let me just *removes entire barrel*

This commit is contained in:
Bob 2024-11-06 22:16:39 +01:00
parent e64a21ffd3
commit 4f60e44f8e
7 changed files with 1954 additions and 1788 deletions

View File

@ -9,21 +9,28 @@ import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12; import org.lwjgl.opengl.GL12;
import com.hbm.inventory.RecipesCommon.AStack;
import com.hbm.inventory.container.ContainerMachineAmmoPress; import com.hbm.inventory.container.ContainerMachineAmmoPress;
import com.hbm.inventory.recipes.AmmoPressRecipes; import com.hbm.inventory.recipes.AmmoPressRecipes;
import com.hbm.inventory.recipes.AmmoPressRecipes.AmmoPressRecipe; import com.hbm.inventory.recipes.AmmoPressRecipes.AmmoPressRecipe;
import com.hbm.lib.RefStrings; import com.hbm.lib.RefStrings;
import com.hbm.packet.PacketDispatcher;
import com.hbm.packet.toserver.NBTControlPacket;
import com.hbm.tileentity.machine.TileEntityMachineAmmoPress; import com.hbm.tileentity.machine.TileEntityMachineAmmoPress;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.PositionedSoundRecord; import net.minecraft.client.audio.PositionedSoundRecord;
import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.GuiTextField; import net.minecraft.client.gui.GuiTextField;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.resources.I18n; import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Slot; import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraftforge.oredict.OreDictionary;
public class GUIMachineAmmoPress extends GuiInfoContainer { public class GUIMachineAmmoPress extends GuiInfoContainer {
@ -43,6 +50,8 @@ public class GUIMachineAmmoPress extends GuiInfoContainer {
this.xSize = 176; this.xSize = 176;
this.ySize = 200; this.ySize = 200;
this.selection = press.selectedRecipe;
regenerateRecipes(); regenerateRecipes();
} }
@ -90,7 +99,6 @@ public class GUIMachineAmmoPress extends GuiInfoContainer {
private void resetPaging() { private void resetPaging() {
this.index = 0; this.index = 0;
this.selection = -1;
this.size = Math.max(0, (int)Math.ceil((this.recipes.size() - 12) / 2D)); this.size = Math.max(0, (int)Math.ceil((this.recipes.size() - 12) / 2D));
} }
@ -125,19 +133,41 @@ public class GUIMachineAmmoPress extends GuiInfoContainer {
if(guiLeft + 7 <= x && guiLeft + 7 + 9 > x && guiTop + 17 < y && guiTop + 17 + 54 >= y) { if(guiLeft + 7 <= x && guiLeft + 7 + 9 > x && guiTop + 17 < y && guiTop + 17 + 54 >= y) {
mc.getSoundHandler().playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F)); mc.getSoundHandler().playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F));
if(this.index > 0) if(this.index > 0) this.index--;
this.index--;
return; return;
} }
if(guiLeft + 88 <= x && guiLeft + 88 + 9 > x && guiTop + 17 < y && guiTop + 17 + 54 >= y) { if(guiLeft + 88 <= x && guiLeft + 88 + 9 > x && guiTop + 17 < y && guiTop + 17 + 54 >= y) {
mc.getSoundHandler().playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F)); mc.getSoundHandler().playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F));
if(this.index < this.size) if(this.index < this.size) this.index++;
this.index++;
return; return;
} }
for(int i = index * 3; i < index * 3 + 12; i++) {
if(i >= this.recipes.size())
break;
int ind = i - index * 3;
int ix = 16 + 18 * (ind / 3);
int iy = 17 + 18 * (ind % 3);
if(guiLeft + ix <= x && guiLeft + ix + 18 > x && guiTop + iy < y && guiTop + iy + 18 >= y) {
int newSelection = AmmoPressRecipes.recipes.indexOf(this.recipes.get(i));
if(this.selection != newSelection)
this.selection = newSelection;
else
this.selection = -1;
NBTTagCompound data = new NBTTagCompound();
data.setInteger("selection", this.selection);
PacketDispatcher.wrapper.sendToServer(new NBTControlPacket(data, press.xCoord, press.yCoord, press.zCoord));
mc.getSoundHandler().playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F));
return;
}
}
} }
@Override @Override
@ -190,12 +220,43 @@ public class GUIMachineAmmoPress extends GuiInfoContainer {
this.mc.getTextureManager().bindTexture(texture); this.mc.getTextureManager().bindTexture(texture);
this.zLevel = 300.0F; this.zLevel = 300.0F;
if(selection == i) if(selection == AmmoPressRecipes.recipes.indexOf(this.recipes.get(i)))
this.drawTexturedModalRect(guiLeft + 16 + 18 * (ind / 3), guiTop + 17 + 18 * (ind % 3), 194, 0, 18, 18); this.drawTexturedModalRect(guiLeft + 16 + 18 * (ind / 3), guiTop + 17 + 18 * (ind % 3), 194, 0, 18, 18);
else else
this.drawTexturedModalRect(guiLeft + 16 + 18 * (ind / 3), guiTop + 17 + 18 * (ind % 3), 212, 0, 18, 18); this.drawTexturedModalRect(guiLeft + 16 + 18 * (ind / 3), guiTop + 17 + 18 * (ind % 3), 212, 0, 18, 18);
} }
if(selection >= 0 && selection < AmmoPressRecipes.recipes.size()) {
AmmoPressRecipe recipe = AmmoPressRecipes.recipes.get(selection);
for(int i = 0; i < 9; i++) {
AStack stack = recipe.input[i];
if(stack == null) continue;
List<ItemStack> inputs = stack.extractForNEI();
ItemStack input = inputs.get((int) (Math.abs(System.currentTimeMillis() / 1000) % inputs.size()));
RenderHelper.enableGUIStandardItemLighting();
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
itemRender.zLevel = 10.0F;
itemRender.renderItemAndEffectIntoGUI(input.getItem().getFontRenderer(input), this.mc.getTextureManager(), input, guiLeft + 116 + 18 * (i % 3), guiTop + 18 + 18 * (i / 3));
itemRender.zLevel = 0.0F;
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glDisable(GL11.GL_LIGHTING);
}
Minecraft.getMinecraft().getTextureManager().bindTexture(texture);
this.zLevel = 300.0F;
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
GL11.glColor4f(1F, 1F, 1F, 0.5F);
GL11.glEnable(GL11.GL_BLEND);
drawTexturedModalRect(guiLeft + 116, guiTop + 18, 116, 18, 54, 54);
GL11.glColor4f(1F, 1F, 1F, 1F);
GL11.glDisable(GL11.GL_BLEND);
}
this.search.drawTextBox(); this.search.drawTextBox();
} }

View File

@ -882,7 +882,20 @@ public class Orchestras {
if(type == AnimType.CYCLE_DRY) { if(type == AnimType.CYCLE_DRY) {
if(timer == 0) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.dryFireClick", 1F, 0.8F); if(timer == 0) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.dryFireClick", 1F, 0.8F);
if(timer == 5) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.pistolCock", 1F, 0.9F); if(timer == 5) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.pistolCock", 1F, 0.9F);
if(timer == 40) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.dryFireClick", 0.25F, 1.25F);
}
if(type == AnimType.RELOAD) {
if(timer == 0) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.revolverClose", 1F, 0.9F);
if(timer == 10) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.magRemove", 1F, 1F);
if(timer == 24) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.magInsert", 1F, 1F);
if(timer == 34) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.revolverClose", 1F, 1F);
}
if(type == AnimType.INSPECT) {
if(timer == 0) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.revolverClose", 1F, 0.9F);
if(timer == 10) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.magSmallRemove", 1F, 1F);
if(timer == 114) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.magSmallInsert", 1F, 1F);
if(timer == 124) entity.worldObj.playSoundAtEntity(entity, "hbm:weapon.reload.revolverClose", 1F, 1F);
} }
}; };
} }

View File

@ -54,9 +54,9 @@ public class XFactory556mm {
).setUnlocalizedName("gun_g3"); ).setUnlocalizedName("gun_g3");
ModItems.gun_stg77 = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig() ModItems.gun_stg77 = new ItemGunBaseNT(WeaponQuality.A_SIDE, new GunConfig()
.dura(3_000).draw(10).inspect(33).crosshair(Crosshair.CIRCLE).smoke(LAMBDA_SMOKE) .dura(3_000).draw(10).inspect(125).crosshair(Crosshair.CIRCLE).smoke(LAMBDA_SMOKE)
.rec(new Receiver(0) .rec(new Receiver(0)
.dmg(15F).delay(2).dry(15).auto(true).spread(0.0F).reload(50).jam(47).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F) .dmg(15F).delay(2).dry(15).auto(true).spread(0.0F).reload(37).jam(0).sound("hbm:weapon.fire.blackPowder", 1.0F, 1.0F)
.mag(new MagazineFullReload(0, 30).addConfigs(r556_sp, r556_fmj, r556_jhp, r556_ap)) .mag(new MagazineFullReload(0, 30).addConfigs(r556_sp, r556_fmj, r556_jhp, r556_ap))
.offset(1, -0.0625 * 2.5, -0.25D) .offset(1, -0.0625 * 2.5, -0.25D)
.setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL)) .setupStandardFire().recoil(Lego.LAMBDA_STANDARD_RECOIL))
@ -132,7 +132,6 @@ public class XFactory556mm {
}; };
@SuppressWarnings("incomplete-switch") public static BiFunction<ItemStack, AnimType, BusAnimation> LAMBDA_STG77_ANIMS = (stack, type) -> { @SuppressWarnings("incomplete-switch") public static BiFunction<ItemStack, AnimType, BusAnimation> LAMBDA_STG77_ANIMS = (stack, type) -> {
boolean empty = ((ItemGunBaseNT) stack.getItem()).getConfig(stack, 0).getReceivers(stack)[0].getMagazine(stack).getAmount(stack, MainRegistry.proxy.me().inventory) <= 0;
switch(type) { switch(type) {
case EQUIP: return new BusAnimation() case EQUIP: return new BusAnimation()
.addBus("EQUIP", new BusAnimationSequence().addPos(45, 0, 0, 0).addPos(0, 0, 0, 500, IType.SIN_FULL)); .addBus("EQUIP", new BusAnimationSequence().addPos(45, 0, 0, 0).addPos(0, 0, 0, 500, IType.SIN_FULL));
@ -140,7 +139,19 @@ public class XFactory556mm {
.addBus("RECOIL", new BusAnimationSequence().addPos(0, 0, ItemGunBaseNT.getIsAiming(stack) ? -0.125 : -0.375, 25, IType.SIN_DOWN).addPos(0, 0, 0, 75, IType.SIN_FULL)) .addBus("RECOIL", new BusAnimationSequence().addPos(0, 0, ItemGunBaseNT.getIsAiming(stack) ? -0.125 : -0.375, 25, IType.SIN_DOWN).addPos(0, 0, 0, 75, IType.SIN_FULL))
.addBus("SAFETY", new BusAnimationSequence().addPos(0.25, 0, 0, 0).addPos(0.25, 0, 0, 2000).addPos(0, 0, 0, 50)); .addBus("SAFETY", new BusAnimationSequence().addPos(0.25, 0, 0, 0).addPos(0.25, 0, 0, 2000).addPos(0, 0, 0, 50));
case CYCLE_DRY: return new BusAnimation() case CYCLE_DRY: return new BusAnimation()
.addBus("BOLT", new BusAnimationSequence().addPos(0, 0, 0, 250).addPos(0, 0, -2, 150).addPos(0, 0, 0, 100, IType.SIN_UP)); .addBus("BOLT", new BusAnimationSequence().addPos(0, 0, 0, 250).addPos(0, 0, -2, 150).addPos(0, 0, 0, 100, IType.SIN_UP))
.addBus("SAFETY", new BusAnimationSequence().addPos(0.25, 0, 0, 0).addPos(0.25, 0, 0, 2000).addPos(0, 0, 0, 50));
case RELOAD: return new BusAnimation()
.addBus("BOLT", new BusAnimationSequence().addPos(0, 0, -2, 150).addPos(0, 0, -2, 1600).addPos(0, 0, 0, 100, IType.SIN_UP))
.addBus("HANDLE", new BusAnimationSequence().addPos(0, 0, 0, 150).addPos(0, 0, 20, 50).addPos(0, 0, 20, 1500).addPos(0, 0, 0, 50))
.addBus("LIFT", new BusAnimationSequence().addPos(0, 0, 0, 200).addPos(-2, 0, 0, 100, IType.SIN_DOWN).addPos(0, 0, 0, 100, IType.SIN_FULL));
case INSPECT: return new BusAnimation()
.addBus("BOLT", new BusAnimationSequence().addPos(0, 0, -2, 150).addPos(0, 0, -2, 6100).addPos(0, 0, 0, 100, IType.SIN_UP))
.addBus("HANDLE", new BusAnimationSequence().addPos(0, 0, 0, 150).addPos(0, 0, 20, 50).addPos(0, 0, 20, 6000).addPos(0, 0, 0, 50))
.addBus("INSPECT_LEVER", new BusAnimationSequence().addPos(0, 0, 0, 500).addPos(0, 0, -10, 100).addPos(0, 0, -10, 100).addPos(0, 0, 0, 100))
.addBus("INSPECT_BARREL", new BusAnimationSequence().addPos(0, 0, 0, 600).addPos(0, 0, 20, 150).addPos(0, 0, 0, 400).addPos(0, 0, 0, 500).addPos(15, 0, 0, 500).addPos(15, 0, 0, 2000).addPos(0, 0, 0, 500).addPos(0, 0, 0, 500).addPos(0, 0, 20, 200).addPos(0, 0, 20, 400).addPos(0, 0, 0, 150))
.addBus("INSPECT_MOVE", new BusAnimationSequence().addPos(0, 0, 0, 750).addPos(0, 0, 6, 1000).addPos(2, 0, 3, 500, IType.SIN_FULL).addPos(2, 0.75, 0, 500, IType.SIN_FULL).addPos(2, 0.75, 0, 1000).addPos(2, 0, 3, 500, IType.SIN_FULL).addPos(0, 0, 6, 500).addPos(0, 0, 0, 1000))
.addBus("INSPECT_GUN", new BusAnimationSequence().addPos(0, 0, 0, 1750).addPos(15, 0, -70, 500, IType.SIN_FULL).addPos(15, 0, -70, 1500).addPos(0, 0, 0, 500, IType.SIN_FULL));
} }
return null; return null;

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@ -33,29 +33,50 @@ public class ItemRenderSTG77 extends ItemRenderWeaponBase {
GL11.glScaled(scale, scale, scale); GL11.glScaled(scale, scale, scale);
double[] equip = HbmAnimations.getRelevantTransformation("EQUIP"); double[] equip = HbmAnimations.getRelevantTransformation("EQUIP");
double[] lift = HbmAnimations.getRelevantTransformation("LIFT");
double[] recoil = HbmAnimations.getRelevantTransformation("RECOIL"); double[] recoil = HbmAnimations.getRelevantTransformation("RECOIL");
double[] mag = HbmAnimations.getRelevantTransformation("MAG");
double[] speen = HbmAnimations.getRelevantTransformation("SPEEN");
double[] bolt = HbmAnimations.getRelevantTransformation("BOLT"); double[] bolt = HbmAnimations.getRelevantTransformation("BOLT");
double[] handle = HbmAnimations.getRelevantTransformation("HANDLE"); double[] handle = HbmAnimations.getRelevantTransformation("HANDLE");
double[] bullet = HbmAnimations.getRelevantTransformation("BULLET");
double[] safety = HbmAnimations.getRelevantTransformation("SAFETY"); double[] safety = HbmAnimations.getRelevantTransformation("SAFETY");
double[] inspectGun = HbmAnimations.getRelevantTransformation("INSPECT_GUN");
double[] inspectBarrel = HbmAnimations.getRelevantTransformation("INSPECT_BARREL");
double[] inspectMove = HbmAnimations.getRelevantTransformation("INSPECT_MOVE");
double[] inspectLever = HbmAnimations.getRelevantTransformation("INSPECT_LEVER");
GL11.glTranslated(0, -1, -4); GL11.glTranslated(0, -1, -4);
GL11.glRotated(equip[0], 1, 0, 0); GL11.glRotated(equip[0], 1, 0, 0);
GL11.glTranslated(0, 1, 4); GL11.glTranslated(0, 1, 4);
GL11.glTranslated(0, 0, -4);
GL11.glRotated(lift[0], 1, 0, 0);
GL11.glTranslated(0, 0, 4);
GL11.glTranslated(0, 0, recoil[2]); GL11.glTranslated(0, 0, recoil[2]);
GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glShadeModel(GL11.GL_SMOOTH);
GL11.glPushMatrix();
//GL11.glRotated(-70, 0, 0, 1);
//GL11.glRotated(15, 1, 0, 0);
GL11.glRotated(inspectGun[2], 0, 0, 1);
GL11.glRotated(inspectGun[0], 1, 0, 0);
ResourceManager.stg77.renderPart("Gun"); ResourceManager.stg77.renderPart("Gun");
ResourceManager.stg77.renderPart("Barrel");
ResourceManager.stg77.renderPart("Lever");
ResourceManager.stg77.renderPart("Magazine"); ResourceManager.stg77.renderPart("Magazine");
GL11.glPushMatrix();
GL11.glRotated(inspectLever[2], 0, 0, 1);
ResourceManager.stg77.renderPart("Lever");
GL11.glPopMatrix();
GL11.glPushMatrix(); GL11.glPushMatrix();
GL11.glTranslated(0, 0, bolt[2]); GL11.glTranslated(0, 0, bolt[2]);
ResourceManager.stg77.renderPart("Breech");
GL11.glTranslated(0.125, 0, 0);
GL11.glRotated(handle[2], 0, 0, 1);
GL11.glTranslated(-0.125, 0, 0);
ResourceManager.stg77.renderPart("Handle"); ResourceManager.stg77.renderPart("Handle");
GL11.glPopMatrix(); GL11.glPopMatrix();
@ -64,6 +85,19 @@ public class ItemRenderSTG77 extends ItemRenderWeaponBase {
ResourceManager.stg77.renderPart("Safety"); ResourceManager.stg77.renderPart("Safety");
GL11.glPopMatrix(); GL11.glPopMatrix();
GL11.glPopMatrix();
GL11.glPushMatrix();
//GL11.glTranslated(2, 0.75, 0);
//GL11.glRotated(15, 1, 0, 0);
//GL11.glRotated(0, 0, 0, 1);
GL11.glTranslated(inspectMove[0], inspectMove[1], inspectMove[2]);
GL11.glRotated(inspectBarrel[0], 1, 0, 0);
GL11.glRotated(inspectBarrel[2], 0, 0, 1);
ResourceManager.stg77.renderPart("Barrel");
GL11.glPopMatrix();
double smokeScale = 0.75; double smokeScale = 0.75;
GL11.glPushMatrix(); GL11.glPushMatrix();
@ -115,6 +149,7 @@ public class ItemRenderSTG77 extends ItemRenderWeaponBase {
ResourceManager.stg77.renderPart("Magazine"); ResourceManager.stg77.renderPart("Magazine");
ResourceManager.stg77.renderPart("Safety"); ResourceManager.stg77.renderPart("Safety");
ResourceManager.stg77.renderPart("Handle"); ResourceManager.stg77.renderPart("Handle");
ResourceManager.stg77.renderPart("Breech");
GL11.glShadeModel(GL11.GL_FLAT); GL11.glShadeModel(GL11.GL_FLAT);
} }
} }

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@ -1,5 +1,6 @@
package com.hbm.tileentity.machine; package com.hbm.tileentity.machine;
import com.hbm.interfaces.IControlReceiver;
import com.hbm.inventory.container.ContainerMachineAmmoPress; import com.hbm.inventory.container.ContainerMachineAmmoPress;
import com.hbm.inventory.gui.GUIMachineAmmoPress; import com.hbm.inventory.gui.GUIMachineAmmoPress;
import com.hbm.tileentity.IGUIProvider; import com.hbm.tileentity.IGUIProvider;
@ -7,11 +8,15 @@ import com.hbm.tileentity.TileEntityMachineBase;
import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly; import cpw.mods.fml.relauncher.SideOnly;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container; import net.minecraft.inventory.Container;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World; import net.minecraft.world.World;
public class TileEntityMachineAmmoPress extends TileEntityMachineBase implements IGUIProvider { public class TileEntityMachineAmmoPress extends TileEntityMachineBase implements IControlReceiver, IGUIProvider {
public int selectedRecipe = -1;
public TileEntityMachineAmmoPress() { public TileEntityMachineAmmoPress() {
super(10); super(10);
@ -25,8 +30,36 @@ public class TileEntityMachineAmmoPress extends TileEntityMachineBase implements
@Override @Override
public void updateEntity() { public void updateEntity() {
if(!worldObj.isRemote) {
this.networkPackNT(25);
}
}
@Override public void serialize(ByteBuf buf) {
super.serialize(buf);
buf.writeInt(this.selectedRecipe);
}
@Override public void deserialize(ByteBuf buf) {
super.deserialize(buf);
this.selectedRecipe = buf.readInt();
} }
@Override public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) { return new ContainerMachineAmmoPress(player.inventory, this); } @Override public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) { return new ContainerMachineAmmoPress(player.inventory, this); }
@Override @SideOnly(Side.CLIENT) public Object provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) { return new GUIMachineAmmoPress(player.inventory, this); } @Override @SideOnly(Side.CLIENT) public Object provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) { return new GUIMachineAmmoPress(player.inventory, this); }
@Override
public boolean hasPermission(EntityPlayer player) {
return this.isUseableByPlayer(player);
}
@Override
public void receiveControl(NBTTagCompound data) {
int newRecipe = data.getInteger("selection");
if(newRecipe == selectedRecipe) this.selectedRecipe = -1;
else this.selectedRecipe = newRecipe;
this.markDirty();
}
} }

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