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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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my eyes are burning
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@ -2,6 +2,7 @@ package api.hbm.energymk2;
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public interface IEnergyConductorMK2 extends IEnergyConnectorMK2 {
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// ??? could be redundant because of nodespace, we'll see how that works out
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public PowerNetMK2 getPowerNet();
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public void setPowerNet(PowerNetMK2 network);
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7
src/main/java/api/hbm/energymk2/IEnergyProviderMK2.java
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7
src/main/java/api/hbm/energymk2/IEnergyProviderMK2.java
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@ -0,0 +1,7 @@
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package api.hbm.energymk2;
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import api.hbm.energy.IEnergyConnector;
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public interface IEnergyProviderMK2 extends IEnergyConnector {
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}
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@ -3,7 +3,6 @@ package api.hbm.energymk2;
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import com.hbm.packet.AuxParticlePacketNT;
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import com.hbm.packet.PacketDispatcher;
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import api.hbm.energy.IEnergyConductor;
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import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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@ -20,8 +19,8 @@ public interface IEnergyReceiverMK2 extends IEnergyConnectorMK2 {
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TileEntity te = world.getTileEntity(x, y, z);
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boolean red = false;
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/*if(te instanceof IEnergyConductor) {
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IEnergyConductor con = (IEnergyConductor) te;
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if(te instanceof IEnergyConductorMK2) {
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IEnergyConductorMK2 con = (IEnergyConductorMK2) te;
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if(!con.canConnect(dir.getOpposite()))
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return;
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@ -31,7 +30,7 @@ public interface IEnergyReceiverMK2 extends IEnergyConnectorMK2 {
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if(con.getPowerNet() != null)
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red = true;
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}*/
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}
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if(particleDebug) {
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NBTTagCompound data = new NBTTagCompound();
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@ -51,11 +50,11 @@ public interface IEnergyReceiverMK2 extends IEnergyConnectorMK2 {
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TileEntity te = world.getTileEntity(x, y, z);
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if(te instanceof IEnergyConductor) {
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IEnergyConductor con = (IEnergyConductor) te;
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if(te instanceof IEnergyConductorMK2) {
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IEnergyConductorMK2 con = (IEnergyConductorMK2) te;
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/*if(con.getPowerNet() != null && con.getPowerNet().isSubscribed(this))
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con.getPowerNet().unsubscribe(this);*/
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if(con.getPowerNet() != null && con.getPowerNet().isSubscribed(this))
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con.getPowerNet().unsubscribe(this);
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}
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}
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@ -1,6 +1,61 @@
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package api.hbm.energymk2;
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public class Nodespace {
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import java.util.HashMap;
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//we're gonna figure this shit out as we go along
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import com.hbm.util.fauxpointtwelve.BlockPos;
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import com.hbm.util.fauxpointtwelve.DirPos;
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import net.minecraft.world.World;
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/**
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* The "Nodespace" is an intermediate, "ethereal" layer of abstraction that tracks nodes (i.e. cables) even when they are no longer loaded, allowing continued operation even when unloaded
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* @author hbm
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*
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*/
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public class Nodespace {
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/** Contains all "NodeWorld" instances, i.e. lists of nodes existing per world */
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public static HashMap<World, NodeWorld> worlds = new HashMap();
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public static class NodeWorld {
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/** Contains a map showing where each node is, a node is every spot that a cable exists at.
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* Instead of the old proxy system, things like substation now create multiple nodes at their connection points */
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public static HashMap<BlockPos, PowerNode> nodes = new HashMap();
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/** Adds a node at all its positions to the nodespace */
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public void pushNode(PowerNode node) {
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for(BlockPos pos : node.positions) {
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nodes.put(pos, node);
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}
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}
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/** Removes the specified node from all positions from nodespace */
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public void popNode(PowerNode node) {
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for(BlockPos pos : node.positions) {
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nodes.remove(pos);
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}
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}
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/** Grabs the node at one position, then removes it from all positions it occupies */
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public void popNode(BlockPos pos) {
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PowerNode node = nodes.get(pos);
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if(node != null) popNode(node);
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}
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}
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public static class PowerNode {
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public BlockPos[] positions;
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public DirPos[] connections;
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public PowerNode(BlockPos... positions) {
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this.positions = positions;
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}
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public PowerNode setConnections(DirPos... connections) {
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this.connections = connections;
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return this;
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}
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}
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}
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@ -1,21 +1,56 @@
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package api.hbm.energymk2;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.HashSet;
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import java.util.Set;
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import api.hbm.energymk2.Nodespace.PowerNode;
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public class PowerNetMK2 {
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private boolean valid = true;
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private HashMap<Integer, IEnergyConductorMK2> links = new HashMap();
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private HashMap<Integer, Integer> proxies = new HashMap();
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private List<IEnergyConnectorMK2> subscribers = new ArrayList();
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private Set<PowerNode> links = new HashSet();
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/** Maps all active subscribers to a timestamp, handy for handling timeouts. In a good system this shouldn't be necessary, but the previous system taught me to be cautious anyway */
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private HashMap<IEnergyReceiverMK2, Long> subscriberEntries = new HashMap();
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/** A simple set containing all subscribers, might be redundant because of the hashmap, we'll see if we keep this around */
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private Set<IEnergyReceiverMK2> subscriberSet = new HashSet();
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private HashMap<IEnergyProviderMK2, Long> providerEntries = new HashMap();
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private Set<IEnergyProviderMK2> providerSet = new HashSet();
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/// SUBSCRIBER HANDLING ///
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public boolean isSubscribed(IEnergyReceiverMK2 receiver) {
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return false; //TBI
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return this.subscriberSet.contains(receiver);
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}
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public void subscribe(IEnergyReceiverMK2 receiver) {
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//TBI
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this.subscriberSet.add(receiver);
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this.subscriberEntries.put(receiver, System.currentTimeMillis());
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}
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public void unsubscribe(IEnergyReceiverMK2 receiver) {
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this.subscriberSet.remove(receiver);
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this.subscriberEntries.remove(receiver);
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}
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/// PROVIDER HANDLING ///
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public boolean isProvider(IEnergyProviderMK2 provider) {
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return this.providerSet.contains(provider);
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}
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public void addProvider(IEnergyProviderMK2 provider) {
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this.providerSet.add(provider);
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this.providerEntries.put(provider, System.currentTimeMillis());
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}
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public void removeProvider(IEnergyProviderMK2 provider) {
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this.providerSet.remove(provider);
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this.providerEntries.remove(provider);
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}
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/// GENERAL POWER NET CONTROL ///
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public void invalidate() {
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this.valid = false;
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}
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}
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