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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
backported some 1.12 compat code
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@ -242,6 +242,22 @@ public abstract class BlockDummyable extends BlockContainer {
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world.setBlock(x, y, z, this, meta + extra, 3);
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this.safeRem = false;
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}
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public void removeExtra(World world, int x, int y, int z) {
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if(world.getBlock(x, y, z) != this)
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return;
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int meta = world.getBlockMetadata(x, y, z);
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if(meta <= 5 || meta >= 12)
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return;
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// world.setBlockMetadataWithNotify(x, y, z, meta + extra, 3);
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this.safeRem = true;
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world.setBlock(x, y, z, this, meta - extra, 3);
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this.safeRem = false;
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}
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// checks if the dummy metadata is within the extra range
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public boolean hasExtra(int meta) {
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@ -7,11 +7,14 @@ import java.util.Set;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.blocks.generic.BlockDoorGeneric;
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import com.hbm.interfaces.IAnimatedDoor;
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import com.hbm.lib.Library;
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import com.hbm.packet.PacketDispatcher;
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import com.hbm.packet.TEDoorAnimationPacket;
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import com.hbm.sound.AudioWrapper;
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import com.hbm.tileentity.machine.TileEntityLockableBase;
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import com.hbm.util.Tuple.Triplet;
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import com.hbm.util.fauxpointtwelve.BlockPos;
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import com.hbm.util.fauxpointtwelve.Rotation;
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import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
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import cpw.mods.fml.relauncher.Side;
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@ -30,7 +33,7 @@ public class TileEntityDoorGeneric extends TileEntityLockableBase implements IAn
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public long animStartTime = 0;
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public int redstonePower;
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public boolean shouldUseBB = false;
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public Set<Triplet<Integer, Integer, Integer>> activatedBlocks = new HashSet<>(4);
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public Set<BlockPos> activatedBlocks = new HashSet<>(4);
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private AudioWrapper audio;
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private AudioWrapper audio2;
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@ -52,6 +55,9 @@ public class TileEntityDoorGeneric extends TileEntityLockableBase implements IAn
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if(worldObj.isRemote) {
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} else {
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BlockPos pos = new BlockPos(this);
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int[][] ranges = getDoorType().getDoorOpenRanges();
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ForgeDirection dir = ForgeDirection.getOrientation(getBlockMetadata() - BlockDummyable.offset);
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@ -60,7 +66,7 @@ public class TileEntityDoorGeneric extends TileEntityLockableBase implements IAn
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for(int i = 0; i < ranges.length; i++) {
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int[] range = ranges[i];
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int[] startPos = new int[] {range[0], range[1], range[2]};
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BlockPos startPos = new BlockPos(range[0], range[1], range[2]);
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float time = getDoorType().getDoorRangeOpenTime(openTicks, i);
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for(int j = 0; j < Math.abs(range[3]); j++) {
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@ -69,22 +75,24 @@ public class TileEntityDoorGeneric extends TileEntityLockableBase implements IAn
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break;
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for(int k = 0; k < range[4]; k++) {
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int[] add = new int[] {0, 0, 0};
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BlockPos add = new BlockPos(0, 0, 0);
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switch(range[5]){
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case 0: add = new int[] {0, k, (int)Math.signum(range[3]) * j}; break;
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case 1: add = new int[] {k, (int)Math.signum(range[3]) * j, 0}; break;
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case 2: add = new int[] {(int)Math.signum(range[3]) * j, k, 0}; break;
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case 0: add = new BlockPos(0, k, (int)Math.signum(range[3]) * j); break;
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case 1: add = new BlockPos(k, (int)Math.signum(range[3]) * j, 0); break;
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case 2: add = new BlockPos((int)Math.signum(range[3]) * j, k, 0); break;
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}
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/*Rotation r = dir.getBlockRotation();
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if(dir.toEnumFacing().getAxis() == EnumFacing.Axis.X)
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r = r.add(Rotation.CLOCKWISE_180);
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int[] finalPos = new int[]{} startPos.add(add).rotate(r).add(pos);
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if(finalPos.equals(this.pos)) {
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this.shouldUseBB = true;
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Rotation r = Rotation.getBlockRotation(dir);
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if(dir == Library.POS_X || dir == Library.NEG_X)
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r = r.add(Rotation.CLOCKWISE_180);
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BlockPos finalPos = startPos.add(add).rotate(r).add(pos);
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if(finalPos.equals(pos)) {
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this.shouldUseBB = false;
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} else {
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((BlockDummyable)getBlockType()).makeExtra(worldObj, finalPos.getX(), finalPos.getY(), finalPos.getZ());
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}_*/ //TODO: whatever just get these errors out of my face
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((BlockDummyable)getBlockType()).removeExtra(worldObj, finalPos.getX(), finalPos.getY(), finalPos.getZ());
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}
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}
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}
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}
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@ -95,7 +103,7 @@ public class TileEntityDoorGeneric extends TileEntityLockableBase implements IAn
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int[] range = ranges[i];
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int[] startPos = new int[] {range[0], range[1], range[2]};
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BlockPos startPos = new BlockPos(range[0], range[1], range[2]);
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float time = getDoorType().getDoorRangeOpenTime(openTicks, i);
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for(int j = Math.abs(range[3])-1; j >= 0; j--) {
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@ -104,22 +112,24 @@ public class TileEntityDoorGeneric extends TileEntityLockableBase implements IAn
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break;
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for(int k = 0; k < range[4]; k++) {
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int[] add = new int[] {0, 0, 0};
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BlockPos add = new BlockPos(0, 0, 0);
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switch(range[5]){
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case 0: add = new int[] {0, k, (int)Math.signum(range[3]) * j}; break;
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case 1: add = new int[] {k, (int)Math.signum(range[3]) * j, 0}; break;
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case 2: add = new int[] {(int)Math.signum(range[3]) * j, k, 0}; break;
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case 0: add = new BlockPos(0, k, (int)Math.signum(range[3]) * j); break;
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case 1: add = new BlockPos(k, (int)Math.signum(range[3]) * j, 0); break;
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case 2: add = new BlockPos((int)Math.signum(range[3]) * j, k, 0); break;
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}
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/*Rotation r = dir.getBlockRotation();
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if(dir.toEnumFacing().getAxis() == EnumFacing.Axis.X)
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Rotation r = Rotation.getBlockRotation(dir);
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if(dir == Library.POS_X || dir == Library.NEG_X)
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r = r.add(Rotation.CLOCKWISE_180);
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BlockPos finalPos = startPos.add(add).rotate(r).add(pos);
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if(finalPos.equals(this.pos)) {
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if(finalPos.equals(pos)) {
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this.shouldUseBB = false;
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} else {
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((BlockDummyable)getBlockType()).removeExtra(world, finalPos.getX(), finalPos.getY(), finalPos.getZ());
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}*/ //TODO
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((BlockDummyable)getBlockType()).removeExtra(worldObj, finalPos.getX(), finalPos.getY(), finalPos.getZ());
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}
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}
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}
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}
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@ -148,11 +158,11 @@ public class TileEntityDoorGeneric extends TileEntityLockableBase implements IAn
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if(audio != null) {
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audio.stopSound();
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audio = null;
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}
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}
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if(audio2 != null) {
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audio2.stopSound();
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audio2 = null;
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}
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}
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}
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public DoorDecl getDoorType(){
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@ -304,7 +314,7 @@ public class TileEntityDoorGeneric extends TileEntityLockableBase implements IAn
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NBTTagCompound activatedBlocks = tag.getCompoundTag("activatedBlocks");
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this.activatedBlocks.clear();
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for(int i = 0; i < activatedBlocks.func_150296_c().size()/3; i ++){
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this.activatedBlocks.add(new Triplet(activatedBlocks.getInteger("x"+i), activatedBlocks.getInteger("y"+i), activatedBlocks.getInteger("z"+i)));
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this.activatedBlocks.add(new BlockPos(activatedBlocks.getInteger("x"+i), activatedBlocks.getInteger("y"+i), activatedBlocks.getInteger("z"+i)));
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}
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super.readFromNBT(tag);
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}
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@ -320,7 +330,7 @@ public class TileEntityDoorGeneric extends TileEntityLockableBase implements IAn
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tag.setBoolean("shouldUseBB", shouldUseBB);
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NBTTagCompound activatedBlocks = new NBTTagCompound();
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int i = 0;
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for(Triplet<Integer, Integer, Integer> p : this.activatedBlocks){
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for(BlockPos p : this.activatedBlocks){
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activatedBlocks.setInteger("x"+i, p.getX());
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activatedBlocks.setInteger("y"+i, p.getY());
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activatedBlocks.setInteger("z"+i, p.getZ());
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@ -349,7 +359,7 @@ public class TileEntityDoorGeneric extends TileEntityLockableBase implements IAn
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public void updateRedstonePower(int x, int y, int z){
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//Drillgon200: Best I could come up with without having to use dummy tile entities
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Triplet<Integer, Integer, Integer> pos = new Triplet(x, y, z);
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BlockPos pos = new BlockPos(x, y, z);
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boolean powered = worldObj.isBlockIndirectlyGettingPowered(x, y, z);
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boolean contained = activatedBlocks.contains(pos);
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if(!contained && powered){
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58
src/main/java/com/hbm/util/fauxpointtwelve/BlockPos.java
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58
src/main/java/com/hbm/util/fauxpointtwelve/BlockPos.java
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@ -0,0 +1,58 @@
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package com.hbm.util.fauxpointtwelve;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MathHelper;
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/**
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* Adjusted code from MC 1.12 (com.minecraft.util.math.BlockPos)
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*/
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public class BlockPos {
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private final int x;
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private final int y;
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private final int z;
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public BlockPos(int x, int y, int z) {
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this.x = x;
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this.y = y;
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this.z = z;
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}
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public BlockPos(TileEntity te) {
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this(te.xCoord, te.yCoord, te.zCoord);
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}
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public BlockPos(double x, double y, double z) {
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this((int)MathHelper.floor_double(x), (int)MathHelper.floor_double(y), (int)MathHelper.floor_double(z));
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}
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public BlockPos add(double x, double y, double z) {
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return x == 0.0D && y == 0.0D && z == 0.0D ? this : new BlockPos((double) this.getX() + x, (double) this.getY() + y, (double) this.getZ() + z);
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}
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public BlockPos add(BlockPos vec) {
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return this.add(vec.getX(), vec.getY(), vec.getZ());
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}
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public BlockPos rotate(Rotation rotationIn) {
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switch(rotationIn) {
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case NONE:
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default: return this;
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case CLOCKWISE_90: return new BlockPos(-this.getZ(), this.getY(), this.getX());
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case CLOCKWISE_180: return new BlockPos(-this.getX(), this.getY(), -this.getZ());
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case COUNTERCLOCKWISE_90: return new BlockPos(this.getZ(), this.getY(), -this.getX());
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}
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}
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public int getX() {
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return this.x;
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}
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public int getY() {
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return this.y;
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}
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public int getZ() {
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return this.z;
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}
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}
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61
src/main/java/com/hbm/util/fauxpointtwelve/Rotation.java
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61
src/main/java/com/hbm/util/fauxpointtwelve/Rotation.java
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@ -0,0 +1,61 @@
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package com.hbm.util.fauxpointtwelve;
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import com.hbm.interfaces.Spaghetti;
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import net.minecraftforge.common.util.ForgeDirection;
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public enum Rotation {
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NONE(), CLOCKWISE_90(), CLOCKWISE_180(), COUNTERCLOCKWISE_90();
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/**
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* Verbatim code from MC 1.12 (net.minecraft.util.Rotation)
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* @param rotation
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* @return
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*/
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@Spaghetti("thanks for the cool code, mojang")
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public Rotation add(Rotation rotation) {
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switch(rotation) {
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case CLOCKWISE_180:
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switch(this) {
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case NONE: return CLOCKWISE_180;
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case CLOCKWISE_90: return COUNTERCLOCKWISE_90;
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case CLOCKWISE_180: return NONE;
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case COUNTERCLOCKWISE_90: return CLOCKWISE_90;
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}
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case COUNTERCLOCKWISE_90:
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switch(this) {
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case NONE: return COUNTERCLOCKWISE_90;
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case CLOCKWISE_90: return NONE;
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case CLOCKWISE_180: return CLOCKWISE_90;
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case COUNTERCLOCKWISE_90: return CLOCKWISE_180;
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}
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case CLOCKWISE_90:
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switch(this) {
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case NONE: return CLOCKWISE_90;
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case CLOCKWISE_90: return CLOCKWISE_180;
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case CLOCKWISE_180: return COUNTERCLOCKWISE_90;
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case COUNTERCLOCKWISE_90: return NONE;
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}
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default: return this;
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}
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}
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/**
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* Adjusted code from NTM 1.12 (com.hbm.lib.ForgeDirection)
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* @param dir
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* @return
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*/
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public static Rotation getBlockRotation(ForgeDirection dir){
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switch(dir) {
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case NORTH: return Rotation.NONE;
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case SOUTH: return Rotation.CLOCKWISE_180;
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case EAST: return Rotation.COUNTERCLOCKWISE_90;
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case WEST: return Rotation.CLOCKWISE_90;
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default: return Rotation.NONE;
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}
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}
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}
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