 8, Block5, 0, 3); - world.setBlock(x + 19, y + 30, z + 9, Block5, 0, 3); - world.setBlock(x + 21, y + 30, z + 9, dSteel, 0, 3); - world.setBlock(x + 19, y + 30, z + 10, Block5, 0, 3); - world.setBlock(x + 20, y + 30, z + 10, dSteel, 0, 3); - world.setBlock(x + 19, y + 30, z + 11, Block5, 0, 3); - world.setBlock(x + 8, y + 30, z + 12, Block4, 0, 3); - world.setBlock(x + 9, y + 30, z + 12, Block4, 0, 3); - world.setBlock(x + 19, y + 30, z + 12, Block5, 0, 3); - world.setBlock(x + 19, y + 30, z + 13, Block5, 0, 3); - world.setBlock(x + 19, y + 30, z + 14, Block5, 0, 3); - world.setBlock(x + 20, y + 30, z + 14, dSteel, 0, 3); - world.setBlock(x + 19, y + 30, z + 15, Block5, 0, 3); - world.setBlock(x + 21, y + 30, z + 15, dSteel, 0, 3); - world.setBlock(x + 18, y + 30, z + 16, Block5, 0, 3); - world.setBlock(x + 18, y + 30, z + 17, Block5, 0, 3); - world.setBlock(x + 18, y + 30, z + 18, Block5, 0, 3); - world.setBlock(x + 17, y + 30, z + 19, Block5, 0, 3); - world.setBlock(x + 17, y + 30, z + 20, Block5, 0, 3); - world.setBlock(x + 15, y + 30, z + 21, Block5, 0, 3); - world.setBlock(x + 16, y + 30, z + 21, Block5, 0, 3); - world.setBlock(x + 4, y + 30, z + 22, Block7, 0, 3); - world.setBlock(x + 12, y + 30, z + 22, Block5, 0, 3); - world.setBlock(x + 13, y + 30, z + 22, Block5, 0, 3); - world.setBlock(x + 14, y + 30, z + 22, Block5, 0, 3); - world.setBlock(x + 5, y + 30, z + 23, Block5, 0, 3); - world.setBlock(x + 6, y + 30, z + 23, Block5, 0, 3); - world.setBlock(x + 7, y + 30, z + 23, Block5, 0, 3); - world.setBlock(x + 8, y + 30, z + 23, Block5, 0, 3); - world.setBlock(x + 9, y + 30, z + 23, Block5, 0, 3); - world.setBlock(x + 10, y + 30, z + 23, Block5, 0, 3); - world.setBlock(x + 11, y + 30, z + 23, Block5, 0, 3); - world.setBlock(x + 5, y + 31, z + 1, Block7, 0, 3); - world.setBlock(x + 6, y + 31, z + 1, Block5, 0, 3); - world.setBlock(x + 7, y + 31, z + 1, Block5, 0, 3); - world.setBlock(x + 8, y + 31, z + 1, Block5, 0, 3); - world.setBlock(x + 9, y + 31, z + 1, Block5, 0, 3); - world.setBlock(x + 10, y + 31, z + 1, Block5, 0, 3); - world.setBlock(x + 11, y + 31, z + 1, Block5, 0, 3); - world.setBlock(x + 12, y + 31, z + 2, Block5, 0, 3); - world.setBlock(x + 13, y + 31, z + 2, Block5, 0, 3); - world.setBlock(x + 14, y + 31, z + 2, Block5, 0, 3); - world.setBlock(x + 15, y + 31, z + 3, Block5, 0, 3); - world.setBlock(x + 16, y + 31, z + 3, Block5, 0, 3); - world.setBlock(x + 17, y + 31, z + 4, Block5, 0, 3); - world.setBlock(x + 17, y + 31, z + 5, Block5, 0, 3); - world.setBlock(x + 18, y + 31, z + 6, Block5, 0, 3); - world.setBlock(x + 18, y + 31, z + 7, Block5, 0, 3); - world.setBlock(x + 18, y + 31, z + 8, Block5, 0, 3); - world.setBlock(x + 19, y + 31, z + 9, Block5, 0, 3); - world.setBlock(x + 19, y + 31, z + 10, Block5, 0, 3); - world.setBlock(x + 20, y + 31, z + 10, dSteel, 0, 3); - world.setBlock(x + 19, y + 31, z + 11, Block5, 0, 3); - world.setBlock(x + 8, y + 31, z + 12, Block4, 0, 3); - world.setBlock(x + 19, y + 31, z + 12, Block5, 0, 3); - world.setBlock(x + 19, y + 31, z + 13, Block5, 0, 3); - world.setBlock(x + 19, y + 31, z + 14, Block5, 0, 3); - world.setBlock(x + 20, y + 31, z + 14, dSteel, 0, 3); - world.setBlock(x + 19, y + 31, z + 15, Block5, 0, 3); - world.setBlock(x + 18, y + 31, z + 16, Block5, 0, 3); - world.setBlock(x + 18, y + 31, z + 17, Block5, 0, 3); - world.setBlock(x + 18, y + 31, z + 18, Block5, 0, 3); - world.setBlock(x + 17, y + 31, z + 19, Block5, 0, 3); - world.setBlock(x + 17, y + 31, z + 20, Block5, 0, 3); - world.setBlock(x + 15, y + 31, z + 21, Block5, 0, 3); - world.setBlock(x + 16, y + 31, z + 21, Block5, 0, 3); - world.setBlock(x + 12, y + 31, z + 22, Block5, 0, 3); - world.setBlock(x + 13, y + 31, z + 22, Block5, 0, 3); - world.setBlock(x + 14, y + 31, z + 22, Block5, 0, 3); - world.setBlock(x + 5, y + 31, z + 23, Block7, 0, 3); - world.setBlock(x + 6, y + 31, z + 23, Block5, 0, 3); - world.setBlock(x + 7, y + 31, z + 23, Block5, 0, 3); - world.setBlock(x + 8, y + 31, z + 23, Block5, 0, 3); - world.setBlock(x + 9, y + 31, z + 23, Block5, 0, 3); - world.setBlock(x + 10, y + 31, z + 23, Block5, 0, 3); - world.setBlock(x + 11, y + 31, z + 23, Block5, 0, 3); - world.setBlock(x + 6, y + 32, z + 1, Block7, 0, 3); - world.setBlock(x + 7, y + 32, z + 1, Block5, 0, 3); - world.setBlock(x + 8, y + 32, z + 1, Block5, 0, 3); - world.setBlock(x + 9, y + 32, z + 1, Block5, 0, 3); - world.setBlock(x + 10, y + 32, z + 1, Block5, 0, 3); - world.setBlock(x + 11, y + 32, z + 1, Block5, 0, 3); - world.setBlock(x + 12, y + 32, z + 2, Block5, 0, 3); - world.setBlock(x + 13, y + 32, z + 2, Block5, 0, 3); - world.setBlock(x + 14, y + 32, z + 2, Block5, 0, 3); - world.setBlock(x + 15, y + 32, z + 3, Block5, 0, 3); - world.setBlock(x + 16, y + 32, z + 3, Block5, 0, 3); - world.setBlock(x + 17, y + 32, z + 4, Block5, 0, 3); - world.setBlock(x + 17, y + 32, z + 5, Block5, 0, 3); - world.setBlock(x + 18, y + 32, z + 6, Block5, 0, 3); - world.setBlock(x + 18, y + 32, z + 7, Block5, 0, 3); - world.setBlock(x + 18, y + 32, z + 8, Block5, 0, 3); - world.setBlock(x + 19, y + 32, z + 9, Block5, 0, 3); - world.setBlock(x + 19, y + 32, z + 10, Block5, 0, 3); - world.setBlock(x + 20, y + 32, z + 10, dSteel, 0, 3); - world.setBlock(x + 19, y + 32, z + 11, Block5, 0, 3); - world.setBlock(x + 7, y + 32, z + 12, Block4, 0, 3); - world.setBlock(x + 8, y + 32, z + 12, Block4, 0, 3); - world.setBlock(x + 19, y + 32, z + 12, Block5, 0, 3); - world.setBlock(x + 19, y + 32, z + 13, Block5, 0, 3); - world.setBlock(x + 19, y + 32, z + 14, Block5, 0, 3); - world.setBlock(x + 20, y + 32, z + 14, dSteel, 0, 3); - world.setBlock(x + 19, y + 32, z + 15, Block5, 0, 3); - world.setBlock(x + 18, y + 32, z + 16, Block5, 0, 3); - world.setBlock(x + 18, y + 32, z + 17, Block5, 0, 3); - world.setBlock(x + 18, y + 32, z + 18, Block5, 0, 3); - world.setBlock(x + 17, y + 32, z + 19, Block5, 0, 3); - world.setBlock(x + 17, y + 32, z + 20, Block5, 0, 3); - world.setBlock(x + 15, y + 32, z + 21, Block5, 0, 3); - world.setBlock(x + 16, y + 32, z + 21, Block5, 0, 3); - world.setBlock(x + 12, y + 32, z + 22, Block5, 0, 3); - world.setBlock(x + 13, y + 32, z + 22, Block5, 0, 3); - world.setBlock(x + 14, y + 32, z + 22, Block5, 0, 3); - world.setBlock(x + 6, y + 32, z + 23, Block7, 0, 3); - world.setBlock(x + 7, y + 32, z + 23, Block5, 0, 3); - world.setBlock(x + 8, y + 32, z + 23, Block5, 0, 3); - world.setBlock(x + 9, y + 32, z + 23, Block5, 0, 3); - world.setBlock(x + 10, y + 32, z + 23, Block5, 0, 3); - world.setBlock(x + 11, y + 32, z + 23, Block5, 0, 3); - world.setBlock(x + 7, y + 33, z + 0, Block7, 0, 3); - world.setBlock(x + 8, y + 33, z + 0, Block5, 0, 3); - world.setBlock(x + 9, y + 33, z + 0, Block5, 0, 3); - world.setBlock(x + 10, y + 33, z + 0, Block5, 0, 3); - world.setBlock(x + 11, y + 33, z + 0, Block5, 0, 3); - world.setBlock(x + 12, y + 33, z + 1, Block5, 0, 3); - world.setBlock(x + 13, y + 33, z + 1, Block5, 0, 3); - world.setBlock(x + 14, y + 33, z + 1, Block5, 0, 3); - world.setBlock(x + 15, y + 33, z + 2, Block5, 0, 3); - world.setBlock(x + 16, y + 33, z + 2, Block5, 0, 3); - world.setBlock(x + 17, y + 33, z + 3, Block5, 0, 3); - world.setBlock(x + 18, y + 33, z + 4, Block5, 0, 3); - world.setBlock(x + 18, y + 33, z + 5, Block5, 0, 3); - world.setBlock(x + 19, y + 33, z + 6, Block5, 0, 3); - world.setBlock(x + 19, y + 33, z + 7, Block5, 0, 3); - world.setBlock(x + 19, y + 33, z + 8, Block5, 0, 3); - world.setBlock(x + 20, y + 33, z + 9, Block5, 0, 3); - world.setBlock(x + 20, y + 33, z + 10, Block5, 0, 3); - world.setBlock(x + 20, y + 33, z + 11, Block5, 0, 3); - world.setBlock(x + 7, y + 33, z + 12, Block4, 0, 3); - world.setBlock(x + 18, y + 33, z + 12, Block4, 0, 3); - world.setBlock(x + 19, y + 33, z + 12, Block4, 0, 3); - world.setBlock(x + 20, y + 33, z + 12, Block5, 0, 3); - world.setBlock(x + 20, y + 33, z + 13, Block5, 0, 3); - world.setBlock(x + 20, y + 33, z + 14, Block5, 0, 3); - world.setBlock(x + 20, y + 33, z + 15, Block5, 0, 3); - world.setBlock(x + 19, y + 33, z + 16, Block5, 0, 3); - world.setBlock(x + 19, y + 33, z + 17, Block5, 0, 3); - world.setBlock(x + 19, y + 33, z + 18, Block5, 0, 3); - world.setBlock(x + 18, y + 33, z + 19, Block5, 0, 3); - world.setBlock(x + 18, y + 33, z + 20, Block5, 0, 3); - world.setBlock(x + 17, y + 33, z + 21, Block5, 0, 3); - world.setBlock(x + 15, y + 33, z + 22, Block5, 0, 3); - world.setBlock(x + 16, y + 33, z + 22, Block5, 0, 3); - world.setBlock(x + 12, y + 33, z + 23, Block5, 0, 3); - world.setBlock(x + 13, y + 33, z + 23, Block5, 0, 3); - world.setBlock(x + 14, y + 33, z + 23, Block5, 0, 3); - world.setBlock(x + 7, y + 33, z + 24, Block7, 0, 3); - world.setBlock(x + 8, y + 33, z + 24, Block5, 0, 3); - world.setBlock(x + 9, y + 33, z + 24, Block5, 0, 3); - world.setBlock(x + 10, y + 33, z + 24, Block5, 0, 3); - world.setBlock(x + 11, y + 33, z + 24, Block5, 0, 3); - world.setBlock(x + 8, y + 34, z + 0, Block7, 0, 3); - world.setBlock(x + 9, y + 34, z + 0, Block5, 0, 3); - world.setBlock(x + 10, y + 34, z + 0, Block5, 0, 3); - world.setBlock(x + 11, y + 34, z + 0, Block5, 0, 3); - world.setBlock(x + 12, y + 34, z + 1, Block5, 0, 3); - world.setBlock(x + 13, y + 34, z + 1, Block5, 0, 3); - world.setBlock(x + 14, y + 34, z + 1, Block5, 0, 3); - world.setBlock(x + 15, y + 34, z + 2, Block5, 0, 3); - world.setBlock(x + 16, y + 34, z + 2, Block5, 0, 3); - world.setBlock(x + 17, y + 34, z + 3, Block5, 0, 3); - world.setBlock(x + 18, y + 34, z + 4, Block5, 0, 3); - world.setBlock(x + 18, y + 34, z + 5, Block5, 0, 3); - world.setBlock(x + 19, y + 34, z + 6, Block5, 0, 3); - world.setBlock(x + 19, y + 34, z + 7, Block5, 0, 3); - world.setBlock(x + 19, y + 34, z + 8, Block5, 0, 3); - world.setBlock(x + 20, y + 34, z + 9, Block5, 0, 3); - world.setBlock(x + 20, y + 34, z + 10, Block5, 0, 3); - world.setBlock(x + 20, y + 34, z + 11, Block5, 0, 3); - world.setBlock(x + 6, y + 34, z + 12, Block4, 0, 3); - world.setBlock(x + 7, y + 34, z + 12, Block4, 0, 3); - world.setBlock(x + 16, y + 34, z + 12, Block4, 0, 3); - world.setBlock(x + 17, y + 34, z + 12, Block4, 0, 3); - world.setBlock(x + 18, y + 34, z + 12, Block4, 0, 3); - world.setBlock(x + 20, y + 34, z + 12, Block5, 0, 3); - world.setBlock(x + 20, y + 34, z + 13, Block5, 0, 3); - world.setBlock(x + 20, y + 34, z + 14, Block5, 0, 3); - world.setBlock(x + 20, y + 34, z + 15, Block5, 0, 3); - world.setBlock(x + 19, y + 34, z + 16, Block5, 0, 3); - world.setBlock(x + 19, y + 34, z + 17, Block5, 0, 3); - world.setBlock(x + 19, y + 34, z + 18, Block5, 0, 3); - world.setBlock(x + 18, y + 34, z + 19, Block5, 0, 3); - world.setBlock(x + 18, y + 34, z + 20, Block5, 0, 3); - world.setBlock(x + 17, y + 34, z + 21, Block5, 0, 3); - world.setBlock(x + 15, y + 34, z + 22, Block5, 0, 3); - world.setBlock(x + 16, y + 34, z + 22, Block5, 0, 3); - world.setBlock(x + 12, y + 34, z + 23, Block5, 0, 3); - world.setBlock(x + 13, y + 34, z + 23, Block5, 0, 3); - world.setBlock(x + 14, y + 34, z + 23, Block5, 0, 3); - world.setBlock(x + 8, y + 34, z + 24, Block7, 0, 3); - world.setBlock(x + 9, y + 34, z + 24, Block5, 0, 3); - world.setBlock(x + 10, y + 34, z + 24, Block5, 0, 3); - world.setBlock(x + 11, y + 34, z + 24, Block5, 0, 3); - world.setBlock(x + 9, y + 35, z + 0, Block7, 0, 3); - world.setBlock(x + 10, y + 35, z + 0, Block5, 0, 3); - world.setBlock(x + 11, y + 35, z + 0, Block5, 0, 3); - world.setBlock(x + 12, y + 35, z + 1, Block5, 0, 3); - world.setBlock(x + 13, y + 35, z + 1, Block5, 0, 3); - world.setBlock(x + 14, y + 35, z + 1, Block5, 0, 3); - world.setBlock(x + 15, y + 35, z + 2, Block5, 0, 3); - world.setBlock(x + 16, y + 35, z + 2, Block5, 0, 3); - world.setBlock(x + 17, y + 35, z + 3, Block5, 0, 3); - world.setBlock(x + 18, y + 35, z + 4, Block5, 0, 3); - world.setBlock(x + 18, y + 35, z + 5, Block5, 0, 3); - world.setBlock(x + 19, y + 35, z + 6, Block5, 0, 3); - world.setBlock(x + 19, y + 35, z + 7, Block5, 0, 3); - world.setBlock(x + 19, y + 35, z + 8, Block5, 0, 3); - world.setBlock(x + 20, y + 35, z + 9, Block5, 0, 3); - world.setBlock(x + 20, y + 35, z + 10, Block5, 0, 3); - world.setBlock(x + 20, y + 35, z + 11, Block5, 0, 3); - world.setBlock(x + 6, y + 35, z + 12, Block4, 0, 3); - world.setBlock(x + 14, y + 35, z + 12, Block4, 0, 3); - world.setBlock(x + 15, y + 35, z + 12, Block4, 0, 3); - world.setBlock(x + 16, y + 35, z + 12, Block4, 0, 3); - world.setBlock(x + 20, y + 35, z + 12, Block5, 0, 3); - world.setBlock(x + 20, y + 35, z + 13, Block5, 0, 3); - world.setBlock(x + 20, y + 35, z + 14, Block5, 0, 3); - world.setBlock(x + 20, y + 35, z + 15, Block5, 0, 3); - world.setBlock(x + 19, y + 35, z + 16, Block5, 0, 3); - world.setBlock(x + 19, y + 35, z + 17, Block5, 0, 3); - world.setBlock(x + 19, y + 35, z + 18, Block5, 0, 3); - world.setBlock(x + 18, y + 35, z + 19, Block5, 0, 3); - world.setBlock(x + 18, y + 35, z + 20, Block5, 0, 3); - world.setBlock(x + 17, y + 35, z + 21, Block5, 0, 3); - world.setBlock(x + 15, y + 35, z + 22, Block5, 0, 3); - world.setBlock(x + 16, y + 35, z + 22, Block5, 0, 3); - world.setBlock(x + 12, y + 35, z + 23, Block5, 0, 3); - world.setBlock(x + 13, y + 35, z + 23, Block5, 0, 3); - world.setBlock(x + 14, y + 35, z + 23, Block5, 0, 3); - world.setBlock(x + 9, y + 35, z + 24, Block7, 0, 3); - world.setBlock(x + 10, y + 35, z + 24, Block5, 0, 3); - world.setBlock(x + 11, y + 35, z + 24, Block5, 0, 3); - world.setBlock(x + 10, y + 36, z + 0, Block7, 0, 3); - world.setBlock(x + 11, y + 36, z + 0, Block5, 0, 3); - world.setBlock(x + 12, y + 36, z + 1, Block5, 0, 3); - world.setBlock(x + 13, y + 36, z + 1, Block5, 0, 3); - world.setBlock(x + 14, y + 36, z + 1, Block5, 0, 3); - world.setBlock(x + 15, y + 36, z + 2, Block5, 0, 3); - world.setBlock(x + 16, y + 36, z + 2, Block5, 0, 3); - world.setBlock(x + 17, y + 36, z + 3, Block5, 0, 3); - world.setBlock(x + 18, y + 36, z + 4, Block5, 0, 3); - world.setBlock(x + 18, y + 36, z + 5, Block5, 0, 3); - world.setBlock(x + 19, y + 36, z + 6, Block5, 0, 3); - world.setBlock(x + 19, y + 36, z + 7, Block5, 0, 3); - world.setBlock(x + 19, y + 36, z + 8, Block5, 0, 3); - world.setBlock(x + 20, y + 36, z + 9, Block5, 0, 3); - world.setBlock(x + 20, y + 36, z + 10, Block5, 0, 3); - world.setBlock(x + 20, y + 36, z + 11, Block5, 0, 3); - world.setBlock(x + 5, y + 36, z + 12, Block4, 0, 3); - world.setBlock(x + 6, y + 36, z + 12, Block4, 0, 3); - world.setBlock(x + 12, y + 36, z + 12, Block4, 0, 3); - world.setBlock(x + 13, y + 36, z + 12, Block4, 0, 3); - world.setBlock(x + 14, y + 36, z + 12, Block4, 0, 3); - world.setBlock(x + 20, y + 36, z + 12, Block5, 0, 3); - world.setBlock(x + 20, y + 36, z + 13, Block5, 0, 3); - world.setBlock(x + 20, y + 36, z + 14, Block5, 0, 3); - world.setBlock(x + 20, y + 36, z + 15, Block5, 0, 3); - world.setBlock(x + 19, y + 36, z + 16, Block5, 0, 3); - world.setBlock(x + 19, y + 36, z + 17, Block5, 0, 3); - world.setBlock(x + 19, y + 36, z + 18, Block5, 0, 3); - world.setBlock(x + 18, y + 36, z + 19, Block5, 0, 3); - world.setBlock(x + 18, y + 36, z + 20, Block5, 0, 3); - world.setBlock(x + 17, y + 36, z + 21, Block5, 0, 3); - world.setBlock(x + 15, y + 36, z + 22, Block5, 0, 3); - world.setBlock(x + 16, y + 36, z + 22, Block5, 0, 3); - world.setBlock(x + 12, y + 36, z + 23, Block5, 0, 3); - world.setBlock(x + 13, y + 36, z + 23, Block5, 0, 3); - world.setBlock(x + 14, y + 36, z + 23, Block5, 0, 3); - world.setBlock(x + 10, y + 36, z + 24, Block7, 0, 3); - world.setBlock(x + 11, y + 36, z + 24, Block5, 0, 3); - world.setBlock(x + 11, y + 37, z + 0, Block7, 0, 3); - world.setBlock(x + 12, y + 37, z + 1, Block5, 0, 3); - world.setBlock(x + 13, y + 37, z + 1, Block5, 0, 3); - world.setBlock(x + 14, y + 37, z + 1, Block5, 0, 3); - world.setBlock(x + 15, y + 37, z + 2, Block5, 0, 3); - world.setBlock(x + 16, y + 37, z + 2, Block5, 0, 3); - world.setBlock(x + 17, y + 37, z + 3, Block5, 0, 3); - world.setBlock(x + 18, y + 37, z + 4, Block5, 0, 3); - world.setBlock(x + 18, y + 37, z + 5, Block5, 0, 3); - world.setBlock(x + 19, y + 37, z + 6, Block5, 0, 3); - world.setBlock(x + 19, y + 37, z + 7, Block5, 0, 3); - world.setBlock(x + 19, y + 37, z + 8, Block5, 0, 3); - world.setBlock(x + 20, y + 37, z + 9, Block5, 0, 3); - world.setBlock(x + 20, y + 37, z + 10, Block5, 0, 3); - world.setBlock(x + 20, y + 37, z + 11, Block5, 0, 3); - world.setBlock(x + 5, y + 37, z + 12, Block4, 0, 3); - world.setBlock(x + 10, y + 37, z + 12, Block4, 0, 3); - world.setBlock(x + 11, y + 37, z + 12, Block4, 0, 3); - world.setBlock(x + 12, y + 37, z + 12, Block4, 0, 3); - world.setBlock(x + 20, y + 37, z + 12, Block5, 0, 3); - world.setBlock(x + 20, y + 37, z + 13, Block5, 0, 3); - world.setBlock(x + 20, y + 37, z + 14, Block5, 0, 3); - world.setBlock(x + 20, y + 37, z + 15, Block5, 0, 3); - world.setBlock(x + 19, y + 37, z + 16, Block5, 0, 3); - world.setBlock(x + 19, y + 37, z + 17, Block5, 0, 3); - world.setBlock(x + 19, y + 37, z + 18, Block5, 0, 3); - world.setBlock(x + 18, y + 37, z + 19, Block5, 0, 3); - world.setBlock(x + 18, y + 37, z + 20, Block5, 0, 3); - world.setBlock(x + 17, y + 37, z + 21, Block5, 0, 3); - world.setBlock(x + 15, y + 37, z + 22, Block5, 0, 3); - world.setBlock(x + 16, y + 37, z + 22, Block5, 0, 3); - world.setBlock(x + 12, y + 37, z + 23, Block5, 0, 3); - world.setBlock(x + 13, y + 37, z + 23, Block5, 0, 3); - world.setBlock(x + 14, y + 37, z + 23, Block5, 0, 3); - world.setBlock(x + 11, y + 37, z + 24, Block7, 0, 3); - world.setBlock(x + 12, y + 38, z + 1, Block7, 0, 3); - world.setBlock(x + 13, y + 38, z + 1, Block5, 0, 3); - world.setBlock(x + 14, y + 38, z + 1, Block5, 0, 3); - world.setBlock(x + 15, y + 38, z + 2, Block5, 0, 3); - world.setBlock(x + 16, y + 38, z + 2, Block5, 0, 3); - world.setBlock(x + 17, y + 38, z + 3, Block5, 0, 3); - world.setBlock(x + 18, y + 38, z + 4, Block5, 0, 3); - world.setBlock(x + 18, y + 38, z + 5, Block5, 0, 3); - world.setBlock(x + 19, y + 38, z + 6, Block5, 0, 3); - world.setBlock(x + 19, y + 38, z + 7, Block5, 0, 3); - world.setBlock(x + 19, y + 38, z + 8, Block5, 0, 3); - world.setBlock(x + 20, y + 38, z + 9, Block5, 0, 3); - world.setBlock(x + 20, y + 38, z + 10, Block5, 0, 3); - world.setBlock(x + 4, y + 38, z + 11, Block7, 0, 3); - world.setBlock(x + 5, y + 38, z + 11, Block7, 0, 3); - world.setBlock(x + 6, y + 38, z + 11, Block7, 0, 3); - world.setBlock(x + 20, y + 38, z + 11, Block5, 0, 3); - world.setBlock(x + 4, y + 38, z + 12, Block7, 0, 3); - world.setBlock(x + 5, y + 38, z + 12, Block7, 0, 3); - world.setBlock(x + 6, y + 38, z + 12, Block7, 0, 3); - world.setBlock(x + 8, y + 38, z + 12, Block4, 0, 3); - world.setBlock(x + 9, y + 38, z + 12, Block4, 0, 3); - world.setBlock(x + 10, y + 38, z + 12, Block4, 0, 3); - world.setBlock(x + 20, y + 38, z + 12, Block5, 0, 3); - world.setBlock(x + 4, y + 38, z + 13, Block7, 0, 3); - world.setBlock(x + 5, y + 38, z + 13, Block7, 0, 3); - world.setBlock(x + 6, y + 38, z + 13, Block7, 0, 3); - world.setBlock(x + 20, y + 38, z + 13, Block5, 0, 3); - world.setBlock(x + 20, y + 38, z + 14, Block5, 0, 3); - world.setBlock(x + 20, y + 38, z + 15, Block5, 0, 3); - world.setBlock(x + 19, y + 38, z + 16, Block5, 0, 3); - world.setBlock(x + 19, y + 38, z + 17, Block5, 0, 3); - world.setBlock(x + 19, y + 38, z + 18, Block5, 0, 3); - world.setBlock(x + 18, y + 38, z + 19, Block5, 0, 3); - world.setBlock(x + 18, y + 38, z + 20, Block5, 0, 3); - world.setBlock(x + 17, y + 38, z + 21, Block5, 0, 3); - world.setBlock(x + 15, y + 38, z + 22, Block5, 0, 3); - world.setBlock(x + 16, y + 38, z + 22, Block5, 0, 3); - world.setBlock(x + 12, y + 38, z + 23, Block7, 0, 3); - world.setBlock(x + 13, y + 38, z + 23, Block5, 0, 3); - world.setBlock(x + 14, y + 38, z + 23, Block5, 0, 3); - world.setBlock(x + 13, y + 39, z + 1, Block7, 0, 3); - world.setBlock(x + 14, y + 39, z + 1, Block5, 0, 3); - world.setBlock(x + 15, y + 39, z + 2, Block5, 0, 3); - world.setBlock(x + 16, y + 39, z + 2, Block5, 0, 3); - world.setBlock(x + 17, y + 39, z + 3, Block5, 0, 3); - world.setBlock(x + 18, y + 39, z + 4, Block5, 0, 3); - world.setBlock(x + 18, y + 39, z + 5, Block5, 0, 3); - world.setBlock(x + 19, y + 39, z + 6, Block5, 0, 3); - world.setBlock(x + 19, y + 39, z + 7, Block5, 0, 3); - world.setBlock(x + 19, y + 39, z + 8, Block5, 0, 3); - world.setBlock(x + 20, y + 39, z + 9, Block5, 0, 3); - world.setBlock(x + 20, y + 39, z + 10, Block5, 0, 3); - world.setBlock(x + 4, y + 39, z + 11, Block7, 0, 3); - world.setBlock(x + 5, y + 39, z + 11, Block7, 0, 3); - world.setBlock(x + 6, y + 39, z + 11, Block7, 0, 3); - world.setBlock(x + 20, y + 39, z + 11, Block5, 0, 3); - world.setBlock(x + 4, y + 39, z + 12, Block7, 0, 3); - //world.setBlock(x + 5, y + 39, z + 12, Block7, 0, 3); - world.setBlock(x + 5, y + 39, z + 12, Blocks.chest, 4, 3); - world.setBlockMetadataWithNotify(x + 5, y + 39, z + 12, 4, 3); - WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsLegacy.POOL_EXPENSIVE), (TileEntityChest)world.getTileEntity(x + 5, y + 39, z + 12), 12); - world.setBlock(x + 6, y + 39, z + 12, Block7, 0, 3); - world.setBlock(x + 7, y + 39, z + 12, Block4, 0, 3); - world.setBlock(x + 8, y + 39, z + 12, Block4, 0, 3); - world.setBlock(x + 20, y + 39, z + 12, Block5, 0, 3); - world.setBlock(x + 4, y + 39, z + 13, Block7, 0, 3); - world.setBlock(x + 5, y + 39, z + 13, Block7, 0, 3); - world.setBlock(x + 6, y + 39, z + 13, Block7, 0, 3); - world.setBlock(x + 20, y + 39, z + 13, Block5, 0, 3); - world.setBlock(x + 20, y + 39, z + 14, Block5, 0, 3); - world.setBlock(x + 20, y + 39, z + 15, Block5, 0, 3); - world.setBlock(x + 19, y + 39, z + 16, Block5, 0, 3); - world.setBlock(x + 19, y + 39, z + 17, Block5, 0, 3); - world.setBlock(x + 19, y + 39, z + 18, Block5, 0, 3); - world.setBlock(x + 18, y + 39, z + 19, Block5, 0, 3); - world.setBlock(x + 18, y + 39, z + 20, Block5, 0, 3); - world.setBlock(x + 17, y + 39, z + 21, Block5, 0, 3); - world.setBlock(x + 15, y + 39, z + 22, Block5, 0, 3); - world.setBlock(x + 16, y + 39, z + 22, Block5, 0, 3); - world.setBlock(x + 13, y + 39, z + 23, Block7, 0, 3); - world.setBlock(x + 14, y + 39, z + 23, Block5, 0, 3); - world.setBlock(x + 14, y + 40, z + 2, Block7, 0, 3); - world.setBlock(x + 15, y + 40, z + 3, Block5, 0, 3); - world.setBlock(x + 16, y + 40, z + 3, Block5, 0, 3); - world.setBlock(x + 17, y + 40, z + 4, Block5, 0, 3); - world.setBlock(x + 17, y + 40, z + 5, Block5, 0, 3); - world.setBlock(x + 18, y + 40, z + 6, Block5, 0, 3); - world.setBlock(x + 18, y + 40, z + 7, Block5, 0, 3); - world.setBlock(x + 18, y + 40, z + 8, Block5, 0, 3); - world.setBlock(x + 19, y + 40, z + 9, Block5, 0, 3); - world.setBlock(x + 19, y + 40, z + 10, Block5, 0, 3); - world.setBlock(x + 4, y + 40, z + 11, Block7, 0, 3); - world.setBlock(x + 5, y + 40, z + 11, Block7, 0, 3); - world.setBlock(x + 6, y + 40, z + 11, Block7, 0, 3); - world.setBlock(x + 19, y + 40, z + 11, Block5, 0, 3); - world.setBlock(x + 4, y + 40, z + 12, Block7, 0, 3); - world.setBlock(x + 5, y + 40, z + 12, Block7, 0, 3); - world.setBlock(x + 6, y + 40, z + 12, Block7, 0, 3); - world.setBlock(x + 19, y + 40, z + 12, Block5, 0, 3); - world.setBlock(x + 4, y + 40, z + 13, Block7, 0, 3); - world.setBlock(x + 5, y + 40, z + 13, Block7, 0, 3); - world.setBlock(x + 6, y + 40, z + 13, Block7, 0, 3); - world.setBlock(x + 19, y + 40, z + 13, Block5, 0, 3); - world.setBlock(x + 19, y + 40, z + 14, Block5, 0, 3); - world.setBlock(x + 19, y + 40, z + 15, Block5, 0, 3); - world.setBlock(x + 18, y + 40, z + 16, Block5, 0, 3); - world.setBlock(x + 18, y + 40, z + 17, Block5, 0, 3); - world.setBlock(x + 18, y + 40, z + 18, Block5, 0, 3); - world.setBlock(x + 17, y + 40, z + 19, Block5, 0, 3); - world.setBlock(x + 17, y + 40, z + 20, Block5, 0, 3); - world.setBlock(x + 15, y + 40, z + 21, Block5, 0, 3); - world.setBlock(x + 16, y + 40, z + 21, Block5, 0, 3); - world.setBlock(x + 14, y + 40, z + 22, Block7, 0, 3); - world.setBlock(x + 15, y + 41, z + 3, Block7, 0, 3); - world.setBlock(x + 16, y + 41, z + 3, Block5, 0, 3); - world.setBlock(x + 17, y + 41, z + 4, Block5, 0, 3); - world.setBlock(x + 17, y + 41, z + 5, Block5, 0, 3); - world.setBlock(x + 18, y + 41, z + 6, Block5, 0, 3); - world.setBlock(x + 18, y + 41, z + 7, Block5, 0, 3); - world.setBlock(x + 18, y + 41, z + 8, Block5, 0, 3); - world.setBlock(x + 19, y + 41, z + 9, Block5, 0, 3); - world.setBlock(x + 19, y + 41, z + 10, Block5, 0, 3); - world.setBlock(x + 19, y + 41, z + 11, Block5, 0, 3); - world.setBlock(x + 19, y + 41, z + 12, Block5, 0, 3); - world.setBlock(x + 19, y + 41, z + 13, Block5, 0, 3); - world.setBlock(x + 19, y + 41, z + 14, Block5, 0, 3); - world.setBlock(x + 19, y + 41, z + 15, Block5, 0, 3); - world.setBlock(x + 18, y + 41, z + 16, Block5, 0, 3); - world.setBlock(x + 18, y + 41, z + 17, Block5, 0, 3); - world.setBlock(x + 18, y + 41, z + 18, Block5, 0, 3); - world.setBlock(x + 17, y + 41, z + 19, Block5, 0, 3); - world.setBlock(x + 17, y + 41, z + 20, Block5, 0, 3); - world.setBlock(x + 15, y + 41, z + 21, Block7, 0, 3); - world.setBlock(x + 16, y + 41, z + 21, Block5, 0, 3); - world.setBlock(x + 16, y + 42, z + 3, Block7, 0, 3); - world.setBlock(x + 17, y + 42, z + 4, Block7, 0, 3); - world.setBlock(x + 17, y + 42, z + 5, Block7, 0, 3); - world.setBlock(x + 18, y + 42, z + 6, Block5, 0, 3); - world.setBlock(x + 18, y + 42, z + 7, Block5, 0, 3); - world.setBlock(x + 18, y + 42, z + 8, Block5, 0, 3); - world.setBlock(x + 19, y + 42, z + 9, Block5, 0, 3); - world.setBlock(x + 19, y + 42, z + 10, Block5, 0, 3); - world.setBlock(x + 19, y + 42, z + 11, Block5, 0, 3); - world.setBlock(x + 19, y + 42, z + 12, Block5, 0, 3); - world.setBlock(x + 19, y + 42, z + 13, Block5, 0, 3); - world.setBlock(x + 19, y + 42, z + 14, Block5, 0, 3); - world.setBlock(x + 19, y + 42, z + 15, Block5, 0, 3); - world.setBlock(x + 18, y + 42, z + 16, Block5, 0, 3); - world.setBlock(x + 18, y + 42, z + 17, Block5, 0, 3); - world.setBlock(x + 18, y + 42, z + 18, Block5, 0, 3); - world.setBlock(x + 17, y + 42, z + 19, Block7, 0, 3); - world.setBlock(x + 17, y + 42, z + 20, Block7, 0, 3); - world.setBlock(x + 16, y + 42, z + 21, Block7, 0, 3); - world.setBlock(x + 17, y + 43, z + 6, Block7, 0, 3); - world.setBlock(x + 17, y + 43, z + 7, Block7, 0, 3); - world.setBlock(x + 17, y + 43, z + 8, Block7, 0, 3); - world.setBlock(x + 18, y + 43, z + 9, Block5, 0, 3); - world.setBlock(x + 18, y + 43, z + 10, Block5, 0, 3); - world.setBlock(x + 18, y + 43, z + 11, Block5, 0, 3); - world.setBlock(x + 18, y + 43, z + 12, Block5, 0, 3); - world.setBlock(x + 18, y + 43, z + 13, Block5, 0, 3); - world.setBlock(x + 18, y + 43, z + 14, Block5, 0, 3); - world.setBlock(x + 18, y + 43, z + 15, Block5, 0, 3); - world.setBlock(x + 17, y + 43, z + 16, Block7, 0, 3); - world.setBlock(x + 17, y + 43, z + 17, Block7, 0, 3); - world.setBlock(x + 17, y + 43, z + 18, Block7, 0, 3); - world.setBlock(x + 18, y + 44, z + 9, Block7, 0, 3); - world.setBlock(x + 18, y + 44, z + 10, Block7, 0, 3); - world.setBlock(x + 18, y + 44, z + 11, Block7, 0, 3); - world.setBlock(x + 18, y + 44, z + 12, Block7, 0, 3); - world.setBlock(x + 18, y + 44, z + 13, Block7, 0, 3); - world.setBlock(x + 18, y + 44, z + 14, Block7, 0, 3); - world.setBlock(x + 18, y + 44, z + 15, Block7, 0, 3); - - generate_r03_last(world, rand, x, y, z); - return true; - - } - public boolean generate_r03_last(World world, Random rand, int x, int y, int z) { - - world.setBlock(x + 19, y + 3, z + 9, Blocks.torch, 4, 3); - world.setBlock(x + 6, y + 10, z + 17, Blocks.torch, 2, 3); - world.setBlock(x + 9, y + 15, z + 19, Blocks.torch, 3, 3); - world.setBlock(x + 17, y + 15, z + 19, Blocks.torch, 3, 3); - world.setBlock(x + 13, y + 15, z + 24, Blocks.torch, 5, 3); - world.setBlock(x + 9, y + 15, z + 27, Blocks.torch, 4, 3); - world.setBlock(x + 17, y + 15, z + 27, Blocks.torch, 4, 3); - world.setBlock(x + 19, y + 19, z + 9, Blocks.torch, 4, 3); - world.setBlock(x + 16, y + 19, z + 12, Blocks.torch, 2, 3); - world.setBlock(x + 22, y + 19, z + 12, Blocks.torch, 1, 3); - world.setBlock(x + 19, y + 19, z + 15, Blocks.torch, 3, 3); - LootGenerator.setBlock(world, x + 13, y + 15, z + 23); - LootGenerator.lootMedicine(world, x + 13, y + 15, z + 23); - - if(GeneralConfig.enableDebugMode) - System.out.print("[Debug] Successfully spawned satellite dish at " + x + " " + y +" " + z + "\n"); - return true; - - } - -} \ No newline at end of file diff --git a/src/main/java/com/hbm/world/gen/NTMWorldGenerator.java b/src/main/java/com/hbm/world/gen/NTMWorldGenerator.java index cd6480087..d6f44e7a9 100644 --- a/src/main/java/com/hbm/world/gen/NTMWorldGenerator.java +++ b/src/main/java/com/hbm/world/gen/NTMWorldGenerator.java @@ -87,7 +87,16 @@ public class NTMWorldGenerator implements IWorldGenerator { spawnWeight = 8; }}); - NBTStructure.registerNullWeight(0, 2); + NBTStructure.registerStructure(0, new SpawnCondition() {{ + canSpawn = biome -> biome == BiomeGenBase.plains; + structure = new JigsawPiece("dish", StructureManager.dish, -10); + minHeight = 53; + maxHeight = 65; + spawnWeight = 1; + }}); + + NBTStructure.registerNullWeight(0, 2, biome -> biome == BiomeGenBase.plains); + NBTStructure.registerNullWeight(0, 2, oceanBiomes::contains); Map bricks = new HashMap() {{ put(ModBlocks.meteor_brick, new MeteorBricks()); diff --git a/src/main/resources/assets/hbm/structures/dish.nbt b/src/main/resources/assets/hbm/structures/dish.nbt new file mode 100644 index 0000000000000000000000000000000000000000..2bb6ba1f2618005bb35dad988410d27f06bab0b4 GIT binary patch literal 21169 zcmeHvdt6gT-ggDLC^u`X++n+|rQ(HyDR&6Zu21XRHOkr~B7%^Znp8nRBO=!bC_JqZ zy2}Cwxnx`4#!V1tq=?)JXj0`!w#!05?oyLVkXuMXASCY`5ih$excu`zZ=css%rIwu zXMQu8`Ofb$zZu6%#&0bAyIXG?^|Y(=vUIJV6tItL<@|0Ii#4x)to%M^YIJ(?@o;utyN1!z ze$l1amoYt;=hHsj#^^165GV?p%Io)>llOPC=G_%}*DL}88q~H0aN2pVwLJxO{ zWijkk)%2dwYkMYrtiUzQSzuaW33a$#;FP_Ci!mc->PZg4Dv@?{EfU#uT~BfYs!Eqt zJXX}$Lo5TN=zO&;q`KWgPmx0sZoLa>G(_3(d3K`iu|HTe2iP->1-^rvw8eW0lI7~T0>8z4)4>NZl@S|oUl{3gW0Ddx^-<;RHx`+-SCN%DV)yDAj!85 z4kmFc4cLcYN{&$@7R#TJfh0FyeYczC0F4{V+wTroiuEM4HFQ4`*4!#MkVe%qzXyGo z)kk^kY3{07kMeEV$1IIWnyNHsAC>_ouO^Yyh|)Apr#F1!rKBdG_YY*~OH@Ipw-vp= zvn5|0t(Bhla)jKA^W!``+Y*{X%-R$Onz}@(`T64kE(Qn>icK5tvN6Y()Ygcf}vTCoZRQI+siS0(!kL z0<3*d-X+zqaFtZR-vU>uMVM%#XHD^?`B0PruF|2I5dL?h%f_Ih;bR4O=PHToc7j^A zUtwc_FFk;fABZl@N*zWLw#dR;*`S20*g)OFEPdKJiu6WhYojb zyqgK#zXj#S_+xrB$q0d_CUr`&l8?xp(&SSqoLwmxO80NAeA;^Haqp6_8>reM3#AvC zI!bRwx>m}s3U1TE{3It@4MEt%IpolxXd>N zi8t-uWvU~*KDLr~pJqamibqytga(+vqFl-aSJn=pF$Ej^oba^(_>WLss-hJ*zCQF` zP_EGQ6*#`=;|heU#~Q%tYOw}heC-Cl4x!L)xKr=tfqk{poqoOjO``@#a+BQ!WPj7B zA@c3{ZWB0(yxrdr|42yUYOHWMj%l1J3Pemcr6!FHkI$ug8N)5-7asw5B%8ADW$_7W zUOuna5|=Y~#kw_|f2O((Lw|?VDfFfOg~YY9!R45xac+NnHqpfJ53Qm6xowaLCy3cwH-oPhO(>T}) zK7rLu;))`m4w^eWg0aOZ^3B+@h~d-XvETg5q8D%aWYcO$00U?E00WOx0S4L)z)!_C z0bs#d0Xz38~tU3GM9e{|3B<=tO zK;R*1v~mVIw*zY`(ULt?&S^&YV-qB>7)=I}$bx-uj!*Ea&*v37 zFz?H*4OMgN29OXF0ey#On}{8#`v#X|TbN(aPSBbMKNDAE?m(kA1}xq@dXP3+TSryz zhDWq|?3%{&oH1aA%$Y2i4NG6CG%wakM; 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