mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-08-10 17:55:44 +00:00
Merge pull request #2930 from 70000hp/the-crane-PR-and-nonsense
Crane Structure
This commit is contained in:
commit
560c7993b9
@ -723,7 +723,7 @@ public class ModBlocks {
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public static Block machine_battery_socket;
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public static Block machine_battery_redd;
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@Deprecated public static Block machine_battery_potato;
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@Deprecated public static Block machine_battery;
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@Deprecated public static Block machine_lithium_battery;
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@ -1212,6 +1212,7 @@ public class ModBlocks {
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public static Block wand_structure;
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public static Block logic_block;
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public static Block logic_block_invis;
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public static Material materialGas = new MaterialGas();
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@ -1816,7 +1817,7 @@ public class ModBlocks {
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machine_battery_socket = new MachineBatterySocket().setBlockName("machine_battery_socket").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":block_steel");
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machine_battery_redd = new MachineBatteryREDD().setBlockName("machine_battery_redd").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":block_steel");
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machine_battery_potato = new MachineBattery(Material.iron, 10_000).setBlockName("machine_battery_potato").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null);
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machine_battery = new MachineBattery(Material.iron, 1_000_000).setBlockName("machine_battery").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null);
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machine_lithium_battery = new MachineBattery(Material.iron, 50_000_000).setBlockName("machine_lithium_battery").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null);
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@ -2348,6 +2349,7 @@ public class ModBlocks {
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wand_structure = new BlockWandStructure().setBlockName("wand_structure");
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logic_block = new LogicBlock().setBlockName("logic_block").setBlockTextureName(RefStrings.MODID + ":logic_block");
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logic_block_invis = new LogicBlockInvis().setBlockName("logic_block_invis").setBlockTextureName(RefStrings.MODID + ":logic_block");
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}
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@ -3485,6 +3487,7 @@ public class ModBlocks {
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register(wand_structure);
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register(logic_block);
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register(logic_block_invis);
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}
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private static void register(Block b) {
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@ -5,6 +5,7 @@ import com.hbm.blocks.IBlockSideRotation;
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import com.hbm.blocks.ILookOverlay;
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import com.hbm.blocks.ITooltipProvider;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.config.ServerConfig;
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import com.hbm.config.StructureConfig;
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import com.hbm.interfaces.IBomb;
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import com.hbm.interfaces.ICopiable;
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@ -116,6 +117,7 @@ public class BlockWandLogic extends BlockContainer implements ILookOverlay, IToo
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return true;
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}
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}
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}
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return super.onBlockActivated(world, x, y, z, player, side, fX, fY, fZ);
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}
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@ -218,7 +220,7 @@ public class BlockWandLogic extends BlockContainer implements ILookOverlay, IToo
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public int placedRotation;
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Block disguise;
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int disguiseMeta = -1;
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int disguiseMeta = 0;
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public String actionID = "FODDER_WAVE";
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public String conditionID = "PLAYER_CUBE_5";
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@ -237,35 +239,38 @@ public class BlockWandLogic extends BlockContainer implements ILookOverlay, IToo
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}
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private void replace() {
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if (!(worldObj.getBlock(xCoord, yCoord, zCoord) instanceof BlockWandLogic)) {
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MainRegistry.logger.warn("Somehow the block at: " + xCoord + ", " + yCoord + ", " + zCoord + " isn't a logic block but we're doing a TE update as if it is, cancelling!");
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return;
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}
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worldObj.setBlock(xCoord,yCoord,zCoord, ModBlocks.logic_block);
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if(!worldObj.isRemote) {
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if (!(worldObj.getBlock(xCoord, yCoord, zCoord) instanceof BlockWandLogic)) {
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MainRegistry.logger.warn("Somehow the block at: " + xCoord + ", " + yCoord + ", " + zCoord + " isn't a logic block but we're doing a TE update as if it is, cancelling!");
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return;
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}
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TileEntity te = worldObj.getTileEntity(xCoord, yCoord, zCoord);
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worldObj.setBlock(xCoord, yCoord, zCoord, disguise == null ? ModBlocks.logic_block_invis : ModBlocks.logic_block, 0, 3);
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if(te == null || te instanceof BlockWandLoot.TileEntityWandLoot) {
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MainRegistry.logger.warn("TE for logic block set incorrectly at: " + xCoord + ", " + yCoord + ", " + zCoord + ". If you're using some sort of world generation mod, report it to the author!");
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te = ModBlocks.wand_logic.createTileEntity(worldObj, 0);
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worldObj.setTileEntity(xCoord, yCoord, zCoord, te);
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}
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TileEntity te = worldObj.getTileEntity(xCoord, yCoord, zCoord);
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if(te instanceof LogicBlock.TileEntityLogicBlock){
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LogicBlock.TileEntityLogicBlock logic = (LogicBlock.TileEntityLogicBlock) te;
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logic.actionID = actionID;
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logic.conditionID = conditionID;
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logic.interactionID = interactionID;
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logic.direction = ForgeDirection.getOrientation(placedRotation);
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logic.disguise = disguise;
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logic.disguiseMeta = disguiseMeta;
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if (te == null || te instanceof BlockWandLoot.TileEntityWandLoot) {
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MainRegistry.logger.warn("TE for logic block set incorrectly at: " + xCoord + ", " + yCoord + ", " + zCoord + ". If you're using some sort of world generation mod, report it to the author!");
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te = ModBlocks.wand_logic.createTileEntity(worldObj, 0);
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worldObj.setTileEntity(xCoord, yCoord, zCoord, te);
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}
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if (te instanceof LogicBlock.TileEntityLogicBlock) {
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LogicBlock.TileEntityLogicBlock logic = (LogicBlock.TileEntityLogicBlock) te;
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logic.actionID = actionID;
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logic.conditionID = conditionID;
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logic.interactionID = interactionID;
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logic.direction = ForgeDirection.getOrientation(placedRotation);
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logic.disguise = disguise;
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logic.disguiseMeta = disguiseMeta;
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}
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}
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}
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@Override
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public void transformTE(World world, int coordBaseMode) {
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triggerReplace = !StructureConfig.debugStructures;
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triggerReplace = !ServerConfig.STRUCTURE_DEBUG.get();
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}
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@Override
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@ -323,6 +328,7 @@ public class BlockWandLogic extends BlockContainer implements ILookOverlay, IToo
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nbt.setString("conditionID", conditionID);
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if(interactionID != null)
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nbt.setString("interactionID", interactionID);
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nbt.setInteger("rotation", placedRotation);
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if(disguise != null){
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nbt.setString("disguise", GameRegistry.findUniqueIdentifierFor(disguise).toString());
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nbt.setInteger("disguiseMeta", disguiseMeta);
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@ -336,6 +342,7 @@ public class BlockWandLogic extends BlockContainer implements ILookOverlay, IToo
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actionID = nbt.getString("actionID");
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conditionID = nbt.getString("conditionID");
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interactionID = nbt.getString("interactionID");
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placedRotation = nbt.getInteger("disguiseMeta");
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if(nbt.hasKey("disguise")){
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disguise = Block.getBlockFromName(nbt.getString("disguise"));
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disguiseMeta = nbt.getInteger("disguiseMeta");
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@ -9,11 +9,16 @@ import com.hbm.blocks.IBlockSideRotation;
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import com.hbm.blocks.ILookOverlay;
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import com.hbm.blocks.ITooltipProvider;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.config.ServerConfig;
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import com.hbm.config.StructureConfig;
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import com.hbm.interfaces.IBomb;
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import com.hbm.interfaces.ICopiable;
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import com.hbm.itempool.ItemPool;
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import com.hbm.items.tool.ItemLock;
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import com.hbm.lib.RefStrings;
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import com.hbm.main.MainRegistry;
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import com.hbm.tileentity.TileEntityLoadedBase;
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import com.hbm.tileentity.machine.TileEntityLockableBase;
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import com.hbm.util.BufferUtil;
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import com.hbm.util.LootGenerator;
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import com.hbm.util.i18n.I18nUtil;
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@ -33,6 +38,7 @@ import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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@ -47,7 +53,7 @@ import net.minecraftforge.client.event.RenderGameOverlayEvent.Pre;
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import net.minecraftforge.common.util.FakePlayer;
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import net.minecraftforge.common.util.FakePlayerFactory;
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public class BlockWandLoot extends BlockContainer implements ILookOverlay, IToolable, ITooltipProvider, IBlockSideRotation {
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public class BlockWandLoot extends BlockContainer implements ILookOverlay, IToolable, ITooltipProvider, IBlockSideRotation, IBomb {
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@SideOnly(Side.CLIENT) protected IIcon iconTop;
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@ -110,6 +116,11 @@ public class BlockWandLoot extends BlockContainer implements ILookOverlay, ITool
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text.add("Maximum items: " + loot.maxItems);
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}
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if(loot.lockCode != 0){
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text.add("Container will be locked");
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text.add("Lockpicking chance:" + loot.lockMod);
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}
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ILookOverlay.printGeneric(event, I18nUtil.resolveKey(getUnlocalizedName() + ".name"), 0xffff00, 0x404000, text);
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}
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@ -148,6 +159,12 @@ public class BlockWandLoot extends BlockContainer implements ILookOverlay, ITool
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}
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}
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ItemStack held = player.getHeldItem();
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if(held != null && held.getItem() instanceof ItemLock){
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loot.lockMod = (float) ((ItemLock)held.getItem()).lockMod;
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loot.lockCode = ItemLock.getPins(held);
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}
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return false;
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}
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@ -211,12 +228,23 @@ public class BlockWandLoot extends BlockContainer implements ILookOverlay, ITool
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}
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}
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@Override
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public BombReturnCode explode(World world, int x, int y, int z) {
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TileEntity te = world.getTileEntity(x, y, z);
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if(!(te instanceof BlockWandLoot.TileEntityWandLoot)) return null;
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((BlockWandLoot.TileEntityWandLoot) te).triggerReplace = true;
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return BombReturnCode.TRIGGERED;
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}
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@Override
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public TileEntity createNewTileEntity(World world, int meta) {
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return new TileEntityWandLoot();
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}
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public static class TileEntityWandLoot extends TileEntityLoadedBase implements INBTTileEntityTransformable {
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public static class TileEntityWandLoot extends TileEntityLoadedBase implements INBTTileEntityTransformable, ICopiable {
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private boolean triggerReplace;
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@ -229,6 +257,10 @@ public class BlockWandLoot extends BlockContainer implements ILookOverlay, ITool
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private float placedRotation;
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private float lockMod = 0;
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private int lockCode = 0;
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private boolean cheesable = true;
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private static final GameProfile FAKE_PROFILE = new GameProfile(UUID.fromString("839eb18c-50bc-400c-8291-9383f09763e7"), "[NTM]");
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private static FakePlayer fakePlayer;
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@ -266,6 +298,12 @@ public class BlockWandLoot extends BlockContainer implements ILookOverlay, ITool
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worldObj.setTileEntity(xCoord, yCoord, zCoord, te);
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}
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if(te instanceof TileEntityLockableBase && lockCode != 0){
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((TileEntityLockableBase) te).setPins(lockCode);
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((TileEntityLockableBase) te).setMod(lockMod);
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((TileEntityLockableBase) te).cheesable = lockMod != 0;
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((TileEntityLockableBase) te).lock();
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}
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if(te instanceof IInventory) {
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int count = minItems;
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if(maxItems - minItems > 0) count += worldObj.rand.nextInt(maxItems - minItems);
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@ -303,7 +341,7 @@ public class BlockWandLoot extends BlockContainer implements ILookOverlay, ITool
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@Override
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public void transformTE(World world, int coordBaseMode) {
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triggerReplace = !StructureConfig.debugStructures;
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triggerReplace = !ServerConfig.STRUCTURE_DEBUG.get();
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placedRotation = MathHelper.wrapAngleTo180_float(placedRotation + coordBaseMode * 90);
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}
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@ -318,6 +356,10 @@ public class BlockWandLoot extends BlockContainer implements ILookOverlay, ITool
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nbt.setString("pool", poolName);
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nbt.setFloat("rot", placedRotation);
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nbt.setInteger("lockCode", lockCode);
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nbt.setFloat("lockMod", lockMod);
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nbt.setBoolean("cheesable", cheesable);
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nbt.setBoolean("trigger", triggerReplace);
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}
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@ -333,6 +375,10 @@ public class BlockWandLoot extends BlockContainer implements ILookOverlay, ITool
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if(replaceBlock == null) replaceBlock = ModBlocks.deco_loot;
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lockCode = nbt.getInteger("lockCode");
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lockMod = nbt.getFloat("lockMod");
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cheesable = nbt.getBoolean("cheesable");
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triggerReplace = nbt.getBoolean("trigger");
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}
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@ -343,6 +389,11 @@ public class BlockWandLoot extends BlockContainer implements ILookOverlay, ITool
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buf.writeInt(minItems);
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buf.writeInt(maxItems);
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BufferUtil.writeString(buf, poolName);
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buf.writeInt(lockCode);
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buf.writeFloat(lockMod);
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buf.writeBoolean(cheesable);
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}
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@Override
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@ -352,8 +403,43 @@ public class BlockWandLoot extends BlockContainer implements ILookOverlay, ITool
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minItems = buf.readInt();
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maxItems = buf.readInt();
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poolName = BufferUtil.readString(buf);
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lockCode = buf.readInt();
|
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lockMod = buf.readFloat();
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cheesable = buf.readBoolean();
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}
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|
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@Override
|
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public NBTTagCompound getSettings(World world, int x, int y, int z) {
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NBTTagCompound nbt = new NBTTagCompound();
|
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Block block = replaceBlock != null ? replaceBlock : ModBlocks.deco_loot;
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|
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nbt.setInteger("replaceBlock", Block.getIdFromBlock(block));
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nbt.setInteger("replaceMeta", replaceMeta);
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nbt.setInteger("minItems", minItems);
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nbt.setInteger("maxItems", maxItems);
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nbt.setString("poolName", poolName);
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|
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nbt.setInteger("lockCode", lockCode);
|
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nbt.setFloat("lockMod", lockMod);
|
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nbt.setBoolean("cheesable", cheesable);
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|
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return nbt;
|
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}
|
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|
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@Override
|
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public void pasteSettings(NBTTagCompound nbt, int index, World world, EntityPlayer player, int x, int y, int z) {
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replaceBlock = Block.getBlockById(nbt.getInteger("replaceBlock"));
|
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replaceMeta = nbt.getInteger("replaceMeta");
|
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minItems = nbt.getInteger("minItems");
|
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maxItems = nbt.getInteger("maxItems");
|
||||
poolName = nbt.getString("poolName");
|
||||
|
||||
lockCode = nbt.getInteger("lockCode");
|
||||
lockMod = nbt.getFloat("lockMod");
|
||||
cheesable = nbt.getBoolean("cheesable");
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@ -8,6 +8,7 @@ import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import com.hbm.config.ServerConfig;
|
||||
import org.lwjgl.input.Keyboard;
|
||||
|
||||
import com.hbm.blocks.IBlockMulti;
|
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@ -228,8 +229,9 @@ public class BlockWandStructure extends BlockContainer implements IBlockMulti, I
|
||||
|
||||
File structureFile = new File(structureDirectory, name + ".nbt");
|
||||
|
||||
boolean previousDebug = StructureConfig.debugStructures;
|
||||
StructureConfig.debugStructures = true;
|
||||
boolean debug = !worldObj.isBlockIndirectlyGettingPowered(xCoord, yCoord, zCoord);
|
||||
boolean previousDebug = ServerConfig.STRUCTURE_DEBUG.get();
|
||||
ServerConfig.STRUCTURE_DEBUG.set(debug);
|
||||
|
||||
try {
|
||||
NBTStructure structure = new NBTStructure(structureFile);
|
||||
@ -247,7 +249,7 @@ public class BlockWandStructure extends BlockContainer implements IBlockMulti, I
|
||||
} catch (FileNotFoundException ex) {
|
||||
player.addChatMessage(new ChatComponentText(EnumChatFormatting.RED + "Could not load: file not found"));
|
||||
} finally {
|
||||
StructureConfig.debugStructures = previousDebug;
|
||||
ServerConfig.STRUCTURE_DEBUG.set(previousDebug);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -1,5 +1,7 @@
|
||||
package com.hbm.blocks.generic;
|
||||
|
||||
import com.hbm.blocks.IBlockSideRotation;
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.world.gen.util.LogicBlockActions;
|
||||
import com.hbm.world.gen.util.LogicBlockConditions;
|
||||
import com.hbm.world.gen.util.LogicBlockInteractions;
|
||||
@ -50,6 +52,15 @@ public class LogicBlock extends BlockContainer {
|
||||
return super.getIcon(world, x, y, z, side);
|
||||
}
|
||||
|
||||
/*
|
||||
@Override
|
||||
public boolean isOpaqueCube() {
|
||||
return this != ModBlocks.logic_block_invis;
|
||||
this == ModBlocks.logic_block_invis ? -1 :
|
||||
}*/
|
||||
|
||||
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World worldIn, int x, int y, int z, EntityPlayer player, int side, float subX, float subY, float subZ) {
|
||||
TileEntity te = worldIn.getTileEntity(x, y, z);
|
||||
@ -84,6 +95,9 @@ public class LogicBlock extends BlockContainer {
|
||||
public EntityPlayer player;
|
||||
|
||||
public ForgeDirection direction = ForgeDirection.UNKNOWN;
|
||||
|
||||
boolean disguised = false;
|
||||
|
||||
@Override
|
||||
public void updateEntity() {
|
||||
|
||||
@ -110,8 +124,14 @@ public class LogicBlock extends BlockContainer {
|
||||
timer++;
|
||||
}
|
||||
}
|
||||
if(!disguised){
|
||||
markDirty();
|
||||
worldObj.markBlockForUpdate(xCoord,yCoord,zCoord);
|
||||
disguised = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void writeToNBT(NBTTagCompound nbt) {
|
||||
super.writeToNBT(nbt);
|
||||
@ -156,6 +176,7 @@ public class LogicBlock extends BlockContainer {
|
||||
@Override
|
||||
public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) {
|
||||
this.readFromNBT(pkt.func_148857_g());
|
||||
worldObj.markBlockForUpdate(xCoord,yCoord,zCoord);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
21
src/main/java/com/hbm/blocks/generic/LogicBlockInvis.java
Normal file
21
src/main/java/com/hbm/blocks/generic/LogicBlockInvis.java
Normal file
@ -0,0 +1,21 @@
|
||||
package com.hbm.blocks.generic;
|
||||
|
||||
import com.hbm.blocks.IBlockSideRotation;
|
||||
import net.minecraft.block.material.Material;
|
||||
|
||||
public class LogicBlockInvis extends LogicBlock{
|
||||
|
||||
public LogicBlockInvis() {
|
||||
super();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType() {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
@ -59,7 +59,7 @@ public class RedBarrel extends BlockDetonatable {
|
||||
} else if(this == ModBlocks.lox_barrel) {
|
||||
world.newExplosion(entity, x, y, z, 1F, false, false);
|
||||
|
||||
ExplosionThermo.freeze(world, ix, iy, iz, 7);
|
||||
ExplosionThermo.freezer(world, ix, iy, iz, 7);
|
||||
} else if(this == ModBlocks.taint_barrel) {
|
||||
world.newExplosion(entity, x, y, z, 1F, false, false);
|
||||
|
||||
|
||||
@ -47,22 +47,22 @@ public class MachineFan extends BlockContainer implements IToolable, ITooltipPro
|
||||
int l = BlockPistonBase.determineOrientation(world, x, y, z, player);
|
||||
world.setBlockMetadataWithNotify(x, y, z, l, 2);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int getRenderType(){
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube() {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean renderAsNormalBlock() {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean isSideSolid(IBlockAccess world, int x, int y, int z, ForgeDirection side) {
|
||||
int meta = world.getBlockMetadata(x, y, z);
|
||||
@ -70,48 +70,49 @@ public class MachineFan extends BlockContainer implements IToolable, ITooltipPro
|
||||
if(side == ForgeDirection.UP || side == ForgeDirection.DOWN) return meta != 0 && meta != 1;
|
||||
if(side == ForgeDirection.NORTH || side == ForgeDirection.SOUTH) return meta != 2 && meta != 3;
|
||||
if(side == ForgeDirection.EAST || side == ForgeDirection.WEST) return meta != 4 && meta != 5;
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
public static class TileEntityFan extends TileEntityLoadedBase {
|
||||
|
||||
public float spin;
|
||||
public float prevSpin;
|
||||
public boolean falloff = true;
|
||||
public boolean suck = false;
|
||||
|
||||
@Override
|
||||
public void updateEntity() {
|
||||
|
||||
|
||||
this.prevSpin = this.spin;
|
||||
|
||||
|
||||
if(worldObj.isBlockIndirectlyGettingPowered(xCoord, yCoord, zCoord)) {
|
||||
ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata());
|
||||
|
||||
|
||||
int range = 10;
|
||||
int effRange = 0;
|
||||
double push = 0.1;
|
||||
|
||||
|
||||
for(int i = 1; i <= range; i++) {
|
||||
Block block = worldObj.getBlock(xCoord + dir.offsetX * i, yCoord + dir.offsetY * i, zCoord + dir.offsetZ * i);
|
||||
boolean blowable = block instanceof IBlowable;
|
||||
|
||||
|
||||
if(block.isNormalCube() || blowable) {
|
||||
if(!worldObj.isRemote && blowable)
|
||||
((IBlowable) block).applyFan(worldObj, xCoord + dir.offsetX * i, yCoord + dir.offsetY * i, zCoord + dir.offsetZ * i, dir, i);
|
||||
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
effRange = i;
|
||||
}
|
||||
|
||||
int x = dir.offsetX * effRange;
|
||||
int y = dir.offsetY * effRange;
|
||||
int z = dir.offsetZ * effRange;
|
||||
|
||||
|
||||
List<Entity> affected = worldObj.getEntitiesWithinAABB(Entity.class, AxisAlignedBB.getBoundingBox(xCoord + 0.5 + Math.min(x, 0), yCoord + 0.5 + Math.min(y, 0), zCoord + 0.5 + Math.min(z, 0), xCoord + 0.5 + Math.max(x, 0), yCoord + 0.5 + Math.max(y, 0), zCoord + 0.5 + Math.max(z, 0)).expand(0.5, 0.5, 0.5));
|
||||
|
||||
|
||||
for(Entity e : affected) {
|
||||
|
||||
double coeff = push;
|
||||
@ -120,20 +121,21 @@ public class MachineFan extends BlockContainer implements IToolable, ITooltipPro
|
||||
double dist = e.getDistance(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5);
|
||||
coeff *= 1.5 * (1 - dist / range / 2);
|
||||
}
|
||||
|
||||
if(suck) coeff *= -1;
|
||||
|
||||
e.motionX += dir.offsetX * coeff;
|
||||
e.motionY += dir.offsetY * coeff;
|
||||
e.motionZ += dir.offsetZ * coeff;
|
||||
}
|
||||
|
||||
|
||||
if(worldObj.isRemote && worldObj.rand.nextInt(30) == 0) {
|
||||
double speed = 0.2;
|
||||
double speed = suck ? -0.2 : 0.2;
|
||||
worldObj.spawnParticle("cloud", xCoord + 0.5 + dir.offsetX * 0.5, yCoord + 0.5 + dir.offsetY * 0.5, zCoord + 0.5 + dir.offsetZ * 0.5, dir.offsetX * speed, dir.offsetY * speed, dir.offsetZ * speed);
|
||||
}
|
||||
|
||||
|
||||
this.spin += 30;
|
||||
}
|
||||
|
||||
|
||||
if(this.spin >= 360) {
|
||||
this.prevSpin -= 360;
|
||||
this.spin -= 360;
|
||||
@ -143,7 +145,7 @@ public class MachineFan extends BlockContainer implements IToolable, ITooltipPro
|
||||
networkPackNT(150);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public double getMaxRenderDistanceSquared() {
|
||||
@ -154,22 +156,26 @@ public class MachineFan extends BlockContainer implements IToolable, ITooltipPro
|
||||
public void readFromNBT(NBTTagCompound nbt) {
|
||||
super.readFromNBT(nbt);
|
||||
this.falloff = nbt.getBoolean("falloff");
|
||||
this.suck = nbt.getBoolean("suck");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeToNBT(NBTTagCompound nbt) {
|
||||
super.writeToNBT(nbt);
|
||||
nbt.setBoolean("falloff", falloff);
|
||||
nbt.setBoolean("suck", suck);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void serialize(ByteBuf buf) {
|
||||
buf.writeBoolean(falloff);
|
||||
buf.writeBoolean(suck);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deserialize(ByteBuf buf) {
|
||||
falloff = buf.readBoolean();
|
||||
suck = buf.readBoolean();
|
||||
}
|
||||
}
|
||||
|
||||
@ -184,7 +190,7 @@ public class MachineFan extends BlockContainer implements IToolable, ITooltipPro
|
||||
if(meta == 3) world.setBlockMetadataWithNotify(x, y, z, 2, 3);
|
||||
if(meta == 4) world.setBlockMetadataWithNotify(x, y, z, 5, 3);
|
||||
if(meta == 5) world.setBlockMetadataWithNotify(x, y, z, 4, 3);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -202,6 +208,24 @@ public class MachineFan extends BlockContainer implements IToolable, ITooltipPro
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
if(tool == ToolType.DEFUSER) {
|
||||
TileEntityFan tile = (TileEntityFan) world.getTileEntity(x, y, z);
|
||||
|
||||
if(tile != null) {
|
||||
tile.suck = !tile.suck;
|
||||
tile.markDirty();
|
||||
|
||||
if(!world.isRemote) {
|
||||
PacketDispatcher.wrapper.sendTo(new PlayerInformPacket(ChatBuilder.start("").nextTranslation(this.getUnlocalizedName() + (tile.suck ? ".suckOn" : ".suckOff")).color(EnumChatFormatting.GOLD).flush(), MainRegistry.proxy.ID_FAN_MODE), (EntityPlayerMP) player);
|
||||
|
||||
world.playSoundEffect(x + 0.5, y + 0.5, z + 0.5, "random.click", 0.5F, 0.5F);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@ -7,6 +7,9 @@ import com.hbm.inventory.recipes.loader.SerializableRecipe;
|
||||
import com.hbm.util.ChatBuilder;
|
||||
import com.hbm.util.DamageResistanceHandler;
|
||||
|
||||
import com.hbm.world.gen.util.LogicBlockActions;
|
||||
import com.hbm.world.gen.util.LogicBlockConditions;
|
||||
import com.hbm.world.gen.util.LogicBlockInteractions;
|
||||
import net.minecraft.command.CommandBase;
|
||||
import net.minecraft.command.ICommandSender;
|
||||
import net.minecraft.util.ChatComponentText;
|
||||
@ -34,6 +37,11 @@ public class CommandReloadRecipes extends CommandBase {
|
||||
ItemPoolConfigJSON.initialize();
|
||||
DamageResistanceHandler.init();
|
||||
|
||||
LogicBlockActions.initialize();
|
||||
LogicBlockConditions.initialize();
|
||||
LogicBlockInteractions.initialize();
|
||||
|
||||
|
||||
sender.addChatMessage(new ChatComponentText(EnumChatFormatting.YELLOW + "Reload complete :)"));
|
||||
} catch(Exception ex) {
|
||||
sender.addChatMessage(ChatBuilder.start("----------------------------------").color(EnumChatFormatting.GRAY).flush());
|
||||
|
||||
@ -21,6 +21,7 @@ public class ServerConfig extends RunningConfig {
|
||||
public static ConfigWrapper<Boolean> CRATE_KEEP_CONTENTS = new ConfigWrapper(true);
|
||||
public static ConfigWrapper<Integer> ITEM_HAZARD_DROP_TICKRATE = new ConfigWrapper(2);
|
||||
public static ConfigWrapper<Boolean> ENABLE_MKU = new ConfigWrapper(true);
|
||||
public static ConfigWrapper<Boolean> STRUCTURE_DEBUG = new ConfigWrapper(false);
|
||||
public static ConfigWrapper<Integer> AUTOCAL_MAX_CLOCK = new ConfigWrapper(20);
|
||||
|
||||
private static void initDefaults() {
|
||||
@ -35,6 +36,7 @@ public class ServerConfig extends RunningConfig {
|
||||
configMap.put("CRATE_KEEP_CONTENTS", CRATE_KEEP_CONTENTS);
|
||||
configMap.put("ITEM_HAZARD_DROP_TICKRATE", ITEM_HAZARD_DROP_TICKRATE);
|
||||
configMap.put("ENABLE_MKU", ENABLE_MKU);
|
||||
configMap.put("STRUCTURE_DEBUG", STRUCTURE_DEBUG);
|
||||
configMap.put("AUTOCAL_MAX_CLOCK", AUTOCAL_MAX_CLOCK);
|
||||
}
|
||||
|
||||
|
||||
@ -15,13 +15,13 @@ public class EntityAIFireGun extends EntityAIBase {
|
||||
|
||||
private final EntityLiving host;
|
||||
|
||||
private double attackMoveSpeed = 1.0D; // how fast we move while in this state
|
||||
private double maxRange = 20; // how far our target can be before we stop shooting
|
||||
private int burstTime = 10; // maximum number of ticks in a burst (for automatic weapons)
|
||||
private int minWait = 10; // minimum number of ticks to wait between bursts/shots
|
||||
private int maxWait = 40; // maximum number of ticks to wait between bursts/shots
|
||||
private float inaccuracy = 30; // how many degrees of inaccuracy does the AI have
|
||||
|
||||
public double attackMoveSpeed = 1.0D; // how fast we move while in this state
|
||||
public double maxRange = 20; // how far our target can be before we stop shooting
|
||||
public int burstTime = 10; // maximum number of ticks in a burst (for automatic weapons)
|
||||
public int minWait = 10; // minimum number of ticks to wait between bursts/shots
|
||||
public int maxWait = 40; // maximum number of ticks to wait between bursts/shots
|
||||
public float inaccuracy = 30; // how many degrees of inaccuracy does the AI have
|
||||
public boolean randomBurst = true; //whether the burst time should be fixed or random
|
||||
// state timers
|
||||
private int attackTimer = 0;
|
||||
private FireState state = FireState.IDLE;
|
||||
@ -33,7 +33,7 @@ public class EntityAIFireGun extends EntityAIBase {
|
||||
FIRING,
|
||||
RELOADING,
|
||||
}
|
||||
|
||||
|
||||
public EntityAIFireGun(EntityLiving host) {
|
||||
this.host = host;
|
||||
}
|
||||
@ -89,7 +89,8 @@ public class EntityAIFireGun extends EntityAIBase {
|
||||
if(rec.getMagazine(stack).getAmount(stack, null) <= 0) {
|
||||
updateState(FireState.RELOADING, 20, gun, stack);
|
||||
} else if(ItemGunBaseNT.getState(stack, 0) == GunState.IDLE) {
|
||||
updateState(FireState.FIRING, host.worldObj.rand.nextInt(burstTime), gun, stack);
|
||||
int time = randomBurst ? host.worldObj.rand.nextInt(burstTime) : burstTime;
|
||||
updateState(FireState.FIRING, time, gun, stack);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -114,8 +115,9 @@ public class EntityAIFireGun extends EntityAIBase {
|
||||
// Turn body to face firing direction, since the gun is attached to that, not the head
|
||||
// Also apply accuracy debuff just before firing
|
||||
if(bind != null && bind != EnumKeybind.RELOAD) {
|
||||
host.rotationYawHead += (host.worldObj.rand.nextFloat() - 0.5F) * inaccuracy;
|
||||
host.rotationPitch += (host.worldObj.rand.nextFloat() - 0.5F) * inaccuracy;
|
||||
float inacc = inaccuracy * (getYerGun().getConfig(stack, 0).getReceivers(stack)[0].getHipfireSpread(stack) * 20);
|
||||
host.rotationYawHead += (host.worldObj.rand.nextFloat() - 0.5F) * inacc;
|
||||
host.rotationPitch += (host.worldObj.rand.nextFloat() - 0.5F) * inacc;
|
||||
host.rotationYaw = host.rotationYawHead;
|
||||
}
|
||||
|
||||
@ -132,5 +134,5 @@ public class EntityAIFireGun extends EntityAIBase {
|
||||
|
||||
return (ItemGunBaseNT) stack.getItem();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@ -3,6 +3,7 @@ package com.hbm.itempool;
|
||||
import static com.hbm.lib.HbmChestContents.weighted;
|
||||
|
||||
import com.hbm.inventory.material.Mats;
|
||||
import com.hbm.items.ItemEnums;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.items.weapon.grenade.ItemGrenadeExtra.EnumGrenadeExtra;
|
||||
import com.hbm.items.weapon.grenade.ItemGrenadeFilling.EnumGrenadeFilling;
|
||||
@ -27,6 +28,9 @@ public class ItemPoolsPile {
|
||||
public static final String POOL_PILE_MAKESHIFT_WIRE = "POOL_PILE_MAKESHIFT_WIRE";
|
||||
public static final String POOL_PILE_NUKE_STORAGE = "POOL_PILE_NUKE_STORAGE";
|
||||
public static final String POOL_PILE_OF_GARBAGE = "POOL_PILE_OF_GARBAGE";
|
||||
public static final String POOL_PILE_MECHANICAL = "POOL_PILE_MECHANICAL";
|
||||
public static final String POOL_PILE_GEAR = "POOL_PILE_GEAR";
|
||||
|
||||
|
||||
public static void init() {
|
||||
|
||||
@ -141,5 +145,33 @@ public class ItemPoolsPile {
|
||||
weighted(ModItems.canned_conserve, 2, 0, 1, 5),
|
||||
};
|
||||
}};
|
||||
|
||||
new ItemPool(POOL_PILE_MECHANICAL) {{
|
||||
this.pool = new WeightedRandomChestContent[] {
|
||||
weighted(ModItems.defuser, 0, 1, 1, 30),
|
||||
weighted(ModItems.screwdriver, 0, 1, 1, 30),
|
||||
weighted(ModItems.wire_fine, Mats.MAT_COPPER.id, 8, 12, 120),
|
||||
weighted(ModItems.plate_steel, 0, 3, 8, 40),
|
||||
weighted(ModItems.plate_copper, 0, 2, 5, 40),
|
||||
weighted(ModItems.coil_copper, 0, 2, 5, 40),
|
||||
weighted(ModItems.coil_tungsten, 0, 2, 5, 40)
|
||||
};
|
||||
}};
|
||||
|
||||
new ItemPool(POOL_PILE_GEAR) {{
|
||||
this.pool = new WeightedRandomChestContent[] {
|
||||
weighted(ModItems.defuser, 0, 1, 1, 40),
|
||||
weighted(ModItems.screwdriver, 0, 1, 1, 30),
|
||||
weighted(ModItems.canteen_vodka,0, 1, 1, 40),
|
||||
weighted(ModItems.casing, ItemEnums.EnumCasingType.SMALL_STEEL.ordinal(), 1, 4, 30),
|
||||
weighted(ModItems.casing, ItemEnums.EnumCasingType.SMALL.ordinal(), 3, 8, 40),
|
||||
weighted(ModItems.casing, ItemEnums.EnumCasingType.BUCKSHOT.ordinal(), 3, 8, 40),
|
||||
weighted(ModItems.canned_conserve, 0, 2, 5, 40),
|
||||
weighted(ModItems.taurun_helmet, 0, 1, 1, 20),
|
||||
weighted(ModItems.taurun_plate, 0, 1, 1, 20),
|
||||
weighted(ModItems.taurun_legs, 0, 1, 1, 20),
|
||||
weighted(ModItems.taurun_boots, 0, 1, 1, 20)
|
||||
};
|
||||
}};
|
||||
}
|
||||
}
|
||||
|
||||
@ -23,7 +23,8 @@ public class ItemPoolsSingle {
|
||||
public static final String POOL_VAULT_UNBREAKABLE = "POOL_VAULT_UNBREAKABLE";
|
||||
public static final String POOL_METEORITE_TREASURE = "POOL_METEORITE_TREASURE";
|
||||
public static final String POOL_BLUEPRINTS = "POOL_BLUEPRINTS";
|
||||
|
||||
|
||||
|
||||
public static void init() {
|
||||
|
||||
new ItemPool(POOL_VAULT_RUSTY) {{
|
||||
@ -43,7 +44,7 @@ public class ItemPoolsSingle {
|
||||
weighted(Items.diamond, 0, 1, 2, 1)
|
||||
};
|
||||
}};
|
||||
|
||||
|
||||
new ItemPool(POOL_VAULT_STANDARD) {{
|
||||
this.pool = new WeightedRandomChestContent[] {
|
||||
weighted(ModItems.ingot_desh, 0, 2, 6, 1),
|
||||
@ -59,7 +60,7 @@ public class ItemPoolsSingle {
|
||||
weighted(ModItems.circuit, EnumCircuitType.CHIP.ordinal(), 2, 6, 1)
|
||||
};
|
||||
}};
|
||||
|
||||
|
||||
new ItemPool(POOL_VAULT_REINFORCED) {{
|
||||
this.pool = new WeightedRandomChestContent[] {
|
||||
weighted(ModItems.ingot_desh, 0, 6, 16, 1),
|
||||
@ -76,7 +77,7 @@ public class ItemPoolsSingle {
|
||||
weighted(ModItems.circuit, EnumCircuitType.BASIC.ordinal(), 6, 12, 1)
|
||||
};
|
||||
}};
|
||||
|
||||
|
||||
new ItemPool(POOL_VAULT_UNBREAKABLE) {{
|
||||
this.pool = new WeightedRandomChestContent[] {
|
||||
weighted(ModItems.ammo_container, 0, 3, 6, 1),
|
||||
@ -87,7 +88,7 @@ public class ItemPoolsSingle {
|
||||
weighted(ModItems.circuit, EnumCircuitType.ADVANCED.ordinal(), 6, 12, 1)
|
||||
};
|
||||
}};
|
||||
|
||||
|
||||
new ItemPool(POOL_METEORITE_TREASURE) {{
|
||||
this.pool = new WeightedRandomChestContent[] {
|
||||
weighted(ModItems.cobalt_pickaxe, 0, 1, 1, 10),
|
||||
@ -111,7 +112,7 @@ public class ItemPoolsSingle {
|
||||
weighted(ModItems.blueprint_folder, 1, 1, 1, 1)
|
||||
};
|
||||
}};
|
||||
|
||||
|
||||
new ItemPool(POOL_BLUEPRINTS) {{
|
||||
this.pool = new WeightedRandomChestContent[] {
|
||||
weighted(ModItems.blueprint_folder, 0, 1, 1, 10),
|
||||
@ -119,5 +120,13 @@ public class ItemPoolsSingle {
|
||||
weighted(ModItems.blueprint_folder, 0, 1, 1, 1),
|
||||
};
|
||||
}};
|
||||
|
||||
new ItemPool(POOL_BLUEPRINTS) {{
|
||||
this.pool = new WeightedRandomChestContent[] {
|
||||
weighted(ModItems.blueprint_folder, 0, 1, 1, 10),
|
||||
weighted(ModItems.blueprint_folder, 1, 1, 1, 5),
|
||||
weighted(ModItems.blueprint_folder, 0, 1, 1, 1),
|
||||
};
|
||||
}};
|
||||
}
|
||||
}
|
||||
|
||||
@ -9,36 +9,43 @@ import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ChatComponentText;
|
||||
import net.minecraft.util.EnumChatFormatting;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ItemCounterfeitKeys extends Item {
|
||||
|
||||
|
||||
@Override
|
||||
public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int b, float f0, float f1, float f2) {
|
||||
TileEntity te = world.getTileEntity(x, y, z);
|
||||
|
||||
|
||||
if(te instanceof TileEntityLockableBase) {
|
||||
|
||||
|
||||
TileEntityLockableBase locked = (TileEntityLockableBase) te;
|
||||
|
||||
if(locked.isLocked()) {
|
||||
|
||||
if(locked.isLocked() && locked.cheesable) {
|
||||
ItemStack st = new ItemStack(ModItems.key_fake);
|
||||
ItemKeyPin.setPins(st, locked.getPins());
|
||||
|
||||
|
||||
player.inventory.setInventorySlotContents(player.inventory.currentItem, st.copy());
|
||||
|
||||
|
||||
if(!player.inventory.addItemStackToInventory(st.copy())) {
|
||||
player.dropPlayerItemWithRandomChoice(st.copy(), false);
|
||||
}
|
||||
|
||||
|
||||
player.inventoryContainer.detectAndSendChanges();
|
||||
|
||||
|
||||
player.swingItem();
|
||||
|
||||
|
||||
return true;
|
||||
} else if(!locked.cheesable){
|
||||
player.addChatMessage(new ChatComponentText(
|
||||
EnumChatFormatting.LIGHT_PURPLE + "This lock is too elaborate for a counterfeit key to be made"));
|
||||
player.addChatMessage(new ChatComponentText(
|
||||
EnumChatFormatting.LIGHT_PURPLE + "Perhaps there is another way around here to unlock it"));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@ -10,6 +10,7 @@ import com.hbm.itempool.ItemPoolsSingle;
|
||||
import com.hbm.lib.Library;
|
||||
import com.hbm.main.MainRegistry;
|
||||
|
||||
import com.hbm.main.StructureManager;
|
||||
import com.hbm.tileentity.machine.storage.TileEntitySafe;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
@ -34,7 +35,8 @@ public class ItemWandD extends Item {
|
||||
|
||||
Random rand = new Random();
|
||||
|
||||
if(world.getBlock(pos.blockX, y - 1, pos.blockZ).canPlaceTorchOnTop(world, pos.blockX, y - 1, pos.blockZ)) {
|
||||
StructureManager.crane.build(world, pos.blockX, y, pos.blockZ);
|
||||
/*if(world.getBlock(pos.blockX, y - 1, pos.blockZ).canPlaceTorchOnTop(world, pos.blockX, y - 1, pos.blockZ)) {
|
||||
world.setBlock(pos.blockX, y, pos.blockZ, ModBlocks.safe, rand.nextInt(4) + 2, 2);
|
||||
TileEntitySafe safe = (TileEntitySafe) world.getTileEntity(pos.blockX, y, pos.blockZ);
|
||||
|
||||
@ -64,7 +66,7 @@ public class ItemWandD extends Item {
|
||||
|
||||
if(GeneralConfig.enableDebugMode)
|
||||
MainRegistry.logger.info("[Debug] Successfully spawned safe at " + pos.blockX + " " + (y + 1) +" " + pos.blockZ);
|
||||
}
|
||||
}*/
|
||||
|
||||
/*ExplosionVNT vnt = new ExplosionVNT(world, pos.hitVec.xCoord, pos.hitVec.yCoord, pos.hitVec.zCoord, 7);
|
||||
vnt.setBlockAllocator(new BlockAllocatorBulkie(60));
|
||||
|
||||
@ -45,6 +45,9 @@ import com.hbm.world.feature.BedrockOre;
|
||||
import com.hbm.world.feature.OreCave;
|
||||
import com.hbm.world.feature.OreLayer3D;
|
||||
import com.hbm.world.feature.SchistStratum;
|
||||
import com.hbm.world.gen.util.LogicBlockActions;
|
||||
import com.hbm.world.gen.util.LogicBlockConditions;
|
||||
import com.hbm.world.gen.util.LogicBlockInteractions;
|
||||
import com.hbm.world.generator.CellularDungeonFactory;
|
||||
import cpw.mods.fml.common.*;
|
||||
import cpw.mods.fml.common.Mod.EventHandler;
|
||||
@ -352,7 +355,7 @@ public class MainRegistry {
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
DispenserBehaviorHandler.init();
|
||||
MicroBlocksCompatHandler.preInit();
|
||||
}
|
||||
@ -542,7 +545,7 @@ public class MainRegistry {
|
||||
// IMPORTANT: fluids have to load before recipes. weird shit happens if not.
|
||||
Fluids.reloadFluids();
|
||||
FluidContainerRegistry.register();
|
||||
|
||||
|
||||
MagicRecipes.register();
|
||||
LemegetonRecipes.register();
|
||||
SILEXRecipes.register();
|
||||
@ -575,6 +578,10 @@ public class MainRegistry {
|
||||
|
||||
MobUtil.intializeMobPools();
|
||||
|
||||
LogicBlockActions.initialize();
|
||||
LogicBlockConditions.initialize();
|
||||
LogicBlockInteractions.initialize();
|
||||
|
||||
proxy.registerMissileItems();
|
||||
|
||||
// Load compatibility for OC.
|
||||
|
||||
@ -398,10 +398,10 @@ public class ModEventHandler {
|
||||
MobUtil.equipFullSet(entity, ModItems.hazmat_helmet, ModItems.hazmat_plate, ModItems.hazmat_legs, ModItems.hazmat_boots);
|
||||
return;
|
||||
}
|
||||
slotPools = MobUtil.slotPoolCommon;
|
||||
slotPools = MobUtil.slotPoolCommonS;
|
||||
|
||||
} else if(entity instanceof EntitySkeleton) {
|
||||
slotPools = MobUtil.slotPoolRanged;
|
||||
slotPools = MobUtil.slotPoolRangedS;
|
||||
ItemStack bowReplacement = getSkelegun(soot, world.rand);
|
||||
slotPools.put(0, createSlotPool(50, bowReplacement != null ? new Object[][]{{bowReplacement, 1}} : new Object[][]{}));
|
||||
}
|
||||
@ -506,7 +506,7 @@ public class ModEventHandler {
|
||||
|
||||
@SubscribeEvent
|
||||
public void onLivingUpdate(LivingUpdateEvent event) {
|
||||
|
||||
|
||||
if(event.entityLiving instanceof EntityCreeper && event.entityLiving.getEntityData().getBoolean("hfr_defused")) {
|
||||
ItemModDefuser.defuse((EntityCreeper) event.entityLiving, null, false);
|
||||
}
|
||||
@ -516,7 +516,7 @@ public class ModEventHandler {
|
||||
if(event.entityLiving instanceof EntityPlayerMP && prevArmor != null && event.entityLiving.getHeldItem() != null
|
||||
&& (prevArmor[0] == null || prevArmor[0].getItem() != event.entityLiving.getHeldItem().getItem())
|
||||
&& event.entityLiving.getHeldItem().getItem() instanceof IEquipReceiver) {
|
||||
|
||||
|
||||
((IEquipReceiver)event.entityLiving.getHeldItem().getItem()).onEquip((EntityPlayer) event.entityLiving, event.entityLiving.getHeldItem());
|
||||
}
|
||||
|
||||
@ -1193,7 +1193,7 @@ public class ModEventHandler {
|
||||
int y = event.y;
|
||||
int z = event.z;
|
||||
World world = event.world;
|
||||
|
||||
|
||||
if(GeneralConfig.enable528ExplosiveEnergistics && !world.isRemote && event.action == Action.RIGHT_CLICK_BLOCK) {
|
||||
Block b = world.getBlock(x, y, z);
|
||||
String name = Block.blockRegistry.getNameForObject(b);
|
||||
|
||||
@ -84,9 +84,12 @@ public class StructureManager {
|
||||
public static final NBTStructure plane2 = new NBTStructure(new ResourceLocation(RefStrings.MODID, "structures/crashed_plane_2.nbt"));
|
||||
|
||||
public static final NBTStructure factory = new NBTStructure(new ResourceLocation(RefStrings.MODID, "structures/factory.nbt"));
|
||||
public static final NBTStructure crane = new NBTStructure(new ResourceLocation(RefStrings.MODID, "structures/crane.nbt"));
|
||||
public static final NBTStructure crane = new NBTStructure(new ResourceLocation(RefStrings.MODID, "structures/crane_mod.nbt"));
|
||||
public static final NBTStructure broadcasting_tower = new NBTStructure(new ResourceLocation(RefStrings.MODID, "structures/broadcasting_tower.nbt"));
|
||||
|
||||
public static final NBTStructure excavator = new NBTStructure(new ResourceLocation(RefStrings.MODID, "structures/excavator.nbt"));
|
||||
public static final NBTStructure repeater_radio = new NBTStructure(new ResourceLocation(RefStrings.MODID, "structures/repeater_radio.nbt"));
|
||||
|
||||
public static final NBTStructure spire = new NBTStructure(new ResourceLocation(RefStrings.MODID, "structures/spire.nbt"));
|
||||
|
||||
// public static final NBTStructure test_rot = new NBTStructure(new ResourceLocation(RefStrings.MODID, "structures/test-rot.nbt"));
|
||||
|
||||
@ -16,7 +16,8 @@ public abstract class TileEntityLockableBase extends TileEntityLoadedBase {
|
||||
protected int lock;
|
||||
private boolean isLocked = false;
|
||||
protected double lockMod = 0.1D;
|
||||
|
||||
/** Whether a counterfeit lock can be made out of it*/
|
||||
public boolean cheesable = true;
|
||||
public boolean isLocked() {
|
||||
return isLocked;
|
||||
}
|
||||
@ -29,6 +30,11 @@ public abstract class TileEntityLockableBase extends TileEntityLoadedBase {
|
||||
markDirty();
|
||||
}
|
||||
|
||||
public void unlock() {
|
||||
isLocked = false;
|
||||
markDirty();
|
||||
}
|
||||
|
||||
public void setPins(int pins) { lock = pins; markDirty(); }
|
||||
public int getPins() { return lock; }
|
||||
public void setMod(double mod) { lockMod = mod; markDirty(); }
|
||||
@ -39,6 +45,7 @@ public abstract class TileEntityLockableBase extends TileEntityLoadedBase {
|
||||
super.readFromNBT(nbt);
|
||||
|
||||
lock = nbt.getInteger("lock");
|
||||
cheesable = nbt.getBoolean("cheesable");
|
||||
isLocked = nbt.getBoolean("isLocked");
|
||||
lockMod = nbt.getDouble("lockMod");
|
||||
}
|
||||
@ -48,6 +55,7 @@ public abstract class TileEntityLockableBase extends TileEntityLoadedBase {
|
||||
super.writeToNBT(nbt);
|
||||
|
||||
nbt.setInteger("lock", lock);
|
||||
nbt.setBoolean("cheesable", cheesable);
|
||||
nbt.setBoolean("isLocked", isLocked);
|
||||
nbt.setDouble("lockMod", lockMod);
|
||||
}
|
||||
@ -57,6 +65,7 @@ public abstract class TileEntityLockableBase extends TileEntityLoadedBase {
|
||||
super.serialize(buf);
|
||||
|
||||
buf.writeInt(lock);
|
||||
buf.writeBoolean(cheesable);
|
||||
buf.writeBoolean(isLocked);
|
||||
buf.writeDouble(lockMod);
|
||||
}
|
||||
@ -66,6 +75,7 @@ public abstract class TileEntityLockableBase extends TileEntityLoadedBase {
|
||||
super.deserialize(buf);
|
||||
|
||||
lock = buf.readInt();
|
||||
cheesable = buf.readBoolean();
|
||||
isLocked = buf.readBoolean();
|
||||
lockMod = buf.readDouble();
|
||||
}
|
||||
|
||||
@ -30,6 +30,8 @@ public class LootGenerator {
|
||||
public static final String LOOT_METEOR = "LOOT_METEOR";
|
||||
public static final String LOOT_FLAREGUN = "LOOT_FLAREGUN";
|
||||
public static final String LOOT_SHIT = "LOOT_SHIT";
|
||||
public static final String LOOT_MECHANICAL = "LOOT_MECHANICAL";
|
||||
public static final String LOOT_GEAR = "LOOT_GEAR";
|
||||
|
||||
public static void applyLoot(World world, int x, int y, int z, String name) {
|
||||
switch(name) {
|
||||
@ -44,6 +46,8 @@ public class LootGenerator {
|
||||
case LOOT_METEOR: lootBookMeteor(world, x, y, z);
|
||||
case LOOT_FLAREGUN: lootFlareGun(world, x, y, z);
|
||||
case LOOT_SHIT: lootShit(world, x, y, z);
|
||||
case LOOT_MECHANICAL: lootMechanical(world, x, y, z);
|
||||
case LOOT_GEAR: lootMechanical(world, x, y, z);
|
||||
default: lootBones(world, x, y, z); break;
|
||||
}
|
||||
}
|
||||
@ -60,6 +64,9 @@ public class LootGenerator {
|
||||
LOOT_GLYPHID_HIVE,
|
||||
LOOT_METEOR,
|
||||
LOOT_FLAREGUN,
|
||||
LOOT_MECHANICAL,
|
||||
LOOT_GEAR,
|
||||
LOOT_SHIT,
|
||||
};
|
||||
}
|
||||
|
||||
@ -247,4 +254,30 @@ public class LootGenerator {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void lootMechanical(World world, int x, int y, int z) {
|
||||
|
||||
TileEntityLoot loot = (TileEntityLoot) world.getTileEntity(x, y, z);
|
||||
|
||||
if(loot != null && loot.items.isEmpty()) {
|
||||
|
||||
int limit = world.rand.nextInt(6) + 1;
|
||||
for(int i = 0; i < limit; i++) {
|
||||
addItemWithDeviation(loot, world.rand, ItemPool.getStack(ItemPool.getPool(ItemPoolsPile.POOL_PILE_MECHANICAL), world.rand), world.rand.nextDouble() - 0.5, i * 0.03125, world.rand.nextDouble() - 0.5);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void lootGear(World world, int x, int y, int z) {
|
||||
|
||||
TileEntityLoot loot = (TileEntityLoot) world.getTileEntity(x, y, z);
|
||||
|
||||
if(loot != null && loot.items.isEmpty()) {
|
||||
|
||||
int limit = world.rand.nextInt(6) + 1;
|
||||
for(int i = 0; i < limit; i++) {
|
||||
addItemWithDeviation(loot, world.rand, ItemPool.getStack(ItemPool.getPool(ItemPoolsPile.POOL_PILE_GEAR), world.rand), world.rand.nextDouble() - 0.5, i * 0.03125, world.rand.nextDouble() - 0.5);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -14,7 +14,11 @@ import java.util.*;
|
||||
|
||||
public class MobUtil {
|
||||
|
||||
//for soot mobs
|
||||
public static Map<Integer, List<WeightedRandomObject>> slotPoolCommonS = new HashMap<>();
|
||||
public static Map<Integer, List<WeightedRandomObject>> slotPoolRangedS = new HashMap<>();
|
||||
|
||||
//for gob block
|
||||
public static Map<Integer, List<WeightedRandomObject>> slotPoolCommon = new HashMap<>();
|
||||
public static Map<Integer, List<WeightedRandomObject>> slotPoolRanged = new HashMap<>();
|
||||
|
||||
@ -33,25 +37,26 @@ public class MobUtil {
|
||||
public static Map<Integer, List<WeightedRandomObject>> slotPoolMelee = new HashMap<>();
|
||||
|
||||
public static void intializeMobPools(){
|
||||
slotPoolCommon.put(4, createSlotPool(8000, new Object[][]{ //new slots, smooth, brushed, no wrinkles // old slots, wrinkled, rusty, not smooth
|
||||
//soot mobs
|
||||
slotPoolCommonS.put(4, createSlotPool(8000, new Object[][]{ //new slots, smooth, brushed, no wrinkles // old slots, wrinkled, rusty, not smooth
|
||||
{ModItems.gas_mask_m65, 16}, {ModItems.gas_mask_olde, 12}, {ModItems.mask_of_infamy, 8},
|
||||
{ModItems.gas_mask_mono, 8}, {ModItems.robes_helmet, 32}, {ModItems.no9, 16},
|
||||
{ModItems.cobalt_helmet, 2}, {ModItems.rag_piss, 1}, {ModItems.hat, 1}, {ModItems.alloy_helmet, 2},
|
||||
{ModItems.titanium_helmet, 4}, {ModItems.steel_helmet, 8}
|
||||
}));
|
||||
slotPoolCommon.put(3, createSlotPool(7000, new Object[][]{
|
||||
slotPoolCommonS.put(3, createSlotPool(7000, new Object[][]{
|
||||
{ModItems.starmetal_plate, 1}, {ModItems.cobalt_plate, 2}, {ModItems.robes_plate, 32},
|
||||
{ModItems.jackt, 32}, {ModItems.jackt2, 32}, {ModItems.alloy_plate, 2},
|
||||
{ModItems.steel_plate, 2}
|
||||
}));
|
||||
slotPoolCommon.put(2, createSlotPool(7000, new Object[][]{
|
||||
slotPoolCommonS.put(2, createSlotPool(7000, new Object[][]{
|
||||
{ModItems.zirconium_legs, 1}, {ModItems.cobalt_legs, 2}, {ModItems.steel_legs, 16},
|
||||
{ModItems.titanium_legs, 8}, {ModItems.robes_legs, 32}, {ModItems.alloy_legs, 2}
|
||||
}));
|
||||
slotPoolCommon.put(1, createSlotPool(7000, new Object[][]{
|
||||
slotPoolCommonS.put(1, createSlotPool(7000, new Object[][]{
|
||||
{ModItems.robes_boots, 32}, {ModItems.steel_boots, 16}, {ModItems.cobalt_boots, 2}, {ModItems.alloy_boots, 2}
|
||||
}));
|
||||
slotPoolCommon.put(0, createSlotPool(10000, new Object[][]{
|
||||
slotPoolCommonS.put(0, createSlotPool(10000, new Object[][]{
|
||||
{ModItems.pipe_lead, 30}, {ModItems.crowbar, 25}, {ModItems.geiger_counter, 20},
|
||||
{ModItems.reer_graar, 16}, {ModItems.steel_pickaxe, 12}, {ModItems.stopsign, 10},
|
||||
{ModItems.sopsign, 8}, {ModItems.chernobylsign, 6}, {ModItems.steel_sword, 15},
|
||||
@ -59,25 +64,73 @@ public class MobUtil {
|
||||
{ModItems.wrench, 20}
|
||||
}));
|
||||
|
||||
slotPoolRanged.put(4, createSlotPool(12000, new Object[][]{
|
||||
slotPoolRangedS.put(4, createSlotPool(8000, new Object[][]{
|
||||
{ModItems.gas_mask_m65, 16}, {ModItems.gas_mask_olde, 12}, {ModItems.mask_of_infamy, 8},
|
||||
{ModItems.gas_mask_mono, 8}, {ModItems.robes_helmet, 32}, {ModItems.no9, 16},
|
||||
{ModItems.rag_piss, 1}, {ModItems.goggles, 1}, {ModItems.alloy_helmet, 2},
|
||||
{ModItems.titanium_helmet, 4}, {ModItems.steel_helmet, 8}
|
||||
}));
|
||||
slotPoolRanged.put(3, createSlotPool(10000, new Object[][]{
|
||||
slotPoolRangedS.put(3, createSlotPool(7000, new Object[][]{
|
||||
{ModItems.starmetal_plate, 1}, {ModItems.cobalt_plate, 2}, {ModItems.alloy_plate, 2}, //sadly they cant wear jackets bc it breaks it
|
||||
{ModItems.steel_plate, 8}, {ModItems.titanium_plate, 4}
|
||||
}));
|
||||
slotPoolRanged.put(2, createSlotPool(10000, new Object[][]{
|
||||
slotPoolRangedS.put(2, createSlotPool(7000, new Object[][]{
|
||||
{ModItems.zirconium_legs, 1}, {ModItems.cobalt_legs, 2}, {ModItems.steel_legs, 16},
|
||||
{ModItems.titanium_legs, 8}, {ModItems.robes_legs, 32}, {ModItems.alloy_legs, 2},
|
||||
}));
|
||||
slotPoolRanged.put(1, createSlotPool(10000, new Object[][]{
|
||||
slotPoolRangedS.put(1, createSlotPool(10000, new Object[][]{
|
||||
{ModItems.robes_boots, 32}, {ModItems.steel_boots, 16}, {ModItems.cobalt_boots, 2}, {ModItems.alloy_boots, 2},
|
||||
{ModItems.titanium_boots, 6}
|
||||
}));
|
||||
|
||||
//gob block
|
||||
//soot mobs
|
||||
slotPoolCommon.put(4, createSlotPool(0, new Object[][]{ //new slots, smooth, brushed, no wrinkles // old slots, wrinkled, rusty, not smooth
|
||||
{ModItems.gas_mask_m65, 16}, {ModItems.gas_mask_olde, 12}, {ModItems.mask_of_infamy, 8},
|
||||
{ModItems.gas_mask_mono, 8}, {ModItems.robes_helmet, 32}, {ModItems.no9, 16},
|
||||
{ModItems.cobalt_helmet, 2}, {ModItems.rag_piss, 1}, {ModItems.hat, 1}, {ModItems.alloy_helmet, 2},
|
||||
{ModItems.titanium_helmet, 4}, {ModItems.steel_helmet, 8}
|
||||
}));
|
||||
slotPoolCommon.put(3, createSlotPool(10, new Object[][]{
|
||||
{ModItems.starmetal_plate, 1}, {ModItems.cobalt_plate, 2}, {ModItems.robes_plate, 32},
|
||||
{ModItems.jackt, 32}, {ModItems.jackt2, 32}, {ModItems.alloy_plate, 2},
|
||||
{ModItems.steel_plate, 2}
|
||||
}));
|
||||
slotPoolCommon.put(2, createSlotPool(20, new Object[][]{
|
||||
{ModItems.zirconium_legs, 1}, {ModItems.cobalt_legs, 2}, {ModItems.steel_legs, 16},
|
||||
{ModItems.titanium_legs, 8}, {ModItems.robes_legs, 32}, {ModItems.alloy_legs, 2}
|
||||
}));
|
||||
slotPoolCommon.put(1, createSlotPool(10, new Object[][]{
|
||||
{ModItems.robes_boots, 32}, {ModItems.steel_boots, 16}, {ModItems.cobalt_boots, 2}, {ModItems.alloy_boots, 2}
|
||||
}));
|
||||
slotPoolCommon.put(0, createSlotPool(1000, new Object[][]{
|
||||
{ModItems.pipe_lead, 30}, {ModItems.crowbar, 25}, {ModItems.geiger_counter, 20},
|
||||
{ModItems.reer_graar, 16}, {ModItems.steel_pickaxe, 12}, {ModItems.stopsign, 10},
|
||||
{ModItems.sopsign, 8}, {ModItems.chernobylsign, 6}, {ModItems.steel_sword, 15},
|
||||
{ModItems.titanium_sword, 8}, {ModItems.lead_gavel, 4}, {ModItems.wrench_flipped, 2},
|
||||
{ModItems.wrench, 20}
|
||||
}));
|
||||
|
||||
slotPoolRanged.put(4, createSlotPool(0, new Object[][]{
|
||||
{ModItems.gas_mask_m65, 16}, {ModItems.gas_mask_olde, 12}, {ModItems.mask_of_infamy, 8},
|
||||
{ModItems.gas_mask_mono, 8}, {ModItems.robes_helmet, 32}, {ModItems.no9, 16},
|
||||
{ModItems.rag_piss, 1}, {ModItems.goggles, 1}, {ModItems.alloy_helmet, 2},
|
||||
{ModItems.titanium_helmet, 4}, {ModItems.steel_helmet, 8}
|
||||
}));
|
||||
slotPoolRanged.put(3, createSlotPool(10, new Object[][]{
|
||||
{ModItems.starmetal_plate, 1}, {ModItems.cobalt_plate, 2}, {ModItems.alloy_plate, 2}, //sadly they cant wear jackets bc it breaks it
|
||||
{ModItems.steel_plate, 8}, {ModItems.titanium_plate, 4}
|
||||
}));
|
||||
slotPoolRanged.put(2, createSlotPool(10, new Object[][]{
|
||||
{ModItems.zirconium_legs, 1}, {ModItems.cobalt_legs, 2}, {ModItems.steel_legs, 16},
|
||||
{ModItems.titanium_legs, 8}, {ModItems.robes_legs, 32}, {ModItems.alloy_legs, 2},
|
||||
}));
|
||||
slotPoolRanged.put(1, createSlotPool(10, new Object[][]{
|
||||
{ModItems.robes_boots, 32}, {ModItems.steel_boots, 16}, {ModItems.cobalt_boots, 2}, {ModItems.alloy_boots, 2},
|
||||
{ModItems.titanium_boots, 6}
|
||||
}));
|
||||
|
||||
//soot guns
|
||||
slotPoolGuns.put(0.3, createSlotPool(new Object[][]{
|
||||
{ModItems.gun_light_revolver, 16}, {ModItems.gun_greasegun, 8}, {ModItems.gun_maresleg, 2}
|
||||
}));
|
||||
@ -111,9 +164,9 @@ public class MobUtil {
|
||||
{ModItems.t51_boots, 4}, {ModItems.hazmat_boots, 6},
|
||||
{ModItems.robes_boots, 8}
|
||||
}));
|
||||
slotPoolAdv.put(0, createSlotPool(new Object[][]{
|
||||
{ModItems.pipe_lead, 20}, {ModItems.crowbar, 30}, {ModItems.geiger_counter, 20},
|
||||
{ModItems.reer_graar, 20}, {ModItems.wrench_flipped, 12}, {ModItems.stopsign, 16},
|
||||
slotPoolAdv.put(0, createSlotPool(500,new Object[][]{
|
||||
{ModItems.pipe_lead, 20}, {ModItems.crowbar, 10}, {ModItems.geiger_counter, 10},
|
||||
{ModItems.reer_graar, 20}, {ModItems.wrench_flipped, 20}, {ModItems.stopsign, 16},
|
||||
{ModItems.sopsign, 4}, {ModItems.chernobylsign, 16},
|
||||
{ModItems.titanium_sword, 18}, {ModItems.lead_gavel, 8},
|
||||
{ModItems.wrench, 20}
|
||||
@ -121,68 +174,15 @@ public class MobUtil {
|
||||
|
||||
//For action block
|
||||
slotPoolGunsTier1.put(0, createSlotPool(0, new Object[][]{
|
||||
{ModItems.gun_light_revolver, 16}, {ModItems.gun_greasegun, 8}, {ModItems.gun_maresleg, 2}
|
||||
{ModItems.gun_light_revolver, 16}, {ModItems.gun_greasegun, 8}, {ModItems.gun_maresleg, 2}, {ModItems.gun_flaregun, 1}
|
||||
}));
|
||||
|
||||
slotPoolGunsTier2.put(0, createSlotPool(0, new Object[][]{
|
||||
{ModItems.gun_uzi, 10}, {ModItems.gun_maresleg, 8}, {ModItems.gun_henry, 12}, {ModItems.gun_heavy_revolver, 4}, {ModItems.gun_flaregun, 4}, {ModItems.gun_carbine, 4}
|
||||
{ModItems.gun_uzi, 12}, {ModItems.gun_maresleg, 8}, {ModItems.gun_henry, 12}, {ModItems.gun_heavy_revolver, 8}, {ModItems.gun_flaregun, 4}, {ModItems.gun_star_f, 8}
|
||||
}));
|
||||
|
||||
slotPoolGunsTier3.put(0, createSlotPool(0, new Object[][]{
|
||||
{ModItems.gun_uzi, 25}, {ModItems.gun_spas12, 20}, {ModItems.gun_carbine, 20}, {ModItems.gun_g3, 10}, {ModItems.gun_am180, 5}, {ModItems.gun_stg77, 5}
|
||||
}));
|
||||
|
||||
slotPoolMasks.put(4, createSlotPool(0, new Object[][]{
|
||||
{ModItems.gas_mask_m65, 16}, {ModItems.gas_mask_mono, 8}, {ModItems.robes_helmet, 32}, {ModItems.no9, 16},
|
||||
{ModItems.rag_piss, 4}, {ModItems.goggles, 12}
|
||||
}));
|
||||
|
||||
slotPoolHelms.put(4, createSlotPool(0, new Object[][]{
|
||||
{ModItems.gas_mask_m65, 16}, {ModItems.gas_mask_olde, 12}, {ModItems.mask_of_infamy, 8},
|
||||
{ModItems.gas_mask_mono, 8}, {ModItems.robes_helmet, 32}, {ModItems.no9, 16},
|
||||
{ModItems.cobalt_helmet, 2}, {ModItems.hat, 1}, {ModItems.alloy_helmet, 2},
|
||||
{ModItems.titanium_helmet, 4}, {ModItems.steel_helmet, 8}
|
||||
}));
|
||||
|
||||
slotPoolTierArmor.put(4, createSlotPool(new Object[][]{
|
||||
{ModItems.gas_mask_m65, 20},
|
||||
{ModItems.gas_mask_olde, 15},
|
||||
{ModItems.steel_helmet, 25},
|
||||
{ModItems.titanium_helmet, 15},
|
||||
{ModItems.alloy_helmet, 10},
|
||||
}));
|
||||
|
||||
slotPoolTierArmor.put(3, createSlotPool(new Object[][]{
|
||||
{ModItems.steel_plate, 30},
|
||||
{ModItems.titanium_plate, 20},
|
||||
{ModItems.alloy_plate, 15},
|
||||
{ModItems.cobalt_plate, 5},
|
||||
{ModItems.starmetal_plate, 5}
|
||||
}));
|
||||
|
||||
slotPoolTierArmor.put(2, createSlotPool(new Object[][]{
|
||||
{ModItems.steel_legs, 30},
|
||||
{ModItems.titanium_legs, 20},
|
||||
{ModItems.alloy_legs, 15},
|
||||
{ModItems.cobalt_legs, 5},
|
||||
{ModItems.zirconium_legs, 5}
|
||||
}));
|
||||
|
||||
slotPoolTierArmor.put(1, createSlotPool(new Object[][]{
|
||||
{ModItems.steel_boots, 30},
|
||||
{ModItems.robes_boots, 25},
|
||||
{ModItems.titanium_boots, 20},
|
||||
{ModItems.alloy_boots, 15},
|
||||
{ModItems.hazmat_boots, 10},
|
||||
{ModItems.cobalt_boots, 5},
|
||||
}));
|
||||
|
||||
slotPoolMelee.put(0, createSlotPool(2000, new Object[][]{
|
||||
{ModItems.pipe_lead, 40}, {ModItems.crowbar, 35}, {ModItems.wrench, 30},
|
||||
{ModItems.steel_sword, 25}, {ModItems.titanium_sword, 20},
|
||||
{ModItems.reer_graar, 20}, {ModItems.stopsign, 15},
|
||||
{ModItems.lead_gavel, 12}, {ModItems.wrench_flipped, 10},
|
||||
{ModItems.sopsign, 8}, {ModItems.chernobylsign, 8}
|
||||
{ModItems.gun_g3, 25}, {ModItems.gun_spas12, 20}, {ModItems.gun_carbine, 15}, {ModItems.gun_star_f, 20}, {ModItems.gun_am180, 6}, {ModItems.gun_amat, 5}
|
||||
}));
|
||||
|
||||
slotPoolAdvRanged = new HashMap<>(slotPoolAdv);
|
||||
@ -268,4 +268,15 @@ public class MobUtil {
|
||||
|
||||
entity.tasks.addTask(3, new EntityAIFireGun(entity));
|
||||
}
|
||||
|
||||
public static void addFireTask(EntityLiving entity, EntityAIFireGun gunTask) {
|
||||
entity.setEquipmentDropChance(0, 0); // Prevent dropping guns
|
||||
|
||||
for(Object entry : entity.tasks.taskEntries) {
|
||||
EntityAITasks.EntityAITaskEntry task = (EntityAITasks.EntityAITaskEntry) entry;
|
||||
if(task.action instanceof EntityAIFireGun) return;
|
||||
}
|
||||
|
||||
entity.tasks.addTask(3, gunTask);
|
||||
}
|
||||
}
|
||||
|
||||
@ -9,6 +9,7 @@ import java.io.InputStream;
|
||||
import java.util.*;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
import com.hbm.config.ServerConfig;
|
||||
import org.apache.commons.io.IOUtils;
|
||||
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
@ -80,7 +81,7 @@ public class NBTStructure {
|
||||
private Map<String, List<JigsawConnection>> toTopConnections;
|
||||
private Map<String, List<JigsawConnection>> toBottomConnections;
|
||||
private Map<String, List<JigsawConnection>> toHorizontalConnections;
|
||||
|
||||
|
||||
// incredibly shitty system for translating legacy block definitions to new ones
|
||||
@Untested // i can't find a god damn factory
|
||||
private static Map<String, String> substitutions = new HashMap() {{
|
||||
@ -328,7 +329,7 @@ public class NBTStructure {
|
||||
|
||||
String blockName = p.getString("Name");
|
||||
NBTTagCompound prop = p.getCompoundTag("Properties");
|
||||
|
||||
|
||||
/// BOB PATCH ///
|
||||
if(substitutions.containsKey(blockName)) blockName = substitutions.get(blockName);
|
||||
/// BOB PATCH ///
|
||||
@ -343,7 +344,7 @@ public class NBTStructure {
|
||||
|
||||
palette[i] = new BlockDefinition(blockName, meta);
|
||||
|
||||
if(StructureConfig.debugStructures && palette[i].block == Blocks.air) {
|
||||
if(ServerConfig.STRUCTURE_DEBUG.get() && palette[i].block == Blocks.air) {
|
||||
palette[i] = new BlockDefinition(ModBlocks.wand_air, meta);
|
||||
}
|
||||
}
|
||||
@ -416,7 +417,7 @@ public class NBTStructure {
|
||||
List<JigsawConnection> namedConnections = toConnections.computeIfAbsent(ourName, name -> new ArrayList<>());
|
||||
namedConnections.add(connection);
|
||||
|
||||
if(!StructureConfig.debugStructures) {
|
||||
if(!ServerConfig.STRUCTURE_DEBUG.get()) {
|
||||
blockState = new BlockState(new BlockDefinition(replaceBlock, replaceMeta));
|
||||
}
|
||||
}
|
||||
|
||||
@ -5,6 +5,7 @@ import java.util.Random;
|
||||
import java.util.function.Function;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
import com.hbm.config.ServerConfig;
|
||||
import com.hbm.config.StructureConfig;
|
||||
import com.hbm.util.Tuple.Pair;
|
||||
import com.hbm.util.Tuple.Quartet;
|
||||
@ -109,7 +110,7 @@ public class SpawnCondition {
|
||||
// Make sure structure debug is enabled, or it will no-op
|
||||
// Do not use in generation
|
||||
public void buildAll(World world, int x, int y, int z) {
|
||||
if(!StructureConfig.debugStructures) return;
|
||||
if(!ServerConfig.STRUCTURE_DEBUG.get()) return;
|
||||
|
||||
int padding = 5;
|
||||
int oz = 0;
|
||||
@ -148,4 +149,4 @@ public class SpawnCondition {
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@ -7,9 +7,12 @@ import com.hbm.blocks.generic.LogicBlock;
|
||||
import com.hbm.entity.item.EntityFallingBlockNT;
|
||||
import com.hbm.entity.missile.EntityMissileTier2;
|
||||
import com.hbm.entity.mob.EntityUndeadSoldier;
|
||||
import com.hbm.entity.mob.ai.EntityAIFireGun;
|
||||
import com.hbm.items.ItemEnums;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.tileentity.TileEntityDoorGeneric;
|
||||
import com.hbm.tileentity.bomb.TileEntityCharge;
|
||||
import com.hbm.tileentity.machine.TileEntityLockableBase;
|
||||
import com.hbm.tileentity.machine.storage.TileEntityCrateBase;
|
||||
import com.hbm.util.ContaminationUtil;
|
||||
import com.hbm.util.MobUtil;
|
||||
@ -20,6 +23,7 @@ import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.effect.EntityLightningBolt;
|
||||
import net.minecraft.entity.monster.EntitySkeleton;
|
||||
import net.minecraft.entity.monster.EntityZombie;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
@ -33,7 +37,7 @@ import java.util.function.Consumer;
|
||||
|
||||
public class LogicBlockActions {
|
||||
|
||||
public static LinkedHashMap<String, Consumer<LogicBlock.TileEntityLogicBlock>> actions = new LinkedHashMap<>();
|
||||
public static LinkedHashMap<String, Consumer<LogicBlock.TileEntityLogicBlock>> actions;
|
||||
|
||||
public static Consumer<LogicBlock.TileEntityLogicBlock> PHASE_ABERRATOR = (tile) -> {
|
||||
World world = tile.getWorldObj();
|
||||
@ -169,81 +173,103 @@ public class LogicBlockActions {
|
||||
}
|
||||
};
|
||||
|
||||
public static Consumer<LogicBlock.TileEntityLogicBlock> SKELETON_GUN_TIER_1 = (tile) -> {
|
||||
public static Consumer<LogicBlock.TileEntityLogicBlock> SKELETONS_GUN_TIER_1 = (tile) -> {
|
||||
World world = tile.getWorldObj();
|
||||
int x = tile.xCoord;
|
||||
int y = tile.yCoord;
|
||||
int z = tile.zCoord;
|
||||
if (tile.phase == 1) {
|
||||
EntitySkeleton mob = new EntitySkeleton(world);
|
||||
mob.setPositionAndRotation(x, y, z, 0, 0);
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolGunsTier1, new Random());
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolMasks, new Random());
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolRanged, new Random());
|
||||
world.spawnEntityInWorld(mob);
|
||||
world.setBlock(x, y, z, Blocks.air);
|
||||
for (int i = 0; i < 3; i++) {
|
||||
EntitySkeleton mob = new EntitySkeleton(world);
|
||||
mob.setPositionAndRotation(x, y, z, 0, 0);
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolGunsTier1, new Random());
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolMasks, new Random());
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolRanged, new Random());
|
||||
world.spawnEntityInWorld(mob);
|
||||
world.setBlock(x, y, z, Blocks.air);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
public static Consumer<LogicBlock.TileEntityLogicBlock> SKELETON_GUN_TIER_2 = (tile) -> {
|
||||
public static Consumer<LogicBlock.TileEntityLogicBlock> SKELETONS_GUN_TIER_2 = (tile) -> {
|
||||
World world = tile.getWorldObj();
|
||||
int x = tile.xCoord;
|
||||
int y = tile.yCoord;
|
||||
int z = tile.zCoord;
|
||||
if (tile.phase == 1) {
|
||||
EntitySkeleton mob = new EntitySkeleton(world);
|
||||
mob.setPositionAndRotation(x, y, z, 0, 0);
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolGunsTier2, new Random());
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolMasks, new Random());
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolTierArmor, new Random());
|
||||
world.spawnEntityInWorld(mob);
|
||||
world.setBlock(x, y, z, Blocks.air);
|
||||
for (int i = 0; i < 3; i++) {
|
||||
EntitySkeleton mob = new EntitySkeleton(world);
|
||||
mob.setPositionAndRotation(x, y, z, 0, 0);
|
||||
EntityAIFireGun gunTask = new EntityAIFireGun(mob);
|
||||
gunTask.minWait = 4;
|
||||
gunTask.maxWait = 5;
|
||||
gunTask.maxRange = 50;
|
||||
gunTask.burstTime = 6;
|
||||
gunTask.inaccuracy = 5F;
|
||||
gunTask.randomBurst = false;
|
||||
MobUtil.addFireTask(mob, gunTask);
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolGunsTier2, new Random());
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolRanged, new Random());
|
||||
world.spawnEntityInWorld(mob);
|
||||
world.setBlock(x, y, z, Blocks.air);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
public static Consumer<LogicBlock.TileEntityLogicBlock> SKELETON_GUN_TIER_3 = (tile) -> {
|
||||
public static Consumer<LogicBlock.TileEntityLogicBlock> SKELETONS_GUN_TIER_3 = (tile) -> {
|
||||
World world = tile.getWorldObj();
|
||||
int x = tile.xCoord;
|
||||
int y = tile.yCoord;
|
||||
int z = tile.zCoord;
|
||||
if (tile.phase == 1) {
|
||||
EntitySkeleton mob = new EntitySkeleton(world);
|
||||
mob.setPositionAndRotation(x, y, z, 0, 0);
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolGunsTier3, new Random());
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolMasks, new Random());
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolAdvRanged, new Random());
|
||||
world.spawnEntityInWorld(mob);
|
||||
world.setBlock(x, y, z, Blocks.air);
|
||||
for (int i = 0; i < 3; i++) {
|
||||
EntitySkeleton mob = new EntitySkeleton(world);
|
||||
mob.setPositionAndRotation(x, y, z, 0, 0);
|
||||
EntityAIFireGun gunTask = new EntityAIFireGun(mob);
|
||||
gunTask.minWait = 4;
|
||||
gunTask.maxWait = 5;
|
||||
gunTask.maxRange = 100;
|
||||
gunTask.burstTime = 6;
|
||||
gunTask.inaccuracy = 1F;
|
||||
gunTask.randomBurst = false;
|
||||
MobUtil.addFireTask(mob, gunTask);
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolGunsTier3, new Random());
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolAdvRanged, new Random());
|
||||
world.spawnEntityInWorld(mob);
|
||||
world.setBlock(x, y, z, Blocks.air);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
public static Consumer<LogicBlock.TileEntityLogicBlock> ZOMBIE_TIER_1 = (tile) -> {
|
||||
public static Consumer<LogicBlock.TileEntityLogicBlock> ZOMBIES_TIER_1 = (tile) -> {
|
||||
World world = tile.getWorldObj();
|
||||
int x = tile.xCoord;
|
||||
int y = tile.yCoord;
|
||||
int z = tile.zCoord;
|
||||
if (tile.phase == 1) {
|
||||
EntityZombie mob = new EntityZombie(world);
|
||||
mob.setPositionAndRotation(x, y, z, 0, 0);
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolMelee, new Random());
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolTierArmor, new Random());
|
||||
world.spawnEntityInWorld(mob);
|
||||
world.setBlock(x, y, z, Blocks.air);
|
||||
for (int i = 0; i < 3; i++) {
|
||||
EntityZombie mob = new EntityZombie(world);
|
||||
mob.setPositionAndRotation(x, y, z, 0, 0);
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolCommon, new Random());
|
||||
world.spawnEntityInWorld(mob);
|
||||
world.setBlock(x, y, z, Blocks.air);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
public static Consumer<LogicBlock.TileEntityLogicBlock> ZOMBIE_TIER_2 = (tile) -> {
|
||||
public static Consumer<LogicBlock.TileEntityLogicBlock> ZOMBIES_TIER_2 = (tile) -> {
|
||||
World world = tile.getWorldObj();
|
||||
int x = tile.xCoord;
|
||||
int y = tile.yCoord;
|
||||
int z = tile.zCoord;
|
||||
if (tile.phase == 1) {
|
||||
EntityZombie mob = new EntityZombie(world);
|
||||
mob.setPositionAndRotation(x, y, z, 0, 0);
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolTierArmor, new Random());
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolMelee, new Random());
|
||||
world.spawnEntityInWorld(mob);
|
||||
world.setBlock(x, y, z, Blocks.air);
|
||||
for (int i = 0; i < 3; i++) {
|
||||
EntityZombie mob = new EntityZombie(world);
|
||||
mob.setPositionAndRotation(x, y, z, 0, 0);
|
||||
MobUtil.assignItemsToEntity(mob, MobUtil.slotPoolAdv, new Random());
|
||||
world.spawnEntityInWorld(mob);
|
||||
world.setBlock(x, y, z, Blocks.air);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@ -361,28 +387,139 @@ public class LogicBlockActions {
|
||||
}
|
||||
};
|
||||
|
||||
public static Consumer<LogicBlock.TileEntityLogicBlock> POWER_LOCK = (tile) -> {
|
||||
World world = tile.getWorldObj();
|
||||
int x = tile.xCoord;
|
||||
int y = tile.yCoord;
|
||||
int z = tile.zCoord;
|
||||
|
||||
if(tile.phase == 0 && !world.getEntitiesWithinAABB(EntityPlayer.class, AxisAlignedBB.getBoundingBox(x, y, z, x + 1, y - 2, z + 1).expand(3, 3, 3)).isEmpty()){
|
||||
world.getClosestPlayer(x,y,z, 300).addChatMessage(new ChatComponentText(
|
||||
EnumChatFormatting.LIGHT_PURPLE + "[POWER LOCK]" +
|
||||
EnumChatFormatting.RESET + " Low Power Warning! Locking Safe"));
|
||||
tile.phase++;
|
||||
|
||||
TileEntityLockableBase safe = null;
|
||||
|
||||
for (int i1 = 0; i1 < 6; ++i1) {
|
||||
if (world.getTileEntity(x + Facing.offsetsXForSide[i1], y + Facing.offsetsYForSide[i1], z + Facing.offsetsZForSide[i1]) instanceof TileEntityLockableBase) {
|
||||
safe = (TileEntityLockableBase) world.getTileEntity(x + Facing.offsetsXForSide[i1], y + Facing.offsetsYForSide[i1], z + Facing.offsetsZForSide[i1]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (safe != null) {
|
||||
safe.setPins(world.rand.nextInt(999));
|
||||
}
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
public static Consumer<LogicBlock.TileEntityLogicBlock> BOMB_TRAP = (tile) -> {
|
||||
World world = tile.getWorldObj();
|
||||
int x = tile.xCoord;
|
||||
int y = tile.yCoord;
|
||||
int z = tile.zCoord;
|
||||
|
||||
ForgeDirection direction = tile.direction.getOpposite();
|
||||
|
||||
if(tile.phase == 1){
|
||||
world.setBlock(x,y,z + direction.offsetZ, ModBlocks.charge_c4, 2, 3);
|
||||
|
||||
TileEntity te = world.getTileEntity(x,y,z + direction.offsetZ);
|
||||
if(te instanceof TileEntityCharge){
|
||||
TileEntityCharge bomb = (TileEntityCharge) te;
|
||||
bomb.timer = 2400;
|
||||
bomb.started = true;
|
||||
}
|
||||
|
||||
world.setBlock(x,y,z, tile.disguise != null ? tile.disguise : Blocks.air);
|
||||
}
|
||||
};
|
||||
|
||||
public static Consumer<LogicBlock.TileEntityLogicBlock> BOMB_CRANE = (tile) -> {
|
||||
World world = tile.getWorldObj();
|
||||
int x = tile.xCoord;
|
||||
int y = tile.yCoord;
|
||||
int z = tile.zCoord;
|
||||
|
||||
if(tile.phase == 0) {
|
||||
world.setBlock(x, y + 1, z, ModBlocks.charge_c4, ForgeDirection.UP.ordinal(), 3);
|
||||
|
||||
TileEntity te = world.getTileEntity(x, y + 1, z);
|
||||
if (te instanceof TileEntityCharge) {
|
||||
TileEntityCharge bomb = (TileEntityCharge) te;
|
||||
bomb.timer = 1200;
|
||||
}
|
||||
}
|
||||
|
||||
if(tile.phase >= 1) {
|
||||
TileEntity te = world.getTileEntity(x, y + 1, z);
|
||||
if (te instanceof TileEntityCharge) {
|
||||
TileEntityCharge bomb = (TileEntityCharge) te;
|
||||
bomb.started = true;
|
||||
}
|
||||
world.setBlock(x, y, z, ModBlocks.block_steel);
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
public static Consumer<LogicBlock.TileEntityLogicBlock> DEAD_GUY_CRANE = (tile) -> {
|
||||
World world = tile.getWorldObj();
|
||||
int x = tile.xCoord;
|
||||
int y = tile.yCoord;
|
||||
int z = tile.zCoord;
|
||||
if(tile.phase == 1) {
|
||||
world.setBlock(x, y, z, ModBlocks.skeleton_holder);
|
||||
TileEntity te = world.getTileEntity(x, y, z);
|
||||
EntityPlayer player = (EntityPlayer) world.getEntitiesWithinAABB(EntityPlayer.class, AxisAlignedBB.getBoundingBox(x, y, z, x + 1, y - 2, z + 1).expand(25, 25, 25)).get(0);
|
||||
|
||||
if (te instanceof BlockSkeletonHolder.TileEntitySkeletonHolder) {
|
||||
BlockSkeletonHolder.TileEntitySkeletonHolder skeleton = (BlockSkeletonHolder.TileEntitySkeletonHolder) te;
|
||||
if (player != null && player.inventory.hasItem(ModItems.gun_hangman)) {
|
||||
skeleton.item = new ItemStack(ModItems.clay_tablet, 1, 0);
|
||||
} else {
|
||||
skeleton.item = new ItemStack(ModItems.gun_hangman);
|
||||
}
|
||||
skeleton.markDirty();
|
||||
world.markBlockForUpdate(x, y, z);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
public static List<String> getActionNames(){
|
||||
return new ArrayList<>(actions.keySet());
|
||||
}
|
||||
|
||||
//register new actions here
|
||||
static{
|
||||
//example actions
|
||||
initialize();
|
||||
}
|
||||
|
||||
public static void initialize(){
|
||||
actions = new LinkedHashMap<>();
|
||||
//logic actions
|
||||
actions.put("FODDER_WAVE", FODDER_WAVE);
|
||||
actions.put("ABERRATOR", PHASE_ABERRATOR);
|
||||
actions.put("POWER_LOCK", POWER_LOCK);
|
||||
actions.put("COLLAPSE_ROOF_RAD_5", COLLAPSE_ROOF_RAD_5);
|
||||
actions.put("COLLAPSE_ROOF_RAD_10", COLLAPSE_ROOF_RAD_10);
|
||||
actions.put("BOMB_TRAP", BOMB_TRAP);
|
||||
actions.put("BOMB_CRANE", BOMB_CRANE);
|
||||
actions.put("DEAD_GUY_CRANE", DEAD_GUY_CRANE);
|
||||
|
||||
//Mob Block Actions
|
||||
actions.put("SKELETON_GUN_TIER_1", SKELETONS_GUN_TIER_1);
|
||||
actions.put("SKELETON_GUN_TIER_2", SKELETONS_GUN_TIER_2);
|
||||
actions.put("SKELETON_GUN_TIER_3", SKELETONS_GUN_TIER_3);
|
||||
|
||||
actions.put("ZOMBIE_TIER_1", ZOMBIES_TIER_1);
|
||||
actions.put("ZOMBIE_TIER_2", ZOMBIES_TIER_2);
|
||||
|
||||
//example actions
|
||||
actions.put("ABERRATOR", PHASE_ABERRATOR);
|
||||
actions.put("PUZZLE_TEST", PUZZLE_TEST);
|
||||
actions.put("MISSILE_STRIKE", MISSILE_STRIKE);
|
||||
actions.put("IRRADIATE_ENTITIES_AOE", RAD_CONTAINMENT_SYSTEM);
|
||||
|
||||
//Mob Block Actions
|
||||
actions.put("SKELETON_GUN_TIER_1", SKELETON_GUN_TIER_1);
|
||||
actions.put("SKELETON_GUN_TIER_2", SKELETON_GUN_TIER_2);
|
||||
actions.put("SKELETON_GUN_TIER_3", SKELETON_GUN_TIER_3);
|
||||
|
||||
actions.put("ZOMBIE_TIER_1", ZOMBIE_TIER_1);
|
||||
actions.put("ZOMBIE_TIER_2", ZOMBIE_TIER_2);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -5,12 +5,15 @@ import com.hbm.blocks.generic.BlockPedestal;
|
||||
import com.hbm.blocks.generic.LogicBlock;
|
||||
import com.hbm.entity.mob.EntityUndeadSoldier;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.tileentity.bomb.TileEntityCharge;
|
||||
import com.hbm.tileentity.machine.TileEntityLockableBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.ChatComponentText;
|
||||
import net.minecraft.util.EnumChatFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedHashMap;
|
||||
@ -19,7 +22,7 @@ import java.util.function.Function;
|
||||
|
||||
public class LogicBlockConditions {
|
||||
|
||||
public static LinkedHashMap<String, Function<LogicBlock.TileEntityLogicBlock, Boolean>> conditions = new LinkedHashMap<>();
|
||||
public static LinkedHashMap<String, Function<LogicBlock.TileEntityLogicBlock, Boolean>> conditions;
|
||||
|
||||
/**For use with interactions, for having them handle all conditional tasks*/
|
||||
public static Function<LogicBlock.TileEntityLogicBlock, Boolean> EMPTY = (tile) -> false;
|
||||
@ -96,18 +99,49 @@ public class LogicBlockConditions {
|
||||
&& ((BlockPedestal.TileEntityPedestal) pedestal).item.getItem() == ModItems.big_sword;
|
||||
};
|
||||
|
||||
public static Function<LogicBlock.TileEntityLogicBlock, Boolean> BOMB_CRANE = (tile) -> {
|
||||
World world = tile.getWorldObj();
|
||||
int x = tile.xCoord;
|
||||
int y = tile.yCoord;
|
||||
int z = tile.zCoord;
|
||||
|
||||
if(tile.phase == 0) {
|
||||
world.setBlock(x, y + 1, z, ModBlocks.charge_c4, ForgeDirection.UP.ordinal(), 3);
|
||||
|
||||
TileEntity te = world.getTileEntity(x, y + 1, z);
|
||||
if (te instanceof TileEntityCharge) {
|
||||
TileEntityCharge bomb = (TileEntityCharge) te;
|
||||
bomb.timer = 200;
|
||||
}
|
||||
}
|
||||
|
||||
return !world.getEntitiesWithinAABB(EntityPlayer.class, AxisAlignedBB.getBoundingBox(x, y, z, x + 1, y - 2, z + 1).expand(10, 10, 10)).isEmpty();
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
public static List<String> getConditionNames(){
|
||||
return new ArrayList<>(conditions.keySet());
|
||||
}
|
||||
|
||||
//register new conditions here
|
||||
static {
|
||||
//example conditions
|
||||
initialize();
|
||||
}
|
||||
|
||||
public static void initialize() {
|
||||
conditions = new LinkedHashMap<>();
|
||||
|
||||
conditions.put("EMPTY", EMPTY);
|
||||
conditions.put("ABERRATOR", ABERRATOR);
|
||||
conditions.put("PLAYER_CUBE_3", PLAYER_CUBE_3);
|
||||
conditions.put("PLAYER_CUBE_5", PLAYER_CUBE_5);
|
||||
conditions.put("PLAYER_CUBE_25", PLAYER_CUBE_25);
|
||||
|
||||
conditions.put("BOMB_CRANE", BOMB_CRANE);
|
||||
|
||||
//example conditions
|
||||
conditions.put("ABERRATOR", ABERRATOR);
|
||||
conditions.put("REDSTONE", REDSTONE);
|
||||
conditions.put("PUZZLE_TEST", PUZZLE_TEST);
|
||||
}
|
||||
|
||||
@ -1,12 +1,19 @@
|
||||
package com.hbm.world.gen.util;
|
||||
|
||||
import api.hbm.energymk2.IEnergyHandlerMK2;
|
||||
import com.hbm.blocks.generic.LogicBlock;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.potion.HbmPotion;
|
||||
import com.hbm.tileentity.machine.TileEntityLockableBase;
|
||||
import com.hbm.tileentity.machine.storage.TileEntityCrateBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ChatComponentText;
|
||||
import net.minecraft.util.EnumChatFormatting;
|
||||
import net.minecraft.util.Facing;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedHashMap;
|
||||
@ -18,11 +25,16 @@ public class LogicBlockInteractions {
|
||||
|
||||
/**Consumer consists of world instance, tile entity instance, three ints for coordinates, one int for block side, and player instance,
|
||||
* in that order **/
|
||||
public static LinkedHashMap<String, Consumer<Object[]>> interactions = new LinkedHashMap<>();
|
||||
public static LinkedHashMap<String, Consumer<Object[]>> interactions;
|
||||
|
||||
public static Consumer<Object[]> TEST = (array) -> {
|
||||
World world = (World) array[0];
|
||||
LogicBlock.TileEntityLogicBlock logic = (LogicBlock.TileEntityLogicBlock) array[1];
|
||||
int x = (int) array[2];
|
||||
int y = (int) array[3];
|
||||
int z = (int) array[4];
|
||||
EntityPlayer player = (EntityPlayer) array[5];
|
||||
int side = (int) array[6];
|
||||
|
||||
if(logic.phase > 1) return;
|
||||
|
||||
@ -48,6 +60,49 @@ public class LogicBlockInteractions {
|
||||
}
|
||||
};
|
||||
|
||||
public static Consumer<Object[]> POWER_LOCK = (array) -> {
|
||||
World world = (World) array[0];
|
||||
LogicBlock.TileEntityLogicBlock logic = (LogicBlock.TileEntityLogicBlock) array[1];
|
||||
EntityPlayer player = (EntityPlayer) array[5];
|
||||
int x = (int) array[2];
|
||||
int y = (int) array[3];
|
||||
int z = (int) array[4];
|
||||
|
||||
IEnergyHandlerMK2 handler = null;
|
||||
ForgeDirection parallel = logic.direction.getRotation(ForgeDirection.UP);
|
||||
|
||||
for (int i1 = 0; i1 < 6; ++i1) {
|
||||
if(world.getTileEntity(x + Facing.offsetsXForSide[i1], y + Facing.offsetsYForSide[i1], z + Facing.offsetsZForSide[i1]) instanceof IEnergyHandlerMK2) {
|
||||
handler = (IEnergyHandlerMK2) world.getTileEntity(x + Facing.offsetsXForSide[i1], y + Facing.offsetsYForSide[i1], z + Facing.offsetsZForSide[i1]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(handler == null || !(handler.getPower() > 500_000))
|
||||
player.addChatMessage(new ChatComponentText(
|
||||
EnumChatFormatting.LIGHT_PURPLE + "[POWER LOCK]" +
|
||||
EnumChatFormatting.RESET + " Charge adjacent energy storage to at least 500KHE to release emergency lock"));
|
||||
else {
|
||||
player.addChatMessage(new ChatComponentText(
|
||||
EnumChatFormatting.LIGHT_PURPLE + "[POWER LOCK]" +
|
||||
EnumChatFormatting.RESET + " Power Restorted! Safe Unlocked!"));
|
||||
|
||||
TileEntityLockableBase safe = null;
|
||||
for (int i1 = 0; i1 < 6; ++i1) {
|
||||
if (world.getTileEntity(x + Facing.offsetsXForSide[i1], y + Facing.offsetsYForSide[i1], z + Facing.offsetsZForSide[i1]) instanceof TileEntityLockableBase) {
|
||||
safe = (TileEntityLockableBase) world.getTileEntity(x + Facing.offsetsXForSide[i1], y + Facing.offsetsYForSide[i1], z + Facing.offsetsZForSide[i1]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(safe != null){
|
||||
safe.unlock();
|
||||
world.playSoundAtEntity(player, "hbm:block.lockOpen", 3.0F, 0.8F);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
public static List<String> getInteractionNames(){
|
||||
@ -56,6 +111,14 @@ public class LogicBlockInteractions {
|
||||
|
||||
//register new interactions here
|
||||
static{
|
||||
initialize();
|
||||
}
|
||||
public static void initialize() {
|
||||
interactions = new LinkedHashMap<>();
|
||||
|
||||
interactions.put("POWER_LOCK", POWER_LOCK);
|
||||
|
||||
//example interactions
|
||||
interactions.put("TEST", TEST);
|
||||
interactions.put("RADAWAY_INJECTOR", RAD_CONTAINMENT_SYSTEM);
|
||||
}
|
||||
|
||||
@ -5447,6 +5447,8 @@ tile.fan.name=Fan
|
||||
tile.fan.desc=Activates using redstone$Will push entities up to 10 blocks$Right-click with screwdriver to flip$Right-click with hand drill to switch mode
|
||||
tile.fan.falloffOn=Fan power decreases with distance
|
||||
tile.fan.falloffOff=Consistent fan power
|
||||
tile.fan.suckOn=Fan is now sucking
|
||||
tile.fan.suckOff=Fan is now blowing
|
||||
tile.fence_metal.name=Chainlink Fence
|
||||
tile.fence_metal_post.name=Chainlink Fence Post
|
||||
tile.field_disturber.name=High Energy Field Jammer
|
||||
|
||||
BIN
src/main/resources/assets/hbm/structures/crane_mod.nbt
Normal file
BIN
src/main/resources/assets/hbm/structures/crane_mod.nbt
Normal file
Binary file not shown.
BIN
src/main/resources/assets/hbm/structures/repeater_radio.nbt
Normal file
BIN
src/main/resources/assets/hbm/structures/repeater_radio.nbt
Normal file
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user