Merge pull request #1387 from MellowArpeggiation/hardon

Quantum virtual particles
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HbmMods 2024-03-18 11:17:26 +01:00 committed by GitHub
commit 5f2606c65e
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2 changed files with 134 additions and 66 deletions

View File

@ -428,8 +428,8 @@ public class ModEventHandlerRenderer {
int[] ranges = ForgeModContainer.blendRanges;
int distance = 0;
if(settings.fancyGraphics && settings.renderDistanceChunks >= 0 && settings.renderDistanceChunks < ranges.length) {
distance = ranges[settings.renderDistanceChunks];
if(settings.fancyGraphics && settings.renderDistanceChunks >= 0) {
distance = ranges[Math.min(settings.renderDistanceChunks, ranges.length - 1)];
}
float r = 0F;
@ -456,7 +456,7 @@ public class ModEventHandlerRenderer {
if(doesBiomeApply) {
fogRGBMultiplier = Vec3.createVectorHelper(r / divider, g / divider, b / divider);
} else {
fogRGBMultiplier = Vec3.createVectorHelper(red, green, blue);
fogRGBMultiplier = null;
}
return fogRGBMultiplier;

View File

@ -3,6 +3,7 @@ package com.hbm.tileentity.machine;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import com.hbm.blocks.ModBlocks;
@ -106,6 +107,9 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
power = Library.chargeTEFromItems(slots, 4, power, maxPower);
drawPower();
particles.addAll(particlesToAdd);
particlesToAdd.clear();
if(delay <= 0 && this.isOn && particles.size() < maxParticles && slots[0] != null && slots[1] != null && power >= maxPower * 0.75) {
@ -133,6 +137,25 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
}
particlesToRemove.clear();
//Sort the virtual particles by momentum, and run through them until we have enough momentum to complete the recipe
//If we succeed, "collapse" the cheapest particle that had enough momentum
//If we fail to make anything, "collapse" the most expensive particle
if(particles.isEmpty() && !particlesCompleted.isEmpty()) {
ItemStack[] result = null;
Particle particle = null;
particlesCompleted.sort((p1, p2) -> { return p1.momentum - p2.momentum; });
for(Particle p : particlesCompleted) {
particle = p;
result = HadronRecipes.getOutput(p.item1, p.item2, p.momentum, analysisOnly);
if(result != null) break;
}
process(particle, result);
particlesCompleted.clear();
}
NBTTagCompound data = new NBTTagCompound();
data.setBoolean("isOn", isOn);
@ -151,9 +174,9 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
}
}
private void process(Particle p) {
ItemStack[] result = HadronRecipes.getOutput(p.item1, p.item2, p.momentum, analysisOnly);
private void process(Particle p, ItemStack[] result) {
//Collapse this particle to real by consuming power
p.consumePower();
if(result == null) {
this.state = HadronRecipes.returnCode;
@ -166,9 +189,7 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
if((slots[2] == null || (slots[2].getItem() == result[0].getItem() && slots[2].stackSize < slots[2].getMaxStackSize())) &&
(slots[3] == null || (slots[3].getItem() == result[1].getItem() && slots[3].stackSize < slots[3].getMaxStackSize()))) {
for(int i = 2; i <= 3; i++ ) {
//System.out.println("yes");
for(int i = 2; i <= 3; i++) {
if(slots[i] == null)
slots[i] = result[i - 2].copy();
else
@ -252,17 +273,18 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
particlesToRemove.add(p);
if(!p.isExpired())
process(p);
particlesCompleted.add(p);
p.expired = true;
}
static final int maxParticles = 1;
List<Particle> particles = new ArrayList();
List<Particle> particlesToRemove = new ArrayList();
List<Particle> particles = new ArrayList<Particle>();
List<Particle> particlesToRemove = new ArrayList<Particle>();
List<Particle> particlesToAdd = new ArrayList<Particle>();
List<Particle> particlesCompleted = new ArrayList<Particle>();
private void updateParticles() {
for(Particle particle : particles) {
particle.update();
}
@ -327,6 +349,25 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
this.stat_z = z;
this.stat_success = false;
}
public void expire(Particle particle, EnumHadronState reason) {
if(particle.expired)
return;
particle.consumePower();
for(Particle p : particles) {
p.expired = true;
particlesToRemove.add(p);
}
worldObj.newExplosion(null, particle.posX + 0.5, particle.posY + 0.5, particle.posZ + 0.5, 10, false, false);
//If any particles expire, cancel any succeeding particles, since they'll confuse the player
particlesCompleted.clear();
TileEntityHadron.this.state = reason;
TileEntityHadron.this.delay = delayError;
TileEntityHadron.this.setExpireStats(reason, particle.momentum, particle.posX, particle.posY, particle.posZ);
}
public class Particle {
@ -347,6 +388,16 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
int cl1 = 0;
boolean expired = false;
boolean cloned = false;
//Quantum mechanical ass particle
//Virtual particles traverse the accelerator without consuming electrical power
//The cheapest valid route to the analysis chamber is then turned into a real particle, consuming power
List<TileEntityHadronPower> plugs = new ArrayList<TileEntityHadronPower>();
//Quantum particles should only traverse a schottky direction ONCE
//Keep a list of traversed diodes and directions
HashMap<TileEntityHadronDiode, List<ForgeDirection>> history = new HashMap<TileEntityHadronDiode, List<ForgeDirection>>();
public Particle(ItemStack item1, ItemStack item2, ForgeDirection dir, int posX, int posY, int posZ) {
this.item1 = item1.copy();
@ -361,22 +412,21 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
this.charge = 750;
this.momentum = 0;
}
public void expire(EnumHadronState reason) {
if(expired)
return;
this.expired = true;
particlesToRemove.add(this);
worldObj.newExplosion(null, posX + 0.5, posY + 0.5, posZ + 0.5, 10, false, false);
//System.out.println("Last dir: " + dir.name());
//System.out.println("Last pos: " + posX + " " + posY + " " + posZ);
//Thread.currentThread().dumpStack();
TileEntityHadron.this.state = reason;
TileEntityHadron.this.delay = delayError;
TileEntityHadron.this.setExpireStats(reason, this.momentum, posX, posY, posZ);
//Clones the particle and gives it a new direction
public Particle clone(ForgeDirection dir) {
Particle p = new Particle(item1, item2, dir, posX, posY, posZ);
p.momentum = momentum;
p.charge = charge;
p.analysis = analysis;
p.isCheckExempt = isCheckExempt;
p.cl0 = cl0;
p.cl1 = cl1;
p.expired = expired;
p.plugs = new ArrayList<TileEntityHadronPower>(plugs);
p.history = new HashMap<TileEntityHadronDiode, List<ForgeDirection>>(history);
p.cloned = true;
return p;
}
public boolean isExpired() {
@ -388,7 +438,13 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
if(expired) //just in case
return;
changeDirection(this);
//Recently cloned particles have already a set direction, this prevents infinite recursion
if(cloned) {
cloned = false;
} else {
changeDirection(this);
}
makeSteppy(this);
if(!this.isExpired()) //only important for when the current segment is the core
@ -397,7 +453,7 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
isCheckExempt = false; //clearing up the exemption we might have held from the previous turn, AFTER stepping
if(charge < 0)
this.expire(EnumHadronState.ERROR_NO_CHARGE);
expire(this, EnumHadronState.ERROR_NO_CHARGE);
if(cl0 > 0) cl0--;
if(cl1 > 0) cl1--;
@ -427,6 +483,14 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
this.momentum += coilVal;
}
public void consumePower() {
for(TileEntityHadronPower plug : plugs) {
long bit = 10000;
int times = (int) (plug.getPower() / bit);
plug.setPower(plug.getPower() - times * bit);
}
}
}
/**
@ -452,7 +516,7 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
if(te instanceof TileEntityHadron) {
if(p.analysis != 3)
p.expire(EnumHadronState.ERROR_NO_ANALYSIS);
expire(p, EnumHadronState.ERROR_NO_ANALYSIS);
else
this.finishParticle(p);
@ -460,7 +524,7 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
}
if(block.getMaterial() != Material.air && block != ModBlocks.hadron_diode)
p.expire(EnumHadronState.ERROR_OBSTRUCTED_CHANNEL);
expire(p, EnumHadronState.ERROR_OBSTRUCTED_CHANNEL);
if(block == ModBlocks.hadron_diode)
p.isCheckExempt = true;
@ -532,7 +596,7 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
//not a valid coil: kablam!
if(!isValidCoil(block)) {
p.expire(EnumHadronState.ERROR_EXPECTED_COIL);
expire(p, EnumHadronState.ERROR_EXPECTED_COIL);
} else {
p.charge -= coilVal;
p.incrementCharge(block, meta, coilVal);
@ -566,7 +630,7 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
int times = (int) (plug.getPower() / bit); //how many charges the plug has to offer
p.charge += times;
plug.setPower(plug.getPower() - times * bit);
p.plugs.add(plug);
continue;
}
@ -575,11 +639,8 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
if(p.isCheckExempt && ix + iy + iz == 2) {
continue;
}
//System.out.println("Was exempt: " + p.isCheckExempt);
//worldObj.setBlock(a, b, c, Blocks.dirt);
p.expire(EnumHadronState.ERROR_MALFORMED_SEGMENT);
expire(p, EnumHadronState.ERROR_MALFORMED_SEGMENT);
}
}
}
@ -591,14 +652,17 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
//if the analysis chamber is too big, destroy
if(p.analysis > 3)
p.expire(EnumHadronState.ERROR_ANALYSIS_TOO_LONG);
expire(p, EnumHadronState.ERROR_ANALYSIS_TOO_LONG);
if(p.analysis == 2) {
this.worldObj.playSoundEffect(p.posX + 0.5, p.posY + 0.5, p.posZ + 0.5, "fireworks.blast", 2.0F, 2F);
//Only pop for the first particle
if(this.state != EnumHadronState.ANALYSIS) {
this.worldObj.playSoundEffect(p.posX + 0.5, p.posY + 0.5, p.posZ + 0.5, "fireworks.blast", 2.0F, 2F);
NBTTagCompound data = new NBTTagCompound();
data.setString("type", "hadron");
PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, p.posX + 0.5, p.posY + 0.5, p.posZ + 0.5), new TargetPoint(worldObj.provider.dimensionId, p.posX + 0.5, p.posY + 0.5, p.posZ + 0.5, 25));
}
this.state = EnumHadronState.ANALYSIS;
NBTTagCompound data = new NBTTagCompound();
data.setString("type", "hadron");
PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, p.posX + 0.5, p.posY + 0.5, p.posZ + 0.5), new TargetPoint(worldObj.provider.dimensionId, p.posX + 0.5, p.posY + 0.5, p.posZ + 0.5, 25));
}
//if operating in line accelerator mode, halt after 2 blocks and staart the reading
@ -610,7 +674,7 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
//if the analysis stops despite being short of 3 steps in the analysis chamber, destroy
if(p.analysis > 0 && p.analysis < 3)
p.expire(EnumHadronState.ERROR_ANALYSIS_TOO_SHORT);
expire(p, EnumHadronState.ERROR_ANALYSIS_TOO_SHORT);
}
}
@ -641,7 +705,7 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
if(diode.getConfig(p.dir.getOpposite().ordinal()) != DiodeConfig.IN) {
//it appears as if we have slammed into the side of a diode, ouch
p.expire(EnumHadronState.ERROR_DIODE_COLLISION);
expire(p, EnumHadronState.ERROR_DIODE_COLLISION);
}
//there's a diode ahead, turn off checks so we can make the curve
@ -663,29 +727,33 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
p.isCheckExempt = true;
TileEntityHadronDiode diode = (TileEntityHadronDiode)te;
//the direction in which we were going anyway is an output, so we will keep going
if(diode.getConfig(dir.ordinal()) == DiodeConfig.OUT) {
return;
//well then, iterate through some random directions and hope a valid output shows up
} else {
List<ForgeDirection> dirs = getRandomDirs();
for(ForgeDirection d : dirs) {
if(d == dir || d == dir.getOpposite())
continue;
//looks like we can leave!
if(diode.getConfig(d.ordinal()) == DiodeConfig.OUT) {
//set the direction and leave this hellhole
boolean hasTurnedCurrent = false;
if(!p.history.containsKey(diode))
p.history.put(diode, new ArrayList<ForgeDirection>());
List<ForgeDirection> usedDirections = p.history.get(diode);
//Instance a new particle for each required fork
for(ForgeDirection d : ForgeDirection.VALID_DIRECTIONS) {
if(!usedDirections.contains(d) && diode.getConfig(d.ordinal()) == DiodeConfig.OUT) {
if(!hasTurnedCurrent) {
p.dir = d;
return;
hasTurnedCurrent = true;
} else {
Particle clone = p.clone(d);
clone.history.get(diode).add(d);
particlesToAdd.add(clone);
}
}
}
//Add the used direction to the main particle AFTER cloning, so the clones don't get incorrect travel history
usedDirections.add(p.dir);
//If we managed to exit, keep going
if(hasTurnedCurrent) return;
}
//next step is air or the core, proceed
@ -714,7 +782,7 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
//it seems like there are two or more possible ways, which is not allowed without a diode
//sorry kid, nothing personal
} else {
p.expire(EnumHadronState.ERROR_BRANCHING_TURN);
expire(p, EnumHadronState.ERROR_BRANCHING_TURN);
return;
}
}
@ -726,7 +794,7 @@ public class TileEntityHadron extends TileEntityMachineBase implements IEnergyUs
return;
}
p.expire(EnumHadronState.ERROR_OBSTRUCTED_CHANNEL);
expire(p, EnumHadronState.ERROR_OBSTRUCTED_CHANNEL);
}
/**