mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
Fixed piston display, fixed critical issue, added comparator output
still need fixes
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parent
2ea60eae13
commit
5f27a78bcb
@ -71,7 +71,7 @@ public class PistonInserter extends BlockContainerBase {
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if(!world.isRemote) {
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TileEntityPistonInserter piston = (TileEntityPistonInserter)world.getTileEntity(x, y, z);
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if(piston.slot != null) {
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if(piston.slot != null && piston.isRetracting) {
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ForgeDirection dir = ForgeDirection.getOrientation(piston.getBlockMetadata());
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EntityItem dust = new EntityItem(world, x + 0.5D + dir.offsetX * 0.75D, y + 0.5D + dir.offsetY * 0.75D, z + 0.5D + dir.offsetZ * 0.75D, piston.slot);
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@ -113,6 +113,8 @@ public class PistonInserter extends BlockContainerBase {
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return meta != side.ordinal() && meta != side.getOpposite().ordinal();
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}
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//TODO make item drop when block is broken
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@Override
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public int getRenderType(){
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return -1;
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@ -252,6 +254,7 @@ public class PistonInserter extends BlockContainerBase {
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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nbt.setInteger("extend", extend);
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nbt.setBoolean("retract", isRetracting);
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nbt.setBoolean("state", lastState); //saved so loading into a world doesn't cause issues
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@ -264,10 +267,11 @@ public class PistonInserter extends BlockContainerBase {
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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this.extend = nbt.getInteger("extend");
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this.isRetracting = nbt.getBoolean("retract");
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this.lastState = nbt.getBoolean("state");
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if(nbt.hasKey("stack")) {
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if(nbt.hasKey("stack")) { //TODO double check that these work
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NBTTagCompound stack = nbt.getCompoundTag("stack");
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this.slot = ItemStack.loadItemStackFromNBT(stack);
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} else {
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@ -17,6 +17,7 @@ import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ChatComponentText;
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import net.minecraft.util.ChatStyle;
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import net.minecraft.util.EnumChatFormatting;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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@ -34,6 +35,17 @@ public class BlockGraphiteFuel extends BlockGraphiteDrilledTE implements IToolab
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this.blockIconAluminum = iconRegister.registerIcon(RefStrings.MODID + ":block_graphite_fuel_aluminum");
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}
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@Override
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public boolean hasComparatorInputOverride() {
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return true;
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}
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@Override
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public int getComparatorInputOverride(World world, int x, int y, int z, int side) { //serverside? maybe
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TileEntityPileFuel pile = (TileEntityPileFuel)world.getTileEntity(x, y, z);
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return MathHelper.clamp_int((pile.progress * 16) / pile.maxProgress, 0, 15); //potentially wip
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}
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@Override
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public boolean onScrew(World world, EntityPlayer player, int x, int y, int z, int side, float fX, float fY, float fZ, ToolType tool) {
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@ -6,11 +6,16 @@ import com.hbm.blocks.ModBlocks;
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import com.hbm.blocks.machine.PistonInserter.TileEntityPistonInserter;
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import com.hbm.main.ResourceManager;
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import com.hbm.render.item.ItemRenderBase;
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import com.hbm.render.util.RenderDecoItem;
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import net.minecraft.client.renderer.entity.RenderItem;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MathHelper;
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import net.minecraftforge.client.IItemRenderer;
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public class RenderPistonInserter extends TileEntitySpecialRenderer implements IItemRendererProvider {
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@ -25,10 +30,13 @@ public class RenderPistonInserter extends TileEntitySpecialRenderer implements I
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switch(tile.getBlockMetadata()) {
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case 0: GL11.glRotatef(180, 1F, 0F, 0F); break;
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case 1: break;
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case 2: GL11.glRotatef(-90, 1F, 0F, 0F); break;
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case 4: GL11.glRotatef(90, 0F, 0F, 1F); break;
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case 2: GL11.glRotatef(-90, 1F, 0F, 0F);
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GL11.glRotatef(180, 0F, 1F, 0F); break;
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case 4: GL11.glRotatef(90, 0F, 0F, 1F);
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GL11.glRotatef(-90, 0F, 1F, 0F); break;
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case 3: GL11.glRotatef(90, 1F, 0F, 0F); break;
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case 5: GL11.glRotatef(-90, 0F, 0F, 1F); break;
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case 5: GL11.glRotatef(-90, 0F, 0F, 1F);
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GL11.glRotatef(90, 0F, 1F, 0F); break;
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}
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GL11.glTranslated(0D, -0.5, 0D);
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@ -40,6 +48,32 @@ public class RenderPistonInserter extends TileEntitySpecialRenderer implements I
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double e = (piston.lastExtend + (piston.renderExtend - piston.lastExtend) * interp) / (double) piston.maxExtend;
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GL11.glTranslated(0, e * 0.9375D, 0);
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ResourceManager.piston_inserter.renderPart("Piston");
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RenderItem itemRenderer = new RenderDecoItem(this);
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itemRenderer.setRenderManager(RenderManager.instance);
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if(piston.slot != null) {
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ItemStack stack = piston.slot.copy();
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EntityItem item = new EntityItem(null, 0.0D, 0.0D, 0.0D, stack);
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item.getEntityItem().stackSize = 1;
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item.hoverStart = 0.0F;
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if(stack.getItem() instanceof ItemBlock) {
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GL11.glTranslated(0.0D, 1.125D, 0.0D);
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} else {
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GL11.glTranslated(0.0D, 1.0625D, 0.1D);
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if(!RenderManager.instance.options.fancyGraphics)
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GL11.glTranslated(0.0D, 0.01D, 0.0D);
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GL11.glRotated(90, -1, 0, 0);
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}
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RenderItem.renderInFrame = true;
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itemRenderer.doRender(item, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F);
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RenderItem.renderInFrame = false;
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}
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GL11.glPopMatrix();
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}
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@ -9,6 +9,7 @@ import com.hbm.packet.PacketDispatcher;
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import api.hbm.block.IPileNeutronReceiver;
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import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.MathHelper;
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public class TileEntityPileFuel extends TileEntityPileBase implements IPileNeutronReceiver {
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@ -24,7 +25,7 @@ public class TileEntityPileFuel extends TileEntityPileBase implements IPileNeutr
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if(!worldObj.isRemote) {
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dissipateHeat();
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react();
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checkRedstone(react());
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transmute();
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if(this.heat >= this.maxHeat) {
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@ -53,22 +54,35 @@ public class TileEntityPileFuel extends TileEntityPileBase implements IPileNeutr
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this.heat -= (this.getBlockMetadata() & 4) == 4 ? heat * 0.065 : heat * 0.05; //remove 5% of the stored heat per tick; 6.5% for windscale
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}
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private void react() {
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private int react() {
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int reaction = (int) (this.neutrons * (1D - ((double)this.heat / (double)this.maxHeat) * 0.5D)); //max heat reduces reaction by 50% due to thermal expansion
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this.lastNeutrons = this.neutrons;
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this.neutrons = 0;
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int lastProgress = this.progress;
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this.progress += reaction;
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if(reaction <= 0)
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return;
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return lastProgress;
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this.heat += reaction;
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for(int i = 0; i < 12; i++)
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this.castRay((int) Math.max(reaction * 0.25, 1), 5);
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return lastProgress;
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}
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private void checkRedstone(int lastProgress) {
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int lastLevel = MathHelper.clamp_int((lastProgress * 16) / maxProgress, 0, 15);
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int newLevel = MathHelper.clamp_int((progress * 16) / maxProgress, 0, 15);
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if(lastLevel != newLevel) //TODO TEST
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System.out.println(lastLevel + ", " + newLevel + "; " + lastProgress + ", " + progress);
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if(lastLevel != newLevel) //the block update doesn't seem to update the comparators... need to troubleshoot and fix
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worldObj.scheduleBlockUpdate(this.xCoord, this.yCoord, this.zCoord, this.getBlockType(), 1); //TODO test
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}
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private void transmute() {
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