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This commit is contained in:
parent
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@ -6,7 +6,11 @@ import com.hbm.blocks.ModBlocks;
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import com.hbm.config.ServerConfig;
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import com.hbm.explosion.ExplosionLarge;
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import com.hbm.explosion.vanillant.ExplosionVNT;
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import com.hbm.explosion.vanillant.standard.*;
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import com.hbm.explosion.vanillant.standard.BlockAllocatorStandard;
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import com.hbm.explosion.vanillant.standard.BlockProcessorStandard;
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import com.hbm.explosion.vanillant.standard.EntityProcessorCrossSmooth;
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import com.hbm.explosion.vanillant.standard.ExplosionEffectWeapon;
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import com.hbm.explosion.vanillant.standard.PlayerProcessorStandard;
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import com.hbm.interfaces.IBomb;
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import com.hbm.items.ModItems;
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import com.hbm.items.weapon.sedna.factory.XFactoryCatapult;
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@ -18,7 +22,6 @@ import com.hbm.tileentity.bomb.TileEntityLandmine;
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import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.BlockDirectional;
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import net.minecraft.block.BlockFence;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.item.EntityItem;
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@ -31,7 +34,6 @@ import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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public class Landmine extends BlockContainer implements IBomb {
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@ -175,7 +177,25 @@ public class Landmine extends BlockContainer implements IBomb {
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ExplosionLarge.spawnShrapnelShower(world, x + 0.5, y + 0.5, z + 0.5, 0, 1D, 0, 45, 0.2D);
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ExplosionLarge.spawnShrapnels(world, x + 0.5, y + 0.5, z + 0.5, 5);
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} else if(this == ModBlocks.mine_naval) {
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ExplosionVNT vnt = new ExplosionVNT(world, x + 5, y + 5, z + 5, 25F);
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vnt.setBlockAllocator(new BlockAllocatorStandard(64));
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vnt.setBlockProcessor(new BlockProcessorStandard());
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vnt.setEntityProcessor(new EntityProcessorCrossSmooth(0.5, ServerConfig.MINE_NAVAL_DAMAGE.get()).setupPiercing(5F, 0.2F));
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vnt.setPlayerProcessor(new PlayerProcessorStandard());
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vnt.setSFX(new ExplosionEffectWeapon(10, 1F, 0.5F));
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vnt.explode();
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ExplosionLarge.spawnParticlesRadial(world, x + 0.5, y + 2, z + 0.5, 30);
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ExplosionLarge.spawnRubble(world,x + 0.5, y + 0.5, z + 0.5, 5 );
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// Only spawn water effects if there's water above the mine
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if (isWaterAbove(world, x, y, z)) {
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ExplosionLarge.spawnFoam(world, x + 0.5, y + 0.5, z + 0.5, 60);
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}
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} else if(this == ModBlocks.mine_fat) {
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ExplosionVNT vnt = new ExplosionVNT(world, x + 0.5, y + 0.5, z + 0.5, 10);
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vnt.setBlockAllocator(new BlockAllocatorStandard(64));
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vnt.setBlockProcessor(new BlockProcessorStandard());
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@ -188,22 +208,8 @@ public class Landmine extends BlockContainer implements IBomb {
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data.setString("type", "muke");
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data.setBoolean("balefire", MainRegistry.polaroidID == 11 || world.rand.nextInt(100) == 0);
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PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, x + 0.5, y + 0.5, z + 0.5), new TargetPoint(world.provider.dimensionId, x + 0.5, y + 0.5, z + 0.5, 250));
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} else if(this == ModBlocks.mine_naval) {
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ExplosionVNT vnt = new ExplosionVNT(world, x + 5, y + 5, z + 5, 25F);
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vnt.setBlockAllocator(new BlockAllocatorStandard(64));
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vnt.setBlockProcessor(new BlockProcessorStandard());
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vnt.setEntityProcessor(new EntityProcessorCrossSmooth(0.5, ServerConfig.MINE_NAVAL_DAMAGE.get()).setupPiercing(5F, 0.2F));
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vnt.setPlayerProcessor(new PlayerProcessorStandard());
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vnt.setSFX(new ExplosionEffectWeapon(6, 1F, 0.5F));
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vnt.explode();
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ExplosionLarge.spawnParticlesRadial(world, x + 0.5, y + 2, z + 0.5, 30);
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ExplosionLarge.spawnRubble(world,x + 0.5, y + 0.5, z + 0.5, 5 );
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// Only spawn water effects if there's water above the mine
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if (isWaterAbove(world, x, y, z)) {
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ExplosionLarge.spawnFoam(world, x + 0.5, y + 0.5, z + 0.5, 60);
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}
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world.playSoundEffect(x + 0.5, y + 0.5, z + 0.5, "hbm:weapon.mukeExplosion", 25.0F, 0.9F); // this has to be the single worst solution ever
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}
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}
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