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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
almost forgot about this one
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efa790fe75
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@ -17,34 +17,33 @@ import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.item.ItemStack;
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public class BoilerRecipeHandler extends TemplateRecipeHandler {
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public LinkedList<RecipeTransferRect> transferRectsRec = new LinkedList<RecipeTransferRect>();
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public LinkedList<RecipeTransferRect> transferRectsGui = new LinkedList<RecipeTransferRect>();
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public LinkedList<Class<? extends GuiContainer>> guiRec = new LinkedList<Class<? extends GuiContainer>>();
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public LinkedList<Class<? extends GuiContainer>> guiGui = new LinkedList<Class<? extends GuiContainer>>();
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public class SmeltingSet extends TemplateRecipeHandler.CachedRecipe
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{
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PositionedStack input;
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PositionedStack result;
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public SmeltingSet(ItemStack input, ItemStack result) {
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input.stackSize = 1;
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this.input = new PositionedStack(input, 21 + 9, 6 + 18);
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this.result = new PositionedStack(result, 120, 24);
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}
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public LinkedList<RecipeTransferRect> transferRectsRec = new LinkedList<RecipeTransferRect>();
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public LinkedList<RecipeTransferRect> transferRectsGui = new LinkedList<RecipeTransferRect>();
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public LinkedList<Class<? extends GuiContainer>> guiRec = new LinkedList<Class<? extends GuiContainer>>();
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public LinkedList<Class<? extends GuiContainer>> guiGui = new LinkedList<Class<? extends GuiContainer>>();
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@Override
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public class SmeltingSet extends TemplateRecipeHandler.CachedRecipe {
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PositionedStack input;
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PositionedStack result;
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public SmeltingSet(ItemStack input, ItemStack result) {
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input.stackSize = 1;
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this.input = new PositionedStack(input, 21 + 9, 6 + 18);
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this.result = new PositionedStack(result, 120, 24);
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}
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@Override
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public List<PositionedStack> getIngredients() {
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return getCycledIngredients(cycleticks / 48, Arrays.asList(new PositionedStack[] {input}));
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}
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return getCycledIngredients(cycleticks / 48, Arrays.asList(new PositionedStack[] { input }));
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}
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@Override
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@Override
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public PositionedStack getResult() {
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return result;
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}
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}
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return result;
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}
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}
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@Override
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public String getRecipeName() {
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return "Boiler";
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@ -55,23 +54,22 @@ public class BoilerRecipeHandler extends TemplateRecipeHandler {
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return RefStrings.MODID + ":textures/gui/nei/gui_nei_boiler.png";
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}
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@Override
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public Class<? extends GuiContainer> getGuiClass() {
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return null;
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}
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@Override
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public Class<? extends GuiContainer> getGuiClass() {
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return null;
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}
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@Override
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public TemplateRecipeHandler newInstance() {
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return super.newInstance();
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}
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@Override
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public TemplateRecipeHandler newInstance() {
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return super.newInstance();
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}
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@Override
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public void loadCraftingRecipes(String outputId, Object... results) {
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if ((outputId.equals("ntmboiler")) && getClass() == BoilerRecipeHandler.class) {
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if((outputId.equals("ntmboiler")) && getClass() == BoilerRecipeHandler.class) {
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Map<Object, Object> recipes = MachineRecipes.instance().getBoilerRecipes();
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for (Map.Entry<Object, Object> recipe : recipes.entrySet()) {
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this.arecipes.add(new SmeltingSet((ItemStack)recipe.getKey(),
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(ItemStack)recipe.getValue()));
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for(Map.Entry<Object, Object> recipe : recipes.entrySet()) {
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this.arecipes.add(new SmeltingSet((ItemStack) recipe.getKey(), (ItemStack) recipe.getValue()));
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}
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} else {
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super.loadCraftingRecipes(outputId, results);
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@ -81,17 +79,15 @@ public class BoilerRecipeHandler extends TemplateRecipeHandler {
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@Override
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public void loadCraftingRecipes(ItemStack result) {
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Map<Object, Object> recipes = MachineRecipes.instance().getBoilerRecipes();
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for (Map.Entry<Object, Object> recipe : recipes.entrySet()) {
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if (compareFluidStacks((ItemStack)recipe.getValue(), result) ||
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compareFluidStacks((ItemStack)recipe.getValue(), result))
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this.arecipes.add(new SmeltingSet((ItemStack)recipe.getKey(),
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(ItemStack)recipe.getValue()));
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for(Map.Entry<Object, Object> recipe : recipes.entrySet()) {
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if(compareFluidStacks((ItemStack) recipe.getValue(), result) || compareFluidStacks((ItemStack) recipe.getValue(), result))
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this.arecipes.add(new SmeltingSet((ItemStack) recipe.getKey(), (ItemStack) recipe.getValue()));
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}
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}
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@Override
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public void loadUsageRecipes(String inputId, Object... ingredients) {
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if ((inputId.equals("ntmboiler")) && getClass() == BoilerRecipeHandler.class) {
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if((inputId.equals("ntmboiler")) && getClass() == BoilerRecipeHandler.class) {
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loadCraftingRecipes("ntmboiler", new Object[0]);
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} else {
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super.loadUsageRecipes(inputId, ingredients);
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@ -101,32 +97,31 @@ public class BoilerRecipeHandler extends TemplateRecipeHandler {
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@Override
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public void loadUsageRecipes(ItemStack ingredient) {
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Map<Object, Object> recipes = MachineRecipes.instance().getBoilerRecipes();
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for (Map.Entry<Object, Object> recipe : recipes.entrySet()) {
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if (compareFluidStacks(ingredient, (ItemStack)recipe.getKey()))
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this.arecipes.add(new SmeltingSet((ItemStack)recipe.getKey(),
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(ItemStack)recipe.getValue()));
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for(Map.Entry<Object, Object> recipe : recipes.entrySet()) {
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if(compareFluidStacks(ingredient, (ItemStack) recipe.getKey()))
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this.arecipes.add(new SmeltingSet((ItemStack) recipe.getKey(), (ItemStack) recipe.getValue()));
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}
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}
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private boolean compareFluidStacks(ItemStack sta1, ItemStack sta2) {
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return sta1.getItem() == sta2.getItem() && sta1.getItemDamage() == sta2.getItemDamage();
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}
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@Override
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public void drawExtras(int recipe) {
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drawProgressBar(80, 23, 0, 85, 6, 17, 240, 3);
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}
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@Override
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public void loadTransferRects() {
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transferRectsGui = new LinkedList<RecipeTransferRect>();
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guiGui = new LinkedList<Class<? extends GuiContainer>>();
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@Override
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public void drawExtras(int recipe) {
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drawProgressBar(80, 23, 0, 85, 6, 17, 240, 3);
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}
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transferRects.add(new RecipeTransferRect(new Rectangle(138 - 1 - 36 - 27 - 9, 23, 36, 18), "ntmboiler"));
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transferRectsGui.add(new RecipeTransferRect(new Rectangle(18 * 2 + 2 + 36, 89 - 29 - 18 - 18, 18, 18 * 2), "ntmboiler"));
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guiGui.add(GUIMachineBoiler.class);
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guiGui.add(GUIMachineBoilerElectric.class);
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RecipeTransferRectHandler.registerRectsToGuis(getRecipeTransferRectGuis(), transferRects);
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RecipeTransferRectHandler.registerRectsToGuis(guiGui, transferRectsGui);
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}
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@Override
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public void loadTransferRects() {
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transferRectsGui = new LinkedList<RecipeTransferRect>();
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guiGui = new LinkedList<Class<? extends GuiContainer>>();
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transferRects.add(new RecipeTransferRect(new Rectangle(138 - 1 - 36 - 27 - 9, 23, 36, 18), "ntmboiler"));
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transferRectsGui.add(new RecipeTransferRect(new Rectangle(18 * 2 + 2 + 36, 89 - 29 - 18 - 18, 18, 18 * 2), "ntmboiler"));
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guiGui.add(GUIMachineBoiler.class);
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guiGui.add(GUIMachineBoilerElectric.class);
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RecipeTransferRectHandler.registerRectsToGuis(getRecipeTransferRectGuis(), transferRects);
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RecipeTransferRectHandler.registerRectsToGuis(guiGui, transferRectsGui);
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}
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}
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16
src/main/java/com/hbm/handler/nei/HydrotreatingHandler.java
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16
src/main/java/com/hbm/handler/nei/HydrotreatingHandler.java
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@ -0,0 +1,16 @@
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package com.hbm.handler.nei;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.inventory.recipes.HydrotreatingRecipes;
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public class HydrotreatingHandler extends NEIUniversalHandler {
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public HydrotreatingHandler() {
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super("Hydrotreating", ModBlocks.machine_hydrotreater, HydrotreatingRecipes.getRecipes());
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}
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@Override
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public String getKey() {
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return "ntmHydrotreating";
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}
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}
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@ -38,8 +38,8 @@ public class GUILaunchPadLarge extends GuiInfoContainer {
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super.drawScreen(mouseX, mouseY, f);
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this.drawElectricityInfo(this, mouseX, mouseY, guiLeft + 107, guiTop + 88 - 52, 16, 52, launchpad.power, launchpad.maxPower);
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launchpad.tanks[0].renderTankInfo(this, mouseX, mouseY, guiLeft + 125, guiTop + 70 - 52, 16, 52);
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launchpad.tanks[1].renderTankInfo(this, mouseX, mouseY, guiLeft + 143, guiTop + 70 - 52, 16, 52);
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launchpad.tanks[0].renderTankInfo(this, mouseX, mouseY, guiLeft + 125, guiTop + 88 - 52, 16, 52);
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launchpad.tanks[1].renderTankInfo(this, mouseX, mouseY, guiLeft + 143, guiTop + 88 - 52, 16, 52);
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}
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@Override
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@ -71,7 +71,7 @@ public class HydrotreatingRecipes extends SerializableRecipe {
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for(Entry<FluidType, Triplet<FluidStack, FluidStack, FluidStack>> recipe : recipes.entrySet()) {
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map.put(new ItemStack[] {
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ItemFluidIcon.make(recipe.getKey(), 1000),
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ItemFluidIcon.make(recipe.getValue().getX().type, recipe.getValue().getX().fill * 10) },
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ItemFluidIcon.make(recipe.getValue().getX().type, recipe.getValue().getX().fill * 10, 1) },
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new ItemStack[] {
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ItemFluidIcon.make(recipe.getValue().getY().type, recipe.getValue().getY().fill * 10),
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ItemFluidIcon.make(recipe.getValue().getZ().type, recipe.getValue().getZ().fill * 10) });
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@ -35,6 +35,7 @@ public class ItemMissile extends ItemCustomLore {
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public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
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list.add(EnumChatFormatting.ITALIC + this.tier.display);
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list.add("Fuel: " + this.fuel.display);
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if(this.fuelCap > 0) list.add("Fuel capacity: " + this.fuelCap + "mB");
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super.addInformation(itemstack, player, list, bool);
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}
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@ -42,6 +42,7 @@ public class NEIConfig implements IConfigureNEI {
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registerHandler(new VacuumRecipeHandler());
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registerHandler(new CrackingHandler());
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registerHandler(new ReformingHandler());
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registerHandler(new HydrotreatingHandler());
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registerHandler(new BoilerRecipeHandler());
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registerHandler(new ChemplantRecipeHandler());
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registerHandler(new CrystallizerRecipeHandler());
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@ -75,60 +75,62 @@ public class TileEntityLaunchPadLarge extends TileEntityLaunchPadBase implements
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delay = 20;
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}
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if(delay > 0) {
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delay--;
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if(delay < 10 && scheduleErect) {
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this.erected = true;
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this.scheduleErect = false;
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}
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// if there is no missile or the missile isn't ready (i.e. the erector hasn't returned to zero position yet), retract
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if(slots[0] == null || !readyToLoad) {
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//fold back erector
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if(erector < 90F) {
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erector = Math.min(erector + erectorSpeed, 90F);
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if(erector == 90F) delay = 20;
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//extend lift
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} else if(lift < 1F) {
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lift = Math.min(lift + liftSpeed, 1F);
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if(erector == 1F) {
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//if the lift is fully extended, the loading can begin
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readyToLoad = true;
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delay = 20;
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}
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}
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}
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} else {
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//only extend if the erector isn't up yet and the missile can be loaded
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if(!erected && readyToLoad) {
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//first, rotate the erector
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if(erector != 0F) {
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erector = Math.max(erector - erectorSpeed, 0F);
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if(erector == 0F) delay = 20;
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//then retract the lift
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} else if(lift > 0) {
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lift = Math.max(lift - liftSpeed, 0F);
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if(lift == 0F) {
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//once the lift is at the bottom, the missile is deployed
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scheduleErect = true;
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delay = 20;
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if(this.power >= 75_000) {
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if(delay > 0) {
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delay--;
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if(delay < 10 && scheduleErect) {
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this.erected = true;
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this.scheduleErect = false;
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}
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// if there is no missile or the missile isn't ready (i.e. the erector hasn't returned to zero position yet), retract
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if(slots[0] == null || !readyToLoad) {
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//fold back erector
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if(erector < 90F) {
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erector = Math.min(erector + erectorSpeed, 90F);
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if(erector == 90F) delay = 20;
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//extend lift
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} else if(lift < 1F) {
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lift = Math.min(lift + liftSpeed, 1F);
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if(erector == 1F) {
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//if the lift is fully extended, the loading can begin
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readyToLoad = true;
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delay = 20;
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}
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}
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}
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} else {
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//first, fold back the erector
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if(erector < 90F) {
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erector = Math.min(erector + erectorSpeed, 90F);
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if(erector == 90F) delay = 20;
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//then extend the lift again
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} else if(lift < 1F) {
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lift = Math.min(lift + liftSpeed, 1F);
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if(erector == 1F) {
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//if the lift is fully extended, the loading can begin
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readyToLoad = true;
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delay = 20;
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//only extend if the erector isn't up yet and the missile can be loaded
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if(!erected && readyToLoad) {
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//first, rotate the erector
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if(erector != 0F) {
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erector = Math.max(erector - erectorSpeed, 0F);
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if(erector == 0F) delay = 20;
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//then retract the lift
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} else if(lift > 0) {
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lift = Math.max(lift - liftSpeed, 0F);
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if(lift == 0F) {
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//once the lift is at the bottom, the missile is deployed
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scheduleErect = true;
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delay = 20;
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}
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}
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} else {
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//first, fold back the erector
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if(erector < 90F) {
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erector = Math.min(erector + erectorSpeed, 90F);
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if(erector == 90F) delay = 20;
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//then extend the lift again
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} else if(lift < 1F) {
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lift = Math.min(lift + liftSpeed, 1F);
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if(erector == 1F) {
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//if the lift is fully extended, the loading can begin
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readyToLoad = true;
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delay = 20;
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}
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}
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}
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}
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Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 10 KiB |
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