updated schrab textures, added starmetal armor textures, recipes
@ -73,6 +73,9 @@ tool.ability.hammer=AoE
|
||||
tool.ability.smelter=Auto-Ofen
|
||||
tool.ability.shredder=Auto-Brecher
|
||||
tool.ability.cnetrifuge=Auto-Zentrifuge
|
||||
weapon.ability.radiation=Radioaktive Schneide
|
||||
weapon.ability.vampire=Vampir
|
||||
weapon.ability.stun=Betäubend
|
||||
|
||||
hbmfluid.none=Nichts
|
||||
hbmfluid.water=Wasser
|
||||
@ -2118,6 +2121,11 @@ item.desh_pickaxe.name=Arbeitslegierungsspitzhacke
|
||||
item.desh_axe.name=Arbeitslegierungsaxt
|
||||
item.desh_shovel.name=Arbeitslegierungsschaufel
|
||||
item.desh_hoe.name=Arbeitslegierungsfeldhacke
|
||||
item.cobalt_sword.name=Kobaltschwert
|
||||
item.cobalt_pickaxe.name=Kobaltspitzhacke
|
||||
item.cobalt_axe.name=Kobaltaxt
|
||||
item.cobalt_shovel.name=Kobaltschaufel
|
||||
item.cobalt_hoe.name=Kobaltfeldhacke
|
||||
|
||||
tile.red_cable.name=Rotes Kupferkabel
|
||||
|
||||
|
||||
@ -73,6 +73,9 @@ tool.ability.hammer=AoE
|
||||
tool.ability.smelter=Auto-Smelter
|
||||
tool.ability.shredder=Auto-Shredder
|
||||
tool.ability.centrifuge=Auto-Centrifuge
|
||||
weapon.ability.radiation=Radioactive Blade
|
||||
weapon.ability.vampire=Vampire
|
||||
weapon.ability.stun=Stunning
|
||||
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||||
hbmfluid.none=None
|
||||
hbmfluid.water=Water
|
||||
@ -2118,6 +2121,11 @@ item.desh_pickaxe.name=Worker's Alloy Pickaxe
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||||
item.desh_axe.name=Worker's Alloy Axe
|
||||
item.desh_shovel.name=Worker's Alloy Shovel
|
||||
item.desh_hoe.name=Worker's Alloy Hoe
|
||||
item.cobalt_sword.name=Cobalt Sword
|
||||
item.cobalt_pickaxe.name=Cobalt Pickaxe
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||||
item.cobalt_axe.name=Cobalt Axe
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||||
item.cobalt_shovel.name=Cobalt Shovel
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||||
item.cobalt_hoe.name=Cobalt Hoe
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||||
|
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tile.red_cable.name=Red Copper Cable
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||||
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@ -55,7 +55,7 @@
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"music.recordLambdaCore": {"category": "record", "sounds": [{"name": "music/recordLambdaCore", "stream": true}]},
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"music.recordSectorSweep": {"category": "record", "sounds": [{"name": "music/recordSectorSweep", "stream": true}]},
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||||
"music.recordVortalCombat": {"category": "record", "sounds": [{"name": "music/recordVortalCombat", "stream": true}]},
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||||
"music.transmission": {"category": "record", "sounds": [{"name": "music/transmission", "stream": true}]},
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"music.transmission": {"category": "record", "sounds": [{"name": "music/recordGlass", "stream": true}]},
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|
||||
"weapon.tauShoot": {"category": "player", "sounds": [{"name": "weapon/tauShoot", "stream": false}]},
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||||
"weapon.tauChargeLoop2": {"category": "player", "sounds": [{"name": "weapon/tauChargeLoop2", "stream": true}]},
|
||||
@ -122,6 +122,7 @@
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"weapon.tesla": {"category": "block", "sounds": ["weapon/tesla1", "weapon/tesla2", "weapon/tesla3", "weapon/tesla4"]},
|
||||
"weapon.teslaShoot": {"category": "player", "sounds": [{"name": "weapon/teslaShoot", "stream": false}]},
|
||||
"weapon.flamerReload": {"category": "player", "sounds": [{"name": "weapon/flamerReload", "stream": false}]},
|
||||
"weapon.stop": {"category": "player", "sounds": ["weapon/stop1", "weapon/stop2"]},
|
||||
|
||||
"weapon.reloadTurret": {"category": "player", "sounds": [{"name": "weapon/reloadTurret", "stream": false}]},
|
||||
"weapon.switchmode1": {"category": "player", "sounds": [{"name": "weapon/switchmode1", "stream": false}]},
|
||||
|
||||
BIN
assets/hbm/sounds/music/recordGlass.ogg
Normal file
BIN
assets/hbm/sounds/weapon/stop1.ogg
Normal file
BIN
assets/hbm/sounds/weapon/stop2.ogg
Normal file
BIN
assets/hbm/textures/items/cobalt_pickaxe.png
Normal file
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After Width: | Height: | Size: 317 B |
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Before Width: | Height: | Size: 449 B After Width: | Height: | Size: 470 B |
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Before Width: | Height: | Size: 378 B After Width: | Height: | Size: 361 B |
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Before Width: | Height: | Size: 188 B After Width: | Height: | Size: 198 B |
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Before Width: | Height: | Size: 299 B After Width: | Height: | Size: 245 B |
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Before Width: | Height: | Size: 264 B After Width: | Height: | Size: 182 B |
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Before Width: | Height: | Size: 306 B After Width: | Height: | Size: 248 B |
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Before Width: | Height: | Size: 276 B After Width: | Height: | Size: 191 B |
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Before Width: | Height: | Size: 341 B After Width: | Height: | Size: 299 B |
BIN
assets/hbm/textures/items/starmetal_boots.png
Normal file
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After Width: | Height: | Size: 243 B |
BIN
assets/hbm/textures/items/starmetal_helmet.png
Normal file
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After Width: | Height: | Size: 263 B |
BIN
assets/hbm/textures/items/starmetal_legs.png
Normal file
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After Width: | Height: | Size: 270 B |
BIN
assets/hbm/textures/items/starmetal_plate.png
Normal file
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After Width: | Height: | Size: 321 B |
107
com/hbm/handler/WeaponAbility.java
Normal file
@ -0,0 +1,107 @@
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package com.hbm.handler;
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||||
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||||
import com.hbm.items.tool.ItemToolAbility;
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||||
import com.hbm.lib.Library;
|
||||
|
||||
import net.minecraft.client.resources.I18n;
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||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
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||||
import net.minecraft.entity.player.EntityPlayer;
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||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.world.World;
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||||
|
||||
public abstract class WeaponAbility {
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||||
|
||||
public abstract void onHit(World world, EntityPlayer player, Entity victim, ItemToolAbility tool);
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||||
public abstract String getName();
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||||
public abstract String getFullName();
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||||
|
||||
public static class RadiationAbility extends WeaponAbility {
|
||||
|
||||
float rad;
|
||||
|
||||
public RadiationAbility(float rad) {
|
||||
this.rad = rad;
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||||
}
|
||||
|
||||
@Override
|
||||
public void onHit(World world, EntityPlayer player, Entity victim, ItemToolAbility tool) {
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||||
|
||||
Library.applyRadData(victim, rad);
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}
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||||
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@Override
|
||||
public String getName() {
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||||
return "weapon.ability.radiation";
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||||
}
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||||
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||||
@Override
|
||||
public String getFullName() {
|
||||
return I18n.format(getName()) + " (" + rad + ")";
|
||||
}
|
||||
}
|
||||
|
||||
public static class VampireAbility extends WeaponAbility {
|
||||
|
||||
float amount;
|
||||
|
||||
public VampireAbility(float amount) {
|
||||
this.amount = amount;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onHit(World world, EntityPlayer player, Entity victim, ItemToolAbility tool) {
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||||
|
||||
if(victim instanceof EntityLivingBase) {
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||||
|
||||
EntityLivingBase living = (EntityLivingBase) victim;
|
||||
|
||||
living.setHealth(living.getHealth() - amount);
|
||||
player.heal(amount);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
return "weapon.ability.vampire";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getFullName() {
|
||||
return I18n.format(getName()) + " (" + amount + ")";
|
||||
}
|
||||
}
|
||||
|
||||
public static class StunAbility extends WeaponAbility {
|
||||
|
||||
int duration;
|
||||
|
||||
public StunAbility(int duration) {
|
||||
this.duration = duration;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onHit(World world, EntityPlayer player, Entity victim, ItemToolAbility tool) {
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||||
|
||||
if(victim instanceof EntityLivingBase) {
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||||
|
||||
EntityLivingBase living = (EntityLivingBase) victim;
|
||||
|
||||
living.addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, duration * 20, 4));
|
||||
living.addPotionEffect(new PotionEffect(Potion.weakness.id, duration * 20, 4));
|
||||
}
|
||||
}
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||||
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@Override
|
||||
public String getName() {
|
||||
return "weapon.ability.stun";
|
||||
}
|
||||
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||||
@Override
|
||||
public String getFullName() {
|
||||
return I18n.format(getName()) + " (" + duration + ")";
|
||||
}
|
||||
}
|
||||
|
||||
}
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@ -5333,12 +5333,18 @@ public class MachineRecipes {
|
||||
break;
|
||||
case DYN_SCHRAB:
|
||||
output[0] = new ItemStack(ModItems.ingot_schrabidium, 1);
|
||||
output[1] = new ItemStack(ModItems.powder_desh, 12);
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||||
output[2] = new ItemStack(ModItems.powder_desh_mix, 12);
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||||
break;
|
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case DYN_EUPH:
|
||||
output[0] = new ItemStack(ModItems.nugget_euphemium, 12);
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output[1] = new ItemStack(ModItems.powder_schrabidium, 4);
|
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output[2] = new ItemStack(ModItems.powder_power, 4);
|
||||
break;
|
||||
case DYN_DNT:
|
||||
output[0] = new ItemStack(ModItems.ingot_dineutronium, 1);
|
||||
output[1] = new ItemStack(ModItems.powder_euphemium, 8);
|
||||
output[2] = new ItemStack(ModItems.powder_nitan_mix, 8);
|
||||
break;
|
||||
case CORDITE:
|
||||
output[0] = new ItemStack(ModItems.cordite, 4);
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||||
|
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@ -3,6 +3,7 @@ package com.hbm.items;
|
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import com.hbm.blocks.ModBlocks;
|
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import com.hbm.handler.BucketHandler;
|
||||
import com.hbm.handler.ToolAbility;
|
||||
import com.hbm.handler.WeaponAbility;
|
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import com.hbm.handler.guncfg.Gun12GaugeFactory;
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import com.hbm.handler.guncfg.Gun20GaugeFactory;
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import com.hbm.handler.guncfg.Gun22LRFactory;
|
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@ -1553,6 +1554,11 @@ public class ModItems {
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public static Item desh_axe;
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public static Item desh_shovel;
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||||
public static Item desh_hoe;
|
||||
public static Item cobalt_sword;
|
||||
public static Item cobalt_pickaxe;
|
||||
public static Item cobalt_axe;
|
||||
public static Item cobalt_shovel;
|
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public static Item cobalt_hoe;
|
||||
|
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public static Item matchstick;
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@ -3336,8 +3342,6 @@ public class ModItems {
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t45_plate = new ArmorT45(MainRegistry.aMatT45, 2, 1).setUnlocalizedName("t45_plate").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":t45_plate");
|
||||
t45_legs = new ArmorT45(MainRegistry.aMatT45, 2, 2).setUnlocalizedName("t45_legs").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":t45_legs");
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t45_boots = new ArmorT45(MainRegistry.aMatT45, 2, 3).setUnlocalizedName("t45_boots").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":t45_boots");
|
||||
|
||||
chainsaw = new ModAxe(MainRegistry.enumToolMaterialChainsaw).setUnlocalizedName("chainsaw").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":chainsaw");
|
||||
|
||||
schrabidium_helmet = new ArmorFSB(MainRegistry.aMatSchrab, 7, 0, RefStrings.MODID + ":textures/armor/schrabidium_1.png").setCap(4F).setMod(0.1F)
|
||||
.addEffect(new PotionEffect(Potion.digSpeed.id, 20, 2))
|
||||
@ -3348,7 +3352,7 @@ public class ModItems {
|
||||
schrabidium_plate = new ArmorFSB(MainRegistry.aMatSchrab, 7, 1, RefStrings.MODID + ":textures/armor/schrabidium_1.png").cloneStats((ArmorFSB) schrabidium_helmet).setUnlocalizedName("schrabidium_plate").setTextureName(RefStrings.MODID + ":schrabidium_plate");
|
||||
schrabidium_legs = new ArmorFSB(MainRegistry.aMatSchrab, 7, 2, RefStrings.MODID + ":textures/armor/schrabidium_2.png").cloneStats((ArmorFSB) schrabidium_helmet).setCap(4F).setMod(0.1F).setUnlocalizedName("schrabidium_legs").setTextureName(RefStrings.MODID + ":schrabidium_legs");
|
||||
schrabidium_boots = new ArmorFSB(MainRegistry.aMatSchrab, 7, 3, RefStrings.MODID + ":textures/armor/schrabidium_1.png").cloneStats((ArmorFSB) schrabidium_helmet).setCap(4F).setMod(0.1F).setUnlocalizedName("schrabidium_boots").setTextureName(RefStrings.MODID + ":schrabidium_boots");
|
||||
titanium_helmet = new ArmorFSB(MainRegistry.aMatTitan, 7, 0, RefStrings.MODID + ":textures/armor/titanium_1.png").setMod(0.75F).setUnlocalizedName("titanium_helmet").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":titanium_helmet");
|
||||
titanium_helmet = new ArmorFSB(MainRegistry.aMatTitan, 7, 0, RefStrings.MODID + ":textures/armor/titanium_1.png").setMod(0.85F).setUnlocalizedName("titanium_helmet").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":titanium_helmet");
|
||||
titanium_plate = new ArmorFSB(MainRegistry.aMatTitan, 7, 1, RefStrings.MODID + ":textures/armor/titanium_1.png").cloneStats((ArmorFSB) titanium_helmet).setUnlocalizedName("titanium_plate").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":titanium_plate");
|
||||
titanium_legs = new ArmorFSB(MainRegistry.aMatTitan, 7, 2, RefStrings.MODID + ":textures/armor/titanium_2.png").cloneStats((ArmorFSB) titanium_helmet).setUnlocalizedName("titanium_legs").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":titanium_legs");
|
||||
titanium_boots = new ArmorFSB(MainRegistry.aMatTitan, 7, 3, RefStrings.MODID + ":textures/armor/titanium_1.png").cloneStats((ArmorFSB) titanium_helmet).setUnlocalizedName("titanium_boots").setTextureName(RefStrings.MODID + ":titanium_boots");
|
||||
@ -3356,7 +3360,7 @@ public class ModItems {
|
||||
steel_plate = new ArmorFSB(MainRegistry.aMatSteel, 7, 1, RefStrings.MODID + ":textures/armor/steel_1.png").cloneStats((ArmorFSB) steel_helmet).setUnlocalizedName("steel_plate").setTextureName(RefStrings.MODID + ":steel_plate");
|
||||
steel_legs = new ArmorFSB(MainRegistry.aMatSteel, 7, 2, RefStrings.MODID + ":textures/armor/steel_2.png").cloneStats((ArmorFSB) steel_helmet).setUnlocalizedName("steel_legs").setTextureName(RefStrings.MODID + ":steel_legs");
|
||||
steel_boots = new ArmorFSB(MainRegistry.aMatSteel, 7, 3, RefStrings.MODID + ":textures/armor/steel_1.png").cloneStats((ArmorFSB) steel_helmet).setUnlocalizedName("steel_boots").setTextureName(RefStrings.MODID + ":steel_boots");
|
||||
alloy_helmet = new ArmorFSB(MainRegistry.aMatAlloy, 7, 0, RefStrings.MODID + ":textures/armor/alloy_1.png").setMod(0.6F).setUnlocalizedName("alloy_helmet").setTextureName(RefStrings.MODID + ":alloy_helmet");
|
||||
alloy_helmet = new ArmorFSB(MainRegistry.aMatAlloy, 7, 0, RefStrings.MODID + ":textures/armor/alloy_1.png").setMod(0.75F).setUnlocalizedName("alloy_helmet").setTextureName(RefStrings.MODID + ":alloy_helmet");
|
||||
alloy_plate = new ArmorFSB(MainRegistry.aMatAlloy, 7, 1, RefStrings.MODID + ":textures/armor/alloy_1.png").cloneStats((ArmorFSB) alloy_helmet).setUnlocalizedName("alloy_plate").setTextureName(RefStrings.MODID + ":alloy_plate");
|
||||
alloy_legs = new ArmorFSB(MainRegistry.aMatAlloy, 7, 2, RefStrings.MODID + ":textures/armor/alloy_2.png").cloneStats((ArmorFSB) alloy_helmet).setUnlocalizedName("alloy_legs").setTextureName(RefStrings.MODID + ":alloy_legs");
|
||||
alloy_boots = new ArmorFSB(MainRegistry.aMatAlloy, 7, 3, RefStrings.MODID + ":textures/armor/alloy_1.png").cloneStats((ArmorFSB) alloy_helmet).setUnlocalizedName("alloy_boots").setTextureName(RefStrings.MODID + ":alloy_boots");
|
||||
@ -3378,109 +3382,135 @@ public class ModItems {
|
||||
security_plate = new ArmorFSB(MainRegistry.aMatSecurity, 7, 1, RefStrings.MODID + ":textures/armor/security_1.png").cloneStats((ArmorFSB) security_helmet).setUnlocalizedName("security_plate").setTextureName(RefStrings.MODID + ":security_plate");
|
||||
security_legs = new ArmorFSB(MainRegistry.aMatSecurity, 7, 2, RefStrings.MODID + ":textures/armor/security_2.png").cloneStats((ArmorFSB) security_helmet).setUnlocalizedName("security_legs").setTextureName(RefStrings.MODID + ":security_legs");
|
||||
security_boots = new ArmorFSB(MainRegistry.aMatSecurity, 7, 3, RefStrings.MODID + ":textures/armor/security_1.png").cloneStats((ArmorFSB) security_helmet).setUnlocalizedName("security_boots").setTextureName(RefStrings.MODID + ":security_boots");
|
||||
cobalt_helmet = new ArmorFSB(MainRegistry.aMatCobalt, 7, 0, RefStrings.MODID + ":textures/armor/cobalt_1.png").setMod(0.5F).setUnlocalizedName("cobalt_helmet").setTextureName(RefStrings.MODID + ":cobalt_helmet");
|
||||
cobalt_helmet = new ArmorFSB(MainRegistry.aMatCobalt, 7, 0, RefStrings.MODID + ":textures/armor/cobalt_1.png").setMod(0.75F).setUnlocalizedName("cobalt_helmet").setTextureName(RefStrings.MODID + ":cobalt_helmet");
|
||||
cobalt_plate = new ArmorFSB(MainRegistry.aMatCobalt, 7, 1, RefStrings.MODID + ":textures/armor/cobalt_1.png").cloneStats((ArmorFSB) cobalt_helmet).setUnlocalizedName("cobalt_plate").setTextureName(RefStrings.MODID + ":cobalt_plate");
|
||||
cobalt_legs = new ArmorFSB(MainRegistry.aMatCobalt, 7, 2, RefStrings.MODID + ":textures/armor/cobalt_2.png").cloneStats((ArmorFSB) cobalt_helmet).setUnlocalizedName("cobalt_legs").setTextureName(RefStrings.MODID + ":cobalt_legs");
|
||||
cobalt_boots = new ArmorFSB(MainRegistry.aMatCobalt, 7, 3, RefStrings.MODID + ":textures/armor/cobalt_1.png").cloneStats((ArmorFSB) cobalt_helmet).setUnlocalizedName("cobalt_boots").setTextureName(RefStrings.MODID + ":cobalt_boots");
|
||||
starmetal_helmet = new ArmorFSB(MainRegistry.aMatStarmetal, 7, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png").setMod(0.5F).setUnlocalizedName("starmetal_helmet").setTextureName(RefStrings.MODID + ":starmetal_helmet");
|
||||
starmetal_helmet = new ArmorFSB(MainRegistry.aMatStarmetal, 7, 0, RefStrings.MODID + ":textures/armor/starmetal_1.png").setMod(0.5F).setCap(15F).setUnlocalizedName("starmetal_helmet").setTextureName(RefStrings.MODID + ":starmetal_helmet");
|
||||
starmetal_plate = new ArmorFSB(MainRegistry.aMatStarmetal, 7, 1, RefStrings.MODID + ":textures/armor/starmetal_1.png").cloneStats((ArmorFSB) starmetal_helmet).setUnlocalizedName("starmetal_plate").setTextureName(RefStrings.MODID + ":starmetal_plate");
|
||||
starmetal_legs = new ArmorFSB(MainRegistry.aMatStarmetal, 7, 2, RefStrings.MODID + ":textures/armor/starmetal_2.png").cloneStats((ArmorFSB) starmetal_helmet).setUnlocalizedName("starmetal_legs").setTextureName(RefStrings.MODID + ":starmetal_legs");
|
||||
starmetal_boots = new ArmorFSB(MainRegistry.aMatStarmetal, 7, 3, RefStrings.MODID + ":textures/armor/starmetal_1.png").cloneStats((ArmorFSB) starmetal_helmet).setUnlocalizedName("starmetal_boots").setTextureName(RefStrings.MODID + ":starmetal_boots");
|
||||
|
||||
jackt = new ModArmor(MainRegistry.aMatSteel, 7, 1).setUnlocalizedName("jackt").setTextureName(RefStrings.MODID + ":jackt");
|
||||
jackt2 = new ModArmor(MainRegistry.aMatSteel, 7, 1).setUnlocalizedName("jackt2").setTextureName(RefStrings.MODID + ":jackt2");
|
||||
|
||||
chainsaw = new ItemToolAbility(25, -0.05, MainRegistry.enumToolMaterialChainsaw, EnumToolType.AXE)
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(5)).setUnlocalizedName("chainsaw").setTextureName(RefStrings.MODID + ":chainsaw");
|
||||
|
||||
schrabidium_sword = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialSchrabidium, EnumToolType.SWORD).setUnlocalizedName("schrabidium_sword").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":schrabidium_sword");
|
||||
schrabidium_sword = new ItemToolAbility(150, 0, MainRegistry.enumToolMaterialSchrabidium, EnumToolType.SWORD)
|
||||
.addHitAbility(new WeaponAbility.RadiationAbility(50F))
|
||||
.addHitAbility(new WeaponAbility.VampireAbility(2F)).setUnlocalizedName("schrabidium_sword").setTextureName(RefStrings.MODID + ":schrabidium_sword");
|
||||
|
||||
schrabidium_pickaxe = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialSchrabidium, EnumToolType.PICKAXE)
|
||||
schrabidium_pickaxe = new ItemToolAbility(20, 0, MainRegistry.enumToolMaterialSchrabidium, EnumToolType.PICKAXE)
|
||||
.addHitAbility(new WeaponAbility.RadiationAbility(15F))
|
||||
.addBreakAbility(new ToolAbility.HammerAbility(2))
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(10))
|
||||
.addBreakAbility(new ToolAbility.SmelterAbility())
|
||||
.addBreakAbility(new ToolAbility.ShredderAbility()).setUnlocalizedName("schrabidium_pickaxe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":schrabidium_pickaxe");
|
||||
.addBreakAbility(new ToolAbility.ShredderAbility()).setUnlocalizedName("schrabidium_pickaxe").setTextureName(RefStrings.MODID + ":schrabidium_pickaxe");
|
||||
|
||||
schrabidium_axe = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialSchrabidium, EnumToolType.AXE)
|
||||
schrabidium_axe = new ItemToolAbility(25, 0, MainRegistry.enumToolMaterialSchrabidium, EnumToolType.AXE)
|
||||
.addHitAbility(new WeaponAbility.RadiationAbility(15F))
|
||||
.addBreakAbility(new ToolAbility.HammerAbility(2))
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(10))
|
||||
.addBreakAbility(new ToolAbility.SmelterAbility())
|
||||
.addBreakAbility(new ToolAbility.ShredderAbility()).setUnlocalizedName("schrabidium_axe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":schrabidium_axe");
|
||||
.addBreakAbility(new ToolAbility.ShredderAbility()).setUnlocalizedName("schrabidium_axe").setTextureName(RefStrings.MODID + ":schrabidium_axe");
|
||||
|
||||
schrabidium_shovel = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialSchrabidium, EnumToolType.SHOVEL)
|
||||
schrabidium_shovel = new ItemToolAbility(15, 0, MainRegistry.enumToolMaterialSchrabidium, EnumToolType.SHOVEL)
|
||||
.addHitAbility(new WeaponAbility.RadiationAbility(15F))
|
||||
.addBreakAbility(new ToolAbility.HammerAbility(2))
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(10))
|
||||
.addBreakAbility(new ToolAbility.SmelterAbility())
|
||||
.addBreakAbility(new ToolAbility.ShredderAbility()).setUnlocalizedName("schrabidium_shovel").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":schrabidium_shovel");
|
||||
.addBreakAbility(new ToolAbility.ShredderAbility()).setUnlocalizedName("schrabidium_shovel").setTextureName(RefStrings.MODID + ":schrabidium_shovel");
|
||||
|
||||
schrabidium_hoe = new HoeSchrabidium(MainRegistry.enumToolMaterialSchrabidium).setUnlocalizedName("schrabidium_hoe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":schrabidium_hoe");
|
||||
schrabidium_hoe = new HoeSchrabidium(MainRegistry.enumToolMaterialSchrabidium).setUnlocalizedName("schrabidium_hoe").setTextureName(RefStrings.MODID + ":schrabidium_hoe");
|
||||
|
||||
titanium_sword = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialTitanium, EnumToolType.SWORD).setUnlocalizedName("titanium_sword").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":titanium_sword");
|
||||
titanium_pickaxe = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialTitanium, EnumToolType.PICKAXE).setUnlocalizedName("titanium_pickaxe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":titanium_pickaxe");
|
||||
titanium_axe = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialTitanium, EnumToolType.AXE).setUnlocalizedName("titanium_axe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":titanium_axe");
|
||||
titanium_shovel = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialTitanium, EnumToolType.SHOVEL).setUnlocalizedName("titanium_shovel").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":titanium_shovel");
|
||||
titanium_hoe = new ModHoe(MainRegistry.enumToolMaterialTitanium).setUnlocalizedName("titanium_hoe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":titanium_hoe");
|
||||
steel_sword = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialSteel, EnumToolType.SWORD).setUnlocalizedName("steel_sword").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":steel_sword");
|
||||
steel_pickaxe = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialSteel, EnumToolType.PICKAXE).setUnlocalizedName("steel_pickaxe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":steel_pickaxe");
|
||||
steel_axe = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialSteel, EnumToolType.AXE).setUnlocalizedName("steel_axe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":steel_axe");
|
||||
steel_shovel = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialSteel, EnumToolType.SHOVEL).setUnlocalizedName("steel_shovel").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":steel_shovel");
|
||||
steel_hoe = new ModHoe(MainRegistry.enumToolMaterialSteel).setUnlocalizedName("steel_hoe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":steel_hoe");
|
||||
titanium_sword = new ItemToolAbility(6.5F, 0, MainRegistry.enumToolMaterialTitanium, EnumToolType.SWORD).setUnlocalizedName("titanium_sword").setTextureName(RefStrings.MODID + ":titanium_sword");
|
||||
titanium_pickaxe = new ItemToolAbility(4.5F, 0, MainRegistry.enumToolMaterialTitanium, EnumToolType.PICKAXE).setUnlocalizedName("titanium_pickaxe").setTextureName(RefStrings.MODID + ":titanium_pickaxe");
|
||||
titanium_axe = new ItemToolAbility(5.5F, 0, MainRegistry.enumToolMaterialTitanium, EnumToolType.AXE).setUnlocalizedName("titanium_axe").setTextureName(RefStrings.MODID + ":titanium_axe");
|
||||
titanium_shovel = new ItemToolAbility(3.5F, 0, MainRegistry.enumToolMaterialTitanium, EnumToolType.SHOVEL).setUnlocalizedName("titanium_shovel").setTextureName(RefStrings.MODID + ":titanium_shovel");
|
||||
titanium_hoe = new ModHoe(MainRegistry.enumToolMaterialTitanium).setUnlocalizedName("titanium_hoe").setTextureName(RefStrings.MODID + ":titanium_hoe");
|
||||
steel_sword = new ItemToolAbility(6F, 0, MainRegistry.enumToolMaterialSteel, EnumToolType.SWORD).setUnlocalizedName("steel_sword").setTextureName(RefStrings.MODID + ":steel_sword");
|
||||
steel_pickaxe = new ItemToolAbility(4F, 0, MainRegistry.enumToolMaterialSteel, EnumToolType.PICKAXE).setUnlocalizedName("steel_pickaxe").setTextureName(RefStrings.MODID + ":steel_pickaxe");
|
||||
steel_axe = new ItemToolAbility(5F, 0, MainRegistry.enumToolMaterialSteel, EnumToolType.AXE).setUnlocalizedName("steel_axe").setTextureName(RefStrings.MODID + ":steel_axe");
|
||||
steel_shovel = new ItemToolAbility(3F, 0, MainRegistry.enumToolMaterialSteel, EnumToolType.SHOVEL).setUnlocalizedName("steel_shovel").setTextureName(RefStrings.MODID + ":steel_shovel");
|
||||
steel_hoe = new ModHoe(MainRegistry.enumToolMaterialSteel).setUnlocalizedName("steel_hoe").setTextureName(RefStrings.MODID + ":steel_hoe");
|
||||
|
||||
alloy_sword = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialAlloy, EnumToolType.SWORD).setUnlocalizedName("alloy_sword").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":alloy_sword");
|
||||
alloy_sword = new ItemToolAbility(9F, 0, MainRegistry.enumToolMaterialAlloy, EnumToolType.SWORD)
|
||||
.addHitAbility(new WeaponAbility.StunAbility(2)).setUnlocalizedName("alloy_sword").setTextureName(RefStrings.MODID + ":alloy_sword");
|
||||
|
||||
alloy_pickaxe = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialAlloy, EnumToolType.PICKAXE)
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(3)).setUnlocalizedName("alloy_pickaxe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":alloy_pickaxe");
|
||||
alloy_pickaxe = new ItemToolAbility(6F, 0, MainRegistry.enumToolMaterialAlloy, EnumToolType.PICKAXE)
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(3)).setUnlocalizedName("alloy_pickaxe").setTextureName(RefStrings.MODID + ":alloy_pickaxe");
|
||||
|
||||
alloy_axe = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialAlloy, EnumToolType.AXE)
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(3)).setUnlocalizedName("alloy_axe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":alloy_axe");
|
||||
alloy_axe = new ItemToolAbility(7F, 0, MainRegistry.enumToolMaterialAlloy, EnumToolType.AXE)
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(3)).setUnlocalizedName("alloy_axe").setTextureName(RefStrings.MODID + ":alloy_axe");
|
||||
|
||||
alloy_shovel = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialAlloy, EnumToolType.SHOVEL)
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(3)).setUnlocalizedName("alloy_shovel").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":alloy_shovel");
|
||||
alloy_shovel = new ItemToolAbility(5F, 0, MainRegistry.enumToolMaterialAlloy, EnumToolType.SHOVEL)
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(3)).setUnlocalizedName("alloy_shovel").setTextureName(RefStrings.MODID + ":alloy_shovel");
|
||||
|
||||
alloy_hoe = new ModHoe(MainRegistry.enumToolMaterialAlloy).setUnlocalizedName("alloy_hoe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":alloy_hoe");
|
||||
alloy_hoe = new ModHoe(MainRegistry.enumToolMaterialAlloy).setUnlocalizedName("alloy_hoe").setTextureName(RefStrings.MODID + ":alloy_hoe");
|
||||
|
||||
cmb_sword = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialCmb, EnumToolType.SWORD).setUnlocalizedName("cmb_sword").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":cmb_sword");
|
||||
cmb_sword = new ItemToolAbility(50F, 0, MainRegistry.enumToolMaterialCmb, EnumToolType.SWORD)
|
||||
.addHitAbility(new WeaponAbility.StunAbility(2))
|
||||
.addHitAbility(new WeaponAbility.VampireAbility(2F)).setUnlocalizedName("cmb_sword").setTextureName(RefStrings.MODID + ":cmb_sword");
|
||||
|
||||
cmb_pickaxe = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialCmb, EnumToolType.PICKAXE)
|
||||
cmb_pickaxe = new ItemToolAbility(10F, 0, MainRegistry.enumToolMaterialCmb, EnumToolType.PICKAXE)
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(5))
|
||||
.addBreakAbility(new ToolAbility.SmelterAbility()).setUnlocalizedName("cmb_pickaxe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":cmb_pickaxe");
|
||||
.addBreakAbility(new ToolAbility.SmelterAbility()).setUnlocalizedName("cmb_pickaxe").setTextureName(RefStrings.MODID + ":cmb_pickaxe");
|
||||
|
||||
cmb_axe = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialCmb, EnumToolType.AXE)
|
||||
cmb_axe = new ItemToolAbility(12.5F, 0, MainRegistry.enumToolMaterialCmb, EnumToolType.AXE)
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(5))
|
||||
.addBreakAbility(new ToolAbility.SmelterAbility()).setUnlocalizedName("cmb_axe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":cmb_axe");
|
||||
.addBreakAbility(new ToolAbility.SmelterAbility()).setUnlocalizedName("cmb_axe").setTextureName(RefStrings.MODID + ":cmb_axe");
|
||||
|
||||
cmb_shovel = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialCmb, EnumToolType.SHOVEL)
|
||||
cmb_shovel = new ItemToolAbility(8F, 0, MainRegistry.enumToolMaterialCmb, EnumToolType.SHOVEL)
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(5))
|
||||
.addBreakAbility(new ToolAbility.SmelterAbility()).setUnlocalizedName("cmb_shovel").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":cmb_shovel");
|
||||
.addBreakAbility(new ToolAbility.SmelterAbility()).setUnlocalizedName("cmb_shovel").setTextureName(RefStrings.MODID + ":cmb_shovel");
|
||||
|
||||
cmb_hoe = new ModHoe(MainRegistry.enumToolMaterialCmb).setUnlocalizedName("cmb_hoe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":cmb_hoe");
|
||||
cmb_hoe = new ModHoe(MainRegistry.enumToolMaterialCmb).setUnlocalizedName("cmb_hoe").setTextureName(RefStrings.MODID + ":cmb_hoe");
|
||||
|
||||
elec_sword = new ItemToolAbilityPower(5, 0, MainRegistry.enumToolMaterialElec, EnumToolType.SWORD, 500000, 1000, 100).setUnlocalizedName("elec_sword").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":elec_sword_anim");
|
||||
elec_sword = new ItemToolAbilityPower(15F, 0, MainRegistry.enumToolMaterialElec, EnumToolType.SWORD, 500000, 1000, 100)
|
||||
.addHitAbility(new WeaponAbility.StunAbility(5)).setUnlocalizedName("elec_sword").setTextureName(RefStrings.MODID + ":elec_sword_anim");
|
||||
|
||||
elec_pickaxe = new ItemToolAbilityPower(5, 0, MainRegistry.enumToolMaterialElec, EnumToolType.PICKAXE, 500000, 1000, 100)
|
||||
elec_pickaxe = new ItemToolAbilityPower(10F, 0, MainRegistry.enumToolMaterialElec, EnumToolType.PICKAXE, 500000, 1000, 100)
|
||||
.addBreakAbility(new ToolAbility.HammerAbility(2))
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(5)).setUnlocalizedName("elec_pickaxe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":elec_drill_anim");
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(5)).setUnlocalizedName("elec_pickaxe").setTextureName(RefStrings.MODID + ":elec_drill_anim");
|
||||
|
||||
elec_axe = new ItemToolAbilityPower(5, 0, MainRegistry.enumToolMaterialElec, EnumToolType.AXE, 500000, 1000, 100)
|
||||
elec_axe = new ItemToolAbilityPower(12.5F, 0, MainRegistry.enumToolMaterialElec, EnumToolType.AXE, 500000, 1000, 100)
|
||||
.addBreakAbility(new ToolAbility.HammerAbility(2))
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(5)).setUnlocalizedName("elec_axe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":elec_chainsaw_anim");
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(5)).setUnlocalizedName("elec_axe").setTextureName(RefStrings.MODID + ":elec_chainsaw_anim");
|
||||
|
||||
elec_shovel = new ItemToolAbilityPower(5, 0, MainRegistry.enumToolMaterialElec, EnumToolType.SHOVEL, 500000, 1000, 100)
|
||||
elec_shovel = new ItemToolAbilityPower(7.5F, 0, MainRegistry.enumToolMaterialElec, EnumToolType.SHOVEL, 500000, 1000, 100)
|
||||
.addBreakAbility(new ToolAbility.HammerAbility(2))
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(5)).setUnlocalizedName("elec_shovel").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":elec_shovel_anim");
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(5)).setUnlocalizedName("elec_shovel").setTextureName(RefStrings.MODID + ":elec_shovel_anim");
|
||||
|
||||
desh_sword = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialDesh, EnumToolType.SWORD).setUnlocalizedName("desh_sword").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":desh_sword");
|
||||
desh_sword = new ItemToolAbility(15F, 0, MainRegistry.enumToolMaterialDesh, EnumToolType.SWORD)
|
||||
.addHitAbility(new WeaponAbility.StunAbility(2)).setUnlocalizedName("desh_sword").setTextureName(RefStrings.MODID + ":desh_sword");
|
||||
|
||||
desh_pickaxe = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialDesh, EnumToolType.PICKAXE)
|
||||
desh_pickaxe = new ItemToolAbility(5F, 0, MainRegistry.enumToolMaterialDesh, EnumToolType.PICKAXE)
|
||||
.addBreakAbility(new ToolAbility.HammerAbility(1))
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(3)).setUnlocalizedName("desh_pickaxe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":desh_pickaxe");
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(3)).setUnlocalizedName("desh_pickaxe").setTextureName(RefStrings.MODID + ":desh_pickaxe");
|
||||
|
||||
desh_axe = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialDesh, EnumToolType.AXE)
|
||||
desh_axe = new ItemToolAbility(6.5F, 0, MainRegistry.enumToolMaterialDesh, EnumToolType.AXE)
|
||||
.addBreakAbility(new ToolAbility.HammerAbility(1))
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(3)).setUnlocalizedName("desh_axe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":desh_axe");
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(3)).setUnlocalizedName("desh_axe").setTextureName(RefStrings.MODID + ":desh_axe");
|
||||
|
||||
desh_shovel = new ItemToolAbility(5, 0, MainRegistry.enumToolMaterialDesh, EnumToolType.SHOVEL)
|
||||
desh_shovel = new ItemToolAbility(4F, 0, MainRegistry.enumToolMaterialDesh, EnumToolType.SHOVEL)
|
||||
.addBreakAbility(new ToolAbility.HammerAbility(1))
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(3)).setUnlocalizedName("desh_shovel").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":desh_shovel");
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(3)).setUnlocalizedName("desh_shovel").setTextureName(RefStrings.MODID + ":desh_shovel");
|
||||
|
||||
desh_hoe = new ModHoe(MainRegistry.enumToolMaterialDesh).setUnlocalizedName("desh_hoe").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":desh_hoe");
|
||||
desh_hoe = new ModHoe(MainRegistry.enumToolMaterialDesh).setUnlocalizedName("desh_hoe").setTextureName(RefStrings.MODID + ":desh_hoe");
|
||||
|
||||
cobalt_sword = new ItemToolAbility(12F, 0, MainRegistry.enumToolMaterialCobalt, EnumToolType.SWORD).setUnlocalizedName("cobalt_sword").setTextureName(RefStrings.MODID + ":cobalt_sword");
|
||||
|
||||
cobalt_pickaxe = new ItemToolAbility(4F, 0, MainRegistry.enumToolMaterialCobalt, EnumToolType.PICKAXE)
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(4)).setUnlocalizedName("cobalt_pickaxe").setTextureName(RefStrings.MODID + ":cobalt_pickaxe");
|
||||
|
||||
cobalt_axe = new ItemToolAbility(6F, 0, MainRegistry.enumToolMaterialCobalt, EnumToolType.AXE)
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(4)).setUnlocalizedName("cobalt_axe").setTextureName(RefStrings.MODID + ":cobalt_axe");
|
||||
|
||||
cobalt_shovel = new ItemToolAbility(3.5F, 0, MainRegistry.enumToolMaterialCobalt, EnumToolType.SHOVEL)
|
||||
.addBreakAbility(new ToolAbility.RecursionAbility(4)).setUnlocalizedName("cobalt_shovel").setTextureName(RefStrings.MODID + ":cobalt_shovel");
|
||||
|
||||
cobalt_hoe = new ModHoe(MainRegistry.enumToolMaterialCobalt).setUnlocalizedName("cobalt_hoe").setTextureName(RefStrings.MODID + ":cobalt_hoe");
|
||||
|
||||
mask_of_infamy = new MaskOfInfamy(ArmorMaterial.IRON, 8, 0).setUnlocalizedName("mask_of_infamy").setMaxStackSize(1).setTextureName(RefStrings.MODID + ":mask_of_infamy");
|
||||
|
||||
@ -5060,6 +5090,11 @@ public class ModItems {
|
||||
GameRegistry.registerItem(titanium_axe, titanium_axe.getUnlocalizedName());
|
||||
GameRegistry.registerItem(titanium_shovel, titanium_shovel.getUnlocalizedName());
|
||||
GameRegistry.registerItem(titanium_hoe, titanium_hoe.getUnlocalizedName());
|
||||
GameRegistry.registerItem(cobalt_sword, cobalt_sword.getUnlocalizedName());
|
||||
GameRegistry.registerItem(cobalt_pickaxe, cobalt_pickaxe.getUnlocalizedName());
|
||||
GameRegistry.registerItem(cobalt_axe, cobalt_axe.getUnlocalizedName());
|
||||
GameRegistry.registerItem(cobalt_shovel, cobalt_shovel.getUnlocalizedName());
|
||||
GameRegistry.registerItem(cobalt_hoe, cobalt_hoe.getUnlocalizedName());
|
||||
GameRegistry.registerItem(alloy_sword, alloy_sword.getUnlocalizedName());
|
||||
GameRegistry.registerItem(alloy_pickaxe, alloy_pickaxe.getUnlocalizedName());
|
||||
GameRegistry.registerItem(alloy_axe, alloy_axe.getUnlocalizedName());
|
||||
|
||||
@ -9,17 +9,21 @@ import com.google.common.collect.HashMultimap;
|
||||
import com.google.common.collect.Multimap;
|
||||
import com.google.common.collect.Sets;
|
||||
import com.hbm.handler.ToolAbility;
|
||||
import com.hbm.handler.WeaponAbility;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.attributes.AttributeModifier;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemTool;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
@ -34,10 +38,12 @@ import net.minecraftforge.event.world.BlockEvent;
|
||||
public class ItemToolAbility extends ItemTool {
|
||||
|
||||
private EnumToolType toolType;
|
||||
private EnumRarity rarity = EnumRarity.common;
|
||||
//was there a reason for this to be private?
|
||||
protected float damage;
|
||||
protected double movement;
|
||||
private List<ToolAbility> breakAbility = new ArrayList() {{ add(null); }};
|
||||
private List<WeaponAbility> hitAbility = new ArrayList();
|
||||
|
||||
public static enum EnumToolType {
|
||||
|
||||
@ -79,6 +85,38 @@ public class ItemToolAbility extends ItemTool {
|
||||
this.breakAbility.add(breakAbility);
|
||||
return this;
|
||||
}
|
||||
|
||||
public ItemToolAbility addHitAbility(WeaponAbility weaponAbility) {
|
||||
this.hitAbility.add(weaponAbility);
|
||||
return this;
|
||||
}
|
||||
|
||||
//<insert obvious Rarity joke here>
|
||||
public ItemToolAbility setRarity(EnumRarity rarity) {
|
||||
this.rarity = rarity;
|
||||
return this;
|
||||
}
|
||||
|
||||
public EnumRarity getRarity(ItemStack stack) {
|
||||
return this.rarity != EnumRarity.common ? this.rarity : super.getRarity(stack);
|
||||
}
|
||||
|
||||
public boolean hitEntity(ItemStack stack, EntityLivingBase victim, EntityLivingBase attacker) {
|
||||
|
||||
if(!attacker.worldObj.isRemote && !this.hitAbility.isEmpty() && attacker instanceof EntityPlayer && canOperate(stack)) {
|
||||
|
||||
for(WeaponAbility ability : this.hitAbility) {
|
||||
ability.onHit(attacker.worldObj, (EntityPlayer) attacker, victim, this);
|
||||
}
|
||||
}
|
||||
|
||||
if(this.toolType == EnumToolType.SWORD)
|
||||
stack.damageItem(1, attacker);
|
||||
else
|
||||
stack.damageItem(2, attacker);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockStartBreak(ItemStack stack, int x, int y, int z, EntityPlayer player) {
|
||||
@ -228,12 +266,24 @@ public class ItemToolAbility extends ItemTool {
|
||||
list.add("Right click to cycle through abilities!");
|
||||
list.add("Sneak-click to turn abilitty off!");
|
||||
}
|
||||
|
||||
if(!this.hitAbility.isEmpty()) {
|
||||
|
||||
list.add("Weapon modifiers: ");
|
||||
|
||||
for(WeaponAbility ability : this.hitAbility) {
|
||||
list.add(" " + EnumChatFormatting.RED + ability.getFullName());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
|
||||
|
||||
if(world.isRemote || this.breakAbility.isEmpty() || !canOperate(stack))
|
||||
return stack;
|
||||
if(this.toolType == EnumToolType.SWORD)
|
||||
player.setItemInUse(stack, this.getMaxItemUseDuration(stack));
|
||||
|
||||
if(world.isRemote || this.breakAbility.size() < 2 || !canOperate(stack))
|
||||
return super.onItemRightClick(stack, world, player);
|
||||
|
||||
int i = getAbility(stack);
|
||||
i++;
|
||||
@ -254,6 +304,20 @@ public class ItemToolAbility extends ItemTool {
|
||||
return stack;
|
||||
}
|
||||
|
||||
public int getMaxItemUseDuration(ItemStack stack) {
|
||||
if(this.toolType == EnumToolType.SWORD)
|
||||
return 72000;
|
||||
else
|
||||
return super.getMaxItemUseDuration(stack);
|
||||
}
|
||||
|
||||
public EnumAction getItemUseAction(ItemStack stack) {
|
||||
if(this.toolType == EnumToolType.SWORD)
|
||||
return EnumAction.block;
|
||||
else
|
||||
return super.getItemUseAction(stack);
|
||||
}
|
||||
|
||||
private ToolAbility getCurrentAbility(ItemStack stack) {
|
||||
|
||||
int ability = getAbility(stack) % this.breakAbility.size();
|
||||
|
||||
@ -143,6 +143,9 @@ public class WeaponSpecial extends ItemSword {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(this == ModItems.stopsign || this == ModItems.sopsign)
|
||||
world.playSoundAtEntity(entity, "hbm:weapon.stop", 1.0F, 1.0F);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -3,7 +3,7 @@ package com.hbm.lib;
|
||||
public class RefStrings {
|
||||
public static final String MODID = "hbm";
|
||||
public static final String NAME = "Hbm's Nuclear Tech Mod";
|
||||
public static final String VERSION = "1.0.27 BETA (3493)";
|
||||
public static final String VERSION = "1.0.27 BETA (3514)";
|
||||
//HBM's Beta Naming Convention:
|
||||
//V T (X)
|
||||
//V -> next release version
|
||||
|
||||
@ -1074,11 +1074,11 @@ public class CraftingManager {
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.schrabidium_plate, 1), new Object[] { "E E", "EEE", "EEE", 'E', ModItems.ingot_schrabidium });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.schrabidium_legs, 1), new Object[] { "EEE", "E E", "E E", 'E', ModItems.ingot_schrabidium });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.schrabidium_boots, 1), new Object[] { "E E", "E E", 'E', ModItems.ingot_schrabidium });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.schrabidium_sword, 1), new Object[] { "I", "I", "S", 'I', ModItems.ingot_schrabidium, 'S', Items.stick });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.schrabidium_pickaxe, 1), new Object[] { "III", " S ", " S ", 'I', ModItems.ingot_schrabidium, 'S', Items.stick });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.schrabidium_axe, 1), new Object[] { "II", "IS", " S", 'I', ModItems.ingot_schrabidium, 'S', Items.stick });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.schrabidium_shovel, 1), new Object[] { "I", "S", "S", 'I', ModItems.ingot_schrabidium, 'S', Items.stick });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.schrabidium_hoe, 1), new Object[] { "II", " S", " S", 'I', ModItems.ingot_schrabidium, 'S', Items.stick });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.schrabidium_sword, 1), new Object[] { "I", "W", "S", 'I', ModBlocks.block_schrabidium, 'W', ModItems.desh_sword, 'S', ModItems.ingot_polymer });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.schrabidium_pickaxe, 1), new Object[] { "SWS", " P ", " P ", 'S', ModItems.blades_schrabidium, 'W', ModItems.desh_pickaxe, 'P', ModItems.ingot_polymer });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.schrabidium_axe, 1), new Object[] { "SW", "SP", " P", 'S', ModItems.blades_schrabidium, 'W', ModItems.desh_axe, 'P', ModItems.ingot_polymer });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.schrabidium_shovel, 1), new Object[] { "S", "W", "P", 'S', ModItems.blades_schrabidium, 'W', ModItems.desh_shovel, 'P', ModItems.ingot_polymer });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.schrabidium_hoe, 1), new Object[] { "IW", " S", " S", 'I', ModItems.ingot_schrabidium, 'W', ModItems.desh_hoe, 'S', ModItems.ingot_polymer });
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.steel_helmet, 1), new Object[] { "EEE", "E E", 'E', "ingotSteel" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.steel_plate, 1), new Object[] { "E E", "EEE", "EEE", 'E', "ingotSteel" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.steel_legs, 1), new Object[] { "EEE", "E E", "E E", 'E', "ingotSteel" }));
|
||||
@ -1097,6 +1097,11 @@ public class CraftingManager {
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.titanium_axe, 1), new Object[] { "II", "IS", " S", 'I', ModItems.ingot_titanium, 'S', Items.stick });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.titanium_shovel, 1), new Object[] { "I", "S", "S", 'I', ModItems.ingot_titanium, 'S', Items.stick });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.titanium_hoe, 1), new Object[] { "II", " S", " S", 'I', ModItems.ingot_titanium, 'S', Items.stick });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.cobalt_sword, 1), new Object[] { "I", "I", "S", 'I', ModItems.ingot_cobalt, 'S', Items.stick });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.cobalt_pickaxe, 1), new Object[] { "III", " S ", " S ", 'I', ModItems.ingot_cobalt, 'S', Items.stick });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.cobalt_axe, 1), new Object[] { "II", "IS", " S", 'I', ModItems.ingot_cobalt, 'S', Items.stick });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.cobalt_shovel, 1), new Object[] { "I", "S", "S", 'I', ModItems.ingot_cobalt, 'S', Items.stick });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.cobalt_hoe, 1), new Object[] { "II", " S", " S", 'I', ModItems.ingot_cobalt, 'S', Items.stick });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.alloy_helmet, 1), new Object[] { "EEE", "E E", 'E', ModItems.ingot_advanced_alloy });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.alloy_plate, 1), new Object[] { "E E", "EEE", "EEE", 'E', ModItems.ingot_advanced_alloy });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.alloy_legs, 1), new Object[] { "EEE", "E E", "E E", 'E', ModItems.ingot_advanced_alloy });
|
||||
@ -1115,10 +1120,10 @@ public class CraftingManager {
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.cmb_axe, 1), new Object[] { "II", "IS", " S", 'I', ModItems.ingot_combine_steel, 'S', Items.stick });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.cmb_shovel, 1), new Object[] { "I", "S", "S", 'I', ModItems.ingot_combine_steel, 'S', Items.stick });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.cmb_hoe, 1), new Object[] { "II", " S", " S", 'I', ModItems.ingot_combine_steel, 'S', Items.stick });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.elec_sword, 1), new Object[] { "RPR", "RPR", " B ", 'P', ModItems.ingot_polymer, 'D', ModItems.ingot_dura_steel, 'R', ModItems.bolt_dura_steel, 'M', ModItems.motor, 'B', ModItems.battery_generic });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.elec_pickaxe, 1), new Object[] { "RDM", " PB", " P ", 'P', ModItems.ingot_polymer, 'D', ModItems.ingot_dura_steel, 'R', ModItems.bolt_dura_steel, 'M', ModItems.motor, 'B', ModItems.battery_generic });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.elec_axe, 1), new Object[] { " DP", "RRM", " PB", 'P', ModItems.ingot_polymer, 'D', ModItems.ingot_dura_steel, 'R', ModItems.bolt_dura_steel, 'M', ModItems.motor, 'B', ModItems.battery_generic });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.elec_shovel, 1), new Object[] { " P", "RRM", " B", 'P', ModItems.ingot_polymer, 'D', ModItems.ingot_dura_steel, 'R', ModItems.bolt_dura_steel, 'M', ModItems.motor, 'B', ModItems.battery_generic });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.elec_sword, 1), new Object[] { "RPR", "RPR", " B ", 'P', ModItems.ingot_polymer, 'D', ModItems.ingot_dura_steel, 'R', ModItems.bolt_dura_steel, 'M', ModItems.motor, 'B', ModItems.battery_lithium });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.elec_pickaxe, 1), new Object[] { "RDM", " PB", " P ", 'P', ModItems.ingot_polymer, 'D', ModItems.ingot_dura_steel, 'R', ModItems.bolt_dura_steel, 'M', ModItems.motor, 'B', ModItems.battery_lithium });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.elec_axe, 1), new Object[] { " DP", "RRM", " PB", 'P', ModItems.ingot_polymer, 'D', ModItems.ingot_dura_steel, 'R', ModItems.bolt_dura_steel, 'M', ModItems.motor, 'B', ModItems.battery_lithium });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.elec_shovel, 1), new Object[] { " P", "RRM", " B", 'P', ModItems.ingot_polymer, 'D', ModItems.ingot_dura_steel, 'R', ModItems.bolt_dura_steel, 'M', ModItems.motor, 'B', ModItems.battery_lithium });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.desh_sword, 1), new Object[] { "I", "I", "S", 'I', ModItems.ingot_desh, 'S', Items.stick });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.desh_pickaxe, 1), new Object[] { "III", " S ", " S ", 'I', ModItems.ingot_desh, 'S', Items.stick });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.desh_axe, 1), new Object[] { "II", "IS", " S", 'I', ModItems.ingot_desh, 'S', Items.stick });
|
||||
@ -1132,6 +1137,10 @@ public class CraftingManager {
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.cobalt_plate, 1), new Object[] { "E E", "EEE", "EEE", 'E', ModItems.ingot_cobalt });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.cobalt_legs, 1), new Object[] { "EEE", "E E", "E E", 'E', ModItems.ingot_cobalt });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.cobalt_boots, 1), new Object[] { "E E", "E E", 'E', ModItems.ingot_cobalt });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.starmetal_helmet, 1), new Object[] { "EEE", "E E", 'E', ModItems.ingot_starmetal });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.starmetal_plate, 1), new Object[] { "E E", "EEE", "EEE", 'E', ModItems.ingot_starmetal });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.starmetal_legs, 1), new Object[] { "EEE", "E E", "E E", 'E', ModItems.ingot_starmetal });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.starmetal_boots, 1), new Object[] { "E E", "E E", 'E', ModItems.ingot_starmetal });
|
||||
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.jetpack_boost, 1), new Object[] { "PTP", "SLS", "W W", 'P', "plateSteel", 'T', ModItems.tank_steel, 'S', ModItems.pipes_steel, 'L', Items.leather, 'W', ModItems.thruster_small }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.jetpack_fly, 1), new Object[] { "PTP", "SLS", "W W", 'P', "plateSteel", 'T', ModItems.cap_aluminium, 'S', ModItems.pipes_steel, 'L', ModItems.jetpack_boost, 'W', ModItems.thruster_small }));
|
||||
@ -1559,6 +1568,7 @@ public class CraftingManager {
|
||||
GameRegistry.addSmelting(ModItems.powder_lanthanium, new ItemStack(ModItems.ingot_lanthanium), 1.0F);
|
||||
GameRegistry.addSmelting(ModItems.powder_actinium, new ItemStack(ModItems.ingot_actinium), 1.0F);
|
||||
GameRegistry.addSmelting(ModItems.powder_desh, new ItemStack(ModItems.ingot_desh), 1.0F);
|
||||
GameRegistry.addSmelting(ModItems.powder_dineutronium, new ItemStack(ModItems.ingot_dineutronium), 5.0F);
|
||||
|
||||
GameRegistry.addSmelting(ModItems.powder_coal, new ItemStack(ModItems.coke), 1.0F);
|
||||
GameRegistry.addSmelting(ModItems.briquette_lignite, new ItemStack(ModItems.coke), 1.0F);
|
||||
|
||||
@ -90,12 +90,13 @@ public class MainRegistry
|
||||
public static ToolMaterial enumToolMaterialSchrabidium = EnumHelper.addToolMaterial("SCHRABIDIUM", 3, 10000, 50.0F, 100.0F, 200);
|
||||
public static ToolMaterial enumToolMaterialHammer = EnumHelper.addToolMaterial("SCHRABIDIUMHAMMER", 3, 0, 50.0F, 999999996F, 200);
|
||||
public static ToolMaterial enumToolMaterialChainsaw = EnumHelper.addToolMaterial("CHAINSAW", 3, 1500, 50.0F, 22.0F, 0);
|
||||
public static ToolMaterial enumToolMaterialSteel = EnumHelper.addToolMaterial("STEEL", 2, 500, 7.5F, 2.0F, 10);
|
||||
public static ToolMaterial enumToolMaterialTitanium = EnumHelper.addToolMaterial("TITANIUM", 3, 750, 9.0F, 2.5F, 15);
|
||||
public static ToolMaterial enumToolMaterialAlloy= EnumHelper.addToolMaterial("ALLOY", 3, 2000, 15.0F, 5.0F, 5);
|
||||
public static ToolMaterial enumToolMaterialSteel = EnumHelper.addToolMaterial("HBM_STEEL", 2, 500, 7.5F, 2.0F, 10);
|
||||
public static ToolMaterial enumToolMaterialTitanium = EnumHelper.addToolMaterial("HBM_TITANIUM", 3, 750, 9.0F, 2.5F, 15);
|
||||
public static ToolMaterial enumToolMaterialAlloy= EnumHelper.addToolMaterial("HBM_ALLOY", 3, 2000, 15.0F, 5.0F, 5);
|
||||
public static ToolMaterial enumToolMaterialCmb = EnumHelper.addToolMaterial("CMB", 3, 8500, 40.0F, 55F, 100);
|
||||
public static ToolMaterial enumToolMaterialElec = EnumHelper.addToolMaterial("ELEC", 3, 0, 30.0F, 12.0F, 2);
|
||||
public static ToolMaterial enumToolMaterialDesh = EnumHelper.addToolMaterial("DESH", 2, 0, 7.5F, 2.0F, 10);
|
||||
public static ToolMaterial enumToolMaterialCobalt = EnumHelper.addToolMaterial("HBM_COBALT", 3, 750, 9.0F, 2.5F, 15);
|
||||
|
||||
public static ToolMaterial enumToolMaterialSaw = EnumHelper.addToolMaterial("SAW", 2, 750, 2.0F, 3.5F, 25);
|
||||
public static ToolMaterial enumToolMaterialBat = EnumHelper.addToolMaterial("BAT", 0, 500, 1.5F, 3F, 25);
|
||||
@ -1457,6 +1458,11 @@ public class MainRegistry
|
||||
HazmatRegistry.instance.registerHazmat(ModItems.security_plate, 0.4F);
|
||||
HazmatRegistry.instance.registerHazmat(ModItems.security_legs, 0.3F);
|
||||
HazmatRegistry.instance.registerHazmat(ModItems.security_boots, 0.1F);
|
||||
|
||||
HazmatRegistry.instance.registerHazmat(ModItems.starmetal_helmet, 0.6F);
|
||||
HazmatRegistry.instance.registerHazmat(ModItems.starmetal_plate, 1.2F);
|
||||
HazmatRegistry.instance.registerHazmat(ModItems.starmetal_legs, 0.9F);
|
||||
HazmatRegistry.instance.registerHazmat(ModItems.starmetal_boots, 0.3F);
|
||||
|
||||
HazmatRegistry.instance.registerHazmat(ModItems.jackt, 0.3F);
|
||||
HazmatRegistry.instance.registerHazmat(ModItems.jackt2, 0.3F);
|
||||
|
||||