barbed wire, drill fixes, IF recipes, new textures

This commit is contained in:
HbmMods 2018-10-23 22:51:34 +02:00
parent f73ed4cfdc
commit 66893363c7
23 changed files with 294 additions and 187 deletions

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@ -692,6 +692,8 @@ tile.cmb_brick_reinforced.name=Verstärkte CMB-Ziegel
tile.gravel_obsidian.name=Gebrochener Obsidian tile.gravel_obsidian.name=Gebrochener Obsidian
tile.barbed_wire.name=Stacheldraht
tile.seal_frame.name=Siloluke (Rahmen) tile.seal_frame.name=Siloluke (Rahmen)
tile.seal_controller.name=Silolukenöffner tile.seal_controller.name=Silolukenöffner
tile.seal_hatch.name=Siloluke (Deckel) tile.seal_hatch.name=Siloluke (Deckel)
@ -1091,7 +1093,7 @@ item.grenade_if_concussion.name=IF - Erschütterungsgranate
item.grenade_if_brimstone.name=IF - Werfbare Brimstone-Mine item.grenade_if_brimstone.name=IF - Werfbare Brimstone-Mine
item.grenade_if_mystery.name=IF - M.-Granate item.grenade_if_mystery.name=IF - M.-Granate
item.grenade_if_spark.name=IF - S.-Granate item.grenade_if_spark.name=IF - S.-Granate
item.grenade_if_hopwire.name=IF - Schwarzes Loch Hopwire item.grenade_if_hopwire.name=IF - Vortex Hopwire
item.grenade_if_null.name=IF - Null-Granate item.grenade_if_null.name=IF - Null-Granate
item.rod_uranium_fuel.name=Urankernbrennstoffzelle item.rod_uranium_fuel.name=Urankernbrennstoffzelle

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@ -692,6 +692,8 @@ tile.cmb_brick_reinforced.name=Reinforced CMB Bricks
tile.gravel_obsidian.name=Crushed Obsidian tile.gravel_obsidian.name=Crushed Obsidian
tile.barbed_wire.name=Barbed Wire
tile.seal_frame.name=Silo Hatch Frame tile.seal_frame.name=Silo Hatch Frame
tile.seal_controller.name=Silo Hatch Opener tile.seal_controller.name=Silo Hatch Opener
tile.seal_hatch.name=Silo Hatch tile.seal_hatch.name=Silo Hatch
@ -1091,7 +1093,7 @@ item.grenade_if_concussion.name=IF - Concussion Grenade
item.grenade_if_brimstone.name=IF - Tossable Brimstone Mine item.grenade_if_brimstone.name=IF - Tossable Brimstone Mine
item.grenade_if_mystery.name=IF - M.-Grenade item.grenade_if_mystery.name=IF - M.-Grenade
item.grenade_if_spark.name=IF - S.-Grenade item.grenade_if_spark.name=IF - S.-Grenade
item.grenade_if_hopwire.name=IF - Black Hole Hopwire item.grenade_if_hopwire.name=IF - Vortex Hopwire
item.grenade_if_null.name=IF - Null Grenade item.grenade_if_null.name=IF - Null Grenade
item.rod_uranium_fuel.name=Uranium Fuel Rod item.rod_uranium_fuel.name=Uranium Fuel Rod

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@ -39,6 +39,9 @@
"item.pinBreak": {"category": "player", "sounds": [{"name": "tool/pinBreak", "stream": false}]}, "item.pinBreak": {"category": "player", "sounds": [{"name": "tool/pinBreak", "stream": false}]},
"item.gasmaskScrew": {"category": "player", "sounds": [{"name": "tool/gasmaskScrew", "stream": false}]}, "item.gasmaskScrew": {"category": "player", "sounds": [{"name": "tool/gasmaskScrew", "stream": false}]},
"item.jetpackTank": {"category": "player", "sounds": [{"name": "tool/jetpackTank", "stream": false}]}, "item.jetpackTank": {"category": "player", "sounds": [{"name": "tool/jetpackTank", "stream": false}]},
"item.unpack": {"category": "player", "sounds": ["tool/extract1", "tool/extract2"]},
"item.syringe": {"category": "player", "sounds": [{"name": "tool/stim", "stream": false}]},
"item.radaway": {"category": "player", "sounds": [{"name": "tool/radaway", "stream": false}]},
"music.recordLambdaCore": {"category": "record", "sounds": [{"name": "music/recordLambdaCore", "stream": true}]}, "music.recordLambdaCore": {"category": "record", "sounds": [{"name": "music/recordLambdaCore", "stream": true}]},
"music.recordSectorSweep": {"category": "record", "sounds": [{"name": "music/recordSectorSweep", "stream": true}]}, "music.recordSectorSweep": {"category": "record", "sounds": [{"name": "music/recordSectorSweep", "stream": true}]},

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@ -210,6 +210,8 @@ public class ModBlocks {
public static Block vault_door; public static Block vault_door;
public static Block blast_door; public static Block blast_door;
public static Block barbed_wire;
public static Block marker_structure; public static Block marker_structure;
@ -880,6 +882,8 @@ public class ModBlocks {
vault_door = new VaultDoor(Material.iron).setBlockName("vault_door").setHardness(10.0F).setResistance(10000.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":vault_door"); vault_door = new VaultDoor(Material.iron).setBlockName("vault_door").setHardness(10.0F).setResistance(10000.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":vault_door");
blast_door = new BlastDoor(Material.iron).setBlockName("blast_door").setHardness(10.0F).setResistance(10000.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":blast_door"); blast_door = new BlastDoor(Material.iron).setBlockName("blast_door").setHardness(10.0F).setResistance(10000.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":blast_door");
barbed_wire = new BarbedWire(Material.iron).setBlockName("barbed_wire").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.weaponTab).setBlockTextureName(RefStrings.MODID + ":barbed_wire");
marker_structure = new BlockMarker(Material.iron).setBlockName("marker_structure").setHardness(0.0F).setResistance(0.0F).setLightLevel(1.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":marker_structure"); marker_structure = new BlockMarker(Material.iron).setBlockName("marker_structure").setHardness(0.0F).setResistance(0.0F).setLightLevel(1.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":marker_structure");
launch_pad = new LaunchPad(Material.iron).setBlockName("launch_pad").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":launch_pad"); launch_pad = new LaunchPad(Material.iron).setBlockName("launch_pad").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.missileTab).setBlockTextureName(RefStrings.MODID + ":launch_pad");
@ -1125,6 +1129,9 @@ public class ModBlocks {
GameRegistry.registerBlock(cmb_brick, cmb_brick.getUnlocalizedName()); GameRegistry.registerBlock(cmb_brick, cmb_brick.getUnlocalizedName());
GameRegistry.registerBlock(cmb_brick_reinforced, cmb_brick_reinforced.getUnlocalizedName()); GameRegistry.registerBlock(cmb_brick_reinforced, cmb_brick_reinforced.getUnlocalizedName());
//Other defensive stuff
GameRegistry.registerBlock(barbed_wire, barbed_wire.getUnlocalizedName());
//Decoration Blocks //Decoration Blocks
GameRegistry.registerBlock(block_meteor, block_meteor.getUnlocalizedName()); GameRegistry.registerBlock(block_meteor, block_meteor.getUnlocalizedName());
GameRegistry.registerBlock(block_meteor_cobble, block_meteor_cobble.getUnlocalizedName()); GameRegistry.registerBlock(block_meteor_cobble, block_meteor_cobble.getUnlocalizedName());

View File

@ -0,0 +1,44 @@
package com.hbm.blocks.generic;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
public class BarbedWire extends Block {
public BarbedWire(Material mat)
{
super(mat);
}
public void onEntityCollidedWithBlock(World p_149670_1_, int p_149670_2_, int p_149670_3_, int p_149670_4_, Entity p_149670_5_)
{
p_149670_5_.setInWeb();
p_149670_5_.attackEntityFrom(DamageSource.cactus, 2.0F);
}
public boolean isOpaqueCube()
{
return false;
}
public AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_, int p_149668_4_)
{
return null;
}
public int getRenderType()
{
return 1;
}
public boolean renderAsNormalBlock()
{
return false;
}
}

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@ -2654,13 +2654,12 @@ public class MachineRecipes {
list.add(new ItemStack(ModItems.hull_big_steel, 4)); list.add(new ItemStack(ModItems.hull_big_steel, 4));
break; break;
case MINER: case MINER:
list.add(new ItemStack(ModBlocks.steel_scaffold, 12)); list.add(new ItemStack(ModBlocks.steel_scaffold, 6));
list.add(new ItemStack(ModItems.ingot_steel, 4)); list.add(new ItemStack(ModItems.ingot_steel, 4));
list.add(new ItemStack(ModItems.plate_titanium, 6));
list.add(new ItemStack(ModItems.wire_red_copper, 4)); list.add(new ItemStack(ModItems.wire_red_copper, 4));
list.add(new ItemStack(ModItems.circuit_copper, 2)); list.add(new ItemStack(ModItems.circuit_copper, 1));
list.add(new ItemStack(ModItems.motor, 1)); list.add(new ItemStack(ModItems.motor, 1));
list.add(new ItemStack(ModItems.ingot_dura_steel, 6)); list.add(new ItemStack(ModItems.ingot_dura_steel, 2));
list.add(new ItemStack(ModItems.bolt_dura_steel, 2)); list.add(new ItemStack(ModItems.bolt_dura_steel, 2));
list.add(new ItemStack(ModItems.drill_titanium, 1)); list.add(new ItemStack(ModItems.drill_titanium, 1));
break; break;

View File

@ -46,7 +46,7 @@ public class ItemStarterKit extends Item {
@Override @Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) { public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
stack.damageItem(5, player); //stack.damageItem(5, player);
if(this == ModItems.nuke_starter_kit) if(this == ModItems.nuke_starter_kit)
{ {
@ -567,7 +567,9 @@ public class ItemStarterKit extends Item {
player.addChatMessage(new ChatComponentText("You rip the letter in half; nothing happens.")); player.addChatMessage(new ChatComponentText("You rip the letter in half; nothing happens."));
} }
} }
world.playSoundAtEntity(player, "hbm:item.unpack", 1.0F, 1.0F);
stack.stackSize--;
return stack; return stack;
} }

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@ -36,6 +36,7 @@ public class ItemSyringe extends Item {
player.clearActivePotions(); player.clearActivePotions();
stack.stackSize--; stack.stackSize--;
world.playSoundAtEntity(player, "hbm:item.syringe", 1.0F, 1.0F);
if (stack.stackSize <= 0) if (stack.stackSize <= 0)
{ {
@ -65,6 +66,7 @@ public class ItemSyringe extends Item {
player.addPotionEffect(new PotionEffect(Potion.confusion.id, 5 * 20, 4)); player.addPotionEffect(new PotionEffect(Potion.confusion.id, 5 * 20, 4));
stack.stackSize--; stack.stackSize--;
world.playSoundAtEntity(player, "hbm:item.syringe", 1.0F, 1.0F);
if (stack.stackSize <= 0) if (stack.stackSize <= 0)
{ {
@ -88,6 +90,7 @@ public class ItemSyringe extends Item {
player.attackEntityFrom(ModDamageSource.euthanizedSelf2, 30); player.attackEntityFrom(ModDamageSource.euthanizedSelf2, 30);
stack.stackSize--; stack.stackSize--;
world.playSoundAtEntity(player, "hbm:item.syringe", 1.0F, 1.0F);
if (stack.stackSize <= 0) if (stack.stackSize <= 0)
{ {
@ -108,6 +111,7 @@ public class ItemSyringe extends Item {
player.heal(5); player.heal(5);
stack.stackSize--; stack.stackSize--;
world.playSoundAtEntity(player, "hbm:item.syringe", 1.0F, 1.0F);
if (stack.stackSize <= 0) if (stack.stackSize <= 0)
{ {
@ -128,6 +132,7 @@ public class ItemSyringe extends Item {
player.addPotionEffect(new PotionEffect(Potion.resistance.id, 4 * 60 * 20, 2)); player.addPotionEffect(new PotionEffect(Potion.resistance.id, 4 * 60 * 20, 2));
stack.stackSize--; stack.stackSize--;
world.playSoundAtEntity(player, "hbm:item.syringe", 1.0F, 1.0F);
if (stack.stackSize <= 0) if (stack.stackSize <= 0)
{ {
@ -149,6 +154,7 @@ public class ItemSyringe extends Item {
player.addPotionEffect(new PotionEffect(Potion.damageBoost.id, 2 * 60 * 20, 0)); player.addPotionEffect(new PotionEffect(Potion.damageBoost.id, 2 * 60 * 20, 0));
stack.stackSize--; stack.stackSize--;
world.playSoundAtEntity(player, "hbm:item.syringe", 1.0F, 1.0F);
if (stack.stackSize <= 0) if (stack.stackSize <= 0)
{ {
@ -170,6 +176,7 @@ public class ItemSyringe extends Item {
player.addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 10 * 20, 0)); player.addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 10 * 20, 0));
stack.stackSize--; stack.stackSize--;
world.playSoundAtEntity(player, "hbm:item.syringe", 1.0F, 1.0F);
if (stack.stackSize <= 0) if (stack.stackSize <= 0)
{ {
@ -210,6 +217,7 @@ public class ItemSyringe extends Item {
player.removePotionEffect(HbmPotion.radiation.id); player.removePotionEffect(HbmPotion.radiation.id);
stack.stackSize--; stack.stackSize--;
world.playSoundAtEntity(player, "hbm:item.radaway", 1.0F, 1.0F);
} }
} }
@ -221,6 +229,7 @@ public class ItemSyringe extends Item {
player.addPotionEffect(new PotionEffect(Potion.confusion.id, 5 * 20, 0)); player.addPotionEffect(new PotionEffect(Potion.confusion.id, 5 * 20, 0));
stack.stackSize--; stack.stackSize--;
world.playSoundAtEntity(player, "hbm:item.syringe", 1.0F, 1.0F);
} }
if (!player.inventory.addItemStackToInventory(new ItemStack(ModItems.syringe_metal_empty))) if (!player.inventory.addItemStackToInventory(new ItemStack(ModItems.syringe_metal_empty)))
@ -319,6 +328,7 @@ public class ItemSyringe extends Item {
entity.clearActivePotions(); entity.clearActivePotions();
stack.stackSize--; stack.stackSize--;
world.playSoundAtEntity(entity, "hbm:item.syringe", 1.0F, 1.0F);
if(entityPlayer instanceof EntityPlayer) if(entityPlayer instanceof EntityPlayer)
{ {
@ -347,6 +357,7 @@ public class ItemSyringe extends Item {
entity.addPotionEffect(new PotionEffect(Potion.confusion.id, 5 * 20, 4)); entity.addPotionEffect(new PotionEffect(Potion.confusion.id, 5 * 20, 4));
stack.stackSize--; stack.stackSize--;
world.playSoundAtEntity(entity, "hbm:item.syringe", 1.0F, 1.0F);
if(entityPlayer instanceof EntityPlayer) if(entityPlayer instanceof EntityPlayer)
{ {
@ -366,6 +377,7 @@ public class ItemSyringe extends Item {
entity.attackEntityFrom(ModDamageSource.euthanized(entityPlayer, entityPlayer), 30); entity.attackEntityFrom(ModDamageSource.euthanized(entityPlayer, entityPlayer), 30);
stack.stackSize--; stack.stackSize--;
world.playSoundAtEntity(entity, "hbm:item.syringe", 1.0F, 1.0F);
if(entityPlayer instanceof EntityPlayer) if(entityPlayer instanceof EntityPlayer)
{ {
@ -385,6 +397,7 @@ public class ItemSyringe extends Item {
entity.heal(5); entity.heal(5);
stack.stackSize--; stack.stackSize--;
world.playSoundAtEntity(entity, "hbm:item.syringe", 1.0F, 1.0F);
if(entityPlayer instanceof EntityPlayer) if(entityPlayer instanceof EntityPlayer)
{ {
@ -404,6 +417,7 @@ public class ItemSyringe extends Item {
entity.addPotionEffect(new PotionEffect(Potion.resistance.id, 4 * 60 * 20, 2)); entity.addPotionEffect(new PotionEffect(Potion.resistance.id, 4 * 60 * 20, 2));
stack.stackSize--; stack.stackSize--;
world.playSoundAtEntity(entity, "hbm:item.syringe", 1.0F, 1.0F);
if(entityPlayer instanceof EntityPlayer) if(entityPlayer instanceof EntityPlayer)
{ {
@ -424,6 +438,7 @@ public class ItemSyringe extends Item {
entity.addPotionEffect(new PotionEffect(Potion.damageBoost.id, 2 * 60 * 20, 0)); entity.addPotionEffect(new PotionEffect(Potion.damageBoost.id, 2 * 60 * 20, 0));
stack.stackSize--; stack.stackSize--;
world.playSoundAtEntity(entity, "hbm:item.syringe", 1.0F, 1.0F);
if(entityPlayer instanceof EntityPlayer) if(entityPlayer instanceof EntityPlayer)
{ {
@ -444,6 +459,7 @@ public class ItemSyringe extends Item {
entity.addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 10 * 20, 0)); entity.addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 10 * 20, 0));
stack.stackSize--; stack.stackSize--;
world.playSoundAtEntity(entity, "hbm:item.syringe", 1.0F, 1.0F);
if(entityPlayer instanceof EntityPlayer) if(entityPlayer instanceof EntityPlayer)
{ {
@ -464,6 +480,7 @@ public class ItemSyringe extends Item {
entity.addPotionEffect(new PotionEffect(Potion.confusion.id, 5 * 20, 0)); entity.addPotionEffect(new PotionEffect(Potion.confusion.id, 5 * 20, 0));
stack.stackSize--; stack.stackSize--;
world.playSoundAtEntity(entity, "hbm:item.syringe", 1.0F, 1.0F);
if(entityPlayer instanceof EntityPlayer) if(entityPlayer instanceof EntityPlayer)
{ {

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@ -278,7 +278,8 @@ public class ItemGrenade extends Item {
} }
if (this == ModItems.grenade_if_spark) { if (this == ModItems.grenade_if_spark) {
list.add(""); list.add("");
list.add(EnumChatFormatting.ITALIC + "\"31-31-31-31-31-31-31-31-31-31-31-31-31\""); //list.add(EnumChatFormatting.ITALIC + "\"31-31-31-31-31-31-31-31-31-31-31-31-31\"");
list.add(EnumChatFormatting.ITALIC + "\"We can't rewind, we've gone too far.\"");
} }
if (this == ModItems.grenade_if_hopwire) { if (this == ModItems.grenade_if_hopwire) {
list.add(""); list.add("");

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@ -682,6 +682,8 @@ public class CraftingManager {
GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.reinforced_light), 1), new Object[] { "FFF", "FBF", "FFF", 'F', Blocks.iron_bars, 'B', Blocks.glowstone }); GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.reinforced_light), 1), new Object[] { "FFF", "FBF", "FFF", 'F', Blocks.iron_bars, 'B', Blocks.glowstone });
GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.reinforced_lamp_off), 1), new Object[] { "FFF", "FBF", "FFF", 'F', Blocks.iron_bars, 'B', Blocks.redstone_lamp }); GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.reinforced_lamp_off), 1), new Object[] { "FFF", "FBF", "FFF", 'F', Blocks.iron_bars, 'B', Blocks.redstone_lamp });
GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.reinforced_sand), 8), new Object[] { "FBF", "BFB", "FBF", 'F', Blocks.iron_bars, 'B', Blocks.sandstone }); GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.reinforced_sand), 8), new Object[] { "FBF", "BFB", "FBF", 'F', Blocks.iron_bars, 'B', Blocks.sandstone });
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.barbed_wire, 16), new Object[] { "AIA", "I I", "AIA", 'A', ModItems.wire_aluminium, 'I', "ingotIron" }));
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.tape_recorder), 4), new Object[] { "TST", "SSS", 'T', "ingotTungsten", 'S', "ingotSteel" })); GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.tape_recorder), 4), new Object[] { "TST", "SSS", 'T', "ingotTungsten", 'S', "ingotSteel" }));
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.steel_poles), 16), new Object[] { "S S", "SSS", "S S", 'S', "ingotSteel" })); GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(Item.getItemFromBlock(ModBlocks.steel_poles), 16), new Object[] { "S S", "SSS", "S S", 'S', "ingotSteel" }));
@ -821,6 +823,20 @@ public class CraftingManager {
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.grenade_breach, 1), new Object[] { "G", "G", "P", 'G', ModItems.grenade_smart, 'P', "plateSaturnite" })); GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.grenade_breach, 1), new Object[] { "G", "G", "P", 'G', ModItems.grenade_smart, 'P', "plateSaturnite" }));
GameRegistry.addRecipe(new ItemStack(ModItems.grenade_burst, 1), new Object[] { "GGG", "GCG", "GGG", 'G', ModItems.grenade_breach, 'C', ModItems.grenade_generic }); GameRegistry.addRecipe(new ItemStack(ModItems.grenade_burst, 1), new Object[] { "GGG", "GCG", "GGG", 'G', ModItems.grenade_breach, 'C', ModItems.grenade_generic });
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.grenade_if_generic, 1), new Object[] { " C ", "PTP", " P ", 'C', ModItems.coil_tungsten, 'P', "plateSteel", 'T', Blocks.tnt }));
GameRegistry.addRecipe(new ItemStack(ModItems.grenade_if_he, 1), new Object[] { "A", "G", "A", 'G', ModItems.grenade_if_generic, 'A', Items.gunpowder });
GameRegistry.addRecipe(new ItemStack(ModItems.grenade_if_bouncy, 1), new Object[] { "G", "A", 'G', ModItems.grenade_if_generic, 'A', ModItems.plate_polymer });
GameRegistry.addRecipe(new ItemStack(ModItems.grenade_if_sticky, 1), new Object[] { "G", "A", 'G', ModItems.grenade_if_generic, 'A', Items.slime_ball });
GameRegistry.addRecipe(new ItemStack(ModItems.grenade_if_impact, 1), new Object[] { "G", "A", 'G', ModItems.grenade_if_generic, 'A', Items.redstone });
GameRegistry.addRecipe(new ItemStack(ModItems.grenade_if_concussion, 1), new Object[] { "G", "A", 'G', ModItems.grenade_if_generic, 'A', Items.glowstone_dust });
GameRegistry.addRecipe(new ItemStack(ModItems.grenade_if_toxic, 1), new Object[] { "G", "A", 'G', ModItems.grenade_if_generic, 'A', ModItems.powder_poison });
GameRegistry.addRecipe(new ItemStack(ModItems.grenade_if_incendiary, 1), new Object[] { "G", "A", 'G', ModItems.grenade_if_generic, 'A', ModItems.powder_fire });
GameRegistry.addRecipe(new ItemStack(ModItems.grenade_if_brimstone, 1), new Object[] { "R", "G", "A", 'G', ModItems.grenade_if_generic, 'R', Items.redstone, 'A', ModItems.sulfur });
GameRegistry.addRecipe(new ItemStack(ModItems.grenade_if_mystery, 1), new Object[] { "A", "G", "A", 'G', ModItems.grenade_if_generic, 'A', ModItems.powder_magic });
GameRegistry.addRecipe(new ItemStack(ModItems.grenade_if_spark, 1), new Object[] { " A ", "AGA", " A ", 'G', ModItems.grenade_if_generic, 'A', ModItems.powder_spark_mix });
GameRegistry.addRecipe(new ItemStack(ModItems.grenade_if_hopwire, 1), new Object[] { " A ", "AGA", " A ", 'G', ModItems.grenade_if_generic, 'A', ModItems.powder_power });
GameRegistry.addRecipe(new ItemStack(ModItems.grenade_if_null, 1), new Object[] { "BAB", "AGA", "BAB", 'G', ModItems.grenade_if_generic, 'A', Blocks.obsidian, 'B', ModItems.ingot_saturnite });
GameRegistry.addRecipe(new ItemStack(ModItems.bomb_waffle, 1), new Object[] { "WEW", "MPM", "WEW", 'W', Items.wheat, 'E', Items.egg, 'M', Items.milk_bucket, 'P', ModItems.man_core }); GameRegistry.addRecipe(new ItemStack(ModItems.bomb_waffle, 1), new Object[] { "WEW", "MPM", "WEW", 'W', Items.wheat, 'E', Items.egg, 'M', Items.milk_bucket, 'P', ModItems.man_core });
GameRegistry.addRecipe(new ItemStack(ModItems.schnitzel_vegan, 3), new Object[] { "RWR", "WPW", "RWR", 'W', ModItems.nuclear_waste, 'R', Items.reeds, 'P', Items.pumpkin_seeds }); GameRegistry.addRecipe(new ItemStack(ModItems.schnitzel_vegan, 3), new Object[] { "RWR", "WPW", "RWR", 'W', ModItems.nuclear_waste, 'R', Items.reeds, 'P', Items.pumpkin_seeds });
GameRegistry.addRecipe(new ItemStack(ModItems.cotton_candy, 2), new Object[] { " S ", "SPS", " H ", 'P', ModItems.nugget_pu239, 'S', Items.sugar, 'H', Items.stick }); GameRegistry.addRecipe(new ItemStack(ModItems.cotton_candy, 2), new Object[] { " S ", "SPS", " H ", 'P', ModItems.nugget_pu239, 'S', Items.sugar, 'H', Items.stick });
@ -1161,6 +1177,7 @@ public class CraftingManager {
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(ModItems.powder_nitan_mix, 6), new Object[] { "dustStrontium", "dustCobalt", "dustBromine", "dustTennessine", "dustNiobium", "dustCerium" })); GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(ModItems.powder_nitan_mix, 6), new Object[] { "dustStrontium", "dustCobalt", "dustBromine", "dustTennessine", "dustNiobium", "dustCerium" }));
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(ModItems.powder_spark_mix, 5), new Object[] { "dustDesh", "dustEuphemium", ModItems.powder_meteorite, ModItems.powder_power, ModItems.powder_nitan_mix })); GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(ModItems.powder_spark_mix, 5), new Object[] { "dustDesh", "dustEuphemium", ModItems.powder_meteorite, ModItems.powder_power, ModItems.powder_nitan_mix }));
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(ModItems.powder_meteorite, 5), new Object[] { "dustIron", "dustCopper", "dustLithium", "dustTungsten", "dustUranium" })); GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(ModItems.powder_meteorite, 5), new Object[] { "dustIron", "dustCopper", "dustLithium", "dustTungsten", "dustUranium" }));
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(ModItems.powder_thermite, 4), new Object[] { "dustIron", "dustIron", "dustIron", "dustAluminum" }));
GameRegistry.addRecipe(new ItemStack(ModItems.canister_petroil, 9), new Object[] { "RRR", "RLR", "RRR", 'R', ModItems.canister_reoil, 'L', ModItems.canister_canola }); GameRegistry.addRecipe(new ItemStack(ModItems.canister_petroil, 9), new Object[] { "RRR", "RLR", "RRR", 'R', ModItems.canister_reoil, 'L', ModItems.canister_canola });

View File

@ -15,18 +15,20 @@ public class TEDrillPacket implements IMessage {
int y; int y;
int z; int z;
float spin; float spin;
float torque;
public TEDrillPacket() public TEDrillPacket()
{ {
} }
public TEDrillPacket(int x, int y, int z, float spin) public TEDrillPacket(int x, int y, int z, float spin, float torque)
{ {
this.x = x; this.x = x;
this.y = y; this.y = y;
this.z = z; this.z = z;
this.spin = spin; this.spin = spin;
this.torque = torque;
} }
@Override @Override
@ -35,6 +37,7 @@ public class TEDrillPacket implements IMessage {
y = buf.readInt(); y = buf.readInt();
z = buf.readInt(); z = buf.readInt();
spin = buf.readFloat(); spin = buf.readFloat();
torque = buf.readFloat();
} }
@Override @Override
@ -43,6 +46,7 @@ public class TEDrillPacket implements IMessage {
buf.writeInt(y); buf.writeInt(y);
buf.writeInt(z); buf.writeInt(z);
buf.writeFloat(spin); buf.writeFloat(spin);
buf.writeFloat(torque);
} }
public static class Handler implements IMessageHandler<TEDrillPacket, IMessage> { public static class Handler implements IMessageHandler<TEDrillPacket, IMessage> {
@ -55,6 +59,7 @@ public class TEDrillPacket implements IMessage {
TileEntityMachineMiningDrill gen = (TileEntityMachineMiningDrill) te; TileEntityMachineMiningDrill gen = (TileEntityMachineMiningDrill) te;
gen.rotation = m.spin; gen.rotation = m.spin;
gen.torque = m.torque;
} }
return null; return null;
} }

View File

@ -464,7 +464,7 @@ public class TileEntityMachineMiningDrill extends TileEntity implements ISidedIn
if(rotation >= 360) if(rotation >= 360)
rotation -= 360; rotation -= 360;
PacketDispatcher.wrapper.sendToAll(new TEDrillPacket(xCoord, yCoord, zCoord, rotation)); PacketDispatcher.wrapper.sendToAll(new TEDrillPacket(xCoord, yCoord, zCoord, rotation, torque));
PacketDispatcher.wrapper.sendToAll(new LoopedSoundPacket(xCoord, yCoord, zCoord)); PacketDispatcher.wrapper.sendToAll(new LoopedSoundPacket(xCoord, yCoord, zCoord));
PacketDispatcher.wrapper.sendToAll(new AuxElectricityPacket(xCoord, yCoord, zCoord, power)); PacketDispatcher.wrapper.sendToAll(new AuxElectricityPacket(xCoord, yCoord, zCoord, power));
} }
@ -528,7 +528,7 @@ public class TileEntityMachineMiningDrill extends TileEntity implements ISidedIn
//"ok" //"ok"
public boolean isOreo(int x, int y, int z) { public boolean isOreo(int x, int y, int z) {
Block b = worldObj.getBlock(x, y, z); /*Block b = worldObj.getBlock(x, y, z);
int meta = worldObj.getBlockMetadata(x, y, z); int meta = worldObj.getBlockMetadata(x, y, z);
if(b == Blocks.air || b == Blocks.grass || b == Blocks.dirt || if(b == Blocks.air || b == Blocks.grass || b == Blocks.dirt ||
@ -545,14 +545,17 @@ public class TileEntityMachineMiningDrill extends TileEntity implements ISidedIn
if(s.length() > 3 && s.substring(0, 3).equals("ore")) if(s.length() > 3 && s.substring(0, 3).equals("ore"))
return true; return true;
} }*/
return false; Block b = worldObj.getBlock(x, y, z);
float hardness = b.getBlockHardness(worldObj, x, y, z);
return hardness < 70 && hardness >= 0;
} }
public boolean isMinableOreo(int x, int y, int z) { public boolean isMinableOreo(int x, int y, int z) {
Block b = worldObj.getBlock(x, y, z); /*Block b = worldObj.getBlock(x, y, z);
int meta = worldObj.getBlockMetadata(x, y, z); int meta = worldObj.getBlockMetadata(x, y, z);
if(b == Blocks.grass || b == Blocks.dirt || if(b == Blocks.grass || b == Blocks.dirt ||
@ -571,7 +574,12 @@ public class TileEntityMachineMiningDrill extends TileEntity implements ISidedIn
return true; return true;
} }
return false; return false;*/
Block b = worldObj.getBlock(x, y, z);
float hardness = b.getBlockHardness(worldObj, x, y, z);
return hardness < 70 && hardness >= 0;
} }
/** /**

View File

@ -2353,57 +2353,57 @@ public class DesertAtom002
world.setBlock(x + 15, y + 2, z + 33, Blocks.iron_bars, 0, 3); world.setBlock(x + 15, y + 2, z + 33, Blocks.iron_bars, 0, 3);
world.setBlock(x + 16, y + 2, z + 33, Block5, 0, 3); world.setBlock(x + 16, y + 2, z + 33, Block5, 0, 3);
world.setBlock(x + 0, y + 3, z + 0, Block5, 0, 3); world.setBlock(x + 0, y + 3, z + 0, Block5, 0, 3);
world.setBlock(x + 1, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 1, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 2, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 2, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 3, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 3, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 4, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 4, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 5, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 5, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 6, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 6, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 7, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 7, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 8, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 8, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 9, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 9, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 10, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 10, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 11, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 11, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 12, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 12, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 13, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 13, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 14, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 14, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 15, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 15, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 16, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 16, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 17, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 17, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 18, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 18, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 19, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 19, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 20, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 20, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 21, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 21, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 22, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 22, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 23, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 23, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 24, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 24, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 25, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 25, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 26, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 26, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 27, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 27, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 28, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 28, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 29, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 29, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 30, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 30, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 31, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 31, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 32, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 32, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 33, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 33, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 34, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 34, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 35, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 35, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 36, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 36, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 37, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 37, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 38, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 38, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 39, y + 3, z + 0, Blocks.web, 0, 3); world.setBlock(x + 39, y + 3, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 40, y + 3, z + 0, Block5, 0, 3); world.setBlock(x + 40, y + 3, z + 0, Block5, 0, 3);
world.setBlock(x + 0, y + 3, z + 1, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 1, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 40, y + 3, z + 1, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 1, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 2, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 2, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 40, y + 3, z + 2, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 2, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 3, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 3, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 40, y + 3, z + 3, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 3, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 4, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 4, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 40, y + 3, z + 4, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 4, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 5, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 5, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 40, y + 3, z + 5, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 5, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 6, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 6, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 16, y + 3, z + 6, Block1, 0, 3); world.setBlock(x + 16, y + 3, z + 6, Block1, 0, 3);
world.setBlock(x + 17, y + 3, z + 6, Block1, 0, 3); world.setBlock(x + 17, y + 3, z + 6, Block1, 0, 3);
world.setBlock(x + 18, y + 3, z + 6, Block1, 0, 3); world.setBlock(x + 18, y + 3, z + 6, Block1, 0, 3);
@ -2427,7 +2427,7 @@ public class DesertAtom002
world.setBlock(x + 36, y + 3, z + 6, Block1, 0, 3); world.setBlock(x + 36, y + 3, z + 6, Block1, 0, 3);
world.setBlock(x + 37, y + 3, z + 6, Block1, 0, 3); world.setBlock(x + 37, y + 3, z + 6, Block1, 0, 3);
world.setBlock(x + 40, y + 3, z + 6, Block5, 0, 3); world.setBlock(x + 40, y + 3, z + 6, Block5, 0, 3);
world.setBlock(x + 0, y + 3, z + 7, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 7, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 7, y + 3, z + 7, Block8, 2, 3); world.setBlock(x + 7, y + 3, z + 7, Block8, 2, 3);
world.setBlock(x + 9, y + 3, z + 7, Block8, 2, 3); world.setBlock(x + 9, y + 3, z + 7, Block8, 2, 3);
world.setBlock(x + 16, y + 3, z + 7, Block1, 0, 3); world.setBlock(x + 16, y + 3, z + 7, Block1, 0, 3);
@ -2453,7 +2453,7 @@ public class DesertAtom002
world.setBlock(x + 36, y + 3, z + 7, Block6, 0, 3); world.setBlock(x + 36, y + 3, z + 7, Block6, 0, 3);
world.setBlock(x + 37, y + 3, z + 7, Block1, 0, 3); world.setBlock(x + 37, y + 3, z + 7, Block1, 0, 3);
world.setBlock(x + 40, y + 3, z + 7, Block5, 0, 3); world.setBlock(x + 40, y + 3, z + 7, Block5, 0, 3);
world.setBlock(x + 0, y + 3, z + 8, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 8, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 6, y + 3, z + 8, Block5, 0, 3); world.setBlock(x + 6, y + 3, z + 8, Block5, 0, 3);
world.setBlock(x + 7, y + 3, z + 8, Block5, 0, 3); world.setBlock(x + 7, y + 3, z + 8, Block5, 0, 3);
world.setBlock(x + 8, y + 3, z + 8, Block5, 0, 3); world.setBlock(x + 8, y + 3, z + 8, Block5, 0, 3);
@ -2482,7 +2482,7 @@ public class DesertAtom002
world.setBlock(x + 36, y + 3, z + 8, Block6, 0, 3); world.setBlock(x + 36, y + 3, z + 8, Block6, 0, 3);
world.setBlock(x + 37, y + 3, z + 8, Block1, 0, 3); world.setBlock(x + 37, y + 3, z + 8, Block1, 0, 3);
world.setBlock(x + 40, y + 3, z + 8, Block5, 0, 3); world.setBlock(x + 40, y + 3, z + 8, Block5, 0, 3);
world.setBlock(x + 0, y + 3, z + 9, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 9, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 5, y + 3, z + 9, Block5, 0, 3); world.setBlock(x + 5, y + 3, z + 9, Block5, 0, 3);
world.setBlock(x + 6, y + 3, z + 9, Block5, 0, 3); world.setBlock(x + 6, y + 3, z + 9, Block5, 0, 3);
world.setBlock(x + 7, y + 3, z + 9, Block5, 0, 3); world.setBlock(x + 7, y + 3, z + 9, Block5, 0, 3);
@ -2513,7 +2513,7 @@ public class DesertAtom002
world.setBlock(x + 36, y + 3, z + 9, Block6, 0, 3); world.setBlock(x + 36, y + 3, z + 9, Block6, 0, 3);
world.setBlock(x + 37, y + 3, z + 9, Block1, 0, 3); world.setBlock(x + 37, y + 3, z + 9, Block1, 0, 3);
world.setBlock(x + 40, y + 3, z + 9, Block5, 0, 3); world.setBlock(x + 40, y + 3, z + 9, Block5, 0, 3);
world.setBlock(x + 0, y + 3, z + 10, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 10, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 4, y + 3, z + 10, Block5, 0, 3); world.setBlock(x + 4, y + 3, z + 10, Block5, 0, 3);
world.setBlock(x + 5, y + 3, z + 10, Block5, 0, 3); world.setBlock(x + 5, y + 3, z + 10, Block5, 0, 3);
world.setBlock(x + 6, y + 3, z + 10, Block5, 0, 3); world.setBlock(x + 6, y + 3, z + 10, Block5, 0, 3);
@ -2544,7 +2544,7 @@ public class DesertAtom002
world.setBlock(x + 36, y + 3, z + 10, Block6, 0, 3); world.setBlock(x + 36, y + 3, z + 10, Block6, 0, 3);
world.setBlock(x + 37, y + 3, z + 10, Block1, 0, 3); world.setBlock(x + 37, y + 3, z + 10, Block1, 0, 3);
world.setBlock(x + 40, y + 3, z + 10, Block5, 0, 3); world.setBlock(x + 40, y + 3, z + 10, Block5, 0, 3);
world.setBlock(x + 0, y + 3, z + 11, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 11, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 4, y + 3, z + 11, Block5, 0, 3); world.setBlock(x + 4, y + 3, z + 11, Block5, 0, 3);
world.setBlock(x + 5, y + 3, z + 11, Block5, 0, 3); world.setBlock(x + 5, y + 3, z + 11, Block5, 0, 3);
world.setBlock(x + 6, y + 3, z + 11, Blocks.water, 0, 3); world.setBlock(x + 6, y + 3, z + 11, Blocks.water, 0, 3);
@ -2575,7 +2575,7 @@ public class DesertAtom002
world.setBlock(x + 36, y + 3, z + 11, Block6, 0, 3); world.setBlock(x + 36, y + 3, z + 11, Block6, 0, 3);
world.setBlock(x + 37, y + 3, z + 11, Block1, 0, 3); world.setBlock(x + 37, y + 3, z + 11, Block1, 0, 3);
world.setBlock(x + 40, y + 3, z + 11, Block5, 0, 3); world.setBlock(x + 40, y + 3, z + 11, Block5, 0, 3);
world.setBlock(x + 0, y + 3, z + 12, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 12, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 4, y + 3, z + 12, Block5, 0, 3); world.setBlock(x + 4, y + 3, z + 12, Block5, 0, 3);
world.setBlock(x + 5, y + 3, z + 12, Block5, 0, 3); world.setBlock(x + 5, y + 3, z + 12, Block5, 0, 3);
world.setBlock(x + 6, y + 3, z + 12, Block5, 0, 3); world.setBlock(x + 6, y + 3, z + 12, Block5, 0, 3);

View File

@ -69,8 +69,8 @@ public class DesertAtom003
world.setBlock(x + 35, y + 3, z + 12, Block6, 0, 3); world.setBlock(x + 35, y + 3, z + 12, Block6, 0, 3);
world.setBlock(x + 36, y + 3, z + 12, Block18, 0, 3); world.setBlock(x + 36, y + 3, z + 12, Block18, 0, 3);
world.setBlock(x + 37, y + 3, z + 12, Block1, 0, 3); world.setBlock(x + 37, y + 3, z + 12, Block1, 0, 3);
world.setBlock(x + 40, y + 3, z + 12, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 12, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 13, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 13, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 4, y + 3, z + 13, Block5, 0, 3); world.setBlock(x + 4, y + 3, z + 13, Block5, 0, 3);
world.setBlock(x + 5, y + 3, z + 13, Block5, 0, 3); world.setBlock(x + 5, y + 3, z + 13, Block5, 0, 3);
world.setBlock(x + 6, y + 3, z + 13, Blocks.water, 0, 3); world.setBlock(x + 6, y + 3, z + 13, Blocks.water, 0, 3);
@ -100,8 +100,8 @@ public class DesertAtom003
world.setBlock(x + 35, y + 3, z + 13, Block18, 0, 3); world.setBlock(x + 35, y + 3, z + 13, Block18, 0, 3);
world.setBlock(x + 36, y + 3, z + 13, Block18, 0, 3); world.setBlock(x + 36, y + 3, z + 13, Block18, 0, 3);
world.setBlock(x + 37, y + 3, z + 13, Block1, 0, 3); world.setBlock(x + 37, y + 3, z + 13, Block1, 0, 3);
world.setBlock(x + 40, y + 3, z + 13, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 13, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 14, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 14, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 4, y + 3, z + 14, Block5, 0, 3); world.setBlock(x + 4, y + 3, z + 14, Block5, 0, 3);
world.setBlock(x + 5, y + 3, z + 14, Block5, 0, 3); world.setBlock(x + 5, y + 3, z + 14, Block5, 0, 3);
world.setBlock(x + 6, y + 3, z + 14, Block5, 0, 3); world.setBlock(x + 6, y + 3, z + 14, Block5, 0, 3);
@ -132,8 +132,8 @@ public class DesertAtom003
world.setBlock(x + 35, y + 3, z + 14, Block18, 0, 3); world.setBlock(x + 35, y + 3, z + 14, Block18, 0, 3);
world.setBlock(x + 36, y + 3, z + 14, Block18, 0, 3); world.setBlock(x + 36, y + 3, z + 14, Block18, 0, 3);
world.setBlock(x + 37, y + 3, z + 14, Block1, 0, 3); world.setBlock(x + 37, y + 3, z + 14, Block1, 0, 3);
world.setBlock(x + 40, y + 3, z + 14, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 14, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 15, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 15, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 5, y + 3, z + 15, Block5, 0, 3); world.setBlock(x + 5, y + 3, z + 15, Block5, 0, 3);
world.setBlock(x + 6, y + 3, z + 15, Block5, 0, 3); world.setBlock(x + 6, y + 3, z + 15, Block5, 0, 3);
world.setBlock(x + 7, y + 3, z + 15, Block5, 0, 3); world.setBlock(x + 7, y + 3, z + 15, Block5, 0, 3);
@ -162,8 +162,8 @@ public class DesertAtom003
world.setBlock(x + 34, y + 3, z + 15, Block18, 0, 3); world.setBlock(x + 34, y + 3, z + 15, Block18, 0, 3);
world.setBlock(x + 35, y + 3, z + 15, Block18, 0, 3); world.setBlock(x + 35, y + 3, z + 15, Block18, 0, 3);
world.setBlock(x + 37, y + 3, z + 15, Block1, 0, 3); world.setBlock(x + 37, y + 3, z + 15, Block1, 0, 3);
world.setBlock(x + 40, y + 3, z + 15, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 15, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 16, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 16, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 6, y + 3, z + 16, Block5, 0, 3); world.setBlock(x + 6, y + 3, z + 16, Block5, 0, 3);
world.setBlock(x + 7, y + 3, z + 16, Block5, 0, 3); world.setBlock(x + 7, y + 3, z + 16, Block5, 0, 3);
world.setBlock(x + 8, y + 3, z + 16, Block5, 0, 3); world.setBlock(x + 8, y + 3, z + 16, Block5, 0, 3);
@ -189,8 +189,8 @@ public class DesertAtom003
world.setBlock(x + 33, y + 3, z + 16, Block18, 0, 3); world.setBlock(x + 33, y + 3, z + 16, Block18, 0, 3);
world.setBlock(x + 34, y + 3, z + 16, Blocks.vine, 4, 3); world.setBlock(x + 34, y + 3, z + 16, Blocks.vine, 4, 3);
world.setBlock(x + 37, y + 3, z + 16, Block1, 0, 3); world.setBlock(x + 37, y + 3, z + 16, Block1, 0, 3);
world.setBlock(x + 40, y + 3, z + 16, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 16, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 17, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 17, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 16, y + 3, z + 17, Block1, 0, 3); world.setBlock(x + 16, y + 3, z + 17, Block1, 0, 3);
world.setBlock(x + 17, y + 3, z + 17, Block6, 0, 3); world.setBlock(x + 17, y + 3, z + 17, Block6, 0, 3);
world.setBlock(x + 18, y + 3, z + 17, Block6, 0, 3); world.setBlock(x + 18, y + 3, z + 17, Block6, 0, 3);
@ -211,8 +211,8 @@ public class DesertAtom003
world.setBlock(x + 33, y + 3, z + 17, Block18, 0, 3); world.setBlock(x + 33, y + 3, z + 17, Block18, 0, 3);
world.setBlock(x + 34, y + 3, z + 17, Block18, 0, 3); world.setBlock(x + 34, y + 3, z + 17, Block18, 0, 3);
world.setBlock(x + 35, y + 3, z + 17, Blocks.vine, 2, 3); world.setBlock(x + 35, y + 3, z + 17, Blocks.vine, 2, 3);
world.setBlock(x + 40, y + 3, z + 17, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 17, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 18, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 18, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 16, y + 3, z + 18, Block1, 0, 3); world.setBlock(x + 16, y + 3, z + 18, Block1, 0, 3);
world.setBlock(x + 17, y + 3, z + 18, Block1, 0, 3); world.setBlock(x + 17, y + 3, z + 18, Block1, 0, 3);
world.setBlock(x + 18, y + 3, z + 18, Block1, 0, 3); world.setBlock(x + 18, y + 3, z + 18, Block1, 0, 3);
@ -234,107 +234,107 @@ public class DesertAtom003
world.setBlock(x + 34, y + 3, z + 18, Block1, 0, 3); world.setBlock(x + 34, y + 3, z + 18, Block1, 0, 3);
world.setBlock(x + 35, y + 3, z + 18, Blocks.gravel, 0, 3); world.setBlock(x + 35, y + 3, z + 18, Blocks.gravel, 0, 3);
world.setBlock(x + 36, y + 3, z + 18, Blocks.gravel, 0, 3); world.setBlock(x + 36, y + 3, z + 18, Blocks.gravel, 0, 3);
world.setBlock(x + 40, y + 3, z + 18, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 18, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 19, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 19, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 40, y + 3, z + 19, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 19, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 20, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 20, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 6, y + 3, z + 20, Block15, 0, 3); world.setBlock(x + 6, y + 3, z + 20, Block15, 0, 3);
world.setBlock(x + 7, y + 3, z + 20, Block15, 0, 3); world.setBlock(x + 7, y + 3, z + 20, Block15, 0, 3);
world.setBlock(x + 8, y + 3, z + 20, Block15, 0, 3); world.setBlock(x + 8, y + 3, z + 20, Block15, 0, 3);
world.setBlock(x + 9, y + 3, z + 20, Block15, 0, 3); world.setBlock(x + 9, y + 3, z + 20, Block15, 0, 3);
world.setBlock(x + 10, y + 3, z + 20, Block15, 0, 3); world.setBlock(x + 10, y + 3, z + 20, Block15, 0, 3);
world.setBlock(x + 40, y + 3, z + 20, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 20, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 21, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 21, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 4, y + 3, z + 21, Block15, 0, 3); world.setBlock(x + 4, y + 3, z + 21, Block15, 0, 3);
world.setBlock(x + 5, y + 3, z + 21, Block15, 0, 3); world.setBlock(x + 5, y + 3, z + 21, Block15, 0, 3);
world.setBlock(x + 11, y + 3, z + 21, Block15, 0, 3); world.setBlock(x + 11, y + 3, z + 21, Block15, 0, 3);
world.setBlock(x + 12, y + 3, z + 21, Block15, 0, 3); world.setBlock(x + 12, y + 3, z + 21, Block15, 0, 3);
world.setBlock(x + 40, y + 3, z + 21, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 21, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 22, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 22, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 4, y + 3, z + 22, Block15, 0, 3); world.setBlock(x + 4, y + 3, z + 22, Block15, 0, 3);
world.setBlock(x + 12, y + 3, z + 22, Block15, 0, 3); world.setBlock(x + 12, y + 3, z + 22, Block15, 0, 3);
world.setBlock(x + 40, y + 3, z + 22, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 22, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 23, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 23, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 3, y + 3, z + 23, Block15, 0, 3); world.setBlock(x + 3, y + 3, z + 23, Block15, 0, 3);
world.setBlock(x + 13, y + 3, z + 23, Block15, 0, 3); world.setBlock(x + 13, y + 3, z + 23, Block15, 0, 3);
world.setBlock(x + 40, y + 3, z + 23, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 23, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 24, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 24, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 3, y + 3, z + 24, Block15, 0, 3); world.setBlock(x + 3, y + 3, z + 24, Block15, 0, 3);
world.setBlock(x + 13, y + 3, z + 24, Block15, 0, 3); world.setBlock(x + 13, y + 3, z + 24, Block15, 0, 3);
world.setBlock(x + 40, y + 3, z + 24, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 24, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 25, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 25, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 3, y + 3, z + 25, Block15, 0, 3); world.setBlock(x + 3, y + 3, z + 25, Block15, 0, 3);
world.setBlock(x + 13, y + 3, z + 25, Block15, 0, 3); world.setBlock(x + 13, y + 3, z + 25, Block15, 0, 3);
world.setBlock(x + 40, y + 3, z + 25, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 25, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 26, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 26, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 3, y + 3, z + 26, Block15, 0, 3); world.setBlock(x + 3, y + 3, z + 26, Block15, 0, 3);
world.setBlock(x + 13, y + 3, z + 26, Block15, 0, 3); world.setBlock(x + 13, y + 3, z + 26, Block15, 0, 3);
world.setBlock(x + 40, y + 3, z + 26, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 26, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 27, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 27, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 3, y + 3, z + 27, Block15, 0, 3); world.setBlock(x + 3, y + 3, z + 27, Block15, 0, 3);
world.setBlock(x + 13, y + 3, z + 27, Block15, 0, 3); world.setBlock(x + 13, y + 3, z + 27, Block15, 0, 3);
world.setBlock(x + 40, y + 3, z + 27, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 27, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 28, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 28, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 4, y + 3, z + 28, Block15, 0, 3); world.setBlock(x + 4, y + 3, z + 28, Block15, 0, 3);
world.setBlock(x + 12, y + 3, z + 28, Block15, 0, 3); world.setBlock(x + 12, y + 3, z + 28, Block15, 0, 3);
world.setBlock(x + 40, y + 3, z + 28, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 28, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 29, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 29, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 4, y + 3, z + 29, Block15, 0, 3); world.setBlock(x + 4, y + 3, z + 29, Block15, 0, 3);
world.setBlock(x + 5, y + 3, z + 29, Block15, 0, 3); world.setBlock(x + 5, y + 3, z + 29, Block15, 0, 3);
world.setBlock(x + 11, y + 3, z + 29, Block15, 0, 3); world.setBlock(x + 11, y + 3, z + 29, Block15, 0, 3);
world.setBlock(x + 12, y + 3, z + 29, Block15, 0, 3); world.setBlock(x + 12, y + 3, z + 29, Block15, 0, 3);
world.setBlock(x + 40, y + 3, z + 29, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 29, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 30, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 30, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 6, y + 3, z + 30, Block15, 0, 3); world.setBlock(x + 6, y + 3, z + 30, Block15, 0, 3);
world.setBlock(x + 7, y + 3, z + 30, Block15, 0, 3); world.setBlock(x + 7, y + 3, z + 30, Block15, 0, 3);
world.setBlock(x + 8, y + 3, z + 30, Block15, 0, 3); world.setBlock(x + 8, y + 3, z + 30, Block15, 0, 3);
world.setBlock(x + 9, y + 3, z + 30, Block15, 0, 3); world.setBlock(x + 9, y + 3, z + 30, Block15, 0, 3);
world.setBlock(x + 10, y + 3, z + 30, Block15, 0, 3); world.setBlock(x + 10, y + 3, z + 30, Block15, 0, 3);
world.setBlock(x + 40, y + 3, z + 30, Blocks.web, 0, 3); world.setBlock(x + 40, y + 3, z + 30, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 16, y + 3, z + 31, Block5, 0, 3); world.setBlock(x + 16, y + 3, z + 31, Block5, 0, 3);
world.setBlock(x + 17, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 17, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 18, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 18, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 19, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 19, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 20, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 20, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 21, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 21, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 22, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 22, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 23, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 23, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 24, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 24, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 25, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 25, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 26, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 26, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 27, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 27, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 28, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 28, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 29, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 29, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 30, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 30, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 31, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 31, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 32, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 32, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 33, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 33, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 34, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 34, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 35, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 35, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 36, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 36, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 37, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 37, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 38, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 38, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 39, y + 3, z + 31, Blocks.web, 0, 3); world.setBlock(x + 39, y + 3, z + 31, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 40, y + 3, z + 31, Block5, 0, 3); world.setBlock(x + 40, y + 3, z + 31, Block5, 0, 3);
world.setBlock(x + 0, y + 3, z + 32, Blocks.web, 0, 3); world.setBlock(x + 0, y + 3, z + 32, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 16, y + 3, z + 32, Blocks.web, 0, 3); world.setBlock(x + 16, y + 3, z + 32, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 3, z + 33, Block5, 0, 3); world.setBlock(x + 0, y + 3, z + 33, Block5, 0, 3);
world.setBlock(x + 1, y + 3, z + 33, Blocks.web, 0, 3); world.setBlock(x + 1, y + 3, z + 33, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 2, y + 3, z + 33, Blocks.web, 0, 3); world.setBlock(x + 2, y + 3, z + 33, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 3, y + 3, z + 33, Blocks.web, 0, 3); world.setBlock(x + 3, y + 3, z + 33, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 4, y + 3, z + 33, Blocks.web, 0, 3); world.setBlock(x + 4, y + 3, z + 33, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 5, y + 3, z + 33, Blocks.web, 0, 3); world.setBlock(x + 5, y + 3, z + 33, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 6, y + 3, z + 33, Blocks.web, 0, 3); world.setBlock(x + 6, y + 3, z + 33, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 7, y + 3, z + 33, Blocks.web, 0, 3); world.setBlock(x + 7, y + 3, z + 33, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 8, y + 3, z + 33, Blocks.web, 0, 3); world.setBlock(x + 8, y + 3, z + 33, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 9, y + 3, z + 33, Blocks.web, 0, 3); world.setBlock(x + 9, y + 3, z + 33, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 10, y + 3, z + 33, Blocks.web, 0, 3); world.setBlock(x + 10, y + 3, z + 33, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 11, y + 3, z + 33, Blocks.web, 0, 3); world.setBlock(x + 11, y + 3, z + 33, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 12, y + 3, z + 33, Blocks.web, 0, 3); world.setBlock(x + 12, y + 3, z + 33, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 13, y + 3, z + 33, Blocks.web, 0, 3); world.setBlock(x + 13, y + 3, z + 33, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 14, y + 3, z + 33, Blocks.web, 0, 3); world.setBlock(x + 14, y + 3, z + 33, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 15, y + 3, z + 33, Blocks.web, 0, 3); world.setBlock(x + 15, y + 3, z + 33, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 16, y + 3, z + 33, Block5, 0, 3); world.setBlock(x + 16, y + 3, z + 33, Block5, 0, 3);
world.setBlock(x + 16, y + 4, z + 6, Block1, 0, 3); world.setBlock(x + 16, y + 4, z + 6, Block1, 0, 3);
world.setBlock(x + 17, y + 4, z + 6, Block1, 0, 3); world.setBlock(x + 17, y + 4, z + 6, Block1, 0, 3);

View File

@ -784,56 +784,56 @@ public class Relay extends WorldGenerator
world.setBlock(x + 9, y + 1, z + 15, Blocks.iron_bars, 0, 3); world.setBlock(x + 9, y + 1, z + 15, Blocks.iron_bars, 0, 3);
world.setBlock(x + 10, y + 1, z + 15, Block3, 0, 3); world.setBlock(x + 10, y + 1, z + 15, Block3, 0, 3);
world.setBlock(x + 2, y + 2, z + 0, Block3, 0, 3); world.setBlock(x + 2, y + 2, z + 0, Block3, 0, 3);
world.setBlock(x + 3, y + 2, z + 0, Blocks.web, 0, 3); world.setBlock(x + 3, y + 2, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 4, y + 2, z + 0, Blocks.web, 0, 3); world.setBlock(x + 4, y + 2, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 5, y + 2, z + 0, Blocks.web, 0, 3); world.setBlock(x + 5, y + 2, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 6, y + 2, z + 0, Blocks.anvil, 3, 3); world.setBlock(x + 6, y + 2, z + 0, Blocks.anvil, 3, 3);
world.setBlock(x + 7, y + 2, z + 0, Blocks.web, 0, 3); world.setBlock(x + 7, y + 2, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 8, y + 2, z + 0, Blocks.web, 0, 3); world.setBlock(x + 8, y + 2, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 9, y + 2, z + 0, Blocks.web, 0, 3); world.setBlock(x + 9, y + 2, z + 0, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 10, y + 2, z + 0, Block3, 0, 3); world.setBlock(x + 10, y + 2, z + 0, Block3, 0, 3);
world.setBlock(x + 2, y + 2, z + 1, Blocks.web, 0, 3); world.setBlock(x + 2, y + 2, z + 1, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 10, y + 2, z + 1, Blocks.web, 0, 3); world.setBlock(x + 10, y + 2, z + 1, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 2, y + 2, z + 2, Blocks.web, 0, 3); world.setBlock(x + 2, y + 2, z + 2, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 5, y + 2, z + 2, Block4, 3, 3); world.setBlock(x + 5, y + 2, z + 2, Block4, 3, 3);
world.setBlock(x + 6, y + 2, z + 2, Block2, 0, 3); world.setBlock(x + 6, y + 2, z + 2, Block2, 0, 3);
world.setBlock(x + 7, y + 2, z + 2, Block4, 3, 3); world.setBlock(x + 7, y + 2, z + 2, Block4, 3, 3);
world.setBlock(x + 10, y + 2, z + 2, Blocks.web, 0, 3); world.setBlock(x + 10, y + 2, z + 2, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 2, y + 2, z + 3, Blocks.web, 0, 3); world.setBlock(x + 2, y + 2, z + 3, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 4, y + 2, z + 3, Block4, 5, 3); world.setBlock(x + 4, y + 2, z + 3, Block4, 5, 3);
world.setBlock(x + 5, y + 2, z + 3, Block2, 0, 3); world.setBlock(x + 5, y + 2, z + 3, Block2, 0, 3);
world.setBlock(x + 6, y + 2, z + 3, Block2, 0, 3); world.setBlock(x + 6, y + 2, z + 3, Block2, 0, 3);
world.setBlock(x + 7, y + 2, z + 3, Block2, 0, 3); world.setBlock(x + 7, y + 2, z + 3, Block2, 0, 3);
world.setBlock(x + 8, y + 2, z + 3, Block4, 4, 3); world.setBlock(x + 8, y + 2, z + 3, Block4, 4, 3);
world.setBlock(x + 10, y + 2, z + 3, Blocks.web, 0, 3); world.setBlock(x + 10, y + 2, z + 3, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 2, y + 2, z + 4, Blocks.web, 0, 3); world.setBlock(x + 2, y + 2, z + 4, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 4, y + 2, z + 4, Block2, 0, 3); world.setBlock(x + 4, y + 2, z + 4, Block2, 0, 3);
world.setBlock(x + 5, y + 2, z + 4, Block2, 0, 3); world.setBlock(x + 5, y + 2, z + 4, Block2, 0, 3);
world.setBlock(x + 6, y + 2, z + 4, ModBlocks.red_wire_coated, 0, 3); world.setBlock(x + 6, y + 2, z + 4, ModBlocks.red_wire_coated, 0, 3);
world.setBlock(x + 7, y + 2, z + 4, Block2, 0, 3); world.setBlock(x + 7, y + 2, z + 4, Block2, 0, 3);
world.setBlock(x + 8, y + 2, z + 4, Block2, 0, 3); world.setBlock(x + 8, y + 2, z + 4, Block2, 0, 3);
world.setBlock(x + 10, y + 2, z + 4, Blocks.web, 0, 3); world.setBlock(x + 10, y + 2, z + 4, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 2, y + 2, z + 5, Blocks.web, 0, 3); world.setBlock(x + 2, y + 2, z + 5, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 4, y + 2, z + 5, Block4, 5, 3); world.setBlock(x + 4, y + 2, z + 5, Block4, 5, 3);
world.setBlock(x + 5, y + 2, z + 5, Block2, 0, 3); world.setBlock(x + 5, y + 2, z + 5, Block2, 0, 3);
world.setBlock(x + 6, y + 2, z + 5, Block2, 0, 3); world.setBlock(x + 6, y + 2, z + 5, Block2, 0, 3);
world.setBlock(x + 7, y + 2, z + 5, Block2, 0, 3); world.setBlock(x + 7, y + 2, z + 5, Block2, 0, 3);
world.setBlock(x + 8, y + 2, z + 5, Block4, 4, 3); world.setBlock(x + 8, y + 2, z + 5, Block4, 4, 3);
world.setBlock(x + 10, y + 2, z + 5, Blocks.web, 0, 3); world.setBlock(x + 10, y + 2, z + 5, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 2, y + 2, z + 6, Blocks.web, 0, 3); world.setBlock(x + 2, y + 2, z + 6, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 5, y + 2, z + 6, Block4, 2, 3); world.setBlock(x + 5, y + 2, z + 6, Block4, 2, 3);
world.setBlock(x + 6, y + 2, z + 6, Block2, 0, 3); world.setBlock(x + 6, y + 2, z + 6, Block2, 0, 3);
world.setBlock(x + 7, y + 2, z + 6, Block4, 2, 3); world.setBlock(x + 7, y + 2, z + 6, Block4, 2, 3);
world.setBlock(x + 10, y + 2, z + 6, Blocks.web, 0, 3); world.setBlock(x + 10, y + 2, z + 6, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 2, z + 7, Block3, 0, 3); world.setBlock(x + 0, y + 2, z + 7, Block3, 0, 3);
world.setBlock(x + 1, y + 2, z + 7, Blocks.web, 0, 3); world.setBlock(x + 1, y + 2, z + 7, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 2, y + 2, z + 7, Block3, 0, 3); world.setBlock(x + 2, y + 2, z + 7, Block3, 0, 3);
world.setBlock(x + 3, y + 2, z + 7, Blocks.iron_bars, 0, 3); world.setBlock(x + 3, y + 2, z + 7, Blocks.iron_bars, 0, 3);
world.setBlock(x + 6, y + 2, z + 7, Block2, 0, 3); world.setBlock(x + 6, y + 2, z + 7, Block2, 0, 3);
world.setBlock(x + 7, y + 2, z + 7, Block2, 0, 3); world.setBlock(x + 7, y + 2, z + 7, Block2, 0, 3);
world.setBlock(x + 8, y + 2, z + 7, Block2, 0, 3); world.setBlock(x + 8, y + 2, z + 7, Block2, 0, 3);
world.setBlock(x + 10, y + 2, z + 7, Blocks.anvil, 0, 3); world.setBlock(x + 10, y + 2, z + 7, Blocks.anvil, 0, 3);
world.setBlock(x + 0, y + 2, z + 8, Blocks.web, 0, 3); world.setBlock(x + 0, y + 2, z + 8, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 3, y + 2, z + 8, Blocks.iron_bars, 0, 3); world.setBlock(x + 3, y + 2, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 4, y + 2, z + 8, Blocks.iron_bars, 0, 3); world.setBlock(x + 4, y + 2, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 5, y + 2, z + 8, Blocks.iron_bars, 0, 3); world.setBlock(x + 5, y + 2, z + 8, Blocks.iron_bars, 0, 3);
@ -841,52 +841,52 @@ public class Relay extends WorldGenerator
world.setBlock(x + 7, y + 2, z + 8, Block2, 0, 3); world.setBlock(x + 7, y + 2, z + 8, Block2, 0, 3);
world.setBlock(x + 8, y + 2, z + 8, Block2, 0, 3); world.setBlock(x + 8, y + 2, z + 8, Block2, 0, 3);
world.setBlock(x + 10, y + 2, z + 8, Blocks.anvil, 0, 3); world.setBlock(x + 10, y + 2, z + 8, Blocks.anvil, 0, 3);
world.setBlock(x + 0, y + 2, z + 9, Blocks.web, 0, 3); world.setBlock(x + 0, y + 2, z + 9, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 4, y + 2, z + 9, Blocks.brick_block, 0, 3); world.setBlock(x + 4, y + 2, z + 9, Blocks.brick_block, 0, 3);
world.setBlock(x + 5, y + 2, z + 9, Blocks.brick_block, 0, 3); world.setBlock(x + 5, y + 2, z + 9, Blocks.brick_block, 0, 3);
world.setBlock(x + 6, y + 2, z + 9, Blocks.brick_block, 0, 3); world.setBlock(x + 6, y + 2, z + 9, Blocks.brick_block, 0, 3);
world.setBlock(x + 7, y + 2, z + 9, Blocks.brick_block, 0, 3); world.setBlock(x + 7, y + 2, z + 9, Blocks.brick_block, 0, 3);
world.setBlock(x + 8, y + 2, z + 9, Blocks.brick_block, 0, 3); world.setBlock(x + 8, y + 2, z + 9, Blocks.brick_block, 0, 3);
world.setBlock(x + 10, y + 2, z + 9, Blocks.web, 0, 3); world.setBlock(x + 10, y + 2, z + 9, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 2, z + 10, Block3, 0, 3); world.setBlock(x + 0, y + 2, z + 10, Block3, 0, 3);
world.setBlock(x + 4, y + 2, z + 10, Blocks.brick_block, 0, 3); world.setBlock(x + 4, y + 2, z + 10, Blocks.brick_block, 0, 3);
world.setBlock(x + 5, y + 2, z + 10, Blocks.brick_block, 0, 3); world.setBlock(x + 5, y + 2, z + 10, Blocks.brick_block, 0, 3);
world.setBlock(x + 6, y + 2, z + 10, Blocks.brick_block, 0, 3); world.setBlock(x + 6, y + 2, z + 10, Blocks.brick_block, 0, 3);
world.setBlock(x + 7, y + 2, z + 10, Blocks.brick_block, 0, 3); world.setBlock(x + 7, y + 2, z + 10, Blocks.brick_block, 0, 3);
world.setBlock(x + 8, y + 2, z + 10, Blocks.brick_block, 0, 3); world.setBlock(x + 8, y + 2, z + 10, Blocks.brick_block, 0, 3);
world.setBlock(x + 10, y + 2, z + 10, Blocks.web, 0, 3); world.setBlock(x + 10, y + 2, z + 10, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 4, y + 2, z + 11, Blocks.brick_block, 0, 3); world.setBlock(x + 4, y + 2, z + 11, Blocks.brick_block, 0, 3);
world.setBlock(x + 5, y + 2, z + 11, Blocks.brick_block, 0, 3); world.setBlock(x + 5, y + 2, z + 11, Blocks.brick_block, 0, 3);
world.setBlock(x + 6, y + 2, z + 11, Blocks.brick_block, 0, 3); world.setBlock(x + 6, y + 2, z + 11, Blocks.brick_block, 0, 3);
world.setBlock(x + 7, y + 2, z + 11, Blocks.brick_block, 0, 3); world.setBlock(x + 7, y + 2, z + 11, Blocks.brick_block, 0, 3);
world.setBlock(x + 8, y + 2, z + 11, Blocks.brick_block, 0, 3); world.setBlock(x + 8, y + 2, z + 11, Blocks.brick_block, 0, 3);
world.setBlock(x + 10, y + 2, z + 11, Blocks.web, 0, 3); world.setBlock(x + 10, y + 2, z + 11, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 2, z + 12, Block3, 0, 3); world.setBlock(x + 0, y + 2, z + 12, Block3, 0, 3);
world.setBlock(x + 4, y + 2, z + 12, Blocks.brick_block, 0, 3); world.setBlock(x + 4, y + 2, z + 12, Blocks.brick_block, 0, 3);
world.setBlock(x + 5, y + 2, z + 12, Blocks.brick_block, 0, 3); world.setBlock(x + 5, y + 2, z + 12, Blocks.brick_block, 0, 3);
world.setBlock(x + 6, y + 2, z + 12, Blocks.brick_block, 0, 3); world.setBlock(x + 6, y + 2, z + 12, Blocks.brick_block, 0, 3);
world.setBlock(x + 7, y + 2, z + 12, Blocks.brick_block, 0, 3); world.setBlock(x + 7, y + 2, z + 12, Blocks.brick_block, 0, 3);
world.setBlock(x + 8, y + 2, z + 12, Blocks.brick_block, 0, 3); world.setBlock(x + 8, y + 2, z + 12, Blocks.brick_block, 0, 3);
world.setBlock(x + 10, y + 2, z + 12, Blocks.web, 0, 3); world.setBlock(x + 10, y + 2, z + 12, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 2, z + 13, Blocks.web, 0, 3); world.setBlock(x + 0, y + 2, z + 13, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 4, y + 2, z + 13, Blocks.brick_block, 0, 3); world.setBlock(x + 4, y + 2, z + 13, Blocks.brick_block, 0, 3);
world.setBlock(x + 5, y + 2, z + 13, Blocks.brick_block, 0, 3); world.setBlock(x + 5, y + 2, z + 13, Blocks.brick_block, 0, 3);
world.setBlock(x + 6, y + 2, z + 13, Blocks.brick_block, 0, 3); world.setBlock(x + 6, y + 2, z + 13, Blocks.brick_block, 0, 3);
world.setBlock(x + 7, y + 2, z + 13, Blocks.brick_block, 0, 3); world.setBlock(x + 7, y + 2, z + 13, Blocks.brick_block, 0, 3);
world.setBlock(x + 8, y + 2, z + 13, Blocks.brick_block, 0, 3); world.setBlock(x + 8, y + 2, z + 13, Blocks.brick_block, 0, 3);
world.setBlock(x + 10, y + 2, z + 13, Blocks.web, 0, 3); world.setBlock(x + 10, y + 2, z + 13, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 2, z + 14, Blocks.web, 0, 3); world.setBlock(x + 0, y + 2, z + 14, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 10, y + 2, z + 14, Blocks.web, 0, 3); world.setBlock(x + 10, y + 2, z + 14, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 0, y + 2, z + 15, Block3, 0, 3); world.setBlock(x + 0, y + 2, z + 15, Block3, 0, 3);
world.setBlock(x + 1, y + 2, z + 15, Blocks.web, 0, 3); world.setBlock(x + 1, y + 2, z + 15, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 2, y + 2, z + 15, Blocks.web, 0, 3); world.setBlock(x + 2, y + 2, z + 15, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 3, y + 2, z + 15, Blocks.web, 0, 3); world.setBlock(x + 3, y + 2, z + 15, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 4, y + 2, z + 15, Blocks.web, 0, 3); world.setBlock(x + 4, y + 2, z + 15, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 5, y + 2, z + 15, Blocks.anvil, 1, 3); world.setBlock(x + 5, y + 2, z + 15, Blocks.anvil, 1, 3);
world.setBlock(x + 6, y + 2, z + 15, Blocks.web, 0, 3); world.setBlock(x + 6, y + 2, z + 15, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 7, y + 2, z + 15, Blocks.web, 0, 3); world.setBlock(x + 7, y + 2, z + 15, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 8, y + 2, z + 15, Blocks.web, 0, 3); world.setBlock(x + 8, y + 2, z + 15, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 9, y + 2, z + 15, Blocks.web, 0, 3); world.setBlock(x + 9, y + 2, z + 15, ModBlocks.barbed_wire, 0, 3);
world.setBlock(x + 10, y + 2, z + 15, Block3, 0, 3); world.setBlock(x + 10, y + 2, z + 15, Block3, 0, 3);
world.setBlock(x + 5, y + 3, z + 2, Block4, 3, 3); world.setBlock(x + 5, y + 3, z + 2, Block4, 3, 3);
world.setBlock(x + 6, y + 3, z + 2, Block2, 0, 3); world.setBlock(x + 6, y + 3, z + 2, Block2, 0, 3);