From 4343caeb226d302c3c8eb2cb02660f216e56e90c Mon Sep 17 00:00:00 2001 From: 9Valjews <64272884+9Valjew@users.noreply.github.com> Date: Sun, 10 Dec 2023 10:27:46 +0200 Subject: [PATCH] Update en_US.lang The unfuckening --- src/main/resources/assets/hbm/lang/en_US.lang | 320 +++++++++--------- 1 file changed, 160 insertions(+), 160 deletions(-) diff --git a/src/main/resources/assets/hbm/lang/en_US.lang b/src/main/resources/assets/hbm/lang/en_US.lang index 962f4506d..5ff16bd84 100644 --- a/src/main/resources/assets/hbm/lang/en_US.lang +++ b/src/main/resources/assets/hbm/lang/en_US.lang @@ -122,7 +122,7 @@ achievement.technetium.desc=It's medicinal, it's medicinal! achievement.technetium=Big Man, Pig Man achievement.watzBoom.desc=Drain your septic tank next time. achievement.watzBoom=Disgusting -achievement.watz.desc=Fֳ³lkvangr fields possibly included. +achievement.watz.desc=Fólkvangr fields possibly included. achievement.watz=The Power of Element-126 achievement.witchtaunter.desc=Those wacky creatures got nothing on you! achievement.witchtaunter=Witch Taunter @@ -199,129 +199,129 @@ book.test.page1=Test Page 1 book.error.cover=Hadron Collider:$Troubleshooting book.error.title1=Error 0x01 [NC] -book.error.page1=ֲ§lName:ֲ§r "ERROR_NO_CHARGE" ֲ§lDescription:ֲ§r The particle has reached a segment with insufficient charge. ֲ§lPotential fix:ֲ§r Either replace one of the plugs that the particle successfully passes with higher-tier ones or add another plug slightly before the segment where the particle expires. +book.error.page1=§lName:§r "ERROR_NO_CHARGE" §lDescription:§r The particle has reached a segment with insufficient charge. §lPotential fix:§r Either replace one of the plugs that the particle successfully passes with higher-tier ones or add another plug slightly before the segment where the particle expires. book.error.title2=Error 0x02 [NA] -book.error.page2=ֲ§lName:ֲ§r "ERROR_NO_ANALYSIS" ֲ§lDescription:ֲ§r The particle has reached the core, despite not passing an analysis chamber. ֲ§lPotential fix:ֲ§r Make sure that your accelerator has an analysis chamber and double-check the operating mode (linear/circular). +book.error.page2=§lName:§r "ERROR_NO_ANALYSIS" §lDescription:§r The particle has reached the core, despite not passing an analysis chamber. §lPotential fix:§r Make sure that your accelerator has an analysis chamber and double-check the operating mode (linear/circular). book.error.title3=Error 0x03 [OC] -book.error.page3=ֲ§lName:ֲ§r "ERROR_OBSTRUCTED_CHANNEL" ֲ§lDescription:ֲ§r The particle has collided with a block inside the collider's channel. ֲ§lPotential fix:ֲ§r Make sure that the inside of your particle collider is free of any obstructions, except for particle diodes and core blocks. +book.error.page3=§lName:§r "ERROR_OBSTRUCTED_CHANNEL" §lDescription:§r The particle has collided with a block inside the collider's channel. §lPotential fix:§r Make sure that the inside of your particle collider is free of any obstructions, except for particle diodes and core blocks. book.error.title4=Error 0x04 [EC] -book.error.page4=ֲ§lName:ֲ§r "ERROR_EXPECTED_COIL" ֲ§lDescription:ֲ§r The particle has passed a segment that lacks one or multiple coils. ֲ§lPotential fix:ֲ§r Remove the plating of the collider in the offending area and check if all the coils are there. This error will also happen at T-crossings that are built without diodes. +book.error.page4=§lName:§r "ERROR_EXPECTED_COIL" §lDescription:§r The particle has passed a segment that lacks one or multiple coils. §lPotential fix:§r Remove the plating of the collider in the offending area and check if all the coils are there. This error will also happen at T-crossings that are built without diodes. book.error.title5=Error 0x05 [MS] -book.error.page5=ֲ§lName:ֲ§r "ERROR_MALFORMED_SEGMENT" ֲ§lDescription:ֲ§r The particle has passed a segment that was built incorrectly (but neither obstructed nor missing coils). ֲ§lPotential fix:ֲ§r Make sure that the offending segment has platings in all the required spaces, leaving no coils exposed. +book.error.page5=§lName:§r "ERROR_MALFORMED_SEGMENT" §lDescription:§r The particle has passed a segment that was built incorrectly (but neither obstructed nor missing coils). §lPotential fix:§r Make sure that the offending segment has platings in all the required spaces, leaving no coils exposed. book.error.title6=Error 0x06 [ATL] -book.error.page6=ֲ§lName:ֲ§r "ERROR_ANALYSIS_TOO_LONG" ֲ§lDescription:ֲ§r The particle has passed more than the three required valid analysis chamber segments. ֲ§lPotential fix:ֲ§r Make sure that the analysis chamber is exactly 3 blocks long for circular accelerator and at least 2 blocks long for linear ones. Also check if the particle doesn't pass multiple analysis chambers in a branching and/or looped accelerator. +book.error.page6=§lName:§r "ERROR_ANALYSIS_TOO_LONG" §lDescription:§r The particle has passed more than the three required valid analysis chamber segments. §lPotential fix:§r Make sure that the analysis chamber is exactly 3 blocks long for circular accelerator and at least 2 blocks long for linear ones. Also check if the particle doesn't pass multiple analysis chambers in a branching and/or looped accelerator. book.error.title7=Error 0x07 [ATS] -book.error.page7=ֲ§lName:ֲ§r "ERROR_ANALYSIS_TOO_SHORT" ֲ§lDescription:ֲ§r The particle has left the analysis chamber, despite not meeting the length requirement. ֲ§lPotential fix:ֲ§r Make sure that the analysis chamber on your circular accelerator is exactly 3 blocks long. Valid analysis segments have no coils and the plating is entirely composed of analysis chamber walls/windows. Analysis chambers with coils in them count as regular segments. +book.error.page7=§lName:§r "ERROR_ANALYSIS_TOO_SHORT" §lDescription:§r The particle has left the analysis chamber, despite not meeting the length requirement. §lPotential fix:§r Make sure that the analysis chamber on your circular accelerator is exactly 3 blocks long. Valid analysis segments have no coils and the plating is entirely composed of analysis chamber walls/windows. Analysis chambers with coils in them count as regular segments. book.error.title8=Error 0x08 [DC] -book.error.page8=ֲ§lName:ֲ§r "ERROR_DIODE_COLLISION" ֲ§lDescription:ֲ§r The particle collided with a non-input side of a schottky particle diode. ֲ§lPotential fix:ֲ§r Check if your diodes are configured correctly. Particles can only enter the diode from sides with green inward-pointing arrows. +book.error.page8=§lName:§r "ERROR_DIODE_COLLISION" §lDescription:§r The particle collided with a non-input side of a schottky particle diode. §lPotential fix:§r Check if your diodes are configured correctly. Particles can only enter the diode from sides with green inward-pointing arrows. book.error.title9=Error 0x09 [BT] -book.error.page9=ֲ§lName:ֲ§r "ERROR_BRANCHING_TURN" ֲ§lDescription:ֲ§r The particle has reached a turn with multiple exits. ֲ§lPotential fix:ֲ§r If your turn is a normal one, check if all the required coils are present (i.e. no holes in the coil layer). If the turn is intended to be branched, it requires a schottky particle diode that is correctly configured. +book.error.page9=§lName:§r "ERROR_BRANCHING_TURN" §lDescription:§r The particle has reached a turn with multiple exits. §lPotential fix:§r If your turn is a normal one, check if all the required coils are present (i.e. no holes in the coil layer). If the turn is intended to be branched, it requires a schottky particle diode that is correctly configured. book.rbmk.cover=My first RBMK:$Basics of$building a$reactor book.rbmk.title1=Introduction -book.rbmk.page1=ֲ§lRBMKֲ§r is fully modular nuclear reactor. Unlike most other reactors, there is no "core" and no size restrictions, rather behavior and efficiency of reactor depends on how it is built and how various parts interact with each other. +book.rbmk.page1=§lRBMK§r is fully modular nuclear reactor. Unlike most other reactors, there is no "core" and no size restrictions, rather behavior and efficiency of reactor depends on how it is built and how various parts interact with each other. book.rbmk.title2=Heat -book.rbmk.page2=As reactor runs, it will generate ֲ§lheatֲ§r. Heat will spread between parts, slowly decreasing in the process. The goal is to generate as much heat as possible without melting the reactor, and to transfer heat into steam passages that cool reactor and produce steam. +book.rbmk.page2=As reactor runs, it will generate §lheat§r. Heat will spread between parts, slowly decreasing in the process. The goal is to generate as much heat as possible without melting the reactor, and to transfer heat into steam passages that cool reactor and produce steam. book.rbmk.title3=Fuel Rod -book.rbmk.page3=The ֲ§lfuel rodֲ§r will capture neutron flux, causing fuel inside the rod to react, releasing neutrons in the process. Neutrons are released in all four main directions with a maximum range of 5 blocks. The amount of released neutrons depends on fuel used. +book.rbmk.page3=The §lfuel rod§r will capture neutron flux, causing fuel inside the rod to react, releasing neutrons in the process. Neutrons are released in all four main directions with a maximum range of 5 blocks. The amount of released neutrons depends on fuel used. book.rbmk.title4=Regulating Rod -book.rbmk.page4=The ֲ§lcontrol rodֲ§r will reduce number of neutrons passing through. Fully inserted, it will block all neutrons; when inserted halfway, it will only block half. Control rods are used to regulate activity of the reactor and shut it down. +book.rbmk.page4=The §lcontrol rod§r will reduce number of neutrons passing through. Fully inserted, it will block all neutrons; when inserted halfway, it will only block half. Control rods are used to regulate activity of the reactor and shut it down. book.rbmk.title5=Regulating Rods - Usage book.rbmk.title5.scale=0.9 -book.rbmk.page5=The current bar insertion will be displayed in the center of GUI. The colored buttons on left will add the control bar to the color group, which is useful for quickly selecting grouped bars on ֲ§lRBMKֲ§r console. The buttons on right allow you to manually insert in 25%% increments. +book.rbmk.page5=The current bar insertion will be displayed in the center of GUI. The colored buttons on left will add the control bar to the color group, which is useful for quickly selecting grouped bars on §lRBMK§r console. The buttons on right allow you to manually insert in 25%% increments. book.rbmk.title6=Automatic Control Rods -book.rbmk.page6=ֲ§LAutomatic control rodsֲ§r are almost identical to regular control rods, but they cannot be manually adjusted, instead they will adjust position of the rod based on current temperature. Which function to use and how deep to insert and at what temperature must be determined first. +book.rbmk.page6=§LAutomatic control rods§r are almost identical to regular control rods, but they cannot be manually adjusted, instead they will adjust position of the rod based on current temperature. Which function to use and how deep to insert and at what temperature must be determined first. book.rbmk.title7=Steam Channel -book.rbmk.page7=The ֲ§lsteam channelֲ§r is only part that will actively reduce reactor heat level. If a component is above the boiling point of a given type of steam, it will try to consume as much water and produce as much steam as needed to cool below boiling point. +book.rbmk.page7=The §lsteam channel§r is only part that will actively reduce reactor heat level. If a component is above the boiling point of a given type of steam, it will try to consume as much water and produce as much steam as needed to cool below boiling point. book.rbmk.title8=Neutron Reflector -book.rbmk.page8=The ֲ§lneutron reflectorֲ§r will block passage of neutrons, instead neutrons will be reflected back onto the fuel rod they came from. This is useful for using neutrons that would otherwise be wasted simply by leaving reactor. +book.rbmk.page8=The §lneutron reflector§r will block passage of neutrons, instead neutrons will be reflected back onto the fuel rod they came from. This is useful for using neutrons that would otherwise be wasted simply by leaving reactor. book.rbmk.title9=Neutron Absorber -book.rbmk.page9=ֲ§lNeutron absorberֲ§r simply blocks neutrons. The absorbed neutrons will not generate heat and will be effectively destroyed. This is useful for preventing fuel rods from reacting that would otherwise be within reach. +book.rbmk.page9=§lNeutron absorber§r simply blocks neutrons. The absorbed neutrons will not generate heat and will be effectively destroyed. This is useful for preventing fuel rods from reacting that would otherwise be within reach. book.rbmk.title10=Graphite Retarder -book.rbmk.page10=ֲ§lGraphite moderatorֲ§r converts fast neutrons passing through it into slow neutrons. Most fuels are split into fast neutrons, while slow neutrons are required for fission, so use of moderators is highly recommended. +book.rbmk.page10=§lGraphite moderator§r converts fast neutrons passing through it into slow neutrons. Most fuels are split into fast neutrons, while slow neutrons are required for fission, so use of moderators is highly recommended. book.rbmk.title11=Structural Column -book.rbmk.page11=ֲ§lStructural columnֲ§r does not affect neutrons in any way and has no special application. It is recommended to fill the reactor with structured pillars where there are no other parts, since the structured pillars are capable of transferring heat. +book.rbmk.page11=§lStructural column§r does not affect neutrons in any way and has no special application. It is recommended to fill the reactor with structured pillars where there are no other parts, since the structured pillars are capable of transferring heat. book.rbmk.title12=Console -book.rbmk.page12=ֲ§lRBMK consoleֲ§r allows you to control the reactor from afar. Using the ֲ§ldevice to connect the console RBMKֲ§r on the RBMK part and then on the console will connect the reactor and the console. The console can only control 15x15 parts, for large reactors you can use multiple consoles. +book.rbmk.page12=§lRBMK console§r allows you to control the reactor from afar. Using the §ldevice to connect the console RBMK§r on the RBMK part and then on the console will connect the reactor and the console. The console can only control 15x15 parts, for large reactors you can use multiple consoles. book.rbmk.title13=Using the console book.rbmk.page13=Clicking on parts will select and deselect them. With the colored buttons, you can quickly select all the control rods in that color group. Button "A" will select all control rods, "X" will deselect all. book.rbmk.page14=Entering a number between 0 and 100 in green box and then pressing button next to it will set all selected control rods to that position. Button "AZ-5" will lead to full insertion of all control rods. book.rbmk.title15=Fuel -book.rbmk.page15=The ֲ§lfuelֲ§r response depends on many factors. The main ones are ֲ§lfortificationֲ§r, ֲ§lxenon poisoningֲ§r and number of incoming ֲ§lneutronsֲ§r. Xenon builds up when fuel is low in neutrons and burns out during normal operation. The efficiency of neutrons depends on the type, most fuels ֲ§lare best split byֲ§r ֲ§lslow neutronsֲ§r. +book.rbmk.page15=The §lfuel§r response depends on many factors. The main ones are §lfortification§r, §lxenon poisoning§r and number of incoming §lneutrons§r. Xenon builds up when fuel is low in neutrons and burns out during normal operation. The efficiency of neutrons depends on the type, most fuels §lare best split by§r §lslow neutrons§r. book.rbmk.title16=Melting -book.rbmk.page16=ֲ§4ֲ§lAVOID. +book.rbmk.page16=§4§lAVOID. book.starter.cover=An Industrialist's$Guide to Rebuilding$Society book.starter.title1=Introduction book.starter.page1=If you're reading this, it's highly likely that society, in one way or another, has collapsed entirely. Governments, countries, and authority are a concept of the past - along with all of the amenities of civilized life. As such, this guide will inform you how to change that by recreating the industry and technology of the past for the improvement of your own life. book.starter.title2=Coal & Mustard Gas -book.starter.page2=Whilst it is impossible to predict the actual state of the world in a post-apocalyptic time, it's not unlikely that war and industry in its current form may not have ended. To protect your own lungs, an effective and cheap way is to urinate on some ֲ§lclothֲ§r to make a ֲ§ltrench maskֲ§r, to protect you from coal dust or mustard gas, if you ever encounter either. +book.starter.page2=Whilst it is impossible to predict the actual state of the world in a post-apocalyptic time, it's not unlikely that war and industry in its current form may not have ended. To protect your own lungs, an effective and cheap way is to urinate on some §lcloth§r to make a §ltrench mask§r, to protect you from coal dust or mustard gas, if you ever encounter either. book.starter.title3=Anvils & Presses -book.starter.page3=The quintessentials to beginning your industrial revitalization is an ֲ§lanvilֲ§r and a ֲ§lburner pressֲ§r. The anvil will allow you to manually craft together early machinery such as the Assembler, whilst the burner press will let you make plates, wires, and circuits that you cannot hammer together with an anvil. +book.starter.page3=The quintessentials to beginning your industrial revitalization is an §lanvil§r and a §lburner press§r. The anvil will allow you to manually craft together early machinery such as the Assembler, whilst the burner press will let you make plates, wires, and circuits that you cannot hammer together with an anvil. book.starter.title4=Templates -book.starter.page4=In order to stamp metal into useful shapes, assemble machinery, and perform chemical reactions, you will need to create a ֲ§lMachine Template Folderֲ§r to create the various stamps and templates shown to the right. +book.starter.page4=In order to stamp metal into useful shapes, assemble machinery, and perform chemical reactions, you will need to create a §lMachine Template Folder§r to create the various stamps and templates shown to the right. book.starter.title5=Scavenging book.starter.page5=Depending on how bad the initial apocalyptic event was to the preexisting structures of the world, there's a likely chance that many useful materials and machines can be salvaged from them directly. Metallic alloys like steel, parts like circuitry, and even fissile material from a nuclear power plant might be awaiting you. Beware certain ruins, however, as there may be an excess of danger lurking there like a snake in the grass; waiting to strike you down with radiation, traps, or indescribable horrors... book.starter.title6=Early Machinery -book.starter.page6a=Two of the first machines you should assemble are the ֲ§lBlast Furnaceֲ§r and the ֲ§lAssembly Machineֲ§r. The former will allow you to create alloys such as ֲ§lsteelֲ§r, ֲ§lminecraft-grade copperֲ§r, and ֲ§ladvanced alloyֲ§r; you will need to use these metals for the bodies of machines, the wiring of circuits, advanced electromagnets, and more. -book.starter.page6b=The assembler will be used to create practically every other machine described in this guide. You will need a power source, such as a ֲ§lCombustionֲ§r ֲ§lGeneratorֲ§r or ֲ§lSolar Boilerֲ§r. -book.starter.page7a=The ֲ§lShredderֲ§r, along with a pair of shredder blades, will be very useful for doubling the output of most ores, via shredding into smeltable powders. These powders are also crucial to begin making circuitry for various machines, such as ֲ§lEnhancedֲ§r and ֲ§lOverclockedֲ§r circuits. -book.starter.page7b=Using your new machinery, you can create the ֲ§lChemical Plantֲ§r, used for the synthesis of better circuits, concrete, the processing of petrochemicals, and more. +book.starter.page6a=Two of the first machines you should assemble are the §lBlast Furnace§r and the §lAssembly Machine§r. The former will allow you to create alloys such as §lsteel§r, §lminecraft-grade copper§r, and §ladvanced alloy§r; you will need to use these metals for the bodies of machines, the wiring of circuits, advanced electromagnets, and more. +book.starter.page6b=The assembler will be used to create practically every other machine described in this guide. You will need a power source, such as a §lCombustion§r §lGenerator§r or §lSolar Boiler§r. +book.starter.page7a=The §lShredder§r, along with a pair of shredder blades, will be very useful for doubling the output of most ores, via shredding into smeltable powders. These powders are also crucial to begin making circuitry for various machines, such as §lEnhanced§r and §lOverclocked§r circuits. +book.starter.page7b=Using your new machinery, you can create the §lChemical Plant§r, used for the synthesis of better circuits, concrete, the processing of petrochemicals, and more. book.starter.title8=Black Gold -book.starter.page8a=Using an ֲ§lOil ֲ§lReservoirֲ§r ֲ§lDetectorֲ§r, you can find underground oil deposits to place a ֲ§lPumpjackֲ§r or ֲ§lDerrickֲ§r over via surveying an area. Remember that oil deposits will run out over time. -book.starter.page8b=Before the oil can be refined and separated into its constituent parts in an ֲ§lOil Refineryֲ§r, you must heat the oil to 300ֲ°C in a ֲ§lBoilerֲ§r. +book.starter.page8a=Using an §lOil §lReservoir§r §lDetector§r, you can find underground oil deposits to place a §lPumpjack§r or §lDerrick§r over via surveying an area. Remember that oil deposits will run out over time. +book.starter.page8b=Before the oil can be refined and separated into its constituent parts in an §lOil Refinery§r, you must heat the oil to 300°C in a §lBoiler§r. book.starter.title9=Petrochemicals -book.starter.page9=Using ֲ§lChemical Plantsֲ§r, ֲ§lFractioningֲ§r ֲ§lTowersֲ§r, and ֲ§lCatalytic Crackingֲ§r ֲ§lTowersֲ§r, you can transform the separated oil into a variety of useful products. For example: ֲ§lPolymerֲ§r or ֲ§lBakeliteֲ§r, durable and flexible plastics; ֲ§lDeshֲ§r, an extremely durable and heat-resistant rare earth metal alloy; ֲ§lSolid Fuelֲ§r, which can be burnt for energy; or even ֲ§lLiquid Fuelsֲ§r, such as ֲ§lGasolineֲ§r, ֲ§lDieselֲ§r, ֲ§lKeroseneֲ§r, and more. +book.starter.page9=Using §lChemical Plants§r, §lFractioning§r §lTowers§r, and §lCatalytic Cracking§r §lTowers§r, you can transform the separated oil into a variety of useful products. For example: §lPolymer§r or §lBakelite§r, durable and flexible plastics; §lDesh§r, an extremely durable and heat-resistant rare earth metal alloy; §lSolid Fuel§r, which can be burnt for energy; or even §lLiquid Fuels§r, such as §lGasoline§r, §lDiesel§r, §lKerosene§r, and more. book.starter.title10=Advanced Machinery -book.starter.page10=With oil processing under your belt, you can create the ֲ§lCentrifugeֲ§r, which will triple ore outputs; the ֲ§lOre ֲ§lAcidizerֲ§r, which will crystallize ores, increasing the yield; and the ֲ§lSILEX + ֲ§lFELֲ§r, two marvels of modern engineering which can separate the isotopes of materials with ease. You will require significantly more energy to power these; which can be obtained with sources such as a ֲ§lDiesel Generatorֲ§r, an ֲ§lIndustrial Generatorֲ§r, or even a nuclear reactor. +book.starter.page10=With oil processing under your belt, you can create the §lCentrifuge§r, which will triple ore outputs; the §lOre §lAcidizer§r, which will crystallize ores, increasing the yield; and the §lSILEX + §lFEL§r, two marvels of modern engineering which can separate the isotopes of materials with ease. You will require significantly more energy to power these; which can be obtained with sources such as a §lDiesel Generator§r, an §lIndustrial Generator§r, or even a nuclear reactor. book.starter.title11=Strata -book.starter.page11=Underneath the ground you walk, there is several naturally-occurring ֲ§lStrataֲ§r, or special mineral layers and formations. ֲ§lSchist Strataֲ§r are blue, lithium-containing layers filled with uranium, iron, copper, asbestos, and other ores for your own use. ֲ§lDepth Rockֲ§r contains large quantities of rarer minerals, such as ֲ§lZirconiumֲ§r and ֲ§lBoronֲ§r, but requires explosives to properly harvest. +book.starter.page11=Underneath the ground you walk, there is several naturally-occurring §lStrata§r, or special mineral layers and formations. §lSchist Strata§r are blue, lithium-containing layers filled with uranium, iron, copper, asbestos, and other ores for your own use. §lDepth Rock§r contains large quantities of rarer minerals, such as §lZirconium§r and §lBoron§r, but requires explosives to properly harvest. book.starter.title12=Radiation -book.starter.page12a=ֲ§oThe rest of this book will deal with matters that involve ֲ§oradiation. For the safety of you and others, I will give ֲ§oadvice on how to mitigate and deal with exposure to it. -book.starter.page12b=Enough exposure to radiation can and will cause bodily harm. The first step is prevention; be sure to limit your exposure, and wear protective gear, such as a ֲ§lHazmat Suitֲ§r, or apply ֲ§lCladdingֲ§r to your clothing or armor; you can also take ֲ§lRad-Xֲ§r to limit your intake. Thanks to modern medicine, the second step can be removal if necessary; for example, a ֲ§lPlayer ֲ§lDecontaminatorֲ§r will slowly reduce the radiation absorbed by your body. ֲ§lRad-Awayֲ§r can also be used as a post-exposure prophylaxis, quickly and effectively reversing damage caused to your body by ionizing radiation. +book.starter.page12a=§oThe rest of this book will deal with matters that involve §oradiation. For the safety of you and others, I will give §oadvice on how to mitigate and deal with exposure to it. +book.starter.page12b=Enough exposure to radiation can and will cause bodily harm. The first step is prevention; be sure to limit your exposure, and wear protective gear, such as a §lHazmat Suit§r, or apply §lCladding§r to your clothing or armor; you can also take §lRad-X§r to limit your intake. Thanks to modern medicine, the second step can be removal if necessary; for example, a §lPlayer §lDecontaminator§r will slowly reduce the radiation absorbed by your body. §lRad-Away§r can also be used as a post-exposure prophylaxis, quickly and effectively reversing damage caused to your body by ionizing radiation. book.starter.title13=Uranium Enrichment -book.starter.page13=There are a few, easy options for fuels to use for a nuclear reactor; for instance, ֲ§lNatural Uraniumֲ§r or ֲ§lThorium Fuelֲ§r. However, if you're looking for something more powerful, you can set up an enrichment cascade of two ֲ§lGas Centrifugesֲ§r to produce ֲ§lUranium Fuelֲ§r with leftover ֲ§lUranium-238ֲ§r. You will have to transmute the natural uranium into ֲ§lYellowcakeֲ§r, then ֲ§lUranium ֲ§lHexafluorideֲ§r to do so. +book.starter.page13=There are a few, easy options for fuels to use for a nuclear reactor; for instance, §lNatural Uranium§r or §lThorium Fuel§r. However, if you're looking for something more powerful, you can set up an enrichment cascade of two §lGas Centrifuges§r to produce §lUranium Fuel§r with leftover §lUranium-238§r. You will have to transmute the natural uranium into §lYellowcake§r, then §lUranium §lHexafluoride§r to do so. book.starter.title14=The Chicago Pile -book.starter.page14=Alternatively, you can breed ֲ§lReactor-Grade Plutoniumֲ§r, a more powerful fuel, from Natural Uranium using the ֲ§lChicago Pileֲ§r. By stacking graphite blocks and drilling into them, you can insert fuel rods to breed into plutonium and neutron source rods, such as ֲ§lRadium-Berylliumֲ§r, to begin the reaction. Make sure to test your designs; spacing out or limiting the amount of blocks may be necessary to prevent overheating. +book.starter.page14=Alternatively, you can breed §lReactor-Grade Plutonium§r, a more powerful fuel, from Natural Uranium using the §lChicago Pile§r. By stacking graphite blocks and drilling into them, you can insert fuel rods to breed into plutonium and neutron source rods, such as §lRadium-Beryllium§r, to begin the reaction. Make sure to test your designs; spacing out or limiting the amount of blocks may be necessary to prevent overheating. book.starter.title15=ZIRNOX GCR -book.starter.page15=Finally, you can create your first ֲ§orealֲ§r source of energy: the ֲ§lZIRNOXֲ§r Nuclear Reactor. Nuclear reactors require more setup then other power sources; first, you will want to have a good source of water, such as the ֲ§lHeavy ֲ§lInfinite Water Tankֲ§r. To remove heat from the reactor core and boil the water into steam, you will need a sufficient amount of ֲ§lCarbon Dioxideֲ§r. You want just enough pressure, but not ֲ§otooֲ§r much. You will also need three steam turbines to utilize the created steam to make energy; the ֲ§lSteam ֲ§lTurbineֲ§r or ֲ§lIndustrial Steam ֲ§lTurbineֲ§r will be optimal. Finally, a ֲ§lCondensorֲ§r or ֲ§lAuxilary Cooling Towerֲ§r is needed to condense the leftover steam into water, where it can be voided or recycled in a cooling loop. +book.starter.page15=Finally, you can create your first §oreal§r source of energy: the §lZIRNOX§r Nuclear Reactor. Nuclear reactors require more setup then other power sources; first, you will want to have a good source of water, such as the §lHeavy §lInfinite Water Tank§r. To remove heat from the reactor core and boil the water into steam, you will need a sufficient amount of §lCarbon Dioxide§r. You want just enough pressure, but not §otoo§r much. You will also need three steam turbines to utilize the created steam to make energy; the §lSteam §lTurbine§r or §lIndustrial Steam §lTurbine§r will be optimal. Finally, a §lCondensor§r or §lAuxilary Cooling Tower§r is needed to condense the leftover steam into water, where it can be voided or recycled in a cooling loop. book.starter.title16=Conclusion -book.starter.page16=If you've reached this far, you're on track to helping rebuild civilization. You've successfully recreated the advanced machinery of the pre-apocalypse - with nuclear power, petrochemicals, and more. I cannot know ֲ§ohowֲ§r you will use these new-found advantages, but it's my personal hope you use them for the good of yourself and others - or at the very least, in self-defense. Au revoir! +book.starter.page16=If you've reached this far, you're on track to helping rebuild civilization. You've successfully recreated the advanced machinery of the pre-apocalypse - with nuclear power, petrochemicals, and more. I cannot know §ohow§r you will use these new-found advantages, but it's my personal hope you use them for the good of yourself and others - or at the very least, in self-defense. Au revoir! book.starter.title18=About the Author -book.starter.page18=vֳ¦r is just a guy who has been trapped in the grey void featured in the Talking Head's ֲ§oOnce In A Lifetimeֲ§r for too long. He once found a studio door, but to his dismay found out it was a cardboard cut-out. +book.starter.page18=vær is just a guy who has been trapped in the grey void featured in the Talking Head's §oOnce In A Lifetime§r for too long. He once found a studio door, but to his dismay found out it was a cardboard cut-out. #book.rbmk.cover=HOW 2 RBMK:$The Basics$of Reactor$Construction #book.rbmk.title1=Introduction -#book.rbmk.page1=The ֲ§lRBMKֲ§r is a fully modular nuclear reactor. Unlike most other reactors, there is no "core", and no size limitations, rather, the behavior and efficiency of the reactor comes from how it is built and how the different pieces interact with each other. +#book.rbmk.page1=The §lRBMK§r is a fully modular nuclear reactor. Unlike most other reactors, there is no "core", and no size limitations, rather, the behavior and efficiency of the reactor comes from how it is built and how the different pieces interact with each other. #book.rbmk.title2=Heat -#book.rbmk.page2=As the reactor operates, it will generate ֲ§lheatֲ§r. Heat will spread between parts, slowly decreasing in the process. The goal is to produce as much heat as possible without melting the reactor, and to move that heat to a ֲ§lsteam channelֲ§r which cools the reactor and produces steam. +#book.rbmk.page2=As the reactor operates, it will generate §lheat§r. Heat will spread between parts, slowly decreasing in the process. The goal is to produce as much heat as possible without melting the reactor, and to move that heat to a §lsteam channel§r which cools the reactor and produces steam. #book.rbmk.title3=Fuel Rod -#book.rbmk.page3=The ֲ§lfuel rodֲ§r will capture neutron flux, causing the fuel inside the fuel rod to react, giving off neutrons in the process. Neutrons are released in all four cardinal directions with a maximum range of 5 blocks. The amount of neutrons released depends on the ֲ§lfuelֲ§r used. +#book.rbmk.page3=The §lfuel rod§r will capture neutron flux, causing the fuel inside the fuel rod to react, giving off neutrons in the process. Neutrons are released in all four cardinal directions with a maximum range of 5 blocks. The amount of neutrons released depends on the §lfuel§r used. #book.rbmk.title4=Control Rod -#book.rbmk.page4=The ֲ§lcontrol rodֲ§r will decrease the amount of neutrons passing though it. Fully inserted, it will block all neutrons, at half insertion, it will only block half. Control rods are used to regulate the reactor's activity and to turn it off. +#book.rbmk.page4=The §lcontrol rod§r will decrease the amount of neutrons passing though it. Fully inserted, it will block all neutrons, at half insertion, it will only block half. Control rods are used to regulate the reactor's activity and to turn it off. #book.rbmk.title5=Control Rod - Usage -#book.rbmk.page5=The center of the GUI will display the current rod insertion. The colored buttons on the left will add a control rod to a color group, which is useful to quickly select grouped rods from the ֲ§lRBMK consoleֲ§r. The buttons on the right allow for manual insertion in increments of 25%%. +#book.rbmk.page5=The center of the GUI will display the current rod insertion. The colored buttons on the left will add a control rod to a color group, which is useful to quickly select grouped rods from the §lRBMK console§r. The buttons on the right allow for manual insertion in increments of 25%%. #book.rbmk.title6=Automatic Control Rod -#book.rbmk.page6=ֲ§lAutomatic control rodsֲ§r function nearly identical to regular control rods, but they cannot be configured manually, instead they will adjust the rod position based on the current temperature. What function to use and how deep to insert at what temperature has to be defined first. +#book.rbmk.page6=§lAutomatic control rods§r function nearly identical to regular control rods, but they cannot be configured manually, instead they will adjust the rod position based on the current temperature. What function to use and how deep to insert at what temperature has to be defined first. #book.rbmk.title7=Steam Channel -#book.rbmk.page7=The ֲ§lsteam channelֲ§r is the only part that will actively reduce the reactor's heat level. If the component's temperature exceeds the boiling point of the set steam type, it will try to consume as much water and produce as much steam as needed to cool back below the boiling point. +#book.rbmk.page7=The §lsteam channel§r is the only part that will actively reduce the reactor's heat level. If the component's temperature exceeds the boiling point of the set steam type, it will try to consume as much water and produce as much steam as needed to cool back below the boiling point. #book.rbmk.title8=Neutron Reflector -#book.rbmk.page8=The ֲ§lneutron reflectorֲ§r will block neutrons from passing it, instead the neutrons will be reflected back at the fuel rod they came from. This is useful for utilizing neutrons that would otherwise be wasted by simply exiting the reactor. +#book.rbmk.page8=The §lneutron reflector§r will block neutrons from passing it, instead the neutrons will be reflected back at the fuel rod they came from. This is useful for utilizing neutrons that would otherwise be wasted by simply exiting the reactor. #book.rbmk.title9=Neutron Absorber -#book.rbmk.page9=The ֲ§lneutron absorberֲ§r will simply block neutrons. Neutrons absorbed will not generate heat and be effectively voided. This is useful to prevent fuel rods from reacting that would otherwise be in range. +#book.rbmk.page9=The §lneutron absorber§r will simply block neutrons. Neutrons absorbed will not generate heat and be effectively voided. This is useful to prevent fuel rods from reacting that would otherwise be in range. #book.rbmk.title10=Graphite Moderator -#book.rbmk.page10=The ֲ§lgraphite moderatorֲ§r will convert fast neutrons passing through it into slow neutrons. Most fuels fission into fast neutrons while needing slow neutrons to split, so using moderators is strongly recommended. +#book.rbmk.page10=The §lgraphite moderator§r will convert fast neutrons passing through it into slow neutrons. Most fuels fission into fast neutrons while needing slow neutrons to split, so using moderators is strongly recommended. #book.rbmk.title11=Structural Column -#book.rbmk.page11=The ֲ§lstructural columnֲ§r will not interfere with neutrons, nor does it have special uses. It is recommended to fill the reactor with structural columns where no other parts will be, because structural columns are capable of transporting heat. +#book.rbmk.page11=The §lstructural column§r will not interfere with neutrons, nor does it have special uses. It is recommended to fill the reactor with structural columns where no other parts will be, because structural columns are capable of transporting heat. #book.rbmk.title12=Console -#book.rbmk.page12=The ֲ§lRBMK consoleֲ§r lets you control the reactor from afar. Using the ֲ§lRBMKֲ§r ֲ§lconsole linking deviceֲ§r on an RBMK part and then the console will link the reactor to the console. The console can only manage 15x15 parts, for larger reactors you might want to use multiple consoles. +#book.rbmk.page12=The §lRBMK console§r lets you control the reactor from afar. Using the §lRBMK§r §lconsole linking device§r on an RBMK part and then the console will link the reactor to the console. The console can only manage 15x15 parts, for larger reactors you might want to use multiple consoles. #book.rbmk.title13=Console Usage #book.rbmk.page13=Clicking on the parts will select and deselect them. Using the colored buttons, you can quickly select all control rods of that color group. Button 'A' will select all control rods, 'X' will deselect all. #book.rbmk.page14=Entering a number 0-100 in the green box and then hitting the button next to it will set all selected control rods to this position. Button 'AZ-5' will cause all control rods to fully insert. #book.rbmk.title15=Fuel -#book.rbmk.page15=The ֲ§lfuelֲ§r's reactivity is based on multiple factors. The main ones are the ֲ§lenrichmentֲ§r, ֲ§lxenon poisonֲ§r and the amount of incoming ֲ§lneutronsֲ§r. Xenon builds up when the fuel receives few neutrons and burns away during normal operation. The effectivity of neutrons depends on the type, most fuels ֲ§lsplit best with slow neutronsֲ§r. +#book.rbmk.page15=The §lfuel§r's reactivity is based on multiple factors. The main ones are the §lenrichment§r, §lxenon poison§r and the amount of incoming §lneutrons§r. Xenon builds up when the fuel receives few neutrons and burns away during normal operation. The effectivity of neutrons depends on the type, most fuels §lsplit best with slow neutrons§r. #book.rbmk.title16=Meltdown -#book.rbmk.page16=ֲ§4ֲ§lAvoid. +#book.rbmk.page16=§4§lAvoid. book_lore.author=By %s book_lore.test.name=this book doesn't work... @@ -464,10 +464,10 @@ cannery.crucible.0=The crucible is used to smelt ores, ingots or other metallic cannery.crucible.1=It requires an external heat source connected to the bottom, like a firebox. cannery.crucible.2=Once heated up, the crucible can be used in two ways, with or without a recipe template. cannery.crucible.3=The crucible has two storage buffers for material: -cannery.crucible.4=The buffer to the left is for ֲ§abyproductsֲ§r, all material smelted without a recipe template will land here. +cannery.crucible.4=The buffer to the left is for §abyproducts§r, all material smelted without a recipe template will land here. cannery.crucible.5=If a recipe is installed, materials that do not match the recipe will also be stored here. cannery.crucible.6=Materials in this buffer will not react with each other, they can only be output from the green outlet for casting. -cannery.crucible.7=The buffer to the right is for ֲ§crecipesֲ§r, if a recipe is installed and that particular material is relevant to that recipe, it will land here. +cannery.crucible.7=The buffer to the right is for §crecipes§r, if a recipe is installed and that particular material is relevant to that recipe, it will land here. cannery.crucible.8=The materials will slowly combine into the output material which is automatically output from the red outlet. cannery.crucible.9=Note that only this buffer handles recipes. If a template is installed retroactively, materials in the byproduct buffer will not combine, nor transfer to the recipe buffer. cannery.crucible.10=The outlet will output material automatically, if the target is valid, for example a foundry channel or a mold. @@ -733,7 +733,7 @@ container.nukeFurnace=Nuclear Powered Furnace container.nukeGadget=The Gadget container.nukeMan=Fat Man container.nukeMike=Ivy Mike -container.nukeN2=Nֲ² Mine +container.nukeN2=N² Mine container.nukeN45=N45 Naval Mine container.nukePrototype=The Prototype container.nukeSolinium=The Blue Rinse @@ -866,29 +866,29 @@ death.attack.tau=%1$s was riddeled by %2$s using negatively charged tauons. death.attack.tauBlast=%1$s charged the XVL1456 for too long and was blown into pieces. death.attack.teleporter=%1$s was teleported into nothingness. -desc.gui.assembler.warning=ֲ§cError:ֲ§r This machine requires an assembly template! -desc.gui.chemplant.warning=ֲ§cError:ֲ§r This machine requires an chemistry template! -desc.gui.gasCent.enrichment=ֲ§2Enrichmentֲ§r$Uranium enrichment requires cascades.$Two-centrifuge cascades will give$uranium fuel, four-centrifuge cascades$will give total separation. -desc.gui.gasCent.output=ֲ§6Fluid Transferֲ§r$Fluid can be transferred to another centrifuge$via the output port for further processing. -desc.gui.nukeBoy.desc=ֲ§1Requires:ֲ§r$ * Neutron Shielding$ * U235 Projectile$ * Subcritical U235 Target$ * Propellant$ * Bomb Igniter -desc.gui.nukeGadget.desc=ֲ§1Requires:ֲ§r$ * 4 Arrays of First-Generation$ High-Explosive Lenses$ * Heavy Plutonium Core$ * Wiring -desc.gui.nukeMan.desc=ֲ§1Requires:ֲ§r$ * 4 Arrays of First-Generation$ High-Explosive Lenses$ * Plutonium Core$ * Bomb Firing Unit -desc.gui.nukeMike.desc=ֲ§1Requires:ֲ§r$ * 4 Arrays of High-Explosive Lenses$ * Plutonium Core$ * Deuterium Cooling Unit$ * Uranium Coated Deuterium Tank$ * Deuterium Tank -desc.gui.nukeTsar.desc=ֲ§1Requires:ֲ§r$ * 4 Arrays of High-Explosive Lenses$ * Plutonium Core$ֲ§9Optional:ֲ§r$ * Tsar Bomba Core -desc.gui.radiolysis.desc=ֲ§9Descriptionֲ§r$This RTG is more efficient then others, and$comes equipped with a radiolysis chamber for$cracking and sterilization. +desc.gui.assembler.warning=§cError:§r This machine requires an assembly template! +desc.gui.chemplant.warning=§cError:§r This machine requires an chemistry template! +desc.gui.gasCent.enrichment=§2Enrichment§r$Uranium enrichment requires cascades.$Two-centrifuge cascades will give$uranium fuel, four-centrifuge cascades$will give total separation. +desc.gui.gasCent.output=§6Fluid Transfer§r$Fluid can be transferred to another centrifuge$via the output port for further processing. +desc.gui.nukeBoy.desc=§1Requires:§r$ * Neutron Shielding$ * U235 Projectile$ * Subcritical U235 Target$ * Propellant$ * Bomb Igniter +desc.gui.nukeGadget.desc=§1Requires:§r$ * 4 Arrays of First-Generation$ High-Explosive Lenses$ * Heavy Plutonium Core$ * Wiring +desc.gui.nukeMan.desc=§1Requires:§r$ * 4 Arrays of First-Generation$ High-Explosive Lenses$ * Plutonium Core$ * Bomb Firing Unit +desc.gui.nukeMike.desc=§1Requires:§r$ * 4 Arrays of High-Explosive Lenses$ * Plutonium Core$ * Deuterium Cooling Unit$ * Uranium Coated Deuterium Tank$ * Deuterium Tank +desc.gui.nukeTsar.desc=§1Requires:§r$ * 4 Arrays of High-Explosive Lenses$ * Plutonium Core$§9Optional:§r$ * Tsar Bomba Core +desc.gui.radiolysis.desc=§9Description§r$This RTG is more efficient then others, and$comes equipped with a radiolysis chamber for$cracking and sterilization. desc.gui.rtgBFurnace.desc=Requires at least 15 heat to process$The more heat on top of that, the faster it runs$Heat going over maximum speed will have no effect$Short-lived pellets may decay -desc.gui.rtg.heat=ֲ§eCurrent heat level: %s +desc.gui.rtg.heat=§eCurrent heat level: %s desc.gui.rtg.pellets=Accepted Pellets: desc.gui.rtg.pelletHeat=%s (%s heat) desc.gui.rtg.pelletPower=%s (%s HE/tick) -desc.gui.template=ֲ§9Templatesֲ§r$Templates can be made by$using the Machine Template Folder. -desc.gui.turbinegas.automode=ֲ§2Automatic Turbine Throttling Modeֲ§r$By clicking the "AUTO" button, the turbine$will automatically adjust the power production$based on the power required from the network -desc.gui.turbinegas.fuels=ֲ§6Accepted fuels:ֲ§r -desc.gui.turbinegas.warning=ֲ§cFuel or lubricant level low!ֲ§r -desc.gui.zirnox.coolant=ֲ§3Coolantֲ§r$CO2 transfers heat from the core to the water.$This will boil it into super dense steam.$The efficiency of cooling and steam production$is based on pressure. -desc.gui.zirnox.pressure=ֲ§6Pressureֲ§r$Pressure can be reduced by venting CO2.$However, too low a pressure, and cooling$efficiency and steam production will be reduced.$Look out for meltdowns! -desc.gui.zirnox.warning1=ֲ§cError:ֲ§r Water is required for$the reactor to function properly! -desc.gui.zirnox.warning2=ֲ§cError:ֲ§r CO2 is required for$the reactor to function properly! +desc.gui.template=§9Templates§r$Templates can be made by$using the Machine Template Folder. +desc.gui.turbinegas.automode=§2Automatic Turbine Throttling Mode§r$By clicking the "AUTO" button, the turbine$will automatically adjust the power production$based on the power required from the network +desc.gui.turbinegas.fuels=§6Accepted fuels:§r +desc.gui.turbinegas.warning=§cFuel or lubricant level low!§r +desc.gui.zirnox.coolant=§3Coolant§r$CO2 transfers heat from the core to the water.$This will boil it into super dense steam.$The efficiency of cooling and steam production$is based on pressure. +desc.gui.zirnox.pressure=§6Pressure§r$Pressure can be reduced by venting CO2.$However, too low a pressure, and cooling$efficiency and steam production will be reduced.$Look out for meltdowns! +desc.gui.zirnox.warning1=§cError:§r Water is required for$the reactor to function properly! +desc.gui.zirnox.warning2=§cError:§r CO2 is required for$the reactor to function properly! desc.item.ammo.con_accuracy2=- Highly decreased accuracy desc.item.ammo.con_damage=- Highly decreased damage @@ -998,7 +998,7 @@ desc.item.kitArmor=Armor will be displaced by new set. desc.item.kitHaz=Armor will be displaced by hazmat suit. desc.item.kitPack=What a bargain! desc.item.kitPool=Please empty inventory before opening! -desc.item.pileRod=ֲ§eUse on drilled graphite to insert$ֲ§eUse screwdriver to extract$ +desc.item.pileRod=§eUse on drilled graphite to insert$§eUse screwdriver to extract$ desc.item.rtgDecay=Decays to: %s desc.item.rtgHeat=Power Level: %s desc.item.storage.capacity=Capacity %s%%s @@ -1006,19 +1006,19 @@ desc.item.storage.proscons=to view pros cons list desc.misc.357=.357 Magnum desc.misc.556=.223 Remington desc.misc.762=.308 Winchester -desc.misc.func=ֲ§n-- Function -- +desc.misc.func=§n-- Function -- desc.misc.lanthanum="Lanthanum" -desc.misc.lctrl=ֲ§8Hold <ֲ§eֲ§oLCTRLֲ§8ֲ§o> %s -desc.misc.lore=ֲ§n-- Lore -- -desc.misc.lshift=ֲ§8Hold <ֲ§eֲ§oLSHIFTֲ§8ֲ§o> %s -desc.misc.luna=ֲ§o20x155mm Lunatic -desc.misc.meltPoint=Melting point: ֲ§c%s +desc.misc.lctrl=§8Hold <§e§oLCTRL§8§o> %s +desc.misc.lore=§n-- Lore -- +desc.misc.lshift=§8Hold <§e§oLSHIFT§8§o> %s +desc.misc.luna=§o20x155mm Lunatic +desc.misc.meltPoint=Melting point: §c%s desc.misc.noPos=No position set! desc.misc.pos=Set pos to: %s, %s, %s desc.misc.posSet=Position set! desc.item.wasteCooling=Cool in a Spent Fuel Pool Drum -desc.item.zirnoxBreedingRod=ֲ§2[ZIRNOX Breeding Rod]$ֲ§ePlace next to fuel rods to breed$ֲ§eLasts %d ticks -desc.item.zirnoxRod=ֲ§a[ZIRNOX Fuel Rod]$ֲ§eGenerates %1$d heat per tick$ֲ§eLasts %2$d ticks +desc.item.zirnoxBreedingRod=§2[ZIRNOX Breeding Rod]$§ePlace next to fuel rods to breed$§eLasts %d ticks +desc.item.zirnoxRod=§a[ZIRNOX Fuel Rod]$§eGenerates %1$d heat per tick$§eLasts %2$d ticks digamma.playerDigamma=Digamma exposure: digamma.playerHealth=Digamma influence: @@ -1162,15 +1162,15 @@ gun.name.ifPit=IF-18 Horseshoe Bottomless Pit gun.name.ifScope=IF-18 Horseshoe Scoped gun.name.ifStorm=IF-18 Horseshoe Silver Storm gun.name.ifVanity=IF-18 Horseshoe Vanity -gun.name.karl=M1 Karl-Gerֳ₪t +gun.name.karl=M1 Karl-Gerät gun.name.ks23=KS-23 gun.name.lacunae=Auntie Lacunae gun.name.lasetDet=Hopeville Laser Detonator gun.name.lunaAR=1986 Bishamonten type Assault Rifle -gun.name.lunaGun=1978 Rִ�hula type Standard Issue Sidearm (Revision 2) +gun.name.lunaGun=1978 Rāhula type Standard Issue Sidearm (Revision 2) gun.name.lunaHLR=1944 Chang'e type Light Machine Gun gun.name.lunaShotty=1978 Guan Yu type Scattergun (Revision 1) -gun.name.lunaSMG=1956 ִ€nanda type Submachine Gun +gun.name.lunaSMG=1956 Ānanda type Submachine Gun gun.name.lunaSniper=1915 Hou Yi type Anti-Material Rifle gun.name.lunaTWR=Time Warp Rifle gun.name.m2=Browning machine gun, cal. .50, M2, HB @@ -1183,7 +1183,7 @@ gun.name.mg3=Universal-Maschinengewehr Modell 3 gun.name.mp40=Maschinenpistole 40 gun.name.nerf=NERF blaster of unknown design gun.name.osipr=Overwatch Standard Issue Pulse Rifle -gun.name.panz=Raketenpanzerbֳ¼chse 54 +gun.name.panz=Raketenpanzerbüchse 54 gun.name.quadro=OpenQuadro Guided Man-Portable Missile Launcher gun.name.remington870=Remington 870 gun.name.revolverCursed=Britannia Standard Issue Motorized Handgun @@ -1226,12 +1226,12 @@ hadron.error_analysis_too_long=Error 0x06 [ATL] hadron.error_analysis_too_short=Error 0x07 [ATS] hadron.error_diode_collision=Error 0x08 [DC] hadron.error_branching_turn=Error 0x09 [BT] -hadron.hopper0=ֲ§eNormal Mode:$All items will be used. -hadron.hopper1=ֲ§eHopper Mode:$One item will always remain. -hadron.hopper2=ֲ§eSingle Mode:$Only allows one item per slot. +hadron.hopper0=§eNormal Mode:$All items will be used. +hadron.hopper1=§eHopper Mode:$One item will always remain. +hadron.hopper2=§eSingle Mode:$Only allows one item per slot. hadron.idle=Idle -hadron.modeCircular=ֲ§eCircular Accelerator Mode:$Magnets must loop back into core.$Unlocks more recipes. -hadron.modeLine=ֲ§eLinear Accelerator Mode:$Accelerator ends with analysis chamber.$Fewer Recipes. +hadron.modeCircular=§eCircular Accelerator Mode:$Magnets must loop back into core.$Unlocks more recipes. +hadron.modeLine=§eLinear Accelerator Mode:$Accelerator ends with analysis chamber.$Fewer Recipes. hadron.noresult=No Result. hadron.noresult_too_slow=Insuff. momentum! hadron.noresult_wrong_ingredient=Invalid recipe! @@ -1340,7 +1340,7 @@ hbmfluid.mustardgas=Mustard Gas hbmfluid.naphtha=Naphtha hbmfluid.naphtha_coker=Coker Naphtha hbmfluid.naphtha_crack=Cracked Naphtha -hbmfluid.nitan=NITANֲ© 100 Octane Super Fuel +hbmfluid.nitan=NITAN© 100 Octane Super Fuel hbmfluid.nitric_acid=Nitric Acid hbmfluid.nitroglycerin=Nitroglycerin hbmfluid.none=None @@ -1679,7 +1679,7 @@ item.ammo_grenade_he.name=40mm Grenade (HE) item.ammo_grenade_incendiary.name=40mm Grenade (Incendiary) item.ammo_grenade_kampf.name=40mm Rocket item.ammo_grenade_leadburster.name=40mm Leadburster -item.ammo_grenade_nuclear.name=40mm Grenade (׀�ׁ€׀¸׀²׀µׁ‚) +item.ammo_grenade_nuclear.name=40mm Grenade (Привет) item.ammo_grenade_phosphorus.name=40mm Grenade (WP) item.ammo_grenade_sleek.name=40mm Grenade (IF-R&D) item.ammo_grenade_toxic.name=40mm Grenade (Chemical) @@ -1714,7 +1714,7 @@ item.ammo_rocket_emp.name=84mm Rocket (Pulse) item.ammo_rocket_glare.name=84mm Rocket (Red Glare) item.ammo_rocket_he.name=84mm Rocket (HE) item.ammo_rocket_incendiary.name=84mm Rocket (Incendiary) -item.ammo_rocket_nuclear.name=84mm Rocket (׀�ׁ€׀¸׀²׀µׁ‚) +item.ammo_rocket_nuclear.name=84mm Rocket (Привет) item.ammo_rocket_phosphorus.name=84mm Rocket (WP) item.ammo_rocket_rpc.name=84mm Rocket Propelled Chainsaw item.ammo_rocket_shrapnel.name=84mm Rocket (Shrapnel) @@ -1728,7 +1728,7 @@ item.ammo_shell_w9.name=240mm W9 Nuclear Shell item.ammo_stinger_rocket.name=Stinger Rocket item.ammo_stinger_rocket_he.name=Stinger Rocket (HE) item.ammo_stinger_rocket_incendiary.name=Stinger Rocket (Incendiary) -item.ammo_stinger_rocket_nuclear.name=Stinger Rocket (׀�ׁ€׀¸׀²׀µׁ‚) +item.ammo_stinger_rocket_nuclear.name=Stinger Rocket (Привет) item.ammo_stinger_rocket_bones.name=Stinger Rocket (Bone-Seeking) item.ams_catalyst_aluminium.name=Aluminium Reaction Catalyst item.ams_catalyst_beryllium.name=Beryllium Reaction Catalyst @@ -1768,7 +1768,7 @@ item.apple_schrabidium.name=Schrabidium Apple item.arc_electrode.name=Graphite Electrode item.arc_electrode_burnt.name=Molten Electrode item.arc_electrode_desh.name=Desh Electrode -item.armor_polish.name=ShiningArmorג„¢ Armor Polish +item.armor_polish.name=ShiningArmor™ Armor Polish item.asbestos_boots.name=Fire Proximity Boots item.asbestos_cloth.name=Fire Proximity Cloth item.asbestos_helmet.name=Fire Proximity Helmet @@ -1992,7 +1992,7 @@ item.can_mug.name=MUG Root Beer item.can_overcharge.name=Overcharge Delirium XT item.can_redbomb.name='Red Bomb' Energy Drink item.can_smart.name='Smart' Energy Drink -item.canister_NITAN.name=NITANֲ© 100 Octane Super Fuel (LEGACY) +item.canister_NITAN.name=NITAN© 100 Octane Super Fuel (LEGACY) item.canister_biofuel.name=Biofuel Canister (LEGACY) item.canister_bitumen.name=Bitumen Canister (LEGACY) item.canister_canola.name=Engine Lubricant (LEGACY) @@ -2036,7 +2036,7 @@ item.canned_fried.name=Canned Fried Chicken item.canned_fried.desc=Even the can is deep fried! item.canned_hotdogs.name=Canned Hotdogs item.canned_hotdogs.desc=Not to be confused with cool cats. -item.canned_jizz.name=FlimFlam Industries Canned Stallion Milkג„¢ +item.canned_jizz.name=FlimFlam Industries Canned Stallion Milk™ item.canned_jizz.desc=Wait wh- item.canned_kerosene.name=Canned Kerosene item.canned_kerosene.desc=Just imagine a witty line here. @@ -2050,14 +2050,14 @@ item.canned_napalm.name=Canned Napalm item.canned_napalm.desc=I love the smell of old memes in the morning! item.canned_oil.name=Canned Engine Oil item.canned_oil.desc=It makes motors go, so why not humans? -item.canned_pashtet.name=׀�׀°ׁˆׁ‚׀µׁ‚ -item.canned_pashtet.desc=ׁƒׁ�׀»ׁƒ׀³׀¸ ׀¿׀µׁ€׀µ׀²׀¾׀´׀° ׀½׀µ׀´׀¾ׁ�ׁ‚ׁƒ׀¿׀½ׁ‹! +item.canned_pashtet.name=Паштет +item.canned_pashtet.desc=услуги перевода недоступны! item.canned_pizza.name=Canned Pepperoni Pizza item.canned_pizza.desc=A crime against humanity. item.canned_recursion.name=Canned Recursion item.canned_recursion.desc=Canned Recursion item.canned_spam.name=Canned Spam -item.canned_spam.desc=The three-and-a-half-minute sketch is set in the fictional Green Midget Cafe in Bromley.$An argument develops between the waitress, who recites a menu in which nearly$every dish contains Spam, and Mrs. Bun, who does not like Spam. She asks for a$dish without Spam, much to the amazement of her Spam-loving husband. The waitress$responds to this request with disgust. Mr. Bun offers to take her Spam instead,$and asks for a dish containing a lot of Spam and baked beans. The waitress says$no since they are out of baked beans; when Mr. Bun asks for a substitution of Spam,$the waitress again responds with disgust. At several points, a group of Vikings in$the restaurant interrupts conversation by loudly singing about Spam.$The irate waitress orders them to shut up, but they resume singing more loudly.$A Hungarian tourist comes to the counter, trying to order by using a wholly$inaccurate Hungarian/English phrasebook (a reference to a previous sketch).$He is rapidly escorted away by a police constable. The sketch abruptly cuts to a$historian in a television studio talking about the origin of the Vikings in the cafֳ©.$As he goes on, he begins to increasingly insert the word \"Spam\" into every$sentence, and the backdrop is raised to reveal the restaurant set behind.$The historian joins the Vikings in their song, and Mr. and Mrs. Bun are lifted by$wires out of the scene while the singing continues. In the original televised performance,$the closing credits begin to scroll with the singing still audible in the background. +item.canned_spam.desc=The three-and-a-half-minute sketch is set in the fictional Green Midget Cafe in Bromley.$An argument develops between the waitress, who recites a menu in which nearly$every dish contains Spam, and Mrs. Bun, who does not like Spam. She asks for a$dish without Spam, much to the amazement of her Spam-loving husband. The waitress$responds to this request with disgust. Mr. Bun offers to take her Spam instead,$and asks for a dish containing a lot of Spam and baked beans. The waitress says$no since they are out of baked beans; when Mr. Bun asks for a substitution of Spam,$the waitress again responds with disgust. At several points, a group of Vikings in$the restaurant interrupts conversation by loudly singing about Spam.$The irate waitress orders them to shut up, but they resume singing more loudly.$A Hungarian tourist comes to the counter, trying to order by using a wholly$inaccurate Hungarian/English phrasebook (a reference to a previous sketch).$He is rapidly escorted away by a police constable. The sketch abruptly cuts to a$historian in a television studio talking about the origin of the Vikings in the café.$As he goes on, he begins to increasingly insert the word \"Spam\" into every$sentence, and the backdrop is raised to reveal the restaurant set behind.$The historian joins the Vikings in their song, and Mr. and Mrs. Bun are lifted by$wires out of the scene while the singing continues. In the original televised performance,$the closing credits begin to scroll with the singing still audible in the background. item.canned_stew.name=Canned "Mushroom Stew" item.canned_stew.desc=... item.canned_tomato.name=Canned Tomato Soup @@ -2611,9 +2611,9 @@ item.grenade_tau.name=Tau Grenade item.grenade_zomg.name=Negative Energy Pair Annihilation Grenade item.gun_ar15.name=Josh item.gun_avenger.name=CZ57 Avenger Minigun -item.gun_b92.name=ֲ§9B92 Energy Pistolֲ§r -item.gun_b92_ammo.name=ֲ§9B92 Energy Cellֲ§r -item.gun_b93.name=ֲ§cB93 Energy Modֲ§r +item.gun_b92.name=§9B92 Energy Pistol§r +item.gun_b92_ammo.name=§9B92 Energy Cell§r +item.gun_b93.name=§cB93 Energy Mod§r item.gun_benelli.name=Benelli Autoshotgun (Drum Mod) item.gun_bf.name=BEL item.gun_bf_ammo.name=Balefire Shell @@ -2667,7 +2667,7 @@ item.gun_lever_action.name=Mare's Leg (Original) item.gun_lever_action_ammo.name=12x74 Buckshot (LEGACY) item.gun_lever_action_dark.name=Mare's Leg (Dark) item.gun_lever_action_sonata.name=Flipped Mare's Leg -item.gun_lever_action_sonata_2.name=ֲ§cSonata's Microphoneֲ§r +item.gun_lever_action_sonata_2.name=§cSonata's Microphone§r item.gun_lunatic_marksman.name=Lunatic Sniper Rifle item.gun_m2.name=Ma Deuce item.gun_minigun.name=CZ53 Personal Minigun @@ -2685,7 +2685,7 @@ item.gun_osipr_ammo2.name=Combine Ball item.gun_panzerschreck.name=Panzerschreck item.gun_proto.name=M42 Nuclear Catapult "Proto MIRV" item.gun_quadro.name=Quattro Formaggi -item.gun_remington.name=דƒ�ד‚₪דƒ‡דƒ³ דƒ–דƒ©ד‚¹דƒˆ [BIDEN BLAST] +item.gun_remington.name=バイデン ブラスト [BIDEN BLAST] item.gun_revolver.name=Enhanced Revolver item.gun_revolver_ammo.name=Lead Bullet item.gun_revolver_blackjack.name=Blackjack Five-Shooter @@ -2799,7 +2799,7 @@ item.ingot_am242.name=Americium-242 Ingot item.ingot_americium_fuel.name=Ingot of Americium Fuel item.ingot_arsenic.name=Arsenic Ingot item.ingot_asbestos.name=Asbestos Sheet -item.ingot_asbestos.desc=ֲ§o"Filled with life, self-doubt and asbestos. That comes with the air."ֲ§r +item.ingot_asbestos.desc=§o"Filled with life, self-doubt and asbestos. That comes with the air."§r item.ingot_au198.name=Gold-198 Ingot item.ingot_australium.name=Australium Ingot item.ingot_bakelite.name=Bakelite Bar @@ -2877,7 +2877,7 @@ item.ingot_semtex.name=Bar of Semtex item.ingot_smore.name=S'more Ingot item.ingot_solinium.name=Solinium Ingot item.ingot_sr90.name=Strontium-90 Ingot -item.ingot_starmetal.name=ֲ§9Starmetal Ingotֲ§r +item.ingot_starmetal.name=§9Starmetal Ingot§r item.ingot_steel.name=Steel Ingot item.ingot_steel_dusted.name=Dusted Steel Ingot item.ingot_tantalium.name=Tantalium Ingot @@ -2901,7 +2901,7 @@ item.ingot_weidanium.name=Weidanium Ingot item.ingot_zirconium.name=Zirconium Cube item.injector_5htp.name=5-HTP Autoinjector item.injector_knife.name=8 Inch Blade Autoinjector -item.ink.name=ז�— Ink +item.ink.name=林 Ink item.insert_doxium.name=Astolfium-Doped Doxium Insert item.insert_du.name=DU Insert item.insert_era.name=Explosive Reactive Armor Insert @@ -2932,7 +2932,7 @@ item.key_fake.name=Counterfeit Key item.key_kit.name=Key Imitation Kit item.key_red.name=Red Key item.key_red.desc=Explore the other side. -item.key_red.desc.P11=ֲ§4eֲ§r +item.key_red.desc.P11=§4e§r item.kit_toolbox.name=Toolbox item.kit_toolbox_empty.name=Empty Toolbox item.laser_crystal_bismuth.desc=Bismuth-Samarium-Uranium-Thorium crystal matrix @@ -2958,7 +2958,7 @@ item.liquidator_plate.name=Liquidator Suit Chestplate item.lithium.name=Lithium Cube item.lodestone.name=Lodestone item.loop_stew.name=IT Breakfast -item.loops.name=Lֳ¶ֳ¶ps +item.loops.name=Lööps item.loot_10.name=Size 10 Missile Loot Crate item.loot_15.name=Size 15 Missile Loot Crate item.loot_misc.name=General Missile Loot Crate @@ -2989,7 +2989,7 @@ item.med_ptsd.name=PTSD Medication item.med_schiziphrenia.name=Schizophrenia Medication item.medal_liquidator.name=Liquidator Medal item.meltdown_tool.name=Dyatlov Instant Meltdown Applicator -item.memespoon.name=ֲ§eMarket Gardener +item.memespoon.name=§eMarket Gardener item.memory.name=item.null.name item.mese_gavel.name=Mese Gavel item.mese_pickaxe.name=Mese Pickaxe @@ -3057,7 +3057,7 @@ item.missile_skin_orange_insulation.desc=Not an orange juice bottle;$do not atte item.missile_skin_sleek.name=Missile Skin: IF-R&D item.missile_skin_sleek.desc=Chevrons are cool! item.missile_skin_soviet_glory.name=Missile Skin: Soviet Glory -item.missile_skin_soviet_glory.desc=ׁƒׁ�׀»ׁƒ׀³׀° ׀¿׀µׁ€׀µ׀²׀¾׀´׀° ׀½׀µ׀´׀¾ׁ�ׁ‚ׁƒ׀¿׀½׀° +item.missile_skin_soviet_glory.desc=услуга перевода недоступна item.missile_skin_soviet_stank.name=Missile Skin: Soviet Stank item.missile_skin_soviet_stank.desc=This one's got the real 60's stank to it. item.missile_soyuz.name=Soyuz-FG @@ -3189,7 +3189,7 @@ item.mp_warhead_15_balefire.name=Size 15 BF Warhead item.mp_warhead_15_boxcar.name=Size 15 Boxcar? item.mp_warhead_15_he.name=Size 15 HE Warhead item.mp_warhead_15_incendiary.name=Size 15 Incendiary Warhead -item.mp_warhead_15_n2.name=Size 15 Nֲ² Mine +item.mp_warhead_15_n2.name=Size 15 N² Mine item.mp_warhead_15_nuclear.name=Size 15 Nuclear Warhead item.mp_warhead_15_nuclear_mimi.name=Size 15 Mimi-chan's Head item.mp_warhead_15_nuclear_shark.name=Size 15 Nuclear Warhead @@ -3260,7 +3260,7 @@ item.nugget_les.name=Low Enriched Schrabidium Fuel Nugget item.nugget_mercury_tiny.name=Tiny Drop of Mercury item.nugget_mercury.name=Drop of Mercury item.nugget_mox_fuel.name=Nugget of MOX Fuel -item.nugget_mox_fuel.desc=Moxie says: ֲ§lTAX EVASION.ֲ§r +item.nugget_mox_fuel.desc=Moxie says: §lTAX EVASION.§r item.nugget_neptunium.name=Neptunium Nugget item.nugget_neptunium_fuel.name=Neptunium Fuel Nugget item.nugget_osmiridium.name=Osmiridium Nugget @@ -3378,7 +3378,7 @@ item.particle_aproton.name=Antiproton Capsule item.particle_aschrab.name=Antischrabidium Capsule item.particle_copper.name=Copper Ion Capsule item.particle_dark.name=Dark Matter Capsule -item.particle_digamma.name=ֲ§cThe Digamma Particleֲ§r +item.particle_digamma.name=§cThe Digamma Particle§r item.particle_empty.name=Empty Particle Capsule item.particle_higgs.name=Higgs Boson Capsule item.particle_hydrogen.name=Hydrogen Ion Capsule @@ -3444,19 +3444,19 @@ item.pellet_rtg_weak.desc=Cheaper and weaker pellet, now with more U238! item.pellet_schrabidium.name=Pure Schrabidium Watz Pellet item.photo_panel.name=Photovoltaic Panel item.pile_rod_boron.name=Chicago Pile Control Rod -item.pile_rod_boron.desc=ֲ§9[Neutron Absorber]$ֲ§eClick to toggle +item.pile_rod_boron.desc=§9[Neutron Absorber]$§eClick to toggle item.pile_rod_detector.name=Chicago Pile Control & Detector Rod -item.pile_rod_detector.desc=ֲ§9[Neutron Detector/Absorber]$ֲ§eUse defuser to increase/decrease neutron limit$ֲ§eUse screwdriver w/o sneaking to inspect flux +item.pile_rod_detector.desc=§9[Neutron Detector/Absorber]$§eUse defuser to increase/decrease neutron limit$§eUse screwdriver w/o sneaking to inspect flux item.pile_rod_lithium.name=Chicago Pile Lithium Cell -item.pile_rod_lithium.desc=ֲ§a[Breedable Fuel]$ֲ§eUse hand drill to inspect core +item.pile_rod_lithium.desc=§a[Breedable Fuel]$§eUse hand drill to inspect core item.pile_rod_plutonium.name=Chicago Pile Plutonium Rod -item.pile_rod_plutonium.desc=ֲ§d[Neutron Source] +item.pile_rod_plutonium.desc=§d[Neutron Source] item.pile_rod_pu239.name=Chicago Pile Bred Uranium Rod -item.pile_rod_pu239.desc=ֲ§a[Reactive Fuel]$ֲ§eRich in Plutonium-239. +item.pile_rod_pu239.desc=§a[Reactive Fuel]$§eRich in Plutonium-239. item.pile_rod_source.name=Chicago Pile Ra226Be Neutron Source -item.pile_rod_source.desc=ֲ§d[Neutron Source] +item.pile_rod_source.desc=§d[Neutron Source] item.pile_rod_uranium.name=Chicago Pile Uranium Rod -item.pile_rod_uranium.desc=ֲ§a[Reactive Fuel]$ֲ§eUse hand drill to take core sample +item.pile_rod_uranium.desc=§a[Reactive Fuel]$§eUse hand drill to take core sample item.pill_iodine.name=Iodine Pill item.pill_iodine.desc=Removes negative effects item.pill_herbal.name=Herbal Paste @@ -3520,7 +3520,7 @@ item.powder_actinium_tiny.name=Tiny Pile of Actinium Powder item.powder_advanced_alloy.name=Advanced Alloy Powder item.powder_aluminium.name=Aluminium Powder item.powder_asbestos.name=Asbestos Powder -item.powder_asbestos.desc=ֲ§o\"Sniffffffff- MHHHHHHMHHHHHHHHH\"ֲ§r +item.powder_asbestos.desc=§o\"Sniffffffff- MHHHHHHMHHHHHHHHH\"§r item.powder_ash.coal.name=Coal Ash item.powder_ash.fly.name=Fly Ash item.powder_ash.fullerene.name=Fullerene @@ -3561,7 +3561,7 @@ item.powder_cs137_tiny.name=Tiny Pile of Caesium-137 Powder item.powder_daffergon.name=Daffergon Powder item.powder_desh.name=Desh Powder item.powder_desh_mix.name=Desh Blend -item.powder_desh_ready.name=DeshReadyג„¢ Blend +item.powder_desh_ready.name=DeshReady™ Blend item.powder_diamond.name=Diamond Powder item.powder_dineutronium.name=Dineutronium Powder item.powder_dura_steel.name=High-Speed Steel Powder @@ -3703,7 +3703,7 @@ item.rag_damp.name=Damp Cloth item.rag_piss.name=Piss-Soaked Rag item.rbmk_fuel_balefire.name=Balefire RBMK Fuel Rod item.rbmk_fuel_balefire_gold.name=Flashgold RBMK Fuel Rod -item.rbmk_fuel_drx.name=ֲ§cDigamma RBMK Fuel Rodֲ§r +item.rbmk_fuel_drx.name=§cDigamma RBMK Fuel Rod§r item.rbmk_fuel_empty.name=Empty RBMK Fuel Rod item.rbmk_fuel_flashlead.name=Flashlead RBMK Fuel Rod item.rbmk_fuel_hea241.name=HEA-241 RBMK Fuel Rod @@ -3737,7 +3737,7 @@ item.rbmk_lid.name=RBMK Cover Panel item.rbmk_lid_glass.name=RBMK Glass Cover Panel item.rbmk_pellet_balefire.name=Balefire Fuel Pellet item.rbmk_pellet_balefire_gold.name=Flashgold Fuel Pellet -item.rbmk_pellet_drx.name=ֲ§cDigamma Fuel Pelletֲ§r +item.rbmk_pellet_drx.name=§cDigamma Fuel Pellet§r item.rbmk_pellet_flashlead.name=Flashlead Fuel Pellet item.rbmk_pellet_hea241.name=HEA-241 Fuel Pellet item.rbmk_pellet_hea242.name=HEA-242 Fuel Pellet @@ -3783,7 +3783,7 @@ item.redstone_sword.name=Redstone Sword item.reer_graar.name=The Reer Graar item.remote.name=Broken Remote item.ring_pull.name=Ring Pull -item.ring_starmetal.name=ֲ§9Starmetal Ringֲ§r +item.ring_starmetal.name=§9Starmetal Ring§r item.robes_boots.name=Field Boots item.robes_helmet.name=Casual Hoodie item.robes_legs.name=Casual Pants @@ -4316,12 +4316,12 @@ item.watz_pellet_depleted.nqr.name=Naquadria Watz Pellet (Depleted) item.watz_pellet_depleted.hen.name=HEN Watz Pellet (Depleted) item.watz_pellet_depleted.schrabidium.name=Schrabidium Watz Pellet (Depleted) item.weapon_bat.name=Richard's Default -item.weapon_bat_nail.name=The Clichֳ© +item.weapon_bat_nail.name=The Cliché item.weapon_golf_club.name=Russian Mobster's Club item.weapon_pipe_lead.name=The Manual Override item.weapon_pipe_rusty.name=The Attitude Adjuster item.weapon_saw.name=Doctor Assisted Homicide -item.weaponized_starblaster_cell.name=ֲ§cRigged Star Blaster Energy Cellֲ§r +item.weaponized_starblaster_cell.name=§cRigged Star Blaster Energy Cell§r item.wd40.name=VT-40 item.wild_p.name=Wild Pegasus Dry Whiskey item.wings_limp.name=Limp Wings @@ -4403,11 +4403,11 @@ rbmk.console.fuel_depletion=Monitor average fuel depletion rbmk.console.fuel_poison=Monitor average xenon poisoning rbmk.console.fuel_temp=Monitor average fuel temperature rbmk.control.level=%s -rbmk.control.red=ֲ§cRed Group -rbmk.control.yellow=ֲ§eYellow Group -rbmk.control.green=ֲ§aGreen Group -rbmk.control.blue=ֲ§1Blue Group -rbmk.control.purple=ֲ§5Purple Group +rbmk.control.red=§cRed Group +rbmk.control.yellow=§eYellow Group +rbmk.control.green=§aGreen Group +rbmk.control.blue=§1Blue Group +rbmk.control.purple=§5Purple Group rbmk.moderated=Moderated rbmk.rod.depletion=Depletion: %s rbmk.rod.xenon=Xenon poison: %s @@ -4472,7 +4472,7 @@ tile.barbed_wire_wither.name=Withered Barbed Wire tile.barrel_antimatter.name=Magnetic Antimatter Container tile.barrel_corroded.name=Corroded Barrel tile.barrel_iron.name=Iron Barrel -tile.barrel_plastic.name=Safe Barrelג„¢ +tile.barrel_plastic.name=Safe Barrel™ tile.barrel_steel.name=Steel Barrel tile.barrel_tcalloy.name=Technetium Steel Barrel tile.barricade.name=Sand Bags @@ -4573,7 +4573,7 @@ tile.block_semtex.name=Block of Semtex tile.block_slag.name=Block of Slag tile.block_smore.name=Block of S'more tile.block_solinium.name=Block of Solinium -tile.block_starmetal.name=ֲ§9Block of Starmetalֲ§r +tile.block_starmetal.name=§9Block of Starmetal§r tile.block_steel.name=Block of Steel tile.block_sulfur.name=Block of Sulfur tile.block_tantalium.name=Block of Tantalium @@ -4745,7 +4745,7 @@ tile.concrete_slab.ducrete_smooth.name=Ducrete Slab tile.concrete_smooth.name=Concrete tile.concrete_smooth_stairs.name=Concrete Stairs tile.concrete_stairs.name=Concrete Tile Stairs -tile.concrete_super.name=ֳ�ber Concrete +tile.concrete_super.name=Über Concrete tile.concrete_super_broken.name=Moldy Debris tile.conveyor.name=Conveyor Belt tile.conveyor.desc=Moves items dropped on it$Can be rotated clockwise with a screwdriver$Shift-click with screwdriver to bend @@ -4911,11 +4911,11 @@ tile.frozen_grass.name=Frozen Grass tile.frozen_log.name=Frozen Log tile.frozen_planks.name=Frozen Planks tile.furnace_combination.name=Combination Oven -tile.furnace_combination.desc=A large furnace that can produce charcoal and coal coke.$Produces fluid byproducts.$Heat transfer rate: ־”T*0.25 TU/t +tile.furnace_combination.desc=A large furnace that can produce charcoal and coal coke.$Produces fluid byproducts.$Heat transfer rate: ΔT*0.25 TU/t tile.furnace_iron.name=Iron Furnace tile.furnace_iron.desc=Larger and more efficient furnace,$does not waste fuel when idle. tile.furnace_steel.name=Steel Furnace -tile.furnace_steel.desc=Very large furnace that can provide bonus items$when smelting ores. Requires external heat source.$Heat transfer rate: ־”T*0.05 TU/t$(־” means difference and T means temperature) +tile.furnace_steel.desc=Very large furnace that can provide bonus items$when smelting ores. Requires external heat source.$Heat transfer rate: ΔT*0.05 TU/t$(Δ means difference and T means temperature) tile.fusion_center.name=Central Magnet Piece tile.fusion_conductor.name=Superconducting Magnet tile.fusion_conductor_welded.name=Superconducting Magnet (Welded) @@ -4972,7 +4972,7 @@ tile.hadron_coil_starmetal.name=Dense Starmetal Coil tile.hadron_cooler.name=Particle Accelerator Cooling Unit tile.hadron_cooler.desc=Cooling power: 10$Overcooling threshold: 10$Cooling bonus: +10%%$Overcooling penalty: -25%% tile.hadron_cooler_mk2.name=Particle Accelerator Cooling Unit - The Palindrome Special -tile.hadron_cooler_mk2.desc=Cooling power: 5$Efficiency function: 2-(cooling-15)ֲ²/225$Maximum penalty: -90%% +tile.hadron_cooler_mk2.desc=Cooling power: 5$Efficiency function: 2-(cooling-15)²/225$Maximum penalty: -90%% tile.hadron_core.name=Particle Accelerator Core Component tile.hadron_diode.name=Schottky Particle Diode tile.hadron_plating.name=Particle Accelerator Plating @@ -5038,7 +5038,7 @@ tile.machine_bat9000.name=Big-Ass Tank 9000 tile.machine_battery.name=Energy Storage Block tile.machine_battery_potato.name=Potato Battery Block tile.machine_boiler.name=Boiler -tile.machine_boiler.desc=Large boiler that can boil water or heat up oil.$Requires external heat source.$Heat transfer rate: ־”T*0.01 TU/t +tile.machine_boiler.desc=Large boiler that can boil water or heat up oil.$Requires external heat source.$Heat transfer rate: ΔT*0.01 TU/t tile.machine_boiler_electric_off.name=Electric Oil Heater tile.machine_boiler_electric_on.name=Electric Oil Heater tile.machine_boiler_off.name=Oil Heater @@ -5053,7 +5053,7 @@ tile.machine_chungus.desc=Efficiency: 85%% tile.machine_coal_off.name=Combustion Generator tile.machine_coal_on.name=Combustion Generator tile.machine_coker.name=Coker Unit -tile.machine_coker.desc=Cokes oil, creating fluid byproducts.$Requires external heat source.$Heat transfer rate: ־”T*0.025 TU/t +tile.machine_coker.desc=Cokes oil, creating fluid byproducts.$Requires external heat source.$Heat transfer rate: ΔT*0.025 TU/t tile.machine_combine_factory.name=CMB Steel Furnace tile.machine_combustion_engine.name=Industrial Combustion Engine tile.machine_compressor.name=Compressor @@ -5095,7 +5095,7 @@ tile.machine_generator.name=Nuclear Reactor (Old) tile.machine_geo.name=Geothermal Electric Generator tile.machine_hephaestus.name=Geothermal Heat Exchanger tile.machine_industrial_boiler.name=Industrial Boiler -tile.machine_industrial_boiler.desc=Large boiler that can boil water or heat up oil.$Requires external heat source.$Heat transfer rate: ־”T*0.01 TU/t$Cannot explode +tile.machine_industrial_boiler.desc=Large boiler that can boil water or heat up oil.$Requires external heat source.$Heat transfer rate: ΔT*0.01 TU/t$Cannot explode tile.machine_industrial_generator.name=Industrial Generator tile.machine_keyforge.name=Locksmith Table tile.machine_large_turbine.name=Industrial Steam Turbine @@ -5200,7 +5200,7 @@ tile.nuke_fstbmb.name=Balefire Bomb tile.nuke_gadget.name=The Gadget tile.nuke_man.name=Fat Man tile.nuke_mike.name=Ivy Mike -tile.nuke_n2.name=Nֲ² Mine +tile.nuke_n2.name=N² Mine tile.nuke_n45.name=N45 Naval Mine tile.nuke_prototype.name=The Prototype tile.nuke_solinium.name=The Blue Rinse @@ -5610,9 +5610,9 @@ tool.ability.silktouch=Silk Touch tool.ability.smelter=Auto-Smelter turret.animals=Target Passive: %s -turret.arty.artillery=ֲ§eArtillery Mode$Grace: 250m$Range: 3,000m -turret.arty.cannon=ֲ§eCannon Mode$Grace: 32m$Range: 250m -turret.arty.manual=ֲ§eManual Mode$Range: 3,000m +turret.arty.artillery=§eArtillery Mode$Grace: 250m$Range: 3,000m +turret.arty.cannon=§eCannon Mode$Grace: 32m$Range: 250m +turret.arty.manual=§eManual Mode$Range: 3,000m turret.machines=Target Machines: %s turret.mobs=Target Mobs: %s turret.none=None @@ -5623,12 +5623,12 @@ turret.players=Target Players: %s upgrade.consumption=Consumption %s upgrade.speed=Process time %s -upgrade.gui.title=ֲ§lAcceptable Upgrades:ֲ§r -upgrade.gui.afterburner= * ֲ§dAfterburnerֲ§r: Stacks to level %s -upgrade.gui.effectiveness= * ֲ§aEffectivenessֲ§r: Stacks to level %s -upgrade.gui.overdrive= * ֲ§7Overdriveֲ§r: Stacks to level %s -upgrade.gui.power= * ֲ§9Power-Savingֲ§r: Stacks to level %s -upgrade.gui.speed= * ֲ§4Speedֲ§r: Stacks to level %s +upgrade.gui.title=§lAcceptable Upgrades:§r +upgrade.gui.afterburner= * §dAfterburner§r: Stacks to level %s +upgrade.gui.effectiveness= * §aEffectiveness§r: Stacks to level %s +upgrade.gui.overdrive= * §7Overdrive§r: Stacks to level %s +upgrade.gui.power= * §9Power-Saving§r: Stacks to level %s +upgrade.gui.speed= * §4Speed§r: Stacks to level %s wavelengths.name.ir=Infrared wavelengths.name.visible=Visible Light