nothing productive for today

This commit is contained in:
Boblet 2024-10-09 16:25:43 +02:00
parent f2b64a82fe
commit 66711f963e

View File

@ -341,9 +341,7 @@ public class Orchestras {
if(timer == 0) player.worldObj.playSoundAtEntity(player, "hbm:weapon.reload.revolverCock", 1F, 0.75F);
if(timer == 4) {
IMagazine mag = ctx.config.getReceivers(stack)[0].getMagazine(stack);
int ammo = mag.getAmount(stack);
int prev = mag.getAmountAfterReload(stack);
int toEject = prev - ammo;
int toEject = mag.getAmountAfterReload(stack) - mag.getAmount(stack);
SpentCasing casing = mag.getCasing(stack);
for(int i = 0; i < toEject; i++) CasingCreator.composeEffect(player.worldObj, player, 0.625, -0.1875, -0.375D, -0.12, 0.18, 0, 0.01, casing.getName(), true, 60, 0.5D, 20);
}
@ -366,9 +364,7 @@ public class Orchestras {
if(type == AnimType.INSPECT) {
if(timer == 0) player.worldObj.playSoundAtEntity(player, "hbm:weapon.reload.revolverCock", 1F, 0.75F);
IMagazine mag = ctx.config.getReceivers(stack)[0].getMagazine(stack);
int ammo = mag.getAmount(stack);
int prev = mag.getAmountAfterReload(stack);
int toEject = prev - ammo;
int toEject = mag.getAmountAfterReload(stack) - mag.getAmount(stack);
if(timer == 4 && toEject <= 0) {
SpentCasing casing = mag.getCasing(stack);
for(int i = 0; i < toEject; i++) CasingCreator.composeEffect(player.worldObj, player, 0.625, -0.1875, -0.375D, -0.12, 0.18, 0, 0.01, casing.getName(), true, 60, 0.5D, 20);