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@ -162,7 +162,7 @@ public class ItemGunBase extends Item implements IHoldableWeapon, IItemHUD {
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if(!main)
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config = altConfig;
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if(mainConfig.reloadType == mainConfig.RELOAD_NONE) {
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if(config.reloadType == mainConfig.RELOAD_NONE) {
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return getBeltSize(player, getBeltType(player, stack, main)) > 0;
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} else {
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