added turbine model to RM, fixed fluid textures

This commit is contained in:
HbmMods 2017-08-27 17:40:10 +02:00
parent 9c90d4fc61
commit 5a27d31441
5 changed files with 8348 additions and 0 deletions

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@ -366,6 +366,9 @@ public class ModBlocks {
public static Block machine_pumpjack;
public static final int guiID_machine_pumpjack = 51;
public static Block machine_turbofan;
public static final int guiID_machine_turbofan = 52;
public static Block turret_light;
public static Block turret_heavy;
public static Block turret_rocket;

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@ -24,5 +24,9 @@ public class ResourceManager {
public static final IModelCustom pumpjack_base = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/pumpjack_base.obj"));
public static final IModelCustom pumpjack_head = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/pumpjack_head.obj"));
public static final IModelCustom pumpjack_rotor = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/pumpjack_rotor.obj"));
//Turbofan
public static final IModelCustom turbofan_body = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/turbofan_body.obj"));
public static final IModelCustom turbofan_blades = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/turbofan_blades.obj"));
}