mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
i fixed it and now it works even less
This commit is contained in:
parent
c67bb8ad3a
commit
4433726af2
@ -57,11 +57,6 @@ public class RailStandardCurve extends BlockDummyable implements IRailNTM {
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ForgeDirection dir = ForgeDirection.getOrientation(meta);
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ForgeDirection dir = ForgeDirection.getOrientation(meta);
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ForgeDirection rot = dir.getRotation(ForgeDirection.UP);
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ForgeDirection rot = dir.getRotation(ForgeDirection.UP);
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List<String> context = new ArrayList();
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context.add("=========================");
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boolean debug = Math.abs(speed) < 2;
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double turnRadius = 4.5D;
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double turnRadius = 4.5D;
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Vec3 vec = Vec3.createVectorHelper(trainX, trainY, trainZ);
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Vec3 vec = Vec3.createVectorHelper(trainX, trainY, trainZ);
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@ -78,16 +73,12 @@ public class RailStandardCurve extends BlockDummyable implements IRailNTM {
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return Vec3.createVectorHelper(axisX + dist.xCoord, y, axisZ + dist.zCoord);
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return Vec3.createVectorHelper(axisX + dist.xCoord, y, axisZ + dist.zCoord);
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}
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}
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context.add("Speed: " + speed);
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double angleDeg = -Math.atan(dist.zCoord / dist.xCoord) * 180D / Math.PI;
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double angleDeg = -Math.atan(dist.zCoord / dist.xCoord) * 180D / Math.PI;
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if(dir == Library.NEG_X) angleDeg += 90;
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double length90Deg = turnRadius * Math.PI / 2D;
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double length90Deg = turnRadius * Math.PI / 2D;
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double angularChange = speed / length90Deg * 90D;
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double angularChange = speed / length90Deg * 90D;
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context.add("angleDeg: " + angleDeg);
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context.add("length90Deg: " + length90Deg);
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context.add("angularChange: " + angularChange);
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ForgeDirection moveDir = ForgeDirection.UNKNOWN;
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ForgeDirection moveDir = ForgeDirection.UNKNOWN;
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if(Math.abs(motionX) > Math.abs(motionZ)) {
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if(Math.abs(motionX) > Math.abs(motionZ)) {
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@ -96,44 +87,31 @@ public class RailStandardCurve extends BlockDummyable implements IRailNTM {
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moveDir = motionZ > 0 ? Library.POS_Z : Library.NEG_Z;
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moveDir = motionZ > 0 ? Library.POS_Z : Library.NEG_Z;
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}
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}
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context.add("moveDir: " + moveDir);
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if(moveDir == dir || moveDir == rot.getOpposite()) {
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if(moveDir == dir || moveDir == rot) {
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angularChange *= -1;
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angularChange *= -1;
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}
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}
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context.add("angularChange: " + angularChange);
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double effAngle = angleDeg + angularChange;
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double effAngle = angleDeg + angularChange;
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context.add("effAngle: " + effAngle);
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if(Math.abs(speed) != 2)PacketDispatcher.wrapper.sendTo(new PlayerInformPacket(new ChatComponentText(angleDeg + ""), 999, 3000), (EntityPlayerMP) world.playerEntities.get(0));
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if(effAngle > 90) {
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if(effAngle > 90) {
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double angleOvershoot = effAngle - 90D;
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double angleOvershoot = effAngle - 90D;
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double lengthOvershoot = angleOvershoot * length90Deg / 90D;
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double lengthOvershoot = angleOvershoot * length90Deg / 90D;
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context.add("angleOvershoot: " + angleOvershoot);
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info.dist(-lengthOvershoot).pos(new BlockPos(cX - dir.offsetX * 4 + rot.offsetX * 5, y, cZ - dir.offsetZ * 4 + rot.offsetZ * 5));
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context.add("lengthOvershoot: " + lengthOvershoot);
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info.dist(lengthOvershoot).pos(new BlockPos(cX - dir.offsetX * 4 + rot.offsetX * 5, y, cZ - dir.offsetZ * 4 + rot.offsetZ * 5));
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if(debug) for(String s : context) System.out.println(s);
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return Vec3.createVectorHelper(axisX - dir.offsetX * turnRadius + rot.offsetX * turnRadius, y, axisZ - dir.offsetZ * turnRadius + rot.offsetZ * turnRadius);
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return Vec3.createVectorHelper(axisX - dir.offsetX * turnRadius + rot.offsetX * turnRadius, y, axisZ - dir.offsetZ * turnRadius + rot.offsetZ * turnRadius);
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}
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}
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if(effAngle < 0) {
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if(effAngle < 0) {
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double angleOvershoot = -effAngle;
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double angleOvershoot = effAngle;
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double lengthOvershoot = angleOvershoot * length90Deg / 90D;
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double lengthOvershoot = angleOvershoot * length90Deg / 90D;
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context.add("angleOvershoot: " + angleOvershoot);
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context.add("lengthOvershoot: " + lengthOvershoot);
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info.dist(lengthOvershoot).pos(new BlockPos(cX + dir.offsetX , y, cZ + dir.offsetZ));
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info.dist(lengthOvershoot).pos(new BlockPos(cX + dir.offsetX , y, cZ + dir.offsetZ));
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ParticleUtil.spawnGasFlame(world, axisX + 0.5 + dir.offsetX * 0.5, y, axisZ * 0.5 + dir.offsetZ * 0.5, 0, 0.2, 0);
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if(debug) for(String s : context) System.out.println(s);
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return Vec3.createVectorHelper(axisX + 0.5 + dir.offsetX * 0.5, y, axisZ * 0.5 + dir.offsetZ * 0.5);
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return Vec3.createVectorHelper(axisX + 0.5 + dir.offsetX * 0.5, y, axisZ * 0.5 + dir.offsetZ * 0.5);
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}
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}
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double radianChange = angularChange * Math.PI / 180D;
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double radianChange = angularChange * Math.PI / 180D;
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dist.rotateAroundY((float) radianChange);
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dist.rotateAroundY((float) radianChange);
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context.add("radianChange: " + radianChange);
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if(debug) for(String s : context) System.out.println(s);
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return Vec3.createVectorHelper(axisX + dist.xCoord, y, axisZ + dist.zCoord);
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return Vec3.createVectorHelper(axisX + dist.xCoord, y, axisZ + dist.zCoord);
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}
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}
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@ -154,7 +132,6 @@ public class RailStandardCurve extends BlockDummyable implements IRailNTM {
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@Override
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@Override
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public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) {
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public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) {
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int meta = world.getBlockMetadata(x, y, z);
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this.setBlockBounds(0F, 0F, 0F, 1F, 0.125F, 1F);
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this.setBlockBounds(0F, 0F, 0F, 1F, 0.125F, 1F);
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}
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}
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@ -41,7 +41,6 @@ public class RailStandardStraight extends BlockDummyable implements IRailNTM {
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@Override
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@Override
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public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) {
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public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) {
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int meta = world.getBlockMetadata(x, y, z);
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this.setBlockBounds(0F, 0F, 0F, 1F, 0.125F, 1F);
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this.setBlockBounds(0F, 0F, 0F, 1F, 0.125F, 1F);
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}
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}
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@ -84,11 +83,11 @@ public class RailStandardStraight extends BlockDummyable implements IRailNTM {
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} else {
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} else {
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targetX -= speed;
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targetX -= speed;
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}
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}
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vec.xCoord = MathHelper.clamp_double(targetX, x - 2, x + 3);
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vec.xCoord = MathHelper.clamp_double(targetX, cX - 2, cX + 3);
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vec.yCoord = y;
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vec.yCoord = y;
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vec.zCoord = z + 0.5;
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vec.zCoord = cZ + 0.5;
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info.dist(Math.abs(targetX - vec.xCoord));
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info.dist(Math.abs(targetX - vec.xCoord) * -Math.signum(speed));
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info.pos(new BlockPos(vec.xCoord + (motionX > 0 ? 1 : -1), y, z));
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info.pos(new BlockPos(cX + (motionX > 0 ? 3 : -3), y, cZ));
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} else {
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} else {
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double targetZ = trainZ;
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double targetZ = trainZ;
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if(motionZ > 0) {
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if(motionZ > 0) {
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@ -96,11 +95,11 @@ public class RailStandardStraight extends BlockDummyable implements IRailNTM {
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} else {
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} else {
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targetZ -= speed;
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targetZ -= speed;
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}
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}
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vec.xCoord = x + 0.5;
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vec.xCoord = cX + 0.5;
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vec.yCoord = y;
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vec.yCoord = y;
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vec.zCoord = MathHelper.clamp_double(targetZ, z - 2, z + 3);
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vec.zCoord = MathHelper.clamp_double(targetZ, cZ - 2,cZ + 3);
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info.dist(Math.abs(targetZ - vec.zCoord));
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info.dist(Math.abs(targetZ - vec.zCoord) * -Math.signum(speed));
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info.pos(new BlockPos(x, y, vec.zCoord + (motionZ > 0 ? 1 : -1)));
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info.pos(new BlockPos(cX, y, cZ + (motionZ > 0 ? 3 : -3)));
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}
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}
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return vec;
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return vec;
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@ -3,6 +3,10 @@ package com.hbm.entity.train;
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import com.hbm.blocks.rail.IRailNTM;
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import com.hbm.blocks.rail.IRailNTM;
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import com.hbm.blocks.rail.IRailNTM.RailLeaveInfo;
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import com.hbm.blocks.rail.IRailNTM.RailLeaveInfo;
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import com.hbm.blocks.rail.IRailNTM.TrackGauge;
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import com.hbm.blocks.rail.IRailNTM.TrackGauge;
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import com.hbm.main.MainRegistry;
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import com.hbm.packet.PacketDispatcher;
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import com.hbm.packet.PlayerInformPacket;
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import com.hbm.util.ChatBuilder;
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import com.hbm.util.ParticleUtil;
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import com.hbm.util.ParticleUtil;
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import com.hbm.util.fauxpointtwelve.BlockPos;
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import com.hbm.util.fauxpointtwelve.BlockPos;
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@ -10,7 +14,10 @@ import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.ChatComponentText;
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import net.minecraft.util.EnumChatFormatting;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.Vec3;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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@ -60,9 +67,11 @@ public abstract class EntityRailCarBase extends Entity {
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--this.turnProgress;
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--this.turnProgress;
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this.setPosition(x, y, z);
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this.setPosition(x, y, z);
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this.setRotation(this.rotationYaw, this.rotationPitch);
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this.setRotation(this.rotationYaw, this.rotationPitch);
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this.setRotation((float)this.trainYaw, this.rotationPitch);
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} else {
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} else {
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this.setPosition(this.posX, this.posY, this.posZ);
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this.setPosition(this.posX, this.posY, this.posZ);
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this.setRotation(this.rotationYaw, this.rotationPitch);
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this.setRotation(this.rotationYaw, this.rotationPitch);
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this.setRotation((float)this.trainYaw, this.rotationPitch);
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}
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}
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} else {
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} else {
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@ -84,15 +93,16 @@ public abstract class EntityRailCarBase extends Entity {
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if(frontPos == null || backPos == null) {
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if(frontPos == null || backPos == null) {
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this.derail();
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this.derail();
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} else {
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} else {
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//this.rotationYaw = generateYaw(frontPos, backPos);
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this.rotationYaw = generateYaw(frontPos, backPos);
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}
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}
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}
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}
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PacketDispatcher.wrapper.sendTo(new PlayerInformPacket(new ChatComponentText("Yaw: " + this.rotationYaw), 665, 3000), (EntityPlayerMP) worldObj.playerEntities.get(0));
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}
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}
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}
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}
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public Vec3 getRelPosAlongRail(BlockPos anchor, double distanceToCover) {
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public Vec3 getRelPosAlongRail(BlockPos anchor, double distanceToCover) {
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double overshoot = 0;
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float yaw = this.rotationYaw;
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float yaw = this.rotationYaw;
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Vec3 next = Vec3.createVectorHelper(posX, posY, posZ);
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Vec3 next = Vec3.createVectorHelper(posX, posY, posZ);
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@ -114,8 +124,7 @@ public abstract class EntityRailCarBase extends Entity {
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Block block = worldObj.getBlock(x, y, z);
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Block block = worldObj.getBlock(x, y, z);
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Vec3 rot = Vec3.createVectorHelper(0, 0, 1);
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Vec3 rot = Vec3.createVectorHelper(0, 0, 1);
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rot.rotateAroundY((float) (yaw * Math.PI / 180D));
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rot.rotateAroundY((float) (-yaw * Math.PI / 180D));
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if(block instanceof IRailNTM) {
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if(block instanceof IRailNTM) {
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IRailNTM rail = (IRailNTM) block;
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IRailNTM rail = (IRailNTM) block;
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@ -124,9 +133,11 @@ public abstract class EntityRailCarBase extends Entity {
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RailLeaveInfo info = new RailLeaveInfo();
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RailLeaveInfo info = new RailLeaveInfo();
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Vec3 prev = next;
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Vec3 prev = next;
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next = rail.getTravelLocation(worldObj, x, y, z, posX, posY, posZ, rot.xCoord, rot.yCoord, rot.zCoord, distanceToCover, info);
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next = rail.getTravelLocation(worldObj, x, y, z, posX, posY, posZ, rot.xCoord, rot.yCoord, rot.zCoord, distanceToCover, info);
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overshoot = info.overshoot;
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distanceToCover = info.overshoot;
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anchor = info.pos;
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anchor = info.pos;
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yaw = generateYaw(next, prev);
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yaw = generateYaw(next, prev);
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//if(info.overshoot > 0) System.out.println("[" + (worldObj.getTotalWorldTime() % 100) + "] Left track " + ((Block) rail).getUnlocalizedName() + " with " + ((int)(info.overshoot * 100) / 100D) + "m more to go!");
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} else {
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} else {
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return null;
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return null;
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@ -135,7 +146,7 @@ public abstract class EntityRailCarBase extends Entity {
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return null;
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return null;
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}
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}
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} while(overshoot != 0); //if there's still length to cover, keep going
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} while(distanceToCover != 0); //if there's still length to cover, keep going
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return next;
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return next;
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}
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}
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@ -31,7 +31,7 @@ public abstract class EntityRailCarRidable extends EntityRailCarBase {
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public void updateRiderPosition() {
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public void updateRiderPosition() {
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Vec3 offset = getRiderSeatPosition();
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Vec3 offset = getRiderSeatPosition();
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offset.rotateAroundY((float) (this.rotationYaw * Math.PI / 180));
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offset.rotateAroundY((float) (-this.rotationYaw * Math.PI / 180));
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if(this.riddenByEntity != null) {
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if(this.riddenByEntity != null) {
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this.riddenByEntity.setPosition(this.posX + offset.xCoord, this.posY + offset.yCoord, this.posZ + offset.zCoord);
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this.riddenByEntity.setPosition(this.posX + offset.xCoord, this.posY + offset.yCoord, this.posZ + offset.zCoord);
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@ -69,7 +69,7 @@ public class TrainCargoTram extends EntityRailCarRidable {
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@Override
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@Override
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public Vec3 getRiderSeatPosition() {
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public Vec3 getRiderSeatPosition() {
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return Vec3.createVectorHelper(0.75, 1.75, 0.75);
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return Vec3.createVectorHelper(0.375, 1.75, 0.5);
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}
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}
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@Override
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@Override
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@ -2,13 +2,24 @@ package com.hbm.items.tool;
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import java.util.List;
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import java.util.List;
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import com.hbm.blocks.rail.IRailNTM;
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import com.hbm.blocks.rail.IRailNTM.RailLeaveInfo;
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import com.hbm.lib.Library;
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import com.hbm.lib.Library;
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import com.hbm.packet.PacketDispatcher;
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import com.hbm.packet.PlayerInformPacket;
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import com.hbm.util.ParticleUtil;
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import com.hbm.util.fauxpointtwelve.BlockPos;
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import com.hbm.world.feature.OilSpot;
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import com.hbm.world.feature.OilSpot;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ChatComponentText;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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public class ItemWandD extends Item {
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public class ItemWandD extends Item {
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@ -23,6 +34,60 @@ public class ItemWandD extends Item {
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if(pos != null) {
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if(pos != null) {
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float yaw = player.rotationYaw;
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Vec3 next = Vec3.createVectorHelper(pos.hitVec.xCoord, pos.hitVec.yCoord, pos.hitVec.zCoord);
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int it = 0;
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BlockPos anchor = new BlockPos(pos.blockX, pos.blockY, pos.blockZ);
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double distanceToCover = 2D;
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ParticleUtil.spawnGasFlame(world, pos.hitVec.xCoord, pos.hitVec.yCoord, pos.hitVec.zCoord, 0, 0.2, 0);
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do {
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|
it++;
|
||||||
|
|
||||||
|
if(it > 30) {
|
||||||
|
world.createExplosion(player, pos.hitVec.xCoord, pos.hitVec.yCoord, pos.hitVec.zCoord, 5F, false);
|
||||||
|
return stack;
|
||||||
|
}
|
||||||
|
|
||||||
|
int x = anchor.getX();
|
||||||
|
int y = anchor.getY();
|
||||||
|
int z = anchor.getZ();
|
||||||
|
Block block = world.getBlock(x, y, z);
|
||||||
|
|
||||||
|
Vec3 rot = Vec3.createVectorHelper(0, 0, 1);
|
||||||
|
rot.rotateAroundY((float) (-yaw * Math.PI / 180D));
|
||||||
|
|
||||||
|
if(block instanceof IRailNTM) {
|
||||||
|
IRailNTM rail = (IRailNTM) block;
|
||||||
|
|
||||||
|
RailLeaveInfo info = new RailLeaveInfo();
|
||||||
|
Vec3 prev = next;
|
||||||
|
next = rail.getTravelLocation(world, x, y, z, prev.xCoord, prev.yCoord, prev.zCoord, rot.xCoord, rot.yCoord, rot.zCoord, distanceToCover, info);
|
||||||
|
distanceToCover = info.overshoot;
|
||||||
|
anchor = info.pos;
|
||||||
|
|
||||||
|
ParticleUtil.spawnGasFlame(world, next.xCoord, next.yCoord, next.zCoord, 0, 0.2 * it, 0);
|
||||||
|
|
||||||
|
double deltaX = next.xCoord - prev.xCoord;
|
||||||
|
double deltaZ = next.zCoord - prev.zCoord;
|
||||||
|
double radians = -Math.atan2(deltaX, deltaZ);
|
||||||
|
yaw = (float) MathHelper.wrapAngleTo180_double(radians * 180D / Math.PI);
|
||||||
|
|
||||||
|
PacketDispatcher.wrapper.sendTo(new PlayerInformPacket(new ChatComponentText("Yaw: " + yaw), 0, 3000), (EntityPlayerMP) player);
|
||||||
|
|
||||||
|
//if(info.overshoot > 0) System.out.println("[" + (worldObj.getTotalWorldTime() % 100) + "] Left track " + ((Block) rail).getUnlocalizedName() + " with " + ((int)(info.overshoot * 100) / 100D) + "m more to go!");
|
||||||
|
|
||||||
|
} else {
|
||||||
|
return stack;
|
||||||
|
}
|
||||||
|
|
||||||
|
} while(distanceToCover != 0); //if there's still length to cover, keep going
|
||||||
|
|
||||||
/*TimeAnalyzer.startCount("setBlock");
|
/*TimeAnalyzer.startCount("setBlock");
|
||||||
world.setBlock(pos.blockX, pos.blockY, pos.blockZ, Blocks.dirt);
|
world.setBlock(pos.blockX, pos.blockY, pos.blockZ, Blocks.dirt);
|
||||||
TimeAnalyzer.startEndCount("getBlock");
|
TimeAnalyzer.startEndCount("getBlock");
|
||||||
@ -58,8 +123,6 @@ public class ItemWandD extends Item {
|
|||||||
//MapGenStronghold.Start startS = new MapGenStronghold.Start(world, world.rand, pos.blockX >> 4, pos.blockZ >> 4);
|
//MapGenStronghold.Start startS = new MapGenStronghold.Start(world, world.rand, pos.blockX >> 4, pos.blockZ >> 4);
|
||||||
//startS.generateStructure(world, world.rand, new StructureBoundingBox(k - 124, l - 124, k + 15 + 124, l + 15 + 124));
|
//startS.generateStructure(world, world.rand, new StructureBoundingBox(k - 124, l - 124, k + 15 + 124, l + 15 + 124));
|
||||||
|
|
||||||
OilSpot.generateOilSpot(world, pos.blockX, pos.blockZ, 3, 50, true);
|
|
||||||
|
|
||||||
/*EntityNukeTorex torex = new EntityNukeTorex(world);
|
/*EntityNukeTorex torex = new EntityNukeTorex(world);
|
||||||
torex.setPositionAndRotation(pos.blockX, pos.blockY + 1, pos.blockZ, 0, 0);
|
torex.setPositionAndRotation(pos.blockX, pos.blockY + 1, pos.blockZ, 0, 0);
|
||||||
torex.getDataWatcher().updateObject(10, 1.5F);
|
torex.getDataWatcher().updateObject(10, 1.5F);
|
||||||
|
|||||||
@ -16,11 +16,11 @@ public class RenderTrainCargoTram extends Render {
|
|||||||
GL11.glPushMatrix();
|
GL11.glPushMatrix();
|
||||||
GL11.glTranslated(x, y, z);
|
GL11.glTranslated(x, y, z);
|
||||||
|
|
||||||
GL11.glRotated(180 - entity.rotationYaw, 0, 1, 0);
|
GL11.glRotated( -entity.rotationYaw, 0, 1, 0);
|
||||||
GL11.glRotated(-entity.rotationPitch, 0, 0, 1);
|
GL11.glRotated(-entity.rotationPitch, 0, 0, 1);
|
||||||
|
|
||||||
MainRegistry.proxy.displayTooltip("Yaw: " + entity.rotationYaw, 666);
|
MainRegistry.proxy.displayTooltip("Render Yaw: " + entity.rotationYaw, 666);
|
||||||
MainRegistry.proxy.displayTooltip("Pitch: " + entity.rotationPitch, 667);
|
MainRegistry.proxy.displayTooltip("Render Pitch: " + entity.rotationPitch, 667);
|
||||||
|
|
||||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||||
bindTexture(ResourceManager.universal);
|
bindTexture(ResourceManager.universal);
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user