we do a little cleanup

This commit is contained in:
ranch 2026-01-08 01:19:32 -06:00
parent 1aaf568338
commit 4998cd13c2

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@ -66,8 +66,6 @@ import com.hbm.wiaj.GuiWorldInAJar;
import com.hbm.wiaj.cannery.CanneryBase;
import com.hbm.wiaj.cannery.Jars;
import com.mojang.authlib.minecraft.MinecraftProfileTexture.Type;
import api.hbm.fluidmk2.IFillableItem;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.Loader;
@ -404,12 +402,14 @@ public class ModEventHandlerClient {
if(stack.getItem() instanceof ArmorFSBPowered && ArmorFSBPowered.hasFSBArmorIgnoreCharge(player)) {
float charge = 1F - (float) ((ArmorFSBPowered) stack.getItem()).getDurabilityForDisplay(stack);
bars.add(new Tuple.Pair<Float, Integer>(charge, 0x00FF00));
}
if(stack.getItem() instanceof JetpackFueledBase) {
JetpackFueledBase jetpack = (JetpackFueledBase) stack.getItem();
float fuel = (float) JetpackFueledBase.getFuel(stack) / jetpack.maxFuel;
bars.add(new Tuple.Pair<Float, Integer>(fuel, jetpack.fuel.getColor()));
}
@ -425,10 +425,13 @@ public class ModEventHandlerClient {
Tessellator tess = Tessellator.instance;
if(event.type == event.type.ARMOR) {
List<List<Tuple.Pair<Float, Integer>>> barsList = new ArrayList<>();
for (int i = 0; i < 4; i++) {
barsList.add(new ArrayList<>());
ItemStack stack = player.inventory.armorInventory[i];
if(stack == null)
@ -441,6 +444,7 @@ public class ModEventHandlerClient {
for (ItemStack mod : ArmorModHandler.pryMods(stack)) {
if (mod == null) continue;
barsList.get(i).addAll(getBars(mod, player));
}
}
@ -457,14 +461,15 @@ public class ModEventHandlerClient {
int left = width / 2 - 91;
for (List<Tuple.Pair<Float, Integer>> bars : barsList) {
if (bars.isEmpty())
continue;
int top = height - GuiIngameForge.left_height + 7;
for (int i = 0; i < bars.size(); i++) {
float val = bars.get(i).key;
float val = bars.get(i).key;
int hstart, hend;
if (i == 0) {
@ -475,11 +480,10 @@ public class ModEventHandlerClient {
// :(
hstart = left + 41 + bl * (i - 1);
hend = i == bars.size() - 1 ? left + 81 : hstart + bl;
if (i != 1) hstart += 1;
}
int color = bars.get(i).value;
tess.setColorOpaque_F(0.25F, 0.25F, 0.25F);
tess.addVertex(hstart, top - 1, 0);
tess.addVertex(hstart, top + 2, 0);
@ -488,6 +492,7 @@ public class ModEventHandlerClient {
float valx = hstart + (hend - hstart - 1) * val;
int color = bars.get(i).value;
float r = ((color >> 16) & 0xFF) / 255F;
float g = ((color >> 8) & 0xFF) / 255F;
float b = (color & 0xFF) / 255F;
@ -501,6 +506,7 @@ public class ModEventHandlerClient {
GuiIngameForge.left_height += 4;
}
tess.draw();
GL11.glEnable(GL11.GL_TEXTURE_2D);
}