From 55d2330219e606b397e0935b61cf9e1bffb3ebbe Mon Sep 17 00:00:00 2001 From: Vaern Date: Fri, 9 Jun 2023 13:50:07 -0700 Subject: [PATCH] destroy --- src/main/java/com/hbm/config/WorldConfig.java | 3 - src/main/java/com/hbm/lib/HbmWorldGen.java | 9 - .../java/com/hbm/world/dungeon/Bunker.java | 1596 ----------------- 3 files changed, 1608 deletions(-) delete mode 100644 src/main/java/com/hbm/world/dungeon/Bunker.java diff --git a/src/main/java/com/hbm/config/WorldConfig.java b/src/main/java/com/hbm/config/WorldConfig.java index faedff279..cf0f08a67 100644 --- a/src/main/java/com/hbm/config/WorldConfig.java +++ b/src/main/java/com/hbm/config/WorldConfig.java @@ -78,7 +78,6 @@ public class WorldConfig { public static int dungeonStructure = 64; public static int relayStructure = 500; public static int satelliteStructure = 500; - public static int bunkerStructure = 1000; public static int siloStructure = 1000; public static int factoryStructure = 1000; public static int dudStructure = 500; @@ -185,7 +184,6 @@ public class WorldConfig { dungeonStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.04_dungeonSpawn", "Spawn library dungeon on every nTH chunk", 64); relayStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.05_relaySpawn", "Spawn relay on every nTH chunk", 500); satelliteStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.06_satelliteSpawn", "Spawn satellite dish on every nTH chunk", 500); - bunkerStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.07_bunkerSpawn", "Spawn bunker on every nTH chunk", 1000); siloStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.08_siloSpawn", "Spawn missile silo on every nTH chunk", 1000); factoryStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.09_factorySpawn", "Spawn factory on every nTH chunk", 1000); dudStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.10_dudSpawn", "Spawn dud on every nTH chunk", 500); @@ -220,7 +218,6 @@ public class WorldConfig { dungeonStructure = CommonConfig.setDefZero(dungeonStructure, 1000); relayStructure = CommonConfig.setDefZero(relayStructure, 1000); satelliteStructure = CommonConfig.setDefZero(satelliteStructure, 1000); - bunkerStructure = CommonConfig.setDefZero(bunkerStructure, 1000); siloStructure = CommonConfig.setDefZero(siloStructure, 1000); factoryStructure = CommonConfig.setDefZero(factoryStructure, 1000); dudStructure = CommonConfig.setDefZero(dudStructure, 1000); diff --git a/src/main/java/com/hbm/lib/HbmWorldGen.java b/src/main/java/com/hbm/lib/HbmWorldGen.java index dac6fed84..2d1bd69c5 100644 --- a/src/main/java/com/hbm/lib/HbmWorldGen.java +++ b/src/main/java/com/hbm/lib/HbmWorldGen.java @@ -18,7 +18,6 @@ import com.hbm.world.dungeon.AncientTomb; import com.hbm.world.dungeon.Antenna; import com.hbm.world.dungeon.ArcticVault; import com.hbm.world.dungeon.Barrel; -import com.hbm.world.dungeon.Bunker; import com.hbm.world.dungeon.CrashedVertibird; import com.hbm.world.dungeon.DesertAtom001; import com.hbm.world.dungeon.Factory; @@ -314,14 +313,6 @@ public class HbmWorldGen implements IWorldGenerator { } } - if(WorldConfig.bunkerStructure > 0 && rand.nextInt(WorldConfig.bunkerStructure) == 0) { - int x = i + rand.nextInt(16); - int z = j + rand.nextInt(16); - int y = world.getHeightValue(x, z); - - new Bunker().generate(world, rand, x, y, z); - } - if(WorldConfig.siloStructure > 0 && rand.nextInt(WorldConfig.siloStructure) == 0) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); diff --git a/src/main/java/com/hbm/world/dungeon/Bunker.java b/src/main/java/com/hbm/world/dungeon/Bunker.java deleted file mode 100644 index 3290d5ebd..000000000 --- a/src/main/java/com/hbm/world/dungeon/Bunker.java +++ /dev/null @@ -1,1596 +0,0 @@ -//Schematic to java Structure by jajo_11 | inspired by "MITHION'S .SCHEMATIC TO JAVA CONVERTINGTOOL" - -package com.hbm.world.dungeon; - -import java.util.Random; - -import com.hbm.blocks.ModBlocks; -import com.hbm.blocks.generic.BlockBobble.BobbleType; -import com.hbm.blocks.generic.BlockBobble.TileEntityBobble; -import com.hbm.config.GeneralConfig; -import com.hbm.lib.HbmChestContents; -import com.hbm.lib.Library; -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.init.Blocks; -import net.minecraft.item.ItemDoor; -import net.minecraft.tileentity.TileEntityChest; -import net.minecraft.util.WeightedRandomChestContent; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class Bunker extends WorldGenerator { - Block Block1 = ModBlocks.reinforced_brick; - Block Block3 = ModBlocks.reinforced_light; - Block Block4 = ModBlocks.deco_steel; - Block Block5 = ModBlocks.deco_tungsten; - - protected Block[] GetValidSpawnBlocks() { - return new Block[] { Blocks.grass, Blocks.dirt, Blocks.stone, Blocks.sand, Blocks.sandstone, }; - } - - @Override - public boolean generate(World world, Random rand, int x, int y, int z) { - int i = rand.nextInt(1); - - if(i == 0) { - generate_r0(world, rand, x, y, z); - } - - return true; - - } - - public boolean LocationIsValidSpawn(World world, int x, int y, int z) { - - Block checkBlock = world.getBlock(x, y - 1, z); - Block blockAbove = world.getBlock(x, y, z); - Block blockBelow = world.getBlock(x, y - 2, z); - - for(Block i : GetValidSpawnBlocks()) { - if(blockAbove != Blocks.air) { - return false; - } - if(checkBlock == i) { - return true; - } else if(checkBlock == Blocks.snow_layer && blockBelow == i) { - return true; - } else if(checkBlock.getMaterial() == Material.plants && blockBelow == i) { - return true; - } - } - return false; - } - - public boolean generate_r0(World world, Random rand, int x, int y, int z) { - y += 1; - - if(!LocationIsValidSpawn(world, x + 9, y, z + 9)) { - return false; - } - - if(!LocationIsValidSpawn(world, x, y, z)) - { - return false; - } - - for(int i = 0; i < 11; i++) { - for(int j = 0; j < 9; j++) { - for(int k = 0; k < 15; k++) { - world.setBlock(x + i, y + j - 25, z + k, Blocks.air, 0, 3); - } - } - } - - world.setBlock(x + 0, y + -25, z + 0, Block1, 0, 3); - world.setBlock(x + 1, y + -25, z + 0, Block1, 0, 3); - world.setBlock(x + 2, y + -25, z + 0, Block1, 0, 3); - world.setBlock(x + 3, y + -25, z + 0, Block1, 0, 3); - world.setBlock(x + 4, y + -25, z + 0, Block1, 0, 3); - world.setBlock(x + 5, y + -25, z + 0, Block1, 0, 3); - world.setBlock(x + 6, y + -25, z + 0, Block1, 0, 3); - world.setBlock(x + 7, y + -25, z + 0, Block1, 0, 3); - world.setBlock(x + 8, y + -25, z + 0, Block1, 0, 3); - world.setBlock(x + 9, y + -25, z + 0, Block1, 0, 3); - world.setBlock(x + 10, y + -25, z + 0, Block1, 0, 3); - world.setBlock(x + 11, y + -25, z + 0, Block1, 0, 3); - world.setBlock(x + 0, y + -25, z + 1, Block1, 0, 3); - world.setBlock(x + 1, y + -25, z + 1, Block1, 0, 3); - world.setBlock(x + 2, y + -25, z + 1, Block1, 0, 3); - world.setBlock(x + 3, y + -25, z + 1, Block1, 0, 3); - world.setBlock(x + 4, y + -25, z + 1, Block1, 0, 3); - world.setBlock(x + 5, y + -25, z + 1, Block1, 0, 3); - world.setBlock(x + 6, y + -25, z + 1, Block1, 0, 3); - world.setBlock(x + 7, y + -25, z + 1, Block1, 0, 3); - world.setBlock(x + 8, y + -25, z + 1, Block1, 0, 3); - world.setBlock(x + 9, y + -25, z + 1, Block1, 0, 3); - world.setBlock(x + 10, y + -25, z + 1, Block1, 0, 3); - world.setBlock(x + 11, y + -25, z + 1, Block1, 0, 3); - world.setBlock(x + 0, y + -25, z + 2, Block1, 0, 3); - world.setBlock(x + 1, y + -25, z + 2, Block1, 0, 3); - world.setBlock(x + 2, y + -25, z + 2, Block1, 0, 3); - world.setBlock(x + 3, y + -25, z + 2, Block1, 0, 3); - world.setBlock(x + 4, y + -25, z + 2, Block1, 0, 3); - world.setBlock(x + 5, y + -25, z + 2, Block1, 0, 3); - world.setBlock(x + 6, y + -25, z + 2, Block1, 0, 3); - world.setBlock(x + 7, y + -25, z + 2, Block1, 0, 3); - world.setBlock(x + 8, y + -25, z + 2, Block1, 0, 3); - world.setBlock(x + 9, y + -25, z + 2, Block1, 0, 3); - world.setBlock(x + 10, y + -25, z + 2, Block1, 0, 3); - world.setBlock(x + 11, y + -25, z + 2, Block1, 0, 3); - world.setBlock(x + 0, y + -25, z + 3, Block1, 0, 3); - world.setBlock(x + 1, y + -25, z + 3, Block1, 0, 3); - world.setBlock(x + 2, y + -25, z + 3, Block1, 0, 3); - world.setBlock(x + 3, y + -25, z + 3, Block1, 0, 3); - world.setBlock(x + 4, y + -25, z + 3, Block1, 0, 3); - world.setBlock(x + 5, y + -25, z + 3, Block1, 0, 3); - world.setBlock(x + 6, y + -25, z + 3, Block1, 0, 3); - world.setBlock(x + 7, y + -25, z + 3, Block1, 0, 3); - world.setBlock(x + 8, y + -25, z + 3, Block1, 0, 3); - world.setBlock(x + 9, y + -25, z + 3, Block1, 0, 3); - world.setBlock(x + 10, y + -25, z + 3, Block1, 0, 3); - world.setBlock(x + 11, y + -25, z + 3, Block1, 0, 3); - world.setBlock(x + 0, y + -25, z + 4, Block1, 0, 3); - world.setBlock(x + 1, y + -25, z + 4, Block1, 0, 3); - world.setBlock(x + 2, y + -25, z + 4, Block1, 0, 3); - world.setBlock(x + 3, y + -25, z + 4, Block1, 0, 3); - world.setBlock(x + 4, y + -25, z + 4, Block1, 0, 3); - world.setBlock(x + 5, y + -25, z + 4, Block1, 0, 3); - world.setBlock(x + 6, y + -25, z + 4, Block1, 0, 3); - world.setBlock(x + 7, y + -25, z + 4, Block1, 0, 3); - world.setBlock(x + 8, y + -25, z + 4, Block1, 0, 3); - world.setBlock(x + 9, y + -25, z + 4, Block1, 0, 3); - world.setBlock(x + 10, y + -25, z + 4, Block1, 0, 3); - world.setBlock(x + 11, y + -25, z + 4, Block1, 0, 3); - world.setBlock(x + 0, y + -25, z + 5, Block1, 0, 3); - world.setBlock(x + 1, y + -25, z + 5, Block1, 0, 3); - world.setBlock(x + 2, y + -25, z + 5, Block1, 0, 3); - world.setBlock(x + 3, y + -25, z + 5, Block1, 0, 3); - world.setBlock(x + 4, y + -25, z + 5, Block1, 0, 3); - world.setBlock(x + 5, y + -25, z + 5, Block1, 0, 3); - world.setBlock(x + 6, y + -25, z + 5, Block1, 0, 3); - world.setBlock(x + 7, y + -25, z + 5, Block1, 0, 3); - world.setBlock(x + 8, y + -25, z + 5, Block1, 0, 3); - world.setBlock(x + 9, y + -25, z + 5, Block1, 0, 3); - world.setBlock(x + 10, y + -25, z + 5, Block1, 0, 3); - world.setBlock(x + 11, y + -25, z + 5, Block1, 0, 3); - world.setBlock(x + 0, y + -25, z + 6, Block1, 0, 3); - world.setBlock(x + 1, y + -25, z + 6, Block1, 0, 3); - world.setBlock(x + 2, y + -25, z + 6, Block1, 0, 3); - world.setBlock(x + 3, y + -25, z + 6, Block1, 0, 3); - world.setBlock(x + 4, y + -25, z + 6, Block1, 0, 3); - world.setBlock(x + 5, y + -25, z + 6, Block1, 0, 3); - world.setBlock(x + 6, y + -25, z + 6, Block1, 0, 3); - world.setBlock(x + 7, y + -25, z + 6, Block1, 0, 3); - world.setBlock(x + 8, y + -25, z + 6, Block1, 0, 3); - world.setBlock(x + 9, y + -25, z + 6, Block1, 0, 3); - world.setBlock(x + 10, y + -25, z + 6, Block1, 0, 3); - world.setBlock(x + 11, y + -25, z + 6, Block1, 0, 3); - world.setBlock(x + 0, y + -25, z + 7, Block1, 0, 3); - world.setBlock(x + 1, y + -25, z + 7, Block1, 0, 3); - world.setBlock(x + 2, y + -25, z + 7, Block1, 0, 3); - world.setBlock(x + 3, y + -25, z + 7, Block1, 0, 3); - world.setBlock(x + 4, y + -25, z + 7, Block1, 0, 3); - world.setBlock(x + 5, y + -25, z + 7, Block1, 0, 3); - world.setBlock(x + 6, y + -25, z + 7, Block1, 0, 3); - world.setBlock(x + 7, y + -25, z + 7, Block1, 0, 3); - world.setBlock(x + 8, y + -25, z + 7, Block1, 0, 3); - world.setBlock(x + 9, y + -25, z + 7, Block1, 0, 3); - world.setBlock(x + 10, y + -25, z + 7, Block1, 0, 3); - world.setBlock(x + 11, y + -25, z + 7, Block1, 0, 3); - world.setBlock(x + 0, y + -25, z + 8, Block1, 0, 3); - world.setBlock(x + 1, y + -25, z + 8, Block1, 0, 3); - world.setBlock(x + 2, y + -25, z + 8, Block1, 0, 3); - world.setBlock(x + 3, y + -25, z + 8, Block1, 0, 3); - world.setBlock(x + 4, y + -25, z + 8, Block1, 0, 3); - world.setBlock(x + 5, y + -25, z + 8, Block1, 0, 3); - world.setBlock(x + 6, y + -25, z + 8, Block1, 0, 3); - world.setBlock(x + 7, y + -25, z + 8, Block1, 0, 3); - world.setBlock(x + 8, y + -25, z + 8, Block1, 0, 3); - world.setBlock(x + 9, y + -25, z + 8, Block1, 0, 3); - world.setBlock(x + 10, y + -25, z + 8, Block1, 0, 3); - world.setBlock(x + 11, y + -25, z + 8, Block1, 0, 3); - world.setBlock(x + 0, y + -25, z + 9, Block1, 0, 3); - world.setBlock(x + 1, y + -25, z + 9, Block1, 0, 3); - world.setBlock(x + 2, y + -25, z + 9, Block1, 0, 3); - world.setBlock(x + 3, y + -25, z + 9, Block1, 0, 3); - world.setBlock(x + 4, y + -25, z + 9, Block1, 0, 3); - world.setBlock(x + 5, y + -25, z + 9, Block1, 0, 3); - world.setBlock(x + 6, y + -25, z + 9, Block1, 0, 3); - world.setBlock(x + 7, y + -25, z + 9, Block1, 0, 3); - world.setBlock(x + 8, y + -25, z + 9, Block1, 0, 3); - world.setBlock(x + 9, y + -25, z + 9, Block1, 0, 3); - world.setBlock(x + 10, y + -25, z + 9, Block1, 0, 3); - world.setBlock(x + 11, y + -25, z + 9, Block1, 0, 3); - world.setBlock(x + 0, y + -25, z + 10, Block1, 0, 3); - world.setBlock(x + 1, y + -25, z + 10, Block1, 0, 3); - world.setBlock(x + 2, y + -25, z + 10, Block1, 0, 3); - world.setBlock(x + 3, y + -25, z + 10, Block1, 0, 3); - world.setBlock(x + 4, y + -25, z + 10, Block1, 0, 3); - world.setBlock(x + 5, y + -25, z + 10, Block1, 0, 3); - world.setBlock(x + 6, y + -25, z + 10, Block1, 0, 3); - world.setBlock(x + 7, y + -25, z + 10, Block1, 0, 3); - world.setBlock(x + 8, y + -25, z + 10, Block1, 0, 3); - world.setBlock(x + 9, y + -25, z + 10, Block1, 0, 3); - world.setBlock(x + 10, y + -25, z + 10, Block1, 0, 3); - world.setBlock(x + 11, y + -25, z + 10, Block1, 0, 3); - world.setBlock(x + 0, y + -25, z + 11, Block1, 0, 3); - world.setBlock(x + 1, y + -25, z + 11, Block1, 0, 3); - world.setBlock(x + 2, y + -25, z + 11, Block1, 0, 3); - world.setBlock(x + 3, y + -25, z + 11, Block1, 0, 3); - world.setBlock(x + 4, y + -25, z + 11, Block1, 0, 3); - world.setBlock(x + 5, y + -25, z + 11, Block1, 0, 3); - world.setBlock(x + 6, y + -25, z + 11, Block1, 0, 3); - world.setBlock(x + 7, y + -25, z + 11, Block1, 0, 3); - world.setBlock(x + 8, y + -25, z + 11, Block1, 0, 3); - world.setBlock(x + 9, y + -25, z + 11, Block1, 0, 3); - world.setBlock(x + 10, y + -25, z + 11, Block1, 0, 3); - world.setBlock(x + 11, y + -25, z + 11, Block1, 0, 3); - world.setBlock(x + 0, y + -25, z + 12, Block1, 0, 3); - world.setBlock(x + 1, y + -25, z + 12, Block1, 0, 3); - world.setBlock(x + 2, y + -25, z + 12, Block1, 0, 3); - world.setBlock(x + 3, y + -25, z + 12, Block1, 0, 3); - world.setBlock(x + 4, y + -25, z + 12, Block1, 0, 3); - world.setBlock(x + 5, y + -25, z + 12, Block1, 0, 3); - world.setBlock(x + 6, y + -25, z + 12, Block1, 0, 3); - world.setBlock(x + 7, y + -25, z + 12, Block1, 0, 3); - world.setBlock(x + 8, y + -25, z + 12, Block1, 0, 3); - world.setBlock(x + 9, y + -25, z + 12, Block1, 0, 3); - world.setBlock(x + 10, y + -25, z + 12, Block1, 0, 3); - world.setBlock(x + 11, y + -25, z + 12, Block1, 0, 3); - world.setBlock(x + 0, y + -25, z + 13, Block1, 0, 3); - world.setBlock(x + 1, y + -25, z + 13, Block1, 0, 3); - world.setBlock(x + 2, y + -25, z + 13, Block1, 0, 3); - world.setBlock(x + 3, y + -25, z + 13, Block1, 0, 3); - world.setBlock(x + 4, y + -25, z + 13, Block1, 0, 3); - world.setBlock(x + 5, y + -25, z + 13, Block1, 0, 3); - world.setBlock(x + 6, y + -25, z + 13, Block1, 0, 3); - world.setBlock(x + 7, y + -25, z + 13, Block1, 0, 3); - world.setBlock(x + 8, y + -25, z + 13, Block1, 0, 3); - world.setBlock(x + 9, y + -25, z + 13, Block1, 0, 3); - world.setBlock(x + 10, y + -25, z + 13, Block1, 0, 3); - world.setBlock(x + 11, y + -25, z + 13, Block1, 0, 3); - world.setBlock(x + 0, y + -25, z + 14, Block1, 0, 3); - world.setBlock(x + 1, y + -25, z + 14, Block1, 0, 3); - world.setBlock(x + 2, y + -25, z + 14, Block1, 0, 3); - world.setBlock(x + 3, y + -25, z + 14, Block1, 0, 3); - world.setBlock(x + 4, y + -25, z + 14, Block1, 0, 3); - world.setBlock(x + 5, y + -25, z + 14, Block1, 0, 3); - world.setBlock(x + 6, y + -25, z + 14, Block1, 0, 3); - world.setBlock(x + 7, y + -25, z + 14, Block1, 0, 3); - world.setBlock(x + 8, y + -25, z + 14, Block1, 0, 3); - world.setBlock(x + 9, y + -25, z + 14, Block1, 0, 3); - world.setBlock(x + 10, y + -25, z + 14, Block1, 0, 3); - world.setBlock(x + 11, y + -25, z + 14, Block1, 0, 3); - world.setBlock(x + 0, y + -24, z + 0, Block1, 0, 3); - world.setBlock(x + 1, y + -24, z + 0, Block1, 0, 3); - world.setBlock(x + 2, y + -24, z + 0, Block1, 0, 3); - world.setBlock(x + 3, y + -24, z + 0, Block1, 0, 3); - world.setBlock(x + 4, y + -24, z + 0, Block1, 0, 3); - world.setBlock(x + 5, y + -24, z + 0, Block1, 0, 3); - world.setBlock(x + 6, y + -24, z + 0, Block1, 0, 3); - world.setBlock(x + 7, y + -24, z + 0, Block1, 0, 3); - world.setBlock(x + 8, y + -24, z + 0, Block1, 0, 3); - world.setBlock(x + 9, y + -24, z + 0, Block1, 0, 3); - world.setBlock(x + 10, y + -24, z + 0, Block1, 0, 3); - world.setBlock(x + 11, y + -24, z + 0, Block1, 0, 3); - world.setBlock(x + 0, y + -24, z + 1, Block1, 0, 3); - world.setBlock(x + 1, y + -24, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -24, z + 1, Blocks.chest, 3, 3); - world.setBlockMetadataWithNotify(x + 2, y + -24, z + 1, 3, 3); - if(world.getBlock(x + 2, y + -24, z + 1) == Blocks.chest) { - WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.expensive, (TileEntityChest) world.getTileEntity(x + 2, y + -24, z + 1), rand.nextInt(2) + 6); - } - - if(world.rand.nextInt(10) > 0) { - world.setBlock(x + 2, y + -23, z + 1, ModBlocks.geiger, 2, 3); - } else { - world.setBlock(x + 2, y + -23, z + 1, ModBlocks.bobblehead, 0, 3); - TileEntityBobble bobble = (TileEntityBobble) world.getTileEntity(x + 2, y + -23, z + 1); - - if(bobble != null) { - bobble.type = BobbleType.values()[world.rand.nextInt(BobbleType.values().length - 1) + 1]; - bobble.markDirty(); - } - } - - world.setBlock(x + 3, y + -24, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -24, z + 1, Block1, 0, 3); - world.setBlock(x + 11, y + -24, z + 1, Block1, 0, 3); - world.setBlock(x + 0, y + -24, z + 2, Block1, 0, 3); - world.setBlock(x + 1, y + -24, z + 2, Blocks.chest, 5, 3); - world.setBlockMetadataWithNotify(x + 1, y + -24, z + 5, 3, 3); - if(world.getBlock(x + 2, y + -24, z + 1) == Blocks.chest) { - WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.modGeneric, (TileEntityChest) world.getTileEntity(x + 1, y + -24, z + 2), 8); - } - world.setBlock(x + 3, y + -24, z + 2, Blocks.chest, 4, 3); - world.setBlockMetadataWithNotify(x + 3, y + -24, z + 2, 4, 3); - if(world.getBlock(x + 3, y + -24, z + 2) == Blocks.chest) { - WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.modGeneric, (TileEntityChest) world.getTileEntity(x + 3, y + -24, z + 2), 8); - } - world.setBlock(x + 4, y + -24, z + 2, Block1, 0, 3); - world.setBlock(x + 11, y + -24, z + 2, Block1, 0, 3); - world.setBlock(x + 0, y + -24, z + 3, Block1, 0, 3); - world.setBlock(x + 1, y + -24, z + 3, Blocks.chest, 5, 3); - world.setBlockMetadataWithNotify(x + 1, y + -24, z + 3, 5, 3); - if(world.getBlock(x + 1, y + -24, z + 3) == Blocks.chest) { - WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.modGeneric, (TileEntityChest) world.getTileEntity(x + 1, y + -24, z + 3), 8); - } - world.setBlock(x + 3, y + -24, z + 3, Blocks.chest, 4, 3); - world.setBlockMetadataWithNotify(x + 3, y + -24, z + 3, 5, 3); - if(world.getBlock(x + 3, y + -24, z + 3) == Blocks.chest) { - WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.modGeneric, (TileEntityChest) world.getTileEntity(x + 3, y + -24, z + 3), 8); - } - world.setBlock(x + 4, y + -24, z + 3, Block1, 0, 3); - world.setBlock(x + 7, y + -24, z + 3, Block1, 0, 3); - world.setBlock(x + 8, y + -24, z + 3, Block1, 0, 3); - world.setBlock(x + 9, y + -24, z + 3, Blocks.iron_door, 5, 3); - ItemDoor.placeDoorBlock(world, x + 9, y + -24, z + 3, 5, Blocks.iron_door); - world.setBlock(x + 10, y + -24, z + 3, Block1, 0, 3); - world.setBlock(x + 11, y + -24, z + 3, Block1, 0, 3); - world.setBlock(x + 0, y + -24, z + 4, Block1, 0, 3); - world.setBlock(x + 1, y + -24, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -24, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -24, z + 4, Block1, 0, 3); - world.setBlock(x + 7, y + -24, z + 4, Block1, 0, 3); - world.setBlock(x + 10, y + -24, z + 4, Blocks.cauldron, 0, 3); - world.setBlock(x + 11, y + -24, z + 4, Block1, 0, 3); - world.setBlock(x + 0, y + -24, z + 5, Block1, 0, 3); - world.setBlock(x + 1, y + -24, z + 5, Block1, 0, 3); - world.setBlock(x + 2, y + -24, z + 5, Blocks.iron_door, 3, 3); - ItemDoor.placeDoorBlock(world, x + 2, y + -24, z + 5, 3, Blocks.iron_door); - world.setBlock(x + 3, y + -24, z + 5, Block1, 0, 3); - world.setBlock(x + 4, y + -24, z + 5, Block1, 0, 3); - world.setBlock(x + 7, y + -24, z + 5, Block1, 0, 3); - world.setBlock(x + 10, y + -24, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 11, y + -24, z + 5, Block1, 0, 3); - world.setBlock(x + 0, y + -24, z + 6, Block1, 0, 3); - world.setBlock(x + 7, y + -24, z + 6, Block1, 0, 3); - world.setBlock(x + 10, y + -24, z + 6, Blocks.cauldron, 0, 3); - world.setBlock(x + 11, y + -24, z + 6, Block1, 0, 3); - world.setBlock(x + 0, y + -24, z + 7, Block1, 0, 3); - world.setBlock(x + 7, y + -24, z + 7, Block1, 0, 3); - world.setBlock(x + 10, y + -24, z + 7, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 11, y + -24, z + 7, Block1, 0, 3); - world.setBlock(x + 0, y + -24, z + 8, Block1, 0, 3); - world.setBlock(x + 3, y + -24, z + 8, Block1, 0, 3); - world.setBlock(x + 4, y + -24, z + 8, Block1, 0, 3); - world.setBlock(x + 5, y + -24, z + 8, Block1, 0, 3); - world.setBlock(x + 6, y + -24, z + 8, Block1, 0, 3); - world.setBlock(x + 7, y + -24, z + 8, Block1, 0, 3); - world.setBlock(x + 10, y + -24, z + 8, Blocks.cauldron, 0, 3); - world.setBlock(x + 11, y + -24, z + 8, Block1, 0, 3); - world.setBlock(x + 0, y + -24, z + 9, Block1, 0, 3); - world.setBlock(x + 3, y + -24, z + 9, Block1, 0, 3); - world.setBlock(x + 7, y + -24, z + 9, Blocks.iron_door, 1, 3); - ItemDoor.placeDoorBlock(world, x + 7, y + -24, z + 9, 1, Blocks.iron_door); - world.setBlock(x + 10, y + -24, z + 9, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 11, y + -24, z + 9, Block1, 0, 3); - world.setBlock(x + 0, y + -24, z + 10, Block1, 0, 3); - world.setBlock(x + 3, y + -24, z + 10, Block1, 0, 3); - world.setBlock(x + 4, y + -24, z + 10, Blocks.hopper, 4, 3); - world.setBlock(x + 6, y + -24, z + 10, Blocks.cauldron, 0, 3); - world.setBlock(x + 7, y + -24, z + 10, Block1, 0, 3); - world.setBlock(x + 10, y + -24, z + 10, Blocks.cauldron, 0, 3); - world.setBlock(x + 11, y + -24, z + 10, Block1, 0, 3); - world.setBlock(x + 0, y + -24, z + 11, Block1, 0, 3); - world.setBlock(x + 3, y + -24, z + 11, Block1, 0, 3); - world.setBlock(x + 4, y + -24, z + 11, Block1, 0, 3); - world.setBlock(x + 5, y + -24, z + 11, Block1, 0, 3); - world.setBlock(x + 6, y + -24, z + 11, Block1, 0, 3); - world.setBlock(x + 7, y + -24, z + 11, Block1, 0, 3); - world.setBlock(x + 8, y + -24, z + 11, Block1, 0, 3); - world.setBlock(x + 9, y + -24, z + 11, Block1, 0, 3); - world.setBlock(x + 10, y + -24, z + 11, Block1, 0, 3); - world.setBlock(x + 11, y + -24, z + 11, Block1, 0, 3); - world.setBlock(x + 0, y + -24, z + 12, Block1, 0, 3); - world.setBlock(x + 11, y + -24, z + 12, Block1, 0, 3); - world.setBlock(x + 0, y + -24, z + 13, Block1, 0, 3); - world.setBlock(x + 11, y + -24, z + 13, Block1, 0, 3); - world.setBlock(x + 0, y + -24, z + 14, Block1, 0, 3); - world.setBlock(x + 1, y + -24, z + 14, Block1, 0, 3); - world.setBlock(x + 2, y + -24, z + 14, Block1, 0, 3); - world.setBlock(x + 3, y + -24, z + 14, Block1, 0, 3); - world.setBlock(x + 4, y + -24, z + 14, Block1, 0, 3); - world.setBlock(x + 5, y + -24, z + 14, Block1, 0, 3); - world.setBlock(x + 6, y + -24, z + 14, Block1, 0, 3); - world.setBlock(x + 7, y + -24, z + 14, Block1, 0, 3); - world.setBlock(x + 8, y + -24, z + 14, Block1, 0, 3); - world.setBlock(x + 9, y + -24, z + 14, Block1, 0, 3); - world.setBlock(x + 10, y + -24, z + 14, Block1, 0, 3); - world.setBlock(x + 11, y + -24, z + 14, Block1, 0, 3); - world.setBlock(x + 0, y + -23, z + 0, Block1, 0, 3); - world.setBlock(x + 1, y + -23, z + 0, Block1, 0, 3); - world.setBlock(x + 2, y + -23, z + 0, Block1, 0, 3); - world.setBlock(x + 3, y + -23, z + 0, Block1, 0, 3); - world.setBlock(x + 4, y + -23, z + 0, Block1, 0, 3); - world.setBlock(x + 5, y + -23, z + 0, Block1, 0, 3); - world.setBlock(x + 6, y + -23, z + 0, Block3, 0, 3); - world.setBlock(x + 7, y + -23, z + 0, Block1, 0, 3); - world.setBlock(x + 8, y + -23, z + 0, Block1, 0, 3); - world.setBlock(x + 9, y + -23, z + 0, Block3, 0, 3); - world.setBlock(x + 10, y + -23, z + 0, Block1, 0, 3); - world.setBlock(x + 11, y + -23, z + 0, Block1, 0, 3); - world.setBlock(x + 0, y + -23, z + 1, Block1, 0, 3); - world.setBlock(x + 1, y + -23, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -23, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -23, z + 1, Block1, 0, 3); - world.setBlock(x + 5, y + -23, z + 1, Blocks.web, 0, 3); - world.setBlock(x + 10, y + -23, z + 1, Blocks.web, 0, 3); - world.setBlock(x + 11, y + -23, z + 1, Block1, 0, 3); - world.setBlock(x + 0, y + -23, z + 2, Block1, 0, 3); - world.setBlock(x + 4, y + -23, z + 2, Block1, 0, 3); - world.setBlock(x + 11, y + -23, z + 2, Block1, 0, 3); - world.setBlock(x + 0, y + -23, z + 3, Block1, 0, 3); - world.setBlock(x + 4, y + -23, z + 3, Block1, 0, 3); - world.setBlock(x + 7, y + -23, z + 3, Block1, 0, 3); - world.setBlock(x + 8, y + -23, z + 3, Block1, 0, 3); - // world.setBlock(x + 9, y + -23, z + 3, Blocks.iron_door, 8, 3); - world.setBlock(x + 10, y + -23, z + 3, Block1, 0, 3); - world.setBlock(x + 11, y + -23, z + 3, Block1, 0, 3); - world.setBlock(x + 0, y + -23, z + 4, Block1, 0, 3); - world.setBlock(x + 1, y + -23, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -23, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -23, z + 4, Block1, 0, 3); - world.setBlock(x + 7, y + -23, z + 4, Block1, 0, 3); - world.setBlock(x + 11, y + -23, z + 4, Block1, 0, 3); - world.setBlock(x + 0, y + -23, z + 5, Block1, 0, 3); - world.setBlock(x + 1, y + -23, z + 5, Block1, 0, 3); - // world.setBlock(x + 2, y + -23, z + 5, Blocks.iron_door, 8, 3); - world.setBlock(x + 3, y + -23, z + 5, Block1, 0, 3); - world.setBlock(x + 4, y + -23, z + 5, Block3, 0, 3); - world.setBlock(x + 7, y + -23, z + 5, Block1, 0, 3); - world.setBlock(x + 11, y + -23, z + 5, Block1, 0, 3); - world.setBlock(x + 0, y + -23, z + 6, Block1, 0, 3); - world.setBlock(x + 7, y + -23, z + 6, Block1, 0, 3); - world.setBlock(x + 11, y + -23, z + 6, Block1, 0, 3); - world.setBlock(x + 0, y + -23, z + 7, Block1, 0, 3); - world.setBlock(x + 7, y + -23, z + 7, Block1, 0, 3); - world.setBlock(x + 11, y + -23, z + 7, Block1, 0, 3); - world.setBlock(x + 0, y + -23, z + 8, Block1, 0, 3); - world.setBlock(x + 3, y + -23, z + 8, Block1, 0, 3); - world.setBlock(x + 4, y + -23, z + 8, Block1, 0, 3); - world.setBlock(x + 5, y + -23, z + 8, Block1, 0, 3); - world.setBlock(x + 6, y + -23, z + 8, Block1, 0, 3); - world.setBlock(x + 7, y + -23, z + 8, Block1, 0, 3); - world.setBlock(x + 11, y + -23, z + 8, Block1, 0, 3); - world.setBlock(x + 0, y + -23, z + 9, Block1, 0, 3); - world.setBlock(x + 1, y + -23, z + 9, Blocks.web, 0, 3); - world.setBlock(x + 3, y + -23, z + 9, Block3, 0, 3); - // world.setBlock(x + 7, y + -23, z + 9, Blocks.iron_door, 8, 3); - world.setBlock(x + 11, y + -23, z + 9, Block1, 0, 3); - world.setBlock(x + 0, y + -23, z + 10, Block1, 0, 3); - world.setBlock(x + 3, y + -23, z + 10, Block1, 0, 3); - world.setBlock(x + 4, y + -23, z + 10, Blocks.trapdoor, 7, 3); - world.setBlock(x + 7, y + -23, z + 10, Block1, 0, 3); - world.setBlock(x + 11, y + -23, z + 10, Block1, 0, 3); - world.setBlock(x + 0, y + -23, z + 11, Block1, 0, 3); - world.setBlock(x + 3, y + -23, z + 11, Block1, 0, 3); - world.setBlock(x + 4, y + -23, z + 11, Block1, 0, 3); - world.setBlock(x + 5, y + -23, z + 11, Block1, 0, 3); - world.setBlock(x + 6, y + -23, z + 11, Block1, 0, 3); - world.setBlock(x + 7, y + -23, z + 11, Block1, 0, 3); - world.setBlock(x + 8, y + -23, z + 11, Block1, 0, 3); - world.setBlock(x + 9, y + -23, z + 11, Block1, 0, 3); - world.setBlock(x + 10, y + -23, z + 11, Block1, 0, 3); - world.setBlock(x + 11, y + -23, z + 11, Block1, 0, 3); - world.setBlock(x + 0, y + -23, z + 12, Block1, 0, 3); - world.setBlock(x + 11, y + -23, z + 12, Block1, 0, 3); - world.setBlock(x + 0, y + -23, z + 13, Block1, 0, 3); - world.setBlock(x + 1, y + -23, z + 13, Blocks.web, 0, 3); - world.setBlock(x + 11, y + -23, z + 13, Block1, 0, 3); - world.setBlock(x + 0, y + -23, z + 14, Block1, 0, 3); - world.setBlock(x + 1, y + -23, z + 14, Block1, 0, 3); - // prevent geiger displacement - // world.setBlock(x + 2, y + -23, z + 14, Block1, 0, 3); - world.setBlock(x + 3, y + -23, z + 14, Block1, 0, 3); - world.setBlock(x + 4, y + -23, z + 14, Block3, 0, 3); - world.setBlock(x + 5, y + -23, z + 14, Block1, 0, 3); - world.setBlock(x + 6, y + -23, z + 14, Block1, 0, 3); - world.setBlock(x + 7, y + -23, z + 14, Block3, 0, 3); - world.setBlock(x + 8, y + -23, z + 14, Block1, 0, 3); - world.setBlock(x + 9, y + -23, z + 14, Block1, 0, 3); - world.setBlock(x + 10, y + -23, z + 14, Block1, 0, 3); - world.setBlock(x + 11, y + -23, z + 14, Block1, 0, 3); - world.setBlock(x + 0, y + -22, z + 0, Block1, 0, 3); - world.setBlock(x + 1, y + -22, z + 0, Block1, 0, 3); - world.setBlock(x + 2, y + -22, z + 0, Block1, 0, 3); - world.setBlock(x + 3, y + -22, z + 0, Block1, 0, 3); - world.setBlock(x + 4, y + -22, z + 0, Block1, 0, 3); - world.setBlock(x + 5, y + -22, z + 0, Block1, 0, 3); - world.setBlock(x + 6, y + -22, z + 0, Block1, 0, 3); - world.setBlock(x + 7, y + -22, z + 0, Block1, 0, 3); - world.setBlock(x + 8, y + -22, z + 0, Block1, 0, 3); - world.setBlock(x + 9, y + -22, z + 0, Block1, 0, 3); - world.setBlock(x + 10, y + -22, z + 0, Block1, 0, 3); - world.setBlock(x + 11, y + -22, z + 0, Block1, 0, 3); - world.setBlock(x + 0, y + -22, z + 1, Block1, 0, 3); - world.setBlock(x + 1, y + -22, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -22, z + 1, Block3, 0, 3); - world.setBlock(x + 3, y + -22, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -22, z + 1, Block1, 0, 3); - world.setBlock(x + 5, y + -22, z + 1, Blocks.web, 0, 3); - world.setBlock(x + 6, y + -22, z + 1, Blocks.web, 0, 3); - world.setBlock(x + 9, y + -22, z + 1, Blocks.web, 0, 3); - world.setBlock(x + 11, y + -22, z + 1, Block1, 0, 3); - world.setBlock(x + 0, y + -22, z + 2, Block1, 0, 3); - world.setBlock(x + 4, y + -22, z + 2, Block1, 0, 3); - world.setBlock(x + 5, y + -22, z + 2, Blocks.web, 0, 3); - world.setBlock(x + 10, y + -22, z + 2, Blocks.web, 0, 3); - world.setBlock(x + 11, y + -22, z + 2, Block1, 0, 3); - world.setBlock(x + 0, y + -22, z + 3, Block1, 0, 3); - world.setBlock(x + 4, y + -22, z + 3, Block1, 0, 3); - world.setBlock(x + 7, y + -22, z + 3, Block1, 0, 3); - world.setBlock(x + 8, y + -22, z + 3, Block1, 0, 3); - world.setBlock(x + 9, y + -22, z + 3, Block1, 0, 3); - world.setBlock(x + 10, y + -22, z + 3, Block1, 0, 3); - world.setBlock(x + 11, y + -22, z + 3, Block1, 0, 3); - world.setBlock(x + 0, y + -22, z + 4, Block1, 0, 3); - world.setBlock(x + 1, y + -22, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -22, z + 4, Block3, 0, 3); - world.setBlock(x + 3, y + -22, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -22, z + 4, Block1, 0, 3); - world.setBlock(x + 7, y + -22, z + 4, Block1, 0, 3); - world.setBlock(x + 8, y + -22, z + 4, Blocks.web, 0, 3); - world.setBlock(x + 10, y + -22, z + 4, Block3, 0, 3); - world.setBlock(x + 11, y + -22, z + 4, Block1, 0, 3); - world.setBlock(x + 0, y + -22, z + 5, Block1, 0, 3); - world.setBlock(x + 1, y + -22, z + 5, Block1, 0, 3); - world.setBlock(x + 2, y + -22, z + 5, Block1, 0, 3); - world.setBlock(x + 3, y + -22, z + 5, Block1, 0, 3); - world.setBlock(x + 4, y + -22, z + 5, Block1, 0, 3); - world.setBlock(x + 7, y + -22, z + 5, Block1, 0, 3); - world.setBlock(x + 11, y + -22, z + 5, Block1, 0, 3); - world.setBlock(x + 0, y + -22, z + 6, Block1, 0, 3); - world.setBlock(x + 1, y + -22, z + 6, Blocks.web, 0, 3); - world.setBlock(x + 6, y + -22, z + 6, Blocks.web, 0, 3); - world.setBlock(x + 7, y + -22, z + 6, Block1, 0, 3); - world.setBlock(x + 10, y + -22, z + 6, Block3, 0, 3); - world.setBlock(x + 11, y + -22, z + 6, Block1, 0, 3); - world.setBlock(x + 0, y + -22, z + 7, Block1, 0, 3); - world.setBlock(x + 5, y + -22, z + 7, Blocks.web, 0, 3); - world.setBlock(x + 6, y + -22, z + 7, Blocks.web, 0, 3); - world.setBlock(x + 7, y + -22, z + 7, Block1, 0, 3); - world.setBlock(x + 10, y + -22, z + 7, Blocks.web, 0, 3); - world.setBlock(x + 11, y + -22, z + 7, Block1, 0, 3); - world.setBlock(x + 0, y + -22, z + 8, Block1, 0, 3); - world.setBlock(x + 1, y + -22, z + 8, Blocks.web, 0, 3); - world.setBlock(x + 3, y + -22, z + 8, Block1, 0, 3); - world.setBlock(x + 4, y + -22, z + 8, Block1, 0, 3); - world.setBlock(x + 5, y + -22, z + 8, Block1, 0, 3); - world.setBlock(x + 6, y + -22, z + 8, Block1, 0, 3); - world.setBlock(x + 7, y + -22, z + 8, Block1, 0, 3); - world.setBlock(x + 10, y + -22, z + 8, Block3, 0, 3); - world.setBlock(x + 11, y + -22, z + 8, Block1, 0, 3); - world.setBlock(x + 0, y + -22, z + 9, Block1, 0, 3); - world.setBlock(x + 2, y + -22, z + 9, Blocks.web, 0, 3); - world.setBlock(x + 3, y + -22, z + 9, Block1, 0, 3); - world.setBlock(x + 6, y + -22, z + 9, Blocks.web, 0, 3); - world.setBlock(x + 7, y + -22, z + 9, Block1, 0, 3); - world.setBlock(x + 8, y + -22, z + 9, Blocks.web, 0, 3); - world.setBlock(x + 11, y + -22, z + 9, Block1, 0, 3); - world.setBlock(x + 0, y + -22, z + 10, Block1, 0, 3); - world.setBlock(x + 1, y + -22, z + 10, Blocks.web, 0, 3); - world.setBlock(x + 3, y + -22, z + 10, Block1, 0, 3); - world.setBlock(x + 7, y + -22, z + 10, Block1, 0, 3); - world.setBlock(x + 8, y + -22, z + 10, Blocks.web, 0, 3); - world.setBlock(x + 10, y + -22, z + 10, Block3, 0, 3); - world.setBlock(x + 11, y + -22, z + 10, Block1, 0, 3); - world.setBlock(x + 0, y + -22, z + 11, Block1, 0, 3); - world.setBlock(x + 3, y + -22, z + 11, Block1, 0, 3); - world.setBlock(x + 4, y + -22, z + 11, Block1, 0, 3); - world.setBlock(x + 5, y + -22, z + 11, Block1, 0, 3); - world.setBlock(x + 6, y + -22, z + 11, Block1, 0, 3); - world.setBlock(x + 7, y + -22, z + 11, Block1, 0, 3); - world.setBlock(x + 8, y + -22, z + 11, Block1, 0, 3); - world.setBlock(x + 9, y + -22, z + 11, Block1, 0, 3); - world.setBlock(x + 10, y + -22, z + 11, Block1, 0, 3); - world.setBlock(x + 11, y + -22, z + 11, Block1, 0, 3); - world.setBlock(x + 0, y + -22, z + 12, Block1, 0, 3); - world.setBlock(x + 1, y + -22, z + 12, Blocks.web, 0, 3); - world.setBlock(x + 5, y + -22, z + 12, Blocks.web, 0, 3); - world.setBlock(x + 11, y + -22, z + 12, Block1, 0, 3); - world.setBlock(x + 0, y + -22, z + 13, Block1, 0, 3); - world.setBlock(x + 1, y + -22, z + 13, Blocks.web, 0, 3); - world.setBlock(x + 2, y + -22, z + 13, Blocks.web, 0, 3); - world.setBlock(x + 3, y + -22, z + 13, Blocks.web, 0, 3); - world.setBlock(x + 6, y + -22, z + 13, Blocks.web, 0, 3); - world.setBlock(x + 7, y + -22, z + 13, Blocks.web, 0, 3); - world.setBlock(x + 8, y + -22, z + 13, Blocks.web, 0, 3); - world.setBlock(x + 11, y + -22, z + 13, Block1, 0, 3); - world.setBlock(x + 0, y + -22, z + 14, Block1, 0, 3); - world.setBlock(x + 1, y + -22, z + 14, Block1, 0, 3); - world.setBlock(x + 2, y + -22, z + 14, Block1, 0, 3); - world.setBlock(x + 3, y + -22, z + 14, Block1, 0, 3); - world.setBlock(x + 4, y + -22, z + 14, Block1, 0, 3); - world.setBlock(x + 5, y + -22, z + 14, Block1, 0, 3); - world.setBlock(x + 6, y + -22, z + 14, Block1, 0, 3); - world.setBlock(x + 7, y + -22, z + 14, Block1, 0, 3); - world.setBlock(x + 8, y + -22, z + 14, Block1, 0, 3); - world.setBlock(x + 9, y + -22, z + 14, Block1, 0, 3); - world.setBlock(x + 10, y + -22, z + 14, Block1, 0, 3); - world.setBlock(x + 11, y + -22, z + 14, Block1, 0, 3); - world.setBlock(x + 0, y + -21, z + 0, Block1, 0, 3); - world.setBlock(x + 1, y + -21, z + 0, Block1, 0, 3); - world.setBlock(x + 2, y + -21, z + 0, Block1, 0, 3); - world.setBlock(x + 3, y + -21, z + 0, Block1, 0, 3); - world.setBlock(x + 4, y + -21, z + 0, Block1, 0, 3); - world.setBlock(x + 5, y + -21, z + 0, Block1, 0, 3); - world.setBlock(x + 6, y + -21, z + 0, Block1, 0, 3); - world.setBlock(x + 7, y + -21, z + 0, Block1, 0, 3); - world.setBlock(x + 8, y + -21, z + 0, Block1, 0, 3); - world.setBlock(x + 9, y + -21, z + 0, Block1, 0, 3); - world.setBlock(x + 10, y + -21, z + 0, Block1, 0, 3); - world.setBlock(x + 11, y + -21, z + 0, Block1, 0, 3); - world.setBlock(x + 0, y + -21, z + 1, Block1, 0, 3); - world.setBlock(x + 1, y + -21, z + 1, Block1, 0, 3); - world.setBlock(x + 2, y + -21, z + 1, Block1, 0, 3); - world.setBlock(x + 3, y + -21, z + 1, Block1, 0, 3); - world.setBlock(x + 4, y + -21, z + 1, Block1, 0, 3); - world.setBlock(x + 5, y + -21, z + 1, Block1, 0, 3); - world.setBlock(x + 6, y + -21, z + 1, Block1, 0, 3); - world.setBlock(x + 7, y + -21, z + 1, Block1, 0, 3); - world.setBlock(x + 8, y + -21, z + 1, Block1, 0, 3); - world.setBlock(x + 9, y + -21, z + 1, Block1, 0, 3); - world.setBlock(x + 10, y + -21, z + 1, Block1, 0, 3); - world.setBlock(x + 11, y + -21, z + 1, Block1, 0, 3); - world.setBlock(x + 0, y + -21, z + 2, Block1, 0, 3); - world.setBlock(x + 1, y + -21, z + 2, Block1, 0, 3); - world.setBlock(x + 2, y + -21, z + 2, Block1, 0, 3); - world.setBlock(x + 3, y + -21, z + 2, Block1, 0, 3); - world.setBlock(x + 4, y + -21, z + 2, Block1, 0, 3); - world.setBlock(x + 5, y + -21, z + 2, Block1, 0, 3); - world.setBlock(x + 6, y + -21, z + 2, Block1, 0, 3); - world.setBlock(x + 7, y + -21, z + 2, Block1, 0, 3); - world.setBlock(x + 8, y + -21, z + 2, Block1, 0, 3); - world.setBlock(x + 9, y + -21, z + 2, Block1, 0, 3); - world.setBlock(x + 10, y + -21, z + 2, Block1, 0, 3); - world.setBlock(x + 11, y + -21, z + 2, Block1, 0, 3); - world.setBlock(x + 0, y + -21, z + 3, Block1, 0, 3); - world.setBlock(x + 1, y + -21, z + 3, Block1, 0, 3); - world.setBlock(x + 2, y + -21, z + 3, Block1, 0, 3); - world.setBlock(x + 3, y + -21, z + 3, Block1, 0, 3); - world.setBlock(x + 4, y + -21, z + 3, Block1, 0, 3); - world.setBlock(x + 5, y + -21, z + 3, Block1, 0, 3); - world.setBlock(x + 6, y + -21, z + 3, Block1, 0, 3); - world.setBlock(x + 7, y + -21, z + 3, Block1, 0, 3); - world.setBlock(x + 8, y + -21, z + 3, Block1, 0, 3); - world.setBlock(x + 9, y + -21, z + 3, Block1, 0, 3); - world.setBlock(x + 10, y + -21, z + 3, Block1, 0, 3); - world.setBlock(x + 11, y + -21, z + 3, Block1, 0, 3); - world.setBlock(x + 0, y + -21, z + 4, Block1, 0, 3); - world.setBlock(x + 1, y + -21, z + 4, Block1, 0, 3); - world.setBlock(x + 2, y + -21, z + 4, Block1, 0, 3); - world.setBlock(x + 3, y + -21, z + 4, Block1, 0, 3); - world.setBlock(x + 4, y + -21, z + 4, Block1, 0, 3); - world.setBlock(x + 5, y + -21, z + 4, Block1, 0, 3); - world.setBlock(x + 6, y + -21, z + 4, Block1, 0, 3); - world.setBlock(x + 7, y + -21, z + 4, Block1, 0, 3); - world.setBlock(x + 8, y + -21, z + 4, Block1, 0, 3); - world.setBlock(x + 9, y + -21, z + 4, Block1, 0, 3); - world.setBlock(x + 10, y + -21, z + 4, Block1, 0, 3); - world.setBlock(x + 11, y + -21, z + 4, Block1, 0, 3); - world.setBlock(x + 0, y + -21, z + 5, Block1, 0, 3); - world.setBlock(x + 1, y + -21, z + 5, Block1, 0, 3); - world.setBlock(x + 2, y + -21, z + 5, Block1, 0, 3); - world.setBlock(x + 3, y + -21, z + 5, Block1, 0, 3); - world.setBlock(x + 4, y + -21, z + 5, Block1, 0, 3); - world.setBlock(x + 5, y + -21, z + 5, Block1, 0, 3); - world.setBlock(x + 6, y + -21, z + 5, Block1, 0, 3); - world.setBlock(x + 7, y + -21, z + 5, Block1, 0, 3); - world.setBlock(x + 8, y + -21, z + 5, Block1, 0, 3); - world.setBlock(x + 9, y + -21, z + 5, Block1, 0, 3); - world.setBlock(x + 10, y + -21, z + 5, Block1, 0, 3); - world.setBlock(x + 11, y + -21, z + 5, Block1, 0, 3); - world.setBlock(x + 0, y + -21, z + 6, Block1, 0, 3); - world.setBlock(x + 1, y + -21, z + 6, Block1, 0, 3); - world.setBlock(x + 2, y + -21, z + 6, Block1, 0, 3); - world.setBlock(x + 3, y + -21, z + 6, Block1, 0, 3); - world.setBlock(x + 4, y + -21, z + 6, Block1, 0, 3); - world.setBlock(x + 5, y + -21, z + 6, Block1, 0, 3); - world.setBlock(x + 6, y + -21, z + 6, Block1, 0, 3); - world.setBlock(x + 7, y + -21, z + 6, Block1, 0, 3); - world.setBlock(x + 8, y + -21, z + 6, Block1, 0, 3); - world.setBlock(x + 9, y + -21, z + 6, Block1, 0, 3); - world.setBlock(x + 10, y + -21, z + 6, Block1, 0, 3); - world.setBlock(x + 11, y + -21, z + 6, Block1, 0, 3); - world.setBlock(x + 0, y + -21, z + 7, Block1, 0, 3); - world.setBlock(x + 1, y + -21, z + 7, Block1, 0, 3); - world.setBlock(x + 2, y + -21, z + 7, Block1, 0, 3); - world.setBlock(x + 3, y + -21, z + 7, Block1, 0, 3); - world.setBlock(x + 4, y + -21, z + 7, Block1, 0, 3); - world.setBlock(x + 5, y + -21, z + 7, Block1, 0, 3); - world.setBlock(x + 6, y + -21, z + 7, Block1, 0, 3); - world.setBlock(x + 7, y + -21, z + 7, Block1, 0, 3); - world.setBlock(x + 8, y + -21, z + 7, Block1, 0, 3); - world.setBlock(x + 9, y + -21, z + 7, Block1, 0, 3); - world.setBlock(x + 10, y + -21, z + 7, Block1, 0, 3); - world.setBlock(x + 11, y + -21, z + 7, Block1, 0, 3); - world.setBlock(x + 0, y + -21, z + 8, Block1, 0, 3); - world.setBlock(x + 1, y + -21, z + 8, Block1, 0, 3); - world.setBlock(x + 2, y + -21, z + 8, Block1, 0, 3); - world.setBlock(x + 3, y + -21, z + 8, Block1, 0, 3); - world.setBlock(x + 4, y + -21, z + 8, Block1, 0, 3); - world.setBlock(x + 5, y + -21, z + 8, Block1, 0, 3); - world.setBlock(x + 6, y + -21, z + 8, Block1, 0, 3); - world.setBlock(x + 7, y + -21, z + 8, Block1, 0, 3); - world.setBlock(x + 8, y + -21, z + 8, Block1, 0, 3); - world.setBlock(x + 9, y + -21, z + 8, Block1, 0, 3); - world.setBlock(x + 10, y + -21, z + 8, Block1, 0, 3); - world.setBlock(x + 11, y + -21, z + 8, Block1, 0, 3); - world.setBlock(x + 0, y + -21, z + 9, Block1, 0, 3); - world.setBlock(x + 1, y + -21, z + 9, Block1, 0, 3); - world.setBlock(x + 2, y + -21, z + 9, Block1, 0, 3); - world.setBlock(x + 3, y + -21, z + 9, Block1, 0, 3); - world.setBlock(x + 4, y + -21, z + 9, Block1, 0, 3); - world.setBlock(x + 5, y + -21, z + 9, Block1, 0, 3); - world.setBlock(x + 6, y + -21, z + 9, Block1, 0, 3); - world.setBlock(x + 7, y + -21, z + 9, Block1, 0, 3); - world.setBlock(x + 8, y + -21, z + 9, Block1, 0, 3); - world.setBlock(x + 9, y + -21, z + 9, Block1, 0, 3); - world.setBlock(x + 10, y + -21, z + 9, Block1, 0, 3); - world.setBlock(x + 11, y + -21, z + 9, Block1, 0, 3); - world.setBlock(x + 0, y + -21, z + 10, Block1, 0, 3); - world.setBlock(x + 1, y + -21, z + 10, Block1, 0, 3); - world.setBlock(x + 2, y + -21, z + 10, Block1, 0, 3); - world.setBlock(x + 3, y + -21, z + 10, Block1, 0, 3); - world.setBlock(x + 4, y + -21, z + 10, Block1, 0, 3); - world.setBlock(x + 5, y + -21, z + 10, Block1, 0, 3); - world.setBlock(x + 6, y + -21, z + 10, Block1, 0, 3); - world.setBlock(x + 7, y + -21, z + 10, Block1, 0, 3); - world.setBlock(x + 8, y + -21, z + 10, Block1, 0, 3); - world.setBlock(x + 9, y + -21, z + 10, Block1, 0, 3); - world.setBlock(x + 10, y + -21, z + 10, Block1, 0, 3); - world.setBlock(x + 11, y + -21, z + 10, Block1, 0, 3); - world.setBlock(x + 0, y + -21, z + 11, Block1, 0, 3); - world.setBlock(x + 1, y + -21, z + 11, Block1, 0, 3); - world.setBlock(x + 2, y + -21, z + 11, Block1, 0, 3); - world.setBlock(x + 3, y + -21, z + 11, Block1, 0, 3); - world.setBlock(x + 4, y + -21, z + 11, Block1, 0, 3); - world.setBlock(x + 5, y + -21, z + 11, Block1, 0, 3); - world.setBlock(x + 6, y + -21, z + 11, Block1, 0, 3); - world.setBlock(x + 7, y + -21, z + 11, Block1, 0, 3); - world.setBlock(x + 8, y + -21, z + 11, Block1, 0, 3); - world.setBlock(x + 9, y + -21, z + 11, Block1, 0, 3); - world.setBlock(x + 10, y + -21, z + 11, Block1, 0, 3); - world.setBlock(x + 11, y + -21, z + 11, Block1, 0, 3); - world.setBlock(x + 0, y + -21, z + 12, Block1, 0, 3); - world.setBlock(x + 1, y + -21, z + 12, Block1, 0, 3); - world.setBlock(x + 2, y + -21, z + 12, Block1, 0, 3); - world.setBlock(x + 3, y + -21, z + 12, Block1, 0, 3); - world.setBlock(x + 4, y + -21, z + 12, Block1, 0, 3); - world.setBlock(x + 5, y + -21, z + 12, Block1, 0, 3); - world.setBlock(x + 6, y + -21, z + 12, Block1, 0, 3); - world.setBlock(x + 7, y + -21, z + 12, Block1, 0, 3); - world.setBlock(x + 8, y + -21, z + 12, Block1, 0, 3); - world.setBlock(x + 9, y + -21, z + 12, Block1, 0, 3); - world.setBlock(x + 11, y + -21, z + 12, Block1, 0, 3); - world.setBlock(x + 0, y + -21, z + 13, Block1, 0, 3); - world.setBlock(x + 1, y + -21, z + 13, Block1, 0, 3); - world.setBlock(x + 2, y + -21, z + 13, Block1, 0, 3); - world.setBlock(x + 3, y + -21, z + 13, Block1, 0, 3); - world.setBlock(x + 4, y + -21, z + 13, Block1, 0, 3); - world.setBlock(x + 5, y + -21, z + 13, Block1, 0, 3); - world.setBlock(x + 6, y + -21, z + 13, Block1, 0, 3); - world.setBlock(x + 7, y + -21, z + 13, Block1, 0, 3); - world.setBlock(x + 8, y + -21, z + 13, Block1, 0, 3); - world.setBlock(x + 9, y + -21, z + 13, Block1, 0, 3); - world.setBlock(x + 11, y + -21, z + 13, Block1, 0, 3); - world.setBlock(x + 0, y + -21, z + 14, Block1, 0, 3); - world.setBlock(x + 1, y + -21, z + 14, Block1, 0, 3); - world.setBlock(x + 2, y + -21, z + 14, Block1, 0, 3); - world.setBlock(x + 3, y + -21, z + 14, Block1, 0, 3); - world.setBlock(x + 4, y + -21, z + 14, Block1, 0, 3); - world.setBlock(x + 5, y + -21, z + 14, Block1, 0, 3); - world.setBlock(x + 6, y + -21, z + 14, Block1, 0, 3); - world.setBlock(x + 7, y + -21, z + 14, Block1, 0, 3); - world.setBlock(x + 8, y + -21, z + 14, Block1, 0, 3); - world.setBlock(x + 9, y + -21, z + 14, Block1, 0, 3); - world.setBlock(x + 10, y + -21, z + 14, Block1, 0, 3); - world.setBlock(x + 11, y + -21, z + 14, Block1, 0, 3); - world.setBlock(x + 0, y + -20, z + 0, Block1, 0, 3); - world.setBlock(x + 1, y + -20, z + 0, Block1, 0, 3); - world.setBlock(x + 2, y + -20, z + 0, Block1, 0, 3); - world.setBlock(x + 3, y + -20, z + 0, Block1, 0, 3); - world.setBlock(x + 4, y + -20, z + 0, Block1, 0, 3); - world.setBlock(x + 5, y + -20, z + 0, Block1, 0, 3); - world.setBlock(x + 6, y + -20, z + 0, Block1, 0, 3); - world.setBlock(x + 7, y + -20, z + 0, Block1, 0, 3); - world.setBlock(x + 8, y + -20, z + 0, Block1, 0, 3); - world.setBlock(x + 9, y + -20, z + 0, Block1, 0, 3); - world.setBlock(x + 10, y + -20, z + 0, Block1, 0, 3); - world.setBlock(x + 11, y + -20, z + 0, Block1, 0, 3); - world.setBlock(x + 0, y + -20, z + 1, Block1, 0, 3); - world.setBlock(x + 3, y + -20, z + 1, Block1, 0, 3); - world.setBlock(x + 4, y + -20, z + 1, Blocks.chest, 5, 3); - world.setBlockMetadataWithNotify(x + 4, y + -20, z + 1, 5, 3); - if(world.getBlock(x + 4, y + -20, z + 1) == Blocks.chest) { - WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.modGeneric, (TileEntityChest) world.getTileEntity(x + 4, y + -20, z + 1), 12); - } - world.setBlock(x + 8, y + -20, z + 1, Block4, 0, 3); - world.setBlock(x + 9, y + -20, z + 1, Block4, 0, 3); - world.setBlock(x + 10, y + -20, z + 1, Block4, 0, 3); - world.setBlock(x + 11, y + -20, z + 1, Block1, 0, 3); - world.setBlock(x + 0, y + -20, z + 2, Block1, 0, 3); - world.setBlock(x + 3, y + -20, z + 2, Block1, 0, 3); - world.setBlock(x + 8, y + -20, z + 2, Block4, 0, 3); - world.setBlock(x + 9, y + -20, z + 2, Block4, 0, 3); - world.setBlock(x + 10, y + -20, z + 2, Block4, 0, 3); - world.setBlock(x + 11, y + -20, z + 2, Block1, 0, 3); - world.setBlock(x + 0, y + -20, z + 3, Block1, 0, 3); - world.setBlock(x + 3, y + -20, z + 3, Block1, 0, 3); - world.setBlock(x + 8, y + -20, z + 3, Block4, 0, 3); - world.setBlock(x + 9, y + -20, z + 3, Block4, 0, 3); - world.setBlock(x + 10, y + -20, z + 3, Block4, 0, 3); - world.setBlock(x + 11, y + -20, z + 3, Block1, 0, 3); - world.setBlock(x + 0, y + -20, z + 4, Block1, 0, 3); - world.setBlock(x + 3, y + -20, z + 4, Block1, 0, 3); - world.setBlock(x + 4, y + -20, z + 4, Block1, 0, 3); - world.setBlock(x + 5, y + -20, z + 4, Blocks.iron_door, 3, 3); - ItemDoor.placeDoorBlock(world, x + 5, y + -20, z + 4, 3, Blocks.iron_door); - world.setBlock(x + 6, y + -20, z + 4, Block1, 0, 3); - world.setBlock(x + 7, y + -20, z + 4, Block1, 0, 3); - world.setBlock(x + 8, y + -20, z + 4, Block1, 0, 3); - world.setBlock(x + 9, y + -20, z + 4, Block1, 0, 3); - world.setBlock(x + 10, y + -20, z + 4, Block1, 0, 3); - world.setBlock(x + 11, y + -20, z + 4, Block1, 0, 3); - world.setBlock(x + 0, y + -20, z + 5, Block1, 0, 3); - world.setBlock(x + 3, y + -20, z + 5, Block1, 0, 3); - world.setBlock(x + 11, y + -20, z + 5, Block1, 0, 3); - world.setBlock(x + 0, y + -20, z + 6, Block1, 0, 3); - world.setBlock(x + 3, y + -20, z + 6, Blocks.iron_door, 0, 3); - ItemDoor.placeDoorBlock(world, x + 3, y + -20, z + 6, 0, Blocks.iron_door); - world.setBlock(x + 11, y + -20, z + 6, Block1, 0, 3); - world.setBlock(x + 0, y + -20, z + 7, Block1, 0, 3); - world.setBlock(x + 3, y + -20, z + 7, Block1, 0, 3); - world.setBlock(x + 8, y + -20, z + 7, Blocks.iron_door, 1, 3); - ItemDoor.placeDoorBlock(world, x + 8, y + -20, z + 7, 1, Blocks.iron_door); - world.setBlock(x + 10, y + -20, z + 7, Blocks.iron_door, 1, 3); - ItemDoor.placeDoorBlock(world, x + 10, y + -20, z + 7, 1, Blocks.iron_door); - world.setBlock(x + 11, y + -20, z + 7, Block1, 0, 3); - world.setBlock(x + 0, y + -20, z + 8, Block1, 0, 3); - world.setBlock(x + 3, y + -20, z + 8, Block1, 0, 3); - world.setBlock(x + 4, y + -20, z + 8, Blocks.iron_door, 3, 3); - ItemDoor.placeDoorBlock(world, x + 4, y + -20, z + 8, 3, Blocks.iron_door); - world.setBlock(x + 6, y + -20, z + 8, Blocks.iron_door, 3, 3); - ItemDoor.placeDoorBlock(world, x + 6, y + -20, z + 8, 3, Blocks.iron_door); - world.setBlock(x + 8, y + -20, z + 8, Blocks.iron_door, 3, 3); - ItemDoor.placeDoorBlock(world, x + 8, y + -20, z + 8, 3, Blocks.iron_door); - world.setBlock(x + 10, y + -20, z + 8, Blocks.iron_door, 3, 3); - ItemDoor.placeDoorBlock(world, x + 10, y + -20, z + 8, 3, Blocks.iron_door); - world.setBlock(x + 11, y + -20, z + 8, Block1, 0, 3); - world.setBlock(x + 0, y + -20, z + 9, Block1, 0, 3); - world.setBlock(x + 3, y + -20, z + 9, Block1, 0, 3); - world.setBlock(x + 11, y + -20, z + 9, Block1, 0, 3); - world.setBlock(x + 0, y + -20, z + 10, Block1, 0, 3); - world.setBlock(x + 3, y + -20, z + 10, Block1, 0, 3); - world.setBlock(x + 11, y + -20, z + 10, Block1, 0, 3); - world.setBlock(x + 0, y + -20, z + 11, Block1, 0, 3); - world.setBlock(x + 3, y + -20, z + 11, Block1, 0, 3); - world.setBlock(x + 4, y + -20, z + 11, Block1, 0, 3); - world.setBlock(x + 5, y + -20, z + 11, Block1, 0, 3); - world.setBlock(x + 6, y + -20, z + 11, Block1, 0, 3); - world.setBlock(x + 7, y + -20, z + 11, Block1, 0, 3); - world.setBlock(x + 8, y + -20, z + 11, Block1, 0, 3); - world.setBlock(x + 9, y + -20, z + 11, Block1, 0, 3); - world.setBlock(x + 10, y + -20, z + 11, Block1, 0, 3); - world.setBlock(x + 11, y + -20, z + 11, Block1, 0, 3); - world.setBlock(x + 0, y + -20, z + 12, Block1, 0, 3); - world.setBlock(x + 11, y + -20, z + 12, Block1, 0, 3); - world.setBlock(x + 0, y + -20, z + 13, Block1, 0, 3); - world.setBlock(x + 11, y + -20, z + 13, Block1, 0, 3); - world.setBlock(x + 0, y + -20, z + 14, Block1, 0, 3); - world.setBlock(x + 1, y + -20, z + 14, Block1, 0, 3); - world.setBlock(x + 2, y + -20, z + 14, Block1, 0, 3); - world.setBlock(x + 3, y + -20, z + 14, Block1, 0, 3); - world.setBlock(x + 4, y + -20, z + 14, Block1, 0, 3); - world.setBlock(x + 5, y + -20, z + 14, Block1, 0, 3); - world.setBlock(x + 6, y + -20, z + 14, Block1, 0, 3); - world.setBlock(x + 7, y + -20, z + 14, Block1, 0, 3); - world.setBlock(x + 8, y + -20, z + 14, Block1, 0, 3); - world.setBlock(x + 9, y + -20, z + 14, Block1, 0, 3); - world.setBlock(x + 10, y + -20, z + 14, Block1, 0, 3); - world.setBlock(x + 11, y + -20, z + 14, Block1, 0, 3); - world.setBlock(x + 0, y + -19, z + 0, Block1, 0, 3); - world.setBlock(x + 1, y + -19, z + 0, Block1, 0, 3); - world.setBlock(x + 2, y + -19, z + 0, Block1, 0, 3); - world.setBlock(x + 3, y + -19, z + 0, Block1, 0, 3); - world.setBlock(x + 4, y + -19, z + 0, Block1, 0, 3); - world.setBlock(x + 5, y + -19, z + 0, Block1, 0, 3); - world.setBlock(x + 6, y + -19, z + 0, Block3, 0, 3); - world.setBlock(x + 7, y + -19, z + 0, Block1, 0, 3); - world.setBlock(x + 8, y + -19, z + 0, Block1, 0, 3); - world.setBlock(x + 9, y + -19, z + 0, Block1, 0, 3); - world.setBlock(x + 10, y + -19, z + 0, Block1, 0, 3); - world.setBlock(x + 11, y + -19, z + 0, Block1, 0, 3); - world.setBlock(x + 0, y + -19, z + 1, Block1, 0, 3); - world.setBlock(x + 1, y + -19, z + 1, Blocks.web, 0, 3); - world.setBlock(x + 3, y + -19, z + 1, Block1, 0, 3); - world.setBlock(x + 8, y + -19, z + 1, Block4, 0, 3); - world.setBlock(x + 9, y + -19, z + 1, Block4, 0, 3); - world.setBlock(x + 10, y + -19, z + 1, Block4, 0, 3); - world.setBlock(x + 11, y + -19, z + 1, Block1, 0, 3); - world.setBlock(x + 0, y + -19, z + 2, Block1, 0, 3); - world.setBlock(x + 3, y + -19, z + 2, Block1, 0, 3); - world.setBlock(x + 7, y + -19, z + 2, Block5, 0, 3); - world.setBlock(x + 8, y + -19, z + 2, Block5, 0, 3); - world.setBlock(x + 9, y + -19, z + 2, Block5, 0, 3); - world.setBlock(x + 10, y + -19, z + 2, Block5, 0, 3); - world.setBlock(x + 11, y + -19, z + 2, Block1, 0, 3); - world.setBlock(x + 0, y + -19, z + 3, Block1, 0, 3); - world.setBlock(x + 3, y + -19, z + 3, Block1, 0, 3); - world.setBlock(x + 4, y + -19, z + 3, Blocks.web, 0, 3); - world.setBlock(x + 8, y + -19, z + 3, Block4, 0, 3); - world.setBlock(x + 9, y + -19, z + 3, Block4, 0, 3); - world.setBlock(x + 10, y + -19, z + 3, Block4, 0, 3); - world.setBlock(x + 11, y + -19, z + 3, Block1, 0, 3); - world.setBlock(x + 0, y + -19, z + 4, Block1, 0, 3); - world.setBlock(x + 3, y + -19, z + 4, Block1, 0, 3); - world.setBlock(x + 4, y + -19, z + 4, Block1, 0, 3); - // world.setBlock(x + 5, y + -19, z + 4, Blocks.iron_door, 8, 3); - world.setBlock(x + 6, y + -19, z + 4, Block1, 0, 3); - world.setBlock(x + 7, y + -19, z + 4, Block1, 0, 3); - world.setBlock(x + 8, y + -19, z + 4, Block1, 0, 3); - world.setBlock(x + 9, y + -19, z + 4, Block3, 0, 3); - world.setBlock(x + 10, y + -19, z + 4, Block1, 0, 3); - world.setBlock(x + 11, y + -19, z + 4, Block1, 0, 3); - world.setBlock(x + 0, y + -19, z + 5, Block1, 0, 3); - world.setBlock(x + 3, y + -19, z + 5, Block1, 0, 3); - world.setBlock(x + 11, y + -19, z + 5, Block1, 0, 3); - world.setBlock(x + 0, y + -19, z + 6, Block1, 0, 3); - // world.setBlock(x + 3, y + -19, z + 6, Blocks.iron_door, 8, 3); - world.setBlock(x + 11, y + -19, z + 6, Block1, 0, 3); - world.setBlock(x + 0, y + -19, z + 7, Block1, 0, 3); - world.setBlock(x + 3, y + -19, z + 7, Block3, 0, 3); - // world.setBlock(x + 8, y + -19, z + 7, Blocks.iron_door, 8, 3); - // world.setBlock(x + 10, y + -19, z + 7, Blocks.iron_door, 8, 3); - world.setBlock(x + 11, y + -19, z + 7, Block1, 0, 3); - world.setBlock(x + 0, y + -19, z + 8, Block1, 0, 3); - world.setBlock(x + 3, y + -19, z + 8, Block1, 0, 3); - // world.setBlock(x + 4, y + -19, z + 8, Blocks.iron_door, 8, 3); - // world.setBlock(x + 6, y + -19, z + 8, Blocks.iron_door, 8, 3); - // world.setBlock(x + 8, y + -19, z + 8, Blocks.iron_door, 8, 3); - // world.setBlock(x + 10, y + -19, z + 8, Blocks.iron_door, 9, 3); - world.setBlock(x + 11, y + -19, z + 8, Block1, 0, 3); - world.setBlock(x + 0, y + -19, z + 9, Block1, 0, 3); - world.setBlock(x + 3, y + -19, z + 9, Block1, 0, 3); - world.setBlock(x + 11, y + -19, z + 9, Block1, 0, 3); - world.setBlock(x + 0, y + -19, z + 10, Block1, 0, 3); - world.setBlock(x + 3, y + -19, z + 10, Block1, 0, 3); - world.setBlock(x + 11, y + -19, z + 10, Block1, 0, 3); - world.setBlock(x + 0, y + -19, z + 11, Block1, 0, 3); - world.setBlock(x + 3, y + -19, z + 11, Block1, 0, 3); - world.setBlock(x + 4, y + -19, z + 11, Block1, 0, 3); - world.setBlock(x + 5, y + -19, z + 11, Block3, 0, 3); - world.setBlock(x + 6, y + -19, z + 11, Block1, 0, 3); - world.setBlock(x + 7, y + -19, z + 11, Block1, 0, 3); - world.setBlock(x + 8, y + -19, z + 11, Block1, 0, 3); - world.setBlock(x + 9, y + -19, z + 11, Block3, 0, 3); - world.setBlock(x + 10, y + -19, z + 11, Block1, 0, 3); - world.setBlock(x + 11, y + -19, z + 11, Block1, 0, 3); - world.setBlock(x + 0, y + -19, z + 12, Block1, 0, 3); - world.setBlock(x + 11, y + -19, z + 12, Block1, 0, 3); - world.setBlock(x + 0, y + -19, z + 13, Block1, 0, 3); - world.setBlock(x + 1, y + -19, z + 13, Blocks.web, 0, 3); - world.setBlock(x + 11, y + -19, z + 13, Block1, 0, 3); - world.setBlock(x + 0, y + -19, z + 14, Block1, 0, 3); - world.setBlock(x + 1, y + -19, z + 14, Block1, 0, 3); - world.setBlock(x + 2, y + -19, z + 14, Block1, 0, 3); - world.setBlock(x + 3, y + -19, z + 14, Block1, 0, 3); - world.setBlock(x + 4, y + -19, z + 14, Block1, 0, 3); - world.setBlock(x + 5, y + -19, z + 14, Block1, 0, 3); - world.setBlock(x + 6, y + -19, z + 14, Block1, 0, 3); - world.setBlock(x + 7, y + -19, z + 14, Block1, 0, 3); - world.setBlock(x + 8, y + -19, z + 14, Block1, 0, 3); - world.setBlock(x + 9, y + -19, z + 14, Block1, 0, 3); - world.setBlock(x + 10, y + -19, z + 14, Block1, 0, 3); - world.setBlock(x + 11, y + -19, z + 14, Block1, 0, 3); - world.setBlock(x + 0, y + -18, z + 0, Block1, 0, 3); - world.setBlock(x + 1, y + -18, z + 0, Block1, 0, 3); - world.setBlock(x + 2, y + -18, z + 0, Block1, 0, 3); - world.setBlock(x + 3, y + -18, z + 0, Block1, 0, 3); - world.setBlock(x + 4, y + -18, z + 0, Block1, 0, 3); - world.setBlock(x + 5, y + -18, z + 0, Block1, 0, 3); - world.setBlock(x + 6, y + -18, z + 0, Block1, 0, 3); - world.setBlock(x + 7, y + -18, z + 0, Block1, 0, 3); - world.setBlock(x + 8, y + -18, z + 0, Block1, 0, 3); - world.setBlock(x + 9, y + -18, z + 0, Block1, 0, 3); - world.setBlock(x + 10, y + -18, z + 0, Block1, 0, 3); - world.setBlock(x + 11, y + -18, z + 0, Block1, 0, 3); - world.setBlock(x + 0, y + -18, z + 1, Block1, 0, 3); - world.setBlock(x + 1, y + -18, z + 1, Blocks.web, 0, 3); - world.setBlock(x + 2, y + -18, z + 1, Blocks.web, 0, 3); - world.setBlock(x + 3, y + -18, z + 1, Block1, 0, 3); - world.setBlock(x + 9, y + -18, z + 1, Blocks.web, 0, 3); - world.setBlock(x + 10, y + -18, z + 1, Blocks.web, 0, 3); - world.setBlock(x + 11, y + -18, z + 1, Block1, 0, 3); - world.setBlock(x + 0, y + -18, z + 2, Block1, 0, 3); - world.setBlock(x + 3, y + -18, z + 2, Block1, 0, 3); - world.setBlock(x + 4, y + -18, z + 2, Blocks.web, 0, 3); - world.setBlock(x + 8, y + -18, z + 2, Block4, 0, 3); - world.setBlock(x + 9, y + -18, z + 2, Block4, 0, 3); - world.setBlock(x + 10, y + -18, z + 2, Block4, 0, 3); - world.setBlock(x + 11, y + -18, z + 2, Block1, 0, 3); - world.setBlock(x + 0, y + -18, z + 3, Block1, 0, 3); - world.setBlock(x + 3, y + -18, z + 3, Block1, 0, 3); - world.setBlock(x + 5, y + -18, z + 3, Blocks.web, 0, 3); - world.setBlock(x + 8, y + -18, z + 3, Blocks.web, 0, 3); - world.setBlock(x + 9, y + -18, z + 3, Blocks.web, 0, 3); - world.setBlock(x + 10, y + -18, z + 3, Blocks.web, 0, 3); - world.setBlock(x + 11, y + -18, z + 3, Block1, 0, 3); - world.setBlock(x + 0, y + -18, z + 4, Block1, 0, 3); - world.setBlock(x + 3, y + -18, z + 4, Block1, 0, 3); - world.setBlock(x + 4, y + -18, z + 4, Block1, 0, 3); - world.setBlock(x + 5, y + -18, z + 4, Block1, 0, 3); - world.setBlock(x + 6, y + -18, z + 4, Block1, 0, 3); - world.setBlock(x + 7, y + -18, z + 4, Block1, 0, 3); - world.setBlock(x + 8, y + -18, z + 4, Block1, 0, 3); - world.setBlock(x + 9, y + -18, z + 4, Block1, 0, 3); - world.setBlock(x + 10, y + -18, z + 4, Block1, 0, 3); - world.setBlock(x + 11, y + -18, z + 4, Block1, 0, 3); - world.setBlock(x + 0, y + -18, z + 5, Block1, 0, 3); - world.setBlock(x + 3, y + -18, z + 5, Block1, 0, 3); - world.setBlock(x + 4, y + -18, z + 5, Blocks.web, 0, 3); - world.setBlock(x + 9, y + -18, z + 5, Blocks.web, 0, 3); - world.setBlock(x + 10, y + -18, z + 5, Blocks.web, 0, 3); - world.setBlock(x + 11, y + -18, z + 5, Block1, 0, 3); - world.setBlock(x + 0, y + -18, z + 6, Block1, 0, 3); - world.setBlock(x + 3, y + -18, z + 6, Block1, 0, 3); - world.setBlock(x + 10, y + -18, z + 6, Blocks.web, 0, 3); - world.setBlock(x + 11, y + -18, z + 6, Block1, 0, 3); - world.setBlock(x + 0, y + -18, z + 7, Block1, 0, 3); - world.setBlock(x + 2, y + -18, z + 7, Blocks.web, 0, 3); - world.setBlock(x + 3, y + -18, z + 7, Block1, 0, 3); - world.setBlock(x + 11, y + -18, z + 7, Block1, 0, 3); - world.setBlock(x + 0, y + -18, z + 8, Block1, 0, 3); - world.setBlock(x + 1, y + -18, z + 8, Blocks.web, 0, 3); - world.setBlock(x + 3, y + -18, z + 8, Block1, 0, 3); - world.setBlock(x + 11, y + -18, z + 8, Block1, 0, 3); - world.setBlock(x + 0, y + -18, z + 9, Block1, 0, 3); - world.setBlock(x + 2, y + -18, z + 9, Blocks.web, 0, 3); - world.setBlock(x + 3, y + -18, z + 9, Block1, 0, 3); - world.setBlock(x + 4, y + -18, z + 9, Blocks.web, 0, 3); - world.setBlock(x + 11, y + -18, z + 9, Block1, 0, 3); - world.setBlock(x + 0, y + -18, z + 10, Block1, 0, 3); - world.setBlock(x + 3, y + -18, z + 10, Block1, 0, 3); - world.setBlock(x + 5, y + -18, z + 10, Blocks.web, 0, 3); - world.setBlock(x + 8, y + -18, z + 10, Blocks.web, 0, 3); - world.setBlock(x + 9, y + -18, z + 10, Blocks.web, 0, 3); - world.setBlock(x + 11, y + -18, z + 10, Block1, 0, 3); - world.setBlock(x + 0, y + -18, z + 11, Block1, 0, 3); - world.setBlock(x + 3, y + -18, z + 11, Block1, 0, 3); - world.setBlock(x + 4, y + -18, z + 11, Block1, 0, 3); - world.setBlock(x + 5, y + -18, z + 11, Block1, 0, 3); - world.setBlock(x + 6, y + -18, z + 11, Block1, 0, 3); - world.setBlock(x + 7, y + -18, z + 11, Block1, 0, 3); - world.setBlock(x + 8, y + -18, z + 11, Block1, 0, 3); - world.setBlock(x + 9, y + -18, z + 11, Block1, 0, 3); - world.setBlock(x + 10, y + -18, z + 11, Block1, 0, 3); - world.setBlock(x + 11, y + -18, z + 11, Block1, 0, 3); - world.setBlock(x + 0, y + -18, z + 12, Block1, 0, 3); - world.setBlock(x + 1, y + -18, z + 12, Blocks.web, 0, 3); - world.setBlock(x + 7, y + -18, z + 12, Blocks.web, 0, 3); - world.setBlock(x + 8, y + -18, z + 12, Blocks.web, 0, 3); - world.setBlock(x + 10, y + -18, z + 12, Blocks.web, 0, 3); - world.setBlock(x + 11, y + -18, z + 12, Block1, 0, 3); - world.setBlock(x + 0, y + -18, z + 13, Block1, 0, 3); - world.setBlock(x + 2, y + -18, z + 13, Blocks.web, 0, 3); - world.setBlock(x + 11, y + -18, z + 13, Block1, 0, 3); - world.setBlock(x + 0, y + -18, z + 14, Block1, 0, 3); - world.setBlock(x + 1, y + -18, z + 14, Block1, 0, 3); - world.setBlock(x + 2, y + -18, z + 14, Block1, 0, 3); - world.setBlock(x + 3, y + -18, z + 14, Block1, 0, 3); - world.setBlock(x + 4, y + -18, z + 14, Block1, 0, 3); - world.setBlock(x + 5, y + -18, z + 14, Block1, 0, 3); - world.setBlock(x + 6, y + -18, z + 14, Block1, 0, 3); - world.setBlock(x + 7, y + -18, z + 14, Block1, 0, 3); - world.setBlock(x + 8, y + -18, z + 14, Block1, 0, 3); - world.setBlock(x + 9, y + -18, z + 14, Block1, 0, 3); - world.setBlock(x + 10, y + -18, z + 14, Block1, 0, 3); - world.setBlock(x + 11, y + -18, z + 14, Block1, 0, 3); - world.setBlock(x + 0, y + -17, z + 0, Block1, 0, 3); - world.setBlock(x + 1, y + -17, z + 0, Block1, 0, 3); - world.setBlock(x + 2, y + -17, z + 0, Block1, 0, 3); - world.setBlock(x + 3, y + -17, z + 0, Block1, 0, 3); - world.setBlock(x + 4, y + -17, z + 0, Block1, 0, 3); - world.setBlock(x + 5, y + -17, z + 0, Block1, 0, 3); - world.setBlock(x + 6, y + -17, z + 0, Block1, 0, 3); - world.setBlock(x + 7, y + -17, z + 0, Block1, 0, 3); - world.setBlock(x + 8, y + -17, z + 0, Block1, 0, 3); - world.setBlock(x + 9, y + -17, z + 0, Block1, 0, 3); - world.setBlock(x + 10, y + -17, z + 0, Block1, 0, 3); - world.setBlock(x + 11, y + -17, z + 0, Block1, 0, 3); - world.setBlock(x + 0, y + -17, z + 1, Block1, 0, 3); - world.setBlock(x + 1, y + -17, z + 1, Block1, 0, 3); - world.setBlock(x + 2, y + -17, z + 1, Block1, 0, 3); - world.setBlock(x + 3, y + -17, z + 1, Block1, 0, 3); - world.setBlock(x + 4, y + -17, z + 1, Block1, 0, 3); - world.setBlock(x + 5, y + -17, z + 1, Block1, 0, 3); - world.setBlock(x + 6, y + -17, z + 1, Block1, 0, 3); - world.setBlock(x + 7, y + -17, z + 1, Block1, 0, 3); - world.setBlock(x + 8, y + -17, z + 1, Block1, 0, 3); - world.setBlock(x + 9, y + -17, z + 1, Block1, 0, 3); - world.setBlock(x + 10, y + -17, z + 1, Block1, 0, 3); - world.setBlock(x + 11, y + -17, z + 1, Block1, 0, 3); - world.setBlock(x + 0, y + -17, z + 2, Block1, 0, 3); - world.setBlock(x + 1, y + -17, z + 2, Block1, 0, 3); - world.setBlock(x + 3, y + -17, z + 2, Block1, 0, 3); - world.setBlock(x + 4, y + -17, z + 2, Block1, 0, 3); - world.setBlock(x + 5, y + -17, z + 2, Block1, 0, 3); - world.setBlock(x + 6, y + -17, z + 2, Block1, 0, 3); - world.setBlock(x + 7, y + -17, z + 2, Block1, 0, 3); - world.setBlock(x + 8, y + -17, z + 2, Block1, 0, 3); - world.setBlock(x + 9, y + -17, z + 2, Block1, 0, 3); - world.setBlock(x + 10, y + -17, z + 2, Block1, 0, 3); - world.setBlock(x + 11, y + -17, z + 2, Block1, 0, 3); - world.setBlock(x + 0, y + -17, z + 3, Block1, 0, 3); - world.setBlock(x + 1, y + -17, z + 3, Block1, 0, 3); - world.setBlock(x + 2, y + -17, z + 3, Block1, 0, 3); - world.setBlock(x + 3, y + -17, z + 3, Block1, 0, 3); - world.setBlock(x + 4, y + -17, z + 3, Block1, 0, 3); - world.setBlock(x + 5, y + -17, z + 3, Block1, 0, 3); - world.setBlock(x + 6, y + -17, z + 3, Block1, 0, 3); - world.setBlock(x + 7, y + -17, z + 3, Block1, 0, 3); - world.setBlock(x + 8, y + -17, z + 3, Block1, 0, 3); - world.setBlock(x + 9, y + -17, z + 3, Block1, 0, 3); - world.setBlock(x + 10, y + -17, z + 3, Block1, 0, 3); - world.setBlock(x + 11, y + -17, z + 3, Block1, 0, 3); - world.setBlock(x + 0, y + -17, z + 4, Block1, 0, 3); - world.setBlock(x + 1, y + -17, z + 4, Block1, 0, 3); - world.setBlock(x + 2, y + -17, z + 4, Block1, 0, 3); - world.setBlock(x + 3, y + -17, z + 4, Block1, 0, 3); - world.setBlock(x + 4, y + -17, z + 4, Block1, 0, 3); - world.setBlock(x + 5, y + -17, z + 4, Block1, 0, 3); - world.setBlock(x + 6, y + -17, z + 4, Block1, 0, 3); - world.setBlock(x + 7, y + -17, z + 4, Block1, 0, 3); - world.setBlock(x + 8, y + -17, z + 4, Block1, 0, 3); - world.setBlock(x + 9, y + -17, z + 4, Block1, 0, 3); - world.setBlock(x + 10, y + -17, z + 4, Block1, 0, 3); - world.setBlock(x + 11, y + -17, z + 4, Block1, 0, 3); - world.setBlock(x + 0, y + -17, z + 5, Block1, 0, 3); - world.setBlock(x + 1, y + -17, z + 5, Block1, 0, 3); - world.setBlock(x + 2, y + -17, z + 5, Block1, 0, 3); - world.setBlock(x + 3, y + -17, z + 5, Block1, 0, 3); - world.setBlock(x + 4, y + -17, z + 5, Block1, 0, 3); - world.setBlock(x + 5, y + -17, z + 5, Block1, 0, 3); - world.setBlock(x + 6, y + -17, z + 5, Block1, 0, 3); - world.setBlock(x + 7, y + -17, z + 5, Block1, 0, 3); - world.setBlock(x + 8, y + -17, z + 5, Block1, 0, 3); - world.setBlock(x + 9, y + -17, z + 5, Block1, 0, 3); - world.setBlock(x + 10, y + -17, z + 5, Block1, 0, 3); - world.setBlock(x + 11, y + -17, z + 5, Block1, 0, 3); - world.setBlock(x + 0, y + -17, z + 6, Block1, 0, 3); - world.setBlock(x + 1, y + -17, z + 6, Block1, 0, 3); - world.setBlock(x + 2, y + -17, z + 6, Block1, 0, 3); - world.setBlock(x + 3, y + -17, z + 6, Block1, 0, 3); - world.setBlock(x + 4, y + -17, z + 6, Block1, 0, 3); - world.setBlock(x + 5, y + -17, z + 6, Block1, 0, 3); - world.setBlock(x + 6, y + -17, z + 6, Block1, 0, 3); - world.setBlock(x + 7, y + -17, z + 6, Block1, 0, 3); - world.setBlock(x + 8, y + -17, z + 6, Block1, 0, 3); - world.setBlock(x + 9, y + -17, z + 6, Block1, 0, 3); - world.setBlock(x + 10, y + -17, z + 6, Block1, 0, 3); - world.setBlock(x + 11, y + -17, z + 6, Block1, 0, 3); - world.setBlock(x + 0, y + -17, z + 7, Block1, 0, 3); - world.setBlock(x + 1, y + -17, z + 7, Block1, 0, 3); - world.setBlock(x + 2, y + -17, z + 7, Block1, 0, 3); - world.setBlock(x + 3, y + -17, z + 7, Block1, 0, 3); - world.setBlock(x + 4, y + -17, z + 7, Block1, 0, 3); - world.setBlock(x + 5, y + -17, z + 7, Block1, 0, 3); - world.setBlock(x + 6, y + -17, z + 7, Block1, 0, 3); - world.setBlock(x + 7, y + -17, z + 7, Block1, 0, 3); - world.setBlock(x + 8, y + -17, z + 7, Block1, 0, 3); - world.setBlock(x + 9, y + -17, z + 7, Block1, 0, 3); - world.setBlock(x + 10, y + -17, z + 7, Block1, 0, 3); - world.setBlock(x + 11, y + -17, z + 7, Block1, 0, 3); - world.setBlock(x + 0, y + -17, z + 8, Block1, 0, 3); - world.setBlock(x + 1, y + -17, z + 8, Block1, 0, 3); - world.setBlock(x + 2, y + -17, z + 8, Block1, 0, 3); - world.setBlock(x + 3, y + -17, z + 8, Block1, 0, 3); - world.setBlock(x + 4, y + -17, z + 8, Block1, 0, 3); - world.setBlock(x + 5, y + -17, z + 8, Block1, 0, 3); - world.setBlock(x + 6, y + -17, z + 8, Block1, 0, 3); - world.setBlock(x + 7, y + -17, z + 8, Block1, 0, 3); - world.setBlock(x + 8, y + -17, z + 8, Block1, 0, 3); - world.setBlock(x + 9, y + -17, z + 8, Block1, 0, 3); - world.setBlock(x + 10, y + -17, z + 8, Block1, 0, 3); - world.setBlock(x + 11, y + -17, z + 8, Block1, 0, 3); - world.setBlock(x + 0, y + -17, z + 9, Block1, 0, 3); - world.setBlock(x + 1, y + -17, z + 9, Block1, 0, 3); - world.setBlock(x + 2, y + -17, z + 9, Block1, 0, 3); - world.setBlock(x + 3, y + -17, z + 9, Block1, 0, 3); - world.setBlock(x + 4, y + -17, z + 9, Block1, 0, 3); - world.setBlock(x + 5, y + -17, z + 9, Block1, 0, 3); - world.setBlock(x + 6, y + -17, z + 9, Block1, 0, 3); - world.setBlock(x + 7, y + -17, z + 9, Block1, 0, 3); - world.setBlock(x + 8, y + -17, z + 9, Block1, 0, 3); - world.setBlock(x + 9, y + -17, z + 9, Block1, 0, 3); - world.setBlock(x + 10, y + -17, z + 9, Block1, 0, 3); - world.setBlock(x + 11, y + -17, z + 9, Block1, 0, 3); - world.setBlock(x + 0, y + -17, z + 10, Block1, 0, 3); - world.setBlock(x + 1, y + -17, z + 10, Block1, 0, 3); - world.setBlock(x + 2, y + -17, z + 10, Block1, 0, 3); - world.setBlock(x + 3, y + -17, z + 10, Block1, 0, 3); - world.setBlock(x + 4, y + -17, z + 10, Block1, 0, 3); - world.setBlock(x + 5, y + -17, z + 10, Block1, 0, 3); - world.setBlock(x + 6, y + -17, z + 10, Block1, 0, 3); - world.setBlock(x + 7, y + -17, z + 10, Block1, 0, 3); - world.setBlock(x + 8, y + -17, z + 10, Block1, 0, 3); - world.setBlock(x + 9, y + -17, z + 10, Block1, 0, 3); - world.setBlock(x + 10, y + -17, z + 10, Block1, 0, 3); - world.setBlock(x + 11, y + -17, z + 10, Block1, 0, 3); - world.setBlock(x + 0, y + -17, z + 11, Block1, 0, 3); - world.setBlock(x + 1, y + -17, z + 11, Block1, 0, 3); - world.setBlock(x + 2, y + -17, z + 11, Block1, 0, 3); - world.setBlock(x + 3, y + -17, z + 11, Block1, 0, 3); - world.setBlock(x + 4, y + -17, z + 11, Block1, 0, 3); - world.setBlock(x + 5, y + -17, z + 11, Block1, 0, 3); - world.setBlock(x + 6, y + -17, z + 11, Block1, 0, 3); - world.setBlock(x + 7, y + -17, z + 11, Block1, 0, 3); - world.setBlock(x + 8, y + -17, z + 11, Block1, 0, 3); - world.setBlock(x + 9, y + -17, z + 11, Block1, 0, 3); - world.setBlock(x + 10, y + -17, z + 11, Block1, 0, 3); - world.setBlock(x + 11, y + -17, z + 11, Block1, 0, 3); - world.setBlock(x + 0, y + -17, z + 12, Block1, 0, 3); - world.setBlock(x + 1, y + -17, z + 12, Block1, 0, 3); - world.setBlock(x + 2, y + -17, z + 12, Block1, 0, 3); - world.setBlock(x + 3, y + -17, z + 12, Block1, 0, 3); - world.setBlock(x + 4, y + -17, z + 12, Block1, 0, 3); - world.setBlock(x + 5, y + -17, z + 12, Block1, 0, 3); - world.setBlock(x + 6, y + -17, z + 12, Block1, 0, 3); - world.setBlock(x + 7, y + -17, z + 12, Block1, 0, 3); - world.setBlock(x + 8, y + -17, z + 12, Block1, 0, 3); - world.setBlock(x + 9, y + -17, z + 12, Block1, 0, 3); - world.setBlock(x + 10, y + -17, z + 12, Block1, 0, 3); - world.setBlock(x + 11, y + -17, z + 12, Block1, 0, 3); - world.setBlock(x + 0, y + -17, z + 13, Block1, 0, 3); - world.setBlock(x + 1, y + -17, z + 13, Block1, 0, 3); - world.setBlock(x + 2, y + -17, z + 13, Block1, 0, 3); - world.setBlock(x + 3, y + -17, z + 13, Block1, 0, 3); - world.setBlock(x + 4, y + -17, z + 13, Block1, 0, 3); - world.setBlock(x + 5, y + -17, z + 13, Block1, 0, 3); - world.setBlock(x + 6, y + -17, z + 13, Block1, 0, 3); - world.setBlock(x + 7, y + -17, z + 13, Block1, 0, 3); - world.setBlock(x + 8, y + -17, z + 13, Block1, 0, 3); - world.setBlock(x + 9, y + -17, z + 13, Block1, 0, 3); - world.setBlock(x + 10, y + -17, z + 13, Block1, 0, 3); - world.setBlock(x + 11, y + -17, z + 13, Block1, 0, 3); - world.setBlock(x + 0, y + -17, z + 14, Block1, 0, 3); - world.setBlock(x + 1, y + -17, z + 14, Block1, 0, 3); - world.setBlock(x + 2, y + -17, z + 14, Block1, 0, 3); - world.setBlock(x + 3, y + -17, z + 14, Block1, 0, 3); - world.setBlock(x + 4, y + -17, z + 14, Block1, 0, 3); - world.setBlock(x + 5, y + -17, z + 14, Block1, 0, 3); - world.setBlock(x + 6, y + -17, z + 14, Block1, 0, 3); - world.setBlock(x + 7, y + -17, z + 14, Block1, 0, 3); - world.setBlock(x + 8, y + -17, z + 14, Block1, 0, 3); - world.setBlock(x + 9, y + -17, z + 14, Block1, 0, 3); - world.setBlock(x + 10, y + -17, z + 14, Block1, 0, 3); - world.setBlock(x + 11, y + -17, z + 14, Block1, 0, 3); - world.setBlock(x + 1, y + -16, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -16, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -16, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -16, z + 2, Block3, 0, 3); - world.setBlock(x + 3, y + -16, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -16, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -16, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -16, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -15, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -15, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -15, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -15, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -15, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -15, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -15, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -15, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -14, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -14, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -14, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -14, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -14, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -14, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -14, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -14, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -13, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -13, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -13, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -13, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -13, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -13, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -13, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -13, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -12, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -12, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -12, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -12, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -12, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -12, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -12, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -12, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -11, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -11, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -11, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -11, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -11, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -11, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -11, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -11, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -10, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -10, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -10, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -10, z + 2, Block3, 0, 3); - world.setBlock(x + 3, y + -10, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -10, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -10, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -10, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -9, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -9, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -9, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -9, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -9, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -9, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -9, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -9, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -8, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -8, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -8, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -8, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -8, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -8, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -8, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -8, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -7, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -7, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -7, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -7, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -7, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -7, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -7, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -7, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -6, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -6, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -6, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -6, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -6, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -6, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -6, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -6, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -5, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -5, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -5, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -5, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -5, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -5, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -5, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -5, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -4, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -4, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -4, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -4, z + 2, Block3, 0, 3); - world.setBlock(x + 3, y + -4, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -4, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -4, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -4, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -3, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -3, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -3, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -3, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -3, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -3, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -3, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -3, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -3, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -3, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -3, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -3, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -3, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -3, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -3, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -3, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -3, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -3, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -3, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -3, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -3, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -3, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -3, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -3, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -3, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -3, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -3, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -2, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -2, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -2, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -2, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -2, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -2, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -2, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -2, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -2, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -2, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -2, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -2, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -2, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -2, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -2, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -2, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -2, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -2, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -2, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -2, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -2, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -2, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -2, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -2, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -2, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -2, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -2, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -1, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -1, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -1, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -1, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -1, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -1, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -1, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -1, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + -1, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -1, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -1, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + -1, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + -1, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + -1, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + -1, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 0, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 0, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 0, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 0, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 0, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 0, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 0, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 0, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 0, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 0, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 0, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 0, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 1, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 1, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 1, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 1, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 1, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 1, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 2, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 2, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 2, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 2, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 2, z + 1, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 2, z + 2, Block3, 0, 3); - world.setBlock(x + 3, y + 2, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 2, z + 2, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 2, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 2, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 2, z + 3, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 0, y + 2, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 2, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 2, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 4, y + 2, z + 4, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 2, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 2, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 2, z + 5, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 1, y + 3, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 3, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 3, y + 3, z + 0, Library.getRandomConcrete(), 0, 3); - world.setBlock(x + 2, y + 3, z + 1, Blocks.trapdoor, 1, 3); - - generate_r02_last(world, rand, x, y, z); - return true; - - } - - public boolean generate_r02_last(World world, Random rand, int x, int y, int z) { - - world.setBlock(x + 10, y + -24, z + 12, Blocks.ladder, 4, 3); - world.setBlock(x + 10, y + -24, z + 13, Blocks.ladder, 4, 3); - world.setBlock(x + 8, y + -23, z + 2, Blocks.lever, 12, 3); - world.setBlock(x + 10, y + -23, z + 4, Blocks.lever, 10, 3); - world.setBlock(x + 10, y + -23, z + 6, Blocks.lever, 10, 3); - world.setBlock(x + 10, y + -23, z + 8, Blocks.lever, 10, 3); - world.setBlock(x + 6, y + -23, z + 10, Blocks.lever, 12, 3); - world.setBlock(x + 10, y + -23, z + 10, Blocks.lever, 10, 3); - world.setBlock(x + 10, y + -23, z + 12, Blocks.ladder, 4, 3); - world.setBlock(x + 10, y + -23, z + 13, Blocks.ladder, 4, 3); - world.setBlock(x + 10, y + -22, z + 12, Blocks.ladder, 4, 3); - world.setBlock(x + 10, y + -22, z + 13, Blocks.ladder, 4, 3); - world.setBlock(x + 10, y + -21, z + 12, Blocks.ladder, 4, 3); - world.setBlock(x + 10, y + -21, z + 13, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -20, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 10, y + -20, z + 12, Blocks.ladder, 4, 3); - world.setBlock(x + 10, y + -20, z + 13, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -19, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -19, z + 5, Blocks.lever, 2, 3); - world.setBlock(x + 5, y + -19, z + 5, Blocks.wall_sign, 3, 3); - world.setBlock(x + 2, y + -18, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -17, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -16, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -15, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -14, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -13, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -12, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -11, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -10, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -9, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -8, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -7, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -6, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -5, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -4, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -3, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -2, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + -1, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + 0, z + 1, Blocks.ladder, 3, 3); - world.setBlock(x + 2, y + 0, z + 2, Blocks.ladder, 4, 3); - world.setBlock(x + 2, y + 1, z + 1, Blocks.ladder, 3, 3); - world.setBlock(x + 2, y + 2, z + 1, Blocks.ladder, 3, 3); - world.setBlock(x + 8, y + -20, z + 5, Blocks.bed, 10, 3); - world.setBlock(x + 10, y + -20, z + 5, Blocks.bed, 10, 3); - world.setBlock(x + 8, y + -20, z + 6, Blocks.bed, 2, 3); - world.setBlock(x + 10, y + -20, z + 6, Blocks.bed, 2, 3); - world.setBlock(x + 4, y + -20, z + 9, Blocks.bed, 0, 3); - world.setBlock(x + 6, y + -20, z + 9, Blocks.bed, 0, 3); - world.setBlock(x + 8, y + -20, z + 9, Blocks.bed, 0, 3); - world.setBlock(x + 10, y + -20, z + 9, Blocks.bed, 0, 3); - world.setBlock(x + 4, y + -20, z + 10, Blocks.bed, 8, 3); - world.setBlock(x + 6, y + -20, z + 10, Blocks.bed, 8, 3); - world.setBlock(x + 8, y + -20, z + 10, Blocks.bed, 8, 3); - world.setBlock(x + 10, y + -20, z + 10, Blocks.bed, 8, 3); - world.setBlock(x + 8, y + -19, z + 5, Blocks.bed, 10, 3); - world.setBlock(x + 10, y + -19, z + 5, Blocks.bed, 10, 3); - world.setBlock(x + 8, y + -19, z + 6, Blocks.bed, 2, 3); - world.setBlock(x + 10, y + -19, z + 6, Blocks.bed, 2, 3); - world.setBlock(x + 4, y + -19, z + 9, Blocks.bed, 0, 3); - world.setBlock(x + 6, y + -19, z + 9, Blocks.bed, 0, 3); - world.setBlock(x + 8, y + -19, z + 9, Blocks.bed, 0, 3); - world.setBlock(x + 10, y + -19, z + 9, Blocks.bed, 0, 3); - world.setBlock(x + 4, y + -19, z + 10, Blocks.bed, 8, 3); - world.setBlock(x + 6, y + -19, z + 10, Blocks.bed, 8, 3); - world.setBlock(x + 8, y + -19, z + 10, Blocks.bed, 8, 3); - world.setBlock(x + 10, y + -19, z + 10, Blocks.bed, 8, 3); - if(GeneralConfig.enableDebugMode) - System.out.print("[Debug] Successfully spawned bunker at " + x + " " + y + " " + z + "\n"); - return true; - - } - -} \ No newline at end of file