fix inverted door redstone

This commit is contained in:
Voxelstice 2023-12-19 21:30:20 +03:00
parent 65412f0c89
commit 6461a4c415

View File

@ -142,9 +142,9 @@ public class TileEntityDoorGeneric extends TileEntityLockableBase implements IAn
}
PacketDispatcher.wrapper.sendToAllAround(new TEDoorAnimationPacket(xCoord, yCoord, zCoord, state, skinIndex, (byte)(shouldUseBB ? 1 : 0)), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 100));
if(redstonePower == -1 && state == 0){
if(redstonePower == -1 && state == 1){
tryToggle(-1);
} else if(redstonePower > 0 && state == 1){
} else if(redstonePower > 0 && state == 0){
tryToggle(-1);
}
if(redstonePower == -1){