mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
forcefield textures, localization, particles
This commit is contained in:
parent
41260cbdd7
commit
55b23413d4
@ -257,6 +257,8 @@ tile.turret_cwis.name=Phalanx Mk-15 CIWS
|
||||
tile.turret_cheapo.name=Billigsdorfer Gatling-Geschütz
|
||||
tile.machine_radar.name=Radar
|
||||
container.radar=Radar
|
||||
tile.machine_forcefield.name=Kraftfeldgenerator
|
||||
container.forceField=Kraftfeldgenerator
|
||||
tile.machine_satlinker.name=Satelliten-ID-Manager
|
||||
container.satLinker=SatLink-Gerät
|
||||
tile.machine_telelinker.name=Geschütz-Telemetrie-Manager
|
||||
@ -848,6 +850,8 @@ item.upgrade_fortune_3.name=Lila Maschinenupgrade Mk.III
|
||||
item.upgrade_afterburn_1.name=Pinkes Maschinenupgrade Mk.I
|
||||
item.upgrade_afterburn_2.name=Pinkes Maschinenupgrade Mk.II
|
||||
item.upgrade_afterburn_3.name=Pinkes Maschinenupgrade Mk.III
|
||||
item.upgrade_radius.name=Türkises Emitterupgrade
|
||||
item.upgrade_health.name=Pinkes Emitterupgrade
|
||||
|
||||
item.fusion_core.name=Fusionskern
|
||||
item.energy_core.name=Selbstgebauter Energiekern
|
||||
|
||||
@ -270,6 +270,8 @@ tile.turret_cwis.name=Phalanx Mk-15 CIWS
|
||||
tile.turret_cheapo.name=Cheapo Gatling Sentry
|
||||
tile.machine_radar.name=Radar
|
||||
container.radar=Radar
|
||||
tile.machine_forcefield.name=Forcefield Emitter
|
||||
container.forceField=Forcefield Emitter
|
||||
tile.machine_satlinker.name=Satellite ID Manager
|
||||
container.satLinker=SatLink Device
|
||||
tile.machine_telelinker.name=Turret Telemetry Linker
|
||||
@ -848,6 +850,8 @@ item.upgrade_fortune_3.name=Purple Machine Upgrade Mk.III
|
||||
item.upgrade_afterburn_1.name=Pink Machine Upgrade Mk.I
|
||||
item.upgrade_afterburn_2.name=Pink Machine Upgrade Mk.II
|
||||
item.upgrade_afterburn_3.name=Pink Machine Upgrade Mk.III
|
||||
item.upgrade_radius.name=Teal Emitter Upgrade
|
||||
item.upgrade_health.name=Pink Emitter Upgrade
|
||||
|
||||
item.fusion_core.name=Fusion Core
|
||||
item.energy_core.name=Makeshift Energy Core
|
||||
|
||||
BIN
assets/hbm/textures/blocks/machine_forcefield.png
Normal file
BIN
assets/hbm/textures/blocks/machine_forcefield.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 255 B |
BIN
assets/hbm/textures/models/forcefield_base.png
Normal file
BIN
assets/hbm/textures/models/forcefield_base.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 4.2 KiB |
BIN
assets/hbm/textures/models/forcefield_top.png
Normal file
BIN
assets/hbm/textures/models/forcefield_top.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 3.6 KiB |
@ -1,10 +1,14 @@
|
||||
package com.hbm.blocks.machine;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.main.MainRegistry;
|
||||
import com.hbm.tileentity.machine.TileEntityForceField;
|
||||
|
||||
import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
@ -50,5 +54,39 @@ public class MachineForceField extends BlockContainer {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void randomDisplayTick(World world, int x, int y, int z, Random rand)
|
||||
{
|
||||
TileEntityForceField te = (TileEntityForceField)world.getTileEntity(x, y, z);
|
||||
|
||||
if(te.isOn && te.cooldown == 0 && te.power > 0) {
|
||||
for(int i = 0; i < 4; i++) {
|
||||
float f = x;
|
||||
float f1 = y + 2F;
|
||||
float f2 = z;
|
||||
float f3 = 0.52F;
|
||||
float f4 = rand.nextFloat();
|
||||
float f5 = rand.nextFloat();
|
||||
|
||||
if(te.color == 0xFF0000)
|
||||
world.spawnParticle("lava", f + f4, f1, f2 + f5, 0.0D, 0.0D, 0.0D);
|
||||
else
|
||||
world.spawnParticle("reddust", f + f4, f1, f2 + f5, 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
} else if(te.cooldown > 0) {
|
||||
for(int i = 0; i < 4; i++) {
|
||||
float f = x;
|
||||
float f1 = y + 2F;
|
||||
float f2 = z;
|
||||
float f3 = 0.52F;
|
||||
float f4 = rand.nextFloat();
|
||||
float f5 = rand.nextFloat();
|
||||
|
||||
world.spawnParticle("smoke", f + f4, f1, f2 + f5, 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -203,6 +203,10 @@ public class ResourceManager {
|
||||
public static final ResourceLocation radar_body_tex = new ResourceLocation(RefStrings.MODID, "textures/models/radar_base.png");
|
||||
public static final ResourceLocation radar_head_tex = new ResourceLocation(RefStrings.MODID, "textures/models/radar_head.png");
|
||||
|
||||
//Forcefield
|
||||
public static final ResourceLocation forcefield_base_tex = new ResourceLocation(RefStrings.MODID, "textures/models/forcefield_base.png");
|
||||
public static final ResourceLocation forcefield_top_tex = new ResourceLocation(RefStrings.MODID, "textures/models/forcefield_top.png");
|
||||
|
||||
//Bombs
|
||||
public static final ResourceLocation bomb_solinium_tex = new ResourceLocation(RefStrings.MODID, "textures/models/ufp.png");
|
||||
public static final ResourceLocation n2_tex = new ResourceLocation(RefStrings.MODID, "textures/models/n2.png");
|
||||
|
||||
@ -21,7 +21,7 @@ public class RenderMachineForceField extends TileEntitySpecialRenderer {
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
GL11.glRotatef(180, 0F, 1F, 0F);
|
||||
|
||||
bindTexture(ResourceManager.radar_body_tex);
|
||||
bindTexture(ResourceManager.forcefield_base_tex);
|
||||
|
||||
ResourceManager.radar_body.renderAll();
|
||||
|
||||
@ -33,7 +33,7 @@ public class RenderMachineForceField extends TileEntitySpecialRenderer {
|
||||
|
||||
int segments = (int)(16 + ff.radius * 0.125);
|
||||
|
||||
bindTexture(ResourceManager.universal);
|
||||
bindTexture(ResourceManager.forcefield_top_tex);
|
||||
|
||||
if(ff.isOn && ff.health > 0 && ff.power > 0 && ff.cooldown == 0) {
|
||||
generateSphere(segments, segments * 2, ff.radius, ff.color);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user